render_pipeline.go RawHistoryFolder

1package daemon
2
3import (
4	"errors"
5	"slices"
6
7	renderer "github.com/bnema/vev-vt"
8	"github.com/bnema/vev/internal/domain"
9	"github.com/bnema/vev/internal/ports"
10	"github.com/bnema/vev/internal/protocol"
11	"github.com/bnema/vev/internal/usecase/layout"
12	"github.com/bnema/vev/internal/usecase/notices"
13	"github.com/bnema/vev/internal/usecase/palette"
14	"github.com/bnema/vev/internal/usecase/prompt"
15	themeui "github.com/bnema/vev/internal/usecase/theme"
16	"github.com/bnema/vev/internal/usecase/ui"
17	"github.com/bnema/vev/internal/usecase/visualsearch"
18)
19
20// composeCacheInput is an attachment-local value snapshot. composeFrame never
21// retains or accesses the attachment that owns it.
22// renderStageHooks are optional observability hooks. capture and compose run
23// after their result is available, and emit after prepare plus transport success
24// (including a successful no-byte emission); those hooks run while sendMu is
25// held. Failed attempts count for capture/compose but never for emit.
26// handoffRebase marks the boundary immediately before a handoff acquires sendMu
27// to rebase attachment-owned output state, so it intentionally runs unlocked.
28type renderStageHooks struct {
29	capture       func()
30	compose       func()
31	emit          func()
32	handoffRebase func()
33}
34
35type composeCacheInput struct {
36	valid                   bool
37	frame                   renderer.Frame
38	layoutFingerprint       string
39	titleGenerations        map[layout.PaneID]uint64
40	damage                  []renderer.Damage
41	floatingVisible         bool
42	floatingFocused         bool
43	floatingGeneration      uint64
44	floatingGeometry        floatingGeometry
45	floatingTitleGeneration uint64
46	bars                    barCache
47	toastFootprints         []domain.Rect
48	theme                   themeui.Theme
49	styleGeneration         uint64
50	copyViewport            copyViewportState
51}
52
53type composedRenderFrame struct {
54	frame  renderer.Frame
55	damage []renderer.Damage
56	cursor cursorOut
57	cache  composeCacheInput
58	reset  bool
59}
60
61// composeFrame is pure with respect to daemon ownership: it consumes only the
62// capture, the last committed cache, and an independent attachment-owned
63// scratch cache. It returns a new cache without mutating committed.
64const inactivePaneForegroundDimming = 55
65
66// clearOutsideLayout blanks the content cells that the shared layout does not
67// cover. A window larger than the shared session geometry reuses its previous
68// frame, so without this the cells of a wider or taller earlier layout stay on
69// screen.
70func clearOutsideLayout(frame renderer.Frame, content, area domain.Rect) {
71	blank := renderer.BlankCell()
72	for y := content.Y; y < content.Y+content.Height; y++ {
73		start := area.Width
74		if y-content.Y >= area.Height {
75			start = 0
76		}
77		frame.FillRow(y, content.X+start, content.X+content.Width, blank)
78	}
79}
80
81func composeFrame(state capturedRenderState, in composeCacheInput, scratchIn ...composeCacheInput) composedRenderFrame {
82	scratch := composeCacheInput{}
83	if len(scratchIn) > 0 {
84		scratch = scratchIn[0]
85	}
86	width, rows := state.layout.area.Width, state.layout.area.Height
87	if state.window.Valid() {
88		window := contentSize(state.window)
89		width, rows = window.Cols, window.Rows
90	}
91	if width <= 0 || rows < 0 {
92		return composedRenderFrame{frame: renderer.NewFrame(0, 0), cursor: cursorOut{hidden: true}, reset: state.reset}
93	}
94	// Compose into the alternate attachment-owned buffer. The committed frame is
95	// copied before incremental drawing so prepare/send failures cannot change it.
96	contentY := 1
97	frameHeight := rows + tabChromeRows
98	canReuseFrame := scratch.frame.Width == width && scratch.frame.Height == frameHeight
99	frame := scratch.frame
100	if !canReuseFrame {
101		frame = renderer.NewFrame(width, frameHeight)
102	}
103	if in.frame.Width == width && in.frame.Height == frameHeight {
104		if state.overlays.copyMode != nil {
105			// Compact Clone preserves page-local style IDs. Re-interning every
106			// cell into scratch costs more than a structural copy while scrolling.
