render_pipeline.go RawHistoryFolder

1package daemon
2
3import (
4	"errors"
5	"slices"
6
7	renderer "github.com/bnema/vev-vt"
8	"github.com/bnema/vev/internal/domain"
9	"github.com/bnema/vev/internal/ports"
10	"github.com/bnema/vev/internal/protocol"
11	"github.com/bnema/vev/internal/usecase/layout"
12	"github.com/bnema/vev/internal/usecase/notices"
13	"github.com/bnema/vev/internal/usecase/palette"
14	"github.com/bnema/vev/internal/usecase/prompt"
15	themeui "github.com/bnema/vev/internal/usecase/theme"
16	"github.com/bnema/vev/internal/usecase/ui"
17	"github.com/bnema/vev/internal/usecase/visualsearch"
18)
19
20// composeCacheInput is an attachment-local value snapshot. composeFrame never
21// retains or accesses the attachment that owns it.
22// renderStageHooks are optional observability hooks. capture and compose run
23// after their result is available, and emit after prepare plus transport success
24// (including a successful no-byte emission); those hooks run while sendMu is
25// held. Failed attempts count for capture/compose but never for emit.
26// handoffRebase marks the boundary immediately before a handoff acquires sendMu
27// to rebase attachment-owned output state, so it intentionally runs unlocked.
28type renderStageHooks struct {
29	capture       func()
30	compose       func()
31	emit          func()
32	handoffRebase func()
33}
34
35type composeCacheInput struct {
36	valid                   bool
37	frame                   renderer.Frame
38	layoutFingerprint       string
39	titleGenerations        map[layout.PaneID]uint64
40	damage                  []renderer.Damage
41	floatingVisible         bool
42	floatingFocused         bool
43	floatingGeneration      uint64
44	floatingGeometry        floatingGeometry
45	floatingTitleGeneration uint64
46	bars                    barCache
47	toastFootprints         []domain.Rect
48	theme                   themeui.Theme
49	styleGeneration         uint64
50	copyViewport            copyViewportState
51}
52
53type composedRenderFrame struct {
54	frame  renderer.Frame
55	damage []renderer.Damage
56	cursor cursorOut
57	cache  composeCacheInput
58	reset  bool
59}
60
61// composeFrame is pure with respect to daemon ownership: it consumes only the
62// capture, the last committed cache, and an independent attachment-owned
63// scratch cache. It returns a new cache without mutating committed.
64const inactivePaneForegroundDimming = 55
65
66// clearOutsideLayout blanks the content cells that the shared layout does not
67// cover. A window larger than the shared session geometry reuses its previous
68// frame, so without this the cells of a wider or taller earlier layout stay on
69// screen.
70func clearOutsideLayout(frame renderer.Frame, content, area domain.Rect) {
71	blank := renderer.BlankCell()
72	for y := content.Y; y < content.Y+content.Height; y++ {
73		start := area.Width
74		if y-content.Y >= area.Height {
75			start = 0
76		}
77		frame.FillRow(y, content.X+start, content.X+content.Width, blank)
78	}
79}
80
81func composeFrame(state capturedRenderState, in composeCacheInput, scratchIn ...composeCacheInput) composedRenderFrame {
82	scratch := composeCacheInput{}
83	if len(scratchIn) > 0 {
84		scratch = scratchIn[0]
85	}
86	width, rows := state.layout.area.Width, state.layout.area.Height
87	if state.window.Valid() {
88		window := contentSize(state.window)
89		width, rows = window.Cols, window.Rows
90	}
91	if width <= 0 || rows < 0 {
92		return composedRenderFrame{frame: renderer.NewFrame(0, 0), cursor: cursorOut{hidden: true}, reset: state.reset}
93	}
94	// Compose into the alternate attachment-owned buffer. The committed frame is
95	// copied before incremental drawing so prepare/send failures cannot change it.
