detached bdb7c71

chore(deps): stop tracking vendored modules

commit
bdb7c71a2ff1ba7d0b058ac92dea14f87de2fe68
author
brice · · 2026-07-22 07:22 UTC
parent
659be60
signature
GPG VerifiedCD88F9E564E0102646FB6077A1A07C7C7C3E349D · arch-gpg Verified for the committer email
3329 files · +2 -1396109
M .gitignore +2 -2
@@ -16,8 +16,8 @@ dumber.exe
1616 # Output of the go coverage tool
1717 *.out
1818
19-# Dependency directories (remove the comment below to include it)
20-# vendor/
19+# Dependency directories
20+vendor/
2121
2222 # Go workspace file
2323 go.work
@@ -16,8 +16,8 @@ dumber.exe
16 # Output of the go coverage tool16 # Output of the go coverage tool
17 *.out17 *.out
18 18
19-# Dependency directories (remove the comment below to include it)19+# Dependency directories
20-# vendor/20+vendor/
21 21
22 # Go workspace file22 # Go workspace file
23 go.work23 go.work
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@@ -1,1514 +0,0 @@
1-package cellbuf
2-
3-import (
4- "bytes"
5- "errors"
6- "io"
7- "os"
8- "strings"
9- "sync"
10-
11- "github.com/charmbracelet/colorprofile"
12- "github.com/charmbracelet/x/ansi"
13- "github.com/charmbracelet/x/term"
14-)
15-
16-// ErrInvalidDimensions is returned when the dimensions of a window are invalid
17-// for the operation.
18-var ErrInvalidDimensions = errors.New("invalid dimensions")
19-
20-// notLocal returns whether the coordinates are not considered local movement
21-// using the defined thresholds.
22-// This takes the number of columns, and the coordinates of the current and
23-// target positions.
24-func notLocal(cols, fx, fy, tx, ty int) bool {
25- // The typical distance for a [ansi.CUP] sequence. Anything less than this
26- // is considered local movement.
27- const longDist = 8 - 1
28- return (tx > longDist) &&
29- (tx < cols-1-longDist) &&
30- (abs(ty-fy)+abs(tx-fx) > longDist)
31-}
32-
33-// relativeCursorMove returns the relative cursor movement sequence using one or two
34-// of the following sequences [ansi.CUU], [ansi.CUD], [ansi.CUF], [ansi.CUB],
35-// [ansi.VPA], [ansi.HPA].
36-// When overwrite is true, this will try to optimize the sequence by using the
37-// screen cells values to move the cursor instead of using escape sequences.
38-func relativeCursorMove(s *Screen, fx, fy, tx, ty int, overwrite, useTabs, useBackspace bool) string {
39- var seq strings.Builder
40-
41- width, height := s.newbuf.Width(), s.newbuf.Height()
42- if ty != fy { //nolint:nestif
43- var yseq string
44- if s.caps.Contains(capVPA) && !s.opts.RelativeCursor {
45- yseq = ansi.VerticalPositionAbsolute(ty + 1)
46- }
47-
48- // OPTIM: Use [ansi.LF] and [ansi.ReverseIndex] as optimizations.
49-
50- if ty > fy {
51- n := ty - fy
52- if cud := ansi.CursorDown(n); yseq == "" || len(cud) < len(yseq) {
53- yseq = cud
54- }
55- shouldScroll := !s.opts.AltScreen && fy+n >= s.scrollHeight
56- if lf := strings.Repeat("\n", n); shouldScroll || (fy+n < height && len(lf) < len(yseq)) {
57- //nolint:godox
58- // TODO: Ensure we're not unintentionally scrolling the screen down.
59- yseq = lf
60- s.scrollHeight = max(s.scrollHeight, fy+n)
61- if s.opts.MapNL {
62- fx = 0
63- }
64- }
65- } else if ty < fy {
66- n := fy - ty
67- if cuu := ansi.CursorUp(n); yseq == "" || len(cuu) < len(yseq) {
68- yseq = cuu
69- }
70- if n == 1 && fy-1 > 0 {
71- //nolint:godox
72- // TODO: Ensure we're not unintentionally scrolling the screen up.
73- yseq = ansi.ReverseIndex
74- }
75- }
76-
77- seq.WriteString(yseq)
78- }
79-
80- if tx != fx { //nolint:nestif
81- var xseq string
82- if s.caps.Contains(capHPA) && !s.opts.RelativeCursor {
83- xseq = ansi.HorizontalPositionAbsolute(tx + 1)
84- }
85-
86- if tx > fx {
87- n := tx - fx
88- if useTabs {
89- var tabs int
90- var col int
91- for col = fx; s.tabs.Next(col) <= tx; col = s.tabs.Next(col) {
92- tabs++
93- if col == s.tabs.Next(col) || col >= width-1 {
94- break
95- }
96- }
97-
98- if tabs > 0 {
99- cht := ansi.CursorHorizontalForwardTab(tabs)
100- tab := strings.Repeat("\t", tabs)
101- if false && s.caps.Contains(capCHT) && len(cht) < len(tab) {
102- //nolint:godox
103- // TODO: The linux console and some terminals such as
104- // Alacritty don't support [ansi.CHT]. Enable this when
105- // we have a way to detect this, or after 5 years when
106- // we're sure everyone has updated their terminals :P
107- seq.WriteString(cht)
108- } else {
109- seq.WriteString(tab)
110- }
111-
112- n = tx - col
113- fx = col
114- }
115- }
116-
117- if cuf := ansi.CursorForward(n); xseq == "" || len(cuf) < len(xseq) {
118- xseq = cuf
119- }
120-
121- // If we have no attribute and style changes, overwrite is cheaper.
122- var ovw string
123- if overwrite && ty >= 0 {
124- for i := 0; i < n; i++ {
125- cell := s.newbuf.Cell(fx+i, ty)
126- if cell != nil && cell.Width > 0 {
127- i += cell.Width - 1
128- if !cell.Style.Equal(&s.cur.Style) || !cell.Link.Equal(&s.cur.Link) {
129- overwrite = false
130- break
131- }
132- }
133- }
134- }
135-
136- if overwrite && ty >= 0 {
137- for i := 0; i < n; i++ {
138- cell := s.newbuf.Cell(fx+i, ty)
139- if cell != nil && cell.Width > 0 {
140- ovw += cell.String()
141- i += cell.Width - 1
142- } else {
143- ovw += " "
144- }
145- }
146- }
147-
148- if overwrite && len(ovw) < len(xseq) {
149- xseq = ovw
150- }
151- } else if tx < fx {
152- n := fx - tx
153- if useTabs && s.caps.Contains(capCBT) {
154- // VT100 does not support backward tabs [ansi.CBT].
155-
156- col := fx
157-
158- var cbt int // cursor backward tabs count
159- for s.tabs.Prev(col) >= tx {
160- col = s.tabs.Prev(col)
161- cbt++
162- if col == s.tabs.Prev(col) || col <= 0 {
163- break
164- }
165- }
166-
167- if cbt > 0 {
168- seq.WriteString(ansi.CursorBackwardTab(cbt))
169- n = col - tx
170- }
171- }
172-
173- if cub := ansi.CursorBackward(n); xseq == "" || len(cub) < len(xseq) {
174- xseq = cub
175- }
176-
177- if useBackspace && n < len(xseq) {
178- xseq = strings.Repeat("\b", n)
179- }
180- }
181-
182- seq.WriteString(xseq)
183- }
184-
185- return seq.String()
186-}
187-
188-// moveCursor moves and returns the cursor movement sequence to move the cursor
189-// to the specified position.
190-// When overwrite is true, this will try to optimize the sequence by using the
191-// screen cells values to move the cursor instead of using escape sequences.
192-func moveCursor(s *Screen, x, y int, overwrite bool) (seq string) {
193- fx, fy := s.cur.X, s.cur.Y
194-
195- if !s.opts.RelativeCursor {
196- // Method #0: Use [ansi.CUP] if the distance is long.
197- seq = ansi.CursorPosition(x+1, y+1)
198- if fx == -1 || fy == -1 || notLocal(s.newbuf.Width(), fx, fy, x, y) {
199- return seq
200- }
201- }
202-
203- // Optimize based on options.
204- trials := 0
205- if s.opts.HardTabs {
206- trials |= 2 // 0b10 in binary
207- }
208- if s.opts.Backspace {
209- trials |= 1 // 0b01 in binary
210- }
211-
212- // Try all possible combinations of hard tabs and backspace optimizations.
213- for i := 0; i <= trials; i++ {
214- // Skip combinations that are not enabled.
215- if i & ^trials != 0 {
216- continue
217- }
218-
219- useHardTabs := i&2 != 0
220- useBackspace := i&1 != 0
221-
222- // Method #1: Use local movement sequences.
223- nseq := relativeCursorMove(s, fx, fy, x, y, overwrite, useHardTabs, useBackspace)
224- if (i == 0 && len(seq) == 0) || len(nseq) < len(seq) {
225- seq = nseq
226- }
227-
228- // Method #2: Use [ansi.CR] and local movement sequences.
229- nseq = "\r" + relativeCursorMove(s, 0, fy, x, y, overwrite, useHardTabs, useBackspace)
230- if len(nseq) < len(seq) {
231- seq = nseq
232- }
233-
234- if !s.opts.RelativeCursor {
235- // Method #3: Use [ansi.CursorHomePosition] and local movement sequences.
236- nseq = ansi.CursorHomePosition + relativeCursorMove(s, 0, 0, x, y, overwrite, useHardTabs, useBackspace)
237- if len(nseq) < len(seq) {
238- seq = nseq
239- }
240- }
241- }
242-
243- return seq
244-}
245-
246-// moveCursor moves the cursor to the specified position.
247-func (s *Screen) moveCursor(x, y int, overwrite bool) {
248- if !s.opts.AltScreen && s.cur.X == -1 && s.cur.Y == -1 {
249- // First cursor movement in inline mode, move the cursor to the first
250- // column before moving to the target position.
251- s.buf.WriteByte('\r')
252- s.cur.X, s.cur.Y = 0, 0
253- }
254- s.buf.WriteString(moveCursor(s, x, y, overwrite))
255- s.cur.X, s.cur.Y = x, y
256-}
257-
258-func (s *Screen) move(x, y int) {
259- // XXX: Make sure we use the max height and width of the buffer in case
260- // we're in the middle of a resize operation.
261- width := max(s.newbuf.Width(), s.curbuf.Width())
262- height := max(s.newbuf.Height(), s.curbuf.Height())
263-
264- if width > 0 && x >= width {
265- // Handle autowrap
266- y += (x / width)
267- x %= width
268- }
269-
270- // XXX: Disable styles if there's any
271- // Some move operations such as [ansi.LF] can apply styles to the new
272- // cursor position, thus, we need to reset the styles before moving the
273- // cursor.
274- blank := s.clearBlank()
275- resetPen := y != s.cur.Y && !blank.Equal(&BlankCell)
276- if resetPen {
277- s.updatePen(nil)
278- }
279-
280- // Reset wrap around (phantom cursor) state
281- if s.atPhantom {
282- s.cur.X = 0
283- s.buf.WriteByte('\r')
284- s.atPhantom = false // reset phantom cell state
285- }
286-
287- //nolint:godox
288- // TODO: Investigate if we need to handle this case and/or if we need the
289- // following code.
290- //
291- // if width > 0 && s.cur.X >= width {
292- // l := (s.cur.X + 1) / width
293- //
294- // s.cur.Y += l
295- // if height > 0 && s.cur.Y >= height {
296- // l -= s.cur.Y - height - 1
297- // }
298- //
299- // if l > 0 {
300- // s.cur.X = 0
301- // s.buf.WriteString("\r" + strings.Repeat("\n", l))
302- // }
303- // }
304-
305- if height > 0 {
306- if s.cur.Y > height-1 {
307- s.cur.Y = height - 1
308- }
309- if y > height-1 {
310- y = height - 1
311- }
312- }
313-
314- if x == s.cur.X && y == s.cur.Y {
315- // We give up later because we need to run checks for the phantom cell
316- // and others before we can determine if we can give up.
317- return
318- }
319-
320- // We set the new cursor in [Screen.moveCursor].
321- s.moveCursor(x, y, true) // Overwrite cells if possible
322-}
323-
324-// Cursor represents a terminal Cursor.
325-type Cursor struct {
326- Style
327- Link
328- Position
329-}
330-
331-// ScreenOptions are options for the screen.
332-type ScreenOptions struct {
333- // Term is the terminal type to use when writing to the screen. When empty,
334- // `$TERM` is used from [os.Getenv].
335- Term string
336- // Profile is the color profile to use when writing to the screen.
337- Profile colorprofile.Profile
338- // RelativeCursor is whether to use relative cursor movements. This is
339- // useful when alt-screen is not used or when using inline mode.
340- RelativeCursor bool
341- // AltScreen is whether to use the alternate screen buffer.
342- AltScreen bool
343- // ShowCursor is whether to show the cursor.
344- ShowCursor bool
345- // HardTabs is whether to use hard tabs to optimize cursor movements.
346- HardTabs bool
347- // Backspace is whether to use backspace characters to move the cursor.
348- Backspace bool
349- // MapNL whether we have ONLCR mapping enabled. When we set the terminal to
350- // raw mode, the ONLCR mode gets disabled. ONLCR maps any newline/linefeed
351- // (`\n`) character to carriage return + line feed (`\r\n`).
352- MapNL bool
353-}
354-
355-// lineData represents the metadata for a line.
