v0.11.0-alpha.7 b1a632f

objc_block_darwin.go RawHistoryFolder

1// SPDX-License-Identifier: Apache-2.0
2// SPDX-FileCopyrightText: 2025 The Ebitengine Authors
3
4package objc
5
6import (
7	"fmt"
8	"reflect"
9	"sync"
10	"unsafe"
11
12	"github.com/ebitengine/purego"
13)
14
15const (
16	// The end-goal of these defaults is to get an Objective-C memory-managed block object
17	// that won't try to free() a Go pointer, but will call our custom blockFunctionCache.Delete()
18	// when the reference count drops to zero, so the associated function is also unreferenced.
19
20	// blockBaseClass is the name of the class that block objects will be initialized with.
21	blockBaseClass = "__NSMallocBlock__"
22	// blockFlags is the set of flags that block objects will be initialized with.
23	blockFlags = blockHasCopyDispose | blockHasSignature
24
25	// blockHasCopyDispose is a flag that tells the Objective-C runtime the block exports Copy and/or Dispose helpers.
26	blockHasCopyDispose = 1 << 25
27
28	// blockHasSignature is a flag that tells the Objective-C runtime the block exports a function signature.
29	blockHasSignature = 1 << 30
30)
31
32// blockDescriptor is the Go representation of an Objective-C block descriptor.
33// It is a component to be referenced by blockDescriptor.
34//
35// The layout of this struct matches Block_literal_1 described in https://clang.llvm.org/docs/Block-ABI-Apple.html#high-level
36type blockDescriptor struct {
37	_         uintptr
38	size      uintptr
39	_         uintptr
40	dispose   uintptr
41	signature *uint8
42}
43
44// blockLayout is the Go representation of the structure abstracted by a block pointer.
45// From the Objective-C point of view, a pointer to this struct is equivalent to an ID that
46// references a block.
47//
48// The layout of this struct matches __block_literal_1 described in https://clang.llvm.org/docs/Block-ABI-Apple.html#high-level
49type blockLayout struct {
50	isa        Class
51	flags      uint32
52	_          uint32
53	invoke     uintptr
54	descriptor *blockDescriptor
55}
56
57// blockFunctionCache is a thread safe cache of block layouts.
58//
59// The function closures themselves are kept alive by caching them internally until the Objective-C runtime indicates that
60// they can be released (presumably when the reference count reaches zero). This approach is used instead of appending the function
61// object to the block allocation, where it is out of the visible domain of Go's GC.
62type blockFunctionCache struct {
63	mutex     sync.RWMutex
64	functions map[Block]reflect.Value
65}
66
67// Load retrieves a function (in the form of a reflect.Value, so Call can be invoked) associated with the key Block.
68func (b *blockFunctionCache) Load(key Block) reflect.Value {
69	b.mutex.RLock()
70	defer b.mutex.RUnlock()
71	return b.functions[key]
72}
73
74// Store associates a function (in the form of a reflect.Value) with the key Block.
75func (b *blockFunctionCache) Store(key Block, value reflect.Value) Block {
76	b.mutex.Lock()
77	defer b.mutex.Unlock()
78	b.functions[key] = value
79	return key
80}
81
82// Delete removed the function associated with the key Block.
83func (b *blockFunctionCache) Delete(key Block) {
84	b.mutex.Lock()
85	defer b.mutex.Unlock()
86	delete(b.functions, key)
87}
88
89// newBlockFunctionCache initializes a new blockFunctionCache
90func newBlockFunctionCache() *blockFunctionCache {
91	return &blockFunctionCache{functions: map[Block]reflect.Value{}}
92}
93
94// blockCache is a thread safe cache of block layouts.
95//
96// It takes advantage of the block being the first argument of a block call being the block closure,
97// only invoking [github.com/ebitengine/purego.NewCallback] when it encounters a new function type (rather than on for every block creation).
98// This should mitigate block creations putting pressure on the callback limit.
99type blockCache struct {
100	sync.Mutex
101	descriptorTemplate blockDescriptor
102	layoutTemplate     blockLayout
103	layouts            map[reflect.Type]blockLayout
104	Functions          *blockFunctionCache
105}
106
107// encode returns a blocks type as if it was given to @encode(typ)
108func (*blockCache) encode(typ reflect.Type) *uint8 {
109	// this algorithm was copied from encodeFunc,
110	// but altered to panic on error, and to only accept a block-type signature.
111	if typ == nil || typ.Kind() != reflect.Func {
112		panic("objc: not a function")
113	}
114
115	var encoding string
116	switch typ.NumOut() {
117	case 0:
118		encoding = encVoid
119	default:
120		returnType, err := encodeType(typ.Out(0), false)
121		if err != nil {
122			panic(fmt.Sprintf("objc: %v", err))
123		}
124		encoding = returnType
125	}
126
127	if typ.NumIn() == 0 || typ.In(0) != reflect.TypeFor[Block]() {
128		panic(fmt.Sprintf("objc: A Block implementation must take a Block as its first argument; got %v", typ.String()))
129	}
130
131	encoding += encId
132	for i := 1; i < typ.NumIn(); i++ {
