main df9bf83

surface.go RawHistoryFolder

1package wayland
2
3import (
4	"image"
5	"math"
6	"os"
7	"slices"
8	"time"
9
10	"github.com/bnema/go-wayland-bindings/server/presentationtime"
11
12	"github.com/bnema/go-wayland-bindings/server/wayland"
13	"github.com/bnema/go-wayland-bindings/server/wlrlayershell"
14	"github.com/bnema/go-wayland-bindings/server/xdgshell"
15	"github.com/bnema/neferwl/internal/ports"
16	"github.com/rs/zerolog"
17)
18
19type roleKind uint8
20
21const (
22	roleNone roleKind = iota
23	roleXDG
24	roleSubsurface
25	roleLayer
26	roleCursor
27	roleInputPopup
28	roleSessionLock
29	// roleDragIcon is the icon of a data drag (dnd.go).
30	roleDragIcon
31)
32
33type surface struct {
34	wl                *wayland.Surface
35	viewport          *viewport
36	committedViewport viewportState // value snapshot; no allocation on viewport commits
37	// next is the state requested since the last commit (see pendingCommit).
38	next pendingCommit
39	// syncScratch holds next.sync between takeSyncPoints and queueUpdate,
40	// which moves it into the update.
41	syncScratch commitSync
42	// bufferScale, transform and opaque are committed state. formatOpaque is
43	// the current buffer's own opacity (x formats).
44	bufferScale  int
45	transform    ports.BufferTransform
46	opaque       []ports.Rect
47	formatOpaque bool
48	kind         roleKind
49	xdg          *xdgSurface
50	layer        *layerSurface
51	lock         *lockSurface
52	// bufferCommitted is permanent, including commits later discarded by FIFO.
53	bufferCommitted bool
54	server          *Server
55	current         *wayland.Buffer
56	lastW, lastH    int // last logged buffer size
57	role            func(bool)
58	destroyed       bool
59	// hotX, hotY is the click point of a cursor surface (logical).
60	hotX, hotY int
61	// on is the output the surface entered; scale is the last scale sent.
62	on    *output
63	scale float64
64	// prefTransform is the last preferred buffer transform sent (wl_surface
65	// v6+); zero (normal) is the protocol default.
66	prefTransform ports.BufferTransform
67	// content is the last content built from this surface's own buffer;
68	// has is false while no buffer is attached.
69	inputAll                bool
70	inputRects              []ports.Rect
71	sentInput, lastInputAll bool
72	lastInputRects          []ports.Rect
73	content                 ports.SurfaceContent
74	has                     bool
75	identity                uint64
76	version                 uint64
77	// cachedTree is never modified once returned to emitContent.
78	cachedTree                 []ports.Subsurface
79	treeDirty                  bool
80	commitFresh, commitSkipped bool
81	queuedScale                int
82	queuedBuffer               uint32
83	sub                        subState
84	// tearing is the surface's wp_tearing_control_v1; async the committed
85	// hint.
86	tearing               *tearingHandler
87	async                 bool
88	colorControl          *colorSurface
89	color                 SurfaceColor
90	representation        surfaceRepresentation
91	representationControl *representationSurface
92	// Presentation constraints (fifo.go): the barrier, and the commits
93	// waiting to apply.
94	fifo      *fifoHandler
95	timer     *timerHandler
96	barrier   bool
97	barrierAt time.Time
98	queue     []*update
99	// contentType is the wp_content_type_v1; contentKind the committed type.
100	contentType *contentTypeHandler
101	// alpha is the surface's wp_alpha_modifier_surface_v1.
102	alpha       *alphaHandler
103	contentKind uint32
104	// committed is what the last commit changed, in buffer pixels (full:
105	// everything), read by the window's damage history.
106	committed damage
107	// drewChildren is whether the root's last published tree drew a
108	// subsurface: one that stops drawing leaves its area to redraw.
109	drewChildren bool
110	// Explicit sync (syncobj.go): the surface's syncobj object and the
111	// current buffer's hold.
112	sync *syncState
113	hold syncHold
114}
115
116// pendingCommit is the double-buffered wl_surface state requested since the
117// last commit. A commit captures it whole into an update (takePending):
118// one-shot parts are cleared, sticky parts (scale, transform, hints, color)
119// carry over to the next commit.
