action.go RawHistoryFolder

1package core
2
3import (
4	"strconv"
5	"strings"
6
7	"github.com/bnema/neferwl/internal/ports"
8)
9
10type Action string
11
12const (
13	ActionSpawnTerminal      Action = "spawn-terminal"
14	ActionFocusColumnLeft    Action = "focus-column-left"
15	ActionFocusColumnRight   Action = "focus-column-right"
16	ActionFocusWindowUp      Action = "focus-window-up"
17	ActionFocusWindowDown    Action = "focus-window-down"
18	ActionMoveColumnLeft     Action = "move-column-left"
19	ActionMoveColumnRight    Action = "move-column-right"
20	ActionCycleColumnWidth   Action = "cycle-column-width"
21	ActionMaximizeColumn     Action = "maximize-column"
22	ActionToggleFullscreen   Action = "toggle-fullscreen"
23	ActionToggleWindowStash  Action = "toggle-window-stash"
24	ActionToggleStashVisible Action = "toggle-stash-visible"
25	ActionToggleOverview     Action = "toggle-overview"
26	ActionCloseWindow        Action = "close-window"
27	ActionQuit               Action = "quit"
28	// Workspaces stack vertically; prev/next stop at the ends.
29	ActionFocusWorkspacePrev Action = "focus-workspace-prev"
30	ActionFocusWorkspaceNext Action = "focus-workspace-next"
31	// Move the focused column, or only the focused window, to the previous
32	// or next workspace.
33	ActionMoveColumnToWorkspacePrev Action = "move-column-to-workspace-prev"
34	ActionMoveColumnToWorkspaceNext Action = "move-column-to-workspace-next"
35	ActionMoveWindowToWorkspacePrev Action = "move-window-to-workspace-prev"
36	ActionMoveWindowToWorkspaceNext Action = "move-window-to-workspace-next"
37	// Monitors act on the neighbor in that direction of the global layout
38	// (ADR 011).
39	ActionFocusMonitorLeft           Action = "focus-monitor-left"
40	ActionFocusMonitorRight          Action = "focus-monitor-right"
41	ActionFocusMonitorUp             Action = "focus-monitor-up"
42	ActionFocusMonitorDown           Action = "focus-monitor-down"
43	ActionMoveWorkspaceLeft          Action = "move-workspace-to-monitor-left"
44	ActionMoveWorkspaceRight         Action = "move-workspace-to-monitor-right"
45	ActionMoveWorkspaceToMonitorUp   Action = "move-workspace-to-monitor-up"
46	ActionMoveWorkspaceToMonitorDown Action = "move-workspace-to-monitor-down"
47	// Scale steps through the clean scales of the output (see CleanScales).
48	ActionScaleUp   Action = "scale-up"
49	ActionScaleDown Action = "scale-down"
50	// Consume or expel the focused window (ADR 016).
51	ActionConsumeOrExpelLeft  Action = "consume-or-expel-window-left"
52	ActionConsumeOrExpelRight Action = "consume-or-expel-window-right"
53	// Move the focused window up or down inside its column.
54	ActionMoveWindowUp   Action = "move-window-up"
55	ActionMoveWindowDown Action = "move-window-down"
56	// Swap the active numbered workspace with its neighbor.
57	ActionMoveWorkspacePrev Action = "move-workspace-prev"
58	ActionMoveWorkspaceNext Action = "move-workspace-next"
59	// Turn the focused tile into a free floating window, or back.
60	ActionToggleFloating Action = "toggle-floating"
61	// Switch to the column used before this one, further back while the
62	// command key is held (switcher.go).
63	ActionSwitchColumnNext Action = "switch-column-next"
64	ActionSwitchColumnPrev Action = "switch-column-prev"
65)
66
67// monitorDirection returns the direction of the neighbor screen targeted by
68// a focus-monitor or move-workspace-to-monitor action, 0 for other actions.
