main f2d166b

layer_events.go RawHistoryFolder

1package ports
2
3// Layer is a wlr-layer-shell stacking layer.
4type Layer uint32
5
6const (
7	LayerBackground Layer = iota
8	LayerBottom
9	LayerTop
10	LayerOverlay
11)
12
13// Anchor edges, as in zwlr_layer_surface_v1.anchor.
14const (
15	AnchorTop    uint32 = 1
16	AnchorBottom uint32 = 2
17	AnchorLeft   uint32 = 4
18	AnchorRight  uint32 = 8
19)
20
21// LayerSurface is the committed state of one mapped layer surface. Width and
22// Height are the committed surface size in logical pixels. Margin is top, right, bottom, left.
23// IDs share the WindowID space with windows and never collide.
24type LayerSurface struct {
25	ID            WindowID
26	Layer         Layer
27	Anchor        uint32
28	ExclusiveZone int32
29	Margin        [4]int32
30	Width, Height int
31	Namespace     string
32	// Keyboard is the requested interactivity: 0 none, 1 exclusive, 2 on-demand.
33	Keyboard uint32
34	// Output is the connector the surface is on.
35	Output string
36}
37
38// LayerChanged carries wayland → core the full list of mapped layer surfaces,
39// sent whenever a layer surface maps, unmaps or commits new layer state.
40type LayerChanged struct{ Layers []LayerSurface }
41
42func (LayerChanged) clientEvent() {}

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