356-type lineData struct {
357- // first and last changed cell indices
358- firstCell, lastCell int
359- // old index used for scrolling
360- oldIndex int //nolint:unused
361-}
362-
363-// Screen represents the terminal screen.
364-type Screen struct {
365- w io.Writer
366- buf *bytes.Buffer // buffer for writing to the screen
367- curbuf *Buffer // the current buffer
368- newbuf *Buffer // the new buffer
369- tabs *TabStops
370- touch map[int]lineData
371- queueAbove []string // the queue of strings to write above the screen
372- oldhash, newhash []uint64 // the old and new hash values for each line
373- hashtab []hashmap // the hashmap table
374- oldnum []int // old indices from previous hash
375- cur, saved Cursor // the current and saved cursors
376- opts ScreenOptions
377- mu sync.Mutex
378- method ansi.Method
379- scrollHeight int // keeps track of how many lines we've scrolled down (inline mode)
380- altScreenMode bool // whether alternate screen mode is enabled
381- cursorHidden bool // whether text cursor mode is enabled
382- clear bool // whether to force clear the screen
383- caps capabilities // terminal control sequence capabilities
384- queuedText bool // whether we have queued non-zero width text queued up
385- atPhantom bool // whether the cursor is out of bounds and at a phantom cell
386-}
387-
388-// SetMethod sets the method used to calculate the width of cells.
389-func (s *Screen) SetMethod(method ansi.Method) {
390- s.method = method
391-}
392-
393-// UseBackspaces sets whether to use backspace characters to move the cursor.
394-func (s *Screen) UseBackspaces(v bool) {
395- s.opts.Backspace = v
396-}
397-
398-// UseHardTabs sets whether to use hard tabs to optimize cursor movements.
399-func (s *Screen) UseHardTabs(v bool) {
400- s.opts.HardTabs = v
401-}
402-
403-// SetColorProfile sets the color profile to use when writing to the screen.
404-func (s *Screen) SetColorProfile(p colorprofile.Profile) {
405- s.opts.Profile = p
406-}
407-
408-// SetRelativeCursor sets whether to use relative cursor movements.
409-func (s *Screen) SetRelativeCursor(v bool) {
410- s.opts.RelativeCursor = v
411-}
412-
413-// EnterAltScreen enters the alternate screen buffer.
414-func (s *Screen) EnterAltScreen() {
415- s.opts.AltScreen = true
416- s.clear = true
417- s.saved = s.cur
418-}
419-
420-// ExitAltScreen exits the alternate screen buffer.
421-func (s *Screen) ExitAltScreen() {
422- s.opts.AltScreen = false
423- s.clear = true
424- s.cur = s.saved
425-}
426-
427-// ShowCursor shows the cursor.
428-func (s *Screen) ShowCursor() {
429- s.opts.ShowCursor = true
430-}
431-
432-// HideCursor hides the cursor.
433-func (s *Screen) HideCursor() {
434- s.opts.ShowCursor = false
435-}
436-
437-// Bounds implements Window.
438-func (s *Screen) Bounds() Rectangle {
439- // Always return the new buffer bounds.
440- return s.newbuf.Bounds()
441-}
442-
443-// Cell implements Window.
444-func (s *Screen) Cell(x int, y int) *Cell {
445- return s.newbuf.Cell(x, y)
446-}
447-
448-// Redraw forces a full redraw of the screen.
449-func (s *Screen) Redraw() {
450- s.mu.Lock()
451- s.clear = true
452- s.mu.Unlock()
453-}
454-
455-// Clear clears the screen with blank cells. This is a convenience method for
456-// [Screen.Fill] with a nil cell.
457-func (s *Screen) Clear() bool {
458- return s.ClearRect(s.newbuf.Bounds())
459-}
460-
461-// ClearRect clears the given rectangle with blank cells. This is a convenience
462-// method for [Screen.FillRect] with a nil cell.
463-func (s *Screen) ClearRect(r Rectangle) bool {
464- return s.FillRect(nil, r)
465-}
466-
467-// SetCell implements Window.
468-func (s *Screen) SetCell(x int, y int, cell *Cell) (v bool) {
469- s.mu.Lock()
470- defer s.mu.Unlock()
471- cellWidth := 1
472- if cell != nil {
473- cellWidth = cell.Width
474- }
475- if prev := s.curbuf.Cell(x, y); !cellEqual(prev, cell) {
476- chg, ok := s.touch[y]
477- if !ok {
478- chg = lineData{firstCell: x, lastCell: x + cellWidth}
479- } else {
480- chg.firstCell = min(chg.firstCell, x)
481- chg.lastCell = max(chg.lastCell, x+cellWidth)
482- }
483- s.touch[y] = chg
484- }
485-
486- return s.newbuf.SetCell(x, y, cell)
487-}
488-
489-// Fill implements Window.
490-func (s *Screen) Fill(cell *Cell) bool {
491- return s.FillRect(cell, s.newbuf.Bounds())
492-}
493-
494-// FillRect implements Window.
495-func (s *Screen) FillRect(cell *Cell, r Rectangle) bool {
496- s.mu.Lock()
497- defer s.mu.Unlock()
498- s.newbuf.FillRect(cell, r)
499- for i := r.Min.Y; i < r.Max.Y; i++ {
500- s.touch[i] = lineData{firstCell: r.Min.X, lastCell: r.Max.X}
501- }
502- return true
503-}
504-
505-// capabilities represents a mask of supported ANSI escape sequences.
506-type capabilities uint
507-
508-const (
509- // Vertical Position Absolute [ansi.VPA].
510- capVPA capabilities = 1 << iota
511- // Horizontal Position Absolute [ansi.HPA].
512- capHPA
513- // Cursor Horizontal Tab [ansi.CHT].
514- capCHT
515- // Cursor Backward Tab [ansi.CBT].
516- capCBT
517- // Repeat Previous Character [ansi.REP].
518- capREP
519- // Erase Character [ansi.ECH].
520- capECH
521- // Insert Character [ansi.ICH].
522- capICH
523- // Scroll Down [ansi.SD].
524- capSD
525- // Scroll Up [ansi.SU].
526- capSU
527-
528- noCaps capabilities = 0
529- allCaps = capVPA | capHPA | capCHT | capCBT | capREP | capECH | capICH |
530- capSD | capSU
531-)
532-
533-// Contains returns whether the capabilities contains the given capability.
534-func (v capabilities) Contains(c capabilities) bool {
535- return v&c == c
536-}
537-
538-// xtermCaps returns whether the terminal is xterm-like. This means that the
539-// terminal supports ECMA-48 and ANSI X3.64 escape sequences.
540-// xtermCaps returns a list of control sequence capabilities for the given
541-// terminal type. This only supports a subset of sequences that can
542-// be different among terminals.
543-// NOTE: A hybrid approach would be to support Terminfo databases for a full
544-// set of capabilities.
545-func xtermCaps(termtype string) (v capabilities) {
546- parts := strings.Split(termtype, "-")
547- if len(parts) == 0 {
548- return v
549- }
550-
551- switch parts[0] {
552- case
553- "contour",
554- "foot",
555- "ghostty",
556- "kitty",
557- "rio",
558- "st",
559- "tmux",
560- "wezterm",
561- "xterm":
562- v = allCaps
563- case "alacritty":
564- v = allCaps
565- v &^= capCHT // NOTE: alacritty added support for [ansi.CHT] in 2024-12-28 #62d5b13.
566- case "screen":
567- // See https://www.gnu.org/software/screen/manual/screen.html#Control-Sequences-1
568- v = allCaps
569- v &^= capREP
570- case "linux":
571- // See https://man7.org/linux/man-pages/man4/console_codes.4.html
572- v = capVPA | capHPA | capECH | capICH
573- }
574-
575- return v
576-}
577-
578-// NewScreen creates a new Screen.
579-func NewScreen(w io.Writer, width, height int, opts *ScreenOptions) (s *Screen) {
580- s = new(Screen)
581- s.w = w
582- if opts != nil {
583- s.opts = *opts
584- }
585-
586- if s.opts.Term == "" {
587- s.opts.Term = os.Getenv("TERM")
588- }
589-
590- if width <= 0 || height <= 0 {
591- if f, ok := w.(term.File); ok {
592- width, height, _ = term.GetSize(f.Fd())
593- }
594- }
595- if width < 0 {
596- width = 0
597- }
598- if height < 0 {
599- height = 0
600- }
601-
602- s.buf = new(bytes.Buffer)
603- s.caps = xtermCaps(s.opts.Term)
604- s.curbuf = NewBuffer(width, height)
605- s.newbuf = NewBuffer(width, height)
606- s.cur = Cursor{Position: Pos(-1, -1)} // start at -1 to force a move
607- s.saved = s.cur
608- s.reset()
609-
610- return s
611-}
612-
613-// Width returns the width of the screen.
614-func (s *Screen) Width() int {
615- return s.newbuf.Width()
616-}
617-
618-// Height returns the height of the screen.
619-func (s *Screen) Height() int {
620- return s.newbuf.Height()
621-}
622-
623-// cellEqual returns whether the two cells are equal. A nil cell is considered
624-// a [BlankCell].
625-func cellEqual(a, b *Cell) bool {
626- if a == b {
627- return true
628- }
629- if a == nil {
630- a = &BlankCell
631- }
632- if b == nil {
633- b = &BlankCell
634- }
635- return a.Equal(b)
636-}
637-
638-// putCell draws a cell at the current cursor position.
639-func (s *Screen) putCell(cell *Cell) {
640- width, height := s.newbuf.Width(), s.newbuf.Height()
641- if s.opts.AltScreen && s.cur.X == width-1 && s.cur.Y == height-1 {
642- s.putCellLR(cell)
643- } else {
644- s.putAttrCell(cell)
645- }
646-}
647-
648-// wrapCursor wraps the cursor to the next line.
649-//
650-
651-func (s *Screen) wrapCursor() {
652- const autoRightMargin = true
653- if autoRightMargin {
654- // Assume we have auto wrap mode enabled.
655- s.cur.X = 0
656- s.cur.Y++
657- } else {
658- s.cur.X--
659- }
660-}
661-
662-func (s *Screen) putAttrCell(cell *Cell) {
663- if cell != nil && cell.Empty() {
664- // XXX: Zero width cells are special and should not be written to the
665- // screen no matter what other attributes they have.
666- // Zero width cells are used for wide characters that are split into
667- // multiple cells.
668- return
669- }
670-
671- if cell == nil {
672- cell = s.clearBlank()
673- }
674-
675- // We're at pending wrap state (phantom cell), incoming cell should
676- // wrap.
677- if s.atPhantom {
678- s.wrapCursor()
679- s.atPhantom = false
680- }
681-
682- s.updatePen(cell)
683- s.buf.WriteRune(cell.Rune)
684- for _, c := range cell.Comb {
685- s.buf.WriteRune(c)
686- }
687-
688- s.cur.X += cell.Width
689-
690- if cell.Width > 0 {
691- s.queuedText = true
692- }
693-
694- if s.cur.X >= s.newbuf.Width() {
695- s.atPhantom = true
696- }
697-}
698-
699-// putCellLR draws a cell at the lower right corner of the screen.
700-func (s *Screen) putCellLR(cell *Cell) {
701- // Optimize for the lower right corner cell.
702- curX := s.cur.X
703- if cell == nil || !cell.Empty() {
704- s.buf.WriteString(ansi.ResetModeAutoWrap)
705- s.putAttrCell(cell)
706- // Writing to lower-right corner cell should not wrap.
707- s.atPhantom = false
708- s.cur.X = curX
709- s.buf.WriteString(ansi.SetModeAutoWrap)
710- }
711-}
712-
713-// updatePen updates the cursor pen styles.
714-func (s *Screen) updatePen(cell *Cell) {
715- if cell == nil {
716- cell = &BlankCell
717- }
718-
719- if s.opts.Profile != 0 {
720- // Downsample colors to the given color profile.
721- cell.Style = ConvertStyle(cell.Style, s.opts.Profile)
722- cell.Link = ConvertLink(cell.Link, s.opts.Profile)
723- }
724-
725- if !cell.Style.Equal(&s.cur.Style) {
726- seq := cell.Style.DiffSequence(s.cur.Style)
727- if cell.Style.Empty() && len(seq) > len(ansi.ResetStyle) {
728- seq = ansi.ResetStyle
729- }
730- s.buf.WriteString(seq)
731- s.cur.Style = cell.Style
732- }
733- if !cell.Link.Equal(&s.cur.Link) {
734- s.buf.WriteString(ansi.SetHyperlink(cell.Link.URL, cell.Link.Params))
735- s.cur.Link = cell.Link
736- }
737-}
738-
739-// emitRange emits a range of cells to the buffer. It it equivalent to calling
740-// [Screen.putCell] for each cell in the range. This is optimized to use
741-// [ansi.ECH] and [ansi.REP].
742-// Returns whether the cursor is at the end of interval or somewhere in the
743-// middle.
744-func (s *Screen) emitRange(line Line, n int) (eoi bool) {
745- for n > 0 {
746- var count int
747- for n > 1 && !cellEqual(line.At(0), line.At(1)) {
748- s.putCell(line.At(0))
749- line = line[1:]
750- n--
751- }
752-
753- cell0 := line[0]
754- if n == 1 {
755- s.putCell(cell0)
756- return false
757- }
758-
759- count = 2
760- for count < n && cellEqual(line.At(count), cell0) {
761- count++
762- }
763-
764- ech := ansi.EraseCharacter(count)
765- cup := ansi.CursorPosition(s.cur.X+count, s.cur.Y)
766- rep := ansi.RepeatPreviousCharacter(count)
767- if s.caps.Contains(capECH) && count > len(ech)+len(cup) && cell0 != nil && cell0.Clear() { //nolint:nestif
768- s.updatePen(cell0)
769- s.buf.WriteString(ech)
770-
771- // If this is the last cell, we don't need to move the cursor.