107			// The clone still isolates committed state from failed publications.
108			frame = in.frame.Clone()
109		} else {
110			for y := 0; y < frame.Height; y++ {
111				for x := range frame.Width {
112					frame.Set(x, y, in.frame.Cell(x, y))
113				}
114			}
115		}
116	}
117	styles := state.styles
118	if styles == (themeui.Styles{}) {
119		// Direct/test-only composition has no applied snapshot; production
120		// capture always supplies immutable styles.
121		styles = fallbackChromeStyles
122	}
123	state.styles = styles
124	defaultDimmer := themeui.NewDimmer(state.theme)
125	neutralBorder := styles.NeutralBorder
126	inactivePaneDimmer := themeui.NewDimmer(state.theme, themeui.WithForegroundDimming(inactivePaneForegroundDimming))
127	// The alternate cache owns these rows; the committed cache remains intact
128	// until prepare/send succeeds. Row extraction would allocate on each paint.
129	topBar := slices.Grow(scratch.bars.top[:0], width)[:width]
130	drawTopBarSnapshot(topBar, state.bars.status, state.bars.attentionFrame, state.bars.topRight, styles)
131	frame.WriteRow(0, 0, topBar)
132	bottomBar := slices.Grow(scratch.bars.bottom[:0], width)[:width]
133	drawStatusBarState(bottomBar, state.bars, styles)
134	frame.WriteRow(rows+1, 0, bottomBar)
135	content := domain.Rect{Y: contentY, Width: width, Height: rows}
136	if state.layout.valid {
137		drawDividers(frame, state.layout.dividers, content.Y, defaultDimmer.Dim(neutralBorder))
138	}
139
140	full := state.reset || !in.valid || in.frame.Width != width || in.frame.Height != frameHeight || in.layoutFingerprint != state.layout.fingerprint || in.theme != state.theme || in.styleGeneration != state.styleGeneration || in.floatingVisible != state.floating.visible
141	if full {
142		clearOutsideLayout(frame, content, state.layout.area)
143	}
144	titles := scratch.titleGenerations
145	if titles == nil {
146		titles = make(map[layout.PaneID]uint64, len(state.panes))
147	}
148	clear(titles)
149	damage := scratch.damage[:0]
150	for _, pane := range state.panes {
151		pl := offsetPlacement(pane.placement, 0, contentY)
152		if pl.TitleBar.Height > 0 {
153			drawCapturedPaneTitleBar(frame, pl, pane.title, pane.focused, styles, neutralBorder, defaultDimmer)
154			if !full && in.titleGenerations[pane.id] != pane.titleGeneration {
155				damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: pl.TitleBar.X, Y: pl.TitleBar.Y, Width: pl.TitleBar.Width, Height: pl.TitleBar.Height})
156			}
157			titles[pane.id] = pane.titleGeneration
158		}
159		if !pl.Collapsed && pl.Content.Width > 0 && pl.Content.Height > 0 && (full || len(pane.damage) > 0) {
160			// Reduced-color chrome never recolors or fades pane content; focus is
161			// shown by the title bar and dividers.
162			blitPaneFrame(frame, pl.Content, pane.frame, !pane.focused && !state.theme.DimByAttribute, inactivePaneDimmer)
163		}
164		for _, d := range pane.damage {
165			if d.Kind != renderer.DamageFullRedraw {
166				d.Y += contentY
167			}
168			damage = append(damage, d)
169		}
170	}
171	// Keep the committed cache unadorned. Toasts are composed first so floating
172	// terminals and scoped modals dim them with the rest of the complete frame.
