v0.8.1 1f54f61

render_pipeline.go RawHistoryFolder

1package daemon
2
3import (
4	"errors"
5	"slices"
6
7	renderer "github.com/bnema/vev-vt"
8	"github.com/bnema/vev/internal/domain"
9	"github.com/bnema/vev/internal/domain/layout"
10	"github.com/bnema/vev/internal/ports"
11	"github.com/bnema/vev/internal/protocol"
12	"github.com/bnema/vev/internal/usecase/notices"
13	"github.com/bnema/vev/internal/usecase/palette"
14	"github.com/bnema/vev/internal/usecase/prompt"
15	themeui "github.com/bnema/vev/internal/usecase/theme"
16	"github.com/bnema/vev/internal/usecase/ui"
17	"github.com/bnema/vev/internal/usecase/visualsearch"
18)
19
20// composeCacheInput is an attachment-local value snapshot. composeFrame never
21// retains or accesses the attachment that owns it.
22// renderStageHooks are optional observability hooks. capture and compose run
23// after their result is available, and emit after prepare plus transport success
24// (including a successful no-byte emission); those hooks run while sendMu is
25// held. Failed attempts count for capture/compose but never for emit.
26// handoffRebase marks the boundary immediately before a handoff acquires sendMu
27// to rebase attachment-owned output state, so it intentionally runs unlocked.
28type renderStageHooks struct {
29	capture       func()
30	compose       func()
31	emit          func()
32	handoffRebase func()
33}
34
35type composeCacheInput struct {
36	valid                   bool
37	frame                   renderer.Frame
38	layoutFingerprint       string
39	titleGenerations        map[layout.PaneID]uint64
40	damage                  []renderer.Damage
41	floatingVisible         bool
42	floatingFocused         bool
43	floatingGeneration      uint64
44	floatingGeometry        floatingGeometry
45	floatingTitleGeneration uint64
46	bars                    barCache
47	toastFootprints         []domain.Rect
48	theme                   themeui.Theme
49	styleGeneration         uint64
50	copyViewport            copyViewportState
51	// transient holds reusable pages for frames that are painted for one
52	// publication only (toasts, floating popups, modals). See transientFrames.
53	transient transientFrames
54}
55
56// transientFrames are scratch pages for composed frames that never become a
57// cache: renderer.Prepare copies the frame it is given, so once a publication
58// finishes nothing references them. They travel with composeCacheInput through
59// the same commit/spare rotation as the cached frame, so a page is only ever
60// written by a composition whose input scratch owns it. Neither slot may hold
61// a page shared with a cached frame (frame, copyViewport.frame) or with another
62// slot; they are filled only by copyFrameInto, whose first fill clones, so a
63// slot never shares a page with a cached frame.
64type transientFrames struct {
65	// overlay receives the toast-decorated or modal-decorated copy of the base
66	// frame. Toasts and modals never both clone, so they share the slot.
67	overlay renderer.Frame
68	// popup receives the floating-terminal composition. It may start from the
69	// overlay page (toasts under a popup), so it must be a distinct page.
70	popup renderer.Frame
71}
72
73// copyFrameInto makes *dst an independent copy of src, reusing dst's storage,
74// and returns it. A nil dst (direct callers without scratch) allocates a clone.
75func copyFrameInto(dst *renderer.Frame, src renderer.Frame) renderer.Frame {
76	if dst == nil {
77		return src.Clone()
78	}
79	dst.CopyFrom(src)
80	if dst.Width != src.Width || dst.Height != src.Height {
81		// CopyFrom leaves dst untouched for an unusable source.
82		*dst = src.Clone()
83	}
84	return *dst
85}
86
87type composedRenderFrame struct {
88	frame  renderer.Frame
89	damage []renderer.Damage
90	cursor cursorOut
91	cache  composeCacheInput
92	reset  bool
93}
94
95// composeFrame is pure with respect to daemon ownership: it consumes only the
96// capture, the last committed cache, and an independent attachment-owned
97// scratch cache. It returns a new cache without mutating committed.
98const inactivePaneForegroundDimming = 55
99
100// clearOutsideLayout blanks the content cells that the shared layout does not
101// cover. A window larger than the shared session geometry reuses its previous
102// frame, so without this the cells of a wider or taller earlier layout stay on
103// screen.
