v0.0.85 c16e929

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/provider"
18	"github.com/patriceckhart/zot/internal/skills"
19	"github.com/patriceckhart/zot/internal/tui"
20)
21
22// InteractiveConfig configures the interactive loop.
23type InteractiveConfig struct {
24	Terminal     tui.Terminal
25	Theme        tui.Theme
26	Model        string
27	Provider     string
28	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
29	BaseURL      string
30	Reasoning    string
31	SystemPrompt string
32	Tools        core.Registry
33	MaxSteps     int
34	CWD          string
35
36	// Agent is optional. If nil, zot opens without credentials; the
37	// user must /login before they can prompt.
38	Agent *core.Agent
39
40	InitialInput string
41
42	// Auth is required. When the user runs /login, Interactive talks to
43	// AuthManager to open a browser and wait for the callback.
44	AuthManager *auth.Manager
45	// BuildAgent is called after a successful login to (re)construct the
46	// agent with the fresh credential. It returns the new agent and
47	// the concrete provider/model in use.
48	BuildAgent func() (*core.Agent, string, string, error)
49
50	// BuildAgentFor rebuilds the agent with an explicit provider/model
51	// override (used by the /model picker when switching providers).
52	// If providerOverride is empty, the current provider is kept.
53	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
54
55	// ZotHome is the root directory for sessions/, used by /sessions
56	// and the update-check cache.
57	ZotHome string
58
59	// Version is the binary's current version (from main.version).
60	// Used only for display; the update check itself is done outside
61	// this package to avoid an import cycle.
62	Version string
63
64	// UpdateInfoChan is an optional channel that delivers the result
65	// of the github-release update check. Interactive reads at most
66	// one value, drops it if the check reported nothing, and otherwise
67	// surfaces a yellow "update available" banner at the top of the
68	// chat. Nil channel = no banner, no startup cost.
69	UpdateInfoChan <-chan UpdateInfo
70
71	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
72	Sandbox *tools.Sandbox
73
74	// LoadSession swaps the current session for the one at path. The
75	// callback returns the new agent message slice so the TUI can invalidate.
76	LoadSession func(path string) error
77
78	// CurrentSessionPath returns the path of the live session file
79	// on disk (the one every AppendMessage writes to). Used by
80	// /session export so the exporter ships the exact bytes on
81	// disk. Returns an empty string when --no-session is set or
82	// no session is open.
83	CurrentSessionPath func() string
84
85	// FlushSession writes any in-memory agent messages to the
86	// session file that haven't been persisted yet. Called by
87	// /session export right before reading the file so the
88	// exported bytes reflect the full current conversation, not
89	// just the rows the agent happened to write synchronously.
90	// The default WriteNewTranscript-at-exit strategy means most
91	// of a running session lives only in memory until the tui
92	// closes; without a flush hook, /session export writes a
93	// file that only has the meta row.
94	FlushSession func()
95
96	// PersistModel is called whenever the user switches model or provider.
97	// It should update config.json and (if there's an active session)
98	// write a new meta row so resume picks up the same model.
99	PersistModel func(providerName, model string)
100
101	OnAssistant  func(m provider.Message)
102	OnToolResult func(id string, r core.ToolResult)
103
104	// Extensions, if non-nil, lets users invoke extension-registered
105	// slash commands. Commands declared by extensions are looked up
106	// AFTER the built-in catalog so a built-in name always wins.
107	Extensions *extensions.Manager
108
109	// SkillSnapshot, if non-nil, returns the current list of
110	// discovered SKILL.md files. Re-invoked each time /skills opens
111	// so the picker reflects edits made during the session.
112	SkillSnapshot func() []*skills.Skill
113
114	// ChangelogChan, if non-nil, delivers release-notes for the
115	// current binary version once at startup. Interactive opens a
116	// dismissible overlay when the channel produces a non-empty
117	// body. Receiver fires at most once.
118	ChangelogChan <-chan ChangelogPayload
119
120	// OnChangelogDismiss, if non-nil, is called once the user
121	// closes the changelog overlay. The cli wires this to a
122	// MarkChangelogShown call so the same version doesn't show
123	// again on the next launch.
124	OnChangelogDismiss func()
125
126	// NoYolo is true when --no-yolo was passed. Interactive opens
127	// a confirmation dialog before every tool call and blocks the
128	// tool until the user picks yes / always-this-tool /
129	// always-all / no. When false (default), tools run freely.
130	NoYolo bool
131
132	// ConfirmGate is the session-scoped gate wrapping this
133	// interactive's Confirmer. When non-nil, /yolo can call
134	// AllowAll() on it to disable confirmation for the rest of the
135	// session. When nil (yolo mode), /yolo reports that there's
136	// nothing to disable.
137	ConfirmGate *core.ConfirmGate
138}
139
140// ChangelogPayload mirrors agent.ChangelogInfo without the import
141// cycle. The cli builds one from the http response, the tui opens
142// the overlay when one arrives.
143type ChangelogPayload struct {
144	Version string
145	Body    string
146	URL     string
147}
148
149// Interactive is the TUI chat loop.
150type Interactive struct {
151	cfg  InteractiveConfig
152	view *tui.View
153	ed   *tui.Editor
154	rend *tui.Renderer
155
156	mu        sync.Mutex
157	agent     *core.Agent
158	streaming strings.Builder // what's currently painted on screen
159	streamOn  bool
160
161	// streamPending is the runes buffered after each EvTextDelta that
162	// haven't yet been promoted into `streaming` for rendering. It
163	// exists because some provider paths (notably Anthropic via the
164	// oauth/subscription channel) coalesce the model's output into a
165	// few fat chunks instead of drip-streaming. Painting those fat
166	// chunks verbatim looks like the summary "just appears". The
167	// paintPace goroutine drains a handful of runes per tick from
168	// this buffer into `streaming`, giving every path the same
169	// typewriter feel regardless of upstream chunk size.
170	streamPending []rune
171	// streamFlushPending is set when EvAssistantMessage fires while
172	// streamPending still has unrendered runes. The ticker flushes
173	// them, then closes out the stream (clearing flags, resetting
174	// buffers) so the final paint matches the on-disk message.
175	streamFlushPending bool
176	toolCalls          map[string]*tui.ToolCallView
177	toolOrder          []string
178	statusErr          string
179	statusOK           string
180	helpBlock          []string // rendered above the chat when /help was typed
181	cumUsage           provider.Usage
182	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
183	busy               bool
184	dirty              chan struct{}
185	cancelTurn         context.CancelFunc
186	scrollOffset       int // rows from the bottom; 0 = pinned to latest
187
188	// Messages typed while a turn is in flight. Each is delivered as
189	// its own follow-up turn once the current one finishes. Rendered
190	// above the status bar as "sliding in: ..." chips.
191	queued []string
192
193	// runCtx is the top-level context passed to Run(). Follow-up turns
194	// drained from `queued` are started against this context so they
195	// survive past the ctx of the key event that enqueued them.
196	runCtx context.Context
197
198	// autoCompacting is true while a model-triggered compaction is in
199	// flight. Surfaced in the status bar so the user can tell a
200	// condense pass from a regular assistant turn.
201	autoCompacting bool
202
203	// updateInfo is the result of the async update check. Zero value
204	// while the check hasn't completed or nothing is available.