772- if count < n {
773- s.move(s.cur.X+count, s.cur.Y)
774- } else {
775- return true // cursor in the middle
776- }
777- } else if s.caps.Contains(capREP) && count > len(rep) &&
778- (cell0 == nil || (len(cell0.Comb) == 0 && cell0.Rune < 256)) {
779- // We only support ASCII characters. Most terminals will handle
780- // non-ASCII characters correctly, but some might not, ahem xterm.
781- //
782- // NOTE: [ansi.REP] only repeats the last rune and won't work
783- // if the last cell contains multiple runes.
784-
785- wrapPossible := s.cur.X+count >= s.newbuf.Width()
786- repCount := count
787- if wrapPossible {
788- repCount--
789- }
790-
791- s.updatePen(cell0)
792- s.putCell(cell0)
793- repCount-- // cell0 is a single width cell ASCII character
794-
795- s.buf.WriteString(ansi.RepeatPreviousCharacter(repCount))
796- s.cur.X += repCount
797- if wrapPossible {
798- s.putCell(cell0)
799- }
800- } else {
801- for i := range count {
802- s.putCell(line.At(i))
803- }
804- }
805-
806- line = line[clamp(count, 0, len(line)):]
807- n -= count
808- }
809-
810- return eoi
811-}
812-
813-// putRange puts a range of cells from the old line to the new line.
814-// Returns whether the cursor is at the end of interval or somewhere in the
815-// middle.
816-func (s *Screen) putRange(oldLine, newLine Line, y, start, end int) (eoi bool) {
817- inline := min(len(ansi.CursorPosition(start+1, y+1)),
818- min(len(ansi.HorizontalPositionAbsolute(start+1)),
819- len(ansi.CursorForward(start+1))))
820- if (end - start + 1) > inline { //nolint:nestif
821- var j, same int
822- for j, same = start, 0; j <= end; j++ {
823- oldCell, newCell := oldLine.At(j), newLine.At(j)
824- if same == 0 && oldCell != nil && oldCell.Empty() {
825- continue
826- }
827- if cellEqual(oldCell, newCell) {
828- same++
829- } else {
830- if same > end-start {
831- s.emitRange(newLine[start:], j-same-start)
832- s.move(j, y)
833- start = j
834- }
835- same = 0
836- }
837- }
838-
839- i := s.emitRange(newLine[start:], j-same-start)
840-
841- // Always return 1 for the next [Screen.move] after a [Screen.putRange] if
842- // we found identical characters at end of interval.
843- if same == 0 {
844- return i
845- }
846- return true
847- }
848-
849- return s.emitRange(newLine[start:], end-start+1)
850-}
851-
852-// clearToEnd clears the screen from the current cursor position to the end of
853-// line.
854-func (s *Screen) clearToEnd(blank *Cell, force bool) { //nolint:unparam
855- if s.cur.Y >= 0 {
856- curline := s.curbuf.Line(s.cur.Y)
857- for j := s.cur.X; j < s.curbuf.Width(); j++ {
858- if j >= 0 {
859- c := curline.At(j)
860- if !cellEqual(c, blank) {
861- curline.Set(j, blank)
862- force = true
863- }
864- }
865- }
866- }
867-
868- if force {
869- s.updatePen(blank)
870- count := s.newbuf.Width() - s.cur.X
871- if s.el0Cost() <= count {
872- s.buf.WriteString(ansi.EraseLineRight)
873- } else {
874- for range count {
875- s.putCell(blank)
876- }
877- }
878- }
879-}
880-
881-// clearBlank returns a blank cell based on the current cursor background color.
882-func (s *Screen) clearBlank() *Cell {
883- c := BlankCell
884- if !s.cur.Style.Empty() || !s.cur.Link.Empty() {
885- c.Style = s.cur.Style
886- c.Link = s.cur.Link
887- }
888- return &c
889-}
890-
891-// insertCells inserts the count cells pointed by the given line at the current
892-// cursor position.
893-func (s *Screen) insertCells(line Line, count int) {
894- supportsICH := s.caps.Contains(capICH)
895- if supportsICH {
896- // Use [ansi.ICH] as an optimization.
897- s.buf.WriteString(ansi.InsertCharacter(count))
898- } else {
899- // Otherwise, use [ansi.IRM] mode.
900- s.buf.WriteString(ansi.SetModeInsertReplace)
901- }
902-
903- for i := 0; count > 0; i++ {
904- s.putAttrCell(line[i])
905- count--
906- }
907-
908- if !supportsICH {
909- s.buf.WriteString(ansi.ResetModeInsertReplace)
910- }
911-}
912-
913-// el0Cost returns the cost of using [ansi.EL] 0 i.e. [ansi.EraseLineRight]. If
914-// this terminal supports background color erase, it can be cheaper to use
915-// [ansi.EL] 0 i.e. [ansi.EraseLineRight] to clear
916-// trailing spaces.
917-func (s *Screen) el0Cost() int {
918- if s.caps != noCaps {
919- return 0
920- }
921- return len(ansi.EraseLineRight)
922-}
923-
924-// transformLine transforms the given line in the current window to the
925-// corresponding line in the new window. It uses [ansi.ICH] and [ansi.DCH] to
926-// insert or delete characters.
927-func (s *Screen) transformLine(y int) {
928- var firstCell, oLastCell, nLastCell int // first, old last, new last index
929- oldLine := s.curbuf.Line(y)
930- newLine := s.newbuf.Line(y)
931-
932- // Find the first changed cell in the line
933- var lineChanged bool
934- for i := range s.newbuf.Width() {
935- if !cellEqual(newLine.At(i), oldLine.At(i)) {
936- lineChanged = true
937- break
938- }
939- }
940-
941- const ceolStandoutGlitch = false
942- if ceolStandoutGlitch && lineChanged { //nolint:nestif
943- s.move(0, y)
944- s.clearToEnd(nil, false)
945- s.putRange(oldLine, newLine, y, 0, s.newbuf.Width()-1)
946- } else {
947- blank := newLine.At(0)
948-
949- // It might be cheaper to clear leading spaces with [ansi.EL] 1 i.e.
950- // [ansi.EraseLineLeft].
951- if blank == nil || blank.Clear() {
952- var oFirstCell, nFirstCell int
953- for oFirstCell = range s.curbuf.Width() {
954- if !cellEqual(oldLine.At(oFirstCell), blank) {
955- break
956- }
957- }
958- for nFirstCell = range s.newbuf.Width() {
959- if !cellEqual(newLine.At(nFirstCell), blank) {
960- break
961- }
962- }
963-
964- if nFirstCell == oFirstCell {
965- firstCell = nFirstCell
966-
967- // Find the first differing cell
968- for firstCell < s.newbuf.Width() &&
969- cellEqual(oldLine.At(firstCell), newLine.At(firstCell)) {
970- firstCell++
971- }
972- } else if oFirstCell > nFirstCell {
973- firstCell = nFirstCell
974- } else if oFirstCell < nFirstCell {
975- firstCell = oFirstCell
976- el1Cost := len(ansi.EraseLineLeft)
977- if el1Cost < nFirstCell-oFirstCell {
978- if nFirstCell >= s.newbuf.Width() {
979- s.move(0, y)
980- s.updatePen(blank)
981- s.buf.WriteString(ansi.EraseLineRight)
982- } else {
983- s.move(nFirstCell-1, y)
984- s.updatePen(blank)
985- s.buf.WriteString(ansi.EraseLineLeft)
986- }
987-
988- for firstCell < nFirstCell {
989- oldLine.Set(firstCell, blank)
990- firstCell++
991- }
992- }
993- }
994- } else {
995- // Find the first differing cell
996- for firstCell < s.newbuf.Width() && cellEqual(newLine.At(firstCell), oldLine.At(firstCell)) {
997- firstCell++
998- }
999- }
1000-
1001- // If we didn't find one, we're done
1002- if firstCell >= s.newbuf.Width() {
1003- return
1004- }
1005-
1006- blank = newLine.At(s.newbuf.Width() - 1)
1007- if blank != nil && !blank.Clear() {
1008- // Find the last differing cell
1009- nLastCell = s.newbuf.Width() - 1
1010- for nLastCell > firstCell && cellEqual(newLine.At(nLastCell), oldLine.At(nLastCell)) {
1011- nLastCell--
1012- }
1013-
1014- if nLastCell >= firstCell {
1015- s.move(firstCell, y)
1016- s.putRange(oldLine, newLine, y, firstCell, nLastCell)
1017- if firstCell < len(oldLine) && firstCell < len(newLine) {
1018- copy(oldLine[firstCell:], newLine[firstCell:])
1019- } else {
1020- copy(oldLine, newLine)
1021- }
1022- }
1023-
1024- return
1025- }
1026-
1027- // Find last non-blank cell in the old line.
1028- oLastCell = s.curbuf.Width() - 1
1029- for oLastCell > firstCell && cellEqual(oldLine.At(oLastCell), blank) {
1030- oLastCell--
1031- }
1032-
1033- // Find last non-blank cell in the new line.
1034- nLastCell = s.newbuf.Width() - 1
1035- for nLastCell > firstCell && cellEqual(newLine.At(nLastCell), blank) {
1036- nLastCell--
1037- }
1038-
1039- if nLastCell == firstCell && s.el0Cost() < oLastCell-nLastCell {
1040- s.move(firstCell, y)
1041- if !cellEqual(newLine.At(firstCell), blank) {
1042- s.putCell(newLine.At(firstCell))
1043- }
1044- s.clearToEnd(blank, false)
1045- } else if nLastCell != oLastCell &&
1046- !cellEqual(newLine.At(nLastCell), oldLine.At(oLastCell)) {
1047- s.move(firstCell, y)
1048- if oLastCell-nLastCell > s.el0Cost() {
1049- if s.putRange(oldLine, newLine, y, firstCell, nLastCell) {
1050- s.move(nLastCell+1, y)
1051- }
1052- s.clearToEnd(blank, false)
1053- } else {
1054- n := max(nLastCell, oLastCell)
1055- s.putRange(oldLine, newLine, y, firstCell, n)
1056- }
1057- } else {
1058- nLastNonBlank := nLastCell
1059- oLastNonBlank := oLastCell
1060-
1061- // Find the last cells that really differ.
1062- // Can be -1 if no cells differ.
1063- for cellEqual(newLine.At(nLastCell), oldLine.At(oLastCell)) {
1064- if !cellEqual(newLine.At(nLastCell-1), oldLine.At(oLastCell-1)) {
1065- break
1066- }
1067- nLastCell--
1068- oLastCell--
1069- if nLastCell == -1 || oLastCell == -1 {
1070- break
1071- }
1072- }
1073-
1074- n := min(oLastCell, nLastCell)
1075- if n >= firstCell {
1076- s.move(firstCell, y)
1077- s.putRange(oldLine, newLine, y, firstCell, n)
1078- }
1079-
1080- if oLastCell < nLastCell {
1081- m := max(nLastNonBlank, oLastNonBlank)
1082- if n != 0 {
1083- for n > 0 {
1084- wide := newLine.At(n + 1)
1085- if wide == nil || !wide.Empty() {
1086- break
1087- }
1088- n--
1089- oLastCell--
1090- }
1091- } else if n >= firstCell && newLine.At(n) != nil && newLine.At(n).Width > 1 {
1092- next := newLine.At(n + 1)
1093- for next != nil && next.Empty() {
1094- n++
1095- oLastCell++
1096- }
1097- }
1098-
1099- s.move(n+1, y)
1100- ichCost := 3 + nLastCell - oLastCell
1101- if s.caps.Contains(capICH) && (nLastCell < nLastNonBlank || ichCost > (m-n)) {
1102- s.putRange(oldLine, newLine, y, n+1, m)
1103- } else {
1104- s.insertCells(newLine[n+1:], nLastCell-oLastCell)
1105- }
1106- } else if oLastCell > nLastCell {
1107- s.move(n+1, y)
1108- dchCost := 3 + oLastCell - nLastCell
1109- if dchCost > len(ansi.EraseLineRight)+nLastNonBlank-(n+1) {
1110- if s.putRange(oldLine, newLine, y, n+1, nLastNonBlank) {
1111- s.move(nLastNonBlank+1, y)
1112- }
1113- s.clearToEnd(blank, false)
1114- } else {
1115- s.updatePen(blank)
1116- s.deleteCells(oLastCell - nLastCell)
1117- }
1118- }
1119- }
1120- }
1121-
1122- // Update the old line with the new line
1123- if firstCell < len(oldLine) && firstCell < len(newLine) {
1124- copy(oldLine[firstCell:], newLine[firstCell:])
1125- } else {
1126- copy(oldLine, newLine)
1127- }
1128-}
1129-
1130-// deleteCells deletes the count cells at the current cursor position and moves
1131-// the rest of the line to the left. This is equivalent to [ansi.DCH].
1132-func (s *Screen) deleteCells(count int) {
1133- // [ansi.DCH] will shift in cells from the right margin so we need to
1134- // ensure that they are the right style.
1135- s.buf.WriteString(ansi.DeleteCharacter(count))
1136-}
1137-
1138-// clearToBottom clears the screen from the current cursor position to the end
1139-// of the screen.
