merge: frame-pacing (frame callbacks follow each output's refresh)
8 files · +290 -48
M internal/adapters/drm/output.go +6 -1
| @@ -117,7 +117,8 @@ func (o *Output) Close() { | |||
| 117 | 117 | } | |
| 118 | 118 | ||
| 119 | 119 | // Run renders scenes and flips until ctx ends. active reports seat enable/disable. | |
| 120 | - | func (o *Output) Run(ctx context.Context, newRenderer func(w, h int) (ports.Renderer, error), loadCursor CursorLoader, active <-chan bool, scenes <-chan ports.Scene, contents <-chan ports.SurfaceContent, cursor <-chan ports.CursorChange) error { | |
| 120 | + | // Each completed page flip is reported on presented (dropped when full). | |
| 121 | + | func (o *Output) Run(ctx context.Context, newRenderer func(w, h int) (ports.Renderer, error), loadCursor CursorLoader, active <-chan bool, scenes <-chan ports.Scene, contents <-chan ports.SurfaceContent, cursor <-chan ports.CursorChange, presented chan<- ports.OutputPresented) error { | |
| 121 | 122 | r, err := newRenderer(o.Width(), o.Height()) | |
| 122 | 123 | if err != nil { | |
| 123 | 124 | return fmt.Errorf("create renderer: %w", err) | |
| @@ -169,6 +170,10 @@ func (o *Output) Run(ctx context.Context, newRenderer func(w, h int) (ports.Rend | |||
| 169 | 170 | } | |
| 170 | 171 | o.pending = false | |
| 171 | 172 | o.flips += n | |
| 173 | + | select { | |
| 174 | + | case presented <- ports.OutputPresented{Output: o.conn.name}: | |
| 175 | + | default: | |
| 176 | + | } | |
| 172 | 177 | if d := time.Since(o.flipStart); d > 20*time.Millisecond { | |
| 173 | 178 | o.log.Info().Dur("flip_ms", d).Msg("slow flip") | |
| 174 | 179 | } | |
| @@ -117,7 +117,8 @@ func (o *Output) Close() { | |||||
| 117 | } | 117 | } | ||
| 118 | 118 | ||||
| 119 | // Run renders scenes and flips until ctx ends. active reports seat enable/disable. | 119 | // Run renders scenes and flips until ctx ends. active reports seat enable/disable. | ||
| 120 | - | func (o *Output) Run(ctx context.Context, newRenderer func(w, h int) (ports.Renderer, error), loadCursor CursorLoader, active <-chan bool, scenes <-chan ports.Scene, contents <-chan ports.SurfaceContent, cursor <-chan ports.CursorChange) error { | 120 | + | // Each completed page flip is reported on presented (dropped when full). |
| 121 | + | func (o *Output) Run(ctx context.Context, newRenderer func(w, h int) (ports.Renderer, error), loadCursor CursorLoader, active <-chan bool, scenes <-chan ports.Scene, contents <-chan ports.SurfaceContent, cursor <-chan ports.CursorChange, presented chan<- ports.OutputPresented) error { | |||
| 121 | r, err := newRenderer(o.Width(), o.Height()) | 122 | r, err := newRenderer(o.Width(), o.Height()) | ||
| 122 | if err != nil { | 123 | if err != nil { | ||
| 123 | return fmt.Errorf("create renderer: %w", err) | 124 | return fmt.Errorf("create renderer: %w", err) | ||
| @@ -169,6 +170,10 @@ func (o *Output) Run(ctx context.Context, newRenderer func(w, h int) (ports.Rend | |||||
| 169 | } | 170 | } | ||
| 170 | o.pending = false | 171 | o.pending = false | ||
| 171 | o.flips += n | 172 | o.flips += n | ||
| 173 | + | select { | |||
| 174 | + | case presented <- ports.OutputPresented{Output: o.conn.name}: | |||
| 175 | + | default: | |||
| 176 | + | } | |||
| 172 | if d := time.Since(o.flipStart); d > 20*time.Millisecond { | 177 | if d := time.Since(o.flipStart); d > 20*time.Millisecond { | ||
| 173 | o.log.Info().Dur("flip_ms", d).Msg("slow flip") | 178 | o.log.Info().Dur("flip_ms", d).Msg("slow flip") | ||
| 174 | } | 179 | } | ||
A internal/adapters/wayland/frames.go +180 -0
| @@ -0,0 +1,180 @@ | |||
| 1 | + | package wayland | |
| 2 | + | ||
| 3 | + | import ( | |
| 4 | + | "context" | |
| 5 | + | "slices" | |
| 6 | + | "time" | |
| 7 | + | ||
| 8 | + | "github.com/bnema/purego-libwayland/protocol/wayland" | |
| 9 | + | ) | |
| 10 | + | ||
| 11 | + | // Frame callbacks (wl_surface.frame) tell a client when to draw its next | |
| 12 | + | // frame. They are paced per output: on its page flip when it flips, else | |
| 13 | + | // at its refresh rate, so a 165 Hz output lets clients draw 165 frames a | |
| 14 | + | // second and a V-Sync game follows the screen. Surfaces with no output | |
| 15 | + | // (hidden windows, cursors, unplaced surfaces) are paced at 60 Hz. The | |
| 16 | + | // pacer sleeps while no callback waits. | |
| 17 | + | ||
| 18 | + | // defaultFramePeriod paces surfaces without an output (60 Hz). | |
| 19 | + | const defaultFramePeriod = time.Second / 60 | |
| 20 | + | ||
| 21 | + | // pace fires the due frame callbacks on page flips and deadlines. | |
| 22 | + | func (s *Server) pace(ctx context.Context) { | |
| 23 | + | timer := time.NewTimer(defaultFramePeriod) | |
| 24 | + | defer timer.Stop() | |
| 25 | + | presented := s.channels.Presented | |
| 26 | + | for { | |
| 27 | + | flipped := map[string]bool{} | |
| 28 | + | select { | |
| 29 | + | case <-ctx.Done(): | |
| 30 | + | return | |
| 31 | + | case <-s.display.Stopped(): | |
| 32 | + | return | |
| 33 | + | case p := <-presented: | |
| 34 | + | flipped[p.Output] = true | |
| 35 | + | case <-s.frameReady: | |
| 36 | + | case <-timer.C: | |
| 37 | + | } | |
| 38 | + | // Coalesce flips queued while the display was busy: one burst of | |
| 39 | + | // callbacks per output, not one per stale flip. | |
| 40 | + | drain: | |
| 41 | + | for { | |
| 42 | + | select { | |
| 43 | + | case p := <-presented: | |
| 44 | + | flipped[p.Output] = true | |
| 45 | + | default: | |
| 46 | + | break drain | |
| 47 | + | } | |
| 48 | + | } | |
| 49 | + | wait, idle := defaultFramePeriod, false | |
| 50 | + | if !s.display.Do(func() { | |
| 51 | + | if ctx.Err() == nil { | |
| 52 | + | var due []string | |
| 53 | + | due, wait, idle = s.dueFrames(time.Now(), flipped) | |
| 54 | + | for _, name := range due { | |
| 55 | + | s.sendFrames(name) | |
| 56 | + | } | |
| 57 | + | } | |
| 58 | + | }) { | |
| 59 | + | return | |
| 60 | + | } | |
| 61 | + | if idle { | |
| 62 | + | // Nothing waits: sleep until a commit queues a callback | |
| 63 | + | // (frameReady) or a flip. | |
| 64 | + | timer.Stop() | |
| 65 | + | continue | |
| 66 | + | } | |
| 67 | + | timer.Reset(wait) | |
| 68 | + | } | |
| 69 | + | } | |
| 70 | + | ||
| 71 | + | // frameOutput is the output showing a surface, "" when none does (a hidden | |
| 72 | + | // window, a cursor): unlike outputOfSurface, no fallback to the focused one. | |
