detached bc247f2

test(headless): wait for a third scene instead of sleeping

commit
bc247f21e5cd9acfd43a1e80abc1be5fa4fe2a74
author
brice · · 2026-10-13 17:58 UTC
committer
brice · · 2026-10-14 04:34 UTC
parent
509a8d5
signature
GPG VerifiedCD88F9E564E0102646FB6077A1A07C7C7C3E349D · arch-gpg Verified for the committer email
1 file · +5 -1
M internal/adapters/headless/frames_test.go +5 -1
@@ -46,7 +46,11 @@ func TestAnimatingSceneSendsFrame(t *testing.T) {
4646 // The scene an animation settles on: drawn, nobody woken.
4747 scenes <- ports.Scene{Seq: 2, OutputWidth: 2, OutputHeight: 2}
4848 waitFrames(t, rec, 2)
49- time.Sleep(50 * time.Millisecond)
49+ // A third scene is drawn after the settled one (the owner handles scenes
50+ // in order): had the settled frame woken core, its frame precedes the
51+ // third's in the channel.
52+ scenes <- ports.Scene{Seq: 3, OutputWidth: 2, OutputHeight: 2}
53+ waitFrames(t, rec, 3)
5054 require.Empty(t, frames)
5155 }
5256
@@ -46,7 +46,11 @@ func TestAnimatingSceneSendsFrame(t *testing.T) {
46 // The scene an animation settles on: drawn, nobody woken.46 // The scene an animation settles on: drawn, nobody woken.
47 scenes <- ports.Scene{Seq: 2, OutputWidth: 2, OutputHeight: 2}47 scenes <- ports.Scene{Seq: 2, OutputWidth: 2, OutputHeight: 2}
48 waitFrames(t, rec, 2)48 waitFrames(t, rec, 2)
49- time.Sleep(50 * time.Millisecond)49+ // A third scene is drawn after the settled one (the owner handles scenes
50+ // in order): had the settled frame woken core, its frame precedes the
51+ // third's in the channel.
52+ scenes <- ports.Scene{Seq: 3, OutputWidth: 2, OutputHeight: 2}
53+ waitFrames(t, rec, 3)
50 require.Empty(t, frames)54 require.Empty(t, frames)
51 }55 }
52 56

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