v0.2.0 6e0cddc

runtime.go RawHistoryFolder

1package ui
2
3import (
4	"context"
5	"encoding/json"
6	"errors"
7	"fmt"
8	"os"
9	"path/filepath"
10	"sync"
11
12	"github.com/bnema/nefergui/internal/platform/wayland"
13	"github.com/bnema/nefergui/internal/presentation/session"
14	"github.com/bnema/nefergui/internal/render"
15
16	"github.com/bnema/nefergui/internal/css"
17	"github.com/bnema/nefergui/internal/edit"
18	"github.com/bnema/nefergui/internal/layout"
19	"github.com/bnema/nefergui/internal/text"
20)
21
22// inputEvent is routed against the last committed layout. Target is opaque.
23type inputEvent struct {
24	Target      *identity
25	Kind        string
26	Text        string
27	Err         error
28	Shift, Ctrl bool
29	IME         edit.IMEBatch
30	X, Y        float64     // pointer position in logical pixels
31	Track       layout.Rect // committed slider content box
32}
33
34// runtime serializes frame construction; Queue and Redraw may be called concurrently.
35// Re-entrant or concurrent Build requests a follow-up redraw instead of waiting.
36type runtime struct {
37	buildMu               sync.Mutex
38	mu                    sync.Mutex
39	pending               []inputEvent
40	wake                  chan struct{}
41	generation            uint64
42	committed             *element
43	styles                *css.Engine
44	output                layout.Output
45	state                 interactionState
46	width, height, scale  float64
47	textEngine            *text.Engine
48	edits                 map[string]*edit.State
49	clipboard             edit.Clipboard
50	pasteCtx              context.Context
51	pasteCancel           context.CancelFunc
52	pasteID               uint64
53	ime                   edit.IME
54	redraw                bool
55	inputRects            []Rect
56	inputOut              []wayland.Rect
57	inputNil, inputStaged bool
58}
59
60func newRuntime() *runtime {
61	return &runtime{wake: make(chan struct{}, 1), styles: css.Compile(css.UA(), css.Sheet{}), width: 800, height: 600, scale: 1, edits: make(map[string]*edit.State)}
62}
63func (r *runtime) Queue(ev inputEvent) {
64	if ev.Target == nil {
65		return
66	}
67	r.mu.Lock()
68	r.pending = append(r.pending, ev)
69	r.mu.Unlock()
70	select {
71	case r.wake <- struct{}{}:
72	default:
73	}
74}
75
76// Redraw requests a frame even without input; duplicate requests coalesce.
77func (r *runtime) Redraw() {
78	r.mu.Lock()
79	r.redraw = true
80	r.mu.Unlock()
81	select {
82	case r.wake <- struct{}{}:
83	default:
84	}
85}
86
87// Target is a test-only committed-child-path helper; platform input uses route and Hit.
88func (r *runtime) Target(path ...int) *identity {
89	r.mu.Lock()
90	defer r.mu.Unlock()
91	e := r.committed
92	for _, i := range path {
93		if e == nil || i < 0 || i >= len(e.children) {
94			return nil
95		}
96		e = e.children[i]
97	}
98	if e == nil {
99		return nil
100	}
101	return e.identity
102}
103
104// Build drains all already queued input in one synchronous frame. A concurrent
105// or re-entrant call never waits: it requests another frame and returns false.
106// The owner completes its commit before the loop can build that next frame.
107func (r *runtime) Build(view func(*Frame)) bool {
108	if !r.buildMu.TryLock() {
109		r.Redraw()
110		return false
111	}
112	defer r.buildMu.Unlock()
113	r.mu.Lock()
114	// Discard the wake token for the batch we are about to process. New input
115	// arriving during construction leaves its own wake token for the next build.
116	select {
117	case <-r.wake:
118	default:
119	}
120	if len(r.pending) == 0 && !r.redraw && r.generation != 0 {
121		r.mu.Unlock()
122		return false
123	}
124	events := r.pending
125	r.pending = nil
126	r.redraw = false
127	r.generation++
128	gen := r.generation
129	previous := r.committed
130	state := r.state
131	width, height := r.width, r.height
132	r.mu.Unlock()
133	f := &Frame{width: width, height: height, generation: gen, active: true, events: events, previous: previous, styles: r.styles, state: state, edits: r.edits, clipboard: r.clipboard, ime: r.ime, layout: r.output, owner: r}
134	defer func() {
135		f.active = false
136		r.styles.EndFrame()
137		if r.textEngine != nil {
138			r.textEngine.EndFrame()
139		}
140		// A panicking view is not committed; the next build may retry.