| 73 | + | func (s *Server) frameOutput(surf *surface) string { | |
| 74 | + | surf = surf.root() | |
| 75 | + | for surf.xdg != nil && surf.xdg.window != nil && surf.xdg.window.popup != nil && surf.xdg.window.popup.parent != nil { | |
| 76 | + | surf = surf.xdg.window.popup.parent.xdg.surface.root() | |
| 77 | + | } | |
| 78 | + | switch { | |
| 79 | + | case surf.xdg != nil && surf.xdg.window != nil: | |
| 80 | + | return surf.xdg.window.last.Output | |
| 81 | + | case surf.layer != nil && surf.layer.output != nil: | |
| 82 | + | return surf.layer.output.name() | |
| 83 | + | } | |
| 84 | + | return "" | |
| 85 | + | } | |
| 86 | + | ||
| 87 | + | // queueFrames adds a committed surface's callbacks to its output's queue | |
| 88 | + | // ("" when it has none) and wakes the pacer. | |
| 89 | + | func (s *Server) queueFrames(name string, callbacks []*wayland.Callback) { | |
| 90 | + | s.awaiting[name] = append(s.awaiting[name], callbacks...) | |
| 91 | + | select { | |
| 92 | + | case s.frameReady <- struct{}{}: | |
| 93 | + | default: | |
| 94 | + | } | |
| 95 | + | } | |
| 96 | + | ||
| 97 | + | // dueFrames returns the queues to fire now: flipped outputs and those past | |
| 98 | + | // their deadline. wait is the time to the next deadline; idle is set when | |
| 99 | + | // no callback waits after firing. | |
| 100 | + | func (s *Server) dueFrames(now time.Time, flipped map[string]bool) (fire []string, wait time.Duration, idle bool) { | |
| 101 | + | periods := make(map[string]time.Duration, len(s.outputs)+1) | |
| 102 | + | for _, o := range s.outputs { | |
| 103 | + | periods[o.name()] = framePeriod(o.place.Info.RefreshMilli) | |
| 104 | + | } | |
| 105 | + | // Callbacks of surfaces whose output is gone go with the outputless ones. | |
| 106 | + | for name, callbacks := range s.awaiting { | |
| 107 | + | if _, ok := periods[name]; !ok && name != "" { | |
| 108 | + | delete(s.awaiting, name) | |
| 109 | + | s.awaiting[""] = append(s.awaiting[""], callbacks...) | |
| 110 | + | } | |
| 111 | + | } | |
| 112 | + | periods[""] = defaultFramePeriod | |
| 113 | + | for name := range s.frameDue { | |
| 114 | + | if _, ok := periods[name]; !ok { | |
| 115 | + | delete(s.frameDue, name) | |
| 116 | + | } | |
| 117 | + | } | |
| 118 | + | for name, p := range periods { | |
| 119 | + | due, ok := s.frameDue[name] | |
| 120 | + | switch { | |
| 121 | + | case flipped[name] && name != "": | |
| 122 | + | // A flipping output is paced by its flips; its deadline only | |
| 123 | + | // catches a missed one. | |
| 124 | + | fire = append(fire, name) | |
| 125 | + | s.frameDue[name] = now.Add(p + p/2) | |
| 126 | + | case !ok || !now.Before(due): | |
| 127 | + | if len(s.awaiting[name]) == 0 { | |
| 128 | + | // Idle: the next callback goes out as soon as it comes. | |
| 129 | + | delete(s.frameDue, name) | |
| 130 | + | continue | |
| 131 | + | } | |
| 132 | + | fire = append(fire, name) | |
| 133 | + | // Keep the phase; after a stall, restart from now. | |
| 134 | + | next := due.Add(p) | |
| 135 | + | if !ok || !next.After(now) { | |
| 136 | + | next = now.Add(p) | |
| 137 | + | } | |
| 138 | + | s.frameDue[name] = next | |
| 139 | + | } | |
| 140 | + | } | |
| 141 | + | waiting := false | |
| 142 | + | wait = defaultFramePeriod | |
| 143 | + | for name, callbacks := range s.awaiting { | |
| 144 | + | if len(callbacks) == 0 || slices.Contains(fire, name) { | |
| 145 | + | continue | |
| 146 | + | } | |
| 147 | + | waiting = true | |
| 148 | + | if due, ok := s.frameDue[name]; ok { | |
| 149 | + | wait = min(wait, due.Sub(now)) | |
| 150 | + | } else { | |
| 151 | + | wait = 0 | |
| 152 | + | } | |
| 153 | + | } | |
| 154 | + | return fire, max(wait, time.Millisecond), !waiting | |
| 155 | + | } | |
| 156 | + | ||
| 157 | + | func (s *Server) sendFrames(name string) { | |
| 158 | + | callbacks := s.awaiting[name] | |
| 159 | + | delete(s.awaiting, name) | |
| 160 | + | if len(callbacks) == 0 { | |
| 161 | + | return | |
| 162 | + | } | |
| 163 | + | ms := uint32(time.Since(s.started).Milliseconds()) | |
| 164 | + | for _, cb := range callbacks { | |
| 165 | + | if !cb.Resource.Alive() { | |
| 166 | + | continue | |
| 167 | + | } | |
| 168 | + | cb.SendDone(ms) | |
| 169 | + | cb.Destroy() | |
| 170 | + | s.frames++ | |
| 171 | + | } | |
| 172 | + | } | |
| 173 | + | ||
| 174 | + | // framePeriod is one refresh at refreshMilli mHz, 60 Hz when unknown. | |
| 175 | + | func framePeriod(refreshMilli int) time.Duration { | |
| 176 | + | if refreshMilli <= 0 { | |
| 177 | + | return defaultFramePeriod | |
| 178 | + | } | |
| 179 | + | return time.Duration(int64(time.Second) * 1000 / int64(refreshMilli)) | |
| 180 | + | } | |
| @@ -0,0 +1,180 @@ | |||||
| 1 | + | package wayland | |||
| 2 | + | ||||
| 3 | + | import ( | |||
| 4 | + | "context" | |||
| 5 | + | "slices" | |||
| 6 | + | "time" | |||
| 7 | + | ||||
| 8 | + | "github.com/bnema/purego-libwayland/protocol/wayland" | |||
| 9 | + | ) | |||
| 10 | + | ||||
| 11 | + | // Frame callbacks (wl_surface.frame) tell a client when to draw its next | |||
| 12 | + | // frame. They are paced per output: on its page flip when it flips, else | |||
| 13 | + | // at its refresh rate, so a 165 Hz output lets clients draw 165 frames a | |||
| 14 | + | // second and a V-Sync game follows the screen. Surfaces with no output | |||
| 15 | + | // (hidden windows, cursors, unplaced surfaces) are paced at 60 Hz. The | |||
| 16 | + | // pacer sleeps while no callback waits. | |||
| 17 | + | ||||
| 18 | + | // defaultFramePeriod paces surfaces without an output (60 Hz). | |||
| 19 | + | const defaultFramePeriod = time.Second / 60 | |||
| 20 | + | ||||
| 21 | + | // pace fires the due frame callbacks on page flips and deadlines. | |||
| 22 | + | func (s *Server) pace(ctx context.Context) { | |||
| 23 | + | timer := time.NewTimer(defaultFramePeriod) | |||
| 24 | + | defer timer.Stop() | |||
| 25 | + | presented := s.channels.Presented | |||
| 26 | + | for { | |||
| 27 | + | flipped := map[string]bool{} | |||
| 28 | + | select { | |||
| 29 | + | case <-ctx.Done(): | |||
| 30 | + | return | |||
| 31 | + | case <-s.display.Stopped(): | |||
| 32 | + | return | |||
| 33 | + | case p := <-presented: | |||
| 34 | + | flipped[p.Output] = true | |||
| 35 | + | case <-s.frameReady: | |||
| 36 | + | case <-timer.C: | |||
