feat/hints a471fa4

screens_test.go RawHistoryFolder

1package core_test
2
3import (
4	"context"
5	"image"
6	"reflect"
7	"slices"
8	"testing"
9	"time"
10
11	"github.com/bnema/neferwl/internal/core"
12	"github.com/bnema/neferwl/internal/ports"
13)
14
15type multiRig struct {
16	client   chan ports.ClientEvent
17	input    chan ports.InputEvent
18	output   chan ports.OutputEvent
19	reload   chan ports.ConfigChanged
20	commands chan ports.ClientCommand
21	scenes   chan []ports.Scene
22	spawn    chan ports.SpawnRequest
23	state    chan ports.State
24	cfg      ports.Config
25}
26
27var (
28	left  = ports.OutputInfo{Name: "DP-1", Make: "Acme", Model: "A", Serial: "1", Width: 200, Height: 100}
29	right = ports.OutputInfo{Name: "DP-2", Make: "Acme", Model: "B", Serial: "2", Width: 400, Height: 200}
30	third = ports.OutputInfo{Name: "DP-3", Make: "Acme", Model: "C", Serial: "3", Width: 300, Height: 100}
31)
32
33// startMulti runs core with Alt as Cmd, no border and no gaps, and plugs
34// the given outputs in order.
35func startMulti(t *testing.T, edit func(*ports.Config), outs ...ports.OutputInfo) *multiRig {
36	t.Helper()
37	return startRig(t, false, edit, outs...)
38}
39
40// startRig is startMulti; terminal enables the configured automatic-open policy.
41func startRig(t *testing.T, terminal bool, edit func(*ports.Config), outs ...ports.OutputInfo) *multiRig {
42	t.Helper()
43	return startRigWith(t, core.Options{Terminal: terminal}, edit, outs...)
44}
45
46// startRigWith is startRig with explicit core options.
47func startRigWith(t *testing.T, opts core.Options, edit func(*ports.Config), outs ...ports.OutputInfo) *multiRig {
48	t.Helper()
49	cfg := altCmdDefaults()
50	cfg.Border.Width = 0
51	if edit != nil {
52		edit(&cfg)
53	}
54	r := &multiRig{
55		client: make(chan ports.ClientEvent, 16), input: make(chan ports.InputEvent, 16),
56		output: make(chan ports.OutputEvent, 4), reload: make(chan ports.ConfigChanged, 4),
57		commands: make(chan ports.ClientCommand, 1024), scenes: make(chan []ports.Scene, 1), spawn: make(chan ports.SpawnRequest, 16), state: make(chan ports.State, 1), cfg: cfg,
58	}
59	c, err := core.New(cfg, core.Channels{Client: r.client, Input: r.input, Output: r.output, Config: r.reload, Commands: r.commands, Scenes: r.scenes, Spawn: r.spawn, State: r.state}, opts)
60	if err != nil {
61		t.Fatal(err)
62	}
63	ctx, cancel := context.WithCancel(context.Background())
64	done := make(chan error, 1)
65	go func() { done <- c.Run(ctx) }()
66	t.Cleanup(func() { cancel(); <-done })
67	for _, o := range outs {
68		r.plug(t, o)
69	}
70	return r
71}
72
73func (r *multiRig) plug(t *testing.T, o ports.OutputInfo) []ports.Scene {
74	t.Helper()
75	r.output <- ports.OutputAdded{Info: o}
76	return receive(t, r.scenes)
77}
78
79func (r *multiRig) key(t *testing.T, sym string, mods ports.Mods) []ports.Scene {
80	t.Helper()
81	r.input <- ports.KeyEvent{Keysym: sym, Mods: mods, Pressed: true}
82	s := receive(t, r.scenes)
83	r.input <- ports.KeyEvent{Keysym: sym, Mods: mods}
84	return s
85}
86
87func (r *multiRig) mapWindow(t *testing.T, id ports.WindowID) []ports.Scene {
88	t.Helper()
89	r.client <- ports.WindowMapped{ID: id}
90	return receive(t, r.scenes)
91}
92
93// shown returns the visible window IDs of each output, by connector.
94func shown(set []ports.Scene) map[string][]ports.WindowID {
95	out := map[string][]ports.WindowID{}
96	for _, s := range set {
97		out[s.Output] = []ports.WindowID{}
98		for _, w := range s.Windows {
99			if !w.Hidden {
100				out[s.Output] = append(out[s.Output], w.ID)
101			}
102		}
103	}
104	return out
105}
106
107func lastOutputs(t *testing.T, ch chan ports.ClientCommand) ports.SetOutputs {
108	t.Helper()
109	var last ports.SetOutputs
110	found := false
111	for len(ch) > 0 {
112		if v, ok := (<-ch).(ports.SetOutputs); ok {
113			last, found = v, true
114		}
115	}
116	if !found {
117		t.Fatal("no SetOutputs")
118	}
119	return last
120}
121
122func TestOutputsLeftToRight(t *testing.T) {
123	r := startMulti(t, func(c *ports.Config) {
124		c.Outputs = []ports.OutputConfig{{Name: "DP-2", Scale: 2}, {Name: "DP-1"}}
125	}, left, right)
126	out := lastOutputs(t, r.commands)
127	// Config order wins: DP-2 (200x100 logical at scale 2), then DP-1.
128	if len(out.Outputs) != 2 || out.Outputs[0].Info.Name != "DP-2" || out.Outputs[0].X != 0 || out.Outputs[0].Width != 200 ||
129		out.Outputs[1].Info.Name != "DP-1" || out.Outputs[1].X != 200 || out.Focused != "DP-1" {
130		t.Fatalf("%+v", out)
131	}
132}
133
134func TestLayoutPerOutput(t *testing.T) {
135	both(t, func(t *testing.T, animated bool) {
136		r := startLanding(t, animated, func(c *ports.Config) {
137			c.Layout.MaxColumns = 2
138			c.Layout.Outputs = []ports.OutputLayout{{Output: "Acme B 2", MaxColumns: 4, Overflow: "fixed"}}
139		}, left, right)
140		layoutPerOutput(t, r)
141	})
142}
143
144func layoutPerOutput(t *testing.T, r *landRig) {
145	r.mapLanded(t, 1)
146	r.keyLanded(t, "Right", ports.ModAlt|ports.ModCtrl)
147	var set []ports.Scene
148	for id := ports.WindowID(2); id <= 6; id++ {
149		set = r.mapLanded(t, id)
150	}
151	// DP-2: four columns of 100; the fifth window splits the last one
152	// (fixed) instead of scrolling.
153	if got := shown(set); len(got["DP-2"]) != 5 {
154		t.Fatal(got)
155	}
156	for _, s := range set {
157		for _, w := range s.Windows {
158			// DP-1 keeps the default: one window of two columns fills it.
159			if want := map[string]int{"DP-1": 200, "DP-2": 100}[s.Output]; w.Rect.W != want {
160				t.Fatalf("%s: %+v", s.Output, w)
161			}
162		}
163	}
164}
165
166// widths returns the window widths on one output.
167func widths(set []ports.Scene, output string) []int {
168	var out []int
169	for _, s := range set {
170		for _, w := range s.Windows {
171			if s.Output == output {
172				out = append(out, w.Rect.W)
173			}
174		}
175	}
176	return out
177}
178
179func TestLayoutPerOutputFollowsMonitorAndReload(t *testing.T) {
180	both(t, func(t *testing.T, animated bool) {
181		r := startLanding(t, animated, func(c *ports.Config) {
182			c.Layout.MaxColumns = 1
183			c.Layout.Outputs = []ports.OutputLayout{{Output: "Acme B 2", LayoutRules: ports.LayoutRules{MaxColumns: 2}}}
184		}, right)
185		layoutPerOutputFollowsMonitorAndReload(t, r)
186	})
187}
188
189func layoutPerOutputFollowsMonitorAndReload(t *testing.T, r *landRig) {
190	r.mapLanded(t, 1)
191	if got := widths(r.mapLanded(t, 2), "DP-2"); !slices.Equal(got, []int{200, 200}) {
192		t.Fatal(got)
193	}
194	// Another monitor on DP-2: the key rule no longer applies.
195	other := right
196	other.Serial = "3"
197	if got := widths(r.land(r.plug(t, other)), "DP-2"); !slices.Equal(got, []int{400, 400}) {
198		t.Fatal(got)
199	}
200	// Back to the first monitor, then a reload drops the rule.
201	r.land(r.plug(t, right))
202	cfg := r.cfg
203	cfg.Layout.Outputs = nil
204	r.reload <- ports.ConfigChanged{Config: cfg}
205	if got := widths(r.land(receive(t, r.scenes)), "DP-2"); !slices.Equal(got, []int{400, 400}) {
206		t.Fatal(got)
207	}
208}
209
210func TestExplicitOutputPositionAndAutomaticFallback(t *testing.T) {
211	r := startMulti(t, func(c *ports.Config) {
212		c.Outputs = []ports.OutputConfig{{Name: "DP-1"}, {Name: "DP-2", Pos: &image.Point{X: 100, Y: 40}}}
213	}, left, right)
214	out := lastOutputs(t, r.commands)
215	if len(out.Outputs) != 2 || out.Outputs[0].X != 500 || out.Outputs[0].Y != 0 || out.Outputs[1].X != 100 || out.Outputs[1].Y != 40 {
216		t.Fatalf("unexpected positions: %+v", out.Outputs)
217	}
218	r.cfg.Outputs[1].Pos = &image.Point{X: -200, Y: 12}
219	r.reload <- ports.ConfigChanged{Config: r.cfg}
220	_ = receive(t, r.scenes)
221	out = lastOutputs(t, r.commands)
222	if out.Outputs[0].X != 200 || out.Outputs[1].X != -200 || out.Outputs[1].Y != 12 {
223		t.Fatalf("unexpected positions after reload: %+v", out.Outputs)
224	}
225}
226
227func TestRelativeOutputPlacement(t *testing.T) {
228	r := startMulti(t, func(c *ports.Config) {
229		c.Outputs = []ports.OutputConfig{
230			{Name: "DP-1"},
231			{Name: "DP-2", Anchor: ports.OutputAnchor{Relation: ports.RelationBelow, To: "DP-1", Offset: 30}},
232			{Name: "DP-3", Anchor: ports.OutputAnchor{Relation: ports.RelationRightOf, To: "DP-2", Offset: -10}},
233		}
234	}, left, right, third)
235	positions := func() [][2]int {
236		t.Helper()
237		var got [][2]int
238		for _, o := range lastOutputs(t, r.commands).Outputs {
239			got = append(got, [2]int{o.X, o.Y})
240		}
241		return got
242	}
243	// DP-1 is 200x100, DP-2 400x200 logical.