120type pendingCommit struct {
121	// buffer is attached (attached reports an attach request, nil detaches).
122	buffer   *wayland.Buffer
123	attached bool
124	// scale is set by set_buffer_scale, transform by set_buffer_transform.
125	scale     int
126	transform ports.BufferTransform
127	// opaque and the input region are set by their requests (the Set flags).
128	opaque             []ports.Rect
129	opaqueSet          bool
130	inputAll, inputSet bool
131	inputRects         []ports.Rect
132	callbacks          []*wayland.Callback
133	async              bool
134	color              SurfaceColor
135	representation     surfaceRepresentation
136	kind               uint32
137	// fade is 1 - the wp_alpha_modifier_v1 multiplier (sticky).
138	fade float32
139	// barrier and wait are fifo requests; at the commit timestamp.
140	barrier, wait bool
141	at            time.Time
142	// dx, dy are the last attach offset or wl_surface.offset request since
143	// the commit (the latest replaces the earlier); only a drag icon uses
144	// them.
145	dx, dy int32
146	// damage is in surface (logical) pixels, bufDamage in buffer pixels.
147	damage, bufDamage []ports.Rect
148	// feedback are wp_presentation feedbacks for this commit.
149	feedback []*presentationtime.WpPresentationFeedback
150	// sync is the commit's explicit-sync points, with the wait for its
151	// acquire point.
152	sync *commitSync
153}
154
155// commitSync is a commit's explicit-sync points and acquire wait.
156type commitSync struct {
157	acquire, release syncPoint
158	wait             *syncWait
159	fence            *os.File // exported before application; owned until apply/drop
160}
161
162// damage is what one commit changed in a surface's buffer.
163type damage struct {
164	full  bool
165	rects []ports.Rect
166}
167
168// maxDamageRects bounds one commit's rects: past it the commit is full.
169const maxDamageRects = 32
170
171// subState is the subsurface tree: parent is set on subsurfaces, children
172// are ordered bottom to top, below marks children under their parent.
173type subState struct {
174	// role is the live wl_subsurface, nil when the surface has none.
175	role                  *wayland.Subsurface
176	parent                *surface
177	children              []*surface // structural children
178	pendingLayout, layout []childLayout
179	synced                bool // explicit synchronization mode
180}
181
182// root is the top of the surface's subsurface tree.
183func (s *surface) root() *surface {
184	for s.sub.parent != nil {
185		s = s.sub.parent
186	}
187	return s
188}
189
190// windowID is the mapped window or layer the surface draws, or 0.
191func (s *surface) windowID() ports.WindowID {
192	if s.xdg != nil && s.xdg.window != nil && s.xdg.window.mapped {
193		return s.xdg.window.id
194	}
195	if s.layer != nil && s.layer.mapped {
196		return s.layer.id
197	}
198	if s.lock != nil && s.lock.mapped {
199		return s.lock.id
200	}
201	if s.kind == roleDragIcon && s.server.dnd != nil && s.server.dnd.icon == s {
202		return s.server.dnd.iconID
203	}
204	return 0
205}
206
207// outputColor converts the committed protocol description without allocating.
208func (s *surface) outputColor() ports.SurfaceColor {
209	return ports.SurfaceColor{TF: uint8(s.color.TF), Primaries: uint8(s.color.Primaries), MaxCLL: uint16(s.color.MaxCLL), MaxFALL: uint16(s.color.MaxFALL), Coefficients: s.representation.coefficients, Range: s.representation.rangeValue, Chroma: s.representation.chroma}
210}
211
212func (s *surface) contentWithColor() ports.SurfaceContent {
213	c := s.content
214	c.Surface, c.Version = s.identity, s.version
215	c.Color = s.outputColor()
216	// A subsurface asks for tearing itself: the output may scan it out.
217	c.Async = s.async
218	return c
219}
220
221// tree is the root's content with its subsurfaces flattened.
