detached 1bbdfc6

perf(ansi): compare whole retained rows before scroll applicability checks

canApplyDenseScrollAgainst walked every retained cell through Frame.At. For
full-width scrolls it now first compares the committed row (y+offset) with
the target row via core.RowsEqualAt and only falls back to the per-cell damage
coverage check for rows that differ.
commit
1bbdfc6d77a80ff4974f8c71d6b9853c1544294e
author
brice · · 2026-10-02 09:47 UTC
parent
748182f
signature
GPG VerifiedCD88F9E564E0102646FB6077A1A07C7C7C3E349D · arch-gpg Verified for the committer email
1 file · +7 -0
M ansi/scroll.go +7 -0
@@ -3,6 +3,8 @@ package ansi
33 import (
44 "bytes"
55 "strconv"
6+
7+ "github.com/bnema/vev-vt/core"
68 )
79
810 func findSafeScroll(frame CellSource, damage []Damage) (Damage, bool) {
@@ -92,6 +94,11 @@ func canApplyScrollAgainst(frame CellSource, scroll Damage, damage []Damage, com
9294 func canApplyDenseScrollAgainst(frame Frame, scroll Damage, damage []Damage, committed Frame) bool {
9395 start, end, offset := scrollRetainedRows(scroll)
9496 for y := start; y < end; y++ {
97+ // Scrolls are full width, so a retained row that matches whole needs no
98+ // per-cell damage lookups.
99+ if scroll.X == 0 && scroll.Width == frame.Width && core.RowsEqualAt(committed, y+offset, frame, y) {
100+ continue
101+ }
95102 for x := range scroll.Width {
96103 column := scroll.X + x
97104 committedCell, frameCell := committed.At(column, y+offset), frame.At(column, y)
@@ -3,6 +3,8 @@ package ansi
3 import (3 import (
4 "bytes"4 "bytes"
5 "strconv"5 "strconv"
6+
7+ "github.com/bnema/vev-vt/core"
6 )8 )
7 9
8 func findSafeScroll(frame CellSource, damage []Damage) (Damage, bool) {10 func findSafeScroll(frame CellSource, damage []Damage) (Damage, bool) {
@@ -92,6 +94,11 @@ func canApplyScrollAgainst(frame CellSource, scroll Damage, damage []Damage, com
92 func canApplyDenseScrollAgainst(frame Frame, scroll Damage, damage []Damage, committed Frame) bool {94 func canApplyDenseScrollAgainst(frame Frame, scroll Damage, damage []Damage, committed Frame) bool {
93 start, end, offset := scrollRetainedRows(scroll)95 start, end, offset := scrollRetainedRows(scroll)
94 for y := start; y < end; y++ {96 for y := start; y < end; y++ {
97+ // Scrolls are full width, so a retained row that matches whole needs no
98+ // per-cell damage lookups.
99+ if scroll.X == 0 && scroll.Width == frame.Width && core.RowsEqualAt(committed, y+offset, frame, y) {
100+ continue
101+ }
95 for x := range scroll.Width {102 for x := range scroll.Width {
96 column := scroll.X + x103 column := scroll.X + x
97 committedCell, frameCell := committed.At(column, y+offset), frame.At(column, y)104 committedCell, frameCell := committed.At(column, y+offset), frame.At(column, y)

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