244	if got, want := positions(), [][2]int{{0, 0}, {30, 100}, {430, 90}}; !slices.Equal(got, want) {
245		t.Fatalf("positions %v, want %v", got, want)
246	}
247	// A reload with another offset moves the output.
248	r.cfg.Outputs[1].Anchor.Offset = -50
249	r.reload <- ports.ConfigChanged{Config: r.cfg}
250	_ = receive(t, r.scenes)
251	if got, want := positions(), [][2]int{{0, 0}, {-50, 100}, {350, 90}}; !slices.Equal(got, want) {
252		t.Fatalf("positions after offset reload %v, want %v", got, want)
253	}
254	// Scaling the reference down moves the output below it.
255	r.cfg.Outputs[0].Scale = 2
256	r.reload <- ports.ConfigChanged{Config: r.cfg}
257	_ = receive(t, r.scenes)
258	if got, want := positions(), [][2]int{{0, 0}, {-50, 50}, {350, 40}}; !slices.Equal(got, want) {
259		t.Fatalf("positions after scale reload %v, want %v", got, want)
260	}
261}
262
263func TestRelativeOutputWithoutReferenceIsAutomatic(t *testing.T) {
264	r := startMulti(t, func(c *ports.Config) {
265		c.Outputs = []ports.OutputConfig{{Name: "DP-2", Anchor: ports.OutputAnchor{Relation: ports.RelationRightOf, To: "DP-1", Offset: 25}}}
266	}, right)
267	if out := lastOutputs(t, r.commands).Outputs; len(out) != 1 || out[0].X != 0 || out[0].Y != 0 {
268		t.Fatalf("without reference: %+v", out)
269	}
270	// Plugging the reference restores the relation (DP-1 is 200 wide).
271	r.plug(t, left)
272	out := lastOutputs(t, r.commands).Outputs
273	if len(out) != 2 || out[0].Info.Name != "DP-2" || out[1].Info.Name != "DP-1" {
274		t.Fatalf("outputs %+v", out)
275	}
276	if out[0].X != 200 || out[0].Y != 25 || out[1].X != 0 || out[1].Y != 0 {
277		t.Fatalf("placement %+v", out)
278	}
279}
280
281func TestWindowsOpenOnFocusedOutput(t *testing.T) {
282	r := startMulti(t, nil, left, right)
283	r.mapWindow(t, 1)
284	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
285	set := r.mapWindow(t, 2)
286	if got := shown(set); len(got["DP-1"]) != 1 || got["DP-1"][0] != 1 || len(got["DP-2"]) != 1 || got["DP-2"][0] != 2 {
287		t.Fatal(got)
288	}
289	// Only the focused output draws a focused window.
290	for _, s := range set {
291		for _, w := range s.Windows {
292			if w.Focused != (s.Output == "DP-2") {
293				t.Fatalf("%s: %+v", s.Output, w)
294			}
295		}
296	}
297}
298
299func TestFocusColumnCrossesOutputs(t *testing.T) {
300	r := startMulti(t, nil, left, right)
301	r.mapWindow(t, 1)
302	// The only column is the edge: focus moves to the right output.
303	r.key(t, "Right", ports.ModAlt)
304	r.mapWindow(t, 2)
305	for len(r.commands) > 0 {
306		<-r.commands
307	}
308	r.key(t, "Left", ports.ModAlt)
309	var focus ports.WindowID
310	for len(r.commands) > 0 {
311		if v, ok := (<-r.commands).(ports.FocusWindow); ok {
312			focus = v.ID
313		}
314	}
315	if focus != 1 {
316		t.Fatal(focus)
317	}
318}
319
320func TestPointerCrossesOutputs(t *testing.T) {
321	both(t, func(t *testing.T, animated bool) {
322		pointerCrossesOutputs(t, startLanding(t, animated, nil, left, right))
323	})
324}
325
326func pointerCrossesOutputs(t *testing.T, r *landRig) {
327	r.mapLanded(t, 1)
328	r.keyLanded(t, "Right", ports.ModAlt|ports.ModCtrl)
329	r.mapLanded(t, 2)
330	for len(r.commands) > 0 {
331		<-r.commands
332	}
333	// DP-2 starts at x 200: global (250, 50) is (50, 50) on window 2.
334	r.input <- ports.PointerMotion{X: 250, Y: 50}
335	if v := command(t, r.commands); v != (ports.PointerFocus{ID: 2, X: 50, Y: 50}) {
336		t.Fatal(v)
337	}
338	// Back on DP-1, then below it (100 high): off every output, y stays on DP-1.
339	r.input <- ports.PointerMotion{X: 10, Y: 50}
340	r.input <- ports.PointerMotion{X: 10, Y: 150}
341	for {
342		if v, ok := command(t, r.commands).(ports.PointerMotionTo); ok && v.Y == 99 {
343			if v.ID != 1 || v.X != 10 {
344				t.Fatal(v)
345			}
346			break
347		}
348	}
349	// A click focuses the output under the pointer.
350	r.input <- ports.PointerButton{Button: 0x110, Pressed: true}
351	set := receive(t, r.scenes)
352	for _, s := range set {
353		for _, w := range s.Windows {
354			if w.Focused != (w.ID == 1) {
355				t.Fatalf("%s: %+v", s.Output, w)
356			}
357		}
358	}
359}
360
361func TestMoveWorkspaceToMonitor(t *testing.T) {
362	r := startMulti(t, nil, left, right)
363	r.mapWindow(t, 1)
364	set := r.key(t, "Right", ports.ModAlt|ports.ModCtrl|ports.ModShift)
365	if got := shown(set); len(got["DP-1"]) != 0 || len(got["DP-2"]) != 1 {
366		t.Fatal(got)
367	}
368	// It is DP-2's now: unplugging DP-1 does not move it.
369	r.output <- ports.OutputRemoved{Name: "DP-1"}
370	set = receive(t, r.scenes)
371	if len(set) != 1 || set[0].Output != "DP-2" || len(shown(set)["DP-2"]) != 1 {
372		t.Fatal(shown(set))
373	}
374}
375
376func TestMonitorActionsFollowGeometry(t *testing.T) {
377	r := startMulti(t, func(c *ports.Config) {
378		c.Outputs = []ports.OutputConfig{
379			{Name: "DP-1"},
380			{Name: "DP-2", Anchor: ports.OutputAnchor{Relation: ports.RelationBelow, To: "DP-1"}},
381		}
382		// Without a default bind; these replace move-workspace-prev/next.
383		c.Binds["Cmd+Ctrl+Shift+Up"] = string(core.ActionMoveWorkspaceToMonitorUp)
384		c.Binds["Cmd+Ctrl+Shift+Down"] = string(core.ActionMoveWorkspaceToMonitorDown)
385	}, left, right)
386	// SetOutputs is sent only when the focus or layout changed.
387	current := lastOutputs(t, r.commands).Focused
388	focused := func() string {
389		for len(r.commands) > 0 {
390			if v, ok := (<-r.commands).(ports.SetOutputs); ok {
391				current = v.Focused
392			}
393		}
394		return current
395	}
396	cmdCtrl := ports.ModAlt | ports.ModCtrl
397	// DP-1 is focused and has no neighbor left, right or up.
398	r.mapWindow(t, 1)
399	for _, k := range []string{"Left", "Right", "Up"} {
400		r.key(t, k, cmdCtrl)
401		if got := focused(); got != "DP-1" {
402			t.Fatalf("%s moved focus to %s", k, got)
403		}
404	}
405	r.key(t, "Down", cmdCtrl)
406	if got := focused(); got != "DP-2" {
407		t.Fatalf("focus-monitor-down: %s", got)
408	}
409	r.key(t, "k", cmdCtrl)
410	if got := focused(); got != "DP-1" {
411		t.Fatalf("focus-monitor-up (vim twin): %s", got)
412	}
413	// The workspace goes to the monitor below and focus follows it.
414	set := r.key(t, "Down", cmdCtrl|ports.ModShift)
415	if got := shown(set); len(got["DP-1"]) != 0 || len(got["DP-2"]) != 1 {
416		t.Fatal(got)
417	}
418	set = r.key(t, "Up", cmdCtrl|ports.ModShift)
419	if got := shown(set); len(got["DP-1"]) != 1 || len(got["DP-2"]) != 0 {
420		t.Fatalf("move-workspace-to-monitor-up: %v", got)
421	}
422}
423
424func TestUnplugMovesWorkspacesAndReplugReturnsThem(t *testing.T) {
425	both(t, func(t *testing.T, animated bool) {
426		r := startLanding(t, animated, nil, left, right)
427		r.mapLanded(t, 1)
428		r.keyLanded(t, "Right", ports.ModAlt|ports.ModCtrl)
429		r.mapLanded(t, 2)
430		// Unplug DP-2 while it is focused: its workspace joins DP-1 below its own.
431		r.output <- ports.OutputRemoved{Name: "DP-2"}
432		set := r.land(receive(t, r.scenes))
433		if len(set) != 1 || len(shown(set)["DP-1"]) != 1 || shown(set)["DP-1"][0] != 1 {
434			t.Fatal(shown(set))
435		}
436		// Cmd+2 shows the guest.
437		r.input <- ports.KeyEvent{Keysym: "2", Keycode: 3, Mods: ports.ModAlt, Pressed: true}
438		set = r.land(receive(t, r.scenes))
439		r.input <- ports.KeyEvent{Keysym: "2", Keycode: 3, Mods: ports.ModAlt}
440		if got := shown(set)["DP-1"]; len(got) != 1 || got[0] != 2 {
441			t.Fatal(got)
442		}
443		// Replugged while on screen: the guest stays until the user leaves it.