104func clearOutsideLayout(frame renderer.Frame, content, area domain.Rect) {
105	blank := renderer.BlankCell()
106	for y := content.Y; y < content.Y+content.Height; y++ {
107		start := area.Width
108		if y-content.Y >= area.Height {
109			start = 0
110		}
111		frame.FillRow(y, content.X+start, content.X+content.Width, blank)
112	}
113}
114
115func composeFrame(state capturedRenderState, in composeCacheInput, scratchIn ...composeCacheInput) composedRenderFrame {
116	scratch := composeCacheInput{}
117	if len(scratchIn) > 0 {
118		scratch = scratchIn[0]
119	}
120	width, rows := state.layout.area.Width, state.layout.area.Height
121	if state.window.Valid() {
122		window := contentSize(state.window)
123		width, rows = window.Cols, window.Rows
124	}
125	if width <= 0 || rows < 0 {
126		return composedRenderFrame{frame: renderer.NewFrame(0, 0), cursor: cursorOut{hidden: true}, reset: state.reset}
127	}
128	// Compose into the alternate attachment-owned buffer. The committed frame is
129	// copied before incremental drawing so prepare/send failures cannot change it.
130	contentY := 1
131	frameHeight := rows + tabChromeRows
132	canReuseFrame := scratch.frame.Width == width && scratch.frame.Height == frameHeight
133	frame := scratch.frame
134	if !canReuseFrame {
135		frame = renderer.NewFrame(width, frameHeight)
136	}
137	if in.frame.Width == width && in.frame.Height == frameHeight {
138		if state.overlays.copyMode != nil {
139			// A structural copy preserves page-local style IDs. Re-interning every
140			// cell costs more while scrolling. Copying into the spare page keeps
141			// committed state isolated from failed publications without a new page.
142			frame.CopyFrom(in.frame)
143		} else {
144			for y := 0; y < frame.Height; y++ {
145				for x := range frame.Width {
146					frame.Set(x, y, in.frame.Cell(x, y))
147				}
148			}
149		}
150	}
151	styles := state.styles
152	if styles == (themeui.Styles{}) {
153		// Direct/test-only composition has no applied snapshot; production
154		// capture always supplies immutable styles.
155		styles = fallbackChromeStyles
156	}
157	state.styles = styles
158	defaultDimmer := themeui.NewDimmer(state.theme)
159	neutralBorder := styles.NeutralBorder
160	inactivePaneDimmer := themeui.NewDimmer(state.theme, themeui.WithForegroundDimming(inactivePaneForegroundDimming))
161	// The alternate cache owns these rows; the committed cache remains intact
162	// until prepare/send succeeds. Row extraction would allocate on each paint.
163	topBar := slices.Grow(scratch.bars.top[:0], width)[:width]
164	drawTopBarSnapshot(topBar, state.bars.status, state.bars.attentionFrame, state.bars.topRight, styles)
165	frame.WriteRow(0, 0, topBar)
166	bottomBar := slices.Grow(scratch.bars.bottom[:0], width)[:width]
167	drawStatusBarState(bottomBar, state.bars, styles)
168	frame.WriteRow(rows+1, 0, bottomBar)
169	content := domain.Rect{Y: contentY, Width: width, Height: rows}
170	if state.layout.valid {
171		drawDividers(frame, state.layout.dividers, content.Y, defaultDimmer.Dim(neutralBorder))
172	}
173
174	full := state.reset || !in.valid || in.frame.Width != width || in.frame.Height != frameHeight || in.layoutFingerprint != state.layout.fingerprint || in.theme != state.theme || in.styleGeneration != state.styleGeneration || in.floatingVisible != state.floating.visible
175	if full {
176		clearOutsideLayout(frame, content, state.layout.area)
177	}
178	titles := scratch.titleGenerations
179	if titles == nil {
180		titles = make(map[layout.PaneID]uint64, len(state.panes))
181	}
182	clear(titles)
183	damage := scratch.damage[:0]
184	for _, pane := range state.panes {
185		pl := offsetPlacement(pane.placement, 0, contentY)
186		if pl.TitleBar.Height > 0 {
187			drawCapturedPaneTitleBar(frame, pl, pane.title, pane.focused, styles, neutralBorder, defaultDimmer)
188			if !full && in.titleGenerations[pane.id] != pane.titleGeneration {
189				damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: pl.TitleBar.X, Y: pl.TitleBar.Y, Width: pl.TitleBar.Width, Height: pl.TitleBar.Height})
190			}
191			titles[pane.id] = pane.titleGeneration
192		}
193		if !pl.Collapsed && pl.Content.Width > 0 && pl.Content.Height > 0 && (full || len(pane.damage) > 0) {
194			// Reduced-color chrome never recolors or fades pane content; focus is
195			// shown by the title bar and dividers.
