v0.0.71 9d0b1d0

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/provider"
18	"github.com/patriceckhart/zot/internal/skills"
19	"github.com/patriceckhart/zot/internal/tui"
20)
21
22// InteractiveConfig configures the interactive loop.
23type InteractiveConfig struct {
24	Terminal     tui.Terminal
25	Theme        tui.Theme
26	Model        string
27	Provider     string
28	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
29	BaseURL      string
30	Reasoning    string
31	SystemPrompt string
32	Tools        core.Registry
33	MaxSteps     int
34	CWD          string
35
36	// Agent is optional. If nil, zot opens without credentials; the
37	// user must /login before they can prompt.
38	Agent *core.Agent
39
40	InitialInput string
41
42	// Auth is required. When the user runs /login, Interactive talks to
43	// AuthManager to open a browser and wait for the callback.
44	AuthManager *auth.Manager
45	// BuildAgent is called after a successful login to (re)construct the
46	// agent with the fresh credential. It returns the new agent and
47	// the concrete provider/model in use.
48	BuildAgent func() (*core.Agent, string, string, error)
49
50	// BuildAgentFor rebuilds the agent with an explicit provider/model
51	// override (used by the /model picker when switching providers).
52	// If providerOverride is empty, the current provider is kept.
53	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
54
55	// ZotHome is the root directory for sessions/, used by /sessions
56	// and the update-check cache.
57	ZotHome string
58
59	// Version is the binary's current version (from main.version).
60	// Used only for display; the update check itself is done outside
61	// this package to avoid an import cycle.
62	Version string
63
64	// UpdateInfoChan is an optional channel that delivers the result
65	// of the github-release update check. Interactive reads at most
66	// one value, drops it if the check reported nothing, and otherwise
67	// surfaces a yellow "update available" banner at the top of the
68	// chat. Nil channel = no banner, no startup cost.
69	UpdateInfoChan <-chan UpdateInfo
70
71	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
72	Sandbox *tools.Sandbox
73
74	// LoadSession swaps the current session for the one at path. The
75	// callback returns the new agent message slice so the TUI can invalidate.
76	LoadSession func(path string) error
77
78	// CurrentSessionPath returns the path of the live session file
79	// on disk (the one every AppendMessage writes to). Used by
80	// /session export so the exporter ships the exact bytes on
81	// disk. Returns an empty string when --no-session is set or
82	// no session is open.
83	CurrentSessionPath func() string
84
85	// FlushSession writes any in-memory agent messages to the
86	// session file that haven't been persisted yet. Called by
87	// /session export right before reading the file so the
88	// exported bytes reflect the full current conversation, not
89	// just the rows the agent happened to write synchronously.
90	// The default WriteNewTranscript-at-exit strategy means most
91	// of a running session lives only in memory until the tui
92	// closes; without a flush hook, /session export writes a
93	// file that only has the meta row.
94	FlushSession func()
95
96	// PersistModel is called whenever the user switches model or provider.
97	// It should update config.json and (if there's an active session)
98	// write a new meta row so resume picks up the same model.
99	PersistModel func(providerName, model string)
100
101	OnAssistant  func(m provider.Message)
102	OnToolResult func(id string, r core.ToolResult)
103
104	// Extensions, if non-nil, lets users invoke extension-registered
105	// slash commands. Commands declared by extensions are looked up
106	// AFTER the built-in catalog so a built-in name always wins.
107	Extensions *extensions.Manager
108
109	// SkillSnapshot, if non-nil, returns the current list of
110	// discovered SKILL.md files. Re-invoked each time /skills opens
111	// so the picker reflects edits made during the session.
112	SkillSnapshot func() []*skills.Skill
113
114	// ChangelogChan, if non-nil, delivers release-notes for the
115	// current binary version once at startup. Interactive opens a
116	// dismissible overlay when the channel produces a non-empty
117	// body. Receiver fires at most once.
118	ChangelogChan <-chan ChangelogPayload
119
120	// OnChangelogDismiss, if non-nil, is called once the user
121	// closes the changelog overlay. The cli wires this to a
122	// MarkChangelogShown call so the same version doesn't show
123	// again on the next launch.
124	OnChangelogDismiss func()
125
126	// NoYolo is true when --no-yolo was passed. Interactive opens
127	// a confirmation dialog before every tool call and blocks the
128	// tool until the user picks yes / always-this-tool /
129	// always-all / no. When false (default), tools run freely.
130	NoYolo bool
131
132	// ConfirmGate is the session-scoped gate wrapping this
133	// interactive's Confirmer. When non-nil, /yolo can call
134	// AllowAll() on it to disable confirmation for the rest of the
135	// session. When nil (yolo mode), /yolo reports that there's
136	// nothing to disable.
137	ConfirmGate *core.ConfirmGate
138}
139
140// ChangelogPayload mirrors agent.ChangelogInfo without the import
141// cycle. The cli builds one from the http response, the tui opens
142// the overlay when one arrives.
143type ChangelogPayload struct {
144	Version string
145	Body    string
146	URL     string
147}
148
149// Interactive is the TUI chat loop.
150type Interactive struct {
151	cfg  InteractiveConfig
152	view *tui.View
153	ed   *tui.Editor
154	rend *tui.Renderer
155
156	mu        sync.Mutex
157	agent     *core.Agent
158	streaming strings.Builder // what's currently painted on screen
159	streamOn  bool
160
161	// streamPending is the runes buffered after each EvTextDelta that
162	// haven't yet been promoted into `streaming` for rendering. It
163	// exists because some provider paths (notably Anthropic via the
164	// oauth/subscription channel) coalesce the model's output into a
165	// few fat chunks instead of drip-streaming. Painting those fat
166	// chunks verbatim looks like the summary "just appears". The
167	// paintPace goroutine drains a handful of runes per tick from
168	// this buffer into `streaming`, giving every path the same
169	// typewriter feel regardless of upstream chunk size.
170	streamPending []rune
171	// streamFlushPending is set when EvAssistantMessage fires while
172	// streamPending still has unrendered runes. The ticker flushes
173	// them, then closes out the stream (clearing flags, resetting
174	// buffers) so the final paint matches the on-disk message.
175	streamFlushPending bool
176	toolCalls          map[string]*tui.ToolCallView
177	toolOrder          []string
178	statusErr          string
179	statusOK           string
180	helpBlock          []string // rendered above the chat when /help was typed
181	cumUsage           provider.Usage
182	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
183	busy               bool
184	dirty              chan struct{}
185	cancelTurn         context.CancelFunc
186	scrollOffset       int // rows from the bottom; 0 = pinned to latest
187
188	// Messages typed while a turn is in flight. Each is delivered as
189	// its own follow-up turn once the current one finishes. Rendered
190	// above the status bar as "sliding in: ..." chips.
191	queued []string
192
193	// runCtx is the top-level context passed to Run(). Follow-up turns
194	// drained from `queued` are started against this context so they
195	// survive past the ctx of the key event that enqueued them.
196	runCtx context.Context
197
198	// autoCompacting is true while a model-triggered compaction is in
199	// flight. Surfaced in the status bar so the user can tell a
200	// condense pass from a regular assistant turn.
201	autoCompacting bool
202
203	// updateInfo is the result of the async update check. Zero value
204	// while the check hasn't completed or nothing is available.
205	updateInfo UpdateInfo
206
207	dialog            *loginDialog
208	modelDialog       *modelDialog
209	sessionDialog     *sessionDialog
210	jumpDialog        *jumpDialog
211	btwDialog         *btwDialog
212	skillsDialog      *skillsDialog
213	changelogDialog   *changelogDialog
214	confirmDialog     *confirmDialog
215	logoutDialog      *logoutDialog
216	telegramDialog    *telegramDialog
217	telegramBridge    *telegram.Bridge
218	sessionOpsDialog  *sessionOpsDialog
219	sessionTreeDialog *sessionTreeDialog
220
221	// pendingFork is true when the user ran /session fork: the next
222	// jump-picker selection should branch off that message instead
223	// of scrolling. Flag resets after the action fires or the dialog
224	// is dismissed, so repeated /jump calls don't turn into forks.
225	pendingFork bool
226	suggest     *slashSuggester
227	spin        *spinner
228
229	// parkedTurn is the 1-based turn number the viewport is currently
230	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
231	// Rendered as a muted footer at the bottom of the chat so users
232	// don't forget they're looking at history.
233	parkedTurn  int
234	parkedTotal int
235
236	// lastCtrlC is when the user last pressed ctrl+c. The first press
237	// clears the editor / cancels a turn / shows a hint; a second press
238	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
239	lastCtrlC time.Time
240
241	// welcomeStart is when the interactive run began. The welcome
242	// banner shows the binary version for welcomeVersionDuration
243	// after this point and reverts to plain text after.
244	welcomeStart time.Time
245
246	// extNotes are one-shot styled lines pushed by extensions via
247	// Notify / Display. They live above the editor (just below the
248	// transcript) until cleared by /clear or another reset.
249	extNotes []string
250}
251
252// welcomeVersionDuration is how long the welcome banner shows the
253// version suffix before reverting to the plain headline. 1.5s is
254// enough to read at a glance and keeps the splash short.
255const welcomeVersionDuration = 1500 * time.Millisecond
256
257// NewInteractive constructs an Interactive from cfg.
258func NewInteractive(cfg InteractiveConfig) *Interactive {
259	i := &Interactive{
260		cfg: cfg,
261		view: &tui.View{
262			Theme:      cfg.Theme,
263			ImageProto: tui.DetectImageProtocol(),
264		},
265		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
266		rend:              tui.NewRenderer(cfg.Terminal),
267		toolCalls:         map[string]*tui.ToolCallView{},
268		dirty:             make(chan struct{}, 8),
269		dialog:            newLoginDialog(),
270		modelDialog:       newModelDialog(),
271		sessionDialog:     newSessionDialog(),
272		jumpDialog:        newJumpDialog(),
273		btwDialog:         newBtwDialog(),
274		skillsDialog:      newSkillsDialog(),
275		changelogDialog:   newChangelogDialog(),
276		confirmDialog:     newConfirmDialog(),
277		logoutDialog:      newLogoutDialog(),
278		telegramDialog:    newTelegramDialog(),
279		sessionOpsDialog:  newSessionOpsDialog(),
280		sessionTreeDialog: newSessionTreeDialog(),
281		suggest:           newSlashSuggester(),
282		spin:              newSpinner(),
283	}
284	if cfg.Agent != nil {
285		i.agent = cfg.Agent
286		i.view.Messages = cfg.Agent.Messages()
287	}
288	return i
289}
290
291// Run blocks until the user quits.
292func (i *Interactive) Run(ctx context.Context) error {
293	i.runCtx = ctx
294	term := i.cfg.Terminal
295	restore, err := term.EnterRaw()
296	if err != nil {
297		return err
298	}
299	defer restore()
300	defer func() {
301		if i.telegramBridge != nil {
302			i.telegramBridge.Stop()
303		}
304	}()
305
306	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
307	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
308	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
309
310	// Streaming pacer: drains buffered text deltas at a steady rate
311	// so typewriter feel is identical across providers regardless of
312	// upstream chunk size. Starts here so it lives for the whole
313	// session and exits with ctx.
314	go i.runStreamPacer(ctx)
315
316	cols, rows := term.Size()
317	i.rend.Resize(cols, rows)
318	term.OnResize(func() {
319		c, r := term.Size()
320		i.rend.Resize(c, r)
321		// Force an immediate redraw on resize. The throttled invalidate
322		// path is fine for animation, but a window resize is a discrete
323		// user action where any visible delay (or stale frame) reads as
324		// brokenness. redraw() is mutex-safe; the worst that happens is
325		// a duplicate paint if the throttler is mid-flight, which is
326		// invisible.
327		i.redraw()
328	})
329
330	if i.cfg.InitialInput != "" {
331		i.ed.SetValue(i.cfg.InitialInput)
332	}
333
334	// Stamp the welcome time and schedule a one-shot redraw at the
335	// expiry so the version suffix disappears on its own even if the
336	// user hasn't typed anything yet.
337	i.welcomeStart = time.Now()
338	time.AfterFunc(welcomeVersionDuration, i.invalidate)
339
340	// If the agent was constructed with a pre-loaded transcript
341	// (--continue, --resume, --session) park the viewport on the
342	// most recent turn so the user lands looking at where the
343	// previous session left off rather than at the bottom of an
344	// already-rendered final reply.
345	if i.agent != nil {
346		if msgs := i.agent.Messages(); len(msgs) > 0 {
347			i.scrollToLastTurn(msgs)
348		}
349	}
350
351	// No credential at startup? Auto-open the login dialog, and mark
352	// the status line. The user can Esc out of the dialog if they
353	// want to dismiss it (e.g. to check /help or /exit first).
354	if i.agent == nil {
355		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
356		i.dialog.Open()
357	}
358
359	// Input goroutine.
360	keys := make(chan tui.Key, 8)
361	go func() {
362		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
363		for {
364			k, err := reader.Read()
365			if err != nil {
366				return
367			}
368			keys <- k
369		}
370	}()
371
372	// Subscribe to auth events.
373	var authEvents <-chan auth.Event
374	if i.cfg.AuthManager != nil {
375		authEvents = i.cfg.AuthManager.Events()
376	}
377
378	// Animation ticker: drives spinner and dialog-related redraws when
379	// nothing else changed. 120ms is slow enough that highlighting a huge
380	// transcript doesn't spin the cpu.