69func monitorDirection(a Action) direction {
70	switch a {
71	case ActionFocusMonitorLeft, ActionMoveWorkspaceLeft:
72		return dirLeft
73	case ActionFocusMonitorRight, ActionMoveWorkspaceRight:
74		return dirRight
75	case ActionFocusMonitorUp, ActionMoveWorkspaceToMonitorUp:
76		return dirUp
77	case ActionFocusMonitorDown, ActionMoveWorkspaceToMonitorDown:
78		return dirDown
79	}
80	return 0
81}
82
83// Resize axes of ResizeArg.
84const (
85	ResizeWidth  = 0
86	ResizeHeight = 1
87)
88
89var resizePrefixes = [...]string{
90	ResizeWidth:  "set-column-width ",
91	ResizeHeight: "set-window-height ",
92}
93
94// ResizeArg parses "set-column-width +N" (axis ResizeWidth) and
95// "set-window-height -N%" (axis ResizeHeight). The sign is required and the
96// unit depends on the axis: step is in cells for a width (N from 1 to 16,
97// no %), in percent for a height (N from 1 to 100, with %).
98func ResizeArg(a Action) (axis, step int, ok bool) {
99	for i, prefix := range resizePrefixes {
100		rest, found := strings.CutPrefix(string(a), prefix)
101		if !found {
102			continue
103		}
104		rest = strings.TrimSpace(rest)
105		if i == ResizeWidth {
106			if p, ok := parseResizeStep(rest, maxCells); ok {
107				return i, p, true
108			}
109			return 0, 0, false
110		}
111		if num, found := strings.CutSuffix(rest, "%"); found {
112			if p, ok := parseResizeStep(num, 100); ok {
113				return i, p, true
114			}
115		}
116		return 0, 0, false
117	}
118	return 0, 0, false
119}
120
121// parseResizeStep parses "+N" or "-N" with N from 1 to limit.
122func parseResizeStep(s string, limit int) (int, bool) {
123	if len(s) < 2 || (s[0] != '+' && s[0] != '-') {
124		return 0, false
125	}
126	n, err := strconv.Atoi(s[1:])
127	if err != nil || n < 1 || n > limit || s[1] == '+' || s[1] == '-' {
128		return 0, false
129	}
130	if s[0] == '-' {
131		n = -n
132	}
133	return n, true
134}
135
136// WorkspaceOp is what a numbered workspace action does.
137type WorkspaceOp int
138
139const (
140	FocusWorkspace WorkspaceOp = iota
141	MoveColumnToWorkspace
142	MoveWindowToWorkspace
143)
144
145var workspacePrefixes = [...]string{
146	FocusWorkspace:        "focus-workspace ",
147	MoveColumnToWorkspace: "move-column-to-workspace ",
148	MoveWindowToWorkspace: "move-window-to-workspace ",
149}
150
151// WorkspaceArg parses "focus-workspace N", "move-column-to-workspace N" and
152// "move-window-to-workspace N" (N from 1).
153func WorkspaceArg(a Action) (n int, op WorkspaceOp, ok bool) {
154	for i, prefix := range workspacePrefixes {
155		rest, found := strings.CutPrefix(string(a), prefix)
156		if !found {
157			continue
158		}
159		n, err := strconv.Atoi(strings.TrimSpace(rest))
160		if err != nil || n < 1 || n > 99 {
161			return 0, 0, false
162		}
163		return n, WorkspaceOp(i), true
164	}
165	return 0, 0, false
166}
167
168// namedPrefix toggles a named workspace: "workspace dev".
169const namedPrefix = "workspace "
170
171// NamedArg returns the name of a "workspace <name>" action.
172func NamedArg(a Action) (string, bool) {
173	rest, ok := strings.CutPrefix(string(a), namedPrefix)
174	name := strings.TrimSpace(rest)
175	return name, ok && name != "" && !strings.ContainsAny(name, " \t")
176}
177
178// spawnPrefix starts a bind action that runs commands: "spawn fuzzel --flag".
179// They are split by ports.SplitCommands; there is no shell.