1140-func (s *Screen) clearToBottom(blank *Cell) {
1141- row, col := s.cur.Y, s.cur.X
1142- if row < 0 {
1143- row = 0
1144- }
1145-
1146- s.updatePen(blank)
1147- s.buf.WriteString(ansi.EraseScreenBelow)
1148- // Clear the rest of the current line
1149- s.curbuf.ClearRect(Rect(col, row, s.curbuf.Width()-col, 1))
1150- // Clear everything below the current line
1151- s.curbuf.ClearRect(Rect(0, row+1, s.curbuf.Width(), s.curbuf.Height()-row-1))
1152-}
1153-
1154-// clearBottom tests if clearing the end of the screen would satisfy part of
1155-// the screen update. Scan backwards through lines in the screen checking if
1156-// each is blank and one or more are changed.
1157-// It returns the top line.
1158-func (s *Screen) clearBottom(total int) (top int) {
1159- if total <= 0 {
1160- return top
1161- }
1162-
1163- top = total
1164- last := s.newbuf.Width()
1165- blank := s.clearBlank()
1166- canClearWithBlank := blank == nil || blank.Clear()
1167-
1168- if canClearWithBlank { //nolint:nestif
1169- var row int
1170- for row = total - 1; row >= 0; row-- {
1171- oldLine := s.curbuf.Line(row)
1172- newLine := s.newbuf.Line(row)
1173-
1174- var col int
1175- ok := true
1176- for col = 0; ok && col < last; col++ {
1177- ok = cellEqual(newLine.At(col), blank)
1178- }
1179- if !ok {
1180- break
1181- }
1182-
1183- for col = 0; ok && col < last; col++ {
1184- ok = len(oldLine) == last && cellEqual(oldLine.At(col), blank)
1185- }
1186- if !ok {
1187- top = row
1188- }
1189- }
1190-
1191- if top < total {
1192- s.move(0, top-1) // top is 1-based
1193- s.clearToBottom(blank)
1194- if s.oldhash != nil && s.newhash != nil &&
1195- row < len(s.oldhash) && row < len(s.newhash) {
1196- for row := top; row < s.newbuf.Height(); row++ {
1197- s.oldhash[row] = s.newhash[row]
1198- }
1199- }
1200- }
1201- }
1202-
1203- return top
1204-}
1205-
1206-// clearScreen clears the screen and put cursor at home.
1207-func (s *Screen) clearScreen(blank *Cell) {
1208- s.updatePen(blank)
1209- s.buf.WriteString(ansi.CursorHomePosition)
1210- s.buf.WriteString(ansi.EraseEntireScreen)
1211- s.cur.X, s.cur.Y = 0, 0
1212- s.curbuf.Fill(blank)
1213-}
1214-
1215-// clearBelow clears everything below and including the row.
1216-func (s *Screen) clearBelow(blank *Cell, row int) {
1217- s.move(0, row)
1218- s.clearToBottom(blank)
1219-}
1220-
1221-// clearUpdate forces a screen redraw.
1222-func (s *Screen) clearUpdate() {
1223- blank := s.clearBlank()
1224- var nonEmpty int
1225- if s.opts.AltScreen {
1226- // XXX: We're using the maximum height of the two buffers to ensure
1227- // we write newly added lines to the screen in [Screen.transformLine].
1228- nonEmpty = max(s.curbuf.Height(), s.newbuf.Height())
1229- s.clearScreen(blank)
1230- } else {
1231- nonEmpty = s.newbuf.Height()
1232- s.clearBelow(blank, 0)
1233- }
1234- nonEmpty = s.clearBottom(nonEmpty)
1235- for i := range nonEmpty {
1236- s.transformLine(i)
1237- }
1238-}
1239-
1240-// Flush flushes the buffer to the screen.
1241-func (s *Screen) Flush() (err error) {
1242- s.mu.Lock()
1243- defer s.mu.Unlock()
1244- return s.flush()
1245-}
1246-
1247-func (s *Screen) flush() (err error) {
1248- // Write the buffer
1249- if s.buf.Len() > 0 {
1250- _, err = s.w.Write(s.buf.Bytes())
1251- if err == nil {
1252- s.buf.Reset()
1253- }
1254- }
1255-
1256- return err //nolint:wrapcheck
1257-}
1258-
1259-// Render renders changes of the screen to the internal buffer. Call
1260-// [Screen.Flush] to flush pending changes to the screen.
1261-func (s *Screen) Render() {
1262- s.mu.Lock()
1263- s.render()
1264- s.mu.Unlock()
1265-}
1266-
1267-func (s *Screen) render() {
1268- // Do we need to render anything?
1269- if s.opts.AltScreen == s.altScreenMode &&
1270- !s.opts.ShowCursor == s.cursorHidden &&
1271- !s.clear &&
1272- len(s.touch) == 0 &&
1273- len(s.queueAbove) == 0 {
1274- return
1275- }
1276-
1277- //nolint:godox
1278- // TODO: Investigate whether this is necessary. Theoretically, terminals
1279- // can add/remove tab stops and we should be able to handle that. We could
1280- // use [ansi.DECTABSR] to read the tab stops, but that's not implemented in
1281- // most terminals :/
1282- // // Are we using hard tabs? If so, ensure tabs are using the
1283- // // default interval using [ansi.DECST8C].
1284- // if s.opts.HardTabs && !s.initTabs {
1285- // s.buf.WriteString(ansi.SetTabEvery8Columns)
1286- // s.initTabs = true
1287- // }
1288-
1289- // Do we need alt-screen mode?
1290- if s.opts.AltScreen != s.altScreenMode {
1291- if s.opts.AltScreen {
1292- s.buf.WriteString(ansi.SetModeAltScreenSaveCursor)
1293- } else {
1294- s.buf.WriteString(ansi.ResetModeAltScreenSaveCursor)
1295- }
1296- s.altScreenMode = s.opts.AltScreen
1297- }
1298-
1299- // Do we need text cursor mode?
1300- if !s.opts.ShowCursor != s.cursorHidden {
1301- s.cursorHidden = !s.opts.ShowCursor
1302- if s.cursorHidden {
1303- s.buf.WriteString(ansi.HideCursor)
1304- }
1305- }
1306-
1307- // Do we have queued strings to write above the screen?
1308- if len(s.queueAbove) > 0 {
1309- //nolint:godox
1310- // TODO: Use scrolling region if available.
1311- //nolint:godox
1312- // TODO: Use [Screen.Write] [io.Writer] interface.
1313-
1314- // We need to scroll the screen up by the number of lines in the queue.
1315- // We can't use [ansi.SU] because we want the cursor to move down until
1316- // it reaches the bottom of the screen.
1317- s.move(0, s.newbuf.Height()-1)
1318- s.buf.WriteString(strings.Repeat("\n", len(s.queueAbove)))
1319- s.cur.Y += len(s.queueAbove)
1320- // XXX: Now go to the top of the screen, insert new lines, and write
1321- // the queued strings. It is important to use [Screen.moveCursor]
1322- // instead of [Screen.move] because we don't want to perform any checks
1323- // on the cursor position.
1324- s.moveCursor(0, 0, false)
1325- s.buf.WriteString(ansi.InsertLine(len(s.queueAbove)))
1326- for _, line := range s.queueAbove {
1327- s.buf.WriteString(line + "\r\n")
1328- }
1329-
1330- // Clear the queue
1331- s.queueAbove = s.queueAbove[:0]
1332- }
1333-
1334- var nonEmpty int
1335-
1336- // XXX: In inline mode, after a screen resize, we need to clear the extra
1337- // lines at the bottom of the screen. This is because in inline mode, we
1338- // don't use the full screen height and the current buffer size might be
1339- // larger than the new buffer size.
1340- partialClear := !s.opts.AltScreen && s.cur.X != -1 && s.cur.Y != -1 &&
1341- s.curbuf.Width() == s.newbuf.Width() &&
1342- s.curbuf.Height() > 0 &&
1343- s.curbuf.Height() > s.newbuf.Height()
1344-
1345- if !s.clear && partialClear {
1346- s.clearBelow(nil, s.newbuf.Height()-1)
1347- }
1348-
1349- if s.clear { //nolint:nestif
1350- s.clearUpdate()
1351- s.clear = false
1352- } else if len(s.touch) > 0 {
1353- if s.opts.AltScreen {
1354- // Optimize scrolling for the alternate screen buffer.
1355- //nolint:godox
1356- // TODO: Should we optimize for inline mode as well? If so, we need
1357- // to know the actual cursor position to use [ansi.DECSTBM].
1358- s.scrollOptimize()
1359- }
1360-
1361- var changedLines int
1362- var i int
1363-
1364- if s.opts.AltScreen {
1365- nonEmpty = min(s.curbuf.Height(), s.newbuf.Height())
1366- } else {
1367- nonEmpty = s.newbuf.Height()
1368- }
1369-
1370- nonEmpty = s.clearBottom(nonEmpty)
1371- for i = range nonEmpty {
1372- _, ok := s.touch[i]
1373- if ok {
1374- s.transformLine(i)
1375- changedLines++
1376- }
1377- }
1378- }
1379-
1380- // Sync windows and screen
1381- s.touch = make(map[int]lineData, s.newbuf.Height())
1382-
1383- if s.curbuf.Width() != s.newbuf.Width() || s.curbuf.Height() != s.newbuf.Height() {
1384- // Resize the old buffer to match the new buffer.
1385- _, oldh := s.curbuf.Width(), s.curbuf.Height()
1386- s.curbuf.Resize(s.newbuf.Width(), s.newbuf.Height())
1387- // Sync new lines to old lines
1388- for i := oldh - 1; i < s.newbuf.Height(); i++ {
1389- copy(s.curbuf.Line(i), s.newbuf.Line(i))
1390- }
1391- }
1392-
1393- s.updatePen(nil) // nil indicates a blank cell with no styles
1394-
1395- // Do we have enough changes to justify toggling the cursor?
1396- if s.buf.Len() > 1 && s.opts.ShowCursor && !s.cursorHidden && s.queuedText {
1397- nb := new(bytes.Buffer)
1398- nb.Grow(s.buf.Len() + len(ansi.HideCursor) + len(ansi.ShowCursor))
1399- nb.WriteString(ansi.HideCursor)
1400- nb.Write(s.buf.Bytes())
1401- nb.WriteString(ansi.ShowCursor)
1402- *s.buf = *nb
1403- }
1404-
1405- s.queuedText = false
1406-}
1407-
1408-// Close writes the final screen update and resets the screen.
1409-func (s *Screen) Close() (err error) {
1410- s.mu.Lock()
1411- defer s.mu.Unlock()
1412-
1413- s.render()
1414- s.updatePen(nil)
1415- // Go to the bottom of the screen
1416- s.move(0, s.newbuf.Height()-1)
1417-
1418- if s.altScreenMode {
1419- s.buf.WriteString(ansi.ResetModeAltScreenSaveCursor)
1420- s.altScreenMode = false
1421- }
1422-
1423- if s.cursorHidden {
1424- s.buf.WriteString(ansi.ShowCursor)
1425- s.cursorHidden = false
1426- }
1427-
1428- // Write the buffer
1429- err = s.flush()
1430- if err != nil {
1431- return err
1432- }
1433-
1434- s.reset()
1435- return err
1436-}
1437-
1438-// reset resets the screen to its initial state.
1439-func (s *Screen) reset() {
1440- s.scrollHeight = 0
1441- s.cursorHidden = false
1442- s.altScreenMode = false
1443- s.touch = make(map[int]lineData, s.newbuf.Height())
1444- if s.curbuf != nil {
1445- s.curbuf.Clear()
1446- }
1447- if s.newbuf != nil {
1448- s.newbuf.Clear()
1449- }
1450- s.buf.Reset()
1451- s.tabs = DefaultTabStops(s.newbuf.Width())
1452- s.oldhash, s.newhash = nil, nil
1453-
1454- // We always disable HardTabs when termtype is "linux".
1455- if strings.HasPrefix(s.opts.Term, "linux") {
1456- s.opts.HardTabs = false
1457- }
1458-}
1459-
1460-// Resize resizes the screen.
1461-func (s *Screen) Resize(width, height int) bool {
1462- oldw := s.newbuf.Width()
1463- oldh := s.newbuf.Height()
1464-
1465- if s.opts.AltScreen || width != oldw {
1466- // We only clear the whole screen if the width changes. Adding/removing
1467- // rows is handled by the [Screen.render] and [Screen.transformLine]
1468- // methods.
1469- s.clear = true
1470- }
1471-
1472- // Clear new columns and lines
1473- if width > oldh {
1474- s.ClearRect(Rect(max(oldw-1, 0), 0, width-oldw, height))
1475- } else if width < oldw {
1476- s.ClearRect(Rect(max(width-1, 0), 0, oldw-width, height))
1477- }
1478-
1479- if height > oldh {
1480- s.ClearRect(Rect(0, max(oldh, 0), width, height-oldh))
1481- } else if height < oldh {
1482- s.ClearRect(Rect(0, max(height, 0), width, oldh-height))
1483- }
1484-
1485- s.mu.Lock()
1486- s.newbuf.Resize(width, height)
1487- s.tabs.Resize(width)
1488- s.oldhash, s.newhash = nil, nil
1489- s.scrollHeight = 0 // reset scroll lines
1490- s.mu.Unlock()
1491-
1492- return true
1493-}
1494-
1495-// MoveTo moves the cursor to the given position.
1496-func (s *Screen) MoveTo(x, y int) {
1497- s.mu.Lock()
1498- s.move(x, y)
1499- s.mu.Unlock()
1500-}
1501-
1502-// InsertAbove inserts string above the screen. The inserted string is not
1503-// managed by the screen. This does nothing when alternate screen mode is
1504-// enabled.