196			blitPaneFrame(frame, pl.Content, pane.frame, !pane.focused && !state.theme.DimByAttribute, inactivePaneDimmer)
197		}
198		for _, d := range pane.damage {
199			if d.Kind != renderer.DamageFullRedraw {
200				d.Y += contentY
201			}
202			damage = append(damage, d)
203		}
204	}
205	// Keep the committed cache unadorned. Toasts are composed first so floating
206	// terminals and scoped modals dim them with the rest of the complete frame.
207	baseFrame := frame
208	overlaysActive := state.overlays.active()
209	toastsVisible := len(state.overlays.notices) > 0 || state.overlays.noticeOverflow > 0
210	var toastFootprints []domain.Rect
211	// Toast, popup, and modal frames are transient: they live only until the
212	// publication that consumes them, so they are composed into scratch pages
213	// carried by the cache rotation instead of a fresh clone per frame.
214	transient := scratch.transient
215	usedOverlay := false
216	if toastsVisible {
217		usedOverlay = true
218		frame = copyFrameInto(&transient.overlay, baseFrame)
219		toastFootprints = composeCapturedNotices(state.overlays, frame, state.styles)
220	}
221	if state.floating.visible {
222		var floatingDamage []renderer.Damage
223		frame, floatingDamage = composeCapturedFloatingFrame(floatingComposeInput{
224			baseFrame:    frame,
225			baseDamage:   damage,
226			floating:     state.floating,
227			content:      content,
228			theme:        state.theme,
229			borderMuted:  styles.BorderMuted,
230			borderActive: styles.BorderActive,
231			cache:        in,
232			full:         full || overlaysActive,
233			scratch:      &transient.popup,
234		})
235		damage = floatingDamage
236	}
237	copyOnly := state.overlays.copyMode != nil && state.overlays.copyActive &&
238		!state.overlays.copySearchActive &&
239		!state.overlays.paletteActive && !state.overlays.promptActive &&
240		!state.overlays.noticesOverlayActive && !state.overlays.resizeActive && !state.floating.visible
241	var copyViewport copyViewportState
242	var scrollDamage []renderer.Damage
243	if copyOnly && !toastsVisible {
244		copyViewport = captureCopyViewport(state, content)
245		if !full {
246			scrollDamage = copyViewportDamage(in.copyViewport, copyViewport, frame)
247		}
248	}
249	if overlaysActive {
250		if scrollDamage != nil && in.copyViewport.frame.Width == width && in.copyViewport.frame.Height == frameHeight {
251			frame = composeScrolledCopyViewport(state, baseFrame, scratch.copyViewport.frame, in.copyViewport, copyViewport, scrollDamage)
252		} else {
253			switch {
254			case copyOnly && !toastsVisible:
255				// A plain copy viewport becomes the next viewport cache, so build
256				// it in the spare viewport page, which never shares baseFrame's.
257				frame = scratch.copyViewport.frame
258				frame.CopyFrom(baseFrame)
259			case !toastsVisible && !state.floating.visible:
260				// Not a copy viewport (that is the case above), so this frame is
261				// never retained as viewport cache.
262				usedOverlay = true
263				frame = copyFrameInto(&transient.overlay, baseFrame)
264			}
265			frame, damage = composeCapturedCopyMode(state, frame, damage, content)
266		}
267		frame, damage = composeCapturedOverlays(state, frame, damage)
268	}
269	// Release pages this composition did not need, so an attachment that stops
270	// showing toasts, popups, or modals does not pin two spare frames forever.
271	if !usedOverlay {
272		transient.overlay = renderer.Frame{}
273	}
274	if !state.floating.visible {
275		transient.popup = renderer.Frame{}
276	}
277	for x := range width {
278		topBar[x] = baseFrame.Cell(x, 0)
279		bottomBar[x] = baseFrame.Cell(x, rows+1)
280	}
281	if !full {
282		if !sameCells(in.bars.top, topBar) {
283			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: 0, Y: 0, Width: width, Height: 1})
284		}
285		if !sameCells(in.bars.bottom, bottomBar) {
286			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: 0, Y: rows + 1, Width: width, Height: 1})
287		}
288	}
289	// The cache stays toast-free. The terminal shadow, in contrast, includes
290	// toasts, so every render damages both the last and current toast coverage.
291	// This restores cells exposed by dismissal and redraws a stable toast over
292	// any underlying pane update without promoting either case to a full frame.
