feat/data-dnd e05cb15

stuck_test.go RawHistoryFolder

1package drm
2
3import (
4	"context"
5	"os"
6	"sync"
7	"sync/atomic"
8	"testing"
9	"testing/synctest"
10	"time"
11
12	portsmocks "github.com/bnema/neferwl/internal/mocks/ports"
13	"github.com/bnema/neferwl/internal/ports"
14	"github.com/stretchr/testify/mock"
15	"golang.org/x/sys/unix"
16)
17
18// runStuck runs an output whose commits return errs (after the start
19// modeset test and modeset) and whose CRTC never sends an event. It
20// returns the recorded commits once n were made, failing after 2s.
21func runStuck(t *testing.T, n int, errs ...error) []commitRec {
22	t.Helper()
23	h := startStuck(t, nil, errs...)
24	h.scenes <- ports.Scene{Seq: 1}
25	waitFor(t, func() bool { return h.count() >= n })
26	return h.stop()
27}
28
29// stuckRun is an output run by startStuck.
30type stuckRun struct {
31	t         *testing.T
32	scenes    chan ports.Scene
33	contents  *contentFeed
34	active    chan bool
35	presented chan ports.OutputPresented
36	sink      ports.PresentationSink
37	count     func() int
38	stop      func() []commitRec
39}
40
41// startStuck runs an output whose commits return errs (after the start
42// modeset test and modeset) and whose CRTC never sends an event. render
43// makes each frame's fence once the output started (nil: none).
44func startStuck(t *testing.T, render func() *os.File, errs ...error) *stuckRun {
45	t.Helper()
46	o, k, commits, commitMu := testOutputMu(t, append([]error{nil, nil}, errs...)...)
47	o.cursor, o.tearing, o.fbs = nil, false, [2]uint32{}
48	o.frame.stuckAfter = 200 * time.Millisecond
49	o.flipped = make(chan flipEvent) // no event ever
50	r := portsmocks.NewMockRenderer(t)
51	buf := func() ports.DMABuf {
52		f, w, _ := os.Pipe()
53		w.Close()
54		return ports.DMABuf{Planes: []ports.DMABufPlane{{File: f}}}
55	}
56	r.EXPECT().SetHDR(float64(0)).Return().Maybe()
57	r.EXPECT().ExportTargets(2, mock.Anything, false).Return([]ports.DMABuf{buf(), buf()}, nil).Once()
58	r.EXPECT().UseTarget(mock.Anything).Return()
59	var started atomic.Bool
60	r.EXPECT().Render(mock.Anything, mock.Anything).RunAndReturn(func(ports.Scene, map[ports.WindowID]ports.SurfaceContent) (*os.File, error) {
61		if render == nil || !started.Load() {
62			return nil, nil
63		}
64		return render(), nil
65	})
66	r.EXPECT().Close().Return().Once()
67	k.EXPECT().addFB(mock.Anything, uint32(fourccXRGB)).Return(70, nil).Twice()
68	k.EXPECT().createBlob(mock.Anything).Return(99, nil)
69	k.EXPECT().destroyBlob(mock.Anything).Return(nil)
70	k.EXPECT().rmFB(mock.Anything).Return(nil).Maybe()
71	h := &stuckRun{t: t, scenes: make(chan ports.Scene, 1), contents: newContentFeed(t, 1), active: make(chan bool, 1), presented: nil}
72	h.sink, h.presented = presentedSink(t, 64)
73	ctx, cancel := context.WithCancel(context.Background())
74	done := make(chan error, 1)
75	go func() {
76		done <- o.Run(ctx, func(int, int) (ports.Renderer, error) { return r, nil }, nil, h.active, h.scenes, h.contents.in(), h.contents.ret, nil, h.sink, nil, nil)
77	}()
78	h.count = func() int {
79		commitMu.Lock()
80		defer commitMu.Unlock()
81		return len(*commits)
82	}
83	h.stop = func() []commitRec {
84		cancel()
85		if err := <-done; err != nil {
86			t.Fatal(err)
87		}
88		commitMu.Lock()
89		defer commitMu.Unlock()
90		return append([]commitRec(nil), (*commits)...)
91	}
92	waitFor(t, func() bool { return h.count() == 2 })
93	started.Store(true)
94	return h
95}
96
97// A commit whose event never comes must not stop the output: it is
98// abandoned with a modeset, then the scene is committed again.
99func TestMissingEventRecoversWithModeset(t *testing.T) {
100	c := runStuck(t, 5)
101	if c[2].user&3 != userFrame {
102		t.Fatalf("commit 2 is not a frame: %+v", c[2])
103	}
104	if c[3].flags&atomicAllowModes == 0 {
105		t.Fatalf("no recovery modeset after the missing event: flags %#x", c[3].flags)
106	}
107	if c[4].user&3 != userFrame || c[4].user>>userKindBits <= c[2].user>>userKindBits {
108		t.Fatalf("scene not committed again after the modeset: %+v", c[4])
109	}
110}
111
112// EBUSY with no commit of ours in flight gets no event: the commit is
113// retried without one.
114func TestBusyWithoutEventRetries(t *testing.T) {
115	c := runStuck(t, 4, unix.EBUSY)
116	if c[2].user&3 != userFrame || c[3].user&3 != userFrame || c[3].flags&atomicAllowModes != 0 {
117		t.Fatalf("busy frame not retried: %+v", c[2:])
118	}
119}