205	updateInfo UpdateInfo
206
207	dialog            *loginDialog
208	modelDialog       *modelDialog
209	sessionDialog     *sessionDialog
210	jumpDialog        *jumpDialog
211	btwDialog         *btwDialog
212	skillsDialog      *skillsDialog
213	changelogDialog   *changelogDialog
214	confirmDialog     *confirmDialog
215	logoutDialog      *logoutDialog
216	telegramDialog    *telegramDialog
217	telegramBridge    *telegram.Bridge
218	sessionOpsDialog  *sessionOpsDialog
219	sessionTreeDialog *sessionTreeDialog
220
221	// pendingFork is true when the user ran /session fork: the next
222	// jump-picker selection should branch off that message instead
223	// of scrolling. Flag resets after the action fires or the dialog
224	// is dismissed, so repeated /jump calls don't turn into forks.
225	pendingFork bool
226	suggest     *slashSuggester
227	spin        *spinner
228
229	// parkedTurn is the 1-based turn number the viewport is currently
230	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
231	// Rendered as a muted footer at the bottom of the chat so users
232	// don't forget they're looking at history.
233	parkedTurn  int
234	parkedTotal int
235
236	// lastCtrlC is when the user last pressed ctrl+c. The first press
237	// clears the editor / cancels a turn / shows a hint; a second press
238	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
239	lastCtrlC time.Time
240
241	// welcomeStart is when the interactive run began. The welcome
242	// banner shows the binary version for welcomeVersionDuration
243	// after this point and reverts to plain text after.
244	welcomeStart time.Time
245
246	// extNotes are one-shot styled lines pushed by extensions via
247	// Notify / Display. They live above the editor (just below the
248	// transcript) until cleared by /clear or another reset.
249	extNotes []string
250}
251
252// welcomeVersionDuration is how long the welcome banner shows the
253// version suffix before reverting to the plain headline. 1.5s is
254// enough to read at a glance and keeps the splash short.
255const welcomeVersionDuration = 1500 * time.Millisecond
256
257// NewInteractive constructs an Interactive from cfg.
258func NewInteractive(cfg InteractiveConfig) *Interactive {
259	i := &Interactive{
260		cfg: cfg,
261		view: &tui.View{
262			Theme:      cfg.Theme,
263			ImageProto: tui.DetectImageProtocol(),
264		},
265		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
266		rend:              tui.NewRenderer(cfg.Terminal),
267		toolCalls:         map[string]*tui.ToolCallView{},
268		dirty:             make(chan struct{}, 8),
269		dialog:            newLoginDialog(),
270		modelDialog:       newModelDialog(),
271		sessionDialog:     newSessionDialog(),
272		jumpDialog:        newJumpDialog(),
273		btwDialog:         newBtwDialog(),
274		skillsDialog:      newSkillsDialog(),
275		changelogDialog:   newChangelogDialog(),
276		confirmDialog:     newConfirmDialog(),
277		logoutDialog:      newLogoutDialog(),
278		telegramDialog:    newTelegramDialog(),
279		sessionOpsDialog:  newSessionOpsDialog(),
280		sessionTreeDialog: newSessionTreeDialog(),
281		suggest:           newSlashSuggester(),
282		spin:              newSpinner(),
283	}
284	if cfg.Agent != nil {
285		i.agent = cfg.Agent
286		i.view.Messages = cfg.Agent.Messages()
287	}
288	return i
289}
290
291// Run blocks until the user quits.
292func (i *Interactive) Run(ctx context.Context) error {
293	i.runCtx = ctx
294	term := i.cfg.Terminal
295	restore, err := term.EnterRaw()
296	if err != nil {
297		return err
298	}
299	defer restore()
300	defer func() {
301		if i.telegramBridge != nil {
302			i.telegramBridge.Stop()
303		}
304	}()
305
306	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
307	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
308	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
309
310	// Streaming pacer: drains buffered text deltas at a steady rate
311	// so typewriter feel is identical across providers regardless of
312	// upstream chunk size. Starts here so it lives for the whole
313	// session and exits with ctx.
314	go i.runStreamPacer(ctx)
315
316	cols, rows := term.Size()
317	i.rend.Resize(cols, rows)
318	term.OnResize(func() {
319		c, r := term.Size()
320		i.rend.Resize(c, r)
321		// Force an immediate redraw on resize. The throttled invalidate
322		// path is fine for animation, but a window resize is a discrete
323		// user action where any visible delay (or stale frame) reads as
324		// brokenness. redraw() is mutex-safe; the worst that happens is
325		// a duplicate paint if the throttler is mid-flight, which is
326		// invisible.
327		i.redraw()
328	})
329
330	if i.cfg.InitialInput != "" {
331		i.ed.SetValue(i.cfg.InitialInput)
332	}
333
334	// Stamp the welcome time and schedule a one-shot redraw at the
335	// expiry so the version suffix disappears on its own even if the
336	// user hasn't typed anything yet.
337	i.welcomeStart = time.Now()
338	time.AfterFunc(welcomeVersionDuration, i.invalidate)
339
340	// If the agent was constructed with a pre-loaded transcript
341	// (--continue, --resume, --session) park the viewport on the
342	// most recent turn so the user lands looking at where the
343	// previous session left off rather than at the bottom of an
344	// already-rendered final reply.
345	if i.agent != nil {
346		if msgs := i.agent.Messages(); len(msgs) > 0 {
347			i.scrollToLastTurn(msgs)
348		}
349	}
350
351	// No credential at startup? Auto-open the login dialog, and mark
352	// the status line. The user can Esc out of the dialog if they
353	// want to dismiss it (e.g. to check /help or /exit first).
354	if i.agent == nil {
355		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
356		i.dialog.Open(i.cfg.ZotHome)
357	}
358
359	// Input goroutine.
360	keys := make(chan tui.Key, 8)
361	go func() {
362		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
363		for {
364			k, err := reader.Read()
365			if err != nil {
366				return
367			}
368			keys <- k
369		}
370	}()
371
372	// Subscribe to auth events.
373	var authEvents <-chan auth.Event
374	if i.cfg.AuthManager != nil {
375		authEvents = i.cfg.AuthManager.Events()
376	}
377
378	// Animation ticker: drives spinner and dialog-related redraws when
379	// nothing else changed. 120ms is slow enough that highlighting a huge
380	// transcript doesn't spin the cpu.
381	tick := time.NewTicker(120 * time.Millisecond)
382	defer tick.Stop()
383
384	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
385	// at most once every redrawMinInterval. Huge tool-result dumps can
386	// fire hundreds of invalidations while the user is typing; without
387	// this, the input goroutine never gets CPU and keystrokes lag.
388	const redrawMinInterval = 16 * time.Millisecond
389	var lastRedraw time.Time
390	var pendingRedraw bool
391	var pendingTimer *time.Timer
392
393	drainPending := func() {
394		if pendingTimer != nil {
395			pendingTimer.Stop()
396			pendingTimer = nil
397		}
398		if pendingRedraw {
399			pendingRedraw = false
400			lastRedraw = time.Now()
401			i.redraw()
402		}
403	}
404
405	requestRedraw := func() {
406		since := time.Since(lastRedraw)
407		if since >= redrawMinInterval {
408			// Redrawing right now subsumes any pending redraw, so clear
409			// the throttle state. Without this, a pending flag stays
410			// stuck at true and subsequent invalidate() calls within
411			// redrawMinInterval get dropped — which is exactly how the
412			// final "turn finished" frame went missing until the user
413			// nudged the ui by typing or scrolling.
414			if pendingTimer != nil {
415				pendingTimer.Stop()
416			}
417			pendingRedraw = false
418			lastRedraw = time.Now()
419			i.redraw()
420			return
421		}
422		if pendingRedraw {
423			return // already scheduled
424		}
425		pendingRedraw = true
426		wait := redrawMinInterval - since
427		if pendingTimer == nil {
428			pendingTimer = time.AfterFunc(wait, func() {
429				// Poke the dirty channel so the main loop wakes and
430				// drains the pending redraw on its own goroutine. We
431				// can't call drainPending here directly — it touches
432				// closure state shared with the main loop.
