v0.7.2 71ebe61

session_test.go RawHistoryFolder

1//go:build linux
2
3package session
4
5import (
6	"errors"
7	"testing"
8
9	"github.com/bnema/nefergui/internal/presentation/buffers"
10	"github.com/bnema/nefergui/internal/presentation/vkdevice"
11)
12
13// No GPU needed: the old wait must remain owned until a later readiness check.
14func TestInstallReleaseWaitDefersUnreadySubmission(t *testing.T) {
15	old := &vkdevice.BinaryFence{}
16	next := &vkdevice.BinaryFence{}
17	slot := &Slot{Wait: old, WaitInFlight: true}
18	checked := 0
19	installed, err := installReleaseWait(slot, next, func() (bool, error) { checked++; return false, nil })
20	if err != nil || installed || checked != 1 || slot.Wait != old || slot.PendingWait != next || !slot.WaitInFlight {
21		t.Fatalf("premature replacement: installed=%v err=%v slot=%+v", installed, err, slot)
22	}
23	// Once ready, replacement clears the old (zero-handle) fake without waiting.
24	installed, err = installReleaseWait(slot, next, func() (bool, error) { checked++; return true, nil })
25	if err != nil || !installed || checked != 2 || slot.Wait != next || slot.PendingWait != nil || slot.WaitInFlight {
26		t.Fatalf("failed replacement: installed=%v err=%v slot=%+v", installed, err, slot)
27	}
28}
29
30// A resize while a release wait is outstanding leaves old-generation slots to
31// retire: finishPending must not touch them, even if their frame is not ready.
32func TestTargetFinishPendingSkipsOldGenerations(t *testing.T) {
33	pool, _ := buffers.New(1)
34	old := pool.Buffers[0]
35	if err := pool.Resize(1); err != nil {
36		t.Fatal(err)
37	}
38	// A nil Frame would panic if the old slot were examined.
39	tg := &Target{Pool: pool, Slots: map[uint64]*Slot{old.ID: {Buffer: old, PendingWait: &vkdevice.BinaryFence{}}}}
40	pending, err := tg.finishPending()
41	if err != nil || pending {
42		t.Fatalf("pending=%v err=%v", pending, err)
43	}
44	if old.State != buffers.Available || tg.Slots[old.ID].PendingWait == nil {
45		t.Fatal("old-generation slot was modified")
46	}
47}
48
49func TestTargetBrokenIsSticky(t *testing.T) {
50	tg := &Target{wantW: 1, wantH: 1}
51	boom := errors.New("boom")
52	first := tg.fail(boom)
53	if _, err := tg.Draw(nil, 1, &Output{}); !errors.Is(err, boom) || err != first {
54		t.Fatalf("Draw after failure: %v", err)
55	}
56}

Keyboard shortcuts

Single-key shortcuts are on. ctrl k and esc work whatever this says.

ctrl k :
go to a section, branch, tag, file or repository
?
this list
j k
move the row cursor down / up
enter
open the row under the cursor; on Files, a directory opens or closes in place
↑ ↓ ← → home end
in the file tree (focus on a row): previous / next row, close / open a directory or go to its parent / first entry, first / last row. They never open a file
l h
on Files: open a directory or a file / close a directory or go up to its parent, then to the parent page. Elsewhere: into the side panel (on a merge request, its files) / back to the content; there j k move between its controls
g g G
first / last row
/
filter the list; on Files, find a file anywhere in the repository (esc clears, enter opens the best match)
b
switch branch or tag
g s g f g c g b g m g i g r g a
tabs: summary, files, commits, branches & tags, merge requests, issues, releases, actions (when available)
g h
home
w
wide mode: use the whole width of the screen, or not (remembered)
y
copy a permalink pinned to the commit
d u x
diff: split / unified / collapse or expand all
e E
diff: the whole file in view / every file, with the lines the hunks hide
n
merge request: next note in the diff
esc
close a dialog, leave a field

Branches 1

Tags 12

↑↓ moveenter openesc close