444		set = r.land(r.plug(t, right))
445		if got := shown(set); len(got["DP-1"]) != 1 || got["DP-1"][0] != 2 || len(got["DP-2"]) != 0 {
446			t.Fatal(got)
447		}
448		r.input <- ports.KeyEvent{Keysym: "1", Keycode: 2, Mods: ports.ModAlt, Pressed: true}
449		set = r.land(receive(t, r.scenes))
450		if got := shown(set); len(got["DP-1"]) != 1 || got["DP-1"][0] != 1 || len(got["DP-2"]) != 1 || got["DP-2"][0] != 2 {
451			t.Fatal(got)
452		}
453	})
454}
455
456func TestReplugReturnsHiddenGuestAtOnce(t *testing.T) {
457	r := startMulti(t, nil, left, right)
458	r.mapWindow(t, 1)
459	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
460	r.mapWindow(t, 2)
461	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
462	r.output <- ports.OutputRemoved{Name: "DP-2"}
463	receive(t, r.scenes)
464	// Not on screen: it goes home as soon as DP-2 is back.
465	set := r.plug(t, right)
466	if got := shown(set); len(got["DP-2"]) != 1 || got["DP-2"][0] != 2 {
467		t.Fatal(got)
468	}
469}
470
471func TestNamedWorkspaceHomeChangeAppliesLive(t *testing.T) {
472	r := startMulti(t, func(c *ports.Config) {
473		c.Workspaces = []ports.WorkspaceConfig{{Name: "web", Monitor: "DP-1"}}
474		c.Binds["Alt+w"] = "workspace web"
475	}, left, right)
476	r.key(t, "w", ports.ModAlt)
477	r.mapWindow(t, 1)
478	r.key(t, "w", ports.ModAlt)
479	r.cfg.Workspaces[0].Monitor = "DP-2"
480	r.reload <- ports.ConfigChanged{Config: r.cfg}
481	receive(t, r.scenes)
482	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
483	if got := shown(r.key(t, "w", ports.ModAlt)); len(got["DP-1"]) != 0 || len(got["DP-2"]) != 1 {
484		t.Fatal(got)
485	}
486}
487
488func TestNamedWorkspaceOnItsMonitor(t *testing.T) {
489	r := startMulti(t, func(c *ports.Config) {
490		c.Workspaces = []ports.WorkspaceConfig{{Name: "web", Monitor: "DP-2"}}
491		c.Binds["Alt+w"] = "workspace web"
492	}, left)
493	// DP-2 is not plugged: web lives on DP-1 as a guest.
494	r.key(t, "w", ports.ModAlt)
495	r.mapWindow(t, 1)
496	r.key(t, "w", ports.ModAlt)
497	// DP-2 arrives: web goes home (not on screen).
498	r.plug(t, right)
499	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
500	set := r.key(t, "w", ports.ModAlt)
501	if got := shown(set); len(got["DP-2"]) != 1 || got["DP-2"][0] != 1 {
502		t.Fatal(got)
503	}
504}
505
506func TestLayersStayOnTheirOutput(t *testing.T) {
507	r := startMulti(t, nil, left, right)
508	bar := ports.LayerSurface{ID: 9, Layer: ports.LayerTop, Anchor: ports.AnchorTop | ports.AnchorLeft | ports.AnchorRight, Height: 10, ExclusiveZone: 10, Output: "DP-2"}
509	r.client <- ports.LayerChanged{Layers: []ports.LayerSurface{bar}}
510	set := receive(t, r.scenes)
511	for _, s := range set {
512		if (len(s.Layers) == 1) != (s.Output == "DP-2") {
513			t.Fatalf("%s: %+v", s.Output, s.Layers)
514		}
515	}
516	if set[1].Layers[0].Rect != (ports.Rect{W: 400, H: 10}) {
517		t.Fatal(set[1].Layers)
518	}
519}
520
521func TestScaleBindTargetsFocusedOutput(t *testing.T) {
522	r := startMulti(t, func(c *ports.Config) { c.Binds["Alt+equal"] = "scale-up" }, left, right)
523	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
524	set := r.key(t, "equal", ports.ModAlt)
525	if set[0].Scale != 1 || set[1].Scale == 1 {
526		t.Fatal(set[0].Scale, set[1].Scale)
527	}
528}
529
530func TestLastOutputUnpluggedKeepsWindows(t *testing.T) {
531	r := startMulti(t, nil, left)
532	r.mapWindow(t, 1)
533	r.output <- ports.OutputRemoved{Name: "DP-1"}
534	if set := receive(t, r.scenes); len(set) != 1 || set[0].Output != "" {
535		t.Fatal(shown(set))
536	}
537	if out := lastOutputs(t, r.commands); len(out.Outputs) != 0 {
538		t.Fatalf("%+v", out)
539	}
540	// Another monitor takes the windows over.
541	set := r.plug(t, right)
542	if got := shown(set); len(got) != 1 || len(got["DP-2"]) != 1 || got["DP-2"][0] != 1 {
543		t.Fatal(got)
544	}
545}
546
547func TestModeChangeKeepsScreen(t *testing.T) {
548	r := startMulti(t, nil, left, right)
549	r.mapWindow(t, 1)
550	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
551	r.mapWindow(t, 2)
552	// A new mode on DP-2 is only a new size: nothing moves, focus stays.
553	bigger := right
554	bigger.Width, bigger.Height = 800, 400
555	set := r.plug(t, bigger)
556	if got := shown(set); len(got["DP-2"]) != 1 || got["DP-2"][0] != 2 || len(got["DP-1"]) != 1 {
557		t.Fatal(got)
558	}
559	if out := lastOutputs(t, r.commands); out.Focused != "DP-2" || out.Outputs[1].Width != 800 {
560		t.Fatalf("%+v", out)
561	}
562}
563
564func TestPrimaryOutputGetsFocusAtStartup(t *testing.T) {
565	r := startMulti(t, func(c *ports.Config) {
566		c.Outputs = []ports.OutputConfig{{Name: "DP-1"}, {Name: "DP-2", Primary: true}}
567	}, left, right)
568	out := lastOutputs(t, r.commands)
569	// Placed right of DP-1, but focused.
570	if out.Focused != "DP-2" || out.Outputs[1].Info.Name != "DP-2" || !out.Outputs[1].Primary || out.Outputs[0].Primary {
571		t.Fatalf("%+v", out)
572	}
573	set := r.mapWindow(t, 1)
574	if got := shown(set); len(got["DP-2"]) != 1 {
575		t.Fatal(got)
576	}
577}
578
579func TestMoveColumnCrossesOutputs(t *testing.T) {
580	r := startMulti(t, nil, left, right)
581	r.mapWindow(t, 1)
582	r.mapWindow(t, 2)
583	// Window 2 is the right column of DP-1: moving right first hits the
584	// edge, then the column goes to DP-2 and focus follows it.
585	set := r.key(t, "Right", ports.ModAlt|ports.ModShift)
586	if got := shown(set); len(got["DP-1"]) != 1 || got["DP-1"][0] != 1 || len(got["DP-2"]) != 1 || got["DP-2"][0] != 2 {
587		t.Fatal(got)
588	}
589	if out := lastOutputs(t, r.commands); out.Focused != "DP-2" {
590		t.Fatal(out.Focused)
591	}
592	// Back left (no terminal kept here, so a last column may move): it
593	// lands on the right side of DP-1.
594	set = r.key(t, "Left", ports.ModAlt|ports.ModShift)
595	if got := shown(set)["DP-1"]; len(got) != 2 {
596		t.Fatal(got)
597	}
598	for _, s := range set {
599		for _, w := range s.Windows {
600			if w.ID == 2 && (s.Output != "DP-1" || !w.Focused || w.Rect.X == 0) {
601				t.Fatalf("%s %+v", s.Output, w)
602			}
603		}
604	}
605}
606
607func TestPointerFocusesOutput(t *testing.T) {
608	r := startMulti(t, nil, left, right)
609	r.input <- ports.PointerMotion{X: 250, Y: 50}
610	receive(t, r.scenes)
611	if out := lastOutputs(t, r.commands); out.Focused != "DP-2" {
612		t.Fatal(out.Focused)
613	}
614	// New windows open where the pointer is.
615	if got := shown(r.mapWindow(t, 1)); len(got["DP-2"]) != 1 {
616		t.Fatal(got)
617	}
618}
619
620// The first terminal cannot launch before wayland receives its output layout.
621func TestFirstTerminalFollowsSetOutputs(t *testing.T) {
622	cfg := scrollDefaults()
623	commands := make(chan ports.ClientCommand)
624	// The launcher handoff is deliberately nonblocking. A ready buffered
625	// queue tests ordering without requiring core to wait for this reader.