180const spawnPrefix = "spawn "
181
182// SpawnCommands returns the commands of a "spawn <cmd>[; <cmd>...]" action.
183func SpawnCommands(a Action) ([][]string, bool) {
184	rest, ok := strings.CutPrefix(string(a), spawnPrefix)
185	if !ok {
186		return nil, false
187	}
188	commands := ports.SplitCommands(rest)
189	return commands, len(commands) > 0
190}
191
192type Effect struct {
193	Spawn    bool
194	Commands [][]string // commands to run; nil means the configured terminal
195	Close    WindowID
196	Quit     bool
197}
198
199// applyAction runs a bind action. Monitor actions change the focused
200// screen; column focus past the edge column moves to the neighbor screen,
201// else along the layout's workspace axis; everything else applies to the
202// focused screen's monitor.
203func (c *Core) applyAction(a Action) Effect {
204	if e, ok := c.cur().mon.overviewAction(a); ok {
205		return e
206	}
207	// A bind acts on the window on screen: under a covering fullscreen
208	// window, that is the one Focused reports.
209	c.cur().mon.Current().focusCover()
210	// Before the edge moves below: a free float moves on its screen.
211	if c.cur().mon.Current().freeAction(a) {
212		return Effect{}
213	}
214	if name, ok := NamedArg(a); ok && c.bringNamed(name) {
215		return Effect{}
216	}
217	switch a {
218	case ActionFocusMonitorLeft, ActionFocusMonitorRight, ActionFocusMonitorUp, ActionFocusMonitorDown:
219		if i := c.neighbor(monitorDirection(a)); i >= 0 {
220			c.focusScreen = i
221		}
222		return Effect{}
223	case ActionMoveWorkspaceLeft, ActionMoveWorkspaceRight, ActionMoveWorkspaceToMonitorUp, ActionMoveWorkspaceToMonitorDown:
224		c.moveWorkspace(monitorDirection(a))
225		return Effect{}
226	case ActionFocusColumnLeft, ActionFocusColumnRight:
227		w := c.cur().mon.Current()
228		dir, d := 1, dirRight
229		if a == ActionFocusColumnLeft {
230			dir, d = -1, dirLeft
231		}
232		// A covering fullscreen window is left for the window on that side;
233		// with none (the workspace, band or stash edge), the move goes past
234		// the edge (see edgeFocus) and fullscreen stays.
235		if w.pinned() && !w.stashOverCover() {
236			if !w.FocusColumn(dir) {
237				c.edgeFocus(dir, d)
238			}
239			return Effect{}
240		}
241		// The first move from a float stays here unless nothing is under it:
242		// a native float leaves for the stash or the columns, and the stash
243		// keeps the focus at its ends.
244		edge := w.leavesBand(w.columnToward(dir)) && (!w.onFloat() || w.floatFocus && !w.canLeaveFloat())
245		if edge && c.edgeFocus(dir, d) {
246			return Effect{}
247		}
248	case ActionConsumeOrExpelLeft, ActionConsumeOrExpelRight:
249		dir, d := 1, dirRight
250		if a == ActionConsumeOrExpelLeft {
251			dir, d = -1, dirLeft
252		}
253		from := c.cur()
254		if from.mon.Current().ConsumeOrExpel(dir) {
255			from.mon.normalize()
256			return Effect{}
257		}
258		// Full fixed workspace, stacked edge column: one hop to the
259		// neighbor monitor, if any; focus follows the window.
260		i := c.neighbor(d)
261		if i < 0 {
262			return Effect{}
263		}
264		id, ok := from.mon.Current().takeWindow()
265		if !ok {
266			return Effect{}
267		}
268		c.focusScreen = i
269		c.cur().mon.Current().expelTo(id, dir)
270		from.mon.normalize()
271		c.cur().mon.normalize()
272		return Effect{}
273	case ActionMoveColumnLeft, ActionMoveColumnRight:
274		// Past the edge of the workspace or cascade band the column moves to
275		// the neighbor screen, on the side facing this one, and focus
276		// follows it. With no screen there, a cascade column crosses bands.