433				i.invalidate()
434			})
435		} else {
436			pendingTimer.Reset(wait)
437		}
438	}
439
440	i.invalidate()
441
442	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
443	changelog := i.cfg.ChangelogChan // single-shot, see case below
444
445	for {
446		select {
447		case <-ctx.Done():
448			return ctx.Err()
449		case k := <-keys:
450			if done := i.handleKey(ctx, k); done {
451				return nil
452			}
453			i.invalidate()
454		case ev := <-authEvents:
455			i.handleAuthEvent(ev)
456			i.invalidate()
457		case info, ok := <-updates:
458			if ok && info.Available {
459				i.mu.Lock()
460				i.updateInfo = info
461				i.mu.Unlock()
462				i.invalidate()
463			}
464			updates = nil // single-shot; subsequent iterations skip this case
465		case cl, ok := <-changelog:
466			if ok && cl.Body != "" {
467				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
468				i.invalidate()
469			}
470			changelog = nil // single-shot
471		case <-i.dirty:
472			requestRedraw()
473		case <-tick.C:
474			// Always drain a pending redraw on the tick. This is the
475			// safety net that catches the case where the dirty channel
476			// was saturated when the final "turn finished" invalidate
477			// fired, or where the throttle scheduled a deferred redraw
478			// and the AfterFunc-driven invalidate got dropped on a
479			// full channel.
480			drainPending()
481			// Only force a periodic redraw when something is actually
482			// animating (the main spinner during a busy turn, or the
483			// btw side-chat spinner while it's awaiting a response).
484			// Static pickers (model, session, jump, etc.) don't need
485			// the tick and firing it cancels the terminal's cursor
486			// blink inside dialogs that host their own editor (btw),
487			// because each frame re-emits hide-cursor + show-cursor.
488			if i.busy || i.btwDialog.Loading() {
489				requestRedraw()
490			}
491		}
492	}
493}
494
495func (i *Interactive) invalidate() {
496	select {
497	case i.dirty <- struct{}{}:
498	default:
499	}
500}
501
502// lastCols returns the current terminal width in columns.
503func (i *Interactive) lastCols() int {
504	cols, _ := i.cfg.Terminal.Size()
505	return cols
506}
507
508// chatPage returns the number of chat rows currently visible, used
509// as the page size for PageUp/PageDown.
510func (i *Interactive) chatPage() int {
511	_, rows := i.cfg.Terminal.Size()
512	p := rows - 6 // rough reservation for status + editor + a dialog line
513	if p < 4 {
514		p = 4
515	}
516	return p
517}
518
519// scrollBy adjusts the scroll offset. Positive = up (into history).
520// Clearing the parked-turn label when we're back at the bottom means
521// the "viewing turn N" footer goes away automatically as soon as you
522// scroll back to the live tail.
523func (i *Interactive) scrollBy(delta int) {
524	i.mu.Lock()
525	i.scrollOffset += delta
526	if i.scrollOffset < 0 {
527		i.scrollOffset = 0
528	}
529	if i.scrollOffset == 0 {
530		i.parkedTurn = 0
531		i.parkedTotal = 0
532	}
533	i.mu.Unlock()
534	i.invalidate()
535}
536
537// scrollToBottom pins the view to the latest content.
538func (i *Interactive) scrollToBottom() {
539	i.mu.Lock()
540	i.scrollOffset = 0
541	i.parkedTurn = 0
542	i.parkedTotal = 0
543	i.mu.Unlock()
544	i.invalidate()
545}
546
547func (i *Interactive) redraw() {
548	i.mu.Lock()
549	defer i.mu.Unlock()
550
551	cols, _ := i.cfg.Terminal.Size()
552	if i.agent != nil {
553		i.view.Messages = i.agent.Messages()
554	} else {
555		i.view.Messages = nil
556	}
557	// Pacer flush: while the streaming pacer is still draining the
558	// buffer (i.e. EvAssistantMessage already fired but more runes
559	// are queued), the final assistant message is already in
560	// i.agent.Messages() in full. Painting it in the transcript
561	// AND the streaming block at the same time shows the user the
562	// complete text immediately — which defeats the whole pacer.
563	// Hide the last message until the pacer catches up; once the
564	// flush-pending latch clears, the message is revealed (the
565	// streaming block disappears the same frame because streamOn
566	// flips off, so the transition is seamless).
567	if i.streamFlushPending && len(i.view.Messages) > 0 {
568		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
569	}
570	i.view.Streaming = i.streaming.String()
571	i.view.StreamingActive = i.streamOn
572	// Guard against the narrow race where EvAssistantMessage has
573	// just promoted a streaming reply into the transcript but a
574	// render tick hasn't flipped streamOn off yet. Without the
575	// guard, the same text would appear twice (once as the
576	// in-flight streaming block, once as the last transcript
577	// message). We detect the duplicate strictly: the last
578	// assistant message's visible text must equal the streaming
579	// buffer. Just matching on role is too broad — it also hides
580	// the next round's typewriter streaming after a tool turn,
581	// because the last transcript message is always assistant
582	// (the tool-use block) until the follow-up summary lands.
583	if i.streamOn && i.streaming.Len() > 0 {
584		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
585			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
586				i.view.StreamingActive = false
587			}
588		}
589	}
590	// Live tool-call view: only shown while a turn is in flight. Once
591	// the agent is idle, every tool call has already been folded into
592	// the transcript (as assistant.ToolCallBlock + a tool-role message),
593	// so showing v.ToolCalls a second time would duplicate them below
594	// the final assistant text — which looks like the summary came
595	// "before" the tools.
596	i.view.ToolCalls = i.view.ToolCalls[:0]
597	if i.busy {
598		for _, id := range i.toolOrder {
599			if tc, ok := i.toolCalls[id]; ok {
600				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
601			}
602		}
603	}
604	i.view.Err = i.statusErr
605
606	chat := i.view.Build(cols)
607
608	// Welcome banner: shown at the top of the chat area when there is
609	// no transcript yet. Disappears after the first message is sent.
610	// The version suffix is shown for welcomeVersionDuration after
611	// startup, then drops off automatically.
612	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
613		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
614		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
615	}
616
617	// Update-available banner: prepended above everything else so it's
618	// the first thing the user sees when opening a new zot session.
619	// Once rendered, it stays until the user updates to a newer
620	// version — we don't persist a "dismissed" flag because this is
621	// cheap and re-showing it is how most users remember to update.
622	if i.updateInfo.Available {
623		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
624		chat = append(banner, chat...)
625	}
626
627	// /help block: appended to the transcript so it appears at the
628	// bottom of the chat area (right above the status bar / editor).
629	// Prepending it would push long conversations off the top of the
630	// viewport, which users would miss entirely.
631	if len(i.helpBlock) > 0 {
632		chat = append(chat, i.helpBlock...)
633	}
634
635	if i.statusOK != "" {
636		// Hard-truncate the OK line to the visible width so a long
637		// session path ("resumed session: /Users/.../sessions/...")
638		// doesn't overflow past the right edge and look broken on a
639		// narrow terminal.
640		line := "✓ " + i.statusOK
641		if cols > 4 && len(line) > cols {
642			line = line[:cols-1] + "…"
643		}
644		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
645	}
646
647	// Extension notes (notify / display) live just under the
648	// transcript, above the dialog/editor band. Cleared by /clear.
649	if len(i.extNotes) > 0 {
650		chat = append(chat, i.extNotes...)