141		if recovered := recover(); recovered != nil {
142			r.Redraw()
143			panic(recovered)
144		}
145	}()
146	view(f)
147	r.mu.Lock()
148	// State can change while the view runs. Schedule another frame instead of
149	// overwriting that newer input with this frame's snapshot.
150	if f.root != nil {
151		var refresh func(*element)
152		refresh = func(e *element) {
153			f.compute(e)
154			for _, ch := range e.children {
155				refresh(ch)
156			}
157		}
158		refresh(f.root)
159		input := r.layoutTree(f.root)
160		out, err := layout.Layout(input, layout.Options{Width: r.width, Height: r.height, TextEngine: r.textEngine})
161		if err != nil {
162			r.mu.Unlock()
163			r.Redraw()
164			return false
165		}
166		// Re-layout at most once after moving a focused caret into its editor
167		// viewport; the offset is per frame identity and bounded by measured extent.
168		if r.scrollCaret(f.root, &out) {
169			input = r.layoutTree(f.root)
170			out, err = layout.Layout(input, layout.Options{Width: r.width, Height: r.height, TextEngine: r.textEngine})
171			if err != nil {
172				r.mu.Unlock()
173				r.Redraw()
174				return false
175			}
176		}
177		r.paintEditors(f.root, &out)
178		r.paintIndicators(f.root, &out)
179		r.output = out
180	}
181	r.committed = f.root
182	// Events mutate the model while the view runs, so elements declared before
183	// the handling control painted the previous value. One follow-up frame,
184	// without events, shows the settled state; it cannot schedule another.
185	if len(events) > 0 {
186		r.redraw = true
187	}
188	// Release every losing editor before enabling the winner: the IME port
189	// represents one seat, not one port per editor. Never depend on map order.
190	for id, editor := range r.edits {
191		e := r.lookup(id)
192		if e == nil || (e.typ != "input" && e.typ != "textarea") || !e.identity.same(r.state.focus) || e.disabled {
193			editor.Blur(r.ime)
194			if e == nil || (e.typ != "input" && e.typ != "textarea") {
195				delete(r.edits, id)
196			}
197		}
198	}
199	if focused := r.lookup(idKey(r.state.focus)); focused != nil && (focused.typ == "input" || focused.typ == "textarea") && !focused.disabled {
200		if editor := r.edits[idKey(focused.identity)]; editor != nil && !editor.IMEActive() && r.ime != nil {
201			editor.Focus(r.ime, focused.password, focused.typ == "textarea")
202		}
203	}
204	if r.state.capture != nil && resultByID(r.output.Tree, idKey(r.state.capture)) == nil {
205		r.state.capture = nil
206		r.state.down = false
207		r.redraw = true
208	}
209	if r.state.space != nil && (resultByID(r.output.Tree, idKey(r.state.space)) == nil || !focusable(r.lookup(idKey(r.state.space)))) {
210		r.state.space = nil
211		r.redraw = true
212	}
213	if r.state.focus != nil && (resultByID(r.output.Tree, idKey(r.state.focus)) == nil || !focusable(r.lookup(idKey(r.state.focus)))) {
214		r.setFocus(nil, false)
215		r.redraw = true
216	}
217	if r.state.inside {
218		hit := r.hit(r.state.x, r.state.y)
219		var id *identity
220		if hit != nil {
221			id = hit.identity
222		}
223		if !r.state.hover.same(id) {
224			r.state.hover = id
225			r.redraw = true
226		}
227	}
228	for key := range r.state.scroll {
229		n := resultByID(r.output.Tree, key)
230		e := r.lookup(key)
231		if n == nil || (!scrollable(e, n) && (e == nil || (e.typ != "input" && e.typ != "textarea"))) {
232			delete(r.state.scroll, key)
233		} else {
234			r.state.scroll[key] = layout.Size{W: n.ScrollX, H: n.ScrollY}
235		}
236	}
237	follow := r.redraw
238	r.mu.Unlock()
239	if follow {
240		select {
241		case r.wake <- struct{}{}:
242		default:
243		}
244	}
245	return true
246}
247
248// Wait blocks until input/redraw is available or the context is cancelled.
249func (r *runtime) Wait(ctx context.Context) error {
250	select {
251	case <-ctx.Done():
252		return ctx.Err()
253	case <-r.wake:
254		return nil
255	}
256}
257
258// Run builds and presents an immediate view on the Wayland session owner loop.