96	contentY := 1
97	frameHeight := rows + tabChromeRows
98	canReuseFrame := scratch.frame.Width == width && scratch.frame.Height == frameHeight
99	frame := scratch.frame
100	if !canReuseFrame {
101		frame = renderer.NewFrame(width, frameHeight)
102	}
103	if in.frame.Width == width && in.frame.Height == frameHeight {
104		if state.overlays.copyMode != nil {
105			// Compact Clone preserves page-local style IDs. Re-interning every
106			// cell into scratch costs more than a structural copy while scrolling.
107			// The clone still isolates committed state from failed publications.
108			frame = in.frame.Clone()
109		} else {
110			for y := 0; y < frame.Height; y++ {
111				for x := range frame.Width {
112					frame.Set(x, y, in.frame.Cell(x, y))
113				}
114			}
115		}
116	}
117	styles := state.styles
118	if styles == (themeui.Styles{}) {
119		// Direct/test-only composition has no applied snapshot; production
120		// capture always supplies immutable styles.
121		styles = fallbackChromeStyles
122	}
123	state.styles = styles
124	defaultDimmer := themeui.NewDimmer(state.theme)
125	neutralBorder := styles.NeutralBorder
126	inactivePaneDimmer := themeui.NewDimmer(state.theme, themeui.WithForegroundDimming(inactivePaneForegroundDimming))
127	// The alternate cache owns these rows; the committed cache remains intact
128	// until prepare/send succeeds. Row extraction would allocate on each paint.
129	topBar := slices.Grow(scratch.bars.top[:0], width)[:width]
130	drawTopBarSnapshot(topBar, state.bars.status, state.bars.attentionFrame, state.bars.topRight, styles)
131	frame.WriteRow(0, 0, topBar)
132	bottomBar := slices.Grow(scratch.bars.bottom[:0], width)[:width]
133	drawStatusBarState(bottomBar, state.bars, styles)
134	frame.WriteRow(rows+1, 0, bottomBar)
135	content := domain.Rect{Y: contentY, Width: width, Height: rows}
136	if state.layout.valid {
137		drawDividers(frame, state.layout.dividers, content.Y, defaultDimmer.Dim(neutralBorder))
138	}
139
140	full := state.reset || !in.valid || in.frame.Width != width || in.frame.Height != frameHeight || in.layoutFingerprint != state.layout.fingerprint || in.theme != state.theme || in.styleGeneration != state.styleGeneration || in.floatingVisible != state.floating.visible
141	if full {
142		clearOutsideLayout(frame, content, state.layout.area)
143	}
144	titles := scratch.titleGenerations
145	if titles == nil {
146		titles = make(map[layout.PaneID]uint64, len(state.panes))
147	}
148	clear(titles)
149	damage := scratch.damage[:0]
150	for _, pane := range state.panes {
151		pl := offsetPlacement(pane.placement, 0, contentY)
152		if pl.TitleBar.Height > 0 {
153			drawCapturedPaneTitleBar(frame, pl, pane.title, pane.focused, styles, neutralBorder, defaultDimmer)
154			if !full && in.titleGenerations[pane.id] != pane.titleGeneration {
155				damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: pl.TitleBar.X, Y: pl.TitleBar.Y, Width: pl.TitleBar.Width, Height: pl.TitleBar.Height})
156			}
157			titles[pane.id] = pane.titleGeneration
158		}
159		if !pl.Collapsed && pl.Content.Width > 0 && pl.Content.Height > 0 && (full || len(pane.damage) > 0) {
160			blitPaneFrame(frame, pl.Content, pane.frame, !pane.focused, inactivePaneDimmer)
161		}
162		for _, d := range pane.damage {
163			if d.Kind != renderer.DamageFullRedraw {
164				d.Y += contentY
165			}
166			damage = append(damage, d)
167		}
168	}
169	// Keep the committed cache unadorned. Toasts are composed first so floating
170	// terminals and scoped modals dim them with the rest of the complete frame.
