// Package gtk was automatically generated by github.com/bnema/puregotk DO NOT EDIT package gtk import ( "structs" "unsafe" "github.com/ebitengine/purego" "github.com/bnema/puregotk/pkg/core" "github.com/bnema/puregotk/v4/gdk" "github.com/bnema/puregotk/v4/glib" "github.com/bnema/puregotk/v4/gobject" "github.com/bnema/puregotk/v4/gobject/types" "github.com/bnema/puregotk/v4/gsk" ) type EmojiChooserClass struct { _ structs.HostLayout } func (x *EmojiChooserClass) GoPointer() uintptr { return uintptr(unsafe.Pointer(x)) } // Used by text widgets to let users insert Emoji characters. // // <picture> // // <source srcset="emojichooser-dark.png" media="(prefers-color-scheme: dark)"> // <img alt="An example GtkEmojiChooser" src="emojichooser.png"> // // </picture> // // `GtkEmojiChooser` emits the [signal@Gtk.EmojiChooser::emoji-picked] // signal when an Emoji is selected. // // # Shortcuts and Gestures // // `GtkEmojiChooser` supports the following keyboard shortcuts: // // - <kbd>Ctrl</kbd>+<kbd>N</kbd> scrolls th the next section. // - <kbd>Ctrl</kbd>+<kbd>P</kbd> scrolls th the previous section. // // # Actions // // `GtkEmojiChooser` defines a set of built-in actions: // // - `scroll.section` scrolls to the next or previous section. // // # CSS nodes // // ``` // popover // ├── box.emoji-searchbar // │ ╰── entry.search // ╰── box.emoji-toolbar // // ├── button.image-button.emoji-section // ├── ... // ╰── button.image-button.emoji-section // // ``` // // Every `GtkEmojiChooser` consists of a main node called popover. // The contents of the popover are largely implementation defined // and supposed to inherit general styles. // The top searchbar used to search emoji and gets the .emoji-searchbar // style class itself. // The bottom toolbar used to switch between different emoji categories // consists of buttons with the .emoji-section style class and gets the // .emoji-toolbar style class itself. type EmojiChooser struct { Popover } var xEmojiChooserGLibType func() types.GType func EmojiChooserGLibType() types.GType { return xEmojiChooserGLibType() } func EmojiChooserNewFromInternalPtr(ptr uintptr) *EmojiChooser { cls := &EmojiChooser{} cls.Ptr = ptr return cls } var xNewEmojiChooser func() uintptr // Creates a new `GtkEmojiChooser`. func NewEmojiChooser() *EmojiChooser { var cls *EmojiChooser cret := xNewEmojiChooser() if cret == 0 { return nil } gobject.IncreaseRef(cret) cls = &EmojiChooser{} cls.Ptr = cret return cls } func (c *EmojiChooser) GoPointer() uintptr { if c == nil { return 0 } return c.Ptr } func (c *EmojiChooser) SetGoPointer(ptr uintptr) { c.Ptr = ptr } // Emitted when the user selects an Emoji. func (x *EmojiChooser) ConnectEmojiPicked(cb *func(EmojiChooser, string)) uint { cbPtr := uintptr(unsafe.Pointer(cb)) if cbRefPtr, ok := glib.GetCallback(cbPtr); ok { handlerID := gobject.SignalConnect(x.GoPointer(), "emoji-picked", cbRefPtr) glib.SaveHandlerMapping(handlerID, cbPtr) return handlerID } fcb := func(clsPtr uintptr, TextVarp uintptr) { fa := EmojiChooser{} fa.Ptr = clsPtr cbFn := *cb cbFn(fa, core.GoString(TextVarp)) } cbRefPtr := purego.NewCallback(fcb) glib.SaveCallbackWithClosure(cbPtr, cbRefPtr, cb) handlerID := gobject.SignalConnect(x.GoPointer(), "emoji-picked", cbRefPtr) glib.SaveHandlerMapping(handlerID, cbPtr) return handlerID } // Requests the user's screen reader to announce the given message. // // This kind of notification is useful for messages that // either have only a visual representation or that are not // exposed visually at all, e.g. a notification about a // successful operation. // // Also, by using this API, you can ensure that the message // does not interrupts the user's current screen reader output. func (x *EmojiChooser) Announce(MessageVar string, PriorityVar AccessibleAnnouncementPriority) { XGtkAccessibleAnnounce(x.GoPointer(), MessageVar, PriorityVar) } // Retrieves the accessible parent for an accessible object. // // This function returns `NULL` for top level widgets. func (x *EmojiChooser) GetAccessibleParent() *AccessibleBase { var cls *AccessibleBase cret := XGtkAccessibleGetAccessibleParent(x.GoPointer()) if cret == 0 { return nil } cls = &AccessibleBase{} cls.Ptr = cret return cls } // Retrieves the accessible role of an accessible object. func (x *EmojiChooser) GetAccessibleRole() AccessibleRole { cret := XGtkAccessibleGetAccessibleRole(x.GoPointer()) return cret } // Retrieves the implementation