cascade.go RawHistoryFolder

1package core
2
3import "slices"
4
5func (w *Workspace) band(i int) int         { return i / max(w.MaxColumns, 1) }
6func (w *Workspace) sameBand(a, b int) bool { return !w.policy().wraps || w.band(a) == w.band(b) }
7func (w *Workspace) cellX(i int) int {
8	return w.gap() + (i%max(w.MaxColumns, 1))*(w.cellWidth(i)+w.gap())
9}
10func (w *Workspace) cascadeBands() (n, spacing int) {
11	if len(w.Columns) == 0 || w.Usable.H <= 0 {
12		return 1, 0
13	}
14	return w.band(len(w.Columns)-1) + 1, w.Usable.H
15}
16
17// cellWidth is the width of the cell of column i: the columns of its band
18// share the usable width equally, as in fixed overflow, so a lone column
19// fills it.
20func (w *Workspace) cellWidth(i int) int {
21	first, last := w.laneBounds(w.band(i))
22	return w.equalShare(last - first + 1)
23}
24
25// equalShare is the width of each of k columns sharing the usable width
26// after gaps; a remainder under k pixels stays empty.
27func (w *Workspace) equalShare(k int) int {
28	k = max(k, 1)
29	return max((w.Usable.W-w.gap()*(k+1))/k, 0)
30}
31func (w *Workspace) cellInBand(b int) int {
32	k := max(w.MaxColumns, 1)
33	return min(b*k+w.Focus%k, len(w.Columns)-1)
34}
35func (w *Workspace) focusBand(dir int) bool {
36	i := w.laneNeighbor(dir)
37	if i < 0 {
38		return false
39	}
40	w.unmaximize()
41	w.Focus = i
42	w.Columns[i].Focus = 0
43	if dir < 0 {
44		w.Columns[i].Focus = len(w.Columns[i].Windows) - 1
45	}
46	w.raiseColumns()
47	w.scroll()
48	return true
49}
50func (w *Workspace) cascadeRectsInto(dst []Rect, ignoreFullWidth bool) []Rect {
51	g := w.gap()
52	rects := slices.Grow(dst[:0], len(w.Columns))[:len(w.Columns)]
53	view := w.View + w.shiftPixels()
54	for i := range w.Columns {
55		r := Rect{X: w.Usable.X + w.cellX(i), Y: w.Usable.Y + g + w.band(i)*w.Usable.H - view, W: w.cellWidth(i), H: max(w.Usable.H-2*g, 0)}
56		if w.Columns[i].FullWidth && !ignoreFullWidth {
57			r.X = w.Usable.X + g
58			r.W = max(w.Usable.W-2*g, 0)
59		}
60		rects[i] = r
61	}
62	return rects
63}
64
65func (w *Workspace) cascadePoints() []float64 {
66	n, spacing := w.cascadeBands()
67	points := make([]float64, n)
68	for i := range points {
69		points[i] = float64(i * spacing)
70	}
71	return points
72}
73
74func (w *Workspace) cascadeFocus(view int) int {
75	if len(w.Columns) == 0 {
76		return 0
77	}
78	b := min(max(view/max(w.Usable.H, 1), 0), w.band(len(w.Columns)-1))
79	return w.cellInBand(b)
80}
81
82// laneOf is the lane of column i in the overview: its band, or the only
83// lane of a layout that does not wrap.
84func (w *Workspace) laneOf(i int) int {
85	if w.policy().wraps {
86		return w.band(i)
87	}
88	return 0
89}
90
91// laneBounds is the range of columns of a lane, first > last when the lane
92// does not exist. A layout that does not wrap has the whole row as lane 0.
93func (w *Workspace) laneBounds(lane int) (first, last int) {
94	k := len(w.Columns)
95	if w.policy().wraps {
96		k = max(w.MaxColumns, 1)
97	}
98	first = lane * k
99	if lane < 0 || first >= len(w.Columns) {
100		return 0, -1
101	}
102	return first, min(first+k, len(w.Columns)) - 1
103}
104
105// laneNeighbor is the closest column to the focus in the lane d lanes away,
106// the focus's offset in its lane kept; -1 past the first or last lane.
107func (w *Workspace) laneNeighbor(d int) int {
108	lane := w.laneOf(w.Focus)
109	first, _ := w.laneBounds(lane)
110	nfirst, nlast := w.laneBounds(lane + d)
111	if nfirst > nlast {
112		return -1
113	}
114	return min(nfirst+w.Focus-first, nlast)
115}

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