171	baseFrame := frame
172	overlaysActive := state.overlays.active()
173	toastsVisible := len(state.overlays.notices) > 0 || state.overlays.noticeOverflow > 0
174	var toastFootprints []domain.Rect
175	if toastsVisible {
176		frame = baseFrame.Clone()
177		toastFootprints = composeCapturedNotices(state.overlays, frame, state.styles)
178	}
179	if state.floating.visible {
180		var floatingDamage []renderer.Damage
181		frame, floatingDamage = composeCapturedFloatingFrame(floatingComposeInput{
182			baseFrame:    frame,
183			baseDamage:   damage,
184			floating:     state.floating,
185			content:      content,
186			theme:        state.theme,
187			borderMuted:  styles.BorderMuted,
188			borderActive: styles.BorderActive,
189			cache:        in,
190			full:         full || overlaysActive,
191		})
192		damage = floatingDamage
193	}
194	copyOnly := state.overlays.copyMode != nil && state.overlays.copyActive &&
195		!state.overlays.copySearchActive &&
196		!state.overlays.paletteActive && !state.overlays.promptActive &&
197		!state.overlays.noticesOverlayActive && !state.overlays.resizeActive && !state.floating.visible
198	var copyViewport copyViewportState
199	var scrollDamage []renderer.Damage
200	if copyOnly && !toastsVisible {
201		copyViewport = captureCopyViewport(state, content)
202		if !full {
203			scrollDamage = copyViewportDamage(in.copyViewport, copyViewport, frame)
204		}
205	}
206	if overlaysActive {
207		if scrollDamage != nil && in.copyViewport.frame.Width == width && in.copyViewport.frame.Height == frameHeight {
208			frame = composeScrolledCopyViewport(state, baseFrame, in.copyViewport, copyViewport, scrollDamage)
209		} else {
210			if !toastsVisible && !state.floating.visible {
211				frame = baseFrame.Clone()
212			}
213			frame, damage = composeCapturedCopyMode(state, frame, damage, content)
214		}
215		frame, damage = composeCapturedOverlays(state, frame, damage)
216	}
217	for x := range width {
218		topBar[x] = baseFrame.Cell(x, 0)
219		bottomBar[x] = baseFrame.Cell(x, rows+1)
220	}
221	if !full {
222		if !sameCells(in.bars.top, topBar) {
223			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: 0, Y: 0, Width: width, Height: 1})
224		}
225		if !sameCells(in.bars.bottom, bottomBar) {
226			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: 0, Y: rows + 1, Width: width, Height: 1})
227		}
228	}
229	// The cache stays toast-free. The terminal shadow, in contrast, includes
230	// toasts, so every render damages both the last and current toast coverage.
231	// This restores cells exposed by dismissal and redraws a stable toast over
232	// any underlying pane update without promoting either case to a full frame.
233	if full || overlaysActive {
234		damage = []renderer.Damage{renderer.FullRedraw()}
235	} else {
236		damage = appendToastDamage(damage, in.toastFootprints)
237		damage = appendToastDamage(damage, toastFootprints)
238	}
239	cursorInputs := state.cursor
240	cursorInputs.hiddenByOverlay = cursorInputs.hiddenByOverlay || overlaysActive
241	cursor := desiredCapturedCursor(cursorInputs, contentY)
242	// A plain copy viewport is painted on a clone, never into baseFrame. Keep
243	// that unadorned base reusable between wheel events. Modal/floating paths
244	// retain their conservative invalidation, and copy exit requests a reset.
245	outCache := composeCacheInput{valid: !overlaysActive || copyOnly, frame: baseFrame, layoutFingerprint: state.layout.fingerprint, theme: state.theme, styleGeneration: state.styleGeneration, titleGenerations: titles, damage: damage, toastFootprints: append(scratch.toastFootprints[:0], toastFootprints...), floatingVisible: state.floating.visible, floatingFocused: state.floating.focused, floatingGeneration: state.floating.generation, floatingGeometry: state.floating.geometry.translate(content.X, content.Y), floatingTitleGeneration: state.floating.titleGeneration, bars: scratch.bars}
246	outCache.bars = barCache{top: topBar, bottom: bottomBar}
247	if copyViewport.document != nil {
248		copyViewport.frame = frame
249		outCache.copyViewport = copyViewport
250	}
251	if scrollDamage != nil {
252		damage = scrollDamage
253	}
254	// A copy viewport is ordinary terminal content, not a new output epoch.