626	spawn := make(chan ports.SpawnRequest, 1)
627	output := make(chan ports.OutputEvent, 1)
628	scenes := make(chan []ports.Scene, 1)
629	state := make(chan ports.State, 1)
630	c, err := core.New(cfg, core.Channels{Output: output, Commands: commands, Spawn: spawn, Scenes: scenes, State: state}, core.Options{Terminal: true})
631	if err != nil {
632		t.Fatal(err)
633	}
634	ctx, cancel := context.WithCancel(context.Background())
635	done := make(chan error, 1)
636	go func() { done <- c.Run(ctx) }()
637	t.Cleanup(func() { cancel(); receive(t, done) })
638	receive(t, state) // startup finished; next command belongs to the output event
639	output <- ports.OutputAdded{Info: left}
640	select {
641	case v := <-commands:
642		if o, ok := v.(ports.SetOutputs); !ok || len(o.Outputs) != 1 || o.Outputs[0].Info.Name != left.Name {
643			t.Fatalf("first command: %v", v)
644		}
645	case req := <-spawn:
646		t.Fatalf("terminal spawned before SetOutputs: %v", req)
647	case <-time.After(time.Second):
648		t.Fatal("no output command or spawn")
649	}
650	if v, ok := receive(t, commands).(ports.SlotsPending); !ok || !v.Pending {
651		t.Fatalf("expected pending before spawn, got %v", v)
652	}
653	if req := receive(t, spawn); len(req.Argv) == 0 {
654		t.Fatal(req)
655	}
656	receive(t, scenes)
657}
658
659func TestTerminalAutoOpenFirstOnly(t *testing.T) {
660	r := startRig(t, true, nil, left)
661	first := receive(t, r.spawn)
662	if first.Argv[0] != "foot" {
663		t.Fatal(first)
664	}
665	r.key(t, "Next", ports.ModAlt)
666	if len(r.spawn) != 0 {
667		t.Fatal("opened a terminal on the second workspace")
668	}
669}
670
671func TestTerminalAutoOpenOff(t *testing.T) {
672	r := startRig(t, true, func(c *ports.Config) { c.Terminal.AutoOpen = "off" }, left)
673	if len(r.spawn) != 0 {
674		t.Fatal("opened a terminal with auto-open off")
675	}
676	r.key(t, "Return", ports.ModAlt)
677	if req := receive(t, r.spawn); req.Argv[0] != "foot" || len(req.Env) != 0 {
678		t.Fatal(req)
679	}
680}
681
682func TestTerminalAutoOpenFirstSkipsPopulatedInitialWorkspace(t *testing.T) {
683	r := startRig(t, false, nil, left)
684	r.mapWindow(t, 1)
685	r.cfg.Terminal.AutoOpen = "first"
686	r.reload <- ports.ConfigChanged{Config: r.cfg}
687	receive(t, r.scenes)
688	r.key(t, "Next", ports.ModAlt)
689	if len(r.spawn) != 0 {
690		t.Fatal("opened a terminal after the initial workspace opportunity passed")
691	}
692}
693
694func TestTerminalAutoOpenFirstDoesNotTargetLaterWorkspace(t *testing.T) {
695	r := startRig(t, false, nil, left)
696	r.key(t, "Next", ports.ModAlt)
697	r.cfg.Terminal.AutoOpen = "first"
698	r.reload <- ports.ConfigChanged{Config: r.cfg}
699	receive(t, r.scenes)
700	if len(r.spawn) != 0 {
701		t.Fatal("opened the first terminal outside workspace 1")
702	}
703}
704
705func TestTerminalAutoOpenFirstSurvivesReloadBeforeOutput(t *testing.T) {
706	r := startRig(t, true, nil)
707	r.reload <- ports.ConfigChanged{Config: r.cfg}
708	receive(t, r.scenes)
709	r.plug(t, left)
710	if req := receive(t, r.spawn); req.Argv[0] != "foot" {
711		t.Fatal(req)
712	}
713}
714
715func TestTerminalAutoOpenAllThenFirstDoesNotOpenAgain(t *testing.T) {
716	r := startRig(t, true, func(c *ports.Config) { c.Terminal.AutoOpen = "all" }, left)
717	req := receive(t, r.spawn)
718	token := req.Env[0][len(ports.SlotEnv)+1:]
719	r.client <- ports.WindowMapped{ID: 1, Slot: token}
720	receive(t, r.scenes)
721	r.cfg.Terminal.AutoOpen = "first"
722	r.reload <- ports.ConfigChanged{Config: r.cfg}
723	receive(t, r.scenes)
724	r.client <- ports.WindowUnmapped{ID: 1}
725	receive(t, r.scenes)
726	if len(r.spawn) != 0 {
727		t.Fatal("opened a second automatic terminal after all-to-first reload")
728	}
729}
730
731func TestEmptyWorkspaceGetsTerminal(t *testing.T) {
732	r := startRig(t, true, func(c *ports.Config) { c.Terminal.AutoOpen = "all" }, left, right)
733	// One terminal per output, each tagged for its workspace.
734	var reqs []ports.SpawnRequest
735	for len(reqs) < 2 {
736		reqs = append(reqs, receive(t, r.spawn))
737	}
738	if len(r.spawn) != 0 || reqs[0].Argv[0] != "foot" || reqs[0].Env[0] == reqs[1].Env[0] {
739		t.Fatal(reqs, len(r.spawn))
740	}
741	token := func(req ports.SpawnRequest) string { return req.Env[0][len(ports.SlotEnv)+1:] }
742	// The focused screen is DP-2 now; DP-1's terminal still lands on DP-1.
743	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
744	r.client <- ports.WindowMapped{ID: 1, Slot: token(reqs[0])}
745	r.client <- ports.WindowMapped{ID: 2, Slot: token(reqs[1])}
746	receive(t, r.scenes)
747	set := receive(t, r.scenes)
748	if got := shown(set); len(got["DP-1"]) != 1 || len(got["DP-2"]) != 1 || got["DP-1"][0] == got["DP-2"][0] {
749		t.Fatal(got)
750	}
751	// A terminal that exits right after mapping is not respawned at once
752	// (no loop for a broken terminal command).
753	r.client <- ports.WindowUnmapped{ID: 2}
754	receive(t, r.scenes)
755	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
756	if len(r.spawn) != 0 {
757		t.Fatal("respawned at once")
758	}
759}
760
761// A terminal that exits is not respawned before termRetry has passed on
762// the injected clock, and is once it has.
763func TestTerminalRetryFollowsClock(t *testing.T) {
764	clk := newStepClock(t)
765	r := startRigWith(t, core.Options{Terminal: true, Clock: clk.clock}, func(c *ports.Config) { c.Terminal.AutoOpen = "all" }, left)
766	first := receive(t, r.spawn)
767	r.client <- ports.WindowMapped{ID: 1, Slot: token(t, first)}
768	receive(t, r.scenes)
769	r.client <- ports.WindowUnmapped{ID: 1}
770	receive(t, r.scenes)
771	if len(r.spawn) != 0 {
772		t.Fatal("respawned at once")
773	}
774	// churn empties the workspace again, so fillEmpty runs at the clock's time.
775	churn := func(id ports.WindowID) {
776		r.client <- ports.WindowMapped{ID: id}
777		receive(t, r.scenes)
778		r.client <- ports.WindowUnmapped{ID: id}
779		receive(t, r.scenes)
780	}
781	// termRetry is private to core: stay far below and far above it.
782	clk.advance(time.Second)
783	churn(2)
784	if len(r.spawn) != 0 {
785		t.Fatal("respawned before the retry interval")
786	}
787	clk.advance(time.Minute)
788	churn(3)
789	if req := receive(t, r.spawn); req.Argv[0] != "foot" {
790		t.Fatal(req)
791	}
792}
793
794func TestLastColumnMovesToNeighborOutput(t *testing.T) {
795	r := startRig(t, true, nil, left, right)
796	r.mapWindow(t, 1)
797	set := r.key(t, "Right", ports.ModAlt|ports.ModShift)
798	if got := shown(set); len(got["DP-1"]) != 0 || len(got["DP-2"]) != 1 {
799		t.Fatal(got)
800	}
801}
802
803func TestKeyboardScreenFocusSticksUntilPointerLeaves(t *testing.T) {
804	r := startMulti(t, nil, left, right)
805	r.mapWindow(t, 1)
806	r.input <- ports.PointerMotion{X: 10, Y: 10}
807	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
808	// Jitter on DP-1 keeps DP-2 focused: the next window opens there.
809	r.input <- ports.PointerMotion{X: 11, Y: 10}
810	if got := shown(r.mapWindow(t, 2)); len(got["DP-2"]) != 1 {
811		t.Fatal(got)
812	}
813	// Entering DP-1 again focuses it.
814	r.input <- ports.PointerMotion{X: 250, Y: 10}
815	r.input <- ports.PointerMotion{X: 10, Y: 10}
816	receive(t, r.scenes)
817	if got := shown(r.mapWindow(t, 3)); len(got["DP-1"]) != 2 {
818		t.Fatal(got)
819	}
820}
821
822func TestStateSnapshot(t *testing.T) {
823	both(t, func(t *testing.T, animated bool) {
824		r := startLanding(t, animated, nil, left, right)
825		r.client <- ports.WindowMapped{ID: 1, AppID: "foot", PID: 100}
826		r.land(receive(t, r.scenes))
827		r.keyLanded(t, "Right", ports.ModAlt|ports.ModCtrl)
828		<-r.state // the channel holds the latest snapshot only
829		r.client <- ports.WindowMapped{ID: 2, AppID: "firefox", PID: 200}
830		r.land(receive(t, r.scenes))
831		// Snapshots from before window 2 may still be queued: wait for it.
832		st := receive(t, r.state)
833		for len(st.Windows) < 2 {
834			st = receive(t, r.state)
835		}
836		want := ports.State{
837			Output:  "DP-2",
838			Outputs: []ports.OutputState{{Name: "DP-1", Active: 1, Count: 1, WorkspaceID: 1}, {Name: "DP-2", Active: 1, Count: 1, WorkspaceID: 2}},
839			Windows: []ports.WindowState{
840				{ID: 1, AppID: "foot", PID: 100, Output: "DP-1", Workspace: 1, WorkspaceID: 1, Visible: true, Column: 1, Row: 1},
841				{ID: 2, AppID: "firefox", PID: 200, Output: "DP-2", Workspace: 1, WorkspaceID: 2, Visible: true, Column: 1, Row: 1},
842			},
843		}
844		want.Window = &want.Windows[1]
845		if !reflect.DeepEqual(st, want) {
846			t.Fatalf("got  %+v\nwant %+v", st, want)
847		}
848		// Moving to workspace 2 of DP-2: two workspaces there, window 2 off screen.
849		r.input <- ports.KeyEvent{Keysym: "2", Keycode: 3, Mods: ports.ModAlt, Pressed: true}
850		r.land(receive(t, r.scenes))
851		st = receive(t, r.state)
852		// The window keeps its workspace ID; the output now shows the new one.