173	baseFrame := frame
174	overlaysActive := state.overlays.active()
175	toastsVisible := len(state.overlays.notices) > 0 || state.overlays.noticeOverflow > 0
176	var toastFootprints []domain.Rect
177	if toastsVisible {
178		frame = baseFrame.Clone()
179		toastFootprints = composeCapturedNotices(state.overlays, frame, state.styles)
180	}
181	if state.floating.visible {
182		var floatingDamage []renderer.Damage
183		frame, floatingDamage = composeCapturedFloatingFrame(floatingComposeInput{
184			baseFrame:    frame,
185			baseDamage:   damage,
186			floating:     state.floating,
187			content:      content,
188			theme:        state.theme,
189			borderMuted:  styles.BorderMuted,
190			borderActive: styles.BorderActive,
191			cache:        in,
192			full:         full || overlaysActive,
193		})
194		damage = floatingDamage
195	}
196	copyOnly := state.overlays.copyMode != nil && state.overlays.copyActive &&
197		!state.overlays.copySearchActive &&
198		!state.overlays.paletteActive && !state.overlays.promptActive &&
199		!state.overlays.noticesOverlayActive && !state.overlays.resizeActive && !state.floating.visible
200	var copyViewport copyViewportState
201	var scrollDamage []renderer.Damage
202	if copyOnly && !toastsVisible {
203		copyViewport = captureCopyViewport(state, content)
204		if !full {
205			scrollDamage = copyViewportDamage(in.copyViewport, copyViewport, frame)
206		}
207	}
208	if overlaysActive {
209		if scrollDamage != nil && in.copyViewport.frame.Width == width && in.copyViewport.frame.Height == frameHeight {
210			frame = composeScrolledCopyViewport(state, baseFrame, in.copyViewport, copyViewport, scrollDamage)
211		} else {
212			if !toastsVisible && !state.floating.visible {
213				frame = baseFrame.Clone()
214			}
215			frame, damage = composeCapturedCopyMode(state, frame, damage, content)
216		}
217		frame, damage = composeCapturedOverlays(state, frame, damage)
218	}
219	for x := range width {
220		topBar[x] = baseFrame.Cell(x, 0)
221		bottomBar[x] = baseFrame.Cell(x, rows+1)
222	}
223	if !full {
224		if !sameCells(in.bars.top, topBar) {
225			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: 0, Y: 0, Width: width, Height: 1})
226		}
227		if !sameCells(in.bars.bottom, bottomBar) {
228			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: 0, Y: rows + 1, Width: width, Height: 1})
229		}
230	}
231	// The cache stays toast-free. The terminal shadow, in contrast, includes
232	// toasts, so every render damages both the last and current toast coverage.
233	// This restores cells exposed by dismissal and redraws a stable toast over
234	// any underlying pane update without promoting either case to a full frame.
235	if full || overlaysActive {
236		damage = []renderer.Damage{renderer.FullRedraw()}
237	} else {
238		damage = appendToastDamage(damage, in.toastFootprints)
239		damage = appendToastDamage(damage, toastFootprints)
240	}
241	cursorInputs := state.cursor
242	cursorInputs.hiddenByOverlay = cursorInputs.hiddenByOverlay || overlaysActive
243	cursor := desiredCapturedCursor(cursorInputs, contentY)
244	// A plain copy viewport is painted on a clone, never into baseFrame. Keep
245	// that unadorned base reusable between wheel events. Modal/floating paths
246	// retain their conservative invalidation, and copy exit requests a reset.
247	outCache := composeCacheInput{valid: !overlaysActive || copyOnly, frame: baseFrame, layoutFingerprint: state.layout.fingerprint, theme: state.theme, styleGeneration: state.styleGeneration, titleGenerations: titles, damage: damage, toastFootprints: append(scratch.toastFootprints[:0], toastFootprints...), floatingVisible: state.floating.visible, floatingFocused: state.floating.focused, floatingGeneration: state.floating.generation, floatingGeometry: state.floating.geometry.translate(content.X, content.Y), floatingTitleGeneration: state.floating.titleGeneration, bars: scratch.bars}
248	outCache.bars = barCache{top: topBar, bottom: bottomBar}
249	if copyViewport.document != nil {
250		copyViewport.frame = frame
251		outCache.copyViewport = copyViewport
252	}
253	if scrollDamage != nil {
254		damage = scrollDamage
255	}
256	// A copy viewport is ordinary terminal content, not a new output epoch.
257	// Keep conservative resets for other overlays and explicit resynchronization.