651		chat = append(chat, "")
652	}
653
654	// Dialogs (login or model picker) render between chat and the editor.
655	var dialog []string
656	switch {
657	case i.dialog.Active():
658		dialog = i.dialog.Render(i.cfg.Theme, cols)
659	case i.modelDialog.Active():
660		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
661	case i.sessionDialog.Active():
662		// Reserve rows for the editor (~3), status line (1-2),
663		// dialog chrome (header + hint + rule + indicators, ~5),
664		// and leave the remainder for session rows. Minimum of 3
665		// rows so even a very small terminal shows something.
666		_, rows := i.cfg.Terminal.Size()
667		avail := rows - 12
668		if avail < 3 {
669			avail = 3
670		}
671		i.sessionDialog.MaxRows = avail
672		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
673	case i.jumpDialog.Active():
674		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
675	case i.btwDialog.Active():
676		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
677	case i.skillsDialog.Active():
678		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
679	case i.changelogDialog.Active():
680		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
681	case i.confirmDialog.Active():
682		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
683	case i.logoutDialog.Active():
684		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
685	case i.telegramDialog.Active():
686		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
687	case i.sessionOpsDialog.Active():
688		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
689	case i.sessionTreeDialog.Active():
690		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
691	}
692
693	// Slash-command autocomplete: popup above the status line, only
694	// when the editor starts with "/" and no dialog is already open.
695	// Feed extension-registered commands into the suggester first so
696	// they show up in tab-complete + the popup alongside the built-ins.
697	if i.cfg.Extensions != nil {
698		catalog := i.cfg.Extensions.Commands()
699		extra := make([]slashCommand, 0, len(catalog))
700		for _, c := range catalog {
701			// The popup renders extension commands under a dedicated
702			// "── extensions ───" divider, so the description doesn't
703			// need to repeat the source. If the description is empty,
704			// fall back to the extension name so the row isn't blank.
705			desc := c.Description
706			if strings.TrimSpace(desc) == "" {
707				desc = "(" + c.Extension + ")"
708			}
709			extra = append(extra, slashCommand{
710				Name: "/" + c.Name,
711				Desc: desc,
712			})
713		}
714		i.suggest.SetExtra(extra)
715	}
716	var suggest []string
717	currentInput := i.ed.Value()
718	// Slash popup renders even while the agent is busy so the user
719	// can queue a destructive command (/clear, /compact, /logout,
720	// /model) or a read-only one (/help, /jump, /sessions, etc.)
721	// without waiting for the current turn to finish. The dispatcher
722	// in runSlash already handles the busy case per-command: safe
723	// ones run immediately, destructive ones cancel the turn first.
724	if len(dialog) == 0 && i.suggest.Active(currentInput) {
725		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
726	}
727
728	// Busy prefix shown at the far left of the status bar. The
729	// spinner glyph and its funny-line message share the `zot`
730	// label colour (Theme.Assistant) so the whole "who's working"
731	// band reads at a glance. Elapsed time stays muted because it
732	// drifts every second and shouldn't grab focus.
733	var busyPrefix string
734	if i.busy {
735		busyPrefix = fmt.Sprintf("%s %s %s %s",
736			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
737			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
738			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
739			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
740		)
741	}
742
743	ctxMax := 0
744	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
745		ctxMax = m.ContextWindow
746	}
747	statusLines := tui.StatusBar(tui.StatusBarParams{
748		Theme:          i.cfg.Theme,
749		Provider:       i.cfg.Provider,
750		Model:          i.cfg.Model,
751		Busy:           i.busy,
752		BusyPrefix:     busyPrefix,
753		CWD:            i.cfg.CWD,
754		Locked:         i.cfg.Sandbox.Locked(),
755		Usage:          i.cumUsage,
756		Subscription:   i.cfg.AuthMethod == "oauth",
757		ContextUsed:    i.lastCtxInput,
758		ContextMax:     ctxMax,
759		AutoCompacting: i.autoCompacting,
760		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
761		Cols:           cols,
762	})
763	edLines, curR, curC := i.ed.Render(cols)
764
765	// "Sliding in" chips for messages the user typed while a turn is
766	// in flight. Shown directly above the status bar so they're close
767	// to the editor but don't push the chat around.
768	var queue []string
769	if len(i.queued) > 0 {
770		for _, q := range i.queued {
771			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "sliding in: ")
772			text := truncateLine(q, cols-15)
773			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
774		}
775	}
776
777	// Bottom-sticky sections (always visible, never scroll).
778	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
779	bottom = append(bottom, dialog...)
780	bottom = append(bottom, suggest...)
781	bottom = append(bottom, queue...)
782	bottom = append(bottom, statusLines...)
783	bottom = append(bottom, edLines...)
784
785	_, rows := i.cfg.Terminal.Size()
786	chatRows := rows - len(bottom)
787	if chatRows < 1 {
788		chatRows = 1
789	}
790
791	// Apply scroll offset to the chat slice.
792	maxOffset := len(chat) - chatRows
793	if maxOffset < 0 {
794		maxOffset = 0
795	}
796	if i.scrollOffset > maxOffset {
797		i.scrollOffset = maxOffset
798	}
799	if i.scrollOffset < 0 {
800		i.scrollOffset = 0
801	}
802
803	var visibleChat []string
804	if len(chat) <= chatRows {
805		visibleChat = chat
806	} else {
807		end := len(chat) - i.scrollOffset
808		start := end - chatRows
809		if start < 0 {
810			start = 0
811		}
812		visibleChat = chat[start:end]
813	}
814
815	// A tiny "scrolled up" indicator in the top-right of the chat pane
816	// so you know you're not at the bottom. When the viewport was
817	// parked by /jump we include the turn number so the user remembers
818	// they're reading history rather than the live conversation.
819	if i.scrollOffset > 0 && len(visibleChat) > 0 {
820		var text string
821		if i.parkedTurn > 0 && i.parkedTotal > 0 {
822			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
823				i.parkedTurn, i.parkedTotal, i.scrollOffset)
824		} else {
825			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
826		}
827		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
828		visibleChat = append([]string{note}, visibleChat...)
829		if len(visibleChat) > chatRows {
830			visibleChat = visibleChat[:chatRows]
831		}
832	}
833
834	frame := make([]string, 0, len(visibleChat)+len(bottom))
835	frame = append(frame, visibleChat...)
836	frame = append(frame, bottom...)
837
838	// Default: the real terminal cursor sits on the main editor's
839	// input position. When an overlay dialog has its own input
840	// field (today just /btw), route the cursor there instead so
841	// the blinking cursor shows where the user is actually typing.
842	// Dialogs without a cursor (model picker, /help, /login, etc.)
843	// return -1 and the main editor keeps the cursor.
844	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
845	cursorCol := curC
846	if i.btwDialog.Active() {
847		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
848			cursorRow = len(visibleChat) + r
849			cursorCol = c
850		}
851	}
852	i.rend.Draw(frame, cursorRow, cursorCol)
853}
854
855// truncateLine shortens s so it fits within n display cells, with an
856// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
857// novel doesn't blow past the status line.
858func truncateLine(s string, n int) string {
859	if n <= 0 {
860		return ""
861	}
862	// Collapse newlines — chips are single line.
863	s = strings.ReplaceAll(s, "\n", " ↩ ")
864	runes := []rune(s)
865	if len(runes) <= n {
866		return s
867	}
868	if n <= 1 {
869		return "…"
870	}
871	return string(runes[:n-1]) + "…"
872}
873
874// ctrlCExitWindow is how long after a ctrl+c press a *second* press
875// will exit instead of just clearing input. Long enough to be
876// deliberate (rules out accidental key chord), short enough that the
877// hint stays meaningful.