381	tick := time.NewTicker(120 * time.Millisecond)
382	defer tick.Stop()
383
384	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
385	// at most once every redrawMinInterval. Huge tool-result dumps can
386	// fire hundreds of invalidations while the user is typing; without
387	// this, the input goroutine never gets CPU and keystrokes lag.
388	const redrawMinInterval = 16 * time.Millisecond
389	var lastRedraw time.Time
390	var pendingRedraw bool
391	var pendingTimer *time.Timer
392
393	drainPending := func() {
394		if pendingTimer != nil {
395			pendingTimer.Stop()
396			pendingTimer = nil
397		}
398		if pendingRedraw {
399			pendingRedraw = false
400			lastRedraw = time.Now()
401			i.redraw()
402		}
403	}
404
405	requestRedraw := func() {
406		since := time.Since(lastRedraw)
407		if since >= redrawMinInterval {
408			// Redrawing right now subsumes any pending redraw, so clear
409			// the throttle state. Without this, a pending flag stays
410			// stuck at true and subsequent invalidate() calls within
411			// redrawMinInterval get dropped — which is exactly how the
412			// final "turn finished" frame went missing until the user
413			// nudged the ui by typing or scrolling.
414			if pendingTimer != nil {
415				pendingTimer.Stop()
416			}
417			pendingRedraw = false
418			lastRedraw = time.Now()
419			i.redraw()
420			return
421		}
422		if pendingRedraw {
423			return // already scheduled
424		}
425		pendingRedraw = true
426		wait := redrawMinInterval - since
427		if pendingTimer == nil {
428			pendingTimer = time.AfterFunc(wait, func() {
429				// Poke the dirty channel so the main loop wakes and
430				// drains the pending redraw on its own goroutine. We
431				// can't call drainPending here directly — it touches
432				// closure state shared with the main loop.
433				i.invalidate()
434			})
435		} else {
436			pendingTimer.Reset(wait)
437		}
438	}
439
440	i.invalidate()
441
442	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
443	changelog := i.cfg.ChangelogChan // single-shot, see case below
444
445	for {
446		select {
447		case <-ctx.Done():
448			return ctx.Err()
449		case k := <-keys:
450			if done := i.handleKey(ctx, k); done {
451				return nil
452			}
453			i.invalidate()
454		case ev := <-authEvents:
455			i.handleAuthEvent(ev)
456			i.invalidate()
457		case info, ok := <-updates:
458			if ok && info.Available {
459				i.mu.Lock()
460				i.updateInfo = info
461				i.mu.Unlock()
462				i.invalidate()
463			}
464			updates = nil // single-shot; subsequent iterations skip this case
465		case cl, ok := <-changelog:
466			if ok && cl.Body != "" {
467				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
468				i.invalidate()
469			}
470			changelog = nil // single-shot
471		case <-i.dirty:
472			requestRedraw()
473		case <-tick.C:
474			// Always drain a pending redraw on the tick. This is the
475			// safety net that catches the case where the dirty channel
476			// was saturated when the final "turn finished" invalidate
477			// fired, or where the throttle scheduled a deferred redraw
478			// and the AfterFunc-driven invalidate got dropped on a
479			// full channel.
480			drainPending()
481			if i.busy || i.dialog.Active() || i.modelDialog.Active() || i.sessionDialog.Active() || i.jumpDialog.Active() || i.btwDialog.Active() || i.skillsDialog.Active() || i.changelogDialog.Active() || i.confirmDialog.Active() || i.logoutDialog.Active() || i.telegramDialog.Active() || i.sessionOpsDialog.Active() || i.sessionTreeDialog.Active() {
482				requestRedraw() // keep the spinner / dialog animation moving
483			}
484		}
485	}
486}
487
488func (i *Interactive) invalidate() {
489	select {
490	case i.dirty <- struct{}{}:
491	default:
492	}
493}
494
495// lastCols returns the current terminal width in columns.
496func (i *Interactive) lastCols() int {
497	cols, _ := i.cfg.Terminal.Size()
498	return cols
499}
500
501// chatPage returns the number of chat rows currently visible, used
502// as the page size for PageUp/PageDown.
503func (i *Interactive) chatPage() int {
504	_, rows := i.cfg.Terminal.Size()
505	p := rows - 6 // rough reservation for status + editor + a dialog line
506	if p < 4 {
507		p = 4
508	}
509	return p
510}
511
512// scrollBy adjusts the scroll offset. Positive = up (into history).
513// Clearing the parked-turn label when we're back at the bottom means
514// the "viewing turn N" footer goes away automatically as soon as you
515// scroll back to the live tail.
516func (i *Interactive) scrollBy(delta int) {
517	i.mu.Lock()
518	i.scrollOffset += delta
519	if i.scrollOffset < 0 {
520		i.scrollOffset = 0
521	}
522	if i.scrollOffset == 0 {
523		i.parkedTurn = 0
524		i.parkedTotal = 0
525	}
526	i.mu.Unlock()
527	i.invalidate()
528}
529
530// scrollToBottom pins the view to the latest content.
531func (i *Interactive) scrollToBottom() {
532	i.mu.Lock()
533	i.scrollOffset = 0
534	i.parkedTurn = 0
535	i.parkedTotal = 0
536	i.mu.Unlock()
537	i.invalidate()
538}
539
540func (i *Interactive) redraw() {
541	i.mu.Lock()
542	defer i.mu.Unlock()
543
544	cols, _ := i.cfg.Terminal.Size()
545	if i.agent != nil {
546		i.view.Messages = i.agent.Messages()
547	} else {
548		i.view.Messages = nil
549	}
550	// Pacer flush: while the streaming pacer is still draining the
551	// buffer (i.e. EvAssistantMessage already fired but more runes
552	// are queued), the final assistant message is already in
553	// i.agent.Messages() in full. Painting it in the transcript
554	// AND the streaming block at the same time shows the user the
555	// complete text immediately — which defeats the whole pacer.
556	// Hide the last message until the pacer catches up; once the
557	// flush-pending latch clears, the message is revealed (the
558	// streaming block disappears the same frame because streamOn
559	// flips off, so the transition is seamless).
560	if i.streamFlushPending && len(i.view.Messages) > 0 {
561		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
562	}
563	i.view.Streaming = i.streaming.String()
564	i.view.StreamingActive = i.streamOn
565	// Guard against the narrow race where EvAssistantMessage has
566	// just promoted a streaming reply into the transcript but a
567	// render tick hasn't flipped streamOn off yet. Without the
568	// guard, the same text would appear twice (once as the
569	// in-flight streaming block, once as the last transcript
570	// message). We detect the duplicate strictly: the last
571	// assistant message's visible text must equal the streaming
572	// buffer. Just matching on role is too broad — it also hides
573	// the next round's typewriter streaming after a tool turn,
574	// because the last transcript message is always assistant
575	// (the tool-use block) until the follow-up summary lands.
576	if i.streamOn && i.streaming.Len() > 0 {
577		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
578			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
579				i.view.StreamingActive = false
580			}
581		}
582	}
583	// Live tool-call view: only shown while a turn is in flight. Once
584	// the agent is idle, every tool call has already been folded into
585	// the transcript (as assistant.ToolCallBlock + a tool-role message),
586	// so showing v.ToolCalls a second time would duplicate them below
587	// the final assistant text — which looks like the summary came
588	// "before" the tools.
589	i.view.ToolCalls = i.view.ToolCalls[:0]
590	if i.busy {
591		for _, id := range i.toolOrder {
592			if tc, ok := i.toolCalls[id]; ok {
593				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
594			}
595		}
596	}
597	i.view.Err = i.statusErr
598
599	chat := i.view.Build(cols)
600
601	// Welcome banner: shown at the top of the chat area when there is
602	// no transcript yet. Disappears after the first message is sent.
603	// The version suffix is shown for welcomeVersionDuration after
604	// startup, then drops off automatically.
605	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
606		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
607		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
608	}
609
610	// Update-available banner: prepended above everything else so it's
611	// the first thing the user sees when opening a new zot session.
612	// Once rendered, it stays until the user updates to a newer
613	// version — we don't persist a "dismissed" flag because this is
614	// cheap and re-showing it is how most users remember to update.
615	if i.updateInfo.Available {
616		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
617		chat = append(banner, chat...)
618	}
619
620	// /help block: appended to the transcript so it appears at the
621	// bottom of the chat area (right above the status bar / editor).
622	// Prepending it would push long conversations off the top of the
623	// viewport, which users would miss entirely.
624	if len(i.helpBlock) > 0 {
625		chat = append(chat, i.helpBlock...)
626	}
627
628	if i.statusOK != "" {
629		// Hard-truncate the OK line to the visible width so a long
630		// session path ("resumed session: /Users/.../sessions/...")
631		// doesn't overflow past the right edge and look broken on a
632		// narrow terminal.
633		line := "✓ " + i.statusOK
634		if cols > 4 && len(line) > cols {
635			line = line[:cols-1] + "…"
636		}
637		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
638	}
639
640	// Extension notes (notify / display) live just under the
641	// transcript, above the dialog/editor band. Cleared by /clear.
642	if len(i.extNotes) > 0 {
643		chat = append(chat, i.extNotes...)
644		chat = append(chat, "")
645	}
646
647	// Dialogs (login or model picker) render between chat and the editor.
648	var dialog []string
649	switch {
650	case i.dialog.Active():
651		dialog = i.dialog.Render(i.cfg.Theme, cols)
652	case i.modelDialog.Active():
653		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
654	case i.sessionDialog.Active():
655		// Reserve rows for the editor (~3), status line (1-2),
656		// dialog chrome (header + hint + rule + indicators, ~5),
657		// and leave the remainder for session rows. Minimum of 3
658		// rows so even a very small terminal shows something.
659		_, rows := i.cfg.Terminal.Size()
660		avail := rows - 12
661		if avail < 3 {
662			avail = 3
663		}
664		i.sessionDialog.MaxRows = avail
665		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
666	case i.jumpDialog.Active():
667		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
668	case i.btwDialog.Active():
669		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
670	case i.skillsDialog.Active():
671		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
672	case i.changelogDialog.Active():
673		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
674	case i.confirmDialog.Active():
675		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
676	case i.logoutDialog.Active():
677		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
678	case i.telegramDialog.Active():
679		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
680	case i.sessionOpsDialog.Active():
681		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
682	case i.sessionTreeDialog.Active():
683		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
684	}
685
686	// Slash-command autocomplete: popup above the status line, only
687	// when the editor starts with "/" and no dialog is already open.
688	// Feed extension-registered commands into the suggester first so
689	// they show up in tab-complete + the popup alongside the built-ins.
690	if i.cfg.Extensions != nil {
691		catalog := i.cfg.Extensions.Commands()
692		extra := make([]slashCommand, 0, len(catalog))
693		for _, c := range catalog {
694			// The popup renders extension commands under a dedicated
695			// "── extensions ───" divider, so the description doesn't
696			// need to repeat the source. If the description is empty,
697			// fall back to the extension name so the row isn't blank.
698			desc := c.Description
699			if strings.TrimSpace(desc) == "" {
700				desc = "(" + c.Extension + ")"
701			}
702			extra = append(extra, slashCommand{
703				Name: "/" + c.Name,
704				Desc: desc,
705			})
706		}
707		i.suggest.SetExtra(extra)
708	}
709	var suggest []string
710	currentInput := i.ed.Value()
711	if len(dialog) == 0 && i.suggest.Active(currentInput) && !i.busy {
712		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
713	}
714
715	// Busy prefix shown at the far left of the status bar. The
716	// spinner glyph and its funny-line message share the `zot`
717	// label colour (Theme.Assistant) so the whole "who's working"
718	// band reads at a glance. Elapsed time stays muted because it
719	// drifts every second and shouldn't grab focus.
720	var busyPrefix string
721	if i.busy {
722		busyPrefix = fmt.Sprintf("%s %s · %s",
723			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
724			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
725			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
726		)
727	}
728
729	ctxMax := 0
730	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
731		ctxMax = m.ContextWindow
732	}
733	statusLines := tui.StatusBar(tui.StatusBarParams{
734		Theme:          i.cfg.Theme,
735		Provider:       i.cfg.Provider,
736		Model:          i.cfg.Model,
737		Busy:           i.busy,
738		BusyPrefix:     busyPrefix,
739		CWD:            i.cfg.CWD,
740		Locked:         i.cfg.Sandbox.Locked(),
741		Usage:          i.cumUsage,
742		Subscription:   i.cfg.AuthMethod == "oauth",
743		ContextUsed:    i.lastCtxInput,
744		ContextMax:     ctxMax,
745		AutoCompacting: i.autoCompacting,
746		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
747		Cols:           cols,
748	})
749	edLines, curR, curC := i.ed.Render(cols)
750
751	// "Sliding in" chips for messages the user typed while a turn is
752	// in flight. Shown directly above the status bar so they're close
753	// to the editor but don't push the chat around.
754	var queue []string
755	if len(i.queued) > 0 {
756		for _, q := range i.queued {
757			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "▸ sliding in: ")
758			text := truncateLine(q, cols-15)
759			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
760		}
761	}
762
763	// Bottom-sticky sections (always visible, never scroll).
