scanout_test.go RawHistoryFolder

1package drm
2
3import (
4	"os"
5	"testing"
6	"time"
7
8	"github.com/bnema/neferwl/internal/ports"
9	"github.com/stretchr/testify/mock"
10)
11
12func TestScanoutCandidate(t *testing.T) {
13	full := ports.SceneWindow{ID: 1, Rect: ports.Rect{W: 100, H: 50}, Fullscreen: true}
14	scene := ports.Scene{OutputWidth: 100, OutputHeight: 50, Windows: []ports.SceneWindow{full}}
15	buf := &ports.DMABuf{ID: 9, Width: 200, Height: 100, Format: fourccARGB, Planes: []ports.DMABufPlane{{}}}
16	game := ports.SurfaceContent{ID: 1, Width: 200, Height: 100, LogicalW: 100, LogicalH: 50, DMABuf: buf}
17	for _, tc := range []struct {
18		name   string
19		scene  func(s *ports.Scene)
20		cont   func(c *ports.SurfaceContent)
21		reason string
22	}{
23		{"scanout", nil, nil, ""},
24		{"hidden others ignored", func(s *ports.Scene) {
25			s.Windows = append(s.Windows, ports.SceneWindow{ID: 2, Hidden: true})
26		}, nil, ""},
27		{"no window", func(s *ports.Scene) { s.Windows = nil }, nil, "no_fullscreen"},
28		{"rotated output", func(s *ports.Scene) { s.Transform = 1 }, nil, "output_transform"},
29		{"dimmed", func(s *ports.Scene) { s.Windows[0].Dim = 0.5 }, nil, "dim"},
30		{"faded", nil, func(c *ports.SurfaceContent) { c.Fade = 0.5 }, "fade"},
31		{"tiled", func(s *ports.Scene) { s.Windows[0].Fullscreen = false }, nil, "other_windows"},
32		{"float above", func(s *ports.Scene) {
33			s.Windows = append(s.Windows, ports.SceneWindow{ID: 2, Rect: ports.Rect{W: 10, H: 10}})
34		}, nil, "other_windows"},
35		{"not covering", func(s *ports.Scene) { s.Windows[0].Rect.W = 90 }, nil, "other_windows"},
36		{"overlay layer", func(s *ports.Scene) {
37			s.Layers = []ports.SceneLayer{{ID: 3, Layer: ports.LayerOverlay, Rect: ports.Rect{W: 10, H: 10}}}
38		}, nil, "overlay_surface"},
39		{"top layer", func(s *ports.Scene) {
40			s.Layers = []ports.SceneLayer{{ID: 3, Layer: ports.LayerTop, Rect: ports.Rect{W: 10, H: 10}}}
41		}, nil, "overlay_surface"},
42		{"background layer", func(s *ports.Scene) {
43			s.Layers = []ports.SceneLayer{{ID: 3, Layer: ports.LayerBackground, Rect: ports.Rect{W: 10, H: 10}}}
44		}, nil, ""},
45		{"shm", nil, func(c *ports.SurfaceContent) { c.DMABuf, c.SHM = nil, &ports.SHMBuffer{} }, "not_dmabuf"},
46		{"subsurface", nil, func(c *ports.SurfaceContent) { c.Children = []ports.Subsurface{{}} }, "subsurfaces"},
47		{"buffer transform", nil, func(c *ports.SurfaceContent) { c.Transform = 2 }, "buffer_transform"},
48		{"scaled", nil, func(c *ports.SurfaceContent) { c.Width = 100 }, ""},
49		{"cropped", nil, func(c *ports.SurfaceContent) { c.Geometry = ports.Rect{X: 5, W: 90, H: 50} }, "geometry_crop"},
50		{"client ignores scale", nil, func(c *ports.SurfaceContent) { c.LogicalW = 200 }, "letterbox"},
51		{"whole geometry", nil, func(c *ports.SurfaceContent) { c.Geometry = ports.Rect{W: 100, H: 50} }, ""},
52		{"wine client subsurface", nil, wineTree(nil), ""},
53		{"client subsurface translucent", nil, wineTree(func(ch *ports.Subsurface) { ch.Opaque = false }), "subsurface_translucent"},
54		{"client subsurface shm", nil, wineTree(func(ch *ports.Subsurface) { ch.DMABuf, ch.SHM = nil, &ports.SHMBuffer{} }), "not_dmabuf"},