277		w := c.cur().mon.Current()
278		dir, d := 1, dirRight
279		if a == ActionMoveColumnLeft {
280			dir, d = -1, dirLeft
281		}
282		if i := c.neighbor(d); w.leavesBand(w.Focus+dir) && i >= 0 {
283			col, ok := w.takeColumn()
284			if !ok {
285				return Effect{}
286			}
287			from := c.cur()
288			c.focusScreen = i
289			to := c.cur().mon.Current()
290			at := 0
291			if d == dirLeft {
292				at = len(to.Columns)
293			}
294			to.receive(col, at)
295			from.mon.normalize()
296			c.cur().mon.normalize()
297			return Effect{}
298		}
299	}
300	return c.cur().mon.Apply(a)
301}
302
303// edgeFocus moves focus-column-left/right (dir -1/1, toward d) past the
304// content edge, in order: to the occupied workspace on that side when the
305// workspace axis is horizontal; else to the neighbor monitor; else to the
306// trailing empty workspace. It reports whether focus moved.
307func (c *Core) edgeFocus(dir int, d direction) bool {
308	m := c.cur().mon
309	if to := m.occupiedStep(horizontalAxis, dir); to >= 0 {
310		m.Focus(to)
311		return true
312	}
313	if i := c.neighbor(d); i >= 0 {
314		c.focusScreen = i
315		return true
316	}
317	return m.stepWorkspace(horizontalAxis, dir)
318}
319
320// Apply runs a bind action on the monitor.
321func (m *Monitor) Apply(a Action) Effect {
322	if e, ok := m.overviewAction(a); ok {
323		return e
324	}
325	if movesToWorkspace(a) {
326		if i, column, ok := m.moveDest(a); ok {
327			m.MoveToWorkspace(i, column)
328		}
329		return Effect{}
330	}
331	if n, _, ok := WorkspaceArg(a); ok {
332		before := m.Current()
333		m.FocusNumber(n)
334		if m.ov.open && m.Current() != before {
335			m.selectRow()
336		}
337		return Effect{}
338	}
339	if name, ok := NamedArg(a); ok {
340		before := m.Current()
341		m.ToggleNamed(name)
342		if m.ov.open && m.Current() != before {
343			m.selectRow()
344		}
345		return Effect{}
346	}
347	switch a {
348	case ActionFocusWindowUp, ActionFocusWindowDown:
349		// Past the column and any on-screen neighbor or demoted float,
350		// move to the next workspace if the layout's workspace axis is
351		// vertical. Cascade workspaces sit side by side: up/down stop at the
352		// first and last band.
353		dir := 1
354		if a == ActionFocusWindowUp {
355			dir = -1
356		}
357		if !m.Current().FocusWindow(dir) {
358			m.stepWorkspace(verticalAxis, dir)
359		}
360		return Effect{}
361	case ActionToggleFullscreen:
362		m.ToggleFullscreen()
363		return Effect{}
364	case ActionToggleWindowStash:
365		m.Current().ToggleWindowStash()
366		return Effect{}
367	case ActionToggleStashVisible:
368		m.Current().ToggleStashVisible()
369		return Effect{}
370	case ActionToggleOverview:
371		m.ToggleOverview()
372		return Effect{}
373	case ActionMaximizeColumn:
374		// A client that made itself fullscreen (Wine at monitor size) goes
375		// back to its column width; the next press maximizes the column.