293	if full || overlaysActive {
294		damage = []renderer.Damage{renderer.FullRedraw()}
295	} else {
296		damage = appendToastDamage(damage, in.toastFootprints)
297		damage = appendToastDamage(damage, toastFootprints)
298	}
299	cursor := desiredCapturedCursor(state.cursor, contentY)
300	if overlaysActive {
301		cursor = overlayInputCursor(state.overlays, state.cursor, width, frameHeight)
302	}
303	// A plain copy viewport is painted on a clone or the spare viewport page,
304	// never into baseFrame. Keep
305	// that unadorned base reusable between wheel events. Modal/floating paths
306	// retain their conservative invalidation, and copy exit requests a reset.
307	outCache := composeCacheInput{valid: !overlaysActive || copyOnly, frame: baseFrame, layoutFingerprint: state.layout.fingerprint, theme: state.theme, styleGeneration: state.styleGeneration, titleGenerations: titles, damage: damage, toastFootprints: append(scratch.toastFootprints[:0], toastFootprints...), floatingVisible: state.floating.visible, floatingFocused: state.floating.focused, floatingGeneration: state.floating.generation, floatingGeometry: state.floating.geometry.translate(content.X, content.Y), floatingTitleGeneration: state.floating.titleGeneration, bars: scratch.bars, transient: transient}
308	outCache.bars = barCache{top: topBar, bottom: bottomBar}
309	if copyViewport.document != nil {
310		copyViewport.frame = frame
311		outCache.copyViewport = copyViewport
312	}
313	if scrollDamage != nil {
314		damage = scrollDamage
315	}
316	// A copy viewport is ordinary terminal content, not a new output epoch.
317	// Keep conservative resets for other overlays and explicit resynchronization.
318	return composedRenderFrame{frame: frame, damage: damage, cursor: cursor, cache: outCache, reset: state.reset || (overlaysActive && !copyOnly)}
319}
320
321func drawCapturedPaneTitleBar(frame renderer.Frame, pl layout.Placement, title string, focused bool, styles themeui.Styles, neutralBorder renderer.Style, dimmer themeui.Dimmer) {
322	if pl.TitleBar.Y < 0 || pl.TitleBar.Y >= frame.Height {
323		return
324	}
325	style := styles.StatusBar
326	if !focused {
327		style = dimmer.Dim(neutralBorder)
328	}
329	for x := max(pl.TitleBar.X, 0); x < min(pl.TitleBar.X+pl.TitleBar.Width, frame.Width); x++ {
330		frame.Set(x, pl.TitleBar.Y, renderer.Cell{Rune: ' ', Style: style})
331	}
332	ui.DrawText(frame, max(pl.TitleBar.X, 0), pl.TitleBar.Y, min(pl.TitleBar.X+pl.TitleBar.Width, frame.Width), title, style)
333}
334
335func desiredCapturedCursor(c capturedCursorInputs, contentY int) cursorOut {
336	if !c.renderable || !c.visible {
337		return cursorOut{hidden: true}
338	}
339	style := c.style
340	if !c.hasStyle {
341		style = 1
342	}
343	return cursorOut{valid: true, row: c.content.Y + contentY + c.row, col: c.content.X + c.col, style: style, hasStyle: true}
344}
345
346// overlayInputCursor places the terminal cursor on the input caret of the
347// topmost modal, in the same priority order composeCapturedOverlays paints.
348// A real cursor (rather than a drawn caret) lets client predictive echo type
349// ahead on the input line. Any other overlay hides the cursor. The caret keeps
350// the focused pane's cursor shape, so opening a modal never changes it.