853		if o := st.Outputs[1]; o.Name != "DP-2" || o.Active != 2 || o.Count != 2 || o.WorkspaceID == 0 || o.WorkspaceID == 2 || st.Windows[1].WorkspaceID != 2 || st.Windows[1].Visible || st.Window != nil {
854			t.Fatalf("%+v", st)
855		}
856	})
857}
858
859func TestStateFollowsAppIDAndHiddenWorkspace(t *testing.T) {
860	r := startMulti(t, func(c *ports.Config) {
861		c.Workspaces = []ports.WorkspaceConfig{{Name: "notes"}}
862		c.Binds["Alt+n"] = "workspace notes"
863	}, left)
864	r.client <- ports.WindowMapped{ID: 1, PID: 100}
865	receive(t, r.scenes)
866	<-r.state
867	// An app ID set after map reaches the state.
868	r.client <- ports.WindowAppID{ID: 1, AppID: "foot"}
869	receive(t, r.scenes)
870	// Snapshots from before the app ID may still be queued.
871	for st := receive(t, r.state); st.Windows[0].AppID != "foot"; st = receive(t, r.state) {
872	}
873	// A hidden workspace on screen: no active number, its name, window 1 off screen.
874	r.key(t, "n", ports.ModAlt)
875	st := receive(t, r.state)
876	if st.Outputs[0].Active != 0 || st.Outputs[0].Workspace != "notes" || st.Windows[0].Visible {
877		t.Fatalf("%+v", st)
878	}
879	// The hidden workspace has its own ID, and the window keeps the one of
880	// the workspace it is on.
881	if st.Outputs[0].WorkspaceID == 0 || st.Windows[0].WorkspaceID == 0 || st.Outputs[0].WorkspaceID == st.Windows[0].WorkspaceID {
882		t.Fatalf("workspace IDs: %+v", st)
883	}
884	// A window on the configured workspace carries its name; the ID string
885	// of ext-workspace and the state file is built from it.
886	r.client <- ports.WindowMapped{ID: 2, PID: 200}
887	receive(t, r.scenes)
888	for st = receive(t, r.state); len(st.Windows) < 2; st = receive(t, r.state) {
889	}
890	if st.Windows[0].WorkspaceName != "" || st.Windows[1].WorkspaceName != "notes" || st.Windows[1].WorkspaceID != st.Outputs[0].WorkspaceID {
891		t.Fatalf("workspace names: %+v", st.Windows)
892	}
893}
894
895func TestMoveColumnOntoFullscreenStaysVisible(t *testing.T) {
896	r := startMulti(t, func(c *ports.Config) { c.Layout.Overflow = "fixed" }, left, right)
897	r.mapWindow(t, 1)
898	r.mapWindow(t, 2)
899	// Window 2 goes to DP-2, alone, and goes fullscreen in place.
900	r.key(t, "Right", ports.ModAlt|ports.ModShift)
901	r.key(t, "f", ports.ModAlt|ports.ModShift)
902	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
903	// Window 1 joins from DP-1: the fullscreen ends so it is visible and focused.
904	set := r.key(t, "Right", ports.ModAlt|ports.ModShift)
905	for _, s := range set {
906		for _, w := range s.Windows {
907			if w.ID == 1 && (s.Output != "DP-2" || w.Hidden || !w.Focused) {
908				t.Fatalf("%s %+v", s.Output, w)
909			}
910		}
911	}
912}
913
914// windowsOf lists the tiled windows of an output in scene order, with the
915// focused one.
916func windowsOf(set []ports.Scene, out string) (ids []ports.WindowID, focused ports.WindowID) {
917	for _, s := range set {
918		if s.Output != out {
919			continue
920		}
921		for _, w := range s.Windows {
922			if !w.Hidden {
923				ids = append(ids, w.ID)
924			}
925			if w.Focused {
926				focused = w.ID
927			}
928		}
929	}
930	return ids, focused
931}
932
933func TestExpelCrossesToFullNeighbor(t *testing.T) {
934	r := startMulti(t, func(c *ports.Config) { c.Layout.Overflow = "fixed" }, left, right)
935	// DP-1 (max 2): [1] [2] [3] in the spiral; consume 3 left gives
936	// [1] [2 3], focus on 3 at the bottom of the edge column.
937	r.mapWindow(t, 1)
938	r.mapWindow(t, 2)
939	r.mapWindow(t, 3)
940	r.key(t, "bracketleft", ports.ModAlt)
941	// DP-2: [4] [5], full too.
942	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
943	r.mapWindow(t, 4)
944	r.mapWindow(t, 5)
945	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
946	// Expel right at the edge: 3 stacks under 4, the first column of DP-2.
947	set := r.key(t, "bracketright", ports.ModAlt)
948	if got, _ := windowsOf(set, "DP-1"); !reflect.DeepEqual(got, []ports.WindowID{1, 2}) {
949		t.Fatal(got)
950	}
951	got, focused := windowsOf(set, "DP-2")
952	if !reflect.DeepEqual(got, []ports.WindowID{4, 3, 5}) || focused != 3 {
953		t.Fatal(got, focused)
954	}
955	if out := lastOutputs(t, r.commands); out.Focused != "DP-2" {
956		t.Fatal(out.Focused)
957	}
958	// 3 is not in the edge column of DP-2: it stacks into [5].
959	set = r.key(t, "bracketright", ports.ModAlt)
960	if got, focused := windowsOf(set, "DP-2"); !reflect.DeepEqual(got, []ports.WindowID{4, 5, 3}) || focused != 3 {
961		t.Fatal(got, focused)
962	}
963	// Now at the edge with no right monitor: nothing moves.
964	set = r.key(t, "bracketright", ports.ModAlt)
965	if got, focused := windowsOf(set, "DP-2"); !reflect.DeepEqual(got, []ports.WindowID{4, 5, 3}) || focused != 3 {
966		t.Fatal(got, focused)
967	}
968}
969
970func TestExpelOntoFixedFullscreenLeavesIt(t *testing.T) {
971	r := startMulti(t, func(c *ports.Config) { c.Layout.Overflow = "fixed" }, left, right)
972	// DP-1: [1] [2 3], focus on 3.
973	r.mapWindow(t, 1)
974	r.mapWindow(t, 2)
975	r.mapWindow(t, 3)
976	r.key(t, "bracketleft", ports.ModAlt)
977	// DP-2: [4] [5]; 5 goes fullscreen.
978	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
979	r.mapWindow(t, 4)
980	r.mapWindow(t, 5)
981	r.key(t, "f", ports.ModAlt|ports.ModShift)
982	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
983	// 3 joins as a tile: fullscreen ends so it is seen, focused.
984	set := r.key(t, "bracketright", ports.ModAlt)
985	got, focused := windowsOf(set, "DP-2")
986	if !slices.Contains(got, 3) || !slices.Contains(got, 4) || focused != 3 {
987		t.Fatal(got, focused)
988	}
989}
990
991func TestExplicitOverlappingPositionsAndNegativeY(t *testing.T) {
992	r := startMulti(t, func(c *ports.Config) {
993		c.Outputs = []ports.OutputConfig{{Name: "DP-1", Pos: &image.Point{X: 20, Y: -120}}, {Name: "DP-2", Pos: &image.Point{X: 20, Y: -120}}}
994	}, left, right)
995	out := lastOutputs(t, r.commands)
996	if len(out.Outputs) != 2 || out.Outputs[0].Info.Name != "DP-1" || out.Outputs[1].Info.Name != "DP-2" {
997		t.Fatalf("ordering: %+v", out.Outputs)
998	}
999	for _, o := range out.Outputs {
1000		if o.X != 20 || o.Y != -120 {
1001			t.Fatalf("explicit position: %+v", o)
1002		}
1003	}
1004}
1005
1006func TestTerminalTokenClaimedOnce(t *testing.T) {
1007	// Plug DP-1 first so its request is unambiguously first. Then plug
1008	// DP-2 and focus it before either window maps.
1009	r := startRig(t, true, func(c *ports.Config) { c.Terminal.AutoOpen = "all" }, left)
1010	first := receive(t, r.spawn)
1011	r.plug(t, right)
1012	second := receive(t, r.spawn)
1013	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1014	r.client <- ports.WindowMapped{ID: 41, Slot: token(t, first), Floating: true, Width: 20, Height: 20}
1015	receive(t, r.scenes)
1016	r.client <- ports.WindowMapped{ID: 42, Slot: token(t, first)}
1017	set := receive(t, r.scenes)
1018	if got := shown(set); !slices.Equal(got["DP-1"], []ports.WindowID{42}) || !slices.Equal(got["DP-2"], []ports.WindowID{41}) {
1019		t.Fatalf("first claim: %v", got)
1020	}
1021	// Move back to DP-1: the duplicate must follow focus, not the token.
1022	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
1023	r.client <- ports.WindowMapped{ID: 43, Slot: token(t, first)}
1024	set = receive(t, r.scenes)
1025	if got := shown(set); !slices.Equal(got["DP-1"], []ports.WindowID{42, 43}) || !slices.Equal(got["DP-2"], []ports.WindowID{41}) {
1026		t.Fatalf("duplicate claim: %v", got)
1027	}
1028	// The other terminal's token remains available despite the first claim.
1029	r.client <- ports.WindowMapped{ID: 44, Slot: token(t, second)}
1030	set = receive(t, r.scenes)
1031	if got := shown(set); !slices.Equal(got["DP-1"], []ports.WindowID{42, 43}) || !slices.Equal(got["DP-2"], []ports.WindowID{44, 41}) {
1032		t.Fatalf("second claim: %v", got)
1033	}
1034}
1035
1036// From a focused float, the first column focus move leaves the float for
1037// the columns, even when the column has no neighbor on that side: it does
1038// not jump to the neighbor monitor.