1505-func (s *Screen) InsertAbove(str string) {
1506- if s.opts.AltScreen {
1507- return
1508- }
1509- s.mu.Lock()
1510- for _, line := range strings.Split(str, "\n") {
1511- s.queueAbove = append(s.queueAbove, s.method.Truncate(line, s.Width(), ""))
1512- }
1513- s.mu.Unlock()
1514-}
@@ -1,1514 +0,0 @@
1-package cellbuf
2-
3-import (
4- "bytes"
5- "errors"
6- "io"
7- "os"
8- "strings"
9- "sync"
10-
11- "github.com/charmbracelet/colorprofile"
12- "github.com/charmbracelet/x/ansi"
13- "github.com/charmbracelet/x/term"
14-)
15-
16-// ErrInvalidDimensions is returned when the dimensions of a window are invalid
17-// for the operation.
18-var ErrInvalidDimensions = errors.New("invalid dimensions")
19-
20-// notLocal returns whether the coordinates are not considered local movement
21-// using the defined thresholds.
22-// This takes the number of columns, and the coordinates of the current and
23-// target positions.
24-func notLocal(cols, fx, fy, tx, ty int) bool {
25- // The typical distance for a [ansi.CUP] sequence. Anything less than this
26- // is considered local movement.
27- const longDist = 8 - 1
28- return (tx > longDist) &&
29- (tx < cols-1-longDist) &&
30- (abs(ty-fy)+abs(tx-fx) > longDist)
31-}
32-
33-// relativeCursorMove returns the relative cursor movement sequence using one or two
34-// of the following sequences [ansi.CUU], [ansi.CUD], [ansi.CUF], [ansi.CUB],
35-// [ansi.VPA], [ansi.HPA].
36-// When overwrite is true, this will try to optimize the sequence by using the
37-// screen cells values to move the cursor instead of using escape sequences.
38-func relativeCursorMove(s *Screen, fx, fy, tx, ty int, overwrite, useTabs, useBackspace bool) string {
39- var seq strings.Builder
40-
41- width, height := s.newbuf.Width(), s.newbuf.Height()
42- if ty != fy { //nolint:nestif
43- var yseq string
44- if s.caps.Contains(capVPA) && !s.opts.RelativeCursor {
45- yseq = ansi.VerticalPositionAbsolute(ty + 1)
46- }
47-
48- // OPTIM: Use [ansi.LF] and [ansi.ReverseIndex] as optimizations.
49-
50- if ty > fy {
51- n := ty - fy
52- if cud := ansi.CursorDown(n); yseq == "" || len(cud) < len(yseq) {
53- yseq = cud
54- }
55- shouldScroll := !s.opts.AltScreen && fy+n >= s.scrollHeight
56- if lf := strings.Repeat("\n", n); shouldScroll || (fy+n < height && len(lf) < len(yseq)) {
57- //nolint:godox
58- // TODO: Ensure we're not unintentionally scrolling the screen down.
59- yseq = lf
60- s.scrollHeight = max(s.scrollHeight, fy+n)
61- if s.opts.MapNL {
62- fx = 0
63- }
64- }
65- } else if ty < fy {
66- n := fy - ty
67- if cuu := ansi.CursorUp(n); yseq == "" || len(cuu) < len(yseq) {
68- yseq = cuu
69- }
70- if n == 1 && fy-1 > 0 {
71- //nolint:godox
72- // TODO: Ensure we're not unintentionally scrolling the screen up.
73- yseq = ansi.ReverseIndex
74- }
75- }
76-
77- seq.WriteString(yseq)
78- }
79-
80- if tx != fx { //nolint:nestif
81- var xseq string
82- if s.caps.Contains(capHPA) && !s.opts.RelativeCursor {
83- xseq = ansi.HorizontalPositionAbsolute(tx + 1)
84- }
85-
86- if tx > fx {
87- n := tx - fx
88- if useTabs {
89- var tabs int
90- var col int
91- for col = fx; s.tabs.Next(col) <= tx; col = s.tabs.Next(col) {
92- tabs++
93- if col == s.tabs.Next(col) || col >= width-1 {
94- break
95- }
96- }
97-
98- if tabs > 0 {
99- cht := ansi.CursorHorizontalForwardTab(tabs)
100- tab := strings.Repeat("\t", tabs)
101- if false && s.caps.Contains(capCHT) && len(cht) < len(tab) {
102- //nolint:godox
103- // TODO: The linux console and some terminals such as
104- // Alacritty don't support [ansi.CHT]. Enable this when
105- // we have a way to detect this, or after 5 years when
106- // we're sure everyone has updated their terminals :P
107- seq.WriteString(cht)
108- } else {
109- seq.WriteString(tab)
110- }
111-
112- n = tx - col
113- fx = col
114- }
115- }
116-
117- if cuf := ansi.CursorForward(n); xseq == "" || len(cuf) < len(xseq) {
118- xseq = cuf
119- }
120-
121- // If we have no attribute and style changes, overwrite is cheaper.
122- var ovw string
123- if overwrite && ty >= 0 {
124- for i := 0; i < n; i++ {
125- cell := s.newbuf.Cell(fx+i, ty)
126- if cell != nil && cell.Width > 0 {
127- i += cell.Width - 1
128- if !cell.Style.Equal(&s.cur.Style) || !cell.Link.Equal(&s.cur.Link) {
129- overwrite = false
130- break
131- }
132- }
133- }
134- }
135-
136- if overwrite && ty >= 0 {
137- for i := 0; i < n; i++ {
138- cell := s.newbuf.Cell(fx+i, ty)
139- if cell != nil && cell.Width > 0 {
140- ovw += cell.String()
141- i += cell.Width - 1
142- } else {
143- ovw += " "
144- }
145- }
146- }
147-
148- if overwrite && len(ovw) < len(xseq) {
149- xseq = ovw
150- }
151- } else if tx < fx {
152- n := fx - tx
153- if useTabs && s.caps.Contains(capCBT) {
154- // VT100 does not support backward tabs [ansi.CBT].
155-
156- col := fx
157-
158- var cbt int // cursor backward tabs count
159- for s.tabs.Prev(col) >= tx {
160- col = s.tabs.Prev(col)
161- cbt++
162- if col == s.tabs.Prev(col) || col <= 0 {
163- break
164- }
165- }
166-
167- if cbt > 0 {
168- seq.WriteString(ansi.CursorBackwardTab(cbt))
169- n = col - tx
170- }
171- }
172-
173- if cub := ansi.CursorBackward(n); xseq == "" || len(cub) < len(xseq) {
174- xseq = cub
175- }
176-
177- if useBackspace && n < len(xseq) {
178- xseq = strings.Repeat("\b", n)
179- }
180- }
181-
182- seq.WriteString(xseq)
183- }
184-
185- return seq.String()
186-}
187-
188-// moveCursor moves and returns the cursor movement sequence to move the cursor
189-// to the specified position.
190-// When overwrite is true, this will try to optimize the sequence by using the
191-// screen cells values to move the cursor instead of using escape sequences.
192-func moveCursor(s *Screen, x, y int, overwrite bool) (seq string) {
193- fx, fy := s.cur.X, s.cur.Y
194-
195- if !s.opts.RelativeCursor {
196- // Method #0: Use [ansi.CUP] if the distance is long.
197- seq = ansi.CursorPosition(x+1, y+1)
198- if fx == -1 || fy == -1 || notLocal(s.newbuf.Width(), fx, fy, x, y) {
199- return seq
200- }
201- }
202-
203- // Optimize based on options.
204- trials := 0
205- if s.opts.HardTabs {
206- trials |= 2 // 0b10 in binary
207- }
208- if s.opts.Backspace {
209- trials |= 1 // 0b01 in binary
210- }
211-
212- // Try all possible combinations of hard tabs and backspace optimizations.
213- for i := 0; i <= trials; i++ {
214- // Skip combinations that are not enabled.
215- if i & ^trials != 0 {
216- continue
217- }
218-
219- useHardTabs := i&2 != 0
220- useBackspace := i&1 != 0
221-
222- // Method #1: Use local movement sequences.
223- nseq := relativeCursorMove(s, fx, fy, x, y, overwrite, useHardTabs, useBackspace)
224- if (i == 0 && len(seq) == 0) || len(nseq) < len(seq) {
225- seq = nseq
226- }
227-
228- // Method #2: Use [ansi.CR] and local movement sequences.
229- nseq = "\r" + relativeCursorMove(s, 0, fy, x, y, overwrite, useHardTabs, useBackspace)
230- if len(nseq) < len(seq) {
231- seq = nseq
232- }
233-
234- if !s.opts.RelativeCursor {
235- // Method #3: Use [ansi.CursorHomePosition] and local movement sequences.
236- nseq = ansi.CursorHomePosition + relativeCursorMove(s, 0, 0, x, y, overwrite, useHardTabs, useBackspace)
237- if len(nseq) < len(seq) {
238- seq = nseq
239- }
240- }
241- }
242-
243- return seq
244-}
245-
246-// moveCursor moves the cursor to the specified position.
247-func (s *Screen) moveCursor(x, y int, overwrite bool) {
248- if !s.opts.AltScreen && s.cur.X == -1 && s.cur.Y == -1 {
249- // First cursor movement in inline mode, move the cursor to the first
250- // column before moving to the target position.
251- s.buf.WriteByte('\r')
252- s.cur.X, s.cur.Y = 0, 0
253- }
254- s.buf.WriteString(moveCursor(s, x, y, overwrite))
255- s.cur.X, s.cur.Y = x, y
256-}
257-
258-func (s *Screen) move(x, y int) {
259- // XXX: Make sure we use the max height and width of the buffer in case
260- // we're in the middle of a resize operation.
261- width := max(s.newbuf.Width(), s.curbuf.Width())
262- height := max(s.newbuf.Height(), s.curbuf.Height())
263-
264- if width > 0 && x >= width {
265- // Handle autowrap
266- y += (x / width)
267- x %= width
268- }
269-
270- // XXX: Disable styles if there's any
271- // Some move operations such as [ansi.LF] can apply styles to the new
272- // cursor position, thus, we need to reset the styles before moving the
273- // cursor.
274- blank := s.clearBlank()
275- resetPen := y != s.cur.Y && !blank.Equal(&BlankCell)
276- if resetPen {
277- s.updatePen(nil)
278- }
279-
280- // Reset wrap around (phantom cursor) state
281- if s.atPhantom {
282- s.cur.X = 0
283- s.buf.WriteByte('\r')
284- s.atPhantom = false // reset phantom cell state
285- }
286-
287- //nolint:godox
288- // TODO: Investigate if we need to handle this case and/or if we need the
289- // following code.
290- //
291- // if width > 0 && s.cur.X >= width {
292- // l := (s.cur.X + 1) / width
293- //
294- // s.cur.Y += l
295- // if height > 0 && s.cur.Y >= height {
296- // l -= s.cur.Y - height - 1
297- // }
298- //
299- // if l > 0 {
300- // s.cur.X = 0
301- // s.buf.WriteString("\r" + strings.Repeat("\n", l))
302- // }
303- // }
304-
305- if height > 0 {
306- if s.cur.Y > height-1 {
307- s.cur.Y = height - 1
308- }
309- if y > height-1 {
310- y = height - 1
311- }
312- }
313-
314- if x == s.cur.X && y == s.cur.Y {
315- // We give up later because we need to run checks for the phantom cell
316- // and others before we can determine if we can give up.
317- return
318- }
319-
320- // We set the new cursor in [Screen.moveCursor].
321- s.moveCursor(x, y, true) // Overwrite cells if possible
322-}
323-
324-// Cursor represents a terminal Cursor.
325-type Cursor struct {
326- Style
327- Link
328- Position
329-}
330-
331-// ScreenOptions are options for the screen.
332-type ScreenOptions struct {
333- // Term is the terminal type to use when writing to the screen. When empty,
334- // `$TERM` is used from [os.Getenv].
335- Term string
336- // Profile is the color profile to use when writing to the screen.
337- Profile colorprofile.Profile
338- // RelativeCursor is whether to use relative cursor movements. This is
339- // useful when alt-screen is not used or when using inline mode.
340- RelativeCursor bool
341- // AltScreen is whether to use the alternate screen buffer.
342- AltScreen bool
343- // ShowCursor is whether to show the cursor.
344- ShowCursor bool
345- // HardTabs is whether to use hard tabs to optimize cursor movements.
346- HardTabs bool
347- // Backspace is whether to use backspace characters to move the cursor.
348- Backspace bool
349- // MapNL whether we have ONLCR mapping enabled. When we set the terminal to
350- // raw mode, the ONLCR mode gets disabled. ONLCR maps any newline/linefeed
351- // (`\n`) character to carriage return + line feed (`\r\n`).
352- MapNL bool
353-}
354-
355-// lineData represents the metadata for a line.
356-type lineData struct {
357- // first and last changed cell indices
358- firstCell, lastCell int
359- // old index used for scrolling
360- oldIndex int //nolint:unused
361-}
362-
363-// Screen represents the terminal screen.