764	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
765	bottom = append(bottom, dialog...)
766	bottom = append(bottom, suggest...)
767	bottom = append(bottom, queue...)
768	bottom = append(bottom, statusLines...)
769	bottom = append(bottom, edLines...)
770
771	_, rows := i.cfg.Terminal.Size()
772	chatRows := rows - len(bottom)
773	if chatRows < 1 {
774		chatRows = 1
775	}
776
777	// Apply scroll offset to the chat slice.
778	maxOffset := len(chat) - chatRows
779	if maxOffset < 0 {
780		maxOffset = 0
781	}
782	if i.scrollOffset > maxOffset {
783		i.scrollOffset = maxOffset
784	}
785	if i.scrollOffset < 0 {
786		i.scrollOffset = 0
787	}
788
789	var visibleChat []string
790	if len(chat) <= chatRows {
791		visibleChat = chat
792	} else {
793		end := len(chat) - i.scrollOffset
794		start := end - chatRows
795		if start < 0 {
796			start = 0
797		}
798		visibleChat = chat[start:end]
799	}
800
801	// A tiny "scrolled up" indicator in the top-right of the chat pane
802	// so you know you're not at the bottom. When the viewport was
803	// parked by /jump we include the turn number so the user remembers
804	// they're reading history rather than the live conversation.
805	if i.scrollOffset > 0 && len(visibleChat) > 0 {
806		var text string
807		if i.parkedTurn > 0 && i.parkedTotal > 0 {
808			text = fmt.Sprintf("  ↑ viewing turn %d of %d · %d lines more below (pgdn / end)",
809				i.parkedTurn, i.parkedTotal, i.scrollOffset)
810		} else {
811			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
812		}
813		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
814		visibleChat = append([]string{note}, visibleChat...)
815		if len(visibleChat) > chatRows {
816			visibleChat = visibleChat[:chatRows]
817		}
818	}
819
820	frame := make([]string, 0, len(visibleChat)+len(bottom))
821	frame = append(frame, visibleChat...)
822	frame = append(frame, bottom...)
823
824	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
825	cursorCol := curC
826	i.rend.Draw(frame, cursorRow, cursorCol)
827}
828
829// truncateLine shortens s so it fits within n display cells, with an
830// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
831// novel doesn't blow past the status line.
832func truncateLine(s string, n int) string {
833	if n <= 0 {
834		return ""
835	}
836	// Collapse newlines — chips are single line.
837	s = strings.ReplaceAll(s, "\n", " ↩ ")
838	runes := []rune(s)
839	if len(runes) <= n {
840		return s
841	}
842	if n <= 1 {
843		return "…"
844	}
845	return string(runes[:n-1]) + "…"
846}
847
848// ctrlCExitWindow is how long after a ctrl+c press a *second* press
849// will exit instead of just clearing input. Long enough to be
850// deliberate (rules out accidental key chord), short enough that the
851// hint stays meaningful.
852const ctrlCExitWindow = 2 * time.Second
853
854// armCtrlCExit records the timestamp of the current ctrl+c so the next
855// one within ctrlCExitWindow exits.
856func (i *Interactive) armCtrlCExit() {
857	i.mu.Lock()
858	i.lastCtrlC = time.Now()
859	i.mu.Unlock()
860}
861
862// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
863// that another press should now exit.
864func (i *Interactive) ctrlCExitArmed() bool {
865	i.mu.Lock()
866	t := i.lastCtrlC
867	i.mu.Unlock()
868	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
869}
870
871func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
872	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
873	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
874	// unexpectedly. The hint message also goes stale; clear it.
875	if k.Kind != tui.KeyCtrlC {
876		i.mu.Lock()
877		if !i.lastCtrlC.IsZero() {
878			i.lastCtrlC = time.Time{}
879			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
880				i.statusOK = ""
881			}
882		}
883		i.mu.Unlock()
884	}
885
886	// Dialogs consume keys while open (except ctrl+c, which always closes them).
887
888	// Confirm dialog has highest priority: the agent goroutine is
889	// blocked waiting for an answer, so we must not let keys leak
890	// anywhere else while it's up.
891	if i.confirmDialog.Active() {
892		i.confirmDialog.HandleKey(k)
893		i.invalidate()
894		return false
895	}
896	if i.dialog.Active() {
897		if k.Kind == tui.KeyCtrlC {
898			i.dialog.Close()
899			if i.cfg.AuthManager != nil {
900				i.cfg.AuthManager.CancelOAuth()
901			}
902			return false
903		}
904		act := i.dialog.HandleKey(k)
905		if act.StartAPIKey {
906			i.startAPIKeyFlow(act.Provider)
907		}
908		if act.StartOAuth {
909			i.startOAuthFlow(act.Provider)
910		}
911		return false
912	}
913	if i.modelDialog.Active() {
914		if k.Kind == tui.KeyCtrlC {
915			i.modelDialog.Close()
916			return false
917		}
918		act := i.modelDialog.HandleKey(k)
919		if act.Select {
920			i.applyModelSelection(act.Provider, act.Model)
921		}
922		return false
923	}
924	if i.sessionDialog.Active() {
925		if k.Kind == tui.KeyCtrlC {
926			i.sessionDialog.Close()
927			return false
928		}
929		act := i.sessionDialog.HandleKey(k)
930		if act.Select {
931			i.applySessionSelection(act.Path)
932		}
933		return false
934	}
935	if i.logoutDialog.Active() {
936		if k.Kind == tui.KeyCtrlC {
937			i.logoutDialog.Close()
938			i.invalidate()
939			return false
940		}
941		act := i.logoutDialog.HandleKey(k)
942		if act.Select {
943			i.doLogout(act.Target)
944		}
945		i.invalidate()
946		return false
947	}
948	if i.telegramDialog.Active() {
949		if k.Kind == tui.KeyCtrlC {
950			i.telegramDialog.Close()
951			i.invalidate()
952			return false
953		}
954		act := i.telegramDialog.HandleKey(k)
955		if act.Select {
956			i.doTelegram(act.Action)
957		}
958		i.invalidate()
959		return false
960	}
961	if i.sessionOpsDialog.Active() {
962		if k.Kind == tui.KeyCtrlC {
963			i.sessionOpsDialog.Close()
964			i.invalidate()
965			return false
966		}
967		act := i.sessionOpsDialog.HandleKey(k)
968		if act.Select {
969			i.doSessionOp(act.Action, "")
970		}
971		i.invalidate()
972		return false
973	}
974	if i.sessionTreeDialog.Active() {
975		if k.Kind == tui.KeyCtrlC {
976			i.sessionTreeDialog.Close()
977			i.invalidate()
978			return false
979		}
980		act := i.sessionTreeDialog.HandleKey(k)
981		if act.Select {
982			i.applySessionTreeSelection(act.Path)
983		}
984		i.invalidate()
985		return false
986	}
987	if i.jumpDialog.Active() {
988		if k.Kind == tui.KeyCtrlC {
989			i.jumpDialog.Close()
990			i.pendingFork = false
991			return false
992		}
993		act := i.jumpDialog.HandleKey(k)
994		if act.Select {
995			if i.pendingFork {
996				i.applyForkSelection(act.MessageIdx)
997			} else {
998				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
999			}
1000		}
1001		// If the user dismissed the dialog without selecting, also
1002		// clear the pending-fork flag so a later plain /jump isn't
1003		// hijacked.
1004		if act.Close {
1005			i.pendingFork = false
1006		}
1007		return false
1008	}
1009	if i.btwDialog.Active() {
1010		if k.Kind == tui.KeyCtrlC {
1011			i.btwDialog.Close()
1012			i.invalidate()
1013			return false
1014		}
1015		i.btwDialog.HandleKey(k, i.invalidate)
1016		return false
1017	}
1018	if i.skillsDialog.Active() {
1019		if k.Kind == tui.KeyCtrlC {
1020			i.skillsDialog.Close()
1021			i.invalidate()
1022			return false
1023		}
1024		i.skillsDialog.HandleKey(k)
1025		i.invalidate()
1026		return false
1027	}
1028	if i.changelogDialog.Active() {
1029		if closed := i.changelogDialog.HandleKey(k); closed {
1030			// User dismissed; let the parent persist the
1031			// LastChangelogShown marker via the close callback.
1032			if i.cfg.OnChangelogDismiss != nil {
1033				i.cfg.OnChangelogDismiss()
1034			}
1035		}
1036		i.invalidate()
1037		return false
1038	}
1039
1040	// Global keys.
1041	switch k.Kind {
1042	case tui.KeyCtrlC:
1043		// While busy: cancel the active turn (same as esc). The exit
1044		// hint stays armed so a quick second ctrl+c after the turn
1045		// dies still exits, matching habits from other repls.
1046		if i.busy && i.cancelTurn != nil {
1047			i.cancelTurn()
1048			i.armCtrlCExit()
1049			return false
1050		}
1051		// Idle: first press clears the editor (and any queued
1052		// follow-up messages); a second press within ctrlCExitWindow
1053		// exits. With both an empty editor and no queue the first
1054		// press still just arms — require a deliberate double-tap.
1055		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1056		if hadInput {
1057			i.ed.Clear()
1058			i.suggest.Reset()
1059			i.mu.Lock()
1060			i.queued = nil
1061			i.statusOK = "input cleared"
1062			i.statusErr = ""
1063			i.mu.Unlock()
1064			i.armCtrlCExit()
1065			return false
1066		}
1067		if i.ctrlCExitArmed() {
1068			return true
1069		}
1070		i.mu.Lock()
1071		i.statusOK = "press ctrl+c again to exit"
1072		i.statusErr = ""
1073		i.mu.Unlock()
1074		i.armCtrlCExit()
1075		return false
1076	case tui.KeyEsc:
1077		// Esc interrupts a running turn. When idle, fall through so the
1078		// editor can clear itself.
1079		if i.busy && i.cancelTurn != nil {
1080			i.cancelTurn()
1081			// If a confirm dialog is pending, refuse it so the agent
1082			// goroutine unblocks and the context cancellation can
1083			// actually take effect.
1084			i.confirmDialog.CancelAll("turn cancelled")
1085			return false
1086		}
1087	case tui.KeyCtrlD:
1088		if i.ed.IsEmpty() && !i.busy {
1089			return true
1090		}
1091	case tui.KeyCtrlL:
1092		i.rend.Clear()
1093		i.invalidate()
1094		return false
1095	case tui.KeyCtrlO:
1096		// Toggle expansion of collapsed tool results. Affects every tool
1097		// call in the transcript — press again to re-collapse.
1098		i.mu.Lock()
1099		i.view.ExpandAll = !i.view.ExpandAll
1100		i.mu.Unlock()
1101		i.invalidate()
1102		return false
1103	case tui.KeyPageUp:
1104		i.scrollBy(+i.chatPage())
1105		return false
1106	case tui.KeyPageDown:
1107		i.scrollBy(-i.chatPage())
1108		return false
1109	case tui.KeyUp:
1110		// Wheel-up in alt screen sends Up arrows on most terminals.
1111		// When the editor is empty we use up/down for chat scroll —
1112		// independently of whether the agent is busy, so users can
1113		// scroll back through long streaming replies while they run.
1114		if i.ed.IsEmpty() {
1115			i.scrollBy(+3)
1116			return false
1117		}
1118	case tui.KeyDown:
1119		if i.ed.IsEmpty() {
1120			if i.scrollOffset > 0 {
1121				i.scrollBy(-3)
1122			}
1123			return false
1124		}
1125	}
1126
1127	// Note: we intentionally do NOT gate the editor on i.busy here.
1128	// Typing while the agent is working is supported — submitted
1129	// messages are queued and delivered as follow-up turns when the
1130	// current turn ends. See the submit handler below.
1131
1132	if k.Kind == tui.KeyEnter && k.Alt {
1133		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1134		return false
1135	}
1136
1137	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1138	if i.suggest.Active(i.ed.Value()) {
1139		switch k.Kind {
1140		case tui.KeyUp:
1141			i.suggest.Up()
1142			return false
1143		case tui.KeyDown:
1144			i.suggest.Down()
1145			return false
1146		case tui.KeyTab:
1147			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1148				i.ed.SetValue(name)
1149				i.suggest.Reset()
1150			}
1151			return false
1152		case tui.KeyEnter:
1153			// Enter on an ambiguous or partial slash prefix: complete to the
1154			// currently highlighted command and run it. That way typing
1155			// "/lo" + enter picks whichever of /login or /logout is selected
1156			// in the popup instead of submitting "/lo" as unknown. Also
1157			// clear the editor so the command doesn't linger after the
1158			// dialog opens/closes.
1159			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1160				i.ed.PushHistory(name)
1161				i.ed.Clear()
1162				i.suggest.Reset()
1163				return i.runSlash(ctx, name)
1164			}
1165		case tui.KeyEsc:
1166			i.ed.Clear()
1167			i.suggest.Reset()
1168			return false
1169		}
1170	}
1171
1172	if submit := i.ed.HandleKey(k); submit {
1173		text := strings.TrimRight(i.ed.Value(), "\n")
1174		if text == "" {
1175			return false
1176		}
1177		i.ed.PushHistory(text)
1178		i.ed.Clear()
1179		i.suggest.Reset()
1180
1181		if looksLikeSlashCommand(text) {
1182			head := text
1183			rest := ""
1184			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1185				head = text[:idx]
1186				rest = strings.TrimSpace(text[idx:])
1187			}
1188			if !isKnownSlashCommand(text) {
1189				// Try extensions before giving up. Extensions register
1190				// commands by bare name (no leading slash); strip it here.