878const ctrlCExitWindow = 2 * time.Second
879
880// armCtrlCExit records the timestamp of the current ctrl+c so the next
881// one within ctrlCExitWindow exits.
882func (i *Interactive) armCtrlCExit() {
883	i.mu.Lock()
884	i.lastCtrlC = time.Now()
885	i.mu.Unlock()
886}
887
888// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
889// that another press should now exit.
890func (i *Interactive) ctrlCExitArmed() bool {
891	i.mu.Lock()
892	t := i.lastCtrlC
893	i.mu.Unlock()
894	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
895}
896
897func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
898	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
899	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
900	// unexpectedly. The hint message also goes stale; clear it.
901	if k.Kind != tui.KeyCtrlC {
902		i.mu.Lock()
903		if !i.lastCtrlC.IsZero() {
904			i.lastCtrlC = time.Time{}
905			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
906				i.statusOK = ""
907			}
908		}
909		i.mu.Unlock()
910	}
911
912	// Dialogs consume keys while open (except ctrl+c, which always closes them).
913
914	// Confirm dialog has highest priority: the agent goroutine is
915	// blocked waiting for an answer, so we must not let keys leak
916	// anywhere else while it's up.
917	if i.confirmDialog.Active() {
918		i.confirmDialog.HandleKey(k)
919		i.invalidate()
920		return false
921	}
922	if i.dialog.Active() {
923		if k.Kind == tui.KeyCtrlC {
924			i.dialog.Close()
925			if i.cfg.AuthManager != nil {
926				i.cfg.AuthManager.CancelOAuth()
927			}
928			return false
929		}
930		act := i.dialog.HandleKey(k)
931		if act.StartAPIKey {
932			i.startAPIKeyFlow(act.Provider)
933		}
934		if act.StartOAuth {
935			i.startOAuthFlow(act.Provider)
936		}
937		return false
938	}
939	if i.modelDialog.Active() {
940		if k.Kind == tui.KeyCtrlC {
941			i.modelDialog.Close()
942			return false
943		}
944		act := i.modelDialog.HandleKey(k)
945		if act.Select {
946			i.applyModelSelection(act.Provider, act.Model)
947		}
948		return false
949	}
950	if i.sessionDialog.Active() {
951		if k.Kind == tui.KeyCtrlC {
952			i.sessionDialog.Close()
953			return false
954		}
955		act := i.sessionDialog.HandleKey(k)
956		if act.Select {
957			i.applySessionSelection(act.Path)
958		}
959		return false
960	}
961	if i.logoutDialog.Active() {
962		if k.Kind == tui.KeyCtrlC {
963			i.logoutDialog.Close()
964			i.invalidate()
965			return false
966		}
967		act := i.logoutDialog.HandleKey(k)
968		if act.Select {
969			i.doLogout(act.Target)
970		}
971		i.invalidate()
972		return false
973	}
974	if i.telegramDialog.Active() {
975		if k.Kind == tui.KeyCtrlC {
976			i.telegramDialog.Close()
977			i.invalidate()
978			return false
979		}
980		act := i.telegramDialog.HandleKey(k)
981		if act.Select {
982			i.doTelegram(act.Action)
983		}
984		i.invalidate()
985		return false
986	}
987	if i.sessionOpsDialog.Active() {
988		if k.Kind == tui.KeyCtrlC {
989			i.sessionOpsDialog.Close()
990			i.invalidate()
991			return false
992		}
993		act := i.sessionOpsDialog.HandleKey(k)
994		if act.Select {
995			i.doSessionOp(act.Action, "")
996		}
997		i.invalidate()
998		return false
999	}
1000	if i.sessionTreeDialog.Active() {
1001		if k.Kind == tui.KeyCtrlC {
1002			i.sessionTreeDialog.Close()
1003			i.invalidate()
1004			return false
1005		}
1006		act := i.sessionTreeDialog.HandleKey(k)
1007		if act.Select {
1008			i.applySessionTreeSelection(act.Path)
1009		}
1010		i.invalidate()
1011		return false
1012	}
1013	if i.jumpDialog.Active() {
1014		if k.Kind == tui.KeyCtrlC {
1015			i.jumpDialog.Close()
1016			i.pendingFork = false
1017			return false
1018		}
1019		act := i.jumpDialog.HandleKey(k)
1020		if act.Select {
1021			if i.pendingFork {
1022				i.applyForkSelection(act.MessageIdx)
1023			} else {
1024				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1025			}
1026		}
1027		// If the user dismissed the dialog without selecting, also
1028		// clear the pending-fork flag so a later plain /jump isn't
1029		// hijacked.
1030		if act.Close {
1031			i.pendingFork = false
1032		}
1033		return false
1034	}
1035	if i.btwDialog.Active() {
1036		if k.Kind == tui.KeyCtrlC {
1037			i.btwDialog.Close()
1038			i.invalidate()
1039			return false
1040		}
1041		i.btwDialog.HandleKey(k, i.invalidate)
1042		return false
1043	}
1044	if i.skillsDialog.Active() {
1045		if k.Kind == tui.KeyCtrlC {
1046			i.skillsDialog.Close()
1047			i.invalidate()
1048			return false
1049		}
1050		i.skillsDialog.HandleKey(k)
1051		i.invalidate()
1052		return false
1053	}
1054	if i.changelogDialog.Active() {
1055		if closed := i.changelogDialog.HandleKey(k); closed {
1056			// User dismissed; let the parent persist the
1057			// LastChangelogShown marker via the close callback.
1058			if i.cfg.OnChangelogDismiss != nil {
1059				i.cfg.OnChangelogDismiss()
1060			}
1061		}
1062		i.invalidate()
1063		return false
1064	}
1065
1066	// Global keys.
1067	switch k.Kind {
1068	case tui.KeyCtrlC:
1069		// While busy: do NOT cancel the turn. ctrl+c during a
1070		// running turn is almost always reflex muscle memory
1071		// ("be quiet" in a shell) rather than a deliberate
1072		// decision to kill a multi-minute model call that's
1073		// already cost tokens. Use esc to interrupt a turn; use
1074		// a deliberate double-ctrl+c to exit zot entirely. First
1075		// press arms the exit hint, second press within
1076		// ctrlCExitWindow quits.
1077		if i.busy {
1078			if i.ctrlCExitArmed() {
1079				return true
1080			}
1081			i.mu.Lock()
1082			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1083			i.statusErr = ""
1084			i.mu.Unlock()
1085			i.armCtrlCExit()
1086			return false
1087		}
1088		// Idle: first press clears the editor (and any queued
1089		// follow-up messages); a second press within ctrlCExitWindow
1090		// exits. With both an empty editor and no queue the first
1091		// press still just arms — require a deliberate double-tap.
1092		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1093		if hadInput {
1094			i.ed.Clear()
1095			i.suggest.Reset()
1096			i.mu.Lock()
1097			i.queued = nil
1098			i.statusOK = "input cleared"
1099			i.statusErr = ""
1100			i.mu.Unlock()
1101			i.armCtrlCExit()
1102			return false
1103		}
1104		if i.ctrlCExitArmed() {
1105			return true
1106		}
1107		i.mu.Lock()
1108		i.statusOK = "press ctrl+c again to exit"
1109		i.statusErr = ""
1110		i.mu.Unlock()
1111		i.armCtrlCExit()
1112		return false
1113	case tui.KeyEsc:
1114		// Esc interrupts a running turn — but only when nothing
1115		// else on screen wants to consume the key first. The slash
1116		// popup has its own Esc behaviour (close + clear editor),
1117		// and transient overlays like the /help block and extension
1118		// notes should dismiss on Esc before we even consider the
1119		// turn. Without these guards, a casual Esc press after
1120		// running /help on a busy turn rips the turn away.