55		{"client subsurface offset", nil, wineTree(func(ch *ports.Subsurface) { ch.X = 4 }), "subsurface_offset"},
56		{"client subsurface below root", nil, wineTree(func(ch *ports.Subsurface) { ch.Below = true }), "subsurface_below"},
57		{"client subsurface cropped", nil, wineTree(func(ch *ports.Subsurface) { ch.Source = [4]float32{0, 0, 100, 50} }), ""},
58		{"client subsurface full source", nil, wineTree(func(ch *ports.Subsurface) { ch.Source = [4]float32{0, 0, 200, 100} }), ""},
59		{"root cropped", nil, func(c *ports.SurfaceContent) { c.Source = [4]float32{10, 0, 190, 100} }, ""},
60		{"client subsurface scaled", nil, wineTree(func(ch *ports.Subsurface) { ch.Width = 100 }), ""},
61		{"client subsurface small", nil, wineTree(func(ch *ports.Subsurface) { ch.LogicalW = 90 }), "letterbox"},
62		{"two subsurfaces", nil, func(c *ports.SurfaceContent) {
63			wineTree(nil)(c)
64			c.Children = append(c.Children, c.Children[0])
65		}, "subsurfaces"},
66	} {
67		s := scene
68		s.Windows = append([]ports.SceneWindow(nil), scene.Windows...)
69		c := game
70		if tc.scene != nil {
71			tc.scene(&s)
72		}
73		if tc.cont != nil {
74			tc.cont(&c)
75		}
76		if _, reason := scanoutCandidate(s, map[ports.WindowID]ports.SurfaceContent{1: c}, 200, 100); reason != tc.reason {
77			t.Errorf("%s: reason %q, want %q", tc.name, reason, tc.reason)
78		}
79	}
80}
81
82// wineTree turns the test content into Wine's layout: the root is a wl_shm
83// frame and the game is one opaque GPU subsurface over the client area.
84func wineTree(edit func(ch *ports.Subsurface)) func(c *ports.SurfaceContent) {
85	return func(c *ports.SurfaceContent) {
86		ch := ports.Subsurface{SurfaceContent: *c}
87		ch.Opaque = true
88		if edit != nil {
89			edit(&ch)
90		}
91		c.DMABuf, c.SHM = nil, &ports.SHMBuffer{}
92		c.Children = []ports.Subsurface{ch}
93	}
94}
95
96// Wine's game subsurface is scanned out in place of the window: the
97// content keeps the window's ID and Seq and takes the subsurface buffer.
98func TestScanoutCandidateClientSubsurface(t *testing.T) {
99	scene := ports.Scene{OutputWidth: 100, OutputHeight: 50, Windows: []ports.SceneWindow{{ID: 1, Rect: ports.Rect{W: 100, H: 50}, Fullscreen: true}}}
100	game := &ports.DMABuf{ID: 9, Width: 200, Height: 100, Format: fourccXRGB, Planes: []ports.DMABufPlane{{}}}
101	acquire := &os.File{}
102	root := ports.SurfaceContent{ID: 1, Seq: 7, Width: 200, Height: 100, LogicalW: 100, LogicalH: 50, SHM: &ports.SHMBuffer{},
103		Geometry: ports.Rect{W: 100, H: 50},
104		Children: []ports.Subsurface{{SurfaceContent: ports.SurfaceContent{Seq: 3, Width: 200, Height: 100, LogicalW: 100, LogicalH: 50, Opaque: true, DMABuf: game, Async: true, Acquire: acquire}}}}
105	c, reason := scanoutCandidate(scene, map[ports.WindowID]ports.SurfaceContent{1: root}, 200, 100)
106	if reason != "" || c.DMABuf != game || c.ID != 1 || c.Seq != 7 || !c.Async || c.Acquire != acquire || c.Geometry != (ports.Rect{}) {
107		t.Fatalf("candidate %+v, reason %q", c, reason)
108	}
109}
110
111// VRR follows a visible fullscreen window covering the output, even
112// when other windows or layers force composition.