222func (s *surface) tree(id ports.WindowID) ports.SurfaceContent {
223	c := s.contentWithColor()
224	c.ID = id
225	c.ContentType = ports.ContentType(s.contentKind)
226	if s.treeDirty || s.cachedTree == nil {
227		count := s.treeCount()
228		children := make([]ports.Subsurface, 0, count)
229		for _, item := range s.sub.layout {
230			item.child.appendTree(&children, item.x, item.y, item.below)
231		}
232		s.cachedTree, s.treeDirty = children, false
233	}
234	c.Children = s.cachedTree
235	if s.xdg != nil {
236		c.Geometry = s.xdg.geometry
237	}
238	return c
239}
240
241func (s *surface) treeCount() int {
242	n := 0
243	for _, item := range s.sub.layout {
244		if item.child.has {
245			n++
246		}
247		n += item.child.treeCount()
248	}
249	return n
250}
251
252// appendTree flattens a subsurface at (x, y) from the root: its children
253// below it, itself, then its children above.
254func (s *surface) appendTree(out *[]ports.Subsurface, x, y int, below bool) {
255	for _, item := range s.sub.layout {
256		if item.below {
257			item.child.appendTree(out, x+item.x, y+item.y, below)
258		}
259	}
260	if s.has {
261		*out = append(*out, ports.Subsurface{X: x, Y: y, Below: below, SurfaceContent: s.contentWithColor()})
262	}
263	for _, item := range s.sub.layout {
264		if !item.below {
265			item.child.appendTree(out, x+item.x, y+item.y, below)
266		}
267	}
268}
269
270// redraw sends the tree of a mapped root to the outputs. Only a commit
271// of the root's own buffer, with no subsurface drawn before or now, keeps
272// partial damage: subsurfaces without a buffer (clients often keep one
273// for later) are not drawn, so they do not make it full.
274func (s *surface) redraw() {
275	r := s.root()
276	if id := r.windowID(); id != 0 {
277		c := r.tree(id)
278		d := damage{full: true}
279		if s == r && len(c.Children) == 0 && !r.drewChildren {
280			d = r.committed
281		}
282		r.drewChildren = len(c.Children) > 0
283		s.server.emitContent(c, d)
284	}
285}
286
287// detach removes a subsurface from its parent and redraws the parent.
288func (s *surface) detach() {
289	p := s.sub.parent
290	if p == nil {
291		return
292	}
293	for i, ch := range p.sub.children {
294		if ch == s {
295			p.sub.children = append(p.sub.children[:i:i], p.sub.children[i+1:]...)
296			break
297		}
298	}
299	p.sub.pendingLayout = removeLayout(p.sub.pendingLayout, s)
300	p.sub.layout = removeLayout(p.sub.layout, s)
301	p.root().treeDirty = true
302	for _, u := range p.queue {
303		u.layout = removeLayout(u.layout, s)
304	}
305	s.sub.parent = nil
306	// Parent updates cannot make a detached child's bound commits visible.
307	s.dropQueue()
308	s.flushDesync()
309	p.redraw()
310	p.emitInput()
311	s.sendScale()
312}
313
314func (s *surface) Destroy(*wayland.Surface) {
315	s.destroyed = true
316	for _, fb := range s.next.feedback {
317		discard(fb)
318	}
319	s.next.feedback = nil
320	s.tearing = nil // the control becomes inert
321	s.colorControl = nil
322	s.representationControl = nil
323	s.dropQueue()
324	if s.server.cursorSurface == s {
325		// The pointer keeps no cursor until the client sets another.
326		s.server.cursorSurface = nil
327		s.server.setCursor(ports.CursorChange{Hidden: true})
328	}
329	s.detach()
330	for _, ch := range s.sub.children {
331		ch.sub.parent = nil
332		ch.dropQueue()
333		ch.flushDesync()
334	}
335	s.sub.children = nil
336	s.sub.layout, s.sub.pendingLayout = nil, nil
337	for _, cb := range s.next.callbacks {
338		cb.Destroy()
339	}
340	s.next.callbacks = nil
341	// The client may reuse the buffer on another surface.