1121		if i.suggest.Active(i.ed.Value()) {
1122			break
1123		}
1124		i.mu.Lock()
1125		hadHelp := len(i.helpBlock) > 0
1126		hadNotes := len(i.extNotes) > 0
1127		if hadHelp {
1128			i.helpBlock = nil
1129		}
1130		if hadNotes {
1131			i.extNotes = nil
1132		}
1133		i.mu.Unlock()
1134		if hadHelp || hadNotes {
1135			i.invalidate()
1136			return false
1137		}
1138		if i.busy && i.cancelTurn != nil {
1139			i.cancelTurn()
1140			// If a confirm dialog is pending, refuse it so the agent
1141			// goroutine unblocks and the context cancellation can
1142			// actually take effect.
1143			i.confirmDialog.CancelAll("turn cancelled")
1144			return false
1145		}
1146	case tui.KeyCtrlD:
1147		if i.ed.IsEmpty() && !i.busy {
1148			return true
1149		}
1150	case tui.KeyCtrlL:
1151		i.rend.Clear()
1152		i.invalidate()
1153		return false
1154	case tui.KeyCtrlO:
1155		// Toggle expansion of collapsed tool results. Affects every tool
1156		// call in the transcript — press again to re-collapse.
1157		i.mu.Lock()
1158		i.view.ExpandAll = !i.view.ExpandAll
1159		i.mu.Unlock()
1160		i.invalidate()
1161		return false
1162	case tui.KeyPageUp:
1163		i.scrollBy(+i.chatPage())
1164		return false
1165	case tui.KeyPageDown:
1166		i.scrollBy(-i.chatPage())
1167		return false
1168	case tui.KeyUp:
1169		// Wheel-up in alt screen sends Up arrows on most terminals.
1170		// When the editor is empty we use up/down for chat scroll —
1171		// independently of whether the agent is busy, so users can
1172		// scroll back through long streaming replies while they run.
1173		if i.ed.IsEmpty() {
1174			i.scrollBy(+3)
1175			return false
1176		}
1177	case tui.KeyDown:
1178		if i.ed.IsEmpty() {
1179			if i.scrollOffset > 0 {
1180				i.scrollBy(-3)
1181			}
1182			return false
1183		}
1184	}
1185
1186	// Note: we intentionally do NOT gate the editor on i.busy here.
1187	// Typing while the agent is working is supported — submitted
1188	// messages are queued and delivered as follow-up turns when the
1189	// current turn ends. See the submit handler below.
1190
1191	if k.Kind == tui.KeyEnter && k.Alt {
1192		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1193		return false
1194	}
1195
1196	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1197	if i.suggest.Active(i.ed.Value()) {
1198		switch k.Kind {
1199		case tui.KeyUp:
1200			i.suggest.Up()
1201			return false
1202		case tui.KeyDown:
1203			i.suggest.Down()
1204			return false
1205		case tui.KeyTab:
1206			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1207				i.ed.SetValue(name)
1208				i.suggest.Reset()
1209			}
1210			return false
1211		case tui.KeyEnter:
1212			// Enter on an ambiguous or partial slash prefix: complete to the
1213			// currently highlighted command and run it. That way typing
1214			// "/lo" + enter picks whichever of /login or /logout is selected
1215			// in the popup instead of submitting "/lo" as unknown. Also
1216			// clear the editor so the command doesn't linger after the
1217			// dialog opens/closes.
1218			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1219				i.ed.Clear()
1220				i.suggest.Reset()
1221				return i.runSlash(ctx, name)
1222			}
1223		case tui.KeyEsc:
1224			i.ed.Clear()
1225			i.suggest.Reset()
1226			return false
1227		}
1228	}
1229
1230	if submit := i.ed.HandleKey(k); submit {
1231		// SubmitValue() expands any [pasted text #N +L lines]
1232		// placeholders back into their bodies; the raw Value()
1233		// is only what the user sees on screen.
1234		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1235		if text == "" {
1236			return false
1237		}
1238		i.ed.Clear()
1239		i.suggest.Reset()
1240
1241		if looksLikeSlashCommand(text) {
1242			head := text
1243			rest := ""
1244			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1245				head = text[:idx]
1246				rest = strings.TrimSpace(text[idx:])
1247			}
1248			if !isKnownSlashCommand(text) {
1249				// Try extensions before giving up. Extensions register
1250				// commands by bare name (no leading slash); strip it here.
1251				extName := strings.TrimPrefix(head, "/")
1252				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1253					go i.invokeExtensionCommand(ctx, extName, rest)
1254					return false
1255				}
1256				i.mu.Lock()
1257				i.statusErr = "unknown command " + head + " — type /help to see the list"
1258				i.statusOK = ""
1259				i.mu.Unlock()
1260				return false
1261			}
1262			// Slash commands run regardless of busy state. Commands that
1263			// would mutate the transcript or replace the agent (/clear,
1264			// /compact, /logout, /login, /model) cancel the active turn
1265			// first and wait for the goroutine to wind down so they don't
1266			// race with a streaming response. Safe commands (/help,
1267			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1268			// without disturbing the active turn.
1269			if slashCancelsTurn(head) {
1270				i.cancelAndWaitForIdle()
1271			}
1272			return i.runSlash(ctx, text)
1273		}
1274
1275		if i.agent == nil {
1276			i.mu.Lock()
1277			i.statusErr = "not logged in. type /login first."
1278			i.mu.Unlock()
1279			return false
1280		}
1281		// Mirror the user's typed prompt into the paired Telegram
1282		// chat (when the bridge is active) so the Telegram thread
1283		// stays a complete record of the session, not just the half
1284		// that originated on the phone. On a goroutine so the
1285		// network write doesn't delay the local turn.
1286		if i.telegramBridge != nil && i.telegramBridge.Active() {
1287			go i.telegramBridge.OnUserTyped(text)
1288		}
1289		// If a turn is already in flight, queue this prompt instead of
1290		// starting a second one. The drain loop at the end of startTurn
1291		// will pick it up when the current turn finishes.
1292		i.mu.Lock()
1293		if i.busy {
1294			i.queued = append(i.queued, text)
1295			i.mu.Unlock()
1296			i.invalidate()
1297			return false
1298		}
1299		i.mu.Unlock()
1300		i.startTurn(ctx, text)
1301	}
1302	return false
1303}
1304
1305// invokeExtensionCommand fires an extension-registered slash command
1306// in a background goroutine, awaits the response, and applies the
1307// requested action (prompt / insert / display / noop). Errors and
1308// timeouts surface as a status_err line.
1309func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1310	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1311	if err != nil {
1312		i.mu.Lock()
1313		i.statusErr = "extension /" + name + ": " + err.Error()
1314		i.statusOK = ""
1315		i.mu.Unlock()
1316		i.invalidate()
1317		return
1318	}
1319	if resp.Error != "" {
1320		i.mu.Lock()
1321		i.statusErr = "extension /" + name + ": " + resp.Error
1322		i.statusOK = ""
1323		i.mu.Unlock()
1324		i.invalidate()
1325		return
1326	}
1327	switch resp.Action {
1328	case "prompt":
1329		if strings.TrimSpace(resp.Prompt) == "" {
1330			return
1331		}
1332		i.startTurn(i.runCtx, resp.Prompt)
1333	case "insert":
1334		i.ed.Insert(resp.Insert)
1335		i.invalidate()
1336	case "display":
1337		i.appendExtensionNote(name, resp.Display, "info")
1338	case "noop", "":
1339		// nothing
1340	default:
1341		i.mu.Lock()
1342		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1343		i.mu.Unlock()
1344		i.invalidate()
1345	}
1346}
1347
1348// appendExtensionNote renders an extension-originated note in the
1349// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1350// "success" (tool/ok green).
