v0.7.1 ff50ee4

core_model.go RawHistoryFolder

1package vt
2
3import "github.com/bnema/vev-vt/core"
4
5// The root package re-exports the frontend-neutral core model so screen,
6// history, and renderer consumers share one cell/style/frame representation.
7// The implementation and storage policy remain owned by the core package.
8type Cell = core.Cell
9type CellPayload = core.CellPayload
10type RGB = core.RGB
11type StyleAttrs = core.StyleAttrs
12type UnderlineStyle = core.UnderlineStyle
13type Style = core.Style
14type Frame = core.Frame
15type CellSource = core.CellSource
16
17type DamageKind = core.DamageKind
18type Damage = core.Damage
19
20const (
21	AttrDim           = core.AttrDim
22	AttrUnderline     = core.AttrUnderline
23	AttrBlink         = core.AttrBlink
24	AttrStrikethrough = core.AttrStrikethrough
25
26	UnderlineNone   = core.UnderlineNone
27	UnderlineSingle = core.UnderlineSingle
28	UnderlineDouble = core.UnderlineDouble
29	UnderlineCurly  = core.UnderlineCurly
30	UnderlineDotted = core.UnderlineDotted
31	UnderlineDashed = core.UnderlineDashed
32
33	DamageText       = core.DamageText
34	DamageClear      = core.DamageClear
35	DamageScrollUp   = core.DamageScrollUp
36	DamageScrollDown = core.DamageScrollDown
37	DamageFullRedraw = core.DamageFullRedraw
38)
39
40var (
41	BlankCell      = core.BlankCell
42	DefaultStyle   = core.DefaultStyle
43	FullRedraw     = core.FullRedraw
44	NewFrame       = core.NewFrame
45	NewCellPayload = core.NewCellPayload
46)
47
48func RuneWidth(r rune) int { return core.RuneWidth(r) }

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