342	s.dropSync(s.next.sync)
343	s.next.sync = nil
344	if s.current != nil {
345		s.server.releaseBuffer(s, s.current, s.hold)
346		s.hold = syncHold{}
347	}
348	s.current, s.next.buffer = nil, nil
349	if s.role != nil {
350		s.role(false)
351	}
352	if c := s.server.constraints[s]; c != nil {
353		s.server.dropConstraint(c)
354	}
355	s.server.dndSurfaceGone(s)
356}
357
358// Attach: before wl_surface v5 the offset rides on attach; only a drag
359// icon uses it.
360func (s *surface) Attach(r *wayland.Surface, b *wayland.Buffer, dx, dy int32) {
361	s.next.buffer = b
362	s.next.attached = true
363	if r.Version() < 5 {
364		s.next.dx, s.next.dy = dx, dy
365	}
366}
367func (s *surface) Frame(r *wayland.Surface, id uint32) {
368	cb, err := wayland.NewCallback(r.Client(), 1, id, struct{}{})
369	if err == nil {
370		s.next.callbacks = append(s.next.callbacks, cb)
371	}
372}
373func (s *surface) Commit(*wayland.Surface) {
374	if s.next.attached && s.next.buffer != nil {
375		s.bufferCommitted = true
376	}
377	if s.lock != nil && !s.lock.checkCommit() {
378		return
379	}
380	if s.layer != nil && s.next.attached && s.next.buffer != nil && !s.layer.acked {
381		s.layer.resource.PostError(uint32(wlrlayershell.ZwlrLayerSurfaceV1ErrorInvalidSurfaceState), "buffer before configure ack")
382		return
383	}
384	if s.xdg != nil && s.next.attached && s.next.buffer != nil && !s.xdg.acked {
385		s.xdg.resource.PostError(uint32(xdgshell.SurfaceErrorUnconfiguredBuffer), "buffer before initial configure ack")
386		return
387	}
388	if !s.checkSyncCommit() || !s.checkRepresentationCommit() {
389		return
390	}
391	s.takeSyncPoints()
392	// Each request creates an ordered content update. A synchronized update
393	// can only be reached through a parent's committed dependency graph.
394	s.queueAndTick()
395}
396
397// queueAndTick queues the commit and applies what is ready. The pacer is
398// woken at most once, after the work, and by a tick on this goroutine
399// rather than by a wake that makes the pacer call Do back.
400func (s *surface) queueAndTick() {
401	srv := s.server
402	srv.paceDepth++
403	s.queueUpdate()
404	srv.tickFifo(time.Now(), nil)
405	if n := len(s.queue); n > 0 && !s.queue[n-1].synced {
406		// The commit waits for a barrier, a fence or a refresh: the pacer
407		// must time it. A commit applied at once needs no tick of its own;
408		// its callbacks, barrier and held buffers wake the pacer where
409		// they are queued. A synchronized commit waits for its parent's
410		// commit, which ticks for it.
411		srv.wakePacer()
412	}
413	srv.paceDepth--
414	if srv.paceDepth == 0 && srv.paceDirty {
415		srv.paceDirty = false
416		srv.paceNow()
417	}
418}
419
420// applyCommit makes only the captured update current. Live pending requests
421// remain untouched, even when this update waited behind another commit.
422func (s *surface) applyCommit(u *update) {
423	oldW, oldH, oldSource, oldTransform := s.content.LogicalW, s.content.LogicalH, s.content.Source, s.content.Transform
424	oldColor, oldRepresentation := s.color, s.representation
425	fresh := u.attached && u.buffer != nil
426	s.commitFresh = fresh
427	if !s.commitSkipped {
428		s.queuedScale = u.scale
429		s.queuedBuffer = 0
430		if u.buffer != nil {
431			s.queuedBuffer = u.buffer.ID()
432		}
433	}
434	if u.barrier {
435		s.setBarrier(time.Now())
436	}
437	if s.contentKind != u.kind {
438		s.contentKind = u.kind
439		s.server.log.Info().Uint64("id", uint64(s.root().windowID())).Uint32("content_type", s.contentKind).Msg("content type")
440	}
441	if u.scale > 0 {
442		s.bufferScale = u.scale
443	}
444	s.transform = u.transform
445	oldOpaque, oldOpaqueRect := s.content.Opaque, s.content.OpaqueRect
446	if u.opaqueSet {
447		s.opaque = u.opaque
448	}
449	oldFade := s.content.Fade
450	hinted := s.async != u.async || s.color != u.color || s.representation != u.representation
451	if s.async != u.async {
452		// Contents carry the hint of every surface in the tree.