| 37 | + | } | |||
| 38 | + | // Coalesce flips queued while the display was busy: one burst of | |||
| 39 | + | // callbacks per output, not one per stale flip. | |||
| 40 | + | drain: | |||
| 41 | + | for { | |||
| 42 | + | select { | |||
| 43 | + | case p := <-presented: | |||
| 44 | + | flipped[p.Output] = true | |||
| 45 | + | default: | |||
| 46 | + | break drain | |||
| 47 | + | } | |||
| 48 | + | } | |||
| 49 | + | wait, idle := defaultFramePeriod, false | |||
| 50 | + | if !s.display.Do(func() { | |||
| 51 | + | if ctx.Err() == nil { | |||
| 52 | + | var due []string | |||
| 53 | + | due, wait, idle = s.dueFrames(time.Now(), flipped) | |||
| 54 | + | for _, name := range due { | |||
| 55 | + | s.sendFrames(name) | |||
| 56 | + | } | |||
| 57 | + | } | |||
| 58 | + | }) { | |||
| 59 | + | return | |||
| 60 | + | } | |||
| 61 | + | if idle { | |||
| 62 | + | // Nothing waits: sleep until a commit queues a callback | |||
| 63 | + | // (frameReady) or a flip. | |||
| 64 | + | timer.Stop() | |||
| 65 | + | continue | |||
| 66 | + | } | |||
| 67 | + | timer.Reset(wait) | |||
| 68 | + | } | |||
| 69 | + | } | |||
| 70 | + | ||||
| 71 | + | // frameOutput is the output showing a surface, "" when none does (a hidden | |||
| 72 | + | // window, a cursor): unlike outputOfSurface, no fallback to the focused one. | |||
| 73 | + | func (s *Server) frameOutput(surf *surface) string { | |||
| 74 | + | surf = surf.root() | |||
| 75 | + | for surf.xdg != nil && surf.xdg.window != nil && surf.xdg.window.popup != nil && surf.xdg.window.popup.parent != nil { | |||
| 76 | + | surf = surf.xdg.window.popup.parent.xdg.surface.root() | |||
| 77 | + | } | |||
| 78 | + | switch { | |||
| 79 | + | case surf.xdg != nil && surf.xdg.window != nil: | |||
| 80 | + | return surf.xdg.window.last.Output | |||
| 81 | + | case surf.layer != nil && surf.layer.output != nil: | |||
| 82 | + | return surf.layer.output.name() | |||
| 83 | + | } | |||
| 84 | + | return "" | |||
| 85 | + | } | |||
| 86 | + | ||||
| 87 | + | // queueFrames adds a committed surface's callbacks to its output's queue | |||
| 88 | + | // ("" when it has none) and wakes the pacer. | |||
| 89 | + | func (s *Server) queueFrames(name string, callbacks []*wayland.Callback) { | |||
| 90 | + | s.awaiting[name] = append(s.awaiting[name], callbacks...) | |||
| 91 | + | select { | |||
| 92 | + | case s.frameReady <- struct{}{}: | |||
| 93 | + | default: | |||
| 94 | + | } | |||
| 95 | + | } | |||
| 96 | + | ||||
| 97 | + | // dueFrames returns the queues to fire now: flipped outputs and those past | |||
| 98 | + | // their deadline. wait is the time to the next deadline; idle is set when | |||
| 99 | + | // no callback waits after firing. | |||
| 100 | + | func (s *Server) dueFrames(now time.Time, flipped map[string]bool) (fire []string, wait time.Duration, idle bool) { | |||
| 101 | + | periods := make(map[string]time.Duration, len(s.outputs)+1) | |||
| 102 | + | for _, o := range s.outputs { | |||
| 103 | + | periods[o.name()] = framePeriod(o.place.Info.RefreshMilli) | |||
| 104 | + | } | |||
| 105 | + | // Callbacks of surfaces whose output is gone go with the outputless ones. | |||
| 106 | + | for name, callbacks := range s.awaiting { | |||
| 107 | + | if _, ok := periods[name]; !ok && name != "" { | |||
| 108 | + | delete(s.awaiting, name) | |||
| 109 | + | s.awaiting[""] = append(s.awaiting[""], callbacks...) | |||
| 110 | + | } | |||
| 111 | + | } | |||
| 112 | + | periods[""] = defaultFramePeriod | |||
| 113 | + | for name := range s.frameDue { | |||
| 114 | + | if _, ok := periods[name]; !ok { | |||
| 115 | + | delete(s.frameDue, name) | |||
| 116 | + | } | |||
| 117 | + | } | |||
| 118 | + | for name, p := range periods { | |||
| 119 | + | due, ok := s.frameDue[name] | |||
| 120 | + | switch { | |||
| 121 | + | case flipped[name] && name != "": | |||
| 122 | + | // A flipping output is paced by its flips; its deadline only | |||
| 123 | + | // catches a missed one. | |||
| 124 | + | fire = append(fire, name) | |||
| 125 | + | s.frameDue[name] = now.Add(p + p/2) | |||
| 126 | + | case !ok || !now.Before(due): | |||
| 127 | + | if len(s.awaiting[name]) == 0 { | |||
| 128 | + | // Idle: the next callback goes out as soon as it comes. | |||
| 129 | + | delete(s.frameDue, name) | |||
| 130 | + | continue | |||
| 131 | + | } | |||
| 132 | + | fire = append(fire, name) | |||
| 133 | + | // Keep the phase; after a stall, restart from now. | |||
| 134 | + | next := due.Add(p) | |||
| 135 | + | if !ok || !next.After(now) { | |||
| 136 | + | next = now.Add(p) | |||
| 137 | + | } | |||
| 138 | + | s.frameDue[name] = next | |||
| 139 | + | } | |||
| 140 | + | } | |||
| 141 | + | waiting := false | |||
| 142 | + | wait = defaultFramePeriod | |||
| 143 | + | for name, callbacks := range s.awaiting { | |||
| 144 | + | if len(callbacks) == 0 || slices.Contains(fire, name) { | |||
| 145 | + | continue | |||
| 146 | + | } | |||
| 147 | + | waiting = true | |||
| 148 | + | if due, ok := s.frameDue[name]; ok { | |||
| 149 | + | wait = min(wait, due.Sub(now)) | |||
| 150 | + | } else { | |||
| 151 | + | wait = 0 | |||
| 152 | + | } | |||
| 153 | + | } | |||
| 154 | + | return fire, max(wait, time.Millisecond), !waiting | |||
| 155 | + | } | |||
| 156 | + | ||||
| 157 | + | func (s *Server) sendFrames(name string) { | |||
| 158 | + | callbacks := s.awaiting[name] | |||
| 159 | + | delete(s.awaiting, name) | |||
| 160 | + | if len(callbacks) == 0 { | |||
| 161 | + | return | |||
| 162 | + | } | |||
| 163 | + | ms := uint32(time.Since(s.started).Milliseconds()) | |||
| 164 | + | for _, cb := range callbacks { | |||
| 165 | + | if !cb.Resource.Alive() { | |||
| 166 | + | continue | |||
| 167 | + | } | |||
| 168 | + | cb.SendDone(ms) | |||
| 169 | + | cb.Destroy() | |||
| 170 | + | s.frames++ | |||
| 171 | + | } | |||
| 172 | + | } | |||
| 173 | + | ||||
| 174 | + | // framePeriod is one refresh at refreshMilli mHz, 60 Hz when unknown. | |||
| 175 | + | func framePeriod(refreshMilli int) time.Duration { | |||
| 176 | + | if refreshMilli <= 0 { | |||
| 177 | + | return defaultFramePeriod | |||
| 178 | + | } | |||
| 179 | + | return time.Duration(int64(time.Second) * 1000 / int64(refreshMilli)) | |||
| 180 | + | } | |||
A internal/adapters/wayland/frames_test.go +76 -0
| @@ -0,0 +1,76 @@ | |||
| 1 | + | package wayland | |
| 2 | + | ||