1351func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1352	if msg == "" {
1353		return
1354	}
1355	i.mu.Lock()
1356	defer i.mu.Unlock()
1357	color := i.cfg.Theme.Muted
1358	switch level {
1359	case "warn":
1360		color = i.cfg.Theme.Warning
1361	case "error":
1362		color = i.cfg.Theme.Error
1363	case "success":
1364		color = i.cfg.Theme.Tool
1365	}
1366	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1367	for _, line := range strings.Split(msg, "\n") {
1368		i.statusOK = "" // clear any stale ok
1369		i.statusErr = ""
1370		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1371	}
1372}
1373
1374// HostHooks implementation for the extension manager. The manager
1375// holds an interface, not a concrete *Interactive, so these methods
1376// are the only thing the manager sees.
1377
1378// Notify is the manager's NotifyFromExt entry point.
1379func (i *Interactive) Notify(extName, level, message string) {
1380	i.appendExtensionNote(extName, message, level)
1381	i.invalidate()
1382}
1383
1384// Submit feeds text through the agent loop as if the user had typed it.
1385func (i *Interactive) Submit(text string) {
1386	i.startTurn(i.runCtx, text)
1387}
1388
1389// SubmitOrQueue runs text immediately if the agent is idle, or
1390// appends it to the pending queue if a turn is already in flight.
1391// Used by the telegram bridge (and by the editor submit path) so
1392// both input sources share the same "queue behind an active turn"
1393// semantics. Images are ignored for now — only the text prompt is
1394// forwarded — because the queued-prompt path is text-only; a
1395// follow-up can expand the queue entry to carry images.
1396func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1397	_ = images // reserved for future queued-with-images support
1398	i.mu.Lock()
1399	if i.agent == nil {
1400		i.statusErr = "not logged in. type /login first."
1401		i.mu.Unlock()
1402		i.invalidate()
1403		return
1404	}
1405	if i.busy {
1406		i.queued = append(i.queued, text)
1407		i.mu.Unlock()
1408		i.invalidate()
1409		return
1410	}
1411	i.mu.Unlock()
1412	i.startTurn(i.runCtx, text)
1413}
1414
1415// CancelTurn aborts the active turn if one is running. Used by the
1416// telegram bridge when the paired user sends /stop.
1417func (i *Interactive) CancelTurn() {
1418	i.mu.Lock()
1419	cancel := i.cancelTurn
1420	i.mu.Unlock()
1421	if cancel != nil {
1422		cancel()
1423	}
1424}
1425
1426// Insert places text at the cursor in the editor.
1427func (i *Interactive) Insert(text string) {
1428	i.ed.Insert(text)
1429	i.invalidate()
1430}
1431
1432// Display appends a styled note from extName to the chat without a
1433// model call.
1434func (i *Interactive) Display(extName, text string) {
1435	i.appendExtensionNote(extName, text, "info")
1436	i.invalidate()
1437}
1438
1439func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1440	parts := strings.Fields(cmd)
1441	switch parts[0] {
1442	case "/exit":
1443		return true
1444	case "/clear":
1445		if i.agent != nil {
1446			i.agent.SetMessages(nil)
1447		}
1448		i.mu.Lock()
1449		i.toolCalls = map[string]*tui.ToolCallView{}
1450		i.toolOrder = nil
1451		i.statusErr = ""
1452		i.statusOK = ""
1453		i.helpBlock = nil
1454		i.parkedTurn = 0
1455		i.parkedTotal = 0
1456		i.scrollOffset = 0
1457		i.extNotes = nil
1458		i.view.InvalidateRenderCache()
1459		i.mu.Unlock()
1460	case "/help":
1461		i.mu.Lock()
1462		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1463		i.statusErr = ""
1464		i.statusOK = ""
1465		// Pin the viewport to the newest content so the help block,
1466		// which we just appended to the end of the transcript, is
1467		// what the user actually sees.
1468		i.scrollOffset = 0
1469		i.mu.Unlock()
1470	case "/login":
1471		i.dialog.Open(i.cfg.ZotHome)
1472	case "/logout":
1473		if len(parts) >= 2 {
1474			// Explicit target: /logout anthropic | openai | all
1475			i.doLogout(parts[1])
1476			break
1477		}
1478		// No arg: open the picker over whichever providers are
1479		// currently logged in. If nothing's logged in, bail with a
1480		// status line.
1481		i.openLogoutDialog()
1482	case "/model":
1483		if len(parts) >= 2 {
1484			i.applyModelSelection("", parts[1])
1485		} else {
1486			i.modelDialog.Open(i.cfg.Model)
1487		}
1488	case "/sessions":
1489		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1490	case "/jump":
1491		i.openJumpDialog(parts[1:])
1492	case "/btw":
1493		i.openBtwDialog(parts[1:])
1494	case "/skills":
1495		i.openSkillsDialog()
1496	case "/compact":
1497		i.runCompact(ctx, false)
1498	case "/study":
1499		// Canned prompt that tells the agent to read every file
1500		// in the current directory so its later turns have the
1501		// whole project in context. Dispatched through the normal
1502		// queue-or-start path so it behaves identically to
1503		// typing the prompt by hand.
1504		const studyPrompt = "Read and understand everything in the current directory."
1505		i.mu.Lock()
1506		if i.busy {
1507			i.queued = append(i.queued, studyPrompt)
1508			i.mu.Unlock()
1509			i.invalidate()
1510			break
1511		}
1512		i.mu.Unlock()
1513		i.startTurn(ctx, studyPrompt)
1514	case "/jail":
1515		if i.cfg.Sandbox == nil {
1516			i.mu.Lock()
1517			i.statusErr = "sandbox not available in this build"
1518			i.mu.Unlock()
1519			break
1520		}
1521		i.cfg.Sandbox.Lock()
1522		i.mu.Lock()
1523		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1524		i.statusErr = ""
1525		i.mu.Unlock()
1526	case "/unjail":
1527		if i.cfg.Sandbox == nil {
1528			i.mu.Lock()
1529			i.statusErr = "sandbox not available in this build"
1530			i.mu.Unlock()
1531			break
1532		}
1533		i.cfg.Sandbox.Unlock()
1534		i.mu.Lock()
1535		i.statusOK = "unjailed"
1536		i.statusErr = ""
1537		i.mu.Unlock()
1538	case "/reload-ext":
1539		i.runReloadExt(ctx)
1540	case "/yolo":
1541		i.runYoloOn()
1542	case "/telegram", "/tg":
1543		if len(parts) >= 2 {
1544			i.doTelegram(parts[1])
1545			break
1546		}
1547		i.openTelegramDialog()
1548	case "/session":
1549		if len(parts) >= 2 {
1550			action := parts[1]
1551			arg := ""
1552			if len(parts) >= 3 {
1553				arg = strings.Join(parts[2:], " ")
1554			}
1555			i.doSessionOp(action, arg)
1556			break
1557		}
1558		i.openSessionOpsDialog()
1559	default:
1560		// Last-resort fallback: try the extension manager. Built-in
1561		// cases above always win; this branch only fires for slash
1562		// commands the extension manager registered. Same routing as
1563		// the editor's submit-handler dispatch path so the autocomplete
1564		// "enter on highlighted suggestion" flow also works.