1191				extName := strings.TrimPrefix(head, "/")
1192				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1193					go i.invokeExtensionCommand(ctx, extName, rest)
1194					return false
1195				}
1196				i.mu.Lock()
1197				i.statusErr = "unknown command " + head + " — type /help to see the list"
1198				i.statusOK = ""
1199				i.mu.Unlock()
1200				return false
1201			}
1202			// Slash commands run regardless of busy state. Commands that
1203			// would mutate the transcript or replace the agent (/clear,
1204			// /compact, /logout, /login, /model) cancel the active turn
1205			// first and wait for the goroutine to wind down so they don't
1206			// race with a streaming response. Safe commands (/help,
1207			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1208			// without disturbing the active turn.
1209			if slashCancelsTurn(head) {
1210				i.cancelAndWaitForIdle()
1211			}
1212			return i.runSlash(ctx, text)
1213		}
1214
1215		if i.agent == nil {
1216			i.mu.Lock()
1217			i.statusErr = "not logged in. type /login first."
1218			i.mu.Unlock()
1219			return false
1220		}
1221		// Mirror the user's typed prompt into the paired Telegram
1222		// chat (when the bridge is active) so the Telegram thread
1223		// stays a complete record of the session, not just the half
1224		// that originated on the phone. On a goroutine so the
1225		// network write doesn't delay the local turn.
1226		if i.telegramBridge != nil && i.telegramBridge.Active() {
1227			go i.telegramBridge.OnUserTyped(text)
1228		}
1229		// If a turn is already in flight, queue this prompt instead of
1230		// starting a second one. The drain loop at the end of startTurn
1231		// will pick it up when the current turn finishes.
1232		i.mu.Lock()
1233		if i.busy {
1234			i.queued = append(i.queued, text)
1235			i.mu.Unlock()
1236			i.invalidate()
1237			return false
1238		}
1239		i.mu.Unlock()
1240		i.startTurn(ctx, text)
1241	}
1242	return false
1243}
1244
1245// invokeExtensionCommand fires an extension-registered slash command
1246// in a background goroutine, awaits the response, and applies the
1247// requested action (prompt / insert / display / noop). Errors and
1248// timeouts surface as a status_err line.
1249func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1250	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1251	if err != nil {
1252		i.mu.Lock()
1253		i.statusErr = "extension /" + name + ": " + err.Error()
1254		i.statusOK = ""
1255		i.mu.Unlock()
1256		i.invalidate()
1257		return
1258	}
1259	if resp.Error != "" {
1260		i.mu.Lock()
1261		i.statusErr = "extension /" + name + ": " + resp.Error
1262		i.statusOK = ""
1263		i.mu.Unlock()
1264		i.invalidate()
1265		return
1266	}
1267	switch resp.Action {
1268	case "prompt":
1269		if strings.TrimSpace(resp.Prompt) == "" {
1270			return
1271		}
1272		i.startTurn(i.runCtx, resp.Prompt)
1273	case "insert":
1274		i.ed.Insert(resp.Insert)
1275		i.invalidate()
1276	case "display":
1277		i.appendExtensionNote(name, resp.Display, "info")
1278	case "noop", "":
1279		// nothing
1280	default:
1281		i.mu.Lock()
1282		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1283		i.mu.Unlock()
1284		i.invalidate()
1285	}
1286}
1287
1288// appendExtensionNote renders an extension-originated note in the
1289// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1290// "success" (tool/ok green).
1291func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1292	if msg == "" {
1293		return
1294	}
1295	i.mu.Lock()
1296	defer i.mu.Unlock()
1297	color := i.cfg.Theme.Muted
1298	switch level {
1299	case "warn":
1300		color = i.cfg.Theme.Warning
1301	case "error":
1302		color = i.cfg.Theme.Error
1303	case "success":
1304		color = i.cfg.Theme.Tool
1305	}
1306	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1307	for _, line := range strings.Split(msg, "\n") {
1308		i.statusOK = "" // clear any stale ok
1309		i.statusErr = ""
1310		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1311	}
1312}
1313
1314// HostHooks implementation for the extension manager. The manager
1315// holds an interface, not a concrete *Interactive, so these methods
1316// are the only thing the manager sees.
1317
1318// Notify is the manager's NotifyFromExt entry point.
1319func (i *Interactive) Notify(extName, level, message string) {
1320	i.appendExtensionNote(extName, message, level)
1321	i.invalidate()
1322}
1323
1324// Submit feeds text through the agent loop as if the user had typed it.
1325func (i *Interactive) Submit(text string) {
1326	i.startTurn(i.runCtx, text)
1327}
1328
1329// SubmitOrQueue runs text immediately if the agent is idle, or
1330// appends it to the pending queue if a turn is already in flight.
1331// Used by the telegram bridge (and by the editor submit path) so
1332// both input sources share the same "queue behind an active turn"
1333// semantics. Images are ignored for now — only the text prompt is
1334// forwarded — because the queued-prompt path is text-only; a
1335// follow-up can expand the queue entry to carry images.
1336func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1337	_ = images // reserved for future queued-with-images support
1338	i.mu.Lock()
1339	if i.agent == nil {
1340		i.statusErr = "not logged in. type /login first."
1341		i.mu.Unlock()
1342		i.invalidate()
1343		return
1344	}
1345	if i.busy {
1346		i.queued = append(i.queued, text)
1347		i.mu.Unlock()
1348		i.invalidate()
1349		return
1350	}
1351	i.mu.Unlock()
1352	i.startTurn(i.runCtx, text)
1353}
1354
1355// CancelTurn aborts the active turn if one is running. Used by the
1356// telegram bridge when the paired user sends /stop.
1357func (i *Interactive) CancelTurn() {
1358	i.mu.Lock()
1359	cancel := i.cancelTurn
1360	i.mu.Unlock()
1361	if cancel != nil {
1362		cancel()
1363	}
1364}
1365
1366// Insert places text at the cursor in the editor.
1367func (i *Interactive) Insert(text string) {
1368	i.ed.Insert(text)
1369	i.invalidate()
1370}
1371
1372// Display appends a styled note from extName to the chat without a
1373// model call.
1374func (i *Interactive) Display(extName, text string) {
1375	i.appendExtensionNote(extName, text, "info")
1376	i.invalidate()
1377}
1378
1379func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1380	parts := strings.Fields(cmd)
1381	switch parts[0] {
1382	case "/exit":
1383		return true
1384	case "/clear":
1385		if i.agent != nil {
1386			i.agent.SetMessages(nil)
1387		}
1388		i.mu.Lock()
1389		i.toolCalls = map[string]*tui.ToolCallView{}
1390		i.toolOrder = nil
1391		i.statusErr = ""
1392		i.statusOK = ""
1393		i.helpBlock = nil
1394		i.parkedTurn = 0
1395		i.parkedTotal = 0
1396		i.scrollOffset = 0
1397		i.extNotes = nil
1398		i.view.InvalidateRenderCache()
1399		i.mu.Unlock()
1400	case "/help":
1401		i.mu.Lock()
1402		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1403		i.statusErr = ""
1404		i.statusOK = ""
1405		// Pin the viewport to the newest content so the help block,
1406		// which we just appended to the end of the transcript, is
1407		// what the user actually sees.
1408		i.scrollOffset = 0
1409		i.mu.Unlock()
1410	case "/login":
1411		i.dialog.Open()
1412	case "/logout":
1413		if len(parts) >= 2 {
1414			// Explicit target: /logout anthropic | openai | all
1415			i.doLogout(parts[1])
1416			break
1417		}
1418		// No arg: open the picker over whichever providers are
1419		// currently logged in. If nothing's logged in, bail with a
1420		// status line.
1421		i.openLogoutDialog()
1422	case "/model":
1423		if len(parts) >= 2 {
1424			i.applyModelSelection("", parts[1])
1425		} else {
1426			i.modelDialog.Open(i.cfg.Model)
1427		}
1428	case "/sessions":
1429		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1430	case "/jump":
1431		i.openJumpDialog(parts[1:])
1432	case "/btw":
1433		i.openBtwDialog(parts[1:])
1434	case "/skills":
1435		i.openSkillsDialog()
1436	case "/compact":
1437		i.runCompact(ctx, false)
1438	case "/jail":
1439		if i.cfg.Sandbox == nil {
1440			i.mu.Lock()
1441			i.statusErr = "sandbox not available in this build"
1442			i.mu.Unlock()
1443			break
1444		}
1445		i.cfg.Sandbox.Lock()
1446		i.mu.Lock()
1447		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1448		i.statusErr = ""
1449		i.mu.Unlock()
1450	case "/unjail":
1451		if i.cfg.Sandbox == nil {
1452			i.mu.Lock()
1453			i.statusErr = "sandbox not available in this build"
1454			i.mu.Unlock()
1455			break
1456		}
1457		i.cfg.Sandbox.Unlock()
1458		i.mu.Lock()
1459		i.statusOK = "unjailed"
1460		i.statusErr = ""
1461		i.mu.Unlock()
1462	case "/reload-ext":
1463		i.runReloadExt(ctx)
1464	case "/yolo":
1465		i.runYoloOn()
1466	case "/telegram", "/tg":
1467		if len(parts) >= 2 {
1468			i.doTelegram(parts[1])
1469			break
1470		}
1471		i.openTelegramDialog()
1472	case "/session":
1473		if len(parts) >= 2 {
1474			action := parts[1]
1475			arg := ""
1476			if len(parts) >= 3 {
1477				arg = strings.Join(parts[2:], " ")
1478			}
1479			i.doSessionOp(action, arg)
1480			break
1481		}
1482		i.openSessionOpsDialog()
1483	default:
1484		// Last-resort fallback: try the extension manager. Built-in
1485		// cases above always win; this branch only fires for slash
1486		// commands the extension manager registered. Same routing as
1487		// the editor's submit-handler dispatch path so the autocomplete
1488		// "enter on highlighted suggestion" flow also works.
1489		extName := strings.TrimPrefix(parts[0], "/")
1490		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1491			rest := ""
1492			if len(parts) > 1 {
1493				rest = strings.Join(parts[1:], " ")
1494			}
1495			go i.invokeExtensionCommand(ctx, extName, rest)
1496			return false
1497		}
1498		i.mu.Lock()
1499		i.statusErr = "unknown command: " + parts[0]
1500		i.mu.Unlock()
1501	}
1502	return false
1503}
1504
1505// openLogoutDialog shows the provider picker for `/logout` with no
1506// argument. Only providers the user is currently logged into are
1507// listed, plus an "all" entry when more than one is present. If
1508// nothing's logged in, writes a status line instead of opening an
1509// empty dialog.
1510func (i *Interactive) openLogoutDialog() {
1511	if i.cfg.AuthManager == nil {
1512		i.mu.Lock()
1513		i.statusErr = "no auth manager configured"
1514		i.mu.Unlock()
1515		i.invalidate()
1516		return
1517	}
1518	store := i.cfg.AuthManager.Store()
1519	if store == nil {
1520		i.mu.Lock()
1521		i.statusErr = "auth store is not available"
1522		i.mu.Unlock()
1523		i.invalidate()
1524		return
1525	}
1526	creds, err := store.Load()
1527	if err != nil {
1528		i.mu.Lock()
1529		i.statusErr = "read auth store: " + err.Error()
1530		i.mu.Unlock()
1531		i.invalidate()
1532		return
1533	}
1534
1535	var items []logoutItem
1536	for _, p := range []string{"anthropic", "openai"} {
1537		if creds.Has(p) {
1538			items = append(items, logoutItem{
1539				label:  p,
1540				target: p,
1541				method: creds.Method(p),
1542			})
1543		}
1544	}
1545	if len(items) == 0 {
1546		i.mu.Lock()
1547		i.statusOK = "no credentials stored; already logged out"
1548		i.statusErr = ""
1549		i.mu.Unlock()
1550		i.invalidate()
1551		return
1552	}
1553	if len(items) > 1 {
1554		items = append(items, logoutItem{label: "all", target: "all"})
1555	}
1556
1557	i.logoutDialog.Open(items)
1558	i.invalidate()
1559}
1560
1561// doLogout clears credentials for the given provider (or all providers)
1562// from auth.json. If the active agent was using those credentials, it
1563// is torn down so the user is forced through /login before their next
1564// prompt.