| 3 | + | import ( | |
| 4 | + | "slices" | |
| 5 | + | "testing" | |
| 6 | + | "time" | |
| 7 | + | ||
| 8 | + | "github.com/bnema/nefertty/internal/ports" | |
| 9 | + | "github.com/bnema/purego-libwayland/protocol/wayland" | |
| 10 | + | ) | |
| 11 | + | ||
| 12 | + | func TestFramePeriod(t *testing.T) { | |
| 13 | + | for _, tc := range []struct { | |
| 14 | + | milli int | |
| 15 | + | want time.Duration | |
| 16 | + | }{{0, time.Second / 60}, {60000, time.Second / 60}, {165058, 6058476}, {144000, 6944444}} { | |
| 17 | + | if got := framePeriod(tc.milli); got != tc.want { | |
| 18 | + | t.Errorf("%d: %v want %v", tc.milli, got, tc.want) | |
| 19 | + | } | |
| 20 | + | } | |
| 21 | + | } | |
| 22 | + | ||
| 23 | + | // Each output is paced at its own refresh; a flip fires its queue and | |
| 24 | + | // pushes its deadline back; the pacer idles with nothing queued. | |
| 25 | + | func TestDueFrames(t *testing.T) { | |
| 26 | + | fast := &output{place: ports.OutputPlacement{Info: ports.OutputInfo{Name: "DP-2", RefreshMilli: 165000}}} | |
| 27 | + | slow := &output{place: ports.OutputPlacement{Info: ports.OutputInfo{Name: "HDMI-A-1", RefreshMilli: 60000}}} | |
| 28 | + | s := &Server{outputs: []*output{fast, slow}, frameDue: map[string]time.Time{}, awaiting: map[string][]*wayland.Callback{}} | |
| 29 | + | // dueFrames only counts the queued callbacks: nil ones stand for them. | |
| 30 | + | queue := func(name string) { s.awaiting[name] = append(s.awaiting[name], nil) } | |
| 31 | + | fired := func(fire []string) { | |
| 32 | + | for _, name := range fire { | |
| 33 | + | delete(s.awaiting, name) | |
| 34 | + | } | |
| 35 | + | } | |
| 36 | + | now := time.Unix(100, 0) | |
| 37 | + | if _, _, idle := s.dueFrames(now, nil); !idle { | |
| 38 | + | t.Fatal("not idle without callbacks") | |
| 39 | + | } | |
| 40 | + | // A first callback goes out at once, then one per refresh. | |
| 41 | + | queue("DP-2") | |
| 42 | + | queue("HDMI-A-1") | |
| 43 | + | fire, _, idle := s.dueFrames(now, nil) | |
| 44 | + | if len(fire) != 2 || !idle { | |
| 45 | + | t.Fatalf("first fire %v idle %v", fire, idle) | |
| 46 | + | } | |
| 47 | + | fired(fire) | |
| 48 | + | queue("DP-2") | |
| 49 | + | queue("HDMI-A-1") | |
| 50 | + | fire, wait, _ := s.dueFrames(now.Add(time.Millisecond), nil) | |
| 51 | + | if len(fire) != 0 || wait != framePeriod(165000)-time.Millisecond { | |
| 52 | + | t.Fatalf("early fire %v wait %v", fire, wait) | |
| 53 | + | } | |
| 54 | + | at := now.Add(framePeriod(165000)) | |
| 55 | + | fire, wait, _ = s.dueFrames(at, nil) | |
| 56 | + | if !slices.Equal(fire, []string{"DP-2"}) || wait != time.Second/60-framePeriod(165000) { | |
| 57 | + | t.Fatalf("165 Hz fire %v wait %v", fire, wait) | |
| 58 | + | } | |
| 59 | + | fired(fire) | |
| 60 | + | // A flip fires its output early and pushes its deadline to 1.5 periods. | |
| 61 | + | queue("DP-2") | |
| 62 | + | flip := at.Add(time.Millisecond) | |
| 63 | + | fire, _, _ = s.dueFrames(flip, map[string]bool{"DP-2": true}) | |
| 64 | + | if !slices.Equal(fire, []string{"DP-2"}) || s.frameDue["DP-2"] != flip.Add(framePeriod(165000)*3/2) { | |
| 65 | + | t.Fatalf("flip fire %v due %v", fire, s.frameDue["DP-2"].Sub(flip)) | |
| 66 | + | } | |
| 67 | + | fired(fire) | |
| 68 | + | // A queue on an unplugged output moves to the outputless one (60 Hz). | |
| 69 | + | s.outputs = []*output{fast} | |
| 70 | + | queue("HDMI-A-1") | |
| 71 | + | fire, _, _ = s.dueFrames(flip, nil) | |
| 72 | + | fired(fire) | |
| 73 | + | if _, ok := s.frameDue["HDMI-A-1"]; ok || len(s.awaiting["HDMI-A-1"]) != 0 || !slices.Equal(fire, []string{""}) { | |
| 74 | + | t.Fatalf("unplugged: fire %v due %v", fire, s.frameDue) | |
| 75 | + | } | |
| 76 | + | } | |
| @@ -0,0 +1,76 @@ | |||||
| 1 | + | package wayland | |||
| 2 | + | ||||
| 3 | + | import ( | |||
| 4 | + | "slices" | |||
| 5 | + | "testing" | |||
| 6 | + | "time" | |||
| 7 | + | ||||
| 8 | + | "github.com/bnema/nefertty/internal/ports" | |||
| 9 | + | "github.com/bnema/purego-libwayland/protocol/wayland" | |||
| 10 | + | ) | |||
| 11 | + | ||||
| 12 | + | func TestFramePeriod(t *testing.T) { | |||
| 13 | + | for _, tc := range []struct { | |||
| 14 | + | milli int | |||
| 15 | + | want time.Duration | |||
| 16 | + | }{{0, time.Second / 60}, {60000, time.Second / 60}, {165058, 6058476}, {144000, 6944444}} { | |||
| 17 | + | if got := framePeriod(tc.milli); got != tc.want { | |||
| 18 | + | t.Errorf("%d: %v want %v", tc.milli, got, tc.want) | |||
| 19 | + | } | |||
| 20 | + | } | |||
| 21 | + | } | |||
| 22 | + | ||||
| 23 | + | // Each output is paced at its own refresh; a flip fires its queue and | |||
| 24 | + | // pushes its deadline back; the pacer idles with nothing queued. | |||
| 25 | + | func TestDueFrames(t *testing.T) { | |||
| 26 | + | fast := &output{place: ports.OutputPlacement{Info: ports.OutputInfo{Name: "DP-2", RefreshMilli: 165000}}} | |||
| 27 | + | slow := &output{place: ports.OutputPlacement{Info: ports.OutputInfo{Name: "HDMI-A-1", RefreshMilli: 60000}}} | |||
| 28 | + | s := &Server{outputs: []*output{fast, slow}, frameDue: map[string]time.Time{}, awaiting: map[string][]*wayland.Callback{}} | |||
| 29 | + | // dueFrames only counts the queued callbacks: nil ones stand for them. | |||
| 30 | + | queue := func(name string) { s.awaiting[name] = append(s.awaiting[name], nil) } | |||
| 31 | + | fired := func(fire []string) { | |||
| 32 | + | for _, name := range fire { | |||
| 33 | + | delete(s.awaiting, name) | |||
| 34 | + | } | |||
| 35 | + | } | |||
| 36 | + | now := time.Unix(100, 0) | |||
| 37 | + | if _, _, idle := s.dueFrames(now, nil); !idle { | |||
| 38 | + | t.Fatal("not idle without callbacks") | |||
| 39 | + | } | |||
| 40 | + | // A first callback goes out at once, then one per refresh. | |||
| 41 | + | queue("DP-2") | |||
| 42 | + | queue("HDMI-A-1") | |||
| 43 | + | fire, _, idle := s.dueFrames(now, nil) | |||
| 44 | + | if len(fire) != 2 || !idle { | |||
| 45 | + | t.Fatalf("first fire %v idle %v", fire, idle) | |||
| 46 | + | } | |||
| 47 | + | fired(fire) | |||
| 48 | + | queue("DP-2") | |||
| 49 | + | queue("HDMI-A-1") | |||
| 50 | + | fire, wait, _ := s.dueFrames(now.Add(time.Millisecond), nil) | |||
| 51 | + | if len(fire) != 0 || wait != framePeriod(165000)-time.Millisecond { | |||
| 52 | + | t.Fatalf("early fire %v wait %v", fire, wait) | |||
