detached b901b13

fix(render): initialize capture frame cache once

commit
b901b13fb09e693b7e4d731b16884cce9fc9778d
author
brice · · 2026-07-13 07:40 UTC
parent
1a1fa2b
signature
GPG VerifiedCD88F9E564E0102646FB6077A1A07C7C7C3E349D · arch-gpg Verified for the committer email
1 file · +3 -6
M internal/usecase/daemon/render_capture.go +3 -6
@@ -225,6 +225,9 @@ func captureRenderState(sess *session, ac *attachedClient, bars barState, overla
225225 }
226226 state.panes = scratch.panes[:0]
227227 state.tabGeneration = uint64(len(layoutSnap.fingerprint))
228+ if ac.captureFrames == nil {
229+ ac.captureFrames = make(map[*pane]capturedPaneRenderState)
230+ }
228231 for _, placement := range layoutSnap.placements {
229232 p := tb.panes[placement.ID]
230233 if p == nil {
@@ -235,9 +238,6 @@ func captureRenderState(sess *session, ac *attachedClient, bars barState, overla
235238 visible = domain.Rect{}
236239 }
237240 p.mu.Lock()
238- if ac.captureFrames == nil {
239- ac.captureFrames = make(map[*pane]capturedPaneRenderState)
240- }
241241 captured := capturePaneRenderStateLockedInto(p, visible, mode, ac.captureFrames[p])
242242 if mode == damageCaptureConsume {
243243 state.receipts = append(state.receipts, damageReceipt{pane: p, generation: captured.damageGeneration})
@@ -260,9 +260,6 @@ func captureRenderState(sess *session, ac *attachedClient, bars barState, overla
260260 p := tb.floating.pane
261261 p.mu.Lock()
262262 geometry := p.committedFloatingGeometryLocked(calculateContentFloatingGeometry(domain.Size{Cols: layoutSnap.area.Width, Rows: layoutSnap.area.Height}, floatingCfg))
263- if ac.captureFrames == nil {
264- ac.captureFrames = make(map[*pane]capturedPaneRenderState)
265- }
266263 captured := capturePaneRenderStateLockedInto(p, geometry.Inner, mode, ac.captureFrames[p])
267264 if mode == damageCaptureConsume {
268265 seen := false
@@ -225,6 +225,9 @@ func captureRenderState(sess *session, ac *attachedClient, bars barState, overla
225 }225 }
226 state.panes = scratch.panes[:0]226 state.panes = scratch.panes[:0]
227 state.tabGeneration = uint64(len(layoutSnap.fingerprint))227 state.tabGeneration = uint64(len(layoutSnap.fingerprint))
228+ if ac.captureFrames == nil {
229+ ac.captureFrames = make(map[*pane]capturedPaneRenderState)
230+ }
228 for _, placement := range layoutSnap.placements {231 for _, placement := range layoutSnap.placements {
229 p := tb.panes[placement.ID]232 p := tb.panes[placement.ID]
230 if p == nil {233 if p == nil {
@@ -235,9 +238,6 @@ func captureRenderState(sess *session, ac *attachedClient, bars barState, overla
235 visible = domain.Rect{}238 visible = domain.Rect{}
236 }239 }
237 p.mu.Lock()240 p.mu.Lock()
238- if ac.captureFrames == nil {
239- ac.captureFrames = make(map[*pane]capturedPaneRenderState)
240- }
241 captured := capturePaneRenderStateLockedInto(p, visible, mode, ac.captureFrames[p])241 captured := capturePaneRenderStateLockedInto(p, visible, mode, ac.captureFrames[p])
242 if mode == damageCaptureConsume {242 if mode == damageCaptureConsume {
243 state.receipts = append(state.receipts, damageReceipt{pane: p, generation: captured.damageGeneration})243 state.receipts = append(state.receipts, damageReceipt{pane: p, generation: captured.damageGeneration})
@@ -260,9 +260,6 @@ func captureRenderState(sess *session, ac *attachedClient, bars barState, overla
260 p := tb.floating.pane260 p := tb.floating.pane
261 p.mu.Lock()261 p.mu.Lock()
262 geometry := p.committedFloatingGeometryLocked(calculateContentFloatingGeometry(domain.Size{Cols: layoutSnap.area.Width, Rows: layoutSnap.area.Height}, floatingCfg))262 geometry := p.committedFloatingGeometryLocked(calculateContentFloatingGeometry(domain.Size{Cols: layoutSnap.area.Width, Rows: layoutSnap.area.Height}, floatingCfg))
263- if ac.captureFrames == nil {
264- ac.captureFrames = make(map[*pane]capturedPaneRenderState)
265- }
266 captured := capturePaneRenderStateLockedInto(p, geometry.Inner, mode, ac.captureFrames[p])263 captured := capturePaneRenderStateLockedInto(p, geometry.Inner, mode, ac.captureFrames[p])
267 if mode == damageCaptureConsume {264 if mode == damageCaptureConsume {
268 seen := false265 seen := false

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