1039func TestFocusColumnFromFloatStaysOnMonitor(t *testing.T) {
1040	r := startMulti(t, nil, left, right)
1041	r.mapWindow(t, 1)
1042	r.client <- ports.WindowMapped{ID: 2, Floating: true, Width: 20, Height: 10}
1043	receive(t, r.scenes)
1044	set := r.key(t, "Right", ports.ModAlt)
1045	var focused []ports.WindowID
1046	for _, s := range set {
1047		for _, w := range s.Windows {
1048			if w.Focused {
1049				focused = append(focused, w.ID)
1050				if s.Output != "DP-1" {
1051					t.Fatalf("focused %d on %s", w.ID, s.Output)
1052				}
1053			}
1054		}
1055	}
1056	if !slices.Equal(focused, []ports.WindowID{1}) {
1057		t.Fatalf("focused %v", focused)
1058	}
1059}
1060
1061// The stash end to end: binds stash tiles, peeking neighbors are dimmed
1062// and their popups wait, a click selects a peek, and the script state
1063// tells the stash and whether it is hidden.
1064func TestStashEndToEnd(t *testing.T) {
1065	both(t, func(t *testing.T, animated bool) {
1066		r := startLanding(t, animated, func(c *ports.Config) { c.Stash.Gap, c.Stash.Dim = 0, 0.5 }, left)
1067		stashEndToEnd(t, r)
1068	})
1069}
1070
1071func stashEndToEnd(t *testing.T, r *landRig) {
1072	for id := ports.WindowID(1); id <= 3; id++ {
1073		r.mapLanded(t, id)
1074	}
1075	r.keyLanded(t, "s", ports.ModAlt|ports.ModShift) // 3 stashed
1076	r.keyLanded(t, "Left", ports.ModAlt)             // stays on 3: its stash's only window
1077	sc := r.keyLanded(t, "s", ports.ModAlt)
1078	if got := shown(sc)["DP-1"]; !slices.Equal(got, []ports.WindowID{1, 2}) {
1079		t.Fatalf("hidden stash: %v", got)
1080	}
1081	r.keyLanded(t, "Left", ports.ModAlt) // tiles: from 2 to 1
1082	sc = r.keyLanded(t, "s", ports.ModAlt|ports.ModShift)
1083	// Stash 3 1: 1 selected in the middle, 3 peeking left, dimmed.
1084	var peek, sel ports.SceneWindow
1085	for _, w := range sc[0].Windows {
1086		switch w.ID {
1087		case 3:
1088			peek = w
1089		case 1:
1090			sel = w
1091		}
1092	}
1093	if peek.Hidden || peek.Dim != 0.5 || !peek.Floating || sel.Dim != 0 || sel.Hidden || !sel.Focused || !sel.Floating {
1094		t.Fatalf("peek %+v selected %+v", peek, sel)
1095	}
1096	// A popup of the peek waits until the peek is selected.
1097	r.client <- ports.PopupRequest{ID: 9, Parent: 3, Positioner: ports.Positioner{Width: 5, Height: 5, AnchorRect: ports.Rect{W: 1, H: 1}}}
1098	r.client <- ports.PopupMapped{ID: 9}
1099	sc = receive(t, r.scenes)
1100	for _, w := range sc[0].Windows {
1101		if w.ID == 9 {
1102			t.Fatalf("popup of a peek drawn: %+v", w)
1103		}
1104	}
1105	// A click on the peek (x 0..19 of 200) selects it.
1106	r.input <- ports.PointerMotion{X: 5, Y: 50}
1107	r.input <- ports.PointerButton{Button: 0x110, Pressed: true}
1108	r.land(receive(t, r.scenes))
1109	st := receive(t, r.state)
1110	for st.Window == nil || st.Window.ID != 3 {
1111		st = receive(t, r.state)
1112	}
1113	byID := map[ports.WindowID]ports.WindowState{}
1114	for _, w := range st.Windows {
1115		byID[w.ID] = w
1116	}
1117	if w := byID[3]; !w.Floating || w.StashIndex != 1 || w.StashCount != 2 || w.Hidden || !w.Visible {
1118		t.Fatalf("window 3 %+v", w)
1119	}
1120	if w := byID[2]; w.Floating || w.StashIndex != 0 || w.Hidden {
1121		t.Fatalf("tile %+v", w)
1122	}
1123	r.input <- ports.PointerButton{Button: 0x110}
1124	r.keyLanded(t, "s", ports.ModAlt)
1125	st = receive(t, r.state)
1126	for !st.Windows[0].Hidden {
1127		st = receive(t, r.state)
1128	}
1129	for _, w := range st.Windows {
1130		if (w.StashIndex > 0) != w.Hidden {
1131			t.Fatalf("after hide %+v", w)
1132		}
1133	}
1134}
1135
1136// stateAfter waits for the published state that ok accepts, or fails:
1137// snapshots from before an event may still be queued.
1138func stateAfter(t *testing.T, ch <-chan ports.State, ok func(ports.State) bool) ports.State {
1139	t.Helper()
1140	deadline := time.After(time.Second)
1141	for {
1142		select {
1143		case st := <-ch:
1144			if ok(st) {
1145				return st
1146			}
1147		case <-deadline:
1148			t.Fatal("no matching state")
1149			return ports.State{}
1150		}
1151	}
1152}
1153
1154// At the ends of the stash, focus moves stay there: no hop to the
1155// neighbor monitor or workspace.
1156func TestStashKeepsFocusAtEdges(t *testing.T) {
1157	r := startMulti(t, nil, left, right)
1158	r.key(t, "Left", ports.ModAlt|ports.ModCtrl) // DP-1
1159	r.mapWindow(t, 1)
1160	r.mapWindow(t, 2)
1161	r.key(t, "s", ports.ModAlt|ports.ModShift)
1162	for _, k := range []string{"Right", "Down"} {
1163		r.key(t, k, ports.ModAlt)
1164	}
1165	// A marker after the keys: its state follows theirs.
1166	r.mapWindow(t, 9)
1167	st := stateAfter(t, r.state, func(st ports.State) bool { return len(st.Windows) == 3 })
1168	if st.Output != "DP-1" || st.Outputs[0].Active != 1 {
1169		t.Fatalf("output %s active %d", st.Output, st.Outputs[0].Active)
1170	}
1171}
1172
1173// Binds act on the dialog shown over a fullscreen window, not on the window:
1174// close closes the dialog, a focus move goes back to the window and keeps it
1175// fullscreen. A dialog of a window on another output opens there.
1176func TestBindsOnDialogOverFullscreen(t *testing.T) {
1177	for _, overflow := range []string{"scroll", "fixed"} {
1178		t.Run(overflow, func(t *testing.T) {
1179			r := startMulti(t, func(c *ports.Config) { c.Layout.Overflow = overflow }, left, right)
1180			r.key(t, "Left", ports.ModAlt|ports.ModCtrl) // DP-1
1181			r.mapWindow(t, 1)
1182			r.mapWindow(t, 2)
1183			r.key(t, "Left", ports.ModAlt)
1184			r.key(t, "f", ports.ModAlt|ports.ModShift) // 1 fullscreen
1185			r.client <- ports.WindowMapped{ID: 9, Floating: true, Width: 10, Height: 10, Parent: 1}
1186			receive(t, r.scenes)
1187			st := stateAfter(t, r.state, func(st ports.State) bool { return st.Window != nil && st.Window.ID == 9 })
1188			if st.Window.ID != 9 {
1189				t.Fatalf("focus %+v, want the dialog", st.Window)
1190			}
1191			for len(r.commands) > 0 {
1192				<-r.commands
1193			}
1194			r.input <- ports.KeyEvent{Keysym: "q", Mods: ports.ModAlt, Pressed: true}
1195			r.input <- ports.KeyEvent{Keysym: "q", Mods: ports.ModAlt}
1196			for {
1197				if v, ok := receive(t, r.commands).(ports.CloseWindow); ok {
1198					if v.ID != 9 {
1199						t.Fatalf("closed %d, want the dialog", v.ID)
1200					}
1201					break
1202				}
1203			}
1204			scenes := r.key(t, "Right", ports.ModAlt)
1205			st = stateAfter(t, r.state, func(st ports.State) bool { return st.Window != nil && st.Window.ID != 9 })
1206			if st.Window.ID != 1 {
1207				t.Fatalf("focus %+v, want the fullscreen window", st.Window)
1208			}
1209			for _, s := range scenes {
1210				for _, w := range s.Windows {
1211					if s.Output == "DP-1" && w.ID == 1 && !w.Fullscreen {
1212						t.Fatalf("window 1 left fullscreen: %+v", w)
1213					}
1214				}
1215			}
1216			// A dialog of the window on DP-1 opens on DP-1 while DP-2 has the focus.
1217			r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1218			r.client <- ports.WindowMapped{ID: 10, Floating: true, Width: 10, Height: 10, Parent: 1}
1219			for {
1220				seen := shown(receive(t, r.scenes))
1221				if slices.Contains(seen["DP-2"], 10) {
1222					t.Fatalf("dialog on the focused output: %v", seen)
1223				}
1224				if slices.Contains(seen["DP-1"], 10) {
1225					break
1226				}
1227			}
1228		})
1229	}
1230}
1231
1232// A focused native dialog: focus-column first leaves the dialog for the
1233// tiles below, it does not hop to the neighbor monitor.
1234func TestDialogFocusStaysOnMonitor(t *testing.T) {
1235	r := startMulti(t, nil, left, right)
1236	r.key(t, "Left", ports.ModAlt|ports.ModCtrl) // DP-1
1237	r.mapWindow(t, 1)
1238	r.client <- ports.WindowMapped{ID: 3, Floating: true, Width: 10, Height: 10}
1239	receive(t, r.scenes)
1240	r.key(t, "Right", ports.ModAlt)
1241	st := stateAfter(t, r.state, func(st ports.State) bool { return st.Window == nil || st.Window.ID != 3 })
1242	if st.Output != "DP-1" || st.Window == nil || st.Window.ID != 1 {
1243		t.Fatalf("output %s window %+v", st.Output, st.Window)
1244	}
1245}
1246
1247// A click on a tile behind the shown stash hides the stash and focuses
1248// the tile.
1249func TestStashHidesOnBackgroundClick(t *testing.T) {
1250	both(t, func(t *testing.T, animated bool) {
1251		// Gap 10 at 80%: no peeks, the margins show the tile behind.