| 53 | + | } | |||
| 54 | + | at := now.Add(framePeriod(165000)) | |||
| 55 | + | fire, wait, _ = s.dueFrames(at, nil) | |||
| 56 | + | if !slices.Equal(fire, []string{"DP-2"}) || wait != time.Second/60-framePeriod(165000) { | |||
| 57 | + | t.Fatalf("165 Hz fire %v wait %v", fire, wait) | |||
| 58 | + | } | |||
| 59 | + | fired(fire) | |||
| 60 | + | // A flip fires its output early and pushes its deadline to 1.5 periods. | |||
| 61 | + | queue("DP-2") | |||
| 62 | + | flip := at.Add(time.Millisecond) | |||
| 63 | + | fire, _, _ = s.dueFrames(flip, map[string]bool{"DP-2": true}) | |||
| 64 | + | if !slices.Equal(fire, []string{"DP-2"}) || s.frameDue["DP-2"] != flip.Add(framePeriod(165000)*3/2) { | |||
| 65 | + | t.Fatalf("flip fire %v due %v", fire, s.frameDue["DP-2"].Sub(flip)) | |||
| 66 | + | } | |||
| 67 | + | fired(fire) | |||
| 68 | + | // A queue on an unplugged output moves to the outputless one (60 Hz). | |||
| 69 | + | s.outputs = []*output{fast} | |||
| 70 | + | queue("HDMI-A-1") | |||
| 71 | + | fire, _, _ = s.dueFrames(flip, nil) | |||
| 72 | + | fired(fire) | |||
| 73 | + | if _, ok := s.frameDue["HDMI-A-1"]; ok || len(s.awaiting["HDMI-A-1"]) != 0 || !slices.Equal(fire, []string{""}) { | |||
| 74 | + | t.Fatalf("unplugged: fire %v due %v", fire, s.frameDue) | |||
| 75 | + | } | |||
| 76 | + | } | |||
M internal/adapters/wayland/server.go +16 -42
| @@ -35,6 +35,9 @@ type Channels struct { | |||
| 35 | 35 | Commands <-chan ports.ClientCommand | |
| 36 | 36 | // Cursors receives the cursor the client under the pointer asks for. | |
| 37 | 37 | Cursors chan<- ports.CursorChange | |
| 38 | + | // Presented paces frame callbacks on the outputs' page flips; outputs | |
| 39 | + | // that do not flip (idle, headless) are paced at their refresh rate. | |
| 40 | + | Presented <-chan ports.OutputPresented | |
| 38 | 41 | } | |
| 39 | 42 | type Server struct { | |
| 40 | 43 | display *server.Display | |
| @@ -44,13 +47,17 @@ type Server struct { | |||
| 44 | 47 | cleanup func() | |
| 45 | 48 | log zerowrap.Logger | |
| 46 | 49 | channels Channels | |
| 47 | - | awaiting []*wayland.Callback | |
| 48 | - | frames uint64 | |
| 49 | - | started time.Time | |
| 50 | - | surfaces map[*server.Resource]*surface | |
| 51 | - | buffers map[*server.Resource]clientBuffer | |
| 52 | - | dmabuf *dmabufGlobal | |
| 53 | - | serial uint32 | |
| 50 | + | // awaiting holds frame callbacks by output name, due at its next | |
| 51 | + | // frame (frameDue, or its page flip). | |
| 52 | + | awaiting map[string][]*wayland.Callback | |
| 53 | + | frameDue map[string]time.Time | |
| 54 | + | frameReady chan struct{} | |
| 55 | + | frames uint64 | |
| 56 | + | started time.Time | |
| 57 | + | surfaces map[*server.Resource]*surface | |
| 58 | + | buffers map[*server.Resource]clientBuffer | |
| 59 | + | dmabuf *dmabufGlobal | |
| 60 | + | serial uint32 | |
| 54 | 61 | // press is the serial of the last button or key press, sent to | |
| 55 | 62 | // pressClient: popup grabs must come from it. | |
| 56 | 63 | press uint32 | |
| @@ -136,7 +143,7 @@ func New(opts Options, ch Channels, log zerowrap.Logger) (*Server, error) { | |||
| 136 | 143 | d.Close() | |
| 137 | 144 | return nil, err | |
| 138 | 145 | } | |
| 139 | - | s := &Server{display: d, env: linuxProcEnv{}, name: name, cleanup: cleanup, log: log, channels: ch, surfaces: make(map[*server.Resource]*surface), buffers: make(map[*server.Resource]clientBuffer), windows: make(map[ports.WindowID]*window), layers: make(map[ports.WindowID]*layerSurface), nextWindow: 1, eventReady: make(chan struct{}, 1), contents: make(map[ports.WindowID]ports.SurfaceContent), contentSeq: make(map[ports.WindowID]uint64), contentReady: make(chan struct{}, 1), cursorReady: make(chan struct{}, 1), dataSources: map[*server.Resource]*clipSource{}, primarySources: map[*server.Resource]*clipSource{}, controlSources: map[*server.Resource]*clipSource{}, contentNotify: make(chan struct{}), keymapFD: -1, keyboards: make(map[server.Client][]*wayland.Keyboard), pointers: make(map[server.Client][]*wayland.Pointer), regions: map[*server.Resource]*region{}, relatives: map[server.Client][]*relativepointer.ZwpRelativePointerV1{}, constraints: map[*surface]*constraint{}, positioners: map[*server.Resource]*positioner{}, repeatRate: opts.RepeatRate, repeatDelay: opts.RepeatDelay} | |
| 146 | + | s := &Server{display: d, awaiting: map[string][]*wayland.Callback{}, frameDue: map[string]time.Time{}, frameReady: make(chan struct{}, 1), env: linuxProcEnv{}, name: name, cleanup: cleanup, log: log, channels: ch, surfaces: make(map[*server.Resource]*surface), buffers: make(map[*server.Resource]clientBuffer), windows: make(map[ports.WindowID]*window), layers: make(map[ports.WindowID]*layerSurface), nextWindow: 1, eventReady: make(chan struct{}, 1), contents: make(map[ports.WindowID]ports.SurfaceContent), contentSeq: make(map[ports.WindowID]uint64), contentReady: make(chan struct{}, 1), cursorReady: make(chan struct{}, 1), dataSources: map[*server.Resource]*clipSource{}, primarySources: map[*server.Resource]*clipSource{}, controlSources: map[*server.Resource]*clipSource{}, contentNotify: make(chan struct{}), keymapFD: -1, keyboards: make(map[server.Client][]*wayland.Keyboard), pointers: make(map[server.Client][]*wayland.Pointer), regions: map[*server.Resource]*region{}, relatives: map[server.Client][]*relativepointer.ZwpRelativePointerV1{}, constraints: map[*surface]*constraint{}, positioners: map[*server.Resource]*positioner{}, repeatRate: opts.RepeatRate, repeatDelay: opts.RepeatDelay} | |
| 140 | 147 | s.fractions = map[*surface]*fractionalscale.WpFractionalScaleV1{} | |
| 141 | 148 | if opts.Keymap != "" { | |
| 142 | 149 | fd, size, e := keymapFile(opts.Keymap) | |
| @@ -207,40 +214,7 @@ func (s *Server) Run(ctx context.Context) error { | |||
| 207 | 214 | } | |
| 208 | 215 | } | |
| 209 | 216 | }() | |
| 210 | - | go func() { | |
| 211 | - | defer wg.Done() | |
| 212 | - | ticker := time.NewTicker(16 * time.Millisecond) | |
| 213 | - | defer ticker.Stop() | |
| 214 | - | for { | |
| 215 | - | select { | |
| 216 | - | case <-ctx.Done(): | |
| 217 | - | return | |
| 218 | - | case <-s.display.Stopped(): | |
| 219 | - | return | |
| 220 | - | case <-ticker.C: | |
| 221 | - | if ctx.Err() != nil { | |
| 222 | - | return | |
| 223 | - | } | |
| 224 | - | if !s.display.Do(func() { | |
