v0.20.1 d9a391f

borders.go RawHistoryFolder

1package focus
2
3import (
4	"context"
5
6	"github.com/bnema/dumber/internal/logging"
7	"github.com/bnema/dumber/internal/ui/input"
8	"github.com/bnema/dumber/internal/ui/layout"
9)
10
11// CSS classes for mode borders.
12const (
13	paneModeClass = "pane-mode-active"
14	tabModeClass  = "tab-mode-active"
15)
16
17// BorderManager manages mode indicator borders on the workspace container.
18// It creates a transparent overlay box that displays colored borders when
19// the user enters tab mode or pane mode.
20type BorderManager struct {
21	borderOverlay layout.BoxWidget
22	currentMode   input.Mode
23}
24
25// NewBorderManager creates a border manager.
26// It creates a border overlay widget that should be added to the workspace container.
27func NewBorderManager(factory layout.WidgetFactory) *BorderManager {
28	// Create overlay box for mode borders
29	borderBox := factory.NewBox(layout.OrientationVertical, 0)
30	borderBox.SetCanFocus(false)
31	borderBox.SetCanTarget(false) // Don't intercept pointer events
32	borderBox.SetHexpand(true)
33	borderBox.SetVexpand(true)
34	borderBox.SetVisible(false) // Hidden in normal mode
35
36	return &BorderManager{
37		borderOverlay: borderBox,
38		currentMode:   input.ModeNormal,
39	}
40}
41
42// Widget returns the border overlay widget for adding to workspace overlay.
43func (bm *BorderManager) Widget() layout.Widget {
44	return bm.borderOverlay
45}
46
47// OnModeChange updates border visibility based on mode.
48func (bm *BorderManager) OnModeChange(ctx context.Context, from, to input.Mode) {
49	log := logging.FromContext(ctx)
50	log.Debug().
51		Str("from", from.String()).
52		Str("to", to.String()).
53		Msg("border manager: mode changed")
54
55	// Remove old mode class
56	switch from {
57	case input.ModePane:
58		bm.borderOverlay.RemoveCssClass(paneModeClass)
59	case input.ModeTab:
60		bm.borderOverlay.RemoveCssClass(tabModeClass)
61	}
62
63	// Add new mode class and set visibility
64	switch to {
65	case input.ModePane:
66		bm.borderOverlay.AddCssClass(paneModeClass)
67		bm.borderOverlay.SetVisible(true)
68	case input.ModeTab:
69		bm.borderOverlay.AddCssClass(tabModeClass)
70		bm.borderOverlay.SetVisible(true)
71	case input.ModeNormal:
72		bm.borderOverlay.SetVisible(false)
73	}
74
75	bm.currentMode = to
76}
77
78// CurrentMode returns the current input mode.
79func (bm *BorderManager) CurrentMode() input.Mode {
80	return bm.currentMode
81}

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