120
121// EBUSY that lasts past the limit ends in a modeset, and a modeset
122// refused as busy is retried too.
123func TestLastingBusyModesets(t *testing.T) {
124	errs := make([]error, 8)
125	for i := range errs {
126		errs[i] = unix.EBUSY
127	}
128	c := runStuck(t, 2+len(errs)+1, errs...)
129	found := false
130	for _, r := range c[2:] {
131		if r.flags&atomicAllowModes != 0 {
132			found = true
133		}
134	}
135	if !found {
136		t.Fatal("no modeset while EBUSY lasted")
137	}
138}
139
140// fencePipe is a fence that signals when its write end is written.
141func fencePipe(t *testing.T) (fence, signal *os.File) {
142	t.Helper()
143	r, w, err := os.Pipe()
144	if err != nil {
145		t.Fatal(err)
146	}
147	t.Cleanup(func() { r.Close(); w.Close() })
148	return r, w
149}
150
151// A frame whose GPU fence has not signalled is slow, not lost: it keeps
152// waiting past the limit; once the fence signalled and still no event
153// came, the output modesets.
154func TestUnsignalledFenceDelaysRecovery(t *testing.T) {
155	synctest.Test(t, unsignalledFenceDelaysRecovery)
156}
157
158func unsignalledFenceDelaysRecovery(t *testing.T) {
159	var mu sync.Mutex
160	var signals []*os.File
161	h := startStuck(t, func() *os.File {
162		f, w := fencePipe(t)
163		mu.Lock()
164		signals = append(signals, w)
165		mu.Unlock()
166		return f
167	})
168	h.scenes <- ports.Scene{Seq: 1}
169	waitFor(t, func() bool { return h.count() == 3 })
170	time.Sleep(3 * 200 * time.Millisecond)
171	synctest.Wait()
172	if n := h.count(); n != 3 {
173		t.Fatalf("%d commits while the frame's fence is unsignalled", n)
174	}
175	mu.Lock()
176	_, _ = signals[0].Write([]byte{1})
177	mu.Unlock()
178	waitFor(t, func() bool { return h.count() >= 4 })
179	if c := h.stop(); c[3].flags&atomicAllowModes == 0 {
180		t.Fatalf("no modeset once the fence signalled: %#x", c[3].flags)
181	}
182}
183
184// A frame refused with EBUSY may still be read by the GPU: what was seen
185// is reported only once its fence signalled.
186func TestSeenWaitsForRefusedFrameFence(t *testing.T) {
187	var mu sync.Mutex
188	var signals []*os.File
189	h := startStuck(t, func() *os.File {
190		f, w := fencePipe(t)
191		mu.Lock()
192		signals = append(signals, w)
193		mu.Unlock()
194		return f
195	}, unix.EBUSY, unix.EACCES)
196	h.scenes <- ports.Scene{Seq: 1}
197	// EBUSY, then the retry loses DRM master: nothing is pending.
198	waitFor(t, func() bool { return h.count() == 4 })
199	h.contents.send(ports.SurfaceContent{ID: 1, Seq: 7})
200	select {
201	case p := <-h.presented:
202		t.Fatalf("seen reported while refused frames may be read: %+v", p)
203	case <-time.After(50 * time.Millisecond):
204	}
205	mu.Lock()
206	for _, w := range signals {
207		_, _ = w.Write([]byte{1})
208	}
209	mu.Unlock()
210	select {
211	case p := <-h.presented:
212		if p.Seen[1] != 7 {
213			t.Fatalf("report %+v", p)
214		}
215	case <-time.After(2 * time.Second):
216		t.Fatal("seen not reported once the fences signalled")
217	}
218	h.stop()
219}
220
221// An EBUSY run ends when commits stop being refused: a later EBUSY is
222// retried, not taken as the same run lasting past the limit.
223func TestLaterBusyStartsNewRun(t *testing.T) { synctest.Test(t, laterBusyStartsNewRun) }
224
225func laterBusyStartsNewRun(t *testing.T) {
226	o, _, _ := testOutput(t, unix.EBUSY, unix.EBUSY)
227	o.frame.stuckAfter = 100 * time.Millisecond
228	enabled := true
229	o.commitFailed(o.commitFrame(70, nil, false, false, pendingFrame{}), &enabled)
230	time.Sleep(busyRetry)
231	if o.expire() {
232		t.Fatal("first EBUSY retry modesets")
233	}
234	time.Sleep(2 * o.frame.stuckAfter)
235	o.commitFailed(o.commitFrame(70, nil, false, false, pendingFrame{}), &enabled)
236	time.Sleep(busyRetry)
237	if o.expire() {
238		t.Fatal("a new EBUSY taken as the old run: modeset")
239	}
240}
241
242// A modeset that fails keeps what is on screen: buffers still shown are
243// not released under the plane.
244func TestFailedModesetKeepsShown(t *testing.T) {
245	o, k, _ := testOutput(t, unix.EACCES)
246	k.EXPECT().createBlob(mock.Anything).Return(99, nil)
247	k.EXPECT().destroyBlob(mock.Anything).Return(nil)
248	o.shown, o.queued = 5, 6
249	if err := o.modeset(); err == nil {
250		t.Fatal("modeset succeeded")
251	}
252	if o.shown != 5 || o.queued != 6 {
253		t.Fatalf("shown %d queued %d after a failed modeset", o.shown, o.queued)
254	}
255}

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