259func Run[T any](ctx context.Context, model *T, view func(*Frame, *T), options ...WindowOption) error {
260	return runWithCommit(ctx, model, view, nil, options...)
261}
262
263// RunFrames is a deterministic harness entry: each commit requests a redraw.
264func RunFrames[T any](ctx context.Context, frames int, model *T, view func(*Frame, *T), committed func(uint64) error, options ...WindowOption) error {
265	if frames < 1 {
266		return errors.New("nefergui: frames must be positive")
267	}
268	return runWithCommit(ctx, model, view, func(frame uint64) (bool, error) {
269		if committed != nil {
270			if err := committed(frame); err != nil {
271				return false, err
272			}
273		}
274		return frame >= uint64(frames), nil
275	}, options...)
276}
277
278func runWithCommit[T any](ctx context.Context, model *T, view func(*Frame, *T), committed func(uint64) (bool, error), options ...WindowOption) (err error) {
279	if model == nil || view == nil {
280		return errors.New("nefergui: nil model or view")
281	}
282	if err := ctx.Err(); err != nil {
283		return err
284	}
285	cfg := windowConfig{title: "NeferGUI", width: 800, height: 600}
286	for _, o := range options {
287		if o == nil {
288			return errors.New("nefergui: nil window option")
289		}
290		o.window(&cfg)
291	}
292	if cfg.width <= 0 || cfg.height <= 0 || int64(cfg.width) > 1<<31-1 || int64(cfg.height) > 1<<31-1 {
293		return fmt.Errorf("nefergui: invalid size %dx%d", cfg.width, cfg.height)
294	}
295	r := newRuntime()
296	if cfg.styles != "" {
297		data, err := os.ReadFile(cfg.styles)
298		if err != nil {
299			return fmt.Errorf("nefergui: styles: %w", err)
300		}
301		r.styles = css.Compile(css.UA(), css.Parse(string(data)))
302	}
303	catalog, err := text.Load(text.SystemSource{})
304	if err != nil {
305		return fmt.Errorf("nefergui: fonts: %w", err)
306	}
307	if len(catalog.Faces) == 0 {
308		return errors.New("nefergui: no usable fonts")
309	}
310	r.setTextEngine(text.NewEngine(catalog))
311	var surface wayland.SurfaceOptions
312	if cfg.layer != nil {
313		if surface, err = cfg.layer.surfaceOptions(); err != nil {
314			return err
315		}
316	}
317	s, err := session.OpenWithOptions(ctx, "", int32(cfg.width), int32(cfg.height), cfg.transparent, surface)
318	if err != nil {
319		return fmt.Errorf("nefergui: open platform: %w", err)
320	}
321	// Close errors (debug artifact writes) are reported after any earlier error.
322	defer func() { err = errors.Join(err, s.Close()) }()
323	if cfg.onSurface != nil {
324		if err := startupHook(ctx, cfg.onSurface, WaylandSurface{Display: s.Window.Display, Surface: s.Window.Surface}); err != nil {
325			if ctx.Err() != nil {
326				return err
327			}
328			return fmt.Errorf("nefergui: surface hook: %w", err)
329		}
330	}
331	if err := s.Window.SetTitle(cfg.title); err != nil { // no-op for layer surfaces
332		return fmt.Errorf("nefergui: title: %w", err)
333	}
334	r.pasteCtx = ctx
335	defer func() {
336		if r.pasteCancel != nil {
337			r.pasteCancel()
338		}
339	}()
340	var clipboard *wayland.Clipboard
341	var ime *wayland.IME
342	if s.Window.Seat != nil {
343		clipboard, err = wayland.NewClipboard(s.Window.Display, s.Window.Seat, func() uint32 {
344			if a := s.Window.InputAdapter(); a != nil {
345				return a.SelectionSerial()
346			}
347			return 0
348		}, s.Window.PostClipboard)
349		if err != nil {
350			return fmt.Errorf("nefergui: clipboard: %w", err)
351		}
352		defer clipboard.Close()
353		ime, err = wayland.NewIME(s.Window.Display, s.Window.Seat, s.Window.Surface, s.Window.PostIME)
354		if err != nil {
355			return fmt.Errorf("nefergui: IME: %w", err)
356		}
357		defer ime.Close()
358	}
359	if clipboard != nil {
360		r.clipboard = clipboard
361	}
362	if ime != nil {
363		r.ime = ime
364	}
365	loopCtx, stop := context.WithCancel(ctx)
366	defer stop()
367	if cfg.wake != nil {
368		go r.forwardWake(loopCtx, cfg.wake)
369	}
370	hooks := &inputHooks{onInput: cfg.onInput, onResize: cfg.onResize}
371	finished := false
372	err = s.RunApp(loopCtx, session.AppHooks{
373		Wake: r.wake,
374		Input: func(inputs []wayland.Input) error {
375			for _, input := range inputs {
376				// An overflow reset keeps the latest enter or leave in the
377				// queue, so the serial stays valid across it.