258	return composedRenderFrame{frame: frame, damage: damage, cursor: cursor, cache: outCache, reset: state.reset || (overlaysActive && !copyOnly)}
259}
260
261func drawCapturedPaneTitleBar(frame renderer.Frame, pl layout.Placement, title string, focused bool, styles themeui.Styles, neutralBorder renderer.Style, dimmer themeui.Dimmer) {
262	if pl.TitleBar.Y < 0 || pl.TitleBar.Y >= frame.Height {
263		return
264	}
265	style := styles.StatusBar
266	if !focused {
267		style = dimmer.Dim(neutralBorder)
268	}
269	for x := max(pl.TitleBar.X, 0); x < min(pl.TitleBar.X+pl.TitleBar.Width, frame.Width); x++ {
270		frame.Set(x, pl.TitleBar.Y, renderer.Cell{Rune: ' ', Style: style})
271	}
272	ui.DrawText(frame, max(pl.TitleBar.X, 0), pl.TitleBar.Y, min(pl.TitleBar.X+pl.TitleBar.Width, frame.Width), title, style)
273}
274
275func desiredCapturedCursor(c capturedCursorInputs, contentY int) cursorOut {
276	if !c.renderable || c.hiddenByOverlay || !c.visible {
277		return cursorOut{hidden: true}
278	}
279	style := c.style
280	if !c.hasStyle {
281		style = 1
282	}
283	return cursorOut{valid: true, row: c.content.Y + contentY + c.row, col: c.content.X + c.col, style: style, hasStyle: true}
284}
285
286func captureOverlayLayers(state *capturedRenderState, snap *overlayRenderSnapshot, paletteCfg domain.PaletteConfig) {
287	if state == nil || snap == nil {
288		return
289	}
290	o := &state.overlays
291	o.copyActive, o.copySearchActive, o.paletteActive, o.promptActive = snap.copyActive, snap.copySearchModel != nil, snap.paletteActive, snap.promptActive
292	o.noticesOverlayActive = snap.noticesOverlayActive
293	o.copyMode = snap.copyMode
294	o.notices, o.noticeOverflow = snap.notices, snap.noticeOverflow
295	if snap.copyPane != nil {
296		o.copyPaneID = snap.copyPane.id
297	}
298	styles := state.styles
299	if styles == (themeui.Styles{}) {
300		styles = fallbackChromeStyles
301	}
302	rows := state.layout.area.Height
303	rows += tabChromeRows
304	size := domain.Size{Cols: state.layout.area.Width, Rows: rows}
305	if snap.copySearchModel != nil {
306		presentation := copySearchModal.Resolve(size)
307		o.copySearch = capturedModal{active: true, title: copySearchModal.Title, presentation: presentation, focused: true}
308		o.copySearch.inner = snap.copySearchModel.RenderStyled(rectSize(presentation.Inner), visualsearch.RenderStyles{Base: styles.PromptBase, Selection: styles.SearchSelection})
309	}
310	if snap.noticesOverlayActive && snap.noticesOverlayModel != nil {
311		presentation := noticesModal.Resolve(size)
312		o.noticesOverlay = capturedModal{active: true, title: noticesModal.Title, presentation: presentation, focused: true}
313		renderStyles := notices.RenderStyles{Background: styles.PickerBase, Base: styles.PickerBase, Selection: styles.PickerSelection, Text: styles.PickerBase, SelectionText: styles.PickerSelectionName, Muted: styles.PickerDescription, SelectionMuted: styles.PickerSelectionMuted}
314		o.noticesOverlay.inner = snap.noticesOverlayModel.Render(rectSize(presentation.Inner), renderStyles)
315	}
316	if snap.paletteActive && snap.paletteModel != nil {
317		modal := paletteModalFor(paletteCfg)
318		presentation := modal.Resolve(size)
319		o.palette = capturedModal{active: true, title: modal.Title, presentation: presentation, focused: true}
320		guidance := ""
321		if snap.paletteHints != nil {
322			guidance = snap.paletteHints.Feedback
323		}
324		o.paletteGuidance = snap.paletteFeedback
325		o.palette.inner = snap.paletteModel.Render(rectSize(presentation.Inner), palette.RenderOptions{Styles: palette.RenderStyles{Base: styles.PickerBase, Row: styles.PickerBase, Selection: styles.PickerSelection, Description: styles.PickerDescription, SelectionDescription: styles.PickerSelectionMuted}, Guidance: guidance, Preview: snap.palettePreview, Feedback: snap.paletteFeedback})
326	}
327	if snap.promptActive && snap.promptModel != nil {
328		modal := promptModalFor(snap.promptModel.Title())
329		presentation := modal.Resolve(size)
330		o.prompt = capturedModal{active: true, title: modal.Title, presentation: presentation, focused: true}