for the given accessible object. func (x *EmojiChooser) GetAtContext() *ATContext { var cls *ATContext cret := XGtkAccessibleGetAtContext(x.GoPointer()) if cret == 0 { return nil } cls = &ATContext{} cls.Ptr = cret return cls } // Queries the coordinates and dimensions of this accessible // // This functionality can be overridden by `GtkAccessible` // implementations, e.g. to get the bounds from an ignored // child widget. func (x *EmojiChooser) GetBounds(XVar *int, YVar *int, WidthVar *int, HeightVar *int) bool { cret := XGtkAccessibleGetBounds(x.GoPointer(), XVar, YVar, WidthVar, HeightVar) return cret } // Retrieves the first accessible child of an accessible object. func (x *EmojiChooser) GetFirstAccessibleChild() *AccessibleBase { var cls *AccessibleBase cret := XGtkAccessibleGetFirstAccessibleChild(x.GoPointer()) if cret == 0 { return nil } cls = &AccessibleBase{} cls.Ptr = cret return cls } // Retrieves the next accessible sibling of an accessible object func (x *EmojiChooser) GetNextAccessibleSibling() *AccessibleBase { var cls *AccessibleBase cret := XGtkAccessibleGetNextAccessibleSibling(x.GoPointer()) if cret == 0 { return nil } cls = &AccessibleBase{} cls.Ptr = cret return cls } // Queries a platform state, such as focus. // // This functionality can be overridden by `GtkAccessible` // implementations, e.g. to get platform state from an ignored // child widget, as is the case for `GtkText` wrappers. func (x *EmojiChooser) GetPlatformState(StateVar AccessiblePlatformState) bool { cret := XGtkAccessibleGetPlatformState(x.GoPointer(), StateVar) return cret } // Resets the accessible property to its default value. func (x *EmojiChooser) ResetProperty(PropertyVar AccessibleProperty) { XGtkAccessibleResetProperty(x.GoPointer(), PropertyVar) } // Resets the accessible relation to its default value. func (x *EmojiChooser) ResetRelation(RelationVar AccessibleRelation) { XGtkAccessibleResetRelation(x.GoPointer(), RelationVar) } // Resets the accessible state to its default value. func (x *EmojiChooser) ResetState(StateVar AccessibleState) { XGtkAccessibleResetState(x.GoPointer(), StateVar) } // Sets the parent and sibling of an accessible object. // // This function is meant to be used by accessible implementations that are // not part of the widget hierarchy, and but act as a logical bridge between // widgets. For instance, if a widget creates an object that holds metadata // for each child, and you want that object to implement the `GtkAccessible` // interface, you will use this function to ensure that the parent of each // child widget is the metadata object, and the parent of each metadata // object is the container widget. func (x *EmojiChooser) SetAccessibleParent(ParentVar Accessible, NextSiblingVar Accessible) { XGtkAccessibleSetAccessibleParent(x.GoPointer(), ParentVar.GoPointer(), NextSiblingVar.GoPointer()) } // Updates the next accessible sibling. // // That might be useful when a new child of a custom accessible // is created, and it needs to be linked to a previous child. func (x *EmojiChooser) UpdateNextAccessibleSibling(NewSiblingVar Accessible) { XGtkAccessibleUpdateNextAccessibleSibling(x.GoPointer(), NewSiblingVar.GoPointer()) } // Informs ATs that the platform state has changed. // // This function should be used by `GtkAccessible` implementations that // have a platform state but are not widgets. Widgets handle platform // states automatically. func (x *EmojiChooser) UpdatePlatformState(StateVar AccessiblePlatformState) { XGtkAccessibleUpdatePlatformState(x.GoPointer(), StateVar) } // Updates a list of accessible properties. // // See the [enum@Gtk.AccessibleProperty] documentation for the // value types of accessible properties. // // This function should be called by `GtkWidget` types whenever // an accessible property change must be communicated to assistive // technologies. // // Example: // ```c // value = gtk_adjustment_get_value (adjustment); // gtk_accessible_update_property (GTK_ACCESSIBLE (spin_button), // // GTK_ACCESSIBLE_PROPERTY_VALUE_NOW, value, // -1); // // ``` func (x *EmojiChooser) UpdateProperty(FirstPropertyVar AccessibleProperty, varArgs ...interface{}) { XGtkAccessibleUpdateProperty(x.GoPointer(), FirstPropertyVar, varArgs...) } // Updates an array of accessible properties. // // This function should be called by `GtkWidget` types whenever an accessible // property change must be communicated to