1565//
1566// target: "anthropic" | "openai" | "all"
1567func (i *Interactive) doLogout(target string) {
1568	if i.cfg.AuthManager == nil {
1569		i.mu.Lock()
1570		i.statusErr = "no auth manager configured"
1571		i.mu.Unlock()
1572		return
1573	}
1574	store := i.cfg.AuthManager.Store()
1575	if store == nil {
1576		i.mu.Lock()
1577		i.statusErr = "auth store is not available"
1578		i.mu.Unlock()
1579		return
1580	}
1581
1582	var providers []string
1583	switch target {
1584	case "", "all":
1585		providers = []string{"anthropic", "openai"}
1586	case "anthropic", "openai":
1587		providers = []string{target}
1588	default:
1589		i.mu.Lock()
1590		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1591		i.mu.Unlock()
1592		return
1593	}
1594
1595	var errs []string
1596	clearedCurrent := false
1597	for _, p := range providers {
1598		if err := store.Clear(p); err != nil {
1599			errs = append(errs, p+": "+err.Error())
1600			continue
1601		}
1602		if p == i.cfg.Provider {
1603			clearedCurrent = true
1604		}
1605	}
1606
1607	i.mu.Lock()
1608	defer i.mu.Unlock()
1609	if len(errs) > 0 {
1610		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1611		return
1612	}
1613	i.statusErr = ""
1614	if clearedCurrent {
1615		// The running agent was using a credential we just wiped. Drop
1616		// it so prompts can't go out with the stale client, and hint at
1617		// /login.
1618		i.agent = nil
1619		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1620	} else {
1621		i.statusOK = "logged out of " + strings.Join(providers, ", ")
1622	}
1623}
1624
1625func (i *Interactive) startAPIKeyFlow(provider string) {
1626	url, err := i.cfg.AuthManager.StartAPIKey(provider)
1627	if err != nil {
1628		i.dialog.ShowResult(false, err.Error())
1629		return
1630	}
1631	i.dialog.ShowWaiting(url)
1632}
1633
1634func (i *Interactive) startOAuthFlow(provider string) {
1635	url, err := i.cfg.AuthManager.StartOAuth(provider)
1636	if err != nil {
1637		i.dialog.ShowResult(false, err.Error())
1638		return
1639	}
1640	i.dialog.ShowWaiting(url)
1641}
1642
1643// applyModelSelection switches the active model (and provider, if the
1644// new model belongs to a different one). It rebuilds the underlying
1645// client when needed so the provider wire-protocol matches.
1646// cancelAndWaitForIdle cancels the active turn (if any) and blocks
1647// briefly until the turn goroutine has updated i.busy = false. Used
1648// before destructive slash commands so transcript-mutating work
1649// (/clear, /compact, /logout, /login completion, cross-provider
1650// /model swap) doesn't race with the still-running stream.
1651//
1652// The wait is bounded; if the turn doesn't release within the timeout
1653// we proceed anyway. Worst case is a brief overlap that the agent's
1654// own mutex protects against.
1655func (i *Interactive) cancelAndWaitForIdle() {
1656	i.mu.Lock()
1657	busy := i.busy
1658	cancel := i.cancelTurn
1659	i.mu.Unlock()
1660	if !busy {
1661		return
1662	}
1663	if cancel != nil {
1664		cancel()
1665	}
1666	deadline := time.Now().Add(2 * time.Second)
1667	for time.Now().Before(deadline) {
1668		i.mu.Lock()
1669		done := !i.busy
1670		i.mu.Unlock()
1671		if done {
1672			return
1673		}
1674		time.Sleep(10 * time.Millisecond)
1675	}
1676}
1677
1678// openBtwDialog opens the side-chat overlay with a frozen snapshot
1679// of the current main session. The optional argument is auto-
1680// submitted as the first question, so '/btw does X work?' fires the
1681// model call immediately instead of just opening an empty dialog.
1682func (i *Interactive) openBtwDialog(args []string) {
1683	if i.agent == nil {
1684		i.mu.Lock()
1685		i.statusErr = "not logged in. type /login first."
1686		i.mu.Unlock()
1687		return
1688	}
1689	seed := strings.TrimSpace(strings.Join(args, " "))
1690	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed)
1691	i.invalidate()
1692}
1693
1694// openSkillsDialog opens the skill inspector. The picker reflects
1695// whatever SkillSnapshot returns at call time, so edits to a
1696// SKILL.md made during a session show up on the next /skills.
1697func (i *Interactive) openSkillsDialog() {
1698	var list []*skills.Skill
1699	if i.cfg.SkillSnapshot != nil {
1700		list = i.cfg.SkillSnapshot()
1701	}
1702	i.skillsDialog.Open(list)
1703	i.invalidate()
1704}
1705
1706// openJumpDialog builds a /jump picker from the current transcript.
1707// If the user typed "/jump foo" with a filter and it matches exactly
1708// one turn, jump there directly without showing the dialog.
1709func (i *Interactive) openJumpDialog(args []string) {
1710	if i.view == nil || len(i.view.Messages) == 0 {
1711		i.mu.Lock()
1712		i.statusErr = "nothing to jump to \u2014 the session is empty"
1713		i.mu.Unlock()
1714		return
1715	}
1716	filter := strings.TrimSpace(strings.Join(args, " "))
1717	i.jumpDialog.Open(i.view.Messages, filter)
1718	// Shortcut: with a filter argument that matches exactly one turn,
1719	// jump immediately and skip the picker.
1720	if filter != "" {
1721		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
1722			t := tgts[0]
1723			i.jumpDialog.Close()
1724			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
1725		}
1726	}
1727}
1728
1729// applyJumpSelection scrolls the chat viewport so the user message at
1730// msgIdx is visible at (or near) the top of the chat area. Uses the
1731// anchor slice returned by view.BuildWithAnchors so the mapping from
1732// message index to row is exact, regardless of variable-height tool
1733// blocks above the target.
1734func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
1735	cols := i.lastCols()
1736	chat, anchors := i.view.BuildWithAnchors(cols)
1737	var row int
1738	found := false
1739	for _, a := range anchors {
1740		if a.MessageIdx == msgIdx {
1741			row = a.Row
1742			found = true
1743			break
1744		}
1745	}
1746	if !found {
1747		i.mu.Lock()
1748		i.statusErr = "could not resolve jump target"
1749		i.mu.Unlock()
1750		return
1751	}
1752
1753	chatLen := len(chat)
1754	page := i.chatPage()
1755	if page < 1 {
1756		page = 1
1757	}
1758	// scrollOffset is measured from the bottom of the chat slice, so
1759	// to place `row` at the top of the viewport we want:
1760	//     chatLen - scrollOffset - page == row
1761	// Solve for scrollOffset and clamp to [0, chatLen-page].
1762	offset := chatLen - (row + page)
1763	if offset < 0 {
1764		offset = 0
1765	}
1766	maxOffset := chatLen - page
1767	if maxOffset < 0 {
1768		maxOffset = 0
1769	}
1770	if offset > maxOffset {
1771		offset = maxOffset
1772	}
1773
1774	i.mu.Lock()
1775	i.scrollOffset = offset
1776	i.parkedTurn = turnNo
1777	i.parkedTotal = totalTurnsLocked(i.view.Messages)
1778	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
1779	i.statusErr = ""
1780	i.mu.Unlock()
1781}
1782
1783// totalTurnsLocked counts user messages in the transcript. Caller is
1784// assumed to hold i.mu (the name is a mild reminder; this function
1785// itself doesn't touch shared state beyond the slice it's handed).
1786func totalTurnsLocked(msgs []provider.Message) int {
1787	n := 0
1788	for _, m := range msgs {
1789		if m.Role == provider.RoleUser {
1790			n++
1791		}
1792	}
1793	return n
1794}
1795
1796// applySessionSelection loads the given session via the cli-provided
1797// callback and parks the viewport on the last turn so the user lands
1798// looking at where the conversation left off (their last prompt at the
1799// top of the chat, the assistant's last reply right below). Older
1800// history is one scroll up; pgdn or end snaps to the current tail.
1801//
1802// Without this, scrollOffset stayed at 0 (pinned to the live tail),
1803// which on a long resumed session showed only the last few rows of
1804// the final assistant message — the user read that as "only one liner
1805// happened, the resume didn't work".
1806func (i *Interactive) applySessionSelection(path string) {
1807	if i.cfg.LoadSession == nil {
1808		i.mu.Lock()
1809		i.statusErr = "session loading is not wired in this build"
1810		i.mu.Unlock()
1811		return
1812	}
1813	if err := i.cfg.LoadSession(path); err != nil {
1814		i.mu.Lock()
1815		i.statusErr = err.Error()
1816		i.mu.Unlock()
1817		return
1818	}
1819
1820	i.mu.Lock()
1821	i.statusOK = "resumed session: " + path
1822	i.statusErr = ""
1823	i.parkedTurn = 0
1824	i.parkedTotal = 0
1825	i.view.InvalidateRenderCache()
1826	// Pull the freshly-loaded transcript into the view so the anchor
1827	// math below sees the post-resume messages, not the empty pre-load
1828	// state. redraw() does the same on its next pass; we just front-run
1829	// it here to compute the scroll target.
1830	if i.agent != nil {
1831		i.view.Messages = i.agent.Messages()
1832	}
1833	msgs := i.view.Messages
1834	i.mu.Unlock()
1835
1836	i.scrollToLastTurn(msgs)
1837}
1838
1839// scrollToLastTurn parks the viewport at the most recent user turn,
1840// or at the top if the transcript has no user messages. Used after
1841// resume so the user lands looking at where they left off.
1842func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
1843	if len(msgs) == 0 {
1844		i.mu.Lock()
1845		i.scrollOffset = 0
1846		i.mu.Unlock()
1847		return
1848	}
1849	// Find the last user message index.
1850	lastUser := -1
1851	turnNo, totalTurns := 0, 0
1852	for idx, m := range msgs {
1853		if m.Role == provider.RoleUser {
1854			totalTurns++
1855			lastUser = idx
1856		}
1857	}
1858	if lastUser < 0 {
1859		i.mu.Lock()
1860		i.scrollOffset = 0
1861		i.mu.Unlock()
1862		return
1863	}
1864	turnNo = totalTurns
1865
1866	cols := i.lastCols()
1867	chat, anchors := i.view.BuildWithAnchors(cols)
1868	var row int
1869	found := false
1870	for _, a := range anchors {
1871		if a.MessageIdx == lastUser {
1872			row = a.Row
1873			found = true
1874			break
1875		}
1876	}
1877	if !found {
1878		i.mu.Lock()
1879		i.scrollOffset = 0
1880		i.mu.Unlock()
1881		return
1882	}
1883
1884	chatLen := len(chat)
1885	page := i.chatPage()
1886	if page < 1 {
1887		page = 1
1888	}
1889	offset := chatLen - (row + page)
1890	if offset < 0 {
1891		offset = 0
1892	}
1893	maxOffset := chatLen - page
1894	if maxOffset < 0 {
1895		maxOffset = 0
1896	}
1897	if offset > maxOffset {
1898		offset = maxOffset
1899	}
1900
1901	i.mu.Lock()
1902	i.scrollOffset = offset
1903	// Mark the parked-turn footer so the user sees "viewing turn N of
1904	// M · pgdn to catch up" — same affordance as /jump. Tells them at
1905	// a glance that they're looking at history, not the live tail.
1906	if offset > 0 {
1907		i.parkedTurn = turnNo
1908		i.parkedTotal = totalTurns
1909	}
1910	i.mu.Unlock()
1911	i.invalidate()
1912}
1913
1914func (i *Interactive) applyModelSelection(prov, model string) {
1915	if model == "" {
1916		return
1917	}
1918	m, err := provider.FindModel(prov, model)
1919	if err != nil {
1920		i.mu.Lock()
1921		i.statusErr = err.Error()
1922		i.mu.Unlock()
1923		return
1924	}
1925	// Same provider? Just swap the model on the existing agent.
1926	if i.agent != nil && m.Provider == i.cfg.Provider {
1927		i.mu.Lock()
1928		i.cfg.Model = m.ID
1929		i.agent.Model = m.ID
1930		i.statusOK = "model: " + m.ID
1931		i.statusErr = ""
1932		i.mu.Unlock()
1933		if i.cfg.PersistModel != nil {
1934			i.cfg.PersistModel(i.cfg.Provider, m.ID)
1935		}
1936		return
1937	}
1938	// Different provider: rebuild agent (needs credentials for target provider).
1939	if i.cfg.BuildAgentFor == nil {
1940		i.mu.Lock()
1941		i.statusErr = "cannot switch provider: no builder configured"
1942		i.mu.Unlock()
1943		return
1944	}
1945	// Snapshot the current transcript and cumulative usage BEFORE we
1946	// build the replacement agent so we can hand them off. Without
1947	// this the user perceives the entire session as wiped on a
1948	// cross-provider /model swap.
1949	var carryMsgs []provider.Message
1950	var carryCost provider.Usage
1951	if i.agent != nil {
1952		carryMsgs = i.agent.Messages()
1953		carryCost = i.agent.Cost()
1954	}
1955
1956	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
1957	if err != nil {
1958		i.mu.Lock()
1959		i.statusErr = err.Error()
1960		i.mu.Unlock()
1961		return
1962	}
1963
1964	// Replay the transcript and seed the cost on the freshly-built
1965	// agent. Messages travel cleanly between providers because they
1966	// use the same provider.Message shape; tool-call ids are local
1967	// to a turn so cross-provider continuation never confuses the
1968	// new model (it just sees the assistant's reply, no orphan
1969	// tool_use blocks because /model swaps are gated to idle state).
1970	if len(carryMsgs) > 0 {
1971		ag.SetMessages(carryMsgs)
1972	}
1973	ag.SeedCost(carryCost)
1974
1975	i.mu.Lock()
1976	i.agent = ag
1977	i.cfg.Provider = p
1978	i.cfg.Model = md
1979	i.statusOK = "switched to " + p + " / " + md
1980	i.statusErr = ""
1981	// Render cache keys are width+content based, so the new agent's
1982	// identical messages will reuse the existing entries. Nothing
1983	// to invalidate.