| 225 | - | if ctx.Err() != nil { | |
| 226 | - | return | |
| 227 | - | } | |
| 228 | - | callbacks := s.awaiting | |
| 229 | - | s.awaiting = nil | |
| 230 | - | for _, cb := range callbacks { | |
| 231 | - | if !cb.Resource.Alive() { | |
| 232 | - | continue | |
| 233 | - | } | |
| 234 | - | cb.SendDone(uint32(time.Since(s.started).Milliseconds())) | |
| 235 | - | cb.Destroy() | |
| 236 | - | s.frames++ | |
| 237 | - | } | |
| 238 | - | }) { | |
| 239 | - | return | |
| 240 | - | } | |
| 241 | - | } | |
| 242 | - | } | |
| 243 | - | }() | |
| 217 | + | go func() { defer wg.Done(); s.pace(ctx) }() | |
| 244 | 218 | err := s.display.Run(ctx) | |
| 245 | 219 | wg.Wait() | |
| 246 | 220 | return err | |
| @@ -35,6 +35,9 @@ type Channels struct { | |||||
| 35 | Commands <-chan ports.ClientCommand | 35 | Commands <-chan ports.ClientCommand | ||
| 36 | // Cursors receives the cursor the client under the pointer asks for. | 36 | // Cursors receives the cursor the client under the pointer asks for. | ||
| 37 | Cursors chan<- ports.CursorChange | 37 | Cursors chan<- ports.CursorChange | ||
| 38 | + | // Presented paces frame callbacks on the outputs' page flips; outputs | |||
| 39 | + | // that do not flip (idle, headless) are paced at their refresh rate. | |||
| 40 | + | Presented <-chan ports.OutputPresented | |||
| 38 | } | 41 | } | ||
| 39 | type Server struct { | 42 | type Server struct { | ||
| 40 | display *server.Display | 43 | display *server.Display | ||
| @@ -44,13 +47,17 @@ type Server struct { | |||||
| 44 | cleanup func() | 47 | cleanup func() | ||
| 45 | log zerowrap.Logger | 48 | log zerowrap.Logger | ||
| 46 | channels Channels | 49 | channels Channels | ||
| 47 | - | awaiting []*wayland.Callback | 50 | + | // awaiting holds frame callbacks by output name, due at its next |
| 48 | - | frames uint64 | 51 | + | // frame (frameDue, or its page flip). |
| 49 | - | started time.Time | 52 | + | awaiting map[string][]*wayland.Callback |
| 50 | - | surfaces map[*server.Resource]*surface | 53 | + | frameDue map[string]time.Time |
| 51 | - | buffers map[*server.Resource]clientBuffer | 54 | + | frameReady chan struct{} |
| 52 | - | dmabuf *dmabufGlobal | 55 | + | frames uint64 |
| 53 | - | serial uint32 | 56 | + | started time.Time |
| 57 | + | surfaces map[*server.Resource]*surface | |||
| 58 | + | buffers map[*server.Resource]clientBuffer | |||
| 59 | + | dmabuf *dmabufGlobal | |||
| 60 | + | serial uint32 | |||
| 54 | // press is the serial of the last button or key press, sent to | 61 | // press is the serial of the last button or key press, sent to | ||
| 55 | // pressClient: popup grabs must come from it. | 62 | // pressClient: popup grabs must come from it. | ||
| 56 | press uint32 | 63 | press uint32 | ||
| @@ -136,7 +143,7 @@ func New(opts Options, ch Channels, log zerowrap.Logger) (*Server, error) { | |||||
| 136 | d.Close() | 143 | d.Close() | ||
| 137 | return nil, err | 144 | return nil, err | ||
| 138 | } | 145 | } | ||
| 139 | - | s := &Server{display: d, env: linuxProcEnv{}, name: name, cleanup: cleanup, log: log, channels: ch, surfaces: make(map[*server.Resource]*surface), buffers: make(map[*server.Resource]clientBuffer), windows: make(map[ports.WindowID]*window), layers: make(map[ports.WindowID]*layerSurface), nextWindow: 1, eventReady: make(chan struct{}, 1), contents: make(map[ports.WindowID]ports.SurfaceContent), contentSeq: make(map[ports.WindowID]uint64), contentReady: make(chan struct{}, 1), cursorReady: make(chan struct{}, 1), dataSources: map[*server.Resource]*clipSource{}, primarySources: map[*server.Resource]*clipSource{}, controlSources: map[*server.Resource]*clipSource{}, contentNotify: make(chan struct{}), keymapFD: -1, keyboards: make(map[server.Client][]*wayland.Keyboard), pointers: make(map[server.Client][]*wayland.Pointer), regions: map[*server.Resource]*region{}, relatives: map[server.Client][]*relativepointer.ZwpRelativePointerV1{}, constraints: map[*surface]*constraint{}, positioners: map[*server.Resource]*positioner{}, repeatRate: opts.RepeatRate, repeatDelay: opts.RepeatDelay} | 146 | + | s := &Server{display: d, awaiting: map[string][]*wayland.Callback{}, frameDue: map[string]time.Time{}, frameReady: make(chan struct{}, 1), env: linuxProcEnv{}, name: name, cleanup: cleanup, log: log, channels: ch, surfaces: make(map[*server.Resource]*surface), buffers: make(map[*server.Resource]clientBuffer), windows: make(map[ports.WindowID]*window), layers: make(map[ports.WindowID]*layerSurface), nextWindow: 1, eventReady: make(chan struct{}, 1), contents: make(map[ports.WindowID]ports.SurfaceContent), contentSeq: make(map[ports.WindowID]uint64), contentReady: make(chan struct{}, 1), cursorReady: make(chan struct{}, 1), dataSources: map[*server.Resource]*clipSource{}, primarySources: map[*server.Resource]*clipSource{}, controlSources: map[*server.Resource]*clipSource{}, contentNotify: make(chan struct{}), keymapFD: -1, keyboards: make(map[server.Client][]*wayland.Keyboard), pointers: make(map[server.Client][]*wayland.Pointer), regions: map[*server.Resource]*region{}, relatives: map[server.Client][]*relativepointer.ZwpRelativePointerV1{}, constraints: map[*surface]*constraint{}, positioners: map[*server.Resource]*positioner{}, repeatRate: opts.RepeatRate, repeatDelay: opts.RepeatDelay} |
| 140 | s.fractions = map[*surface]*fractionalscale.WpFractionalScaleV1{} | 147 | s.fractions = map[*surface]*fractionalscale.WpFractionalScaleV1{} | ||
| 141 | if opts.Keymap != "" { | 148 | if opts.Keymap != "" { | ||
| 142 | fd, size, e := keymapFile(opts.Keymap) | 149 | fd, size, e := keymapFile(opts.Keymap) | ||
| @@ -207,40 +214,7 @@ func (s *Server) Run(ctx context.Context) error { | |||||
| 207 | } | 214 | } | ||
| 208 | } | 215 | } | ||
| 209 | }() | 216 | }() | ||
| 210 | - | go func() { | 217 | + | go func() { defer wg.Done(); s.pace(ctx) }() |
| 211 | - | defer wg.Done() | |||
| 212 | - | ticker := time.NewTicker(16 * time.Millisecond) | |||
| 213 | - | defer ticker.Stop() | |||
| 214 | - | for { | |||
| 215 | - | select { | |||
| 216 | - | case <-ctx.Done(): | |||
| 217 | - | return | |||
| 218 | - | case <-s.display.Stopped(): | |||
| 219 | - | return | |||
| 220 | - | case <-ticker.C: | |||
| 221 | - | if ctx.Err() != nil { | |||
| 222 | - | return | |||
| 223 | - | } | |||
| 224 | - | if !s.display.Do(func() { | |||
| 225 | - | if ctx.Err() != nil { | |||
