v0.3.0 6800c6a

readiness_test.go RawHistoryFolder

1//go:build linux
2
3package session
4
5import (
6	"github.com/bnema/nefergui/internal/presentation/buffers"
7	"testing"
8)
9
10func TestBeginReadySkipsUnfinishedGPU(t *testing.T) {
11	pool, _ := buffers.New(2)
12	slots := map[uint64]*Slot{1: {}, 2: {}}
13	calls := 0
14	check := func(slot *Slot) (bool, error) { calls++; return slot == slots[2], nil }
15	b, slot, waiting, err := beginReady(pool, slots, check)
16	if err != nil || b != pool.Buffers[1] || slot != slots[2] || waiting || calls != 2 {
17		t.Fatalf("selection b=%v slot=%v waiting=%v calls=%d err=%v", b, slot, waiting, calls, err)
18	}
19	if pool.Buffers[0].State != buffers.Available || pool.Buffers[1].State != buffers.Rendering {
20		t.Fatalf("states: %v", pool.Buffers)
21	}
22	pool.Buffers[1].State = buffers.CompositorOwned
23	b, _, waiting, err = beginReady(pool, slots, func(*Slot) (bool, error) { return false, nil })
24	if err != nil || b != nil || !waiting || pool.Buffers[0].State != buffers.Available {
25		t.Fatalf("unready mutated pool: %v %v %v", b, waiting, err)
26	}
27	b, _, waiting, err = beginReady(pool, slots, func(*Slot) (bool, error) { return true, nil })
28	if err != nil || b != pool.Buffers[0] || waiting {
29		t.Fatalf("retry: b=%v waiting=%v err=%v", b, waiting, err)
30	}
31}

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