364-type Screen struct {
365- w io.Writer
366- buf *bytes.Buffer // buffer for writing to the screen
367- curbuf *Buffer // the current buffer
368- newbuf *Buffer // the new buffer
369- tabs *TabStops
370- touch map[int]lineData
371- queueAbove []string // the queue of strings to write above the screen
372- oldhash, newhash []uint64 // the old and new hash values for each line
373- hashtab []hashmap // the hashmap table
374- oldnum []int // old indices from previous hash
375- cur, saved Cursor // the current and saved cursors
376- opts ScreenOptions
377- mu sync.Mutex
378- method ansi.Method
379- scrollHeight int // keeps track of how many lines we've scrolled down (inline mode)
380- altScreenMode bool // whether alternate screen mode is enabled
381- cursorHidden bool // whether text cursor mode is enabled
382- clear bool // whether to force clear the screen
383- caps capabilities // terminal control sequence capabilities
384- queuedText bool // whether we have queued non-zero width text queued up
385- atPhantom bool // whether the cursor is out of bounds and at a phantom cell
386-}
387-
388-// SetMethod sets the method used to calculate the width of cells.
389-func (s *Screen) SetMethod(method ansi.Method) {
390- s.method = method
391-}
392-
393-// UseBackspaces sets whether to use backspace characters to move the cursor.
394-func (s *Screen) UseBackspaces(v bool) {
395- s.opts.Backspace = v
396-}
397-
398-// UseHardTabs sets whether to use hard tabs to optimize cursor movements.
399-func (s *Screen) UseHardTabs(v bool) {
400- s.opts.HardTabs = v
401-}
402-
403-// SetColorProfile sets the color profile to use when writing to the screen.
404-func (s *Screen) SetColorProfile(p colorprofile.Profile) {
405- s.opts.Profile = p
406-}
407-
408-// SetRelativeCursor sets whether to use relative cursor movements.
409-func (s *Screen) SetRelativeCursor(v bool) {
410- s.opts.RelativeCursor = v
411-}
412-
413-// EnterAltScreen enters the alternate screen buffer.
414-func (s *Screen) EnterAltScreen() {
415- s.opts.AltScreen = true
416- s.clear = true
417- s.saved = s.cur
418-}
419-
420-// ExitAltScreen exits the alternate screen buffer.
421-func (s *Screen) ExitAltScreen() {
422- s.opts.AltScreen = false
423- s.clear = true
424- s.cur = s.saved
425-}
426-
427-// ShowCursor shows the cursor.
428-func (s *Screen) ShowCursor() {
429- s.opts.ShowCursor = true
430-}
431-
432-// HideCursor hides the cursor.
433-func (s *Screen) HideCursor() {
434- s.opts.ShowCursor = false
435-}
436-
437-// Bounds implements Window.
438-func (s *Screen) Bounds() Rectangle {
439- // Always return the new buffer bounds.
440- return s.newbuf.Bounds()
441-}
442-
443-// Cell implements Window.
444-func (s *Screen) Cell(x int, y int) *Cell {
445- return s.newbuf.Cell(x, y)
446-}
447-
448-// Redraw forces a full redraw of the screen.
449-func (s *Screen) Redraw() {
450- s.mu.Lock()
451- s.clear = true
452- s.mu.Unlock()
453-}
454-
455-// Clear clears the screen with blank cells. This is a convenience method for
456-// [Screen.Fill] with a nil cell.
457-func (s *Screen) Clear() bool {
458- return s.ClearRect(s.newbuf.Bounds())
459-}
460-
461-// ClearRect clears the given rectangle with blank cells. This is a convenience
462-// method for [Screen.FillRect] with a nil cell.
463-func (s *Screen) ClearRect(r Rectangle) bool {
464- return s.FillRect(nil, r)
465-}
466-
467-// SetCell implements Window.
468-func (s *Screen) SetCell(x int, y int, cell *Cell) (v bool) {
469- s.mu.Lock()
470- defer s.mu.Unlock()
471- cellWidth := 1
472- if cell != nil {
473- cellWidth = cell.Width
474- }
475- if prev := s.curbuf.Cell(x, y); !cellEqual(prev, cell) {
476- chg, ok := s.touch[y]
477- if !ok {
478- chg = lineData{firstCell: x, lastCell: x + cellWidth}
479- } else {
480- chg.firstCell = min(chg.firstCell, x)
481- chg.lastCell = max(chg.lastCell, x+cellWidth)
482- }
483- s.touch[y] = chg
484- }
485-
486- return s.newbuf.SetCell(x, y, cell)
487-}
488-
489-// Fill implements Window.
490-func (s *Screen) Fill(cell *Cell) bool {
491- return s.FillRect(cell, s.newbuf.Bounds())
492-}
493-
494-// FillRect implements Window.
495-func (s *Screen) FillRect(cell *Cell, r Rectangle) bool {
496- s.mu.Lock()
497- defer s.mu.Unlock()
498- s.newbuf.FillRect(cell, r)
499- for i := r.Min.Y; i < r.Max.Y; i++ {
500- s.touch[i] = lineData{firstCell: r.Min.X, lastCell: r.Max.X}
501- }
502- return true
503-}
504-
505-// capabilities represents a mask of supported ANSI escape sequences.
506-type capabilities uint
507-
508-const (
509- // Vertical Position Absolute [ansi.VPA].
510- capVPA capabilities = 1 << iota
511- // Horizontal Position Absolute [ansi.HPA].
512- capHPA
513- // Cursor Horizontal Tab [ansi.CHT].
514- capCHT
515- // Cursor Backward Tab [ansi.CBT].
516- capCBT
517- // Repeat Previous Character [ansi.REP].
518- capREP
519- // Erase Character [ansi.ECH].
520- capECH
521- // Insert Character [ansi.ICH].
522- capICH
523- // Scroll Down [ansi.SD].
524- capSD
525- // Scroll Up [ansi.SU].
526- capSU
527-
528- noCaps capabilities = 0
529- allCaps = capVPA | capHPA | capCHT | capCBT | capREP | capECH | capICH |
530- capSD | capSU
531-)
532-
533-// Contains returns whether the capabilities contains the given capability.
534-func (v capabilities) Contains(c capabilities) bool {
535- return v&c == c
536-}
537-
538-// xtermCaps returns whether the terminal is xterm-like. This means that the
539-// terminal supports ECMA-48 and ANSI X3.64 escape sequences.
540-// xtermCaps returns a list of control sequence capabilities for the given
541-// terminal type. This only supports a subset of sequences that can
542-// be different among terminals.
543-// NOTE: A hybrid approach would be to support Terminfo databases for a full
544-// set of capabilities.
545-func xtermCaps(termtype string) (v capabilities) {
546- parts := strings.Split(termtype, "-")
547- if len(parts) == 0 {
548- return v
549- }
550-
551- switch parts[0] {
552- case
553- "contour",
554- "foot",
555- "ghostty",
556- "kitty",
557- "rio",
558- "st",
559- "tmux",
560- "wezterm",
561- "xterm":
562- v = allCaps
563- case "alacritty":
564- v = allCaps
565- v &^= capCHT // NOTE: alacritty added support for [ansi.CHT] in 2024-12-28 #62d5b13.
566- case "screen":
567- // See https://www.gnu.org/software/screen/manual/screen.html#Control-Sequences-1
568- v = allCaps
569- v &^= capREP
570- case "linux":
571- // See https://man7.org/linux/man-pages/man4/console_codes.4.html
572- v = capVPA | capHPA | capECH | capICH
573- }
574-
575- return v
576-}
577-
578-// NewScreen creates a new Screen.
579-func NewScreen(w io.Writer, width, height int, opts *ScreenOptions) (s *Screen) {
580- s = new(Screen)
581- s.w = w
582- if opts != nil {
583- s.opts = *opts
584- }
585-
586- if s.opts.Term == "" {
587- s.opts.Term = os.Getenv("TERM")
588- }
589-
590- if width <= 0 || height <= 0 {
591- if f, ok := w.(term.File); ok {
592- width, height, _ = term.GetSize(f.Fd())
593- }
594- }
595- if width < 0 {
596- width = 0
597- }
598- if height < 0 {
599- height = 0
600- }
601-
602- s.buf = new(bytes.Buffer)
603- s.caps = xtermCaps(s.opts.Term)
604- s.curbuf = NewBuffer(width, height)
605- s.newbuf = NewBuffer(width, height)
606- s.cur = Cursor{Position: Pos(-1, -1)} // start at -1 to force a move
607- s.saved = s.cur
608- s.reset()
609-
610- return s
611-}
612-
613-// Width returns the width of the screen.
614-func (s *Screen) Width() int {
615- return s.newbuf.Width()
616-}
617-
618-// Height returns the height of the screen.
619-func (s *Screen) Height() int {
620- return s.newbuf.Height()
621-}
622-
623-// cellEqual returns whether the two cells are equal. A nil cell is considered
624-// a [BlankCell].
625-func cellEqual(a, b *Cell) bool {
626- if a == b {
627- return true
628- }
629- if a == nil {
630- a = &BlankCell
631- }
632- if b == nil {
633- b = &BlankCell
634- }
635- return a.Equal(b)
636-}
637-
638-// putCell draws a cell at the current cursor position.
639-func (s *Screen) putCell(cell *Cell) {
640- width, height := s.newbuf.Width(), s.newbuf.Height()
641- if s.opts.AltScreen && s.cur.X == width-1 && s.cur.Y == height-1 {
642- s.putCellLR(cell)
643- } else {
644- s.putAttrCell(cell)
645- }
646-}
647-
648-// wrapCursor wraps the cursor to the next line.
649-//
650-
651-func (s *Screen) wrapCursor() {
652- const autoRightMargin = true
653- if autoRightMargin {
654- // Assume we have auto wrap mode enabled.
655- s.cur.X = 0
656- s.cur.Y++
657- } else {
658- s.cur.X--
659- }
660-}
661-
662-func (s *Screen) putAttrCell(cell *Cell) {
663- if cell != nil && cell.Empty() {
664- // XXX: Zero width cells are special and should not be written to the
665- // screen no matter what other attributes they have.
666- // Zero width cells are used for wide characters that are split into
667- // multiple cells.
668- return
669- }
670-
671- if cell == nil {
672- cell = s.clearBlank()
673- }
674-
675- // We're at pending wrap state (phantom cell), incoming cell should
676- // wrap.
677- if s.atPhantom {
678- s.wrapCursor()
679- s.atPhantom = false
680- }
681-
682- s.updatePen(cell)
683- s.buf.WriteRune(cell.Rune)
684- for _, c := range cell.Comb {
685- s.buf.WriteRune(c)
686- }
687-
688- s.cur.X += cell.Width
689-
690- if cell.Width > 0 {
691- s.queuedText = true
692- }
693-
694- if s.cur.X >= s.newbuf.Width() {
695- s.atPhantom = true
696- }
697-}
698-
699-// putCellLR draws a cell at the lower right corner of the screen.
700-func (s *Screen) putCellLR(cell *Cell) {
701- // Optimize for the lower right corner cell.
702- curX := s.cur.X
703- if cell == nil || !cell.Empty() {
704- s.buf.WriteString(ansi.ResetModeAutoWrap)
705- s.putAttrCell(cell)
706- // Writing to lower-right corner cell should not wrap.
707- s.atPhantom = false
708- s.cur.X = curX
709- s.buf.WriteString(ansi.SetModeAutoWrap)
710- }
711-}
712-
713-// updatePen updates the cursor pen styles.
714-func (s *Screen) updatePen(cell *Cell) {
715- if cell == nil {
716- cell = &BlankCell
717- }
718-
719- if s.opts.Profile != 0 {
720- // Downsample colors to the given color profile.
721- cell.Style = ConvertStyle(cell.Style, s.opts.Profile)
722- cell.Link = ConvertLink(cell.Link, s.opts.Profile)
723- }
724-
725- if !cell.Style.Equal(&s.cur.Style) {
726- seq := cell.Style.DiffSequence(s.cur.Style)
727- if cell.Style.Empty() && len(seq) > len(ansi.ResetStyle) {
728- seq = ansi.ResetStyle
729- }
730- s.buf.WriteString(seq)
731- s.cur.Style = cell.Style
732- }
733- if !cell.Link.Equal(&s.cur.Link) {
734- s.buf.WriteString(ansi.SetHyperlink(cell.Link.URL, cell.Link.Params))
735- s.cur.Link = cell.Link
736- }
737-}
738-
739-// emitRange emits a range of cells to the buffer. It it equivalent to calling
740-// [Screen.putCell] for each cell in the range. This is optimized to use
741-// [ansi.ECH] and [ansi.REP].
742-// Returns whether the cursor is at the end of interval or somewhere in the
743-// middle.
744-func (s *Screen) emitRange(line Line, n int) (eoi bool) {
745- for n > 0 {
746- var count int
747- for n > 1 && !cellEqual(line.At(0), line.At(1)) {
748- s.putCell(line.At(0))
749- line = line[1:]
750- n--
751- }
752-
753- cell0 := line[0]
754- if n == 1 {
755- s.putCell(cell0)
756- return false
757- }
758-
759- count = 2
760- for count < n && cellEqual(line.At(count), cell0) {
761- count++
762- }
763-
764- ech := ansi.EraseCharacter(count)
765- cup := ansi.CursorPosition(s.cur.X+count, s.cur.Y)
766- rep := ansi.RepeatPreviousCharacter(count)
767- if s.caps.Contains(capECH) && count > len(ech)+len(cup) && cell0 != nil && cell0.Clear() { //nolint:nestif
768- s.updatePen(cell0)
769- s.buf.WriteString(ech)
770-
771- // If this is the last cell, we don't need to move the cursor.