113func TestFullscreenShown(t *testing.T) {
114	full := ports.SceneWindow{ID: 1, Rect: ports.Rect{W: 100, H: 50}, Fullscreen: true}
115	for _, tc := range []struct {
116		name string
117		wins []ports.SceneWindow
118		want bool
119	}{
120		{"fullscreen", []ports.SceneWindow{full}, true},
121		{"with dialog above", []ports.SceneWindow{full, {ID: 2, Rect: ports.Rect{W: 10, H: 10}, Floating: true}}, true},
122		{"hidden", []ports.SceneWindow{{ID: 1, Rect: full.Rect, Fullscreen: true, Hidden: true}}, false},
123		{"off screen", []ports.SceneWindow{{ID: 1, Rect: ports.Rect{X: 100, W: 100, H: 50}, Fullscreen: true}}, false},
124		{"tiled covering", []ports.SceneWindow{{ID: 1, Rect: full.Rect}}, false},
125		{"none", nil, false},
126	} {
127		s := ports.Scene{OutputWidth: 100, OutputHeight: 50, Windows: tc.wins}
128		if got := fullscreenShown(&s); got != tc.want {
129			t.Errorf("%s: %v, want %v", tc.name, got, tc.want)
130		}
131	}
132}
133
134// fullscreenShown runs on every composed frame of a VRR output.
135func TestFullscreenShownAllocations(t *testing.T) {
136	s := tiledFullscreenScene()
137	if allocs := testing.AllocsPerRun(100, func() { fullscreenShown(&s) }); allocs != 0 {
138		t.Errorf("fullscreenShown: %.1f allocs, want 0", allocs)
139	}
140}
141
142func BenchmarkFullscreenShown(b *testing.B) {
143	s := tiledFullscreenScene()
144	b.ReportAllocs()
145	for b.Loop() {
146		fullscreenShown(&s)
147	}
148}
149
150// tiledFullscreenScene is 64 tiled windows with the fullscreen one last
151// (worst case for the walk).
152func tiledFullscreenScene() ports.Scene {
153	s := ports.Scene{OutputWidth: 3840, OutputHeight: 2160}
154	for i := range 64 {
155		s.Windows = append(s.Windows, ports.SceneWindow{ID: ports.WindowID(i + 1), Rect: ports.Rect{X: i * 60, W: 60, H: 2160}})
156	}
157	s.Windows = append(s.Windows, ports.SceneWindow{ID: 99, Rect: ports.Rect{W: 3840, H: 2160}, Fullscreen: true})
158	return s
159}
160
161// A buffer scans out when the primary plane lists its format (or the
162// opaque variant) with its modifier; the tranche offers only formats the
163// renderer also composes.
164func TestScanoutFormatFollowsInFormats(t *testing.T) {
165	const tiled = 0x0200000000000001
166	o, k, _ := testOutput(t)
167	o.primary.formats = []ports.DMABufFormat{{Format: fourccXRGB, Modifier: tiled}, {Format: fourccXRGB, Modifier: 0}, {Format: fourccXR30, Modifier: tiled}}
168	nv12 := uint32('N' | 'V'<<8 | '1'<<16 | '2'<<24)
169	for _, tc := range []struct {
170		name   string
171		format uint32
172		mod    uint64
173		as     uint32
174		ok     bool
175	}{
176		{"argb as xrgb", fourccARGB, tiled, fourccXRGB, true},
177		{"xrgb linear", fourccXRGB, 0, fourccXRGB, true},
178		{"10 bit alpha as opaque", fourccAR30, tiled, fourccXR30, true},
179		{"modifier not listed", fourccXRGB, 0x0200000000000002, 0, false},
180		{"format not listed", nv12, tiled, 0, false},
181	} {
182		got, ok := o.scanoutFormat(&ports.DMABuf{Format: tc.format, Modifier: tc.mod})
183		if ok != tc.ok || ok && got != tc.as {
184			t.Errorf("%s: %#x %v", tc.name, got, ok)
185		}
186	}
187	sampled := []ports.DMABufFormat{{Format: fourccARGB, Modifier: tiled}, {Format: fourccARGB, Modifier: 0x0200000000000002}, {Format: nv12, Modifier: tiled}}
188	if got := o.scanoutFormats(sampled); len(got) != 1 || got[0] != sampled[0] {
189		t.Fatalf("tranche %v", got)
190	}
191	// A buffer not in IN_FORMATS is refused before any import.