351func overlayInputCursor(o capturedOverlayRenderState, pane capturedCursorInputs, width, height int) cursorOut {
352	for _, modal := range []capturedModal{o.prompt, o.palette, o.noticesOverlay, o.copySearch} {
353		if !modal.active {
354			continue
355		}
356		row, col := modal.presentation.Inner.Y, modal.presentation.Inner.X+modal.caretCol
357		if !modal.hasCaret || row < 0 || row >= height || col < 0 || col >= width {
358			break
359		}
360		style := 1
361		if pane.hasStyle {
362			style = pane.style
363		}
364		return cursorOut{valid: true, row: row, col: col, style: style, hasStyle: true}
365	}
366	return cursorOut{hidden: true}
367}
368
369func captureOverlayLayers(state *capturedRenderState, snap *overlayRenderSnapshot, paletteCfg domain.PaletteConfig) {
370	if state == nil || snap == nil {
371		return
372	}
373	o := &state.overlays
374	o.copyActive, o.copySearchActive, o.paletteActive, o.promptActive = snap.copyActive, snap.copySearchModel != nil, snap.paletteActive, snap.promptActive
375	o.noticesOverlayActive = snap.noticesOverlayActive
376	o.copyMode = snap.copyMode
377	o.notices, o.noticeOverflow = snap.notices, snap.noticeOverflow
378	if snap.copyPane != nil {
379		o.copyPaneID = snap.copyPane.id
380	}
381	styles := state.styles
382	if styles == (themeui.Styles{}) {
383		styles = fallbackChromeStyles
384	}
385	rows := state.layout.area.Height
386	rows += tabChromeRows
387	size := domain.Size{Cols: state.layout.area.Width, Rows: rows}
388	if snap.copySearchModel != nil {
389		presentation := copySearchModal.Resolve(size)
390		o.copySearch = capturedModal{active: true, title: copySearchModal.Title, presentation: presentation, focused: true}
391		o.copySearch.inner = snap.copySearchModel.RenderStyled(rectSize(presentation.Inner), visualsearch.RenderStyles{Base: styles.PromptBase, Selection: styles.SearchSelection})
392		o.copySearch.caretCol, o.copySearch.hasCaret = snap.copySearchModel.Caret(rectSize(presentation.Inner))
393	}
394	if snap.noticesOverlayActive && snap.noticesOverlayModel != nil {
395		presentation := noticesModal.Resolve(size)
396		o.noticesOverlay = capturedModal{active: true, title: noticesModal.Title, presentation: presentation, focused: true}
397		renderStyles := notices.RenderStyles{Background: styles.PickerBase, Base: styles.PickerBase, Selection: styles.PickerSelection, Text: styles.PickerBase, SelectionText: styles.PickerSelectionName, Muted: styles.PickerDescription, SelectionMuted: styles.PickerSelectionMuted}
398		o.noticesOverlay.inner = snap.noticesOverlayModel.Render(rectSize(presentation.Inner), renderStyles)
399	}
400	if snap.paletteActive && snap.paletteModel != nil {
401		modal := paletteModalFor(paletteCfg)
402		presentation := modal.Resolve(size)
403		o.palette = capturedModal{active: true, title: modal.Title, presentation: presentation, focused: true}
404		guidance := ""
405		if snap.paletteHints != nil {
406			guidance = snap.paletteHints.Feedback
407		}
408		o.paletteGuidance = snap.paletteFeedback
409		o.palette.inner = snap.paletteModel.Render(rectSize(presentation.Inner), palette.RenderOptions{Styles: palette.RenderStyles{Base: styles.PickerBase, Row: styles.PickerBase, Selection: styles.PickerSelection, Description: styles.PickerDescription, SelectionDescription: styles.PickerSelectionMuted}, Guidance: guidance, Preview: snap.palettePreview, Feedback: snap.paletteFeedback})
410		o.palette.caretCol, o.palette.hasCaret = snap.paletteModel.Caret(rectSize(presentation.Inner))
411	}
412	if snap.promptActive && snap.promptModel != nil {
413		modal := promptModalFor(snap.promptModel.Title())
414		presentation := modal.Resolve(size)
415		o.prompt = capturedModal{active: true, title: modal.Title, presentation: presentation, focused: true}
416		selection := styles.Selection
417		// Reduced copy selection is plain reverse; prompts retain bold emphasis.
418		if styles.Reduced {
419			selection = styles.SurfaceActive
420		}
421		o.prompt.inner = snap.promptModel.RenderStyled(rectSize(presentation.Inner), prompt.RenderStyles{Base: styles.PromptBase, Selection: selection})
422		o.prompt.caretCol, o.prompt.hasCaret = snap.promptModel.Caret(rectSize(presentation.Inner))
423	}
424}
425
426func composeCapturedCopyMode(state capturedRenderState, frame renderer.Frame, damage []renderer.Damage, content domain.Rect) (renderer.Frame, []renderer.Damage) {
427	o := state.overlays
428	if !o.copyActive {
429		return frame, damage
430	}
431	target := capturedCopyTarget(state, content)
432	return composeCopyClientFrame(o.copyMode, target, frame, state.styles)
433}
434
435func capturedCopyTarget(state capturedRenderState, content domain.Rect) domain.Rect {
436	o := state.overlays
437	target := domain.Rect{}
438	if state.floating.visible && (o.copyPaneID == "" || o.copyPaneID == state.floating.pane.id) {
439		target = state.floating.geometry.translate(content.X, content.Y).Inner
440	}
441	if target.Width == 0 {
442		id := o.copyPaneID
443		if id == "" {
444			id = state.layout.focus
445		}
446		for _, p := range state.panes {
447			if p.id == id && !p.placement.Collapsed {
448				target = p.placement.Content
449				target.Y += content.Y
450				break
451			}
452		}
453	}
454	return target
455}
456
457func composeCapturedOverlays(state capturedRenderState, frame renderer.Frame, damage []renderer.Damage) (renderer.Frame, []renderer.Damage) {
458	o := state.overlays
459	// Paint in reverse keyboard priority so the same layer that owns input is
460	// visually topmost: prompt > palette > notices > copy search.