| 226 | - | return | |||
| 227 | - | } | |||
| 228 | - | callbacks := s.awaiting | |||
| 229 | - | s.awaiting = nil | |||
| 230 | - | for _, cb := range callbacks { | |||
| 231 | - | if !cb.Resource.Alive() { | |||
| 232 | - | continue | |||
| 233 | - | } | |||
| 234 | - | cb.SendDone(uint32(time.Since(s.started).Milliseconds())) | |||
| 235 | - | cb.Destroy() | |||
| 236 | - | s.frames++ | |||
| 237 | - | } | |||
| 238 | - | }) { | |||
| 239 | - | return | |||
| 240 | - | } | |||
| 241 | - | } | |||
| 242 | - | } | |||
| 243 | - | }() | |||
| 244 | err := s.display.Run(ctx) | 218 | err := s.display.Run(ctx) | ||
| 245 | wg.Wait() | 219 | wg.Wait() | ||
| 246 | return err | 220 | return err | ||
M internal/adapters/wayland/surface.go +3 -1
| @@ -197,7 +197,9 @@ func (s *surface) Commit(*wayland.Surface) { | |||
| 197 | 197 | s.pending = nil | |
| 198 | 198 | s.attached = false | |
| 199 | 199 | } | |
| 200 | - | s.server.awaiting = append(s.server.awaiting, s.callbacks...) | |
| 200 | + | if len(s.callbacks) > 0 { | |
| 201 | + | s.server.queueFrames(s.server.frameOutput(s), s.callbacks) | |
| 202 | + | } | |
| 201 | 203 | s.callbacks = nil | |
| 202 | 204 | if s.role != nil { | |
| 203 | 205 | s.role(s.current != nil) | |
| @@ -197,7 +197,9 @@ func (s *surface) Commit(*wayland.Surface) { | |||||
| 197 | s.pending = nil | 197 | s.pending = nil | ||
| 198 | s.attached = false | 198 | s.attached = false | ||
| 199 | } | 199 | } | ||
| 200 | - | s.server.awaiting = append(s.server.awaiting, s.callbacks...) | 200 | + | if len(s.callbacks) > 0 { |
| 201 | + | s.server.queueFrames(s.server.frameOutput(s), s.callbacks) | |||
| 202 | + | } | |||
| 201 | s.callbacks = nil | 203 | s.callbacks = nil | ||
| 202 | if s.role != nil { | 204 | if s.role != nil { | ||
| 203 | s.role(s.current != nil) | 205 | s.role(s.current != nil) | ||
M internal/app/app.go +3 -2
| @@ -83,6 +83,7 @@ func run(ctx context.Context, opts Options, inject func(chan<- ports.InputEvent) | |||
| 83 | 83 | renderScenes := make(chan []ports.Scene, 1) | |
| 84 | 84 | contents := make(chan ports.SurfaceContent, 64) | |
| 85 | 85 | cursorChanges := make(chan ports.CursorChange, 1) | |
| 86 | + | presented := make(chan ports.OutputPresented, 8) | |
| 86 | 87 | ch := core.Channels{Client: client, Input: input, Output: output, Config: configChanges, Commands: commands, Spawn: spawn, Scenes: scenes, Layouts: layouts, Constraints: constraints, State: states, ConfigErrors: configErrors, Terminal: !opts.NoTerminal} | |
| 87 | 88 | c, err := core.New(opts.Config, ch) | |
| 88 | 89 | if err != nil { | |
| @@ -97,7 +98,7 @@ func run(ctx context.Context, opts Options, inject func(chan<- ports.InputEvent) | |||
| 97 | 98 | // Every output renders on the same GPU: its formats are the clients'. | |
| 98 | 99 | dmabuf := vulkan.Probe() | |
| 99 | 100 | log.Info().Int("formats", len(dmabuf.Formats)).Msg("dmabuf") | |
| 100 | - | server, err := wayland.New(wayland.Options{RuntimeDir: runtimeDir, DMABuf: dmabuf, Keymap: keymap, RepeatRate: opts.Config.Keyboard.RepeatRate, RepeatDelay: opts.Config.Keyboard.RepeatDelay}, wayland.Channels{Events: client, Commands: commands, Contents: contents, Cursors: cursorChanges}, logging.For(ctx, "wayland")) | |
| 101 | + | server, err := wayland.New(wayland.Options{RuntimeDir: runtimeDir, DMABuf: dmabuf, Keymap: keymap, RepeatRate: opts.Config.Keyboard.RepeatRate, RepeatDelay: opts.Config.Keyboard.RepeatDelay}, wayland.Channels{Events: client, Commands: commands, Contents: contents, Cursors: cursorChanges, Presented: presented}, logging.For(ctx, "wayland")) | |
| 101 | 102 | if err != nil { | |
| 102 | 103 | km.Close() | |
| 103 | 104 | return err | |
| @@ -208,7 +209,7 @@ func run(ctx context.Context, opts Options, inject func(chan<- ports.InputEvent) | |||
| 208 | 209 | if hw != nil { | |
| 209 | 210 | done <- safe("output", func() error { | |
| 210 | 211 | want := func() drm.Want { return wantFromConfig(opts.Config.Outputs) } | |
| 211 | - | return hw.runOutputs(ctx, want, output, renderScenes, contents, cursorChanges, curs, newRenderer, logging.For(ctx, "drm")) | |
| 212 | + | return hw.runOutputs(ctx, want, output, renderScenes, contents, cursorChanges, presented, curs, newRenderer, logging.For(ctx, "drm")) | |
| 212 | 213 | }) | |
| 213 | 214 | return | |
| 214 | 215 | } | |
| @@ -83,6 +83,7 @@ func run(ctx context.Context, opts Options, inject func(chan<- ports.InputEvent) | |||||
| 83 | renderScenes := make(chan []ports.Scene, 1) | 83 | renderScenes := make(chan []ports.Scene, 1) | ||
| 84 | contents := make(chan ports.SurfaceContent, 64) | 84 | contents := make(chan ports.SurfaceContent, 64) | ||
| 85 | cursorChanges := make(chan ports.CursorChange, 1) | 85 | cursorChanges := make(chan ports.CursorChange, 1) | ||
| 86 | + | presented := make(chan ports.OutputPresented, 8) | |||
| 86 | ch := core.Channels{Client: client, Input: input, Output: output, Config: configChanges, Commands: commands, Spawn: spawn, Scenes: scenes, Layouts: layouts, Constraints: constraints, State: states, ConfigErrors: configErrors, Terminal: !opts.NoTerminal} | 87 | ch := core.Channels{Client: client, Input: input, Output: output, Config: configChanges, Commands: commands, Spawn: spawn, Scenes: scenes, Layouts: layouts, Constraints: constraints, State: states, ConfigErrors: configErrors, Terminal: !opts.NoTerminal} | ||
| 87 | c, err := core.New(opts.Config, ch) | 88 | c, err := core.New(opts.Config, ch) | ||
| 88 | if err != nil { | 89 | if err != nil { | ||
| @@ -97,7 +98,7 @@ func run(ctx context.Context, opts Options, inject func(chan<- ports.InputEvent) | |||||
| 97 | // Every output renders on the same GPU: its formats are the clients'. | 98 | // Every output renders on the same GPU: its formats are the clients'. | ||
| 98 | dmabuf := vulkan.Probe() | 99 | dmabuf := vulkan.Probe() | ||
| 99 | log.Info().Int("formats", len(dmabuf.Formats)).Msg("dmabuf") | 100 | log.Info().Int("formats", len(dmabuf.Formats)).Msg("dmabuf") | ||
| 100 | - | server, err := wayland.New(wayland.Options{RuntimeDir: runtimeDir, DMABuf: dmabuf, Keymap: keymap, RepeatRate: opts.Config.Keyboard.RepeatRate, RepeatDelay: opts.Config.Keyboard.RepeatDelay}, wayland.Channels{Events: client, Commands: commands, Contents: contents, Cursors: cursorChanges}, logging.For(ctx, "wayland")) | 101 | + | server, err := wayland.New(wayland.Options{RuntimeDir: runtimeDir, DMABuf: dmabuf, Keymap: keymap, RepeatRate: opts.Config.Keyboard.RepeatRate, RepeatDelay: opts.Config.Keyboard.RepeatDelay}, wayland.Channels{Events: client, Commands: commands, Contents: contents, Cursors: cursorChanges, Presented: presented}, logging.For(ctx, "wayland")) |