1984	i.mu.Unlock()
1985	if i.cfg.PersistModel != nil {
1986		i.cfg.PersistModel(p, md)
1987	}
1988}
1989
1990func (i *Interactive) handleAuthEvent(ev auth.Event) {
1991	switch ev.Kind {
1992	case "started":
1993		i.dialog.ShowWaiting(ev.URL)
1994	case "browser_open":
1995		// no-op
1996	case "error":
1997		i.dialog.ShowResult(false, ev.Message)
1998	case "success":
1999		// Rebuild the agent with the fresh credential.
2000		ag, prov, model, err := i.cfg.BuildAgent()
2001		if err != nil {
2002			i.dialog.ShowResult(false, err.Error())
2003			return
2004		}
2005		i.mu.Lock()
2006		i.agent = ag
2007		i.cfg.Provider = prov
2008		i.cfg.Model = model
2009		i.statusErr = ""
2010		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2011		i.mu.Unlock()
2012		i.dialog.ShowResult(true, "")
2013	}
2014}
2015
2016// runCompact invokes core.Agent.Compact and reflects the progress in
2017// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2018// cancel via the same cancelTurn channel used for normal turns.
2019//
2020// When auto is true the spinner message is pinned to "condensing
2021// history" and the status bar surfaces "(auto)" next to the context
2022// percentage so it's obvious the system triggered this, not the user.
2023func (i *Interactive) runCompact(parent context.Context, auto bool) {
2024	if i.agent == nil {
2025		i.mu.Lock()
2026		i.statusErr = "not logged in. type /login first."
2027		i.mu.Unlock()
2028		return
2029	}
2030	ctx, cancel := context.WithCancel(parent)
2031	i.mu.Lock()
2032	i.busy = true
2033	if auto {
2034		i.spin.StartFixed("condensing history")
2035		i.autoCompacting = true
2036		i.statusOK = "condensing history… (esc to cancel)"
2037	} else {
2038		i.spin.Start()
2039		i.statusOK = "compacting..."
2040	}
2041	i.cancelTurn = cancel
2042	i.statusErr = ""
2043	i.streaming.Reset()
2044	i.streamOn = true
2045	i.scrollOffset = 0
2046	i.helpBlock = nil
2047	i.mu.Unlock()
2048	i.invalidate()
2049
2050	go func() {
2051		sink := func(delta string) {
2052			i.mu.Lock()
2053			i.streaming.WriteString(delta)
2054			i.mu.Unlock()
2055			i.invalidate()
2056		}
2057		summary, err := i.agent.Compact(ctx, 4, sink)
2058		i.mu.Lock()
2059		i.busy = false
2060		i.resetStreamingStateLocked()
2061		i.cancelTurn = nil
2062		i.autoCompacting = false
2063		switch {
2064		case err != nil && ctx.Err() != nil:
2065			i.statusErr = ""
2066			if auto {
2067				i.statusOK = "auto-condense cancelled"
2068			} else {
2069				i.statusOK = "compaction cancelled"
2070			}
2071		case err != nil:
2072			i.statusErr = "compaction failed: " + err.Error()
2073			i.statusOK = ""
2074		default:
2075			i.statusErr = ""
2076			i.statusOK = fmt.Sprintf("compacted transcript (%d chars of summary)", len(summary))
2077			i.lastCtxInput = 0 // reset; next turn will get a fresh measurement
2078			i.toolCalls = map[string]*tui.ToolCallView{}
2079			i.toolOrder = nil
2080			// Transcript was rewritten in place — purge the per-message
2081			// render cache so stale entries keyed on the old messages
2082			// don't linger.
2083			i.view.InvalidateRenderCache()
2084		}
2085		i.mu.Unlock()
2086		i.invalidate()
2087	}()
2088}
2089
2090func (i *Interactive) startTurn(parent context.Context, prompt string) {
2091	if i.agent == nil {
2092		return
2093	}
2094	ctx, cancel := context.WithCancel(parent)
2095	i.mu.Lock()
2096	i.busy = true
2097	i.spin.Start()
2098	i.cancelTurn = cancel
2099	i.statusErr = ""
2100	i.statusOK = ""
2101	i.streaming.Reset()
2102	i.streamOn = true
2103	i.toolCalls = map[string]*tui.ToolCallView{}
2104	i.toolOrder = nil
2105	i.scrollOffset = 0 // jump back to the bottom on new turn
2106	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2107	i.parkedTotal = 0
2108	i.helpBlock = nil // hide the help block once the user asks something
2109	i.mu.Unlock()
2110	i.invalidate()
2111
2112	sink := func(ev core.AgentEvent) {
2113		i.handleEvent(ev)
2114		i.invalidate()
2115	}
2116
2117	go func() {
2118		err := i.agent.Prompt(ctx, prompt, nil, sink)
2119		i.mu.Lock()
2120		i.busy = false
2121		// Don't touch streamPending / streamFlushPending here — the
2122		// pacer may still be draining the final deltas and needs to
2123		// paint them even though Prompt has returned. It will reset
2124		// streamOn on its own once the buffer empties.
2125		if len(i.streamPending) == 0 {
2126			i.streamOn = false
2127		}
2128		i.cancelTurn = nil
2129		if err != nil && ctx.Err() == nil {
2130			i.statusErr = err.Error()
2131		}
2132		// Persist the assistant's reply (and every tool row before
2133		// it) to the session file while the turn memory is hot.
2134		// Without this, WriteNewTranscript only fires at zot exit,
2135		// meaning a crash or ungraceful kill drops the whole
2136		// conversation. FlushSession is idempotent (it advances the
2137		// baseline so subsequent flushes only write new rows).
2138		flush := i.cfg.FlushSession
2139		i.mu.Unlock()
2140		if flush != nil {
2141			flush()
2142		}
2143		i.mu.Lock()
2144		// Pop the next queued message, if any, and relaunch.
2145		var next string
2146		var hasNext bool
2147		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2148			next, i.queued = i.queued[0], i.queued[1:]
2149			hasNext = true
2150		}
2151		// If the turn was cancelled or errored, drop the queue so the
2152		// user isn't bombarded with stale messages after an interrupt.
2153		if ctx.Err() != nil || err != nil {
2154			i.queued = nil
2155		}
2156		// Decide whether the next thing to do is an auto-compaction.
2157		// Only fires when the turn completed cleanly AND the queue is
2158		// empty (otherwise a queued message would race the condense).
2159		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2160		i.mu.Unlock()
2161		i.invalidate()
2162		parent := i.runCtx
2163		if parent == nil {
2164			parent = context.Background()
2165		}
2166		switch {
2167		case hasNext:
2168			i.startTurn(parent, next)
2169		case shouldAutoCompact:
2170			i.runCompact(parent, true)
2171		}
2172	}()
2173}
2174
2175// autoCompactThreshold is the context-window fraction at which the
2176// agent will auto-compact after a turn ends. 0.85 leaves enough
2177// headroom for one more user prompt + response before we bump the
2178// hard limit.
2179const autoCompactThreshold = 0.85
2180
2181// shouldAutoCompactLocked reports whether the last turn pushed context
2182// usage past the auto-compact threshold. Must be called with i.mu
2183// held; it reads lastCtxInput and the current model's context window.
2184func (i *Interactive) shouldAutoCompactLocked() bool {
2185	if i.agent == nil {
2186		return false
2187	}
2188	if i.autoCompacting {
2189		return false
2190	}
2191	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2192	if err != nil || m.ContextWindow <= 0 {
2193		return false
2194	}
2195	if i.lastCtxInput <= 0 {
2196		return false
2197	}
2198	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2199}
2200
2201func (i *Interactive) handleEvent(ev core.AgentEvent) {
2202	i.mu.Lock()
2203	defer i.mu.Unlock()
2204	switch e := ev.(type) {
2205	case core.EvAssistantStart:
2206		// Fires at the top of every oneTurn, including follow-up
2207		// turns after tool use. Without this, the streaming buffer
2208		// is still marked off from the previous assistant message
2209		// and the final summary text pops in all at once instead
2210		// of typewriter-streaming delta by delta.
2211		i.streaming.Reset()
2212		i.streamPending = i.streamPending[:0]
2213		i.streamFlushPending = false
2214		i.streamOn = true
2215		// Clear the live tool-call overlay. Any tools from the
2216		// previous round are now fully folded into the transcript
2217		// (assistant tool_use block + tool role message with the
2218		// result), so keeping them in the overlay would duplicate
2219		// them in the view — once inside the finalised transcript
2220		// and once below the streaming block, with the streaming
2221		// summary sandwiched in between. The next EvToolUseStart
2222		// will populate fresh entries for this turn's tools.
2223		i.toolCalls = map[string]*tui.ToolCallView{}
2224		i.toolOrder = nil
2225	case core.EvTextDelta:
2226		// Buffer into streamPending; the paintPace ticker drains
2227		// it into i.streaming a few runes at a time for a smooth
2228		// typewriter effect independent of upstream chunk size.
2229		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2230		i.streamOn = true
2231	case core.EvAssistantMessage:
2232		// OnAssistant + telegram mirroring always fire on message
2233		// arrival — they read the FINAL message content, which is
2234		// complete regardless of what's still in the pacer.
2235		i.assistantMessageSideEffects(e.Message)
2236		// If the pacer still has characters to drain, keep streamOn
2237		// true and mark flush pending; the paintPace ticker will
2238		// drain the remainder and reset streaming state when done.
2239		// Otherwise (rare: full-replay sessions, abort paths) clear
2240		// synchronously so a later render doesn't show stale text.
2241		if len(i.streamPending) > 0 {
2242			i.streamFlushPending = true
2243			return
2244		}
2245		i.resetStreamingStateLocked()
2246	case core.EvToolUseStart:
2247		// Live streaming: pre-create the view so the user sees the
2248		// tool call being composed in real time. Any subsequent
2249		// EvToolCall for the same ID updates the same struct (the
2250		// final parsed args + name are already known here).
2251		if _, exists := i.toolCalls[e.ID]; !exists {
2252			i.toolCalls[e.ID] = &tui.ToolCallView{
2253				ID:        e.ID,
2254				Name:      e.Name,
2255				Streaming: true,
2256			}
2257			i.toolOrder = append(i.toolOrder, e.ID)
2258		}
2259	case core.EvToolUseArgs:
2260		if tc, ok := i.toolCalls[e.ID]; ok {
2261			tc.RawJSONBuf += e.Delta
2262			// Refresh the live path as soon as it parses; used in
2263			// the header (▸ write /Users/pat/Desktop/demo.ts)
2264			// while the content is still streaming.
2265			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2266				tc.LivePath = p
2267			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2268				tc.LivePath = p
2269			}
2270		}
2271	case core.EvToolUseEnd:
2272		if tc, ok := i.toolCalls[e.ID]; ok {
2273			tc.Streaming = false
2274		}
2275	case core.EvToolCall:
2276		// If we already pre-created the view during streaming, just
2277		// refresh the final Args summary. Otherwise create a new one
2278		// (non-streaming providers or legacy paths).
2279		if tc, ok := i.toolCalls[e.ID]; ok {
2280			tc.Args = tui.ShortArgs(e.Name, e.Args)
2281			tc.Streaming = false
2282		} else {
2283			i.toolCalls[e.ID] = &tui.ToolCallView{
2284				ID:   e.ID,
2285				Name: e.Name,
2286				Args: tui.ShortArgs(e.Name, e.Args),
2287			}
2288			i.toolOrder = append(i.toolOrder, e.ID)
2289		}
2290	case core.EvToolResult:
2291		if tc, ok := i.toolCalls[e.ID]; ok {
2292			tc.Done = true
2293			tc.Error = e.Result.IsError
2294			var text strings.Builder
2295			for _, c := range e.Result.Content {
2296				if tb, ok := c.(provider.TextBlock); ok {
2297					if text.Len() > 0 {
2298						text.WriteString("\n")
2299					}
2300					text.WriteString(tb.Text)
2301				}
2302			}
2303			tc.Result = text.String()
2304		}
2305		if i.cfg.OnToolResult != nil {
2306			i.cfg.OnToolResult(e.ID, e.Result)
2307		}
2308	case core.EvUsage:
2309		i.cumUsage = e.Cumulative
2310		if e.Usage.InputTokens > 0 {
2311			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2312		}
2313	case core.EvTurnEnd:
2314		if e.Stop == provider.StopAborted {
2315			// Aborted turn: discard the partial streaming text (it
2316			// is not persisted in the transcript) and clear any
2317			// transient error. Also drop anything still buffered in
2318			// the pacer so nothing keeps drawing after the cancel.
2319			i.resetStreamingStateLocked()
2320			i.statusErr = ""
2321			i.statusOK = "cancelled"
2322			return
2323		}
2324		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2325			i.statusErr = e.Err.Error()
2326		}
2327	}
2328}
2329
2330// Agent returns the current agent, if any. Used by cli.go to flush the
2331// final transcript to the session file.