461	for _, modal := range []capturedModal{o.copySearch, o.noticesOverlay, o.palette, o.prompt} {
462		if !modal.active {
463			continue
464		}
465		applyOverlayBackdrop(frame, state.theme)
466		border := state.styles.BorderMuted
467		if modal.focused {
468			border = state.styles.BorderActive
469		}
470		(ui.Modal{Title: modal.title}).CompositePresentation(frame, modal.presentation, border, state.styles.PickerBase)
471		copyModalInner(frame, modal.presentation.Inner, modal.inner)
472		damage = []renderer.Damage{renderer.FullRedraw()}
473	}
474	return frame, damage
475}
476
477// copyModalInner copies a captured model frame into its resolved destination.
478// Both source and destination are clipped so degenerate presentations remain
479// safe immutable composition inputs.
480func copyModalInner(dst renderer.Frame, target domain.Rect, src renderer.Frame) {
481	left := max(target.X, 0)
482	top := max(target.Y, 0)
483	right := min(target.X+target.Width, dst.Width)
484	bottom := min(target.Y+target.Height, dst.Height)
485	if left >= right || top >= bottom {
486		return
487	}
488
489	sourceX := left - target.X
490	sourceY := top - target.Y
491	width := min(right-left, src.Width-sourceX)
492	height := min(bottom-top, src.Height-sourceY)
493	if width <= 0 || height <= 0 {
494		return
495	}
496	for y := range height {
497		for x := range width {
498			dst.Set(left+x, top+y, src.Cell(sourceX+x, sourceY+y))
499		}
500	}
501}
502
503func composeCapturedNotices(overlays capturedOverlayRenderState, frame renderer.Frame, styles themeui.Styles) []domain.Rect {
504	if len(overlays.notices) == 0 && overlays.noticeOverflow == 0 {
505		return nil
506	}
507	views := make([]ui.NoticeView, len(overlays.notices))
508	for i, n := range overlays.notices {
509		views[i] = ui.NoticeView{Severity: n.Severity, Title: n.Code.String(), Message: n.Message, Count: n.Count}
510	}
511	return ui.ComposeNotices(frame, views, overlays.noticeOverflow, noticeStylesFrom(styles))
512}
513
514func appendToastDamage(damage []renderer.Damage, footprints []domain.Rect) []renderer.Damage {
515	for _, footprint := range footprints {
516		if footprint.Width > 0 && footprint.Height > 0 {
517			damage = append(damage, renderer.Damage{Kind: renderer.DamageText, X: footprint.X, Y: footprint.Y, Width: footprint.Width, Height: footprint.Height})
518		}
519	}
520	return damage
521}
522
523// noticeStylesFrom picks the toast box color per severity from the theme's
524// chrome roles. Warn uses the dedicated BorderWarn role so it reads as
525// distinct from Info instead of sharing BorderMuted with it.
526func noticeStylesFrom(styles themeui.Styles) ui.NoticeStyles {
527	return ui.NoticeStyles{
528		Text:     styles.PickerBase,
529		BoxError: styles.BorderActive,
530		BoxWarn:  styles.BorderWarn,
531		BoxInfo:  styles.BorderMuted,
532	}
533}
534
535// commitDamageReceipts acknowledges only snapshots that reached the client.
536// sendMu serializes attachment transactions; panes are locked individually so
537// no pane lock is held while another is acquired. A stale generation is
538// intentionally acknowledged too: Screen conservatively leaves FullRedraw for
539// the next transaction.
540func commitDamageReceipts(receipts []damageReceipt) {
541	for _, receipt := range receipts {
542		if receipt.pane != nil {
543			receipt.pane.mu.Lock()
544			receipt.pane.screen.AcknowledgeDamage(receipt.generation)
545			receipt.pane.mu.Unlock()
546			continue
547		}
548	}
549}
550
551// frameFollowUp is the work a frame publication leaves for after the
552// attachment's sendMu is released: notices, repaints, and send-error cleanup
553// may re-enter rendering or take session locks, so they never run under it.