192	o.clientFBs = map[uint64]*clientFB{}
193	if fb, reason := o.scanoutFB(&ports.DMABuf{ID: 4, Format: nv12, Modifier: tiled}, time.Now()); fb != 0 || reason != "format" {
194		t.Fatalf("fb %d reason %q", fb, reason)
195	}
196	// A listed one is imported with every plane (addFB builds ADDFB2).
197	k.EXPECT().addFB(mock.Anything, uint32(fourccXRGB)).Return(88, nil).Once()
198	if fb, reason := o.scanoutFB(&ports.DMABuf{ID: 5, Format: fourccARGB, Modifier: tiled, Planes: []ports.DMABufPlane{{}, {}}}, time.Now()); fb != 88 || reason != "" {
199		t.Fatalf("fb %d reason %q", fb, reason)
200	}
201}
202
203// Each modeset reports the formats clients may allocate for scanout;
204// with direct scanout off the list is empty.
205func TestModesetSendsScanoutFormats(t *testing.T) {
206	const tiled = 0x0200000000000001
207	for _, on := range []bool{true, false} {
208		o, k, _ := testOutput(t)
209		o.cursor = nil
210		o.scanout, o.device = on, 9
211		o.primary.formats = []ports.DMABufFormat{{Format: fourccXRGB, Modifier: tiled}, {Format: fourccNV12, Modifier: tiled}, {Format: fourccP010, Modifier: tiled}}
212		o.sampled = []ports.DMABufFormat{{Format: fourccARGB, Modifier: tiled}, {Format: fourccARGB, Modifier: 0}, {Format: fourccNV12, Modifier: tiled}, {Format: fourccP010, Modifier: tiled}}
213		ch := make(chan ports.OutputFormats, 1)
214		o.formats = ch
215		k.EXPECT().createBlob(mock.Anything).Return(99, nil).Once()
216		if err := o.modeset(); err != nil {
217			t.Fatal(err)
218		}
219		f := <-ch
220		if f.Output != "DP-1" || f.Device != 9 {
221			t.Fatalf("report %+v", f)
222		}
223		if on != (len(f.Formats) == 1 && f.Formats[0] == o.sampled[0]) || !on && len(f.Formats) != 0 {
224			t.Fatalf("scanout=%v formats %v", on, f.Formats)
225		}
226	}
227}
228
229func TestHDRScanoutDecision(t *testing.T) {
230	o, k, _ := testOutput(t)
231	o.hdr.on = true
232	o.primary.formats = []ports.DMABufFormat{{Format: fourccXR30}}
233	scene := ports.Scene{OutputWidth: 200, OutputHeight: 100, Windows: []ports.SceneWindow{{ID: 1, Fullscreen: true, Rect: ports.Rect{W: 200, H: 100}}}}
234	c := ports.SurfaceContent{ID: 1, Width: 200, Height: 100, LogicalW: 200, LogicalH: 100, DMABuf: &ports.DMABuf{ID: 11, Format: fourccXR30}}
235	check := func(want string) {
236		t.Helper()
237		fb, _ := o.scanoutFrame(scene, map[ports.WindowID]ports.SurfaceContent{1: c})
238		if o.reason != want || (fb != 0) != (want == "") {
239			t.Fatalf("fb %d reason %q, want %q", fb, o.reason, want)
240		}
241	}
242	check("hdr_sdr_content")
243	c.Color = ports.SurfaceColor{TF: ports.ColorTFPQ, Primaries: ports.ColorPrimariesBT2020}
244	c.DMABuf.Format = fourccXRGB
245	check("hdr_format")
246	c.DMABuf.Format = fourccP010
247	check("yuv")
248	c.DMABuf.Format = fourccXR30
249	k.EXPECT().addFB(mock.Anything, uint32(fourccXR30)).Return(uint32(77), nil).Once()
250	check("")
251	o.hdr.on = false
252	check("sdr_pq_content")
253}