2332func (i *Interactive) Agent() *core.Agent {
2333	i.mu.Lock()
2334	defer i.mu.Unlock()
2335	return i.agent
2336}
2337
2338// silence unused import in some build configs
2339var _ = fmt.Sprintf
2340
2341// runReloadExt triggers a live reload of every extension (discovered
2342// + explicit). Runs on a goroutine so the TUI stays responsive; the
2343// Manager.Reload takes a couple of hundred ms to shut down subprocs
2344// and respawn them. Shows a status line throughout.
2345func (i *Interactive) runReloadExt(ctx context.Context) {
2346	if i.cfg.Extensions == nil {
2347		i.mu.Lock()
2348		i.statusErr = "no extension manager in this build"
2349		i.mu.Unlock()
2350		i.invalidate()
2351		return
2352	}
2353	i.mu.Lock()
2354	i.statusOK = "reloading extensions…"
2355	i.statusErr = ""
2356	i.mu.Unlock()
2357	i.invalidate()
2358
2359	go func() {
2360		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2361		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2362		if len(stats.Errors) > 0 {
2363			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2364		}
2365		i.mu.Lock()
2366		i.statusOK = msg
2367		i.statusErr = ""
2368		i.mu.Unlock()
2369		i.invalidate()
2370	}()
2371}
2372
2373// Confirm implements core.Confirmer. The agent goroutine calls
2374// this synchronously before every tool invocation when --no-yolo is
2375// active. We push the request onto the confirmDialog queue, trigger
2376// a redraw, and block the caller until the user answers.
2377//
2378// If the session is cancelled or the TUI exits mid-prompt, any
2379// pending request is refused via CancelAll so the agent doesn't
2380// deadlock.
2381func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2382	resp := make(chan core.ConfirmDecision, 1)
2383	i.confirmDialog.Enqueue(&confirmRequest{
2384		toolName: toolName,
2385		preview:  preview,
2386		resp:     resp,
2387	})
2388	i.invalidate()
2389	return <-resp
2390}
2391
2392// runYoloOn disables --no-yolo for the rest of the session. Tool
2393// calls run without prompting after this; there's intentionally no
2394// way to re-enable gating mid-session, if the user wants that back
2395// they can exit and restart with --no-yolo.
2396func (i *Interactive) runYoloOn() {
2397	if i.cfg.ConfirmGate == nil {
2398		i.mu.Lock()
2399		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2400		i.statusErr = ""
2401		i.mu.Unlock()
2402		i.invalidate()
2403		return
2404	}
2405	i.cfg.ConfirmGate.AllowAll()
2406	// Also auto-allow any currently pending confirmation so the
2407	// agent doesn't deadlock if /yolo is typed while a prompt is
2408	// open.
2409	i.confirmDialog.AllowAllPending()
2410	i.mu.Lock()
2411	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2412	i.statusErr = ""
2413	i.mu.Unlock()
2414	i.invalidate()
2415}
2416
2417// openTelegramDialog shows the picker for `/telegram` with no arg.
2418// Items depend on current state: disconnect + status when running,
2419// connect + status when stopped.
2420func (i *Interactive) openTelegramDialog() {
2421	items := i.telegramMenuItems()
2422	if len(items) == 0 {
2423		i.mu.Lock()
2424		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2425		i.mu.Unlock()
2426		i.invalidate()
2427		return
2428	}
2429	i.telegramDialog.Open(items)
2430	i.invalidate()
2431}
2432
2433// telegramMenuItems builds the dialog entries for the current
2434// bridge state. Returns empty when no bot.json exists so the
2435// caller can show a helpful status line instead of an empty menu.
2436func (i *Interactive) telegramMenuItems() []telegramItem {
2437	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2438	if err != nil || cfg.BotToken == "" {
2439		return nil
2440	}
2441	var items []telegramItem
2442	if i.telegramBridge != nil && i.telegramBridge.Active() {
2443		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2444		st := i.telegramBridge.State()
2445		hint := "active"
2446		if st.Username != "" {
2447			hint += " as @" + st.Username
2448		}
2449		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2450	} else {
2451		label := "connect"
2452		hint := "start mirroring dms into this session"
2453		if cfg.AllowedUserID == 0 {
2454			hint = "awaiting pairing (send /start to the bot once connected)"
2455		}
2456		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2457		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2458	}
2459	return items
2460}
2461
2462// doTelegram dispatches one of the three explicit actions. Called
2463// from /telegram <action> or after the picker selects a row.
2464func (i *Interactive) doTelegram(action string) {
2465	switch action {
2466	case "connect":
2467		i.telegramConnect()
2468	case "disconnect":
2469		i.telegramDisconnect()
2470	case "status":
2471		i.telegramStatus()
2472	default:
2473		i.mu.Lock()
2474		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2475		i.mu.Unlock()
2476		i.invalidate()
2477	}
2478}
2479
2480// telegramConnect starts the bridge. Refuses if it's already
2481// running or if the on-disk bot.json is missing a token.
2482func (i *Interactive) telegramConnect() {
2483	if i.telegramBridge != nil && i.telegramBridge.Active() {
2484		i.mu.Lock()
2485		i.statusOK = "telegram already connected"
2486		i.statusErr = ""
2487		i.mu.Unlock()
2488		i.invalidate()
2489		return
2490	}
2491	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2492	if err != nil {
2493		i.mu.Lock()
2494		i.statusErr = "telegram: " + err.Error()
2495		i.mu.Unlock()
2496		i.invalidate()
2497		return
2498	}
2499	if cfg.BotToken == "" {
2500		i.mu.Lock()
2501		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2502		i.mu.Unlock()
2503		i.invalidate()
2504		return
2505	}
2506	// Refuse to start when a background daemon is already polling
2507	// the same bot. Two concurrent long-poll consumers race each
2508	// update and one always loses, so DMs get half-delivered. The
2509	// user can `zot telegram-bot stop` first, then /telegram connect.
2510	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2511		i.mu.Lock()
2512		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2513		i.mu.Unlock()
2514		i.invalidate()
2515		return
2516	}
2517	i.telegramBridge = &telegram.Bridge{
2518		Client: telegram.NewClient(cfg.BotToken),
2519		Config: cfg,
2520		Save: func(next telegram.Config) error {
2521			return telegram.SaveConfig(i.cfg.ZotHome, next)
2522		},
2523		Host: &telegramHost{iv: i},
2524	}
2525	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2526		i.telegramBridge = nil
2527		i.mu.Lock()
2528		i.statusErr = "telegram connect failed: " + err.Error()
2529		i.mu.Unlock()
2530		i.invalidate()
2531		return
2532	}
2533	state := i.telegramBridge.State()
2534	label := "telegram connected"
2535	if state.Username != "" {
2536		label += " as @" + state.Username
2537	}
2538	if state.PairedID == 0 {
2539		label += " — send /start to the bot from your phone to claim it"
2540	}
2541	i.mu.Lock()
2542	i.statusOK = label
2543	i.statusErr = ""
2544	i.mu.Unlock()
2545	i.invalidate()
2546}
2547
2548// telegramDisconnect stops the bridge. No-op when already stopped.
2549func (i *Interactive) telegramDisconnect() {
2550	if i.telegramBridge == nil || !i.telegramBridge.Active() {
2551		i.mu.Lock()
2552		i.statusOK = "telegram already disconnected"
2553		i.statusErr = ""
2554		i.mu.Unlock()
2555		i.invalidate()
2556		return
2557	}
2558	i.telegramBridge.Stop()
2559	i.mu.Lock()
2560	i.statusOK = "telegram disconnected"
2561	i.statusErr = ""
2562	i.mu.Unlock()
2563	i.invalidate()
2564}
2565
2566// telegramStatus writes a one-liner describing the bridge state.
2567// Reports on both the in-tui bridge and the background daemon so
2568// the user isn't confused when the daemon owns the poll loop.
2569func (i *Interactive) telegramStatus() {
2570	var msg string
2571	if i.telegramBridge != nil && i.telegramBridge.Active() {
2572		s := i.telegramBridge.State()
2573		msg = "telegram: connected (tui bridge)"
2574		if s.Username != "" {
2575			msg += " as @" + s.Username
2576		}
2577		if s.PairedID != 0 {
2578			msg += fmt.Sprintf(" · paired with user %d", s.PairedID)
2579		} else {
2580			msg += " · awaiting pairing"
2581		}
2582	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2583		msg = fmt.Sprintf("telegram: background daemon running (pid %d) · /telegram connect won't work until you stop it", pid)
2584	} else {
2585		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
2586		if cfg.BotToken == "" {
2587			msg = "telegram: not configured. run `zot telegram-bot setup` first."
2588		} else {
2589			msg = "telegram: disconnected"
2590			if cfg.BotUsername != "" {
2591				msg += " (@" + cfg.BotUsername + " ready to connect)"
2592			}
2593		}
2594	}
2595	i.mu.Lock()
2596	i.statusOK = msg
2597	i.statusErr = ""
2598	i.mu.Unlock()
2599	i.invalidate()
2600}
2601
2602// telegramHost adapts *Interactive to telegram.Host so the bridge
2603// can call back into the TUI without importing modes directly.
2604type telegramHost struct{ iv *Interactive }
2605
2606func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
2607	h.iv.SubmitOrQueue(prompt, images)
2608}
2609
2610func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
2611
2612func (h *telegramHost) Notify(level, message string) {
2613	h.iv.mu.Lock()
2614	switch level {
2615	case "error", "warn":
2616		h.iv.statusErr = message
2617		h.iv.statusOK = ""
2618	default:
2619		h.iv.statusOK = message
2620		h.iv.statusErr = ""
2621	}
2622	h.iv.mu.Unlock()
2623	h.iv.invalidate()
2624}
2625
2626// openSessionOpsDialog shows the picker for `/session` with no arg.
2627// Always offers export, import, fork, tree; the handlers bail with
2628// a clear status message when the precondition isn't met (empty
2629// transcript on fork; no parent/siblings on tree).
2630func (i *Interactive) openSessionOpsDialog() {
2631	items := []sessionOpsItem{
2632		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
2633		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
2634		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
2635		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
2636	}
2637	i.sessionOpsDialog.Open(items)
2638	i.invalidate()
2639}
2640
2641// doSessionOp dispatches export, import, fork, or tree. arg is the
2642// optional positional argument from e.g. /session export <path>
2643// or /session import <path>; fork and tree ignore it.
2644func (i *Interactive) doSessionOp(action, arg string) {
2645	switch action {
2646	case "export":
2647		i.doSessionExport(arg)
2648	case "import":
2649		i.doSessionImport(arg)
2650	case "fork":
2651		i.doSessionFork()
2652	case "tree":
2653		i.doSessionTree()
2654	default:
2655		i.mu.Lock()
2656		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
2657		i.mu.Unlock()
2658		i.invalidate()
2659	}
2660}
2661
2662// doSessionExport writes the live session file to destination path
2663// dst. When dst is empty we default to ~/Downloads (falling back to
2664// the user's home directory if it doesn't exist). The helper
2665// expands a leading `~` and creates any missing parent directories.
2666func (i *Interactive) doSessionExport(dst string) {
2667	if i.cfg.CurrentSessionPath == nil {
2668		i.mu.Lock()
2669		i.statusErr = "export: no session is active (running with --no-session?)"
2670		i.mu.Unlock()
2671		i.invalidate()
2672		return
2673	}
2674	src := i.cfg.CurrentSessionPath()
2675	if src == "" {
2676		i.mu.Lock()
2677		i.statusErr = "export: no session is active (running with --no-session?)"
2678		i.mu.Unlock()
2679		i.invalidate()
2680		return
2681	}
2682	// Persist any in-memory agent messages to the session file so
2683	// the export carries the full conversation. Without this, the
2684	// default lazy-flush-at-exit strategy leaves most of a running
2685	// session unwritten and the export ends up with only the meta.
2686	if i.cfg.FlushSession != nil {
2687		i.cfg.FlushSession()
2688	}
2689	dst = unquotePath(dst)
2690	if dst == "" {
2691		dst = defaultExportDir()
2692	} else {
2693		dst = expandTilde(dst)
2694	}
2695	out, err := core.ExportSession(src, dst)
2696	if err != nil {
2697		i.mu.Lock()
2698		i.statusErr = "export: " + err.Error()
2699		i.mu.Unlock()
2700		i.invalidate()
2701		return
2702	}
2703	i.mu.Lock()
2704	i.statusOK = "exported session to " + friendlyPath(out)
2705	i.statusErr = ""
2706	i.mu.Unlock()
2707	i.invalidate()
2708}
2709
2710// doSessionImport copies the .zotsession file at src into the
2711// running cwd's sessions directory and loads it as the active
2712// session, same as `/sessions` -> pick. When src is empty we ask
2713// the user to pass a path (no usable default here).