331		o.prompt.inner = snap.promptModel.RenderStyled(rectSize(presentation.Inner), prompt.RenderStyles{Base: styles.PromptBase, Selection: styles.SurfaceActive})
332	}
333	state.cursor.hiddenByOverlay = o.active()
334}
335
336func composeCapturedCopyMode(state capturedRenderState, frame renderer.Frame, damage []renderer.Damage, content domain.Rect) (renderer.Frame, []renderer.Damage) {
337	o := state.overlays
338	if !o.copyActive {
339		return frame, damage
340	}
341	target := capturedCopyTarget(state, content)
342	return composeCopyClientFrame(o.copyMode, target, frame, state.styles)
343}
344
345func capturedCopyTarget(state capturedRenderState, content domain.Rect) domain.Rect {
346	o := state.overlays
347	target := domain.Rect{}
348	if state.floating.visible && (o.copyPaneID == "" || o.copyPaneID == state.floating.pane.id) {
349		target = state.floating.geometry.translate(content.X, content.Y).Inner
350	}
351	if target.Width == 0 {
352		id := o.copyPaneID
353		if id == "" {
354			id = state.layout.focus
355		}
356		for _, p := range state.panes {
357			if p.id == id && !p.placement.Collapsed {
358				target = p.placement.Content
359				target.Y += content.Y
360				break
361			}
362		}
363	}
364	return target
365}
366
367func composeCapturedOverlays(state capturedRenderState, frame renderer.Frame, damage []renderer.Damage) (renderer.Frame, []renderer.Damage) {
368	o := state.overlays
369	// Paint in reverse keyboard priority so the same layer that owns input is
370	// visually topmost: prompt > palette > notices > copy search.
371	for _, modal := range []capturedModal{o.copySearch, o.noticesOverlay, o.palette, o.prompt} {
372		if !modal.active {
373			continue
374		}
375		applyOverlayBackdrop(frame, state.theme)
376		border := state.styles.BorderMuted
377		if modal.focused {
378			border = state.styles.BorderActive
379		}
380		(ui.Modal{Title: modal.title}).CompositePresentation(frame, modal.presentation, border, state.styles.PickerBase)
381		copyModalInner(frame, modal.presentation.Inner, modal.inner)
382		damage = []renderer.Damage{renderer.FullRedraw()}
383	}
384	return frame, damage
385}
386
387// copyModalInner copies a captured model frame into its resolved destination.
388// Both source and destination are clipped so degenerate presentations remain
389// safe immutable composition inputs.
390func copyModalInner(dst renderer.Frame, target domain.Rect, src renderer.Frame) {
391	left := max(target.X, 0)
392	top := max(target.Y, 0)
393	right := min(target.X+target.Width, dst.Width)
394	bottom := min(target.Y+target.Height, dst.Height)
395	if left >= right || top >= bottom {
396		return
397	}
398
399	sourceX := left - target.X
400	sourceY := top - target.Y
401	width := min(right-left, src.Width-sourceX)
402	height := min(bottom-top, src.Height-sourceY)
403	if width <= 0 || height <= 0 {
404		return
405	}
406	for y := range height {
407		for x := range width {
408			dst.Set(left+x, top+y, src.Cell(sourceX+x, sourceY+y))
409		}
410	}
411}
412
413func composeCapturedNotices(overlays capturedOverlayRenderState, frame renderer.Frame, styles themeui.Styles) []domain.Rect {
414	if len(overlays.notices) == 0 && overlays.noticeOverflow == 0 {
415		return nil
416	}
417	views := make([]ui.NoticeView, len(overlays.notices))
418	for i, n := range overlays.notices {
419		views[i] = ui.NoticeView{Severity: n.Severity, Title: n.Code.String(), Message: n.Message, Count: n.Count}
420	}
421	return ui.ComposeNotices(frame, views, overlays.noticeOverflow, noticeStylesFrom(styles))
422}
423
424func appendToastDamage(damage []renderer.Damage, footprints []domain.Rect) []renderer.Damage {
425	for _, footprint := range footprints {
426		if footprint.Width > 0 && footprint.Height > 0 {
427			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: footprint.X, Y: footprint.Y, Width: footprint.Width, Height: footprint.Height})
428		}
429	}
430	return damage
431}
432
433// noticeStylesFrom picks the toast box color per severity from the theme's
434// chrome roles. Warn uses the dedicated BorderWarn role so it reads as
435// distinct from Info instead of sharing BorderMuted with it.