554type frameFollowUp struct {
555	prepareErr   error
556	sendErr      error
557	sendTr       ports.ServerConnection
558	warnGraphics bool
559}
560
561// publishFrameLocked is the sole side-effecting half of the pipeline: it
562// revalidates ownership, prepares, sends, and commits or aborts one captured
563// frame. The caller holds ac.sendMu for the complete capture/compose/publish
564// transaction; publishFrameLocked never releases it. It reports false when the
565// frame was rejected before preparation. The returned follow-up must be passed
566// to settleFrame after sendMu is released.
567func (d *Daemon) publishFrameLocked(entry *session, ac *attachedClient, state *capturedRenderState, composed composedRenderFrame, marks *runtimeMarkBatch) (frameFollowUp, bool) {
568	if entry == nil || entry.core() == nil || ac == nil || state == nil {
569		return frameFollowUp{}, false
570	}
571	entry.core().mu.Lock()
572	_, owned := entry.core().attachments[ac]
573	position := protocol.RoutePosition{
574		Target:      state.route.Target,
575		ActiveTabID: state.view.tabID,
576	}
577	entry.core().mu.Unlock()
578	if marks.attachmentEffect != nil {
579		if !marks.attachmentEffect.current() || state.attachment != ac {
580			return frameFollowUp{}, false
581		}
582	} else {
583		if !owned || state.attachment != ac || ac.currentAttachmentSession() != entry {
584			return frameFollowUp{}, false
585		}
586		if state.lease != nil {
587			rc := attachmentRenderCoordinator(entry)
588			if rc == nil || state.lease.attachment != ac || !rc.leaseCurrent(state.lease, true) {
589				return frameFollowUp{}, false
590			}
591		}
592	}
593	endDiff := marks.span(ports.RuntimeDiffStart, ports.RuntimeDiffEnd, 0)
594	prepared, err := ac.output.prepareFrame(d, state, composed.frame, composed.damage, composed.reset, composed.cursor)
595	var data []byte
596	if prepared != nil {
597		data = prepared.data
598	}
599	endDiff(0, err == nil)
600	if err != nil {
601		return frameFollowUp{prepareErr: err}, true
602	}
603	var sendTr ports.ServerConnection
604	var sendErr error
605	rc := attachmentRenderCoordinator(entry)
606	confirmUIFence := rc != nil && rc.needsUIFence(state.lease, state.uiFence)
607	suppressedGraphics := state.suppressedGraphics && !ac.terminalCapabilities.SupportsKittyGraphics()
608	if len(data) > 0 || prepared.ansi.context != nil {
609		sendTransport := ac.transportSnapshot()
610		sendTr = sendTransport.transport
611		endEmit := marks.span(ports.RuntimeEmitStart, ports.RuntimeEmitEnd, uint64(len(data)))
612		if sendTr == nil {
613			sendErr = errors.New("client transport is nil")
614		} else {
615			send := sendTr.SendOutput
616			if sendTr.Capabilities().AsyncSend {
617				send = sendTr.SendOutputAsync
618			}
619			interruptible := false
620			if marks.attachmentEffect != nil {
621				interruptible = marks.attachmentEffect.beginTransportSend(sendTransport)
622				if !interruptible {
623					sendErr = errAttachmentTransition
624				}
625			}
626			if sendErr == nil {
627				if len(data) > 0 {
628					sendErr = prepared.send(ac.echoAck.Load(), send)
629				} else {
630					sendErr = prepared.publishNoBytes(confirmUIFence, func(update protocol.UIViewUpdate) error {
631						if sendTr.Capabilities().AsyncSend {
632							return sendTr.SendServerAsync(update)
633						}
634						return sendTr.SendServer(update)
635					})
636				}
637			}
638			if marks.attachmentEffect != nil && interruptible {
639				if sendErr != nil {
640					marks.attachmentEffect.reportTransportFailure(sendTransport)
641				}
642				marks.attachmentEffect.endTransportSend()
643			}
644		}
645		emitted := sendErr == nil && prepared.sent()
646		endEmit(uint64(len(data)), emitted)
647		if sendErr == nil && !emitted {
648			return frameFollowUp{}, true
649		}
650		if sendErr != nil {
651			prepared.abort()
652		}
653	}
654	if sendErr == nil {
655		if len(data) == 0 {
656			prepared.commitNoSend()
657			if !prepared.sent() {
658				return frameFollowUp{}, true
659			}
660		}
661		ac.afterFrame.emitted(state.frameCapture)
662		// Publish only after output preparation and transport emission both
663		// succeed. A cross-session transition may publish concurrently, but its
664		// mandatory first-paint rebase waits for sendMu and therefore follows this
665		// completed output transaction.
666		ac.render.commitComposition(composed.cache)
667
668		// A successful no-byte emission also commits: its renderer shadow still
669		// represents the captured frame. Lock panes only under sendMu and with no
670		// session guard held.