133		argType, err := encodeType(typ.In(i), false)
134		if err != nil {
135			panic(fmt.Sprintf("objc: %v", err))
136		}
137		encoding = fmt.Sprint(encoding, argType)
138	}
139
140	// return the encoding as a C-style string.
141	return &append([]uint8(encoding), 0)[0]
142}
143
144// getLayout retrieves a blockLayout VALUE constructed with the supplied function type.
145// It will panic if the type is not a valid block function.
146func (b *blockCache) getLayout(typ reflect.Type) blockLayout {
147	b.Lock()
148	defer b.Unlock()
149
150	// return the cached layout, if it exists.
151	if layout, ok := b.layouts[typ]; ok {
152		return layout
153	}
154
155	// otherwise: create a layout, and populate it with the default templates
156	layout := b.layoutTemplate
157	layout.descriptor = &blockDescriptor{}
158	*layout.descriptor = b.descriptorTemplate
159
160	// getting the signature now will panic on invalid types before we invest in creating a callback.
161	layout.descriptor.signature = b.encode(typ)
162
163	// create a global callback.
164	// this single callback can dispatch to any function with the same signature,
165	// since the user-provided functions are associated with the actual block allocations.
166	layout.invoke = purego.NewCallback(
167		reflect.MakeFunc(
168			typ,
169			func(args []reflect.Value) (results []reflect.Value) {
170				block, ok := reflect.TypeAssert[Block](args[0])
171				if !ok {
172					panic(fmt.Sprintf("objc: block argument is not a block but %s", args[0].Type().String()))
173				}
174				return b.Functions.Load(block).Call(args)
175			},
176		).Interface(),
177	)
178
179	// store it and return it
180	b.layouts[typ] = layout
181	return layout
182}
183
184// newBlockCache initializes a block cache.
185// It should not be called until AFTER libobjc is fully initialized.
186func newBlockCache() *blockCache {
187	cache := &blockCache{
188		descriptorTemplate: blockDescriptor{
189			size: unsafe.Sizeof(blockLayout{}),
190		},
191		layoutTemplate: blockLayout{
192			isa:   GetClass(blockBaseClass),
193			flags: blockFlags,
194		},
195		layouts:   map[reflect.Type]blockLayout{},
196		Functions: newBlockFunctionCache(),
197	}
198	cache.descriptorTemplate.dispose = purego.NewCallback(cache.Functions.Delete)
199	return cache
200}
201
202// theBlocksCache is the global block cache
203var theBlocksCache *blockCache
204
205// Block is an opaque pointer to an Objective-C object containing a function with its associated closure.
206type Block ID
207
208// Copy creates a copy of a block on the Objective-C heap (or increments the reference count if already on the heap).
209// Use [Block.Release] to free the copy when it is no longer in use.
210func (b Block) Copy() Block {
211	return _Block_copy(b)
212}
213
214// Invoke calls the implementation of a block.
215func (b Block) Invoke(args ...any) {
216	fn := theBlocksCache.Functions.Load(b)
217
218	reflectedArgs := make([]reflect.Value, len(args)+1)
219	reflectedArgs[0] = reflect.ValueOf(b)
220	for i := range args {
221		reflectedArgs[i+1] = reflect.ValueOf(args[i])
222	}
223
224	fn.Call(reflectedArgs)
225}
226
227// Release decrements the Block's reference count, and if it is the last reference, frees it.
228func (b Block) Release() {
229	_Block_release(b)
230}
231
232// NewBlock takes a Go function that takes a Block as its first argument.
233// It returns an Block that can be called by Objective-C code.
234// The function panics if an error occurs.
235// Use [Block.Release] to free this block when it is no longer in use.
236func NewBlock(fn any) Block {
237	// get or create a block layout for the callback.
238	layout := theBlocksCache.getLayout(reflect.TypeOf(fn))
239	// we created the layout in Go memory, so we'll copy it to a newly-created Objective-C object.
240	block := Block(unsafe.Pointer(&layout)).Copy()
241	// associate the fn with the block we created before returning it.
242	return theBlocksCache.Functions.Store(block, reflect.ValueOf(fn))
243}
244
245// InvokeBlock is a convenience method for calling the implementation of a block.
246// The block implementation must return 1 value.
247func InvokeBlock[T any](block Block, args ...any) (result T, err error) {
248	block = block.Copy()
249	defer block.Release()
250
251	fn := theBlocksCache.Functions.Load(block)
252	if fn.Type().NumIn() != len(args)+1 {
253		return result, fmt.Errorf("objc: block callback expects %d arguments, got %d", fn.Type().NumIn()-1, len(args))
254	}
255
256	reflectedArgs := make([]reflect.Value, len(args)+1)
257	reflectedArgs[0] = reflect.ValueOf(block)
258	for i := range args {
259		reflectedArgs[i+1] = reflect.ValueOf(args[i])
260	}
261
262	callResult := fn.Call(reflectedArgs)
263
264	var ok bool
265	result, ok = reflect.TypeAssert[T](callResult[0])
266	if !ok {
267		return result, fmt.Errorf("objc: the returned value type %s was not %T", callResult[0].Type().String(), result)
268	}
269
270	return result, nil
271}

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