453		s.root().treeDirty = true
454	}
455	s.async = u.async
456	s.color = u.color
457	s.representation = u.representation
458	if s.lock != nil && s.commitSkipped {
459		// A discarded replacement cannot change retained lock geometry, even
460		// if its viewport was destroyed before capture or before application.
461	} else if u.vp != nil && (s.lock != nil || u.vp.resource != nil && u.vp.resource.Resource.Alive()) {
462		s.committedViewport.destW, s.committedViewport.destH, s.committedViewport.dest = u.vpW, u.vpH, u.vpSet
463		s.committedViewport.src, s.committedViewport.crop = u.vpSrc, u.vpCrop
464	} else {
465		s.committedViewport.dest, s.committedViewport.crop = false, false
466	}
467	cs := u.sync
468	if u.attached {
469		if s.current != nil && (u.buffer == nil || s.current.Resource != u.buffer.Resource) {
470			s.server.releaseBuffer(s, s.current, s.hold)
471		} else if cs != nil || u.buffer == nil {
472			// Same buffer again, or detached: the old points are done
473			// with once the new ones take over.
474			s.server.releaseBufferSync(s, s.hold)
475		}
476		s.hold = syncHold{}
477		s.current = u.buffer
478	}
479	s.applySync(cs)
480	if u.inputSet {
481		s.inputAll, s.inputRects = u.inputAll, u.inputRects
482	}
483	if len(u.callbacks) > 0 {
484		s.server.queueFrames(s, u.callbacks)
485	}
486	if s.lock != nil && !s.commitSkipped && !s.lock.checkCaptured(u) {
487		return
488	}
489	if s.role != nil {
490		if u.layer != nil && s.layer == u.layer {
491			u.layer.commitState(u.layerNext, s.current != nil)
492		} else {
493			s.role(s.current != nil)
494		}
495	}
496	if fresh {
497		if state, ok := s.server.buffers[s.current.Resource]; ok {
498			if c, ok := state.content(0); ok {
499				if !s.validateViewport(c.Width, c.Height) {
500					return
501				}
502				c.Transform = s.transform
503				c.Source, _ = s.source(c.Width, c.Height)
504				c.LogicalW, c.LogicalH = s.logicalSize(c.Width, c.Height)
505				s.formatOpaque = c.Opaque
506				c.Opaque = (c.Opaque || s.opaqueCovers(c.LogicalW, c.LogicalH)) && u.fade == 0
507				c.OpaqueRect = s.opaqueRect(c.Opaque, c.LogicalW, c.LogicalH, u.fade)
508				c.Fade = u.fade
509				resized := !s.has || c.Width != s.content.Width || c.Height != s.content.Height || c.LogicalW != s.content.LogicalW || c.LogicalH != s.content.LogicalH
510				s.commitDamage(u, true, resized, c.Width, c.Height)
511				if s.sub.parent == nil && (c.Width != s.lastW || c.Height != s.lastH) {
512					s.lastW, s.lastH = c.Width, c.Height
513					s.server.log.Info().Uint64("id", uint64(s.windowID())).Int("w", c.Width).Int("h", c.Height).Msg("buffer size")
514				}
515				c.Acquire = s.hold.acquire
516				s.content, s.has = c, true
517			} else if shm, ok := state.(*buffer); ok {
518				shm.pool.shm.PostError(uint32(wayland.ShmErrorInvalidFd), "SHM backing file truncated")
519			}
520			// Buffers are read in place: released when the next one
521			// replaces them.
522		}
523	}
524	damaged := !fresh && s.current != nil && (len(u.damage) > 0 || len(u.bufDamage) > 0)
525	if !fresh {
526		s.commitDamage(u, false, false, 0, 0)
527		// A NULL attach is exempt from out_of_buffer: its content is
528		// cleared below, so the retained buffer is not validated.