436func noticeStylesFrom(styles themeui.Styles) ui.NoticeStyles {
437	return ui.NoticeStyles{
438		Text:     styles.PickerBase,
439		BoxError: styles.BorderActive,
440		BoxWarn:  styles.BorderWarn,
441		BoxInfo:  styles.BorderMuted,
442	}
443}
444
445// commitDamageReceipts acknowledges only snapshots that reached the client.
446// sendMu serializes attachment transactions; panes are locked individually so
447// no pane lock is held while another is acquired. A stale generation is
448// intentionally acknowledged too: Screen conservatively leaves FullRedraw for
449// the next transaction.
450func commitDamageReceipts(receipts []damageReceipt) {
451	for _, receipt := range receipts {
452		if receipt.pane != nil {
453			receipt.pane.mu.Lock()
454			receipt.pane.screen.AcknowledgeDamage(receipt.generation)
455			receipt.pane.mu.Unlock()
456			continue
457		}
458	}
459}
460
461// frameFollowUp is the work a frame publication leaves for after the
462// attachment's sendMu is released: notices, repaints, and send-error cleanup
463// may re-enter rendering or take session locks, so they never run under it.
464type frameFollowUp struct {
465	prepareErr   error
466	sendErr      error
467	sendTr       ports.ServerConnection
468	warnGraphics bool
469}
470
471// publishFrameLocked is the sole side-effecting half of the pipeline: it
472// revalidates ownership, prepares, sends, and commits or aborts one captured
473// frame. The caller holds ac.sendMu for the complete capture/compose/publish
474// transaction; publishFrameLocked never releases it. It reports false when the
475// frame was rejected before preparation. The returned follow-up must be passed
476// to settleFrame after sendMu is released.
477func (d *Daemon) publishFrameLocked(entry *session, ac *attachedClient, state *capturedRenderState, composed composedRenderFrame, marks *runtimeMarkBatch) (frameFollowUp, bool) {
478	if entry == nil || entry.core() == nil || ac == nil || state == nil {
479		return frameFollowUp{}, false
480	}
481	entry.core().mu.Lock()
482	_, owned := entry.core().attachments[ac]
483	position := protocol.RoutePosition{
484		Target:      state.route.Target,
485		ActiveTabID: state.view.tabID,
486	}
487	entry.core().mu.Unlock()
488	if marks.attachmentEffect != nil {
489		if !marks.attachmentEffect.current() || state.attachment != ac {
490			return frameFollowUp{}, false
491		}
492	} else {
493		if !owned || state.attachment != ac || ac.currentAttachmentSession() != entry {
494			return frameFollowUp{}, false
495		}
496		if state.lease != nil {
497			rc := attachmentRenderCoordinator(entry)
498			if rc == nil || state.lease.attachment != ac || !rc.leaseCurrent(state.lease, true) {
499				return frameFollowUp{}, false
500			}
501		}
502	}
503	endDiff := marks.span(ports.RuntimeDiffStart, ports.RuntimeDiffEnd, 0)
504	prepared, err := ac.output.prepareFrame(d, state, composed.frame, composed.damage, composed.reset, composed.cursor)
505	var data []byte
506	if prepared != nil {
507		data = prepared.data
508	}
509	endDiff(0, err == nil)
510	if err != nil {
511		return frameFollowUp{prepareErr: err}, true
512	}
513	var sendTr ports.ServerConnection
514	var sendErr error
515	rc := attachmentRenderCoordinator(entry)
516	confirmUIFence := rc != nil && rc.needsUIFence(state.lease, state.uiFence)
517	suppressedGraphics := state.suppressedGraphics && !ac.terminalCapabilities.SupportsKittyGraphics()
518	if len(data) > 0 || prepared.ansi.context != nil {
519		sendTransport := ac.transportSnapshot()
520		sendTr = sendTransport.transport
521		endEmit := marks.span(ports.RuntimeEmitStart, ports.RuntimeEmitEnd, uint64(len(data)))
522		if sendTr == nil {
523			sendErr = errors.New("client transport is nil")
524		} else {
525			send := sendTr.SendOutput
526			if sendTr.Capabilities().AsyncSend {
527				send = sendTr.SendOutputAsync
528			}
529			interruptible := false
530			if marks.attachmentEffect != nil {
