history of internal/core/scene.go at feat/cascade-default
2026-10-08
| 17b575a | fix(core): keep the switcher in sync with the workspace on screen GPG Verified | brice | ||
| 1f8087b | feat(core): add switch-column-next/prev with hold-to-show switcher GPG Verified | brice | ||
| 42b53c5 | refactor(drm): decide drawn windows from Scene.Draws GPG Verified | brice | ||
| 5077157 | refactor(render): carry panel insets as Scene.TileInset GPG Verified | brice | ||
| e06b149 | fix(core): hide tiles when panels leave no usable area GPG Verified | brice | ||
| 1466f78 | feat(render): clip tiles to the usable area GPG Verified | brice | ||
| f7c2be9 | refactor(core): decide window visibility from one viewport rule GPG Verified | brice | ||
| 794cca9 | refactor(core): build each screen's scene in sceneFor, out of publishFrame GPG Verified | brice |