529		if s.has && s.current != nil {
530			if !s.validateViewport(s.content.Width, s.content.Height) {
531				return
532			}
533			s.content.Transform = s.transform
534			s.content.Source, _ = s.source(s.content.Width, s.content.Height)
535			s.content.LogicalW, s.content.LogicalH = s.logicalSize(s.content.Width, s.content.Height)
536			s.content.Opaque = (s.formatOpaque || s.opaqueCovers(s.content.LogicalW, s.content.LogicalH)) && u.fade == 0
537			s.content.OpaqueRect = s.opaqueRect(s.content.Opaque, s.content.LogicalW, s.content.LogicalH, u.fade)
538			s.content.Fade = u.fade
539		}
540	}
541	if s.current == nil {
542		s.content, s.has = ports.SurfaceContent{}, false
543	}
544	if fresh || damaged || oldW != s.content.LogicalW || oldH != s.content.LogicalH || oldSource != s.content.Source || oldColor != s.color || oldRepresentation != s.representation || oldTransform != s.content.Transform || oldOpaque != s.content.Opaque || oldOpaqueRect != s.content.OpaqueRect || oldFade != s.content.Fade {
545		s.version++
546		s.root().treeDirty = true
547	}
548	// The layout belongs to this update, not to the latest requests.
549	moved := !sameLayout(s.sub.layout, u.layout)
550	if moved {
551		s.root().treeDirty = true
552	}
553	// Queued updates can still reference the previous layout. Never mutate it.
554	if moved {
555		s.sub.layout = u.layout
556	}
557	geometry := false
558	if s.xdg != nil && s.xdg == u.xdg && u.geometry != s.xdg.geometry {
559		s.xdg.geometry, geometry = u.geometry, true
560	}
561	s.commitConstraint(u.cons, u.region, geometry)
562	s.emitInput()
563	if s.kind == roleDragIcon {
564		s.server.dndIconCommit(s, u.dx, u.dy)
565	}
566	if s.xdg != nil && s.xdg.window != nil {
567		s.xdg.window.afterCommit()
568	}
569	if s.lock != nil {
570		// Role callbacks precede content construction; publish lock placement
571		// only once validated current dimensions are available.
572		s.server.lockSurfaceChanged()
573	}
574	reshaped := s.has && (s.content.LogicalW != oldW || s.content.LogicalH != oldH || s.content.Source != oldSource || s.content.Transform != oldTransform)
575	// Opacity changes how every pixel blends, so it repaints the whole surface.
576	opacity := s.has && (s.content.Opaque != oldOpaque || s.content.OpaqueRect != oldOpaqueRect || s.content.Fade != oldFade)
577	drawn := fresh || damaged || moved || geometry || hinted || reshaped || opacity || s.sub.parent != nil
578	if drawn {
579		if moved || geometry || reshaped || opacity {
580			s.committed = damage{full: true}
581		}
582		if s.server.applyingGraph {
583			s.server.graphDrawn = true
584		} else {
585			s.redraw()
586		}
587	}
588	fb := u.feedback
589	if s.server.applyingGraph {
590		s.server.graphFeedback = append(s.server.graphFeedback, graphFeedback{s, fb, fresh})
591	} else {
592		s.commitFeedback(fb, fresh)
593	}
594}
595func (s *surface) Damage(_ *wayland.Surface, x, y, w, h int32) {
596	if w > 0 && h > 0 && len(s.next.damage) <= maxDamageRects {
597		s.next.damage = append(s.next.damage, ports.Rect{X: int(x), Y: int(y), W: int(w), H: int(h)})
598	}
599}
600func (s *surface) DamageBuffer(_ *wayland.Surface, x, y, w, h int32) {
601	if w > 0 && h > 0 && len(s.next.bufDamage) <= maxDamageRects {
602		s.next.bufDamage = append(s.next.bufDamage, ports.Rect{X: int(x), Y: int(y), W: int(w), H: int(h)})
603	}
604}
605
606// commitDamage turns the requested damage into buffer pixels of a bw×bh
607// buffer. Surface damage scales by the buffer/logical ratio, rounded out.
608// A new size, too many rects or none at all with a new buffer (clients
609// that do not report damage) is a full change.