376		if w := m.Current(); w.fullscreen != 0 {
377			if id, ok := w.Focused(); ok && id == w.fullscreen {
378				m.ToggleFullscreen()
379				return Effect{}
380			}
381		}
382	case ActionFocusWorkspacePrev, ActionFocusWorkspaceNext:
383		if m.shown == nil && a == ActionFocusWorkspacePrev {
384			m.Focus(m.Active - 1)
385		} else if m.shown == nil {
386			m.Focus(m.Active + 1)
387		}
388		return Effect{}
389	case ActionMoveWorkspacePrev:
390		m.MoveWorkspace(-1)
391		return Effect{}
392	case ActionMoveWorkspaceNext:
393		m.MoveWorkspace(1)
394		return Effect{}
395	}
396	return m.Current().Apply(a)
397}
398
399// movesToWorkspace reports a bind that moves a window to another workspace.
400func movesToWorkspace(a Action) bool {
401	if _, op, ok := WorkspaceArg(a); ok {
402		return op != FocusWorkspace
403	}
404	switch a {
405	case ActionMoveColumnToWorkspacePrev, ActionMoveColumnToWorkspaceNext,
406		ActionMoveWindowToWorkspacePrev, ActionMoveWindowToWorkspaceNext:
407		return true
408	}
409	return false
410}
411
412// moveDest resolves a move-to-workspace bind to the workspace index it
413// moves to and whether the whole column goes; ok is false when it has
414// nowhere to go. Up and down do nothing on a named workspace.
415func (m *Monitor) moveDest(a Action) (i int, column, ok bool) {
416	if n, op, isArg := WorkspaceArg(a); isArg {
417		return min(max(n-1, 0), len(m.Workspaces)-1), op == MoveColumnToWorkspace, true
418	}
419	if m.shown != nil {
420		return 0, false, false
421	}
422	switch a {
423	case ActionMoveColumnToWorkspacePrev, ActionMoveWindowToWorkspacePrev:
424		return m.Active - 1, a == ActionMoveColumnToWorkspacePrev, m.Active > 0
425	case ActionMoveColumnToWorkspaceNext, ActionMoveWindowToWorkspaceNext:
426		return min(m.Active+1, len(m.Workspaces)-1), a == ActionMoveColumnToWorkspaceNext, true
427	}
428	return 0, false, false
429}
430
431// Apply runs a bind action that only touches this workspace.
432func (w *Workspace) Apply(a Action) Effect {
433	if commands, ok := SpawnCommands(a); ok {
434		return Effect{Spawn: true, Commands: commands}
435	}
436	if w.freeAction(a) {
437		return Effect{}
438	}
439	if axis, step, ok := ResizeArg(a); ok {
440		if axis == ResizeWidth {
441			for range max(step, -step) {
442				if step > 0 {
443					w.GrowColumn(false)
444				} else {
445					w.ShrinkColumn()
446				}
447			}
448		} else {
449			w.ResizeRow(step)
450		}
451		return Effect{}
452	}
453	switch a {
454	case ActionSpawnTerminal:
455		return Effect{Spawn: true}
456	case ActionFocusColumnLeft:
457		w.FocusColumn(-1)
458	case ActionFocusColumnRight:
459		w.FocusColumn(1)
460	case ActionFocusWindowUp:
461		w.FocusWindow(-1)
462	case ActionFocusWindowDown:
463		w.FocusWindow(1)
464	case ActionMoveColumnLeft:
465		w.MoveColumn(-1)
466	case ActionMoveColumnRight:
467		w.MoveColumn(1)
468	case ActionMoveWindowUp:
469		w.MoveWindow(-1)
470	case ActionMoveWindowDown:
471		w.MoveWindow(1)
472	case ActionCycleColumnWidth:
473		w.GrowColumn(true)
474	case ActionMaximizeColumn:
475		w.ToggleFullWidth()
476	case ActionToggleFullscreen:
477		w.ToggleFullscreen()
478	case ActionToggleWindowStash:
479		w.ToggleWindowStash()
480	case ActionToggleStashVisible:
481		w.ToggleStashVisible()
482	case ActionToggleFloating:
483		w.ToggleFloating()
484	case ActionCloseWindow:
485		id, _ := w.Focused()
486		return Effect{Close: id}
487	case ActionQuit:
488		return Effect{Quit: true}
489	}
490	return Effect{}
491}

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