378				switch {
379				case input.Enter:
380					s.Window.PointerEntered(input.Serial, input.PointerGen)
381				case input.Kind == "leave":
382					s.Window.PointerLeft()
383				}
384				if hooks.input(input) { // raw hook first; controls still route the event
385					r.Redraw()
386				}
387				r.routeInput(input)
388			}
389			// Hover moves without a rebuild; update the cursor from the last
390			// committed styles now, and again after the next build.
391			return s.Window.SetCursor(cursorShape(r.cursor()))
392		},
393		Event: func(ev wayland.Event) error {
394			switch ev.Kind {
395			case wayland.ClipboardInput:
396				if clipboard != nil {
397					clipboard.ApplyClipboard(ev.Clipboard)
398				}
399			case wayland.IMEInput:
400				if ime != nil {
401					if batch, ok := ime.ApplyIME(ev.IME); ok {
402						r.route(platformInput{Kind: "ime-done", IME: batch})
403					}
404				}
405			}
406			return nil
407		},
408		Committed: func(frame uint64) error {
409			if committed == nil {
410				return nil
411			}
412			done, err := committed(frame)
413			if err != nil {
414				return err
415			}
416			if done {
417				finished = true
418				stop()
419			} else {
420				r.Redraw()
421			}
422			return nil
423		},
424		Draw: func() (render.Frame, bool, error) {
425			if hooks.resize(int(s.Window.Width), int(s.Window.Height), s.Window.Scale) {
426				r.Redraw() // an OnResize callback may have changed the model
427			}
428			r.route(platformInput{Kind: "resize", Width: float64(s.Window.Width), Height: float64(s.Window.Height), Scale: s.Window.Scale})
429			if !r.Build(func(f *Frame) { view(f, model) }) {
430				return render.Frame{}, false, nil
431			}
432			if dir := os.Getenv("NEFERGUI_DEBUG_DIR"); dir != "" {
433				data, e := json.Marshal(r.output.Tree)
434				if e != nil {
435					return render.Frame{}, false, e
436				}
437				if e = os.WriteFile(filepath.Join(dir, "layout.json"), data, 0600); e != nil {
438					return render.Frame{}, false, e
439				}
440			}
441			if ime != nil && ime.Err != nil {
442				return render.Frame{}, false, ime.Err
443			}
444			if err := r.applyInputRects(s.Window.StageInputRects); err != nil {
445				return render.Frame{}, false, err
446			}
447			if err := s.Window.SetCursor(cursorShape(r.cursor())); err != nil {
448				return render.Frame{}, false, err
449			}
450			w, h, err := s.Window.PhysicalSize()
451			if err != nil {
452				return render.Frame{}, false, err
453			}
454			frame, err := s.Preparer.Prepare(r.output.Display, s.Window.Scale, int(w), int(h))
455			return frame, true, err
456		},
457	})
458	if finished && errors.Is(err, context.Canceled) && ctx.Err() == nil {
459		return nil
460	}
461	return err
462}
463
464type WindowOption interface{ window(*windowConfig) }
465type windowConfig struct {
466	title, styles string
467	width, height int
468	transparent   bool
469	layer         *LayerConfig
470	onInput       func(InputEvent) bool
471	onResize      func(int, int, float64)
472	wake          <-chan struct{}
473	onSurface     func(context.Context, WaylandSurface) error
474}
475type windowOption func(*windowConfig)
476
477func (o windowOption) window(c *windowConfig) { o(c) }
478func Title(s string) WindowOption             { return windowOption(func(c *windowConfig) { c.title = s }) }
479func Size(w, h int) WindowOption {
480	return windowOption(func(c *windowConfig) { c.width = w; c.height = h })
481}
482func Styles(s string) WindowOption { return windowOption(func(c *windowConfig) { c.styles = s }) }
483
484// Transparent requests an alpha-capable Wayland surface (opaque by default).
485func Transparent() WindowOption { return windowOption(func(c *windowConfig) { c.transparent = true }) }

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