610func (s *surface) commitDamage(u *update, fresh, resized bool, bw, bh int) {
611	s.mapDamage(u, fresh, resized, bw, bh)
612	if fresh && s.server.logDamage {
613		s.traceDamage(bw, bh)
614	}
615}
616
617// traceDamage logs the damage commitDamage just computed
618// (--debug=wayland-damage): full_buffer is set when the commit is a full
619// change or one rect covers the whole buffer. Rects are already clipped to
620// the buffer, so covering means equal to it.
621func (s *surface) traceDamage(bw, bh int) {
622	d := s.committed
623	full := d.full
624	for _, r := range d.rects {
625		if r.X <= 0 && r.Y <= 0 && r.X+r.W >= bw && r.Y+r.H >= bh {
626			full = true
627		}
628	}
629	arr := zerolog.Arr()
630	for _, r := range d.rects[:min(len(d.rects), maxLoggedDamageRects)] {
631		arr.Dict(zerolog.Dict().Int("x", r.X).Int("y", r.Y).Int("w", r.W).Int("h", r.H))
632	}
633	s.server.log.Debug().Uint64("window", uint64(s.root().windowID())).Int("bw", bw).Int("bh", bh).
634		Int("rects", len(d.rects)).Bool("full_buffer", full).Array("first_rects", arr).Msg("client damage")
635}
636
637// maxLoggedDamageRects bounds the rects one "client damage" entry lists.
638const maxLoggedDamageRects = 4
639
640// mapDamage sets s.committed from the commit's requested damage.
641func (s *surface) mapDamage(u *update, fresh, resized bool, bw, bh int) {
642	surf, buf := u.damage, u.bufDamage
643	if !fresh {
644		s.committed = damage{}
645		return
646	}
647	if resized || len(surf)+len(buf) == 0 || len(surf)+len(buf) > maxDamageRects {
648		s.committed = damage{full: true}
649		return
650	}
651	lw, lh := s.logicalSize(bw, bh)
652	d := damage{rects: make([]ports.Rect, 0, len(surf)+len(buf))}
653	bounds := image.Rect(0, 0, bw, bh)
654	add := func(r image.Rectangle) {
655		if r = r.Intersect(bounds); !r.Empty() {
656			d.rects = append(d.rects, ports.Rect{X: r.Min.X, Y: r.Min.Y, W: r.Dx(), H: r.Dy()})
657		}
658	}
659	for _, r := range buf {
660		add(image.Rect(r.X, r.Y, r.X+r.W, r.Y+r.H))
661	}
662	// Surface damage maps through the crop, in the transformed buffer's
663	// axes, then back through the buffer transform.
664	tw, th := s.transformedSize(bw, bh)
665	sx, sy, sw, sh := 0.0, 0.0, float64(tw), float64(th)
666	if s.committedViewport.crop {
667		v := s.committedViewport.src
668		scale := float64(max(s.bufferScale, 1)) / 256
669		sx, sy, sw, sh = float64(v[0])*scale, float64(v[1])*scale, float64(v[2])*scale, float64(v[3])*scale
670	}
671	for _, r := range surf {
672		if lw <= 0 || lh <= 0 {
673			s.committed = damage{full: true}
674			return
675		}
676		// Clients may damage INT32_MAX-sized rects: clamp before scaling.
677		x0, y0 := max(r.X, 0), max(r.Y, 0)
678		x1, y1 := min(r.X+min(r.W, lw), lw), min(r.Y+min(r.H, lh), lh)
679		ax, ay := s.transform.ToBuffer(sx+float64(x0)*sw/float64(lw), sy+float64(y0)*sh/float64(lh), float64(tw), float64(th))
680		bx, by := s.transform.ToBuffer(sx+float64(x1)*sw/float64(lw), sy+float64(y1)*sh/float64(lh), float64(tw), float64(th))
681		add(image.Rect(int(math.Floor(min(ax, bx))), int(math.Floor(min(ay, by))), int(math.Ceil(max(ax, bx))), int(math.Ceil(max(ay, by)))))
682	}
683	s.committed = d
684}
685
686// SetOpaqueRegion copies the region: a nil region means nothing is opaque.