255	// Keep conservative resets for other overlays and explicit resynchronization.
256	return composedRenderFrame{frame: frame, damage: damage, cursor: cursor, cache: outCache, reset: state.reset || (overlaysActive && !copyOnly)}
257}
258
259func drawCapturedPaneTitleBar(frame renderer.Frame, pl layout.Placement, title string, focused bool, styles themeui.Styles, neutralBorder renderer.Style, dimmer themeui.Dimmer) {
260	if pl.TitleBar.Y < 0 || pl.TitleBar.Y >= frame.Height {
261		return
262	}
263	style := styles.StatusBar
264	if !focused {
265		style = dimmer.Dim(neutralBorder)
266	}
267	for x := max(pl.TitleBar.X, 0); x < min(pl.TitleBar.X+pl.TitleBar.Width, frame.Width); x++ {
268		frame.Set(x, pl.TitleBar.Y, renderer.Cell{Rune: ' ', Style: style})
269	}
270	ui.DrawText(frame, max(pl.TitleBar.X, 0), pl.TitleBar.Y, min(pl.TitleBar.X+pl.TitleBar.Width, frame.Width), title, style)
271}
272
273func desiredCapturedCursor(c capturedCursorInputs, contentY int) cursorOut {
274	if !c.renderable || c.hiddenByOverlay || !c.visible {
275		return cursorOut{hidden: true}
276	}
277	style := c.style
278	if !c.hasStyle {
279		style = 1
280	}
281	return cursorOut{valid: true, row: c.content.Y + contentY + c.row, col: c.content.X + c.col, style: style, hasStyle: true}
282}
283
284func captureOverlayLayers(state *capturedRenderState, snap *overlayRenderSnapshot, paletteCfg domain.PaletteConfig) {
285	if state == nil || snap == nil {
286		return
287	}
288	o := &state.overlays
289	o.copyActive, o.copySearchActive, o.paletteActive, o.promptActive = snap.copyActive, snap.copySearchModel != nil, snap.paletteActive, snap.promptActive
290	o.noticesOverlayActive = snap.noticesOverlayActive
291	o.copyMode = snap.copyMode
292	o.notices, o.noticeOverflow = snap.notices, snap.noticeOverflow
293	if snap.copyPane != nil {
294		o.copyPaneID = snap.copyPane.id
295	}
296	styles := state.styles
297	if styles == (themeui.Styles{}) {
298		styles = fallbackChromeStyles
299	}
300	rows := state.layout.area.Height
301	rows += tabChromeRows
302	size := domain.Size{Cols: state.layout.area.Width, Rows: rows}
303	if snap.copySearchModel != nil {
304		presentation := copySearchModal.Resolve(size)
305		o.copySearch = capturedModal{active: true, title: copySearchModal.Title, presentation: presentation, focused: true}
306		o.copySearch.inner = snap.copySearchModel.RenderStyled(rectSize(presentation.Inner), visualsearch.RenderStyles{Base: styles.PromptBase, Selection: styles.SearchSelection})
307	}
308	if snap.noticesOverlayActive && snap.noticesOverlayModel != nil {
309		presentation := noticesModal.Resolve(size)
310		o.noticesOverlay = capturedModal{active: true, title: noticesModal.Title, presentation: presentation, focused: true}
311		renderStyles := notices.RenderStyles{Background: styles.PickerBase, Base: styles.PickerBase, Selection: styles.PickerSelection, Text: styles.PickerBase, SelectionText: styles.PickerSelectionName, Muted: styles.PickerDescription, SelectionMuted: styles.PickerSelectionMuted}
312		o.noticesOverlay.inner = snap.noticesOverlayModel.Render(rectSize(presentation.Inner), renderStyles)
313	}
314	if snap.paletteActive && snap.paletteModel != nil {
315		modal := paletteModalFor(paletteCfg)
316		presentation := modal.Resolve(size)
