main f2d166b

focus_flash_test.go RawHistoryFolder

1package vulkan
2
3import (
4	"github.com/bnema/neferwl/internal/ports"
5	"github.com/stretchr/testify/require"
6	"image"
7	"math"
8	"testing"
9)
10
11func TestFocusFlashGeometryAlphaAndOrder(t *testing.T) {
12	for _, scale := range []int{1, 2} {
13		r := &Renderer{width: 128, height: 128}
14		s := ports.Scene{Scale: float64(scale), Border: ports.Border{Active: "#00ff00"},
15			Separators:        []ports.Separator{{Rect: ports.Rect{W: 2, H: 20}, Active: true}},
16			Flash:             &ports.FocusFlash{Rect: ports.Rect{X: 8, Y: 4, W: 16, H: 8}, Width: 2, Color: "#ff0000", Alpha: 0.5},
17			CaptureIndicators: []ports.CaptureIndicator{{Rect: ports.Rect{W: 64, H: 64}}}}
18		ds := r.draws(s, nil, newDamage(&target{}, s, image.Rect(0, 0, 128, 128)))
19		require.Len(t, ds, 9)
20		require.Equal(t, [4]float32{0, 1, 0, 1}, ds[0].pc.color)
21		for i, rect := range [][4]int32{{8, 4, 24, 6}, {8, 10, 24, 12}, {8, 6, 10, 10}, {22, 6, 24, 10}} {
22			for j := range rect {
23				rect[j] *= int32(scale)
24			}
25			require.Equal(t, rect, ds[i+1].pc.rect)
26			require.Equal(t, float32(0.5), ds[i+1].pc.color[3])
27			require.Greater(t, ds[i+1].pc.color[0], float32(0))
28			require.Zero(t, ds[i+1].pc.color[1])
29		}
30		require.Equal(t, float32(1), ds[5].pc.color[3], "capture indicator remains opaque and above flash")
31	}
32}
33
34func TestFocusFlashAbsentEmptyAndThin(t *testing.T) {
35	r := &Renderer{width: 64, height: 64}
36	for _, f := range []*ports.FocusFlash{nil, {Alpha: 0}, {Alpha: -1}, {Alpha: 1, Rect: ports.Rect{W: 0, H: 10}}} {
37		s := ports.Scene{Scale: 1, Flash: f}
38		require.Empty(t, r.draws(s, nil, newDamage(&target{}, s, image.Rect(0, 0, 64, 64))))
39	}
40	for _, width := range []int{0, 8} {
41		s := ports.Scene{Scale: 1, Flash: &ports.FocusFlash{Alpha: 1, Width: width, Rect: ports.Rect{X: 2, Y: 3, W: 1, H: 10}}}
42		ds := r.draws(s, nil, newDamage(&target{}, s, image.Rect(0, 0, 64, 64)))
43		require.Len(t, ds, 1)
44		require.Equal(t, [4]int32{2, 3, 3, 13}, ds[0].pc.rect)
45	}
46}
47
48func TestFocusFlashRoundedRing(t *testing.T) {
49	for _, scale := range []int{1, 2} {
50		r := &Renderer{width: 128, height: 128}
51		s := ports.Scene{Scale: float64(scale),
52			Flash: &ports.FocusFlash{Rect: ports.Rect{X: 8, Y: 4, W: 40, H: 30}, Width: 3, Radius: 11, Color: "#ff0000", Alpha: 0.5}}
53		ds := r.draws(s, nil, newDamage(&target{}, s, image.Rect(0, 0, 128, 128)))
54		require.Len(t, ds, 1)
55		d := ds[0]
56		require.Equal(t, uint32(flagRounded|flagRing), d.pc.misc[1]&(flagRounded|flagRing))
57		require.Equal(t, [4]int32{8 * int32(scale), 4 * int32(scale), 48 * int32(scale), 34 * int32(scale)}, d.pc.rect)
58		require.Equal(t, float32(0.5), d.pc.color[3])
59		require.Equal(t, math.Float32bits(float32(11*scale)), d.radii[0])
60		require.Equal(t, math.Float32bits(float32(8*scale)), d.radii[1])
61		require.Equal(t, roundRect(image.Rect(11*scale, 7*scale, 45*scale, 31*scale)), d.roundInner)
62	}
63}
64
65func TestFocusFlashZeroRadiusStaysSquare(t *testing.T) {
66	r := &Renderer{width: 64, height: 64}
67	s := ports.Scene{Scale: 1, Flash: &ports.FocusFlash{Rect: ports.Rect{X: 8, Y: 4, W: 16, H: 8}, Width: 2, Color: "#ff0000", Alpha: 1}}
68	ds := r.draws(s, nil, newDamage(&target{}, s, image.Rect(0, 0, 64, 64)))
69	require.Len(t, ds, 4)
70	for _, d := range ds {
71		require.Zero(t, d.pc.misc[1]&(flagRounded|flagRing))
72	}
73}

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