531				interruptible = marks.attachmentEffect.beginTransportSend(sendTransport)
532				if !interruptible {
533					sendErr = errAttachmentTransition
534				}
535			}
536			if sendErr == nil {
537				if len(data) > 0 {
538					sendErr = prepared.send(ac.echoAck.Load(), send)
539				} else {
540					sendErr = prepared.publishNoBytes(confirmUIFence, func(update protocol.UIViewUpdate) error {
541						if sendTr.Capabilities().AsyncSend {
542							return sendTr.SendServerAsync(update)
543						}
544						return sendTr.SendServer(update)
545					})
546				}
547			}
548			if marks.attachmentEffect != nil && interruptible {
549				if sendErr != nil {
550					marks.attachmentEffect.reportTransportFailure(sendTransport)
551				}
552				marks.attachmentEffect.endTransportSend()
553			}
554		}
555		emitted := sendErr == nil && prepared.sent()
556		endEmit(uint64(len(data)), emitted)
557		if sendErr == nil && !emitted {
558			return frameFollowUp{}, true
559		}
560		if sendErr != nil {
561			prepared.abort()
562		}
563	}
564	if sendErr == nil {
565		if len(data) == 0 {
566			prepared.commitNoSend()
567			if !prepared.sent() {
568				return frameFollowUp{}, true
569			}
570		}
571		ac.afterFrame.emitted(state.frameCapture)
572		// Publish only after output preparation and transport emission both
573		// succeed. A cross-session transition may publish concurrently, but its
574		// mandatory first-paint rebase waits for sendMu and therefore follows this
575		// completed output transaction.
576		ac.render.commitComposition(composed.cache)
577
578		// A successful no-byte emission also commits: its renderer shadow still
579		// represents the captured frame. Lock panes only under sendMu and with no
580		// session guard held.
581		commitDamageReceipts(state.receipts)
582		if ac.renderStages.emit != nil {
583			ac.renderStages.emit()
584		}
585
586		if position.ActiveTabID != "" && position != ac.output.lastRoutePosition {
587			if positionValidateErr := position.Validate(); positionValidateErr != nil {
588				d.log.Error("validate route position", "err", positionValidateErr)
589			} else {
590				sendTransport := ac.transportSnapshot()
591				sendTr = sendTransport.transport
592				interruptible := false
593				if marks.attachmentEffect != nil {
594					interruptible = marks.attachmentEffect.beginTransportSend(sendTransport)
595					if !interruptible {
596						sendErr = errAttachmentTransition
597					}
598				}
599				if sendErr == nil {
600					if sendTr == nil {
601						sendErr = errors.New("client transport is nil")
602					} else if sendTr.Capabilities().AsyncSend {
603						sendErr = sendTr.SendServerAsync(position)
604					} else {
605						sendErr = sendTr.SendServer(position)
606					}
607				}
608				if marks.attachmentEffect != nil && interruptible {
609					if sendErr != nil {
610						marks.attachmentEffect.reportTransportFailure(sendTransport)
611					}
612					marks.attachmentEffect.endTransportSend()
613				}
614				if sendErr == nil {
615					ac.output.lastRoutePosition = position
616				}
617			}
618		}
619		if sendErr == nil && rc != nil && prepared.ansi.boundary.ViewPublication != 0 &&
620			(marks.attachmentEffect == nil || marks.attachmentEffect.current()) {
621			if pending := rc.retireUIFence(state.lease, state.uiFence); pending != nil {
622				receipt := prepared.ansi.boundary
623				receipt.ActionID = pending.actionID
624				sendTransport := ac.transportSnapshot()
625				sendTr = sendTransport.transport
626				sendErr = sendUIReceiptLocked(marks.attachmentEffect, sendTransport, receipt)
627				if sendErr == nil {
628					rc.finishUIFence(state.lease, pending)
629				} else {
630					rc.failUIFence(state.lease, pending)
631				}
632			}
633		}
634	}
635	return frameFollowUp{sendErr: sendErr, sendTr: sendTr, warnGraphics: suppressedGraphics}, true
636}
637
638// settleFrame runs a publication's follow-up with sendMu released and no
639// attachment, session, tab, or pane lock held.