1252		stashHidesOnBackgroundClick(t, startLanding(t, animated, func(c *ports.Config) { c.Stash.Gap = 10 }, left))
1253	})
1254}
1255
1256func stashHidesOnBackgroundClick(t *testing.T, r *landRig) {
1257	r.mapLanded(t, 1)
1258	r.mapLanded(t, 2)
1259	r.keyLanded(t, "s", ports.ModAlt|ports.ModShift) // 2 stashed and focused, over tile 1
1260	r.input <- ports.PointerMotion{X: 5, Y: 50}
1261	r.input <- ports.PointerButton{Button: 0x110, Pressed: true}
1262	st := stateAfter(t, r.state, func(st ports.State) bool { return st.Window != nil && st.Window.ID == 1 })
1263	for _, w := range st.Windows {
1264		if w.ID == 2 && !w.Hidden {
1265			t.Fatalf("stash still shown: %+v", w)
1266		}
1267	}
1268}
1269
1270// A peek narrower than its border is still clickable.
1271func TestStashThinPeekClick(t *testing.T) {
1272	// 200 wide, 80%: a 20px margin, 18px of gap, 2px of the peek.
1273	r := startMulti(t, func(c *ports.Config) { c.Stash.Gap, c.Border.Width = 9, 4 }, left)
1274	r.mapWindow(t, 1)
1275	r.mapWindow(t, 2)
1276	r.key(t, "s", ports.ModAlt|ports.ModShift) // 2 stashed
1277	r.key(t, "s", ports.ModAlt)
1278	r.key(t, "Left", ports.ModAlt)
1279	r.key(t, "s", ports.ModAlt|ports.ModShift) // stash 2 1, 2 peeks 2px from the left
1280	r.input <- ports.PointerMotion{X: 1, Y: 50}
1281	for {
1282		if v, ok := (<-r.commands).(ports.PointerFocus); ok {
1283			if v.ID != 2 {
1284				t.Fatalf("pointer focus %+v, want the peek", v)
1285			}
1286			break
1287		}
1288	}
1289}
1290
1291func TestNamedWorkspaceWithoutHomeFollowsFocus(t *testing.T) {
1292	r := startMulti(t, func(c *ports.Config) {
1293		c.Workspaces = []ports.WorkspaceConfig{{Name: "web"}}
1294		c.Binds["Alt+w"] = "workspace web"
1295	}, left, right)
1296	// Called from DP-2, web comes to DP-2.
1297	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1298	r.key(t, "w", ports.ModAlt)
1299	if got := shown(r.mapWindow(t, 1)); len(got["DP-1"]) != 0 || len(got["DP-2"]) != 1 {
1300		t.Fatal(got)
1301	}
1302	if got := shown(r.key(t, "w", ports.ModAlt)); len(got["DP-2"]) != 0 {
1303		t.Fatal(got)
1304	}
1305	// Called from DP-1, it moves there with its window.
1306	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
1307	if got := shown(r.key(t, "w", ports.ModAlt)); len(got["DP-1"]) != 1 || got["DP-1"][0] != 1 || len(got["DP-2"]) != 0 {
1308		t.Fatal(got)
1309	}
1310}
1311
1312func TestNamedWorkspaceWithHomeFocusesIt(t *testing.T) {
1313	r := startMulti(t, func(c *ports.Config) {
1314		c.Workspaces = []ports.WorkspaceConfig{{Name: "web", Monitor: "DP-1"}}
1315		c.Binds["Alt+w"] = "workspace web"
1316	}, left, right)
1317	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1318	r.key(t, "w", ports.ModAlt)
1319	// The focus went to DP-1: the window opens there.
1320	if got := shown(r.mapWindow(t, 1)); len(got["DP-1"]) != 1 || len(got["DP-2"]) != 0 {
1321		t.Fatal(got)
1322	}
1323}
1324
1325func TestNamedGuestFollowsFocusAndReturnsHome(t *testing.T) {
1326	r := startMulti(t, func(c *ports.Config) {
1327		c.Workspaces = []ports.WorkspaceConfig{{Name: "web", Monitor: "DP-3"}}
1328		c.Binds["Alt+w"] = "workspace web"
1329	}, left, right)
1330	// DP-3 is not plugged: web follows the focus to DP-2.
1331	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1332	r.key(t, "w", ports.ModAlt)
1333	if got := shown(r.mapWindow(t, 1)); len(got["DP-2"]) != 1 {
1334		t.Fatal(got)
1335	}
1336	r.key(t, "w", ports.ModAlt)
1337	// DP-3 arrives: web, not on screen, goes home with no bind.
1338	r.plug(t, third)
1339	st := receive(t, r.state)
1340	for len(st.Outputs) < 3 {
1341		st = receive(t, r.state)
1342	}
1343	if len(st.Windows) != 1 || st.Windows[0].Output != "DP-3" {
1344		t.Fatalf("%+v", st.Windows)
1345	}
1346}
1347
1348func TestNamedGuestOnScreenGoesHomeOnBind(t *testing.T) {
1349	r := startMulti(t, func(c *ports.Config) {
1350		c.Workspaces = []ports.WorkspaceConfig{{Name: "web", Monitor: "DP-3"}}
1351		c.Binds["Alt+w"] = "workspace web"
1352	}, left, right)
1353	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1354	r.key(t, "w", ports.ModAlt)
1355	r.mapWindow(t, 1)
1356	// DP-3 arrives while web is on screen on DP-2: the bind takes it home.
1357	r.plug(t, third)
1358	if got := shown(r.key(t, "w", ports.ModAlt)); len(got["DP-3"]) != 1 || len(got["DP-2"]) != 0 {
1359		t.Fatal(got)
1360	}
1361}
1362
1363func TestNamedOnScreenAtHomeStaysOnBindFromElsewhere(t *testing.T) {
1364	r := startMulti(t, func(c *ports.Config) {
1365		c.Workspaces = []ports.WorkspaceConfig{{Name: "web", Monitor: "DP-1"}}
1366		c.Binds["Alt+w"] = "workspace web"
1367	}, left, right)
1368	r.key(t, "w", ports.ModAlt)
1369	r.mapWindow(t, 1)
1370	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1371	// Reaching web from DP-2 focuses it; it does not hide it.
1372	if got := shown(r.key(t, "w", ports.ModAlt)); len(got["DP-1"]) != 1 {
1373		t.Fatal(got)
1374	}
1375	if got := shown(r.key(t, "w", ports.ModAlt)); len(got["DP-1"]) != 0 {
1376		t.Fatal(got)
1377	}
1378}
1379
1380// From a fullscreen window, focus-column-left/right leaves fullscreen for
1381// the column on that side; at the workspace edge it goes to the neighbor
1382// monitor and the window stays fullscreen.
1383func TestFocusColumnLeavesFullscreenBeforeMonitor(t *testing.T) {
1384	r := startMulti(t, func(c *ports.Config) { c.Layout.Overflow = "fixed" }, left, right)
1385	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1386	r.mapWindow(t, 1)
1387	r.mapWindow(t, 2)
1388	r.key(t, "f", ports.ModAlt|ports.ModShift)
1389	// Right edge: DP-2 has no neighbor there, the game stays fullscreen.
1390	if got, focused := windowsOf(r.key(t, "Right", ports.ModAlt), "DP-2"); !reflect.DeepEqual(got, []ports.WindowID{2}) || focused != 2 {
1391		t.Fatal("edge:", got, focused)
1392	}
1393	// Left: window 1 is there, fullscreen ends.
1394	if got, focused := windowsOf(r.key(t, "Left", ports.ModAlt), "DP-2"); !reflect.DeepEqual(got, []ports.WindowID{1, 2}) || focused != 1 {
1395		t.Fatal("left:", got, focused)
1396	}
1397	// Fullscreen on window 1, the left edge: DP-1 gets the focus and
1398	// window 1 stays fullscreen on DP-2.
1399	r.key(t, "f", ports.ModAlt|ports.ModShift)
1400	set := r.key(t, "Left", ports.ModAlt)
1401	if got, _ := windowsOf(set, "DP-2"); !reflect.DeepEqual(got, []ports.WindowID{1}) {
1402		t.Fatal("monitor edge:", got)
1403	}
1404	if got, _ := windowsOf(r.mapWindow(t, 3), "DP-1"); !reflect.DeepEqual(got, []ports.WindowID{3}) {
1405		t.Fatal("focus not on DP-1:", got)
1406	}
1407}
1408
1409// focusedOutput drains the commands and returns the focused connector,
1410// current when no SetOutputs was sent (it is sent only on a change).
1411func focusedOutput(r *multiRig, current string) string {
1412	for len(r.commands) > 0 {
1413		if v, ok := (<-r.commands).(ports.SetOutputs); ok {
1414			current = v.Focused
1415		}
1416	}
1417	return current
1418}
1419
1420// The column edge crosses to the screen on that side of the geometry, not to
1421// the next one in configuration order.
1422func TestFocusColumnEdgeFollowsGeometryNotConfigOrder(t *testing.T) {
1423	r := startMulti(t, func(c *ports.Config) {
1424		c.Outputs = []ports.OutputConfig{
1425			{Name: "DP-1", Pos: &image.Point{X: 500, Y: 0}},
1426			{Name: "DP-2", Pos: &image.Point{X: 0, Y: 0}},
1427		}
1428	}, left, right)
1429	// DP-1 (x 500..700) is focused first; DP-2 (x 0..400) lies to its left.
1430	current := focusedOutput(r, lastOutputs(t, r.commands).Focused)
1431	r.key(t, "Left", ports.ModAlt|ports.ModCtrl)
1432	if current = focusedOutput(r, current); current != "DP-2" {
1433		t.Fatalf("focus-monitor-left: %s, want DP-2", current)
1434	}
1435	r.mapWindow(t, 1)
1436	r.key(t, "Right", ports.ModAlt)
1437	if got := focusedOutput(r, current); got != "DP-1" {
1438		t.Fatalf("focus-column-right at the right edge: %s, want DP-1", got)
1439	}
1440	r.key(t, "Left", ports.ModAlt)
1441	if got := focusedOutput(r, "DP-1"); got != "DP-2" {
1442		t.Fatalf("focus-column-left at the left edge: %s, want DP-2", got)
1443	}
1444}
1445
1446// With the outputs stacked, a column edge has no neighbor on its side.