317		o.palette = capturedModal{active: true, title: modal.Title, presentation: presentation, focused: true}
318		guidance := ""
319		if snap.paletteHints != nil {
320			guidance = snap.paletteHints.Feedback
321		}
322		o.paletteGuidance = snap.paletteFeedback
323		o.palette.inner = snap.paletteModel.Render(rectSize(presentation.Inner), palette.RenderOptions{Styles: palette.RenderStyles{Base: styles.PickerBase, Row: styles.PickerBase, Selection: styles.PickerSelection, Description: styles.PickerDescription, SelectionDescription: styles.PickerSelectionMuted}, Guidance: guidance, Preview: snap.palettePreview, Feedback: snap.paletteFeedback})
324	}
325	if snap.promptActive && snap.promptModel != nil {
326		modal := promptModalFor(snap.promptModel.Title())
327		presentation := modal.Resolve(size)
328		o.prompt = capturedModal{active: true, title: modal.Title, presentation: presentation, focused: true}
329		o.prompt.inner = snap.promptModel.RenderStyled(rectSize(presentation.Inner), prompt.RenderStyles{Base: styles.PromptBase, Selection: styles.SurfaceActive})
330	}
331	state.cursor.hiddenByOverlay = o.active()
332}
333
334func composeCapturedCopyMode(state capturedRenderState, frame renderer.Frame, damage []renderer.Damage, content domain.Rect) (renderer.Frame, []renderer.Damage) {
335	o := state.overlays
336	if !o.copyActive {
337		return frame, damage
338	}
339	target := capturedCopyTarget(state, content)
340	return composeCopyClientFrame(o.copyMode, target, frame, state.styles)
341}
342
343func capturedCopyTarget(state capturedRenderState, content domain.Rect) domain.Rect {
344	o := state.overlays
345	target := domain.Rect{}
346	if state.floating.visible && (o.copyPaneID == "" || o.copyPaneID == state.floating.pane.id) {
347		target = state.floating.geometry.translate(content.X, content.Y).Inner
348	}
349	if target.Width == 0 {
350		id := o.copyPaneID
351		if id == "" {
352			id = state.layout.focus
353		}
354		for _, p := range state.panes {
355			if p.id == id && !p.placement.Collapsed {
356				target = p.placement.Content
357				target.Y += content.Y
358				break
359			}
360		}
361	}
362	return target
363}
364
365func composeCapturedOverlays(state capturedRenderState, frame renderer.Frame, damage []renderer.Damage) (renderer.Frame, []renderer.Damage) {
366	o := state.overlays
367	// Paint in reverse keyboard priority so the same layer that owns input is
368	// visually topmost: prompt > palette > notices > copy search.
369	for _, modal := range []capturedModal{o.copySearch, o.noticesOverlay, o.palette, o.prompt} {
370		if !modal.active {
371			continue
372		}
373		applyOverlayBackdrop(frame, state.theme)
374		border := state.styles.BorderMuted
375		if modal.focused {
376			border = state.styles.BorderActive
377		}
378		(ui.Modal{Title: modal.title}).CompositePresentation(frame, modal.presentation, border, state.styles.PickerBase)
379		copyModalInner(frame, modal.presentation.Inner, modal.inner)
380		damage = []renderer.Damage{renderer.FullRedraw()}
381	}
382	return frame, damage
383}
384
385// copyModalInner copies a captured model frame into its resolved destination.
386// Both source and destination are clipped so degenerate presentations remain
387// safe immutable composition inputs.