assistive technologies. // // This function is meant to be used by language bindings. func (x *EmojiChooser) UpdatePropertyValue(NPropertiesVar int, PropertiesVar []AccessibleProperty, ValuesVar []gobject.Value) { XGtkAccessibleUpdatePropertyValue(x.GoPointer(), NPropertiesVar, PropertiesVar, ValuesVar) } // Updates a list of accessible relations. // // This function should be called by `GtkWidget` types whenever an accessible // relation change must be communicated to assistive technologies. // // If the [enum@Gtk.AccessibleRelation] requires a list of references, // you should pass each reference individually, followed by `NULL`, e.g. // // ```c // gtk_accessible_update_relation (accessible, // // GTK_ACCESSIBLE_RELATION_CONTROLS, // ref1, NULL, // GTK_ACCESSIBLE_RELATION_LABELLED_BY, // ref1, ref2, ref3, NULL, // -1); // // ``` func (x *EmojiChooser) UpdateRelation(FirstRelationVar AccessibleRelation, varArgs ...interface{}) { XGtkAccessibleUpdateRelation(x.GoPointer(), FirstRelationVar, varArgs...) } // Updates an array of accessible relations. // // This function should be called by `GtkWidget` types whenever an accessible // relation change must be communicated to assistive technologies. // // This function is meant to be used by language bindings. func (x *EmojiChooser) UpdateRelationValue(NRelationsVar int, RelationsVar []AccessibleRelation, ValuesVar []gobject.Value) { XGtkAccessibleUpdateRelationValue(x.GoPointer(), NRelationsVar, RelationsVar, ValuesVar) } // Updates a list of accessible states. // // See the [enum@Gtk.AccessibleState] documentation for the // value types of accessible states. // // This function should be called by `GtkWidget` types whenever // an accessible state change must be communicated to assistive // technologies. // // Example: // // ```c // value = GTK_ACCESSIBLE_TRISTATE_MIXED; // gtk_accessible_update_state (GTK_ACCESSIBLE (check_button), // // GTK_ACCESSIBLE_STATE_CHECKED, value, // -1); // // ``` func (x *EmojiChooser) UpdateState(FirstStateVar AccessibleState, varArgs ...interface{}) { XGtkAccessibleUpdateState(x.GoPointer(), FirstStateVar, varArgs...) } // Updates an array of accessible states. // // This function should be called by `GtkWidget` types whenever an accessible // state change must be communicated to assistive technologies. // // This function is meant to be used by language bindings. func (x *EmojiChooser) UpdateStateValue(NStatesVar int, StatesVar []AccessibleState, ValuesVar []gobject.Value) { XGtkAccessibleUpdateStateValue(x.GoPointer(), NStatesVar, StatesVar, ValuesVar) } // Gets the ID of the @buildable object. // // `GtkBuilder` sets the name based on the ID attribute // of the `<object>` tag used to construct the @buildable. func (x *EmojiChooser) GetBuildableId() string { cret := XGtkBuildableGetBuildableId(x.GoPointer()) return cret } // Returns the renderer that is used for this `GtkNative`. func (x *EmojiChooser) GetRenderer() *gsk.Renderer { var cls *gsk.Renderer cret := XGtkNativeGetRenderer(x.GoPointer()) if cret == 0 { return nil } gobject.IncreaseRef(cret) cls = &gsk.Renderer{} cls.Ptr = cret return cls } // Returns the surface of this `GtkNative`. func (x *EmojiChooser) GetSurface() *gdk.Surface { var cls *gdk.Surface cret := XGtkNativeGetSurface(x.GoPointer()) if cret == 0 { return nil } gobject.IncreaseRef(cret) cls = &gdk.Surface{} cls.Ptr = cret return cls } // Retrieves the surface transform of @self. // // This is the translation from @self's surface coordinates into // @self's widget coordinates. func (x *EmojiChooser) GetSurfaceTransform(XVar *float64, YVar *float64) { XGtkNativeGetSurfaceTransform(x.GoPointer(), XVar, YVar) } // Realizes a `GtkNative`. // // This should only be used by subclasses. func (x *EmojiChooser) Realize() { XGtkNativeRealize(x.GoPointer()) } // Unrealizes a `GtkNative`. // // This should only be used by subclasses. func (x *EmojiChooser) Unrealize() { XGtkNativeUnrealize(x.GoPointer()) } func init() { core.SetPackageName("GTK", "gtk4") core.SetSharedLibraries("GTK", []string{"libgtk-4.so.1"}) var libs []uintptr for _, libPath := range core.GetPaths("GTK") { lib, err := purego.Dlopen(libPath, purego.RTLD_NOW|purego.RTLD_GLOBAL) if err != nil { panic(err) } libs = append(libs, lib) } core.PuregoSafeRegister(&xEmojiChooserGLibType, libs, "gtk_emoji_chooser_get_type") core.PuregoSafeRegister(&xNewEmojiChooser, libs, "gtk_emoji_chooser_new") }