v0.4.0 b6be3a8

inhibit.go RawHistoryFolder

1package wayland
2
3import (
4	"github.com/bnema/go-wayland-bindings/server/idleinhibit"
5	"github.com/bnema/go-wayland-bindings/server/keyboardshortcutsinhibit"
6	"github.com/bnema/go-wayland-bindings/server/wayland"
7	"github.com/bnema/neferwl/internal/ports"
8	"github.com/bnema/purego-libwayland/server"
9)
10
11// Inhibitors. keyboard-shortcuts-inhibit: a window asks for every key,
12// compositor binds included, while it has keyboard focus; core decides
13// when it is in effect (ports.ShortcutsInhibitState) and the client hears
14// active/inactive. idle-inhibit: a window keeps the session awake while
15// it is mapped. Both are reported to core per window.
16
17// inhibitor is one inhibitor object on a surface.
18type inhibitor struct {
19	surf     *surface
20	shortcut *keyboardshortcutsinhibit.ZwpKeyboardShortcutsInhibitorV1 // nil: idle
21	window   ports.WindowID                                            // reported to core (0: not yet)
22	active   bool                                                      // shortcuts: last state sent
23}
24
25func registerInhibit(d *server.Display, s *Server) error {
26	if err := keyboardshortcutsinhibit.NewZwpKeyboardShortcutsInhibitManagerV1Global(d, 1, func(c server.Client, v, id uint32) {
27		_, _ = keyboardshortcutsinhibit.NewZwpKeyboardShortcutsInhibitManagerV1(c, int32(v), id, shortcutsManager{s})
28	}); err != nil {
29		return err
30	}
31	return idleinhibit.NewZwpIdleInhibitManagerV1Global(d, 1, func(c server.Client, v, id uint32) {
32		_, _ = idleinhibit.NewZwpIdleInhibitManagerV1(c, int32(v), id, idleManager{s})
33	})
34}
35
36type shortcutsManager struct{ server *Server }
37
38func (shortcutsManager) Destroy(*keyboardshortcutsinhibit.ZwpKeyboardShortcutsInhibitManagerV1) {}
39
40// InhibitShortcuts adds a surface's inhibitor; one per surface and seat
41// (there is one seat).
42func (m shortcutsManager) InhibitShortcuts(r *keyboardshortcutsinhibit.ZwpKeyboardShortcutsInhibitManagerV1, id uint32, surf *wayland.Surface, _ *wayland.Seat) {
43	state := m.server.surfaceOf(surf)
44	if state == nil {
45		return
46	}
47	for _, in := range m.server.inhibitors {
48		if in.surf == state && in.shortcut != nil {
49			r.PostError(uint32(keyboardshortcutsinhibit.ZwpKeyboardShortcutsInhibitManagerV1ErrorAlreadyInhibited), "surface already inhibits shortcuts")
50			return
51		}
52	}
53	res, err := keyboardshortcutsinhibit.NewZwpKeyboardShortcutsInhibitorV1(r.Client(), r.Version(), id, shortcutsInhibitor{})
54	if err != nil {
55		return
56	}
57	in := &inhibitor{surf: state, shortcut: res}
58	m.server.addInhibitor(in)
59	res.OnDestroy = func() { m.server.removeInhibitor(in) }
60}
61
62type shortcutsInhibitor struct{}
63
64func (shortcutsInhibitor) Destroy(*keyboardshortcutsinhibit.ZwpKeyboardShortcutsInhibitorV1) {}
65
66type idleManager struct{ server *Server }
67
68func (idleManager) Destroy(*idleinhibit.ZwpIdleInhibitManagerV1) {}
69
70// CreateInhibitor adds an idle inhibitor; a surface may have several.
71func (m idleManager) CreateInhibitor(r *idleinhibit.ZwpIdleInhibitManagerV1, id uint32, surf *wayland.Surface) {
72	state := m.server.surfaceOf(surf)
73	if state == nil {
74		return
75	}
76	res, err := idleinhibit.NewZwpIdleInhibitorV1(r.Client(), r.Version(), id, idleInhibitor{})
77	if err != nil {
78		return
79	}
80	in := &inhibitor{surf: state}
81	m.server.addInhibitor(in)
82	res.OnDestroy = func() { m.server.removeInhibitor(in) }
83}
84
85type idleInhibitor struct{}
86
87func (idleInhibitor) Destroy(*idleinhibit.ZwpIdleInhibitorV1) {}
88
89func (s *Server) addInhibitor(in *inhibitor) {
90	s.inhibitors = append(s.inhibitors, in)
91	s.syncInhibitors()
92}
93
94func (s *Server) removeInhibitor(in *inhibitor) {
95	for i, x := range s.inhibitors {
96		if x == in {
97			s.inhibitors = append(s.inhibitors[:i], s.inhibitors[i+1:]...)
98			break
99		}
100	}
101	in.surf = nil
102	s.syncInhibitors()
103}
104
105// syncInhibitors tells core, per window, whether it has inhibitors of
106// each kind, after any change: an inhibitor added or removed, a window
107// mapped or unmapped.
108func (s *Server) syncInhibitors() {
109	shortcuts, idle := map[ports.WindowID]bool{}, map[ports.WindowID]bool{}
110	for _, in := range s.inhibitors {
111		in.window = 0
112		if in.surf != nil && !in.surf.destroyed {
113			in.window = in.surf.root().windowID()
114		}
115		if in.window == 0 {
116			continue
117		}
118		if in.shortcut != nil {
119			shortcuts[in.window] = true
120		} else {
121			idle[in.window] = true
122		}
123	}
124	for id, on := range diffSets(s.shortcutWindows, shortcuts) {
125		s.emit(ports.ShortcutsInhibit{Window: id, Active: on})
126	}
127	for id, on := range diffSets(s.idleWindows, idle) {
128		s.emit(ports.IdleInhibit{Window: id, Active: on})
129	}
130	wasHeld := s.inhibited()
131	s.shortcutWindows, s.idleWindows = shortcuts, idle
132	s.syncIdle(wasHeld)
133}
134
135// diffSets is the membership changes from old to cur.
136func diffSets(old, cur map[ports.WindowID]bool) map[ports.WindowID]bool {
137	out := map[ports.WindowID]bool{}
138	for id := range cur {
139		if !old[id] {
140			out[id] = true
141		}
142	}
143	for id := range old {
144		if !cur[id] {
145			out[id] = false
146		}
147	}
148	return out
149}
150
151// setShortcutsInhibit applies core's decision to a window's shortcuts
152// inhibitor.
153func (s *Server) setShortcutsInhibit(c ports.ShortcutsInhibitState) {
154	for _, in := range s.inhibitors {
155		if in.shortcut == nil || in.window != c.Window || in.active == c.Active || !in.shortcut.Resource.Alive() {
156			continue
157		}
158		in.active = c.Active
159		if c.Active {
160			in.shortcut.SendActive()
161		} else {
162			in.shortcut.SendInactive()
163		}
164	}
165}

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