772- if count < n {
773- s.move(s.cur.X+count, s.cur.Y)
774- } else {
775- return true // cursor in the middle
776- }
777- } else if s.caps.Contains(capREP) && count > len(rep) &&
778- (cell0 == nil || (len(cell0.Comb) == 0 && cell0.Rune < 256)) {
779- // We only support ASCII characters. Most terminals will handle
780- // non-ASCII characters correctly, but some might not, ahem xterm.
781- //
782- // NOTE: [ansi.REP] only repeats the last rune and won't work
783- // if the last cell contains multiple runes.
784-
785- wrapPossible := s.cur.X+count >= s.newbuf.Width()
786- repCount := count
787- if wrapPossible {
788- repCount--
789- }
790-
791- s.updatePen(cell0)
792- s.putCell(cell0)
793- repCount-- // cell0 is a single width cell ASCII character
794-
795- s.buf.WriteString(ansi.RepeatPreviousCharacter(repCount))
796- s.cur.X += repCount
797- if wrapPossible {
798- s.putCell(cell0)
799- }
800- } else {
801- for i := range count {
802- s.putCell(line.At(i))
803- }
804- }
805-
806- line = line[clamp(count, 0, len(line)):]
807- n -= count
808- }
809-
810- return eoi
811-}
812-
813-// putRange puts a range of cells from the old line to the new line.
814-// Returns whether the cursor is at the end of interval or somewhere in the
815-// middle.
816-func (s *Screen) putRange(oldLine, newLine Line, y, start, end int) (eoi bool) {
817- inline := min(len(ansi.CursorPosition(start+1, y+1)),
818- min(len(ansi.HorizontalPositionAbsolute(start+1)),
819- len(ansi.CursorForward(start+1))))
820- if (end - start + 1) > inline { //nolint:nestif
821- var j, same int
822- for j, same = start, 0; j <= end; j++ {
823- oldCell, newCell := oldLine.At(j), newLine.At(j)
824- if same == 0 && oldCell != nil && oldCell.Empty() {
825- continue
826- }
827- if cellEqual(oldCell, newCell) {
828- same++
829- } else {
830- if same > end-start {
831- s.emitRange(newLine[start:], j-same-start)
832- s.move(j, y)
833- start = j
834- }
835- same = 0
836- }
837- }
838-
839- i := s.emitRange(newLine[start:], j-same-start)
840-
841- // Always return 1 for the next [Screen.move] after a [Screen.putRange] if
842- // we found identical characters at end of interval.
843- if same == 0 {
844- return i
845- }
846- return true
847- }
848-
849- return s.emitRange(newLine[start:], end-start+1)
850-}
851-
852-// clearToEnd clears the screen from the current cursor position to the end of
853-// line.
854-func (s *Screen) clearToEnd(blank *Cell, force bool) { //nolint:unparam
855- if s.cur.Y >= 0 {
856- curline := s.curbuf.Line(s.cur.Y)
857- for j := s.cur.X; j < s.curbuf.Width(); j++ {
858- if j >= 0 {
859- c := curline.At(j)
860- if !cellEqual(c, blank) {
861- curline.Set(j, blank)
862- force = true
863- }
864- }
865- }
866- }
867-
868- if force {
869- s.updatePen(blank)
870- count := s.newbuf.Width() - s.cur.X
871- if s.el0Cost() <= count {
872- s.buf.WriteString(ansi.EraseLineRight)
873- } else {
874- for range count {
875- s.putCell(blank)
876- }
877- }
878- }
879-}
880-
881-// clearBlank returns a blank cell based on the current cursor background color.
882-func (s *Screen) clearBlank() *Cell {
883- c := BlankCell
884- if !s.cur.Style.Empty() || !s.cur.Link.Empty() {
885- c.Style = s.cur.Style
886- c.Link = s.cur.Link
887- }
888- return &c
889-}
890-
891-// insertCells inserts the count cells pointed by the given line at the current
892-// cursor position.
893-func (s *Screen) insertCells(line Line, count int) {
894- supportsICH := s.caps.Contains(capICH)
895- if supportsICH {
896- // Use [ansi.ICH] as an optimization.
897- s.buf.WriteString(ansi.InsertCharacter(count))
898- } else {
899- // Otherwise, use [ansi.IRM] mode.
900- s.buf.WriteString(ansi.SetModeInsertReplace)
901- }
902-
903- for i := 0; count > 0; i++ {
904- s.putAttrCell(line[i])
905- count--
906- }
907-
908- if !supportsICH {
909- s.buf.WriteString(ansi.ResetModeInsertReplace)
910- }
911-}
912-
913-// el0Cost returns the cost of using [ansi.EL] 0 i.e. [ansi.EraseLineRight]. If
914-// this terminal supports background color erase, it can be cheaper to use
915-// [ansi.EL] 0 i.e. [ansi.EraseLineRight] to clear
916-// trailing spaces.
917-func (s *Screen) el0Cost() int {
918- if s.caps != noCaps {
919- return 0
920- }
921- return len(ansi.EraseLineRight)
922-}
923-
924-// transformLine transforms the given line in the current window to the
925-// corresponding line in the new window. It uses [ansi.ICH] and [ansi.DCH] to
926-// insert or delete characters.
927-func (s *Screen) transformLine(y int) {
928- var firstCell, oLastCell, nLastCell int // first, old last, new last index
929- oldLine := s.curbuf.Line(y)
930- newLine := s.newbuf.Line(y)
931-
932- // Find the first changed cell in the line
933- var lineChanged bool
934- for i := range s.newbuf.Width() {
935- if !cellEqual(newLine.At(i), oldLine.At(i)) {
936- lineChanged = true
937- break
938- }
939- }
940-
941- const ceolStandoutGlitch = false
942- if ceolStandoutGlitch && lineChanged { //nolint:nestif
943- s.move(0, y)
944- s.clearToEnd(nil, false)
945- s.putRange(oldLine, newLine, y, 0, s.newbuf.Width()-1)
946- } else {
947- blank := newLine.At(0)
948-
949- // It might be cheaper to clear leading spaces with [ansi.EL] 1 i.e.
950- // [ansi.EraseLineLeft].
951- if blank == nil || blank.Clear() {
952- var oFirstCell, nFirstCell int
953- for oFirstCell = range s.curbuf.Width() {
954- if !cellEqual(oldLine.At(oFirstCell), blank) {
955- break
956- }
957- }
958- for nFirstCell = range s.newbuf.Width() {
959- if !cellEqual(newLine.At(nFirstCell), blank) {
960- break
961- }
962- }
963-
964- if nFirstCell == oFirstCell {
965- firstCell = nFirstCell
966-
967- // Find the first differing cell
968- for firstCell < s.newbuf.Width() &&
969- cellEqual(oldLine.At(firstCell), newLine.At(firstCell)) {
970- firstCell++
971- }
972- } else if oFirstCell > nFirstCell {
973- firstCell = nFirstCell
974- } else if oFirstCell < nFirstCell {
975- firstCell = oFirstCell
976- el1Cost := len(ansi.EraseLineLeft)
977- if el1Cost < nFirstCell-oFirstCell {
978- if nFirstCell >= s.newbuf.Width() {
979- s.move(0, y)
980- s.updatePen(blank)
981- s.buf.WriteString(ansi.EraseLineRight)
982- } else {
983- s.move(nFirstCell-1, y)
984- s.updatePen(blank)
985- s.buf.WriteString(ansi.EraseLineLeft)
986- }
987-
988- for firstCell < nFirstCell {
989- oldLine.Set(firstCell, blank)
990- firstCell++
991- }
992- }
993- }
994- } else {
995- // Find the first differing cell
996- for firstCell < s.newbuf.Width() && cellEqual(newLine.At(firstCell), oldLine.At(firstCell)) {
997- firstCell++
998- }
999- }
1000-
1001- // If we didn't find one, we're done
1002- if firstCell >= s.newbuf.Width() {
1003- return
1004- }
1005-
1006- blank = newLine.At(s.newbuf.Width() - 1)
1007- if blank != nil && !blank.Clear() {
1008- // Find the last differing cell
1009- nLastCell = s.newbuf.Width() - 1
1010- for nLastCell > firstCell && cellEqual(newLine.At(nLastCell), oldLine.At(nLastCell)) {
1011- nLastCell--
1012- }
1013-
1014- if nLastCell >= firstCell {
1015- s.move(firstCell, y)
1016- s.putRange(oldLine, newLine, y, firstCell, nLastCell)
1017- if firstCell < len(oldLine) && firstCell < len(newLine) {
1018- copy(oldLine[firstCell:], newLine[firstCell:])
1019- } else {
1020- copy(oldLine, newLine)
1021- }
1022- }
1023-
1024- return
1025- }
1026-
1027- // Find last non-blank cell in the old line.
1028- oLastCell = s.curbuf.Width() - 1
1029- for oLastCell > firstCell && cellEqual(oldLine.At(oLastCell), blank) {
1030- oLastCell--
1031- }
1032-
1033- // Find last non-blank cell in the new line.
1034- nLastCell = s.newbuf.Width() - 1
1035- for nLastCell > firstCell && cellEqual(newLine.At(nLastCell), blank) {
1036- nLastCell--
1037- }
1038-
1039- if nLastCell == firstCell && s.el0Cost() < oLastCell-nLastCell {
1040- s.move(firstCell, y)
1041- if !cellEqual(newLine.At(firstCell), blank) {
1042- s.putCell(newLine.At(firstCell))
1043- }
1044- s.clearToEnd(blank, false)
1045- } else if nLastCell != oLastCell &&
1046- !cellEqual(newLine.At(nLastCell), oldLine.At(oLastCell)) {
1047- s.move(firstCell, y)
1048- if oLastCell-nLastCell > s.el0Cost() {
1049- if s.putRange(oldLine, newLine, y, firstCell, nLastCell) {
1050- s.move(nLastCell+1, y)
1051- }
1052- s.clearToEnd(blank, false)
1053- } else {
1054- n := max(nLastCell, oLastCell)
1055- s.putRange(oldLine, newLine, y, firstCell, n)
1056- }
1057- } else {
1058- nLastNonBlank := nLastCell
1059- oLastNonBlank := oLastCell
1060-
1061- // Find the last cells that really differ.
1062- // Can be -1 if no cells differ.
1063- for cellEqual(newLine.At(nLastCell), oldLine.At(oLastCell)) {
1064- if !cellEqual(newLine.At(nLastCell-1), oldLine.At(oLastCell-1)) {
1065- break
1066- }
1067- nLastCell--
1068- oLastCell--
1069- if nLastCell == -1 || oLastCell == -1 {
1070- break
1071- }
1072- }
1073-
1074- n := min(oLastCell, nLastCell)
1075- if n >= firstCell {
1076- s.move(firstCell, y)
1077- s.putRange(oldLine, newLine, y, firstCell, n)
1078- }
1079-
1080- if oLastCell < nLastCell {
1081- m := max(nLastNonBlank, oLastNonBlank)
1082- if n != 0 {
1083- for n > 0 {
1084- wide := newLine.At(n + 1)
1085- if wide == nil || !wide.Empty() {
1086- break
1087- }
1088- n--
1089- oLastCell--
1090- }
1091- } else if n >= firstCell && newLine.At(n) != nil && newLine.At(n).Width > 1 {
1092- next := newLine.At(n + 1)
1093- for next != nil && next.Empty() {
1094- n++
1095- oLastCell++
1096- }
1097- }
1098-
1099- s.move(n+1, y)
1100- ichCost := 3 + nLastCell - oLastCell
1101- if s.caps.Contains(capICH) && (nLastCell < nLastNonBlank || ichCost > (m-n)) {
1102- s.putRange(oldLine, newLine, y, n+1, m)
1103- } else {
1104- s.insertCells(newLine[n+1:], nLastCell-oLastCell)
1105- }
1106- } else if oLastCell > nLastCell {
1107- s.move(n+1, y)
1108- dchCost := 3 + oLastCell - nLastCell
1109- if dchCost > len(ansi.EraseLineRight)+nLastNonBlank-(n+1) {
1110- if s.putRange(oldLine, newLine, y, n+1, nLastNonBlank) {
1111- s.move(nLastNonBlank+1, y)
1112- }
1113- s.clearToEnd(blank, false)
1114- } else {
1115- s.updatePen(blank)
1116- s.deleteCells(oLastCell - nLastCell)
1117- }
1118- }
1119- }
1120- }
1121-
1122- // Update the old line with the new line
1123- if firstCell < len(oldLine) && firstCell < len(newLine) {
1124- copy(oldLine[firstCell:], newLine[firstCell:])
1125- } else {
1126- copy(oldLine, newLine)
1127- }
1128-}
1129-
1130-// deleteCells deletes the count cells at the current cursor position and moves
1131-// the rest of the line to the left. This is equivalent to [ansi.DCH].
1132-func (s *Screen) deleteCells(count int) {
1133- // [ansi.DCH] will shift in cells from the right margin so we need to
1134- // ensure that they are the right style.
1135- s.buf.WriteString(ansi.DeleteCharacter(count))
1136-}
1137-
1138-// clearToBottom clears the screen from the current cursor position to the end
1139-// of the screen.
1140-func (s *Screen) clearToBottom(blank *Cell) {
1141- row, col := s.cur.Y, s.cur.X
1142- if row < 0 {
1143- row = 0
1144- }
1145-
1146- s.updatePen(blank)
1147- s.buf.WriteString(ansi.EraseScreenBelow)
1148- // Clear the rest of the current line
1149- s.curbuf.ClearRect(Rect(col, row, s.curbuf.Width()-col, 1))
1150- // Clear everything below the current line
1151- s.curbuf.ClearRect(Rect(0, row+1, s.curbuf.Width(), s.curbuf.Height()-row-1))
1152-}
1153-
1154-// clearBottom tests if clearing the end of the screen would satisfy part of
1155-// the screen update. Scan backwards through lines in the screen checking if
1156-// each is blank and one or more are changed.