388func copyModalInner(dst renderer.Frame, target domain.Rect, src renderer.Frame) {
389	left := max(target.X, 0)
390	top := max(target.Y, 0)
391	right := min(target.X+target.Width, dst.Width)
392	bottom := min(target.Y+target.Height, dst.Height)
393	if left >= right || top >= bottom {
394		return
395	}
396
397	sourceX := left - target.X
398	sourceY := top - target.Y
399	width := min(right-left, src.Width-sourceX)
400	height := min(bottom-top, src.Height-sourceY)
401	if width <= 0 || height <= 0 {
402		return
403	}
404	for y := range height {
405		for x := range width {
406			dst.Set(left+x, top+y, src.Cell(sourceX+x, sourceY+y))
407		}
408	}
409}
410
411func composeCapturedNotices(overlays capturedOverlayRenderState, frame renderer.Frame, styles themeui.Styles) []domain.Rect {
412	if len(overlays.notices) == 0 && overlays.noticeOverflow == 0 {
413		return nil
414	}
415	views := make([]ui.NoticeView, len(overlays.notices))
416	for i, n := range overlays.notices {
417		views[i] = ui.NoticeView{Severity: n.Severity, Title: n.Code.String(), Message: n.Message, Count: n.Count}
418	}
419	return ui.ComposeNotices(frame, views, overlays.noticeOverflow, noticeStylesFrom(styles))
420}
421
422func appendToastDamage(damage []renderer.Damage, footprints []domain.Rect) []renderer.Damage {
423	for _, footprint := range footprints {
424		if footprint.Width > 0 && footprint.Height > 0 {
425			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: footprint.X, Y: footprint.Y, Width: footprint.Width, Height: footprint.Height})
426		}
427	}
428	return damage
429}
430
431// noticeStylesFrom picks the toast box color per severity from the theme's
432// chrome roles. Warn uses the dedicated BorderWarn role so it reads as
433// distinct from Info instead of sharing BorderMuted with it.
434func noticeStylesFrom(styles themeui.Styles) ui.NoticeStyles {
435	return ui.NoticeStyles{
436		Text:     styles.PickerBase,
437		BoxError: styles.BorderActive,
438		BoxWarn:  styles.BorderWarn,
439		BoxInfo:  styles.BorderMuted,
440	}
441}
442
443// commitDamageReceipts acknowledges only snapshots that reached the client.
444// sendMu serializes attachment transactions; panes are locked individually so
445// no pane lock is held while another is acquired. A stale generation is
446// intentionally acknowledged too: Screen conservatively leaves FullRedraw for
447// the next transaction.
448func commitDamageReceipts(receipts []damageReceipt) {
449	for _, receipt := range receipts {
450		if receipt.pane != nil {
451			receipt.pane.mu.Lock()
452			receipt.pane.screen.AcknowledgeDamage(receipt.generation)
453			receipt.pane.mu.Unlock()
454			continue
455		}
456	}
457}
458
459// frameFollowUp is the work a frame publication leaves for after the
460// attachment's sendMu is released: notices, repaints, and send-error cleanup
461// may re-enter rendering or take session locks, so they never run under it.
462type frameFollowUp struct {
463	prepareErr   error
464	sendErr      error
465	sendTr       ports.ServerConnection
466	warnGraphics bool
467}
468
469// publishFrameLocked is the sole side-effecting half of the pipeline: it
470// revalidates ownership, prepares, sends, and commits or aborts one captured
471// frame. The caller holds ac.sendMu for the complete capture/compose/publish
472// transaction; publishFrameLocked never releases it. It reports false when the
473// frame was rejected before preparation. The returned follow-up must be passed
474// to settleFrame after sendMu is released.