2714func (i *Interactive) doSessionImport(src string) {
2715	src = unquotePath(src)
2716	if src == "" {
2717		i.mu.Lock()
2718		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
2719		i.mu.Unlock()
2720		i.invalidate()
2721		return
2722	}
2723	src = expandTilde(src)
2724	if _, err := os.Stat(src); err != nil {
2725		i.mu.Lock()
2726		i.statusErr = "import: " + err.Error()
2727		i.mu.Unlock()
2728		i.invalidate()
2729		return
2730	}
2731	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
2732	if err != nil {
2733		i.mu.Lock()
2734		i.statusErr = "import: " + err.Error()
2735		i.mu.Unlock()
2736		i.invalidate()
2737		return
2738	}
2739	if i.cfg.LoadSession == nil {
2740		i.mu.Lock()
2741		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
2742		i.statusErr = ""
2743		i.mu.Unlock()
2744		i.invalidate()
2745		return
2746	}
2747	if err := i.cfg.LoadSession(newPath); err != nil {
2748		i.mu.Lock()
2749		i.statusErr = "import: load failed: " + err.Error()
2750		i.mu.Unlock()
2751		i.invalidate()
2752		return
2753	}
2754	i.mu.Lock()
2755	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
2756	i.statusErr = ""
2757	i.mu.Unlock()
2758	i.invalidate()
2759}
2760
2761// defaultExportDir returns ~/Downloads when it exists, or ~ as a
2762// fallback, or /tmp on exotic machines with no home dir.
2763func defaultExportDir() string {
2764	home, err := os.UserHomeDir()
2765	if err != nil || home == "" {
2766		return os.TempDir()
2767	}
2768	downloads := filepath.Join(home, "Downloads")
2769	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
2770		return downloads
2771	}
2772	return home
2773}
2774
2775// expandTilde turns a leading ~ into the user's home directory.
2776// Returns the input unchanged when there's no tilde or no home.
2777func expandTilde(p string) string {
2778	if p == "" || p[0] != '~' {
2779		return p
2780	}
2781	home, err := os.UserHomeDir()
2782	if err != nil || home == "" {
2783		return p
2784	}
2785	if len(p) == 1 {
2786		return home
2787	}
2788	if p[1] == '/' || p[1] == filepath.Separator {
2789		return filepath.Join(home, p[2:])
2790	}
2791	return p
2792}
2793
2794// unquotePath strips a matching pair of surrounding single or
2795// double quotes. Drag-drop paste in the tui auto-quotes dropped
2796// file paths so the shell-like `/session import 'foo bar.zs'`
2797// stays well-formed; when the TUI's own slash handler consumes
2798// the arg, we want the raw path back.
2799func unquotePath(p string) string {
2800	p = strings.TrimSpace(p)
2801	if len(p) >= 2 {
2802		first := p[0]
2803		last := p[len(p)-1]
2804		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
2805			p = p[1 : len(p)-1]
2806		}
2807	}
2808	return p
2809}
2810
2811// friendlyPath collapses the user's home directory to a leading ~
2812// so status messages read cleanly. Falls back to the raw path when
2813// the home dir is unknown.
2814func friendlyPath(p string) string {
2815	home, err := os.UserHomeDir()
2816	if err != nil || home == "" {
2817		return p
2818	}
2819	if strings.HasPrefix(p, home+string(filepath.Separator)) {
2820		return "~" + p[len(home):]
2821	}
2822	return p
2823}
2824
2825// doSessionFork opens the /jump turn picker in "fork mode". The
2826// next selection branches the current session at that user turn
2827// instead of scrolling the viewport to it.
2828func (i *Interactive) doSessionFork() {
2829	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
2830		i.mu.Lock()
2831		i.statusErr = "fork: no session is active (running with --no-session?)"
2832		i.mu.Unlock()
2833		i.invalidate()
2834		return
2835	}
2836	msgs := []provider.Message{}
2837	if i.agent != nil {
2838		msgs = i.agent.Messages()
2839	}
2840	if len(msgs) == 0 {
2841		i.mu.Lock()
2842		i.statusErr = "fork: transcript is empty; nothing to fork from"
2843		i.mu.Unlock()
2844		i.invalidate()
2845		return
2846	}
2847	i.pendingFork = true
2848	i.jumpDialog.Open(msgs, "")
2849	i.invalidate()
2850}
2851
2852// doSessionTree shows the branch topology picker for this cwd.
2853// Pick an entry to switch into it (same semantics as /sessions
2854// picking a past session, but with the parent/child indentation).
2855func (i *Interactive) doSessionTree() {
2856	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
2857		i.mu.Lock()
2858		i.statusErr = "tree: session storage not configured"
2859		i.mu.Unlock()
2860		i.invalidate()
2861		return
2862	}
2863	// Flush the running agent's transcript first so its message
2864	// count + latest preview are accurate in the tree.
2865	if i.cfg.FlushSession != nil {
2866		i.cfg.FlushSession()
2867	}
2868	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
2869	if len(roots) == 0 {
2870		i.mu.Lock()
2871		i.statusErr = "tree: no sessions in this directory yet"
2872		i.mu.Unlock()
2873		i.invalidate()
2874		return
2875	}
2876	current := ""
2877	if i.cfg.CurrentSessionPath != nil {
2878		current = i.cfg.CurrentSessionPath()
2879	}
2880	if !i.sessionTreeDialog.Open(roots, current) {
2881		i.mu.Lock()
2882		i.statusErr = "tree: no branches to show"
2883		i.mu.Unlock()
2884	}
2885	i.invalidate()
2886}
2887
2888// applySessionTreeSelection switches the running agent to the
2889// session file at path. Thin wrapper around LoadSession that also
2890// writes a status line.
2891func (i *Interactive) applySessionTreeSelection(path string) {
2892	if i.cfg.LoadSession == nil {
2893		i.mu.Lock()
2894		i.statusErr = "tree: session swap not available in this build"
2895		i.mu.Unlock()
2896		i.invalidate()
2897		return
2898	}
2899	if err := i.cfg.LoadSession(path); err != nil {
2900		i.mu.Lock()
2901		i.statusErr = "tree: load failed: " + err.Error()
2902		i.mu.Unlock()
2903		i.invalidate()
2904		return
2905	}
2906	i.mu.Lock()
2907	i.statusOK = "switched to branch " + friendlyPath(path)
2908	i.statusErr = ""
2909	i.mu.Unlock()
2910	i.invalidate()
2911}
2912
2913// applyForkSelection branches the current session at msgIdx+1 (so
2914// the selected user message and everything before it is included
2915// in the new branch), then switches the running agent to the new
2916// file. Called from the jump-dialog handler when pendingFork=true.
2917func (i *Interactive) applyForkSelection(msgIdx int) {
2918	i.pendingFork = false
2919	if i.cfg.CurrentSessionPath == nil {
2920		i.mu.Lock()
2921		i.statusErr = "fork: no session is active"
2922		i.mu.Unlock()
2923		i.invalidate()
2924		return
2925	}
2926	src := i.cfg.CurrentSessionPath()
2927	if src == "" {
2928		i.mu.Lock()
2929		i.statusErr = "fork: no session is active"
2930		i.mu.Unlock()
2931		i.invalidate()
2932		return
2933	}
2934	if i.cfg.FlushSession != nil {
2935		i.cfg.FlushSession()
2936	}
2937	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
2938	// the selected user message is included.
2939	upTo := msgIdx + 1
2940	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
2941	if err != nil {
2942		i.mu.Lock()
2943		i.statusErr = "fork: " + err.Error()
2944		i.mu.Unlock()
2945		i.invalidate()
2946		return
2947	}
2948	if i.cfg.LoadSession == nil {
2949		i.mu.Lock()
2950		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
2951		i.statusErr = ""
2952		i.mu.Unlock()
2953		i.invalidate()
2954		return
2955	}
2956	if err := i.cfg.LoadSession(newPath); err != nil {
2957		i.mu.Lock()
2958		i.statusErr = "fork: switch failed: " + err.Error()
2959		i.mu.Unlock()
2960		i.invalidate()
2961		return
2962	}
2963	i.mu.Lock()
2964	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
2965	i.statusErr = ""
2966	i.mu.Unlock()
2967	i.invalidate()
2968}
2969
2970// formatInt is a tiny strconv.Itoa shim; keeps the handler above
2971// from needing a strconv import just for one call.
2972func formatInt(n int) string {
2973	return fmt.Sprintf("%d", n)
2974}
2975
2976// assistantText returns the concatenated text of every TextBlock in
2977// m. Used by the streaming-view dedupe guard to tell when a live
2978// streamed reply has already been promoted into the transcript.
2979func assistantText(m provider.Message) string {
2980	var sb strings.Builder
2981	for _, c := range m.Content {
2982		if tb, ok := c.(provider.TextBlock); ok {
2983			if sb.Len() > 0 {
2984				sb.WriteByte('\n')
2985			}
2986			sb.WriteString(tb.Text)
2987		}
2988	}
2989	return sb.String()
2990}
2991
2992// resetStreamingStateLocked clears every piece of streaming state
2993// in one shot. Used by abort paths (turn cancel, compact finish,
2994// queue drain) so the pacer doesn't keep draining stale runes from
2995// a prior turn. Must be called with i.mu held.
2996func (i *Interactive) resetStreamingStateLocked() {
2997	i.streaming.Reset()
2998	i.streamPending = i.streamPending[:0]
2999	i.streamFlushPending = false
3000	i.streamOn = false
3001}
3002
3003// assistantMessageSideEffects runs the non-visual hooks attached to
3004// EvAssistantMessage: the host-provided OnAssistant callback and the
3005// telegram-bridge mirror. Called with i.mu held.
3006//
3007// Factored out of handleEvent because the streaming pacer may defer
3008// visual reset until after the last buffered rune has painted, but
3009// the callbacks themselves must fire on message arrival so
3010// downstream observers (session persistence, telegram, cost panels)
3011// don't wait on a UI animation to catch up.
3012func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3013	if i.cfg.OnAssistant != nil {
3014		i.cfg.OnAssistant(m)
3015	}
3016	if i.telegramBridge != nil && i.telegramBridge.Active() {
3017		var sb strings.Builder
3018		for _, c := range m.Content {
3019			if tb, ok := c.(provider.TextBlock); ok {
3020				if sb.Len() > 0 {
3021					sb.WriteString("\n")
3022				}
3023				sb.WriteString(tb.Text)
3024			}
3025		}
3026		if text := sb.String(); strings.TrimSpace(text) != "" {
3027			go i.telegramBridge.OnAssistantText(text)
3028		}
3029	}
3030}
3031
3032// paintPaceRate is how many runes the streaming pacer releases per
3033// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3034// that a 500-rune summary finishes in ~1.3s, slow enough to look
3035// like a human typing. Empirically matches the feel of provider
3036// paths that already drip-stream natively.
3037const paintPaceRate = 6
3038
3039// paintPaceInterval is the tick interval for the streaming pacer.
3040// 16ms lines up with the redraw throttle so we never paint faster
3041// than the terminal can keep up.
3042const paintPaceInterval = 16 * time.Millisecond
3043
3044// runStreamPacer drains buffered deltas from streamPending into
3045// streaming a small batch per tick, invalidating after each move.
3046// It stops when the context cancels (tui shutdown).
3047//
3048// Why a pacer: providers differ wildly in how they chunk their
3049// text_delta events. The API-key path on Anthropic emits ~30 drips
3050// for a 400-token summary; the OAuth path can coalesce the same
3051// summary into 3 fat chunks, visually indistinguishable from "the
3052// whole reply just appeared". The pacer normalizes that so every
3053// path looks the same on screen.
3054func (i *Interactive) runStreamPacer(ctx context.Context) {
3055	t := time.NewTicker(paintPaceInterval)
3056	defer t.Stop()
3057	for {
3058		select {
3059		case <-ctx.Done():
3060			return
3061		case <-t.C:
3062			i.mu.Lock()
3063			if len(i.streamPending) == 0 {
3064				// EvAssistantMessage already fired but the pacer
3065				// was still draining a tick ago. Everything is now
3066				// painted; clear the streaming flags so the next
3067				// redraw shows the finalised transcript message
3068				// and hides the streaming overlay.
3069				if i.streamFlushPending {
3070					i.streamFlushPending = false
3071					i.streaming.Reset()
3072					i.streamOn = false
3073					i.mu.Unlock()
3074					i.invalidate()
3075					continue
3076				}
3077				i.mu.Unlock()
3078				continue
3079			}
3080			n := paintPaceRate
3081			if n > len(i.streamPending) {
3082				n = len(i.streamPending)
3083			}
3084			i.streaming.WriteString(string(i.streamPending[:n]))
3085			i.streamPending = i.streamPending[n:]
3086			i.mu.Unlock()
3087			i.invalidate()
3088		}
3089	}
3090}

Keyboard shortcuts

Single-key shortcuts are on. ctrl k and esc work whatever this says.

ctrl k :
go to a section, branch, tag, file or repository
?
this list
j k
move the row cursor down / up
enter
open the row under the cursor; on Files, a directory opens or closes in place
↑ ↓ ← → home end
in the file tree (focus on a row): previous / next row, close / open a directory or go to its parent / first entry, first / last row. They never open a file
l h
on Files: open a directory or a file / close a directory or go up to its parent, then to the parent page. Elsewhere: into the side panel (on a merge request, its files) / back to the content; there j k move between its controls
g g G
first / last row
/
filter the list; on Files, find a file anywhere in the repository (esc clears, enter opens the best match)
b
switch branch or tag
g s g f g c g b g m g i g r g a
tabs: summary, files, commits, branches & tags, merge requests, issues, releases, actions (when available)
g h
home
w
wide mode: use the whole width of the screen, or not (remembered)
y
copy a permalink pinned to the commit
d u x
diff: split / unified / collapse or expand all
e E
diff: the whole file in view / every file, with the lines the hunks hide
n
merge request: next note in the diff
esc
close a dialog, leave a field

Branches 1

Tags 477

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