// Code generated by mockery; DO NOT EDIT. // github.com/vektra/mockery // template: testify package mocks import ( "github.com/bnema/purego-pipewire/pipewire" mock "github.com/stretchr/testify/mock" ) // NewMockPlayer creates a new instance of MockPlayer. It also registers a testing interface on the mock and a cleanup function to assert the mocks expectations. // The first argument is typically a *testing.T value. func NewMockPlayer(t interface { mock.TestingT Cleanup(func()) }) *MockPlayer { mock := &MockPlayer{} mock.Mock.Test(t) t.Cleanup(func() { mock.AssertExpectations(t) }) return mock } // MockPlayer is an autogenerated mock type for the Player type type MockPlayer struct { mock.Mock } type MockPlayer_Expecter struct { mock *mock.Mock } func (_m *MockPlayer) EXPECT() *MockPlayer_Expecter { return &MockPlayer_Expecter{mock: &_m.Mock} } // Close provides a mock function for the type MockPlayer func (_mock *MockPlayer) Close() error { ret := _mock.Called() if len(ret) == 0 { panic("no return value specified for Close") } var r0 error if returnFunc, ok := ret.Get(0).(func() error); ok { r0 = returnFunc() } else { r0 = ret.Error(0) } return r0 } // MockPlayer_Close_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'Close' type MockPlayer_Close_Call struct { *mock.Call } // Close is a helper method to define mock.On call func (_e *MockPlayer_Expecter) Close() *MockPlayer_Close_Call { return &MockPlayer_Close_Call{Call: _e.mock.On("Close")} } func (_c *MockPlayer_Close_Call) Run(run func()) *MockPlayer_Close_Call { _c.Call.Run(func(args mock.Arguments) { run() }) return _c } func (_c *MockPlayer_Close_Call) Return(err error) *MockPlayer_Close_Call { _c.Call.Return(err) return _c } func (_c *MockPlayer_Close_Call) RunAndReturn(run func() error) *MockPlayer_Close_Call { _c.Call.Return(run) return _c } // Pause provides a mock function for the type MockPlayer func (_mock *MockPlayer) Pause() error { ret := _mock.Called() if len(ret) == 0 { panic("no return value specified for Pause") } var r0 error if returnFunc, ok := ret.Get(0).(func() error); ok { r0 = returnFunc() } else { r0 = ret.Error(0) } return r0 } // MockPlayer_Pause_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'Pause' type MockPlayer_Pause_Call struct { *mock.Call } // Pause is a helper method to define mock.On call func (_e *MockPlayer_Expecter) Pause() *MockPlayer_Pause_Call { return &MockPlayer_Pause_Call{Call: _e.mock.On("Pause")} } func (_c *MockPlayer_Pause_Call) Run(run func()) *MockPlayer_Pause_Call { _c.Call.Run(func(args mock.Arguments) { run() }) return _c } func (_c *MockPlayer_Pause_Call) Return(err error) *MockPlayer_Pause_Call { _c.Call.Return(err) return _c } func (_c *MockPlayer_Pause_Call) RunAndReturn(run func() error) *MockPlayer_Pause_Call { _c.Call.Return(run) return _c } // Start provides a mock function for the type MockPlayer func (_mock *MockPlayer) Start() error { ret := _mock.Called() if len(ret) == 0 { panic("no return value specified for Start") } var r0 error if returnFunc, ok := ret.Get(0).(func() error); ok { r0 = returnFunc() } else { r0 = ret.Error(0) } return r0 } // MockPlayer_Start_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'Start' type MockPlayer_Start_Call struct { *mock.Call } // Start is a helper method to define mock.On call func (_e *MockPlayer_Expecter) Start() *MockPlayer_Start_Call { return &MockPlayer_Start_Call{Call: _e.mock.On("Start")} } func (_c *MockPlayer_Start_Call) Run(run func()) *MockPlayer_Start_Call { _c.Call.Run(func(args mock.Arguments) { run() }) return _c } func (_c *MockPlayer_Start_Call) Return(err error) *MockPlayer_Start_Call { _c.Call.Return(err) return _c } func (_c *MockPlayer_Start_Call) RunAndReturn(run func() error) *MockPlayer_Start_Call { _c.Call.Return(run) return _c } // State provides a mock function for the type MockPlayer func (_mock *MockPlayer) State() pipewire.PlayerState { ret := _mock.Called() if len(ret) == 0 { panic("no return value specified for State") } var r0 pipewire.PlayerState if returnFunc, ok := ret.Get(0).(func() pipewire.PlayerState); ok { r0 = returnFunc() } else { r0 = ret.Get(0).(pipewire.PlayerState) } return r0 } // MockPlayer_State_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'State' type MockPlayer_State_Call struct { *mock.Call } // State is a helper method to define mock.On call func (_e *MockPlayer_Expecter) State() *MockPlayer_State_Call { return &MockPlayer_State_Call{Call: _e.mock.On("State")} } func (_c *MockPlayer_State_Call) Run(run func()) *MockPlayer_State_Call { _c.Call.Run(func(args mock.Arguments) { run() }) return _c } func (_c *MockPlayer_State_Call) Return(playerState pipewire.PlayerState) *MockPlayer_State_Call { _c.Call.Return(playerState) return _c } func (_c *MockPlayer_State_Call) RunAndReturn(run func() pipewire.PlayerState) *MockPlayer_State_Call { _c.Call.Return(run) return _c } // Stop provides a mock function for the type MockPlayer func (_mock *MockPlayer) Stop() error { ret := _mock.Called() if len(ret) == 0 { panic("no return value specified for Stop") } var r0 error if returnFunc, ok := ret.Get(0).(func() error); ok { r0 = returnFunc() } else { r0 = ret.Error(0) } return r0 } // MockPlayer_Stop_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'Stop' type MockPlayer_Stop_Call struct { *mock.Call } // Stop is a helper method to define mock.On call func (_e *MockPlayer_Expecter) Stop() *MockPlayer_Stop_Call { return &MockPlayer_Stop_Call{Call: _e.mock.On("Stop")} } func (_c *MockPlayer_Stop_Call) Run(run func()) *MockPlayer_Stop_Call { _c.Call.Run(func(args mock.Arguments) { run() }) return _c } func (_c *MockPlayer_Stop_Call) Return(err error) *MockPlayer_Stop_Call { _c.Call.Return(err) return _c } func (_c *MockPlayer_Stop_Call) RunAndReturn(run func() error) *MockPlayer_Stop_Call { _c.Call.Return(run) return _c }