1157-// It returns the top line.
1158-func (s *Screen) clearBottom(total int) (top int) {
1159- if total <= 0 {
1160- return top
1161- }
1162-
1163- top = total
1164- last := s.newbuf.Width()
1165- blank := s.clearBlank()
1166- canClearWithBlank := blank == nil || blank.Clear()
1167-
1168- if canClearWithBlank { //nolint:nestif
1169- var row int
1170- for row = total - 1; row >= 0; row-- {
1171- oldLine := s.curbuf.Line(row)
1172- newLine := s.newbuf.Line(row)
1173-
1174- var col int
1175- ok := true
1176- for col = 0; ok && col < last; col++ {
1177- ok = cellEqual(newLine.At(col), blank)
1178- }
1179- if !ok {
1180- break
1181- }
1182-
1183- for col = 0; ok && col < last; col++ {
1184- ok = len(oldLine) == last && cellEqual(oldLine.At(col), blank)
1185- }
1186- if !ok {
1187- top = row
1188- }
1189- }
1190-
1191- if top < total {
1192- s.move(0, top-1) // top is 1-based
1193- s.clearToBottom(blank)
1194- if s.oldhash != nil && s.newhash != nil &&
1195- row < len(s.oldhash) && row < len(s.newhash) {
1196- for row := top; row < s.newbuf.Height(); row++ {
1197- s.oldhash[row] = s.newhash[row]
1198- }
1199- }
1200- }
1201- }
1202-
1203- return top
1204-}
1205-
1206-// clearScreen clears the screen and put cursor at home.
1207-func (s *Screen) clearScreen(blank *Cell) {
1208- s.updatePen(blank)
1209- s.buf.WriteString(ansi.CursorHomePosition)
1210- s.buf.WriteString(ansi.EraseEntireScreen)
1211- s.cur.X, s.cur.Y = 0, 0
1212- s.curbuf.Fill(blank)
1213-}
1214-
1215-// clearBelow clears everything below and including the row.
1216-func (s *Screen) clearBelow(blank *Cell, row int) {
1217- s.move(0, row)
1218- s.clearToBottom(blank)
1219-}
1220-
1221-// clearUpdate forces a screen redraw.
1222-func (s *Screen) clearUpdate() {
1223- blank := s.clearBlank()
1224- var nonEmpty int
1225- if s.opts.AltScreen {
1226- // XXX: We're using the maximum height of the two buffers to ensure
1227- // we write newly added lines to the screen in [Screen.transformLine].
1228- nonEmpty = max(s.curbuf.Height(), s.newbuf.Height())
1229- s.clearScreen(blank)
1230- } else {
1231- nonEmpty = s.newbuf.Height()
1232- s.clearBelow(blank, 0)
1233- }
1234- nonEmpty = s.clearBottom(nonEmpty)
1235- for i := range nonEmpty {
1236- s.transformLine(i)
1237- }
1238-}
1239-
1240-// Flush flushes the buffer to the screen.
1241-func (s *Screen) Flush() (err error) {
1242- s.mu.Lock()
1243- defer s.mu.Unlock()
1244- return s.flush()
1245-}
1246-
1247-func (s *Screen) flush() (err error) {
1248- // Write the buffer
1249- if s.buf.Len() > 0 {
1250- _, err = s.w.Write(s.buf.Bytes())
1251- if err == nil {
1252- s.buf.Reset()
1253- }
1254- }
1255-
1256- return err //nolint:wrapcheck
1257-}
1258-
1259-// Render renders changes of the screen to the internal buffer. Call
1260-// [Screen.Flush] to flush pending changes to the screen.
1261-func (s *Screen) Render() {
1262- s.mu.Lock()
1263- s.render()
1264- s.mu.Unlock()
1265-}
1266-
1267-func (s *Screen) render() {
1268- // Do we need to render anything?
1269- if s.opts.AltScreen == s.altScreenMode &&
1270- !s.opts.ShowCursor == s.cursorHidden &&
1271- !s.clear &&
1272- len(s.touch) == 0 &&
1273- len(s.queueAbove) == 0 {
1274- return
1275- }
1276-
1277- //nolint:godox
1278- // TODO: Investigate whether this is necessary. Theoretically, terminals
1279- // can add/remove tab stops and we should be able to handle that. We could
1280- // use [ansi.DECTABSR] to read the tab stops, but that's not implemented in
1281- // most terminals :/
1282- // // Are we using hard tabs? If so, ensure tabs are using the
1283- // // default interval using [ansi.DECST8C].
1284- // if s.opts.HardTabs && !s.initTabs {
1285- // s.buf.WriteString(ansi.SetTabEvery8Columns)
1286- // s.initTabs = true
1287- // }
1288-
1289- // Do we need alt-screen mode?
1290- if s.opts.AltScreen != s.altScreenMode {
1291- if s.opts.AltScreen {
1292- s.buf.WriteString(ansi.SetModeAltScreenSaveCursor)
1293- } else {
1294- s.buf.WriteString(ansi.ResetModeAltScreenSaveCursor)
1295- }
1296- s.altScreenMode = s.opts.AltScreen
1297- }
1298-
1299- // Do we need text cursor mode?
1300- if !s.opts.ShowCursor != s.cursorHidden {
1301- s.cursorHidden = !s.opts.ShowCursor
1302- if s.cursorHidden {
1303- s.buf.WriteString(ansi.HideCursor)
1304- }
1305- }
1306-
1307- // Do we have queued strings to write above the screen?
1308- if len(s.queueAbove) > 0 {
1309- //nolint:godox
1310- // TODO: Use scrolling region if available.
1311- //nolint:godox
1312- // TODO: Use [Screen.Write] [io.Writer] interface.
1313-
1314- // We need to scroll the screen up by the number of lines in the queue.
1315- // We can't use [ansi.SU] because we want the cursor to move down until
1316- // it reaches the bottom of the screen.
1317- s.move(0, s.newbuf.Height()-1)
1318- s.buf.WriteString(strings.Repeat("\n", len(s.queueAbove)))
1319- s.cur.Y += len(s.queueAbove)
1320- // XXX: Now go to the top of the screen, insert new lines, and write
1321- // the queued strings. It is important to use [Screen.moveCursor]
1322- // instead of [Screen.move] because we don't want to perform any checks
1323- // on the cursor position.
1324- s.moveCursor(0, 0, false)
1325- s.buf.WriteString(ansi.InsertLine(len(s.queueAbove)))
1326- for _, line := range s.queueAbove {
1327- s.buf.WriteString(line + "\r\n")
1328- }
1329-
1330- // Clear the queue
1331- s.queueAbove = s.queueAbove[:0]
1332- }
1333-
1334- var nonEmpty int
1335-
1336- // XXX: In inline mode, after a screen resize, we need to clear the extra
1337- // lines at the bottom of the screen. This is because in inline mode, we
1338- // don't use the full screen height and the current buffer size might be
1339- // larger than the new buffer size.
1340- partialClear := !s.opts.AltScreen && s.cur.X != -1 && s.cur.Y != -1 &&
1341- s.curbuf.Width() == s.newbuf.Width() &&
1342- s.curbuf.Height() > 0 &&
1343- s.curbuf.Height() > s.newbuf.Height()
1344-
1345- if !s.clear && partialClear {
1346- s.clearBelow(nil, s.newbuf.Height()-1)
1347- }
1348-
1349- if s.clear { //nolint:nestif
1350- s.clearUpdate()
1351- s.clear = false
1352- } else if len(s.touch) > 0 {
1353- if s.opts.AltScreen {
1354- // Optimize scrolling for the alternate screen buffer.
1355- //nolint:godox
1356- // TODO: Should we optimize for inline mode as well? If so, we need
1357- // to know the actual cursor position to use [ansi.DECSTBM].
1358- s.scrollOptimize()
1359- }
1360-
1361- var changedLines int
1362- var i int
1363-
1364- if s.opts.AltScreen {
1365- nonEmpty = min(s.curbuf.Height(), s.newbuf.Height())
1366- } else {
1367- nonEmpty = s.newbuf.Height()
1368- }
1369-
1370- nonEmpty = s.clearBottom(nonEmpty)
1371- for i = range nonEmpty {
1372- _, ok := s.touch[i]
1373- if ok {
1374- s.transformLine(i)
1375- changedLines++
1376- }
1377- }
1378- }
1379-
1380- // Sync windows and screen
1381- s.touch = make(map[int]lineData, s.newbuf.Height())
1382-
1383- if s.curbuf.Width() != s.newbuf.Width() || s.curbuf.Height() != s.newbuf.Height() {
1384- // Resize the old buffer to match the new buffer.
1385- _, oldh := s.curbuf.Width(), s.curbuf.Height()
1386- s.curbuf.Resize(s.newbuf.Width(), s.newbuf.Height())
1387- // Sync new lines to old lines
1388- for i := oldh - 1; i < s.newbuf.Height(); i++ {
1389- copy(s.curbuf.Line(i), s.newbuf.Line(i))
1390- }
1391- }
1392-
1393- s.updatePen(nil) // nil indicates a blank cell with no styles
1394-
1395- // Do we have enough changes to justify toggling the cursor?
1396- if s.buf.Len() > 1 && s.opts.ShowCursor && !s.cursorHidden && s.queuedText {
1397- nb := new(bytes.Buffer)
1398- nb.Grow(s.buf.Len() + len(ansi.HideCursor) + len(ansi.ShowCursor))
1399- nb.WriteString(ansi.HideCursor)
1400- nb.Write(s.buf.Bytes())
1401- nb.WriteString(ansi.ShowCursor)
1402- *s.buf = *nb
1403- }
1404-
1405- s.queuedText = false
1406-}
1407-
1408-// Close writes the final screen update and resets the screen.
1409-func (s *Screen) Close() (err error) {
1410- s.mu.Lock()
1411- defer s.mu.Unlock()
1412-
1413- s.render()
1414- s.updatePen(nil)
1415- // Go to the bottom of the screen
1416- s.move(0, s.newbuf.Height()-1)
1417-
1418- if s.altScreenMode {
1419- s.buf.WriteString(ansi.ResetModeAltScreenSaveCursor)
1420- s.altScreenMode = false
1421- }
1422-
1423- if s.cursorHidden {
1424- s.buf.WriteString(ansi.ShowCursor)
1425- s.cursorHidden = false
1426- }
1427-
1428- // Write the buffer
1429- err = s.flush()
1430- if err != nil {
1431- return err
1432- }
1433-
1434- s.reset()
1435- return err
1436-}
1437-
1438-// reset resets the screen to its initial state.
1439-func (s *Screen) reset() {
1440- s.scrollHeight = 0
1441- s.cursorHidden = false
1442- s.altScreenMode = false
1443- s.touch = make(map[int]lineData, s.newbuf.Height())
1444- if s.curbuf != nil {
1445- s.curbuf.Clear()
1446- }
1447- if s.newbuf != nil {
1448- s.newbuf.Clear()
1449- }
1450- s.buf.Reset()
1451- s.tabs = DefaultTabStops(s.newbuf.Width())
1452- s.oldhash, s.newhash = nil, nil
1453-
1454- // We always disable HardTabs when termtype is "linux".
1455- if strings.HasPrefix(s.opts.Term, "linux") {
1456- s.opts.HardTabs = false
1457- }
1458-}
1459-
1460-// Resize resizes the screen.
1461-func (s *Screen) Resize(width, height int) bool {
1462- oldw := s.newbuf.Width()
1463- oldh := s.newbuf.Height()
1464-
1465- if s.opts.AltScreen || width != oldw {
1466- // We only clear the whole screen if the width changes. Adding/removing
1467- // rows is handled by the [Screen.render] and [Screen.transformLine]
1468- // methods.
1469- s.clear = true
1470- }
1471-
1472- // Clear new columns and lines
1473- if width > oldh {
1474- s.ClearRect(Rect(max(oldw-1, 0), 0, width-oldw, height))
1475- } else if width < oldw {
1476- s.ClearRect(Rect(max(width-1, 0), 0, oldw-width, height))
1477- }
1478-
1479- if height > oldh {
1480- s.ClearRect(Rect(0, max(oldh, 0), width, height-oldh))
1481- } else if height < oldh {
1482- s.ClearRect(Rect(0, max(height, 0), width, oldh-height))
1483- }
1484-
1485- s.mu.Lock()
1486- s.newbuf.Resize(width, height)
1487- s.tabs.Resize(width)
1488- s.oldhash, s.newhash = nil, nil
1489- s.scrollHeight = 0 // reset scroll lines
1490- s.mu.Unlock()
1491-
1492- return true
1493-}
1494-
1495-// MoveTo moves the cursor to the given position.
1496-func (s *Screen) MoveTo(x, y int) {
1497- s.mu.Lock()
1498- s.move(x, y)
1499- s.mu.Unlock()
1500-}
1501-
1502-// InsertAbove inserts string above the screen. The inserted string is not
1503-// managed by the screen. This does nothing when alternate screen mode is
1504-// enabled.
1505-func (s *Screen) InsertAbove(str string) {
1506- if s.opts.AltScreen {
1507- return
1508- }
1509- s.mu.Lock()
1510- for _, line := range strings.Split(str, "\n") {
1511- s.queueAbove = append(s.queueAbove, s.method.Truncate(line, s.Width(), ""))
1512- }
1513- s.mu.Unlock()
1514-}
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