254
255func TestModesetReportsConfirmedHDR(t *testing.T) {
256	o, k, _ := testOutput(t)
257	o.cursor = nil
258	o.hdr.on = true
259	o.hdr.cap = hdrCapability{MaxLuminance: 1000, MaxFrameAverage: 400, MinLuminance: 0.005}
260	o.primary.formats = []ports.DMABufFormat{{Format: fourccXR30}, {Format: fourccXRGB}}
261	o.sampled = []ports.DMABufFormat{{Format: fourccXR30}, {Format: fourccXRGB}}
262	ch := make(chan ports.OutputFormats, 2)
263	o.formats = ch
264	k.EXPECT().createBlob(mock.Anything).Return(99, nil).Twice()
265	k.EXPECT().destroyBlob(uint32(99)).Return(nil).Once()
266	if err := o.modeset(); err != nil {
267		t.Fatal(err)
268	}
269	if f := <-ch; f.HDR == nil || f.HDR.MaxLuminance != 1000 || f.HDR.MaxFrameAverage != 400 || f.HDR.MinLuminance != 0.005 || len(f.Formats) != 1 || f.Formats[0].Format != fourccXR30 {
270		t.Fatalf("HDR report: %+v", f)
271	}
272	o.hdr.on = false // fallback to SDR
273	if err := o.modeset(); err != nil {
274		t.Fatal(err)
275	}
276	if f := <-ch; f.HDR != nil || len(f.Formats) != 1 || f.Formats[0].Format != fourccXRGB {
277		t.Fatalf("SDR fallback report: %+v", f)
278	}
279}
280
281// Power off withdraws HDR and scanout formats: clients must not target an
282// inactive output.
283func TestPowerOffWithdrawsHDRAndFormats(t *testing.T) {
284	o, _, _ := testOutput(t)
285	o.cursor = nil
286	o.hdr.on, o.scanout = true, true
287	o.hdr.cap = hdrCapability{MaxLuminance: 1000}
288	o.primary.formats = []ports.DMABufFormat{{Format: fourccXR30}}
289	o.sampled = []ports.DMABufFormat{{Format: fourccXR30}}
290	ch := make(chan ports.OutputFormats, 1)
291	o.formats = ch
292	if err := o.powerOff(); err != nil {
293		t.Fatal(err)
294	}
295	select {
296	case f := <-ch:
297		if f.HDR != nil || len(f.Formats) != 0 {
298			t.Fatalf("power-off report: %+v", f)
299		}
300	default:
301		t.Fatal("no report after power off")
302	}
303}
304
305// A plane without IN_FORMATS (driver without modifiers) scans out its
306// GETPLANE formats, linear.
307func TestPlaneWithoutInFormatsIsLinear(t *testing.T) {
308	k := newMockkms(t)
309	k.EXPECT().planes().Return([]planeRes{{id: 1, possible: 1, formats: []uint32{fourccXRGB}}}, nil)
310	k.EXPECT().objProps(uint32(1), uint32(objPlane)).Return(map[string][2]uint64{"type": {20, planePrimary}}, nil)
311	ps, err := readPlanes(k, 0)
312	if err != nil || len(ps) != 1 {
313		t.Fatalf("%v %v", ps, err)
314	}
315	o := &Output{primary: ps[0]}
316	if f, ok := o.scanoutFormat(&ports.DMABuf{Format: fourccARGB}); !ok || f != fourccXRGB {
317		t.Fatalf("linear argb: %#x %v", f, ok)
318	}
319	if _, ok := o.scanoutFormat(&ports.DMABuf{Format: fourccARGB, Modifier: 0x0200000000000001}); ok {
320		t.Fatal("tiled accepted without IN_FORMATS")
321	}
322}
323
324// A flip shows only the windows its scene draws: presentation feedback of
325// a window on another workspace, hidden or scrolled off the output is
326// discarded, not presented.