1447func TestFocusColumnEdgeStaysOnStackedOutputs(t *testing.T) {
1448	r := startMulti(t, func(c *ports.Config) {
1449		c.Outputs = []ports.OutputConfig{
1450			{Name: "DP-1"},
1451			{Name: "DP-2", Anchor: ports.OutputAnchor{Relation: ports.RelationBelow, To: "DP-1"}},
1452		}
1453	}, left, right)
1454	r.mapWindow(t, 1)
1455	current := focusedOutput(r, lastOutputs(t, r.commands).Focused)
1456	for _, k := range []string{"Left", "Right", "Left"} {
1457		r.key(t, k, ports.ModAlt)
1458		if got := focusedOutput(r, current); got != current {
1459			t.Fatalf("focus-column %s moved focus from %s to %s", k, current, got)
1460		}
1461	}
1462}
1463
1464// A screen turned off by power management is still a neighbor.
1465func TestPoweredOffScreenStaysNeighbor(t *testing.T) {
1466	r := startMulti(t, nil, left, right)
1467	// DP-1 is focused, DP-2 follows it on the right.
1468	current := focusedOutput(r, lastOutputs(t, r.commands).Focused)
1469	r.client <- ports.OutputPower{Output: "DP-2", On: false}
1470	_ = receive(t, r.scenes)
1471	if current != "DP-1" {
1472		t.Fatalf("focused %s, want DP-1", current)
1473	}
1474	if out := lastOutputs(t, r.commands); !slices.Equal(out.Off, []string{"DP-2"}) {
1475		t.Fatalf("off %v, want [DP-2]", out.Off)
1476	}
1477	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1478	if got := focusedOutput(r, current); got != "DP-2" {
1479		t.Fatalf("focus-monitor-right: %s, want the powered-off DP-2", got)
1480	}
1481}
1482
1483func TestRotatedOutputLayout(t *testing.T) {
1484	r := startMulti(t, func(c *ports.Config) {
1485		c.Outputs = []ports.OutputConfig{{Name: left.Name, Transform: 1}}
1486	}, left, right)
1487	out := lastOutputs(t, r.commands)
1488	if len(out.Outputs) != 2 {
1489		t.Fatalf("%+v", out.Outputs)
1490	}
1491	if o := out.Outputs[0]; o.Info.Name != "DP-1" || o.Width != 100 || o.Height != 200 || o.Transform != 1 {
1492		t.Fatalf("DP-1: %+v", o)
1493	}
1494	if o := out.Outputs[1]; o.Info.Name != "DP-2" || o.X != 100 || o.Width != 400 || o.Height != 200 || o.Transform != 0 {
1495		t.Fatalf("DP-2: %+v", o)
1496	}
1497	r.mapWindow(t, 1)
1498	set := r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1499	if len(set) != 2 || set[0].Output != "DP-1" || set[1].Output != "DP-2" {
1500		t.Fatalf("scenes: %+v", set)
1501	}
1502	for _, s := range set {
1503		switch s.Output {
1504		case "DP-1":
1505			if s.OutputWidth != 100 || s.OutputHeight != 200 || s.Transform != 1 {
1506				t.Fatalf("DP-1 scene: %dx%d t=%d", s.OutputWidth, s.OutputHeight, s.Transform)
1507			}
1508		case "DP-2":
1509			if s.OutputWidth != 400 || s.OutputHeight != 200 || s.Transform != 0 {
1510				t.Fatalf("DP-2 scene: %dx%d t=%d", s.OutputWidth, s.OutputHeight, s.Transform)
1511			}
1512		}
1513	}
1514}
1515
1516func TestRotatedOutputNeighbor(t *testing.T) {
1517	r := startMulti(t, func(c *ports.Config) {
1518		c.Outputs = []ports.OutputConfig{
1519			{Name: "DP-1", Transform: 1},
1520			{Name: "DP-2", Anchor: ports.OutputAnchor{Relation: ports.RelationBelow, To: "DP-1"}},
1521		}
1522	}, left, right)
1523	out := lastOutputs(t, r.commands)
1524	if o := out.Outputs[1]; o.Info.Name != "DP-2" || o.Y != 200 {
1525		t.Fatalf("DP-2: %+v", o)
1526	}
1527	r.mapWindow(t, 1)
1528	r.key(t, "Down", ports.ModAlt|ports.ModCtrl)
1529	if got := lastOutputs(t, r.commands).Focused; got != "DP-2" {
1530		t.Fatalf("focus-monitor-down: %s", got)
1531	}
1532}
1533
1534func TestTransformReload(t *testing.T) {
1535	r := startMulti(t, func(c *ports.Config) {
1536		c.Binds["Alt+equal"] = "scale-up"
1537		c.Outputs = []ports.OutputConfig{{Name: "DP-1"}, {Name: "DP-2"}}
1538	}, left, right)
1539	// Scale DP-2 (focus follows the key to it) with the bind first.
1540	r.key(t, "Right", ports.ModAlt|ports.ModCtrl)
1541	set := r.key(t, "equal", ports.ModAlt)
1542	scale := set[1].Scale
1543	if scale == 1 {
1544		t.Fatal("scale-up did not change the scale")
1545	}
1546	if out := lastOutputs(t, r.commands); out.Outputs[0].Width != 200 || out.Outputs[1].X != 200 {
1547		t.Fatalf("%+v", out.Outputs)
1548	}
1549
1550	r.cfg.Outputs[0].Transform = 1
1551	r.reload <- ports.ConfigChanged{Config: r.cfg}
1552	set = receive(t, r.scenes)
1553	out := lastOutputs(t, r.commands)
1554	if o := out.Outputs[0]; o.Width != 100 || o.Height != 200 || o.Transform != 1 {
1555		t.Fatalf("DP-1: %+v", o)
1556	}
1557	if o := out.Outputs[1]; o.X != 100 {
1558		t.Fatalf("DP-2 not re-placed: %+v", o)
1559	}
1560	if set[1].Scale != scale || out.Outputs[1].Scale != scale {
1561		t.Fatalf("scale %v changed to %v by a transform reload", scale, set[1].Scale)
1562	}
1563
1564	// A transform change on the scaled output itself keeps its live scale.
1565	r.cfg.Outputs[1].Transform = 1
1566	r.reload <- ports.ConfigChanged{Config: r.cfg}
1567	set = receive(t, r.scenes)
1568	if set[1].Scale != scale || set[1].Transform != 1 {
1569		t.Fatalf("scale %v transform %d", set[1].Scale, set[1].Transform)
1570	}
1571	// Back to normal.
1572	r.cfg.Outputs[0].Transform = 0
1573	r.reload <- ports.ConfigChanged{Config: r.cfg}
1574	_ = receive(t, r.scenes)
1575	if o := lastOutputs(t, r.commands).Outputs[0]; o.Width != 200 || o.Transform != 0 {
1576		t.Fatalf("DP-1: %+v", o)
1577	}
1578}
1579
1580// A reload that shrinks the layout under a still pointer brings it back onto
1581// an output.
1582func TestTransformReloadClampsPointer(t *testing.T) {
1583	both(t, func(t *testing.T, animated bool) {
1584		transformReloadClampsPointer(t, startLanding(t, animated, func(c *ports.Config) {
1585			c.Outputs = []ports.OutputConfig{{Name: "DP-1"}, {Name: "DP-2"}}
1586		}, left, right))
1587	})
1588}
1589
1590func transformReloadClampsPointer(t *testing.T, r *landRig) {
1591	r.mapLanded(t, 1)
1592	r.keyLanded(t, "Right", ports.ModAlt|ports.ModCtrl)
1593	r.mapLanded(t, 2)
1594	// DP-2 spans x 200..600: (550, 50) is (350, 50) on window 2.
1595	for len(r.commands) > 0 {
1596		<-r.commands
1597	}
1598	r.input <- ports.PointerMotion{X: 550, Y: 50}
1599	if v := command(t, r.commands); v != (ports.PointerFocus{ID: 2, X: 350, Y: 50}) {
1600		t.Fatal(v)
1601	}
1602	// Rotating DP-1 moves DP-2 to x 100..500: 550 is off every output.
1603	r.cfg.Outputs[0].Transform = 1
1604	r.reload <- ports.ConfigChanged{Config: r.cfg}
1605	receive(t, r.scenes)
1606	for len(r.commands) > 0 {
1607		<-r.commands
1608	}
1609	// A rehit (here from a swipe end) points at what lies under the pointer:
1610	// clamped onto DP-1's right edge, window 1, not nothing.
1611	r.input <- ports.SwipeEnd{}
1612	for {
1613		if v, ok := command(t, r.commands).(ports.PointerFocus); ok {
1614			if v.ID != 1 {
1615				t.Fatalf("pointer after reload: %+v", v)
1616			}
1617			break
1618		}
1619	}
1620}

Keyboard shortcuts

Single-key shortcuts are on. ctrl k and esc work whatever this says.

ctrl k :
go to a section, branch, tag, file or repository
?
this list
j k
move the row cursor down / up
enter
open the row under the cursor; on Files, a directory opens or closes in place
↑ ↓ ← → home end
in the file tree (focus on a row): previous / next row, close / open a directory or go to its parent / first entry, first / last row. They never open a file
l h
on Files: open a directory or a file / close a directory or go up to its parent, then to the parent page. Elsewhere: into the side panel (on a merge request, its files) / back to the content; there j k move between its controls
g g G
first / last row
/
filter the list; on Files, find a file anywhere in the repository (esc clears, enter opens the best match)
b
switch branch or tag
g s g f g c g b g m g i g r g a
tabs: summary, files, commits, branches & tags, merge requests, issues, releases, actions (when available)
g h
home
w
wide mode: use the whole width of the screen, or not (remembered)
y
copy a permalink pinned to the commit
d u x
diff: split / unified / collapse or expand all
e E
diff: the whole file in view / every file, with the lines the hunks hide
n
merge request: next note in the diff
esc
close a dialog, leave a field

Branches 25

Tags 10

↑↓ moveenter openesc close