475func (d *Daemon) publishFrameLocked(entry *session, ac *attachedClient, state *capturedRenderState, composed composedRenderFrame, marks *runtimeMarkBatch) (frameFollowUp, bool) {
476	if entry == nil || entry.core() == nil || ac == nil || state == nil {
477		return frameFollowUp{}, false
478	}
479	entry.core().mu.Lock()
480	_, owned := entry.core().attachments[ac]
481	position := protocol.RoutePosition{
482		Target:      state.route.Target,
483		ActiveTabID: state.view.tabID,
484	}
485	entry.core().mu.Unlock()
486	if marks.attachmentEffect != nil {
487		if !marks.attachmentEffect.current() || state.attachment != ac {
488			return frameFollowUp{}, false
489		}
490	} else {
491		if !owned || state.attachment != ac || ac.currentAttachmentSession() != entry {
492			return frameFollowUp{}, false
493		}
494		if state.lease != nil {
495			rc := attachmentRenderCoordinator(entry)
496			if rc == nil || state.lease.attachment != ac || !rc.leaseCurrent(state.lease, true) {
497				return frameFollowUp{}, false
498			}
499		}
500	}
501	endDiff := marks.span(ports.RuntimeDiffStart, ports.RuntimeDiffEnd, 0)
502	prepared, err := ac.output.prepareFrame(d, state, composed.frame, composed.damage, composed.reset, composed.cursor)
503	var data []byte
504	if prepared != nil {
505		data = prepared.data
506	}
507	endDiff(0, err == nil)
508	if err != nil {
509		return frameFollowUp{prepareErr: err}, true
510	}
511	var sendTr ports.ServerConnection
512	var sendErr error
513	rc := attachmentRenderCoordinator(entry)
514	confirmUIFence := rc != nil && rc.needsUIFence(state.lease, state.uiFence)
515	suppressedGraphics := state.suppressedGraphics && !ac.terminalCapabilities.SupportsKittyGraphics()
516	if len(data) > 0 || prepared.ansi.context != nil {
517		sendTransport := ac.transportSnapshot()
518		sendTr = sendTransport.transport
519		endEmit := marks.span(ports.RuntimeEmitStart, ports.RuntimeEmitEnd, uint64(len(data)))
520		if sendTr == nil {
521			sendErr = errors.New("client transport is nil")
522		} else {
523			send := sendTr.SendOutput
524			if sendTr.Capabilities().AsyncSend {
525				send = sendTr.SendOutputAsync
526			}
527			interruptible := false
528			if marks.attachmentEffect != nil {
529				interruptible = marks.attachmentEffect.beginTransportSend(sendTransport)
530				if !interruptible {
531					sendErr = errAttachmentTransition
532				}
533			}
534			if sendErr == nil {
535				if len(data) > 0 {
536					sendErr = prepared.send(ac.echoAck.Load(), send)
537				} else {
538					sendErr = prepared.publishNoBytes(confirmUIFence, func(update protocol.UIViewUpdate) error {
539						if sendTr.Capabilities().AsyncSend {
540							return sendTr.SendServerAsync(update)
541						}
542						return sendTr.SendServer(update)
543					})
544				}
545			}
546			if marks.attachmentEffect != nil && interruptible {
547				if sendErr != nil {
548					marks.attachmentEffect.reportTransportFailure(sendTransport)
549				}
550				marks.attachmentEffect.endTransportSend()
551			}
552		}
553		emitted := sendErr == nil && prepared.sent()
554		endEmit(uint64(len(data)), emitted)
555		if sendErr == nil && !emitted {
556			return frameFollowUp{}, true
557		}
558		if sendErr != nil {
559			prepared.abort()
560		}
561	}
562	if sendErr == nil {
563		if len(data) == 0 {
564			prepared.commitNoSend()
565			if !prepared.sent() {
566				return frameFollowUp{}, true
567			}
568		}
569		ac.afterFrame.emitted(state.frameCapture)
570		// Publish only after output preparation and transport emission both
571		// succeed. A cross-session transition may publish concurrently, but its
572		// mandatory first-paint rebase waits for sendMu and therefore follows this
573		// completed output transaction.
574		ac.render.commitComposition(composed.cache)
575
576		// A successful no-byte emission also commits: its renderer shadow still
577		// represents the captured frame. Lock panes only under sendMu and with no
578		// session guard held.