| 101 | if err != nil { | 102 | if err != nil { | ||
| 102 | km.Close() | 103 | km.Close() | ||
| 103 | return err | 104 | return err | ||
| @@ -208,7 +209,7 @@ func run(ctx context.Context, opts Options, inject func(chan<- ports.InputEvent) | |||||
| 208 | if hw != nil { | 209 | if hw != nil { | ||
| 209 | done <- safe("output", func() error { | 210 | done <- safe("output", func() error { | ||
| 210 | want := func() drm.Want { return wantFromConfig(opts.Config.Outputs) } | 211 | want := func() drm.Want { return wantFromConfig(opts.Config.Outputs) } | ||
| 211 | - | return hw.runOutputs(ctx, want, output, renderScenes, contents, cursorChanges, curs, newRenderer, logging.For(ctx, "drm")) | 212 | + | return hw.runOutputs(ctx, want, output, renderScenes, contents, cursorChanges, presented, curs, newRenderer, logging.For(ctx, "drm")) |
| 212 | }) | 213 | }) | ||
| 213 | return | 214 | return | ||
| 214 | } | 215 | } | ||
M internal/app/drm.go +2 -2
| @@ -108,7 +108,7 @@ func (b *drmBackend) close() { | |||
| 108 | 108 | // one flip reader per card, and a udev watcher that rescans connectors on | |
| 109 | 109 | // hotplug. Core learns about outputs through events. It returns when ctx | |
| 110 | 110 | // ends, after every output is closed. | |
| 111 | - | func (b *drmBackend) runOutputs(ctx context.Context, want func() drm.Want, events chan<- ports.OutputEvent, scenes <-chan []ports.Scene, contents <-chan ports.SurfaceContent, cursorChanges <-chan ports.CursorChange, curs *cursors, newRenderer func(w, h int) (ports.Renderer, error), log zerowrap.Logger) error { | |
| 111 | + | func (b *drmBackend) runOutputs(ctx context.Context, want func() drm.Want, events chan<- ports.OutputEvent, scenes <-chan []ports.Scene, contents <-chan ports.SurfaceContent, cursorChanges <-chan ports.CursorChange, presented chan<- ports.OutputPresented, curs *cursors, newRenderer func(w, h int) (ports.Renderer, error), log zerowrap.Logger) error { | |
| 112 | 112 | ctx, cancel := context.WithCancel(ctx) | |
| 113 | 113 | defer cancel() | |
| 114 | 114 | var readers sync.WaitGroup | |
| @@ -180,7 +180,7 @@ func (b *drmBackend) runOutputs(ctx context.Context, want func() drm.Want, event | |||
| 180 | 180 | defer b.seat.Unsubscribe(active) | |
| 181 | 181 | return safe("output "+name, func() error { | |
| 182 | 182 | defer o.Close() | |
| 183 | - | return o.Run(octx, newRenderer, loadCursor, active, sc, cc, cu) | |
| 183 | + | return o.Run(octx, newRenderer, loadCursor, active, sc, cc, cu, presented) | |
| 184 | 184 | }) | |
| 185 | 185 | }) | |
| 186 | 186 | send(ports.OutputAdded{Info: o.Info()}) | |
| @@ -108,7 +108,7 @@ func (b *drmBackend) close() { | |||||
| 108 | // one flip reader per card, and a udev watcher that rescans connectors on | 108 | // one flip reader per card, and a udev watcher that rescans connectors on | ||
| 109 | // hotplug. Core learns about outputs through events. It returns when ctx | 109 | // hotplug. Core learns about outputs through events. It returns when ctx | ||
| 110 | // ends, after every output is closed. | 110 | // ends, after every output is closed. | ||
| 111 | - | func (b *drmBackend) runOutputs(ctx context.Context, want func() drm.Want, events chan<- ports.OutputEvent, scenes <-chan []ports.Scene, contents <-chan ports.SurfaceContent, cursorChanges <-chan ports.CursorChange, curs *cursors, newRenderer func(w, h int) (ports.Renderer, error), log zerowrap.Logger) error { | 111 | + | func (b *drmBackend) runOutputs(ctx context.Context, want func() drm.Want, events chan<- ports.OutputEvent, scenes <-chan []ports.Scene, contents <-chan ports.SurfaceContent, cursorChanges <-chan ports.CursorChange, presented chan<- ports.OutputPresented, curs *cursors, newRenderer func(w, h int) (ports.Renderer, error), log zerowrap.Logger) error { |
| 112 | ctx, cancel := context.WithCancel(ctx) | 112 | ctx, cancel := context.WithCancel(ctx) | ||
| 113 | defer cancel() | 113 | defer cancel() | ||
| 114 | var readers sync.WaitGroup | 114 | var readers sync.WaitGroup | ||
| @@ -180,7 +180,7 @@ func (b *drmBackend) runOutputs(ctx context.Context, want func() drm.Want, event | |||||
| 180 | defer b.seat.Unsubscribe(active) | 180 | defer b.seat.Unsubscribe(active) | ||
| 181 | return safe("output "+name, func() error { | 181 | return safe("output "+name, func() error { | ||
| 182 | defer o.Close() | 182 | defer o.Close() | ||
| 183 | - | return o.Run(octx, newRenderer, loadCursor, active, sc, cc, cu) | 183 | + | return o.Run(octx, newRenderer, loadCursor, active, sc, cc, cu, presented) |
| 184 | }) | 184 | }) | ||
| 185 | }) | 185 | }) | ||
| 186 | send(ports.OutputAdded{Info: o.Info()}) | 186 | send(ports.OutputAdded{Info: o.Info()}) | ||
M internal/ports/messages.go +4 -0
| @@ -278,6 +278,10 @@ type OutputAdded struct{ Info OutputInfo } | |||
| 278 | 278 | ||
| 279 | 279 | func (OutputAdded) outputEvent() {} | |
| 280 | 280 | ||
| 281 | + | // OutputPresented carries output → wayland that a frame reached the screen | |
| 282 | + | // (a page flip completed): frame callbacks of the surfaces on it are due. | |
| 283 | + | type OutputPresented struct{ Output string } | |
| 284 | + | ||
| 281 | 285 | // OutputRemoved carries output → core an unplugged display. | |
| 282 | 286 | type OutputRemoved struct{ Name string } | |
| 283 | 287 | ||
| @@ -278,6 +278,10 @@ type OutputAdded struct{ Info OutputInfo } | |||||
| 278 | 278 | ||||
| 279 | func (OutputAdded) outputEvent() {} | 279 | func (OutputAdded) outputEvent() {} | ||
| 280 | 280 | ||||
| 281 | + | // OutputPresented carries output → wayland that a frame reached the screen | |||
| 282 | + | // (a page flip completed): frame callbacks of the surfaces on it are due. | |||
| 283 | + | type OutputPresented struct{ Output string } | |||
| 284 | + | ||||
| 281 | // OutputRemoved carries output → core an unplugged display. | 285 | // OutputRemoved carries output → core an unplugged display. | ||
| 282 | type OutputRemoved struct{ Name string } | 286 | type OutputRemoved struct{ Name string } | ||
| 283 | 287 | ||||