687func (s *surface) SetOpaqueRegion(_ *wayland.Surface, reg *wayland.Region) {
688	s.next.opaqueSet = true
689	s.next.opaque = nil
690	if reg != nil && reg.Resource != nil {
691		if g := s.server.regions[reg.Resource]; g != nil {
692			s.next.opaque = slices.Clone(g.rects)
693		}
694	}
695}
696
697func (s *surface) SetBufferTransform(r *wayland.Surface, v int32) {
698	if v < 0 || v > 7 {
699		r.PostError(uint32(wayland.SurfaceErrorInvalidTransform), "invalid buffer transform")
700		return
701	}
702	s.next.transform = ports.BufferTransform(v)
703}
704
705// opaqueCovers reports whether the committed opaque region covers the whole
706// w×h surface. A partial region is ignored: it is only an optimization hint.
707func (s *surface) opaqueCovers(w, h int) bool {
708	return w > 0 && h > 0 && covers(s.opaque, ports.Rect{W: w, H: h})
709}
710
711// opaqueRect is the largest rect of the committed opaque region inside the
712// w×h surface, for a surface that is not wholly opaque (opaque) and not
713// faded: clients often leave an edge out of a region that covers nearly
714// all of the surface (a 983×1230 region on a 984×1231 surface). The zero
715// Rect means none.
716func (s *surface) opaqueRect(opaque bool, w, h int, fade float32) ports.Rect {
717	var best ports.Rect
718	if opaque || fade != 0 || w <= 0 || h <= 0 {
719		return best
720	}
721	for _, r := range s.opaque {
722		x0, y0, x1, y1 := max(r.X, 0), max(r.Y, 0), min(r.X+r.W, w), min(r.Y+r.H, h)
723		if x1 > x0 && y1 > y0 && (x1-x0)*(y1-y0) > best.W*best.H {
724			best = ports.Rect{X: x0, Y: y0, W: x1 - x0, H: y1 - y0}
725		}
726	}
727	return best
728}
729
730// maxCoverRects bounds the region covers checks: beyond it, not covered.
731const maxCoverRects = 16
732
733// covers reports whether the union of rects contains all of r. It tests
734// one point per cell of the grid the rect edges draw.
735func covers(rects []ports.Rect, r ports.Rect) bool {
736	if len(rects) == 0 || len(rects) > maxCoverRects {
737		return false
738	}
739	var xsBuf, ysBuf [2*maxCoverRects + 2]int
740	xs, ys := append(xsBuf[:0], r.X, r.X+r.W), append(ysBuf[:0], r.Y, r.Y+r.H)
741	for _, c := range rects {
742		if c.X > r.X && c.X < r.X+r.W {
743			xs = append(xs, c.X)
744		}
745		if e := c.X + c.W; e > r.X && e < r.X+r.W {
746			xs = append(xs, e)
747		}
748		if c.Y > r.Y && c.Y < r.Y+r.H {
749			ys = append(ys, c.Y)
750		}
751		if e := c.Y + c.H; e > r.Y && e < r.Y+r.H {
752			ys = append(ys, e)
753		}
754	}
755	slices.Sort(xs)
756	slices.Sort(ys)
757	for i := 1; i < len(xs); i++ {
758		for j := 1; j < len(ys); j++ {
759			if xs[i] == xs[i-1] || ys[j] == ys[j-1] {
760				continue
761			}
762			x, y := xs[i-1], ys[j-1]
763			if !slices.ContainsFunc(rects, func(c ports.Rect) bool {
764				return x >= c.X && x < c.X+c.W && y >= c.Y && y < c.Y+c.H
765			}) {
766				return false
767			}
768		}
769	}
770	return true
771}
772func (s *surface) SetBufferScale(r *wayland.Surface, v int32) {
773	if v < 1 {
774		r.PostError(uint32(wayland.SurfaceErrorInvalidScale), "buffer scale must be positive")
775		return
776	}
777	s.next.scale = int(v)
778}
779
780// Offset moves the next commit's surface (v5); only a drag icon uses it.
781func (s *surface) Offset(_ *wayland.Surface, dx, dy int32) {
782	s.next.dx, s.next.dy = dx, dy
783}
784func (*surface) GetRelease(*wayland.Surface, uint32) {}

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