579		commitDamageReceipts(state.receipts)
580		if ac.renderStages.emit != nil {
581			ac.renderStages.emit()
582		}
583
584		if position.ActiveTabID != "" && position != ac.output.lastRoutePosition {
585			if positionValidateErr := position.Validate(); positionValidateErr != nil {
586				d.log.Error("validate route position", "err", positionValidateErr)
587			} else {
588				sendTransport := ac.transportSnapshot()
589				sendTr = sendTransport.transport
590				interruptible := false
591				if marks.attachmentEffect != nil {
592					interruptible = marks.attachmentEffect.beginTransportSend(sendTransport)
593					if !interruptible {
594						sendErr = errAttachmentTransition
595					}
596				}
597				if sendErr == nil {
598					if sendTr == nil {
599						sendErr = errors.New("client transport is nil")
600					} else if sendTr.Capabilities().AsyncSend {
601						sendErr = sendTr.SendServerAsync(position)
602					} else {
603						sendErr = sendTr.SendServer(position)
604					}
605				}
606				if marks.attachmentEffect != nil && interruptible {
607					if sendErr != nil {
608						marks.attachmentEffect.reportTransportFailure(sendTransport)
609					}
610					marks.attachmentEffect.endTransportSend()
611				}
612				if sendErr == nil {
613					ac.output.lastRoutePosition = position
614				}
615			}
616		}
617		if sendErr == nil && rc != nil && prepared.ansi.boundary.ViewPublication != 0 &&
618			(marks.attachmentEffect == nil || marks.attachmentEffect.current()) {
619			if pending := rc.retireUIFence(state.lease, state.uiFence); pending != nil {
620				receipt := prepared.ansi.boundary
621				receipt.ActionID = pending.actionID
622				sendTransport := ac.transportSnapshot()
623				sendTr = sendTransport.transport
624				sendErr = sendUIReceiptLocked(marks.attachmentEffect, sendTransport, receipt)
625				if sendErr == nil {
626					rc.finishUIFence(state.lease, pending)
627				} else {
628					rc.failUIFence(state.lease, pending)
629				}
630			}
631		}
632	}
633	return frameFollowUp{sendErr: sendErr, sendTr: sendTr, warnGraphics: suppressedGraphics}, true
634}
635
636// settleFrame runs a publication's follow-up with sendMu released and no
637// attachment, session, tab, or pane lock held.
638func (d *Daemon) settleFrame(entry *session, ac *attachedClient, marks *runtimeMarkBatch, f frameFollowUp) {
639	if f.prepareErr != nil {
640		core := entry.core()
641		core.mu.Lock()
642		sessionName := core.name
643		core.mu.Unlock()
644		d.log.Error("render draw failed", "err", f.prepareErr, "session", sessionName)
645		// Without a coordinator reportError repaints synchronously. Suppress only
646		// that nested notice repaint; leave the guard before returning so a later,
647		// independent failed transaction can still notify the user.
648		if entry.renderCoordinator() == nil {
649			if !ac.prepareFailureFallback.CompareAndSwap(false, true) {
650				return
651			}
652			d.reportError(entry, domain.UserErr(domain.NoticeInternal, "display update failed", f.prepareErr))
653			ac.prepareFailureFallback.Store(false)
654			return
655		}
656		d.reportError(entry, domain.UserErr(domain.NoticeInternal, "display update failed", f.prepareErr))
657		// Notices are session-scoped, while the attachment repaint still needs
658		// to redraw its chrome after a failed transaction.
659		d.invalidateRender(entry, ac, true, "render_pipeline.go:prepare-failed")
660		return
661	}
662	if f.warnGraphics && d.warnUnsupportedGraphics(ac) {
663		d.repaintForNotice(ac)
664	}
665	if f.sendErr != nil {
666		// A transport failure may invalidate the role gate. Release this render's
667		// admission first. Detachment freezes the gate and therefore cannot mutate
668		// ownership until any enclosing admitted operation has also ended.
669		if marks.attachmentEffect == nil {
670			d.detachOnSendError(entry, ac, f.sendTr)
671		} else {
672			// Capture the exact admitted capability, including its coordinator
673			// lease, before End permits a new attachment publication. Reserve
674			// cleanup accounting before End so terminal Wait cannot race a later Add.
675			capability := marks.attachmentEffect.capability()
676			launchCleanup := d.reserveAttachmentSendErrorCleanup(capability, f.sendTr)
677			marks.attachmentEffect.End()
678			launchCleanup()
679		}
680	}
681}

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