671		commitDamageReceipts(state.receipts)
672		if ac.renderStages.emit != nil {
673			ac.renderStages.emit()
674		}
675
676		if position.ActiveTabID != "" && position != ac.output.lastRoutePosition {
677			if positionValidateErr := position.Validate(); positionValidateErr != nil {
678				d.log.Error("validate route position", "err", positionValidateErr)
679			} else {
680				sendTransport := ac.transportSnapshot()
681				sendTr = sendTransport.transport
682				interruptible := false
683				if marks.attachmentEffect != nil {
684					interruptible = marks.attachmentEffect.beginTransportSend(sendTransport)
685					if !interruptible {
686						sendErr = errAttachmentTransition
687					}
688				}
689				if sendErr == nil {
690					if sendTr == nil {
691						sendErr = errors.New("client transport is nil")
692					} else if sendTr.Capabilities().AsyncSend {
693						sendErr = sendTr.SendServerAsync(position)
694					} else {
695						sendErr = sendTr.SendServer(position)
696					}
697				}
698				if marks.attachmentEffect != nil && interruptible {
699					if sendErr != nil {
700						marks.attachmentEffect.reportTransportFailure(sendTransport)
701					}
702					marks.attachmentEffect.endTransportSend()
703				}
704				if sendErr == nil {
705					ac.output.lastRoutePosition = position
706				}
707			}
708		}
709		if sendErr == nil && rc != nil && prepared.ansi.boundary.ViewPublication != 0 &&
710			(marks.attachmentEffect == nil || marks.attachmentEffect.current()) {
711			if pending := rc.retireUIFence(state.lease, state.uiFence); pending != nil {
712				receipt := prepared.ansi.boundary
713				receipt.ActionID = pending.actionID
714				sendTransport := ac.transportSnapshot()
715				sendTr = sendTransport.transport
716				sendErr = sendUIReceiptLocked(marks.attachmentEffect, sendTransport, receipt)
717				if sendErr == nil {
718					rc.finishUIFence(state.lease, pending)
719				} else {
720					rc.failUIFence(state.lease, pending)
721				}
722			}
723		}
724	}
725	return frameFollowUp{sendErr: sendErr, sendTr: sendTr, warnGraphics: suppressedGraphics}, true
726}
727
728// settleFrame runs a publication's follow-up with sendMu released and no
729// attachment, session, tab, or pane lock held.
730func (d *Daemon) settleFrame(entry *session, ac *attachedClient, marks *runtimeMarkBatch, f frameFollowUp) {
731	if f.prepareErr != nil {
732		core := entry.core()
733		core.mu.Lock()
734		sessionName := core.name
735		core.mu.Unlock()
736		d.log.Error("render draw failed", "err", f.prepareErr, "session", sessionName)
737		// Without a coordinator reportError repaints synchronously. Suppress only
738		// that nested notice repaint; leave the guard before returning so a later,
739		// independent failed transaction can still notify the user.
740		if entry.renderCoordinator() == nil {
741			if !ac.prepareFailureFallback.CompareAndSwap(false, true) {
742				return
743			}
744			d.reportError(entry, domain.UserErr(domain.NoticeInternal, "display update failed", f.prepareErr))
745			ac.prepareFailureFallback.Store(false)
746			return
747		}
748		d.reportError(entry, domain.UserErr(domain.NoticeInternal, "display update failed", f.prepareErr))
749		// Notices are session-scoped, while the attachment repaint still needs
750		// to redraw its chrome after a failed transaction.
751		d.invalidateRender(entry, ac, true, "render_pipeline.go:prepare-failed")
752		return
753	}
754	if f.warnGraphics && d.warnUnsupportedGraphics(ac) {
755		d.repaintForNotice(ac)
756	}
757	if f.sendErr != nil {
758		// A transport failure may invalidate the role gate. Release this render's
759		// admission first. Detachment freezes the gate and therefore cannot mutate
760		// ownership until any enclosing admitted operation has also ended.
761		if marks.attachmentEffect == nil {
762			d.detachOnSendError(entry, ac, f.sendTr)
763		} else {
764			// Capture the exact admitted capability, including its coordinator
765			// lease, before End permits a new attachment publication. Reserve
766			// cleanup accounting before End so terminal Wait cannot race a later Add.
767			capability := marks.attachmentEffect.capability()
768			launchCleanup := d.reserveAttachmentSendErrorCleanup(capability, f.sendTr)
769			marks.attachmentEffect.End()
770			launchCleanup()
771		}
772	}
773}

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