327func TestShownByScene(t *testing.T) {
328	s := ports.Scene{OutputWidth: 10, OutputHeight: 10, Windows: []ports.SceneWindow{{ID: 1, Rect: ports.Rect{X: 5, W: 10, H: 10}}, {ID: 2, Hidden: true}, {ID: 3, Rect: ports.Rect{X: 10, W: 10, H: 10}}}, Layers: []ports.SceneLayer{{ID: 5}}}
329	got := (&Output{}).shownBy(s, map[ports.WindowID]uint64{1: 3, 2: 4, 3: 8, 5: 6, 9: 7})
330	if len(got) != 2 || got[1] != 3 || got[5] != 6 {
331		t.Fatalf("shows %v", got)
332	}
333}
334
335// The decision is callable without Run and keeps the zero-allocation
336// composition and cached direct-scanout paths cheap.
337func TestFrameDecisionAllocations(t *testing.T) {
338	o, _, _ := testOutput(t)
339	o.scanout = true
340	s := ports.Scene{OutputWidth: 200, OutputHeight: 100, Windows: []ports.SceneWindow{{ID: 1, Fullscreen: true, Rect: ports.Rect{W: 200, H: 100}}}}
341	c := ports.SurfaceContent{ID: 1, Width: 200, Height: 100, LogicalW: 200, LogicalH: 100, DMABuf: &ports.DMABuf{ID: 17, Format: fourccXRGB}}
342	surfaces := map[ports.WindowID]ports.SurfaceContent{1: c}
343	o.clientFBs[17] = &clientFB{fbID: 77}
344	o.primary.formats = []ports.DMABufFormat{{Format: fourccXRGB}}
345	for _, tc := range []struct {
346		name       string
347		capture    bool
348		wantFB     uint32
349		wantReason string
350	}{
351		{"direct", false, 77, ""}, {"capture", true, 0, "capture"},
352	} {
353		t.Run(tc.name, func(t *testing.T) {
354			d := o.decideFrame(s, surfaces, tc.capture)
355			if d.fb != tc.wantFB || o.reason != tc.wantReason {
356				t.Fatalf("decision: fb=%d reason=%q", d.fb, o.reason)
357			}
358			if tc.capture && o.overlayReason != "capture" {
359				t.Fatalf("capture overlay reason %q", o.overlayReason)
360			}
361			if n := testing.AllocsPerRun(100, func() { o.decideFrame(s, surfaces, tc.capture) }); n != 0 {
362				t.Fatalf("decision: %.1f allocs", n)
363			}
364		})
365	}
366	o.primary.formats = nil
367	d := o.decideFrame(s, surfaces, false)
368	if d.fb != 0 || o.overlayReason != "no_plane" || len(d.composed.Windows) != 1 {
369		t.Fatalf("composition: %+v", d)
370	}
371	if n := testing.AllocsPerRun(100, func() { o.decideFrame(s, surfaces, false) }); n != 0 {
372		t.Fatalf("composition decision: %.1f allocs", n)
373	}
374}
375
376func TestFrameDecisionOverlayFallback(t *testing.T) {
377	o, k, _ := overlayOutput(t)
378	o.overlay.formats = []ports.DMABufFormat{{Format: fourccXRGB}}
379	s, surfaces := overlayScene()
380	k.EXPECT().addFB(mock.Anything, uint32(fourccXRGB)).Return(88, nil).Once()
381	d := o.decideFrame(s, surfaces, false)
382	if d.fb != 0 || d.overlay.fb != 88 || o.reason != "other_windows" || len(d.composed.Windows) != 1 {
383		t.Fatalf("overlay decision: %+v", d)
384	}
385	d.overlay.close()
386	o.clientFBs[9].overlayFailed = "overlay_refused"
387	d = o.decideFrame(s, surfaces, false)
388	if d.overlay.fb != 0 || o.overlayReason != "overlay_refused" || len(d.composed.Windows) != 2 {
389		t.Fatalf("fallback decision: %+v", d)
390	}
391}

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