640func (d *Daemon) settleFrame(entry *session, ac *attachedClient, marks *runtimeMarkBatch, f frameFollowUp) {
641	if f.prepareErr != nil {
642		core := entry.core()
643		core.mu.Lock()
644		sessionName := core.name
645		core.mu.Unlock()
646		d.log.Error("render draw failed", "err", f.prepareErr, "session", sessionName)
647		// Without a coordinator reportError repaints synchronously. Suppress only
648		// that nested notice repaint; leave the guard before returning so a later,
649		// independent failed transaction can still notify the user.
650		if entry.renderCoordinator() == nil {
651			if !ac.prepareFailureFallback.CompareAndSwap(false, true) {
652				return
653			}
654			d.reportError(entry, domain.UserErr(domain.NoticeInternal, "display update failed", f.prepareErr))
655			ac.prepareFailureFallback.Store(false)
656			return
657		}
658		d.reportError(entry, domain.UserErr(domain.NoticeInternal, "display update failed", f.prepareErr))
659		// Notices are session-scoped, while the attachment repaint still needs
660		// to redraw its chrome after a failed transaction.
661		d.invalidateRender(entry, ac, true, "render_pipeline.go:prepare-failed")
662		return
663	}
664	if f.warnGraphics && d.warnUnsupportedGraphics(ac) {
665		d.repaintForNotice(ac)
666	}
667	if f.sendErr != nil {
668		// A transport failure may invalidate the role gate. Release this render's
669		// admission first. Detachment freezes the gate and therefore cannot mutate
670		// ownership until any enclosing admitted operation has also ended.
671		if marks.attachmentEffect == nil {
672			d.detachOnSendError(entry, ac, f.sendTr)
673		} else {
674			// Capture the exact admitted capability, including its coordinator
675			// lease, before End permits a new attachment publication. Reserve
676			// cleanup accounting before End so terminal Wait cannot race a later Add.
677			capability := marks.attachmentEffect.capability()
678			launchCleanup := d.reserveAttachmentSendErrorCleanup(capability, f.sendTr)
679			marks.attachmentEffect.End()
680			launchCleanup()
681		}
682	}
683}

Keyboard shortcuts

Single-key shortcuts are on. ctrl k and esc work whatever this says.

ctrl k :
go to a section, branch, tag, file or repository
?
this list
j k
move the row cursor down / up
enter
open the row under the cursor; on Files, a directory opens or closes in place
↑ ↓ ← → home end
in the file tree (focus on a row): previous / next row, close / open a directory or go to its parent / first entry, first / last row. They never open a file
l h
on Files: open a directory or a file / close a directory or go up to its parent, then to the parent page. Elsewhere: into the side panel (on a merge request, its files) / back to the content; there j k move between its controls
g g G
first / last row
/
filter the list; on Files, find a file anywhere in the repository (esc clears, enter opens the best match)
b
switch branch or tag
g s g f g c g b g m g i g r g a
tabs: summary, files, commits, branches & tags, merge requests, issues, releases, actions (when available)
g h
home
w
wide mode: use the whole width of the screen, or not (remembered)
y
copy a permalink pinned to the commit
d u x
diff: split / unified / collapse or expand all
e E
diff: the whole file in view / every file, with the lines the hunks hide
n
merge request: next note in the diff
esc
close a dialog, leave a field

Branches 12

Tags 11

↑↓ moveenter openesc close