1565		extName := strings.TrimPrefix(parts[0], "/")
1566		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1567			rest := ""
1568			if len(parts) > 1 {
1569				rest = strings.Join(parts[1:], " ")
1570			}
1571			go i.invokeExtensionCommand(ctx, extName, rest)
1572			return false
1573		}
1574		i.mu.Lock()
1575		i.statusErr = "unknown command: " + parts[0]
1576		i.mu.Unlock()
1577	}
1578	return false
1579}
1580
1581// openLogoutDialog shows the provider picker for `/logout` with no
1582// argument. Only providers the user is currently logged into are
1583// listed, plus an "all" entry when more than one is present. If
1584// nothing's logged in, writes a status line instead of opening an
1585// empty dialog.
1586func (i *Interactive) openLogoutDialog() {
1587	if i.cfg.AuthManager == nil {
1588		i.mu.Lock()
1589		i.statusErr = "no auth manager configured"
1590		i.mu.Unlock()
1591		i.invalidate()
1592		return
1593	}
1594	store := i.cfg.AuthManager.Store()
1595	if store == nil {
1596		i.mu.Lock()
1597		i.statusErr = "auth store is not available"
1598		i.mu.Unlock()
1599		i.invalidate()
1600		return
1601	}
1602	creds, err := store.Load()
1603	if err != nil {
1604		i.mu.Lock()
1605		i.statusErr = "read auth store: " + err.Error()
1606		i.mu.Unlock()
1607		i.invalidate()
1608		return
1609	}
1610
1611	var items []logoutItem
1612	for _, p := range []string{"anthropic", "openai"} {
1613		if creds.Has(p) {
1614			items = append(items, logoutItem{
1615				label:  p,
1616				target: p,
1617				method: creds.Method(p),
1618			})
1619		}
1620	}
1621	if len(items) == 0 {
1622		i.mu.Lock()
1623		i.statusOK = "no credentials stored; already logged out"
1624		i.statusErr = ""
1625		i.mu.Unlock()
1626		i.invalidate()
1627		return
1628	}
1629	if len(items) > 1 {
1630		items = append(items, logoutItem{label: "all", target: "all"})
1631	}
1632
1633	i.logoutDialog.Open(items)
1634	i.invalidate()
1635}
1636
1637// doLogout clears credentials for the given provider (or all providers)
1638// from auth.json. If the active agent was using those credentials, it
1639// is torn down so the user is forced through /login before their next
1640// prompt.
1641//
1642// target: "anthropic" | "openai" | "all"
1643func (i *Interactive) doLogout(target string) {
1644	if i.cfg.AuthManager == nil {
1645		i.mu.Lock()
1646		i.statusErr = "no auth manager configured"
1647		i.mu.Unlock()
1648		return
1649	}
1650	store := i.cfg.AuthManager.Store()
1651	if store == nil {
1652		i.mu.Lock()
1653		i.statusErr = "auth store is not available"
1654		i.mu.Unlock()
1655		return
1656	}
1657
1658	var providers []string
1659	switch target {
1660	case "", "all":
1661		providers = []string{"anthropic", "openai"}
1662	case "anthropic", "openai":
1663		providers = []string{target}
1664	default:
1665		i.mu.Lock()
1666		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1667		i.mu.Unlock()
1668		return
1669	}
1670
1671	var errs []string
1672	clearedCurrent := false
1673	for _, p := range providers {
1674		if err := store.Clear(p); err != nil {
1675			errs = append(errs, p+": "+err.Error())
1676			continue
1677		}
1678		if p == i.cfg.Provider {
1679			clearedCurrent = true
1680		}
1681	}
1682
1683	i.mu.Lock()
1684	defer i.mu.Unlock()
1685	if len(errs) > 0 {
1686		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1687		return
1688	}
1689	i.statusErr = ""
1690	if clearedCurrent {
1691		// The running agent was using a credential we just wiped. Drop
1692		// it so prompts can't go out with the stale client, and hint at
1693		// /login.
1694		i.agent = nil
1695		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1696	} else {
1697		i.statusOK = "logged out of " + strings.Join(providers, ", ")
1698	}
1699}
1700
1701func (i *Interactive) startAPIKeyFlow(provider string) {
1702	url, err := i.cfg.AuthManager.StartAPIKey(provider)
1703	if err != nil {
1704		i.dialog.ShowResult(false, err.Error())
1705		return
1706	}
1707	i.dialog.ShowWaiting(url)
1708}
1709
1710func (i *Interactive) startOAuthFlow(provider string) {
1711	url, err := i.cfg.AuthManager.StartOAuth(provider)
1712	if err != nil {
1713		i.dialog.ShowResult(false, err.Error())
1714		return
1715	}
1716	i.dialog.ShowWaiting(url)
1717}
1718
1719// applyModelSelection switches the active model (and provider, if the
1720// new model belongs to a different one). It rebuilds the underlying
1721// client when needed so the provider wire-protocol matches.
1722// cancelAndWaitForIdle cancels the active turn (if any) and blocks
1723// briefly until the turn goroutine has updated i.busy = false. Used
1724// before destructive slash commands so transcript-mutating work
1725// (/clear, /compact, /logout, /login completion, cross-provider
1726// /model swap) doesn't race with the still-running stream.
1727//
1728// The wait is bounded; if the turn doesn't release within the timeout
1729// we proceed anyway. Worst case is a brief overlap that the agent's
1730// own mutex protects against.
1731func (i *Interactive) cancelAndWaitForIdle() {
1732	i.mu.Lock()
1733	busy := i.busy
1734	cancel := i.cancelTurn
1735	i.mu.Unlock()
1736	if !busy {
1737		return
1738	}
1739	if cancel != nil {
1740		cancel()
1741	}
1742	deadline := time.Now().Add(2 * time.Second)
1743	for time.Now().Before(deadline) {
1744		i.mu.Lock()
1745		done := !i.busy
1746		i.mu.Unlock()
1747		if done {
1748			return
1749		}
1750		time.Sleep(10 * time.Millisecond)
1751	}
1752}
1753
1754// openBtwDialog opens the side-chat overlay with a frozen snapshot
1755// of the current main session. The optional argument is auto-
1756// submitted as the first question, so '/btw does X work?' fires the
1757// model call immediately instead of just opening an empty dialog.
1758func (i *Interactive) openBtwDialog(args []string) {
1759	if i.agent == nil {
1760		i.mu.Lock()
1761		i.statusErr = "not logged in. type /login first."
1762		i.mu.Unlock()
1763		return
1764	}
1765	seed := strings.TrimSpace(strings.Join(args, " "))
1766	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
1767	i.invalidate()
1768}
1769
1770// openSkillsDialog opens the skill inspector. The picker reflects
1771// whatever SkillSnapshot returns at call time, so edits to a
1772// SKILL.md made during a session show up on the next /skills.
1773func (i *Interactive) openSkillsDialog() {
1774	var list []*skills.Skill
1775	if i.cfg.SkillSnapshot != nil {
1776		list = i.cfg.SkillSnapshot()
1777	}
1778	i.skillsDialog.Open(list)
1779	i.invalidate()
1780}
1781
1782// openJumpDialog builds a /jump picker from the current transcript.
1783// If the user typed "/jump foo" with a filter and it matches exactly
1784// one turn, jump there directly without showing the dialog.
1785func (i *Interactive) openJumpDialog(args []string) {
1786	if i.view == nil || len(i.view.Messages) == 0 {
1787		i.mu.Lock()
1788		i.statusErr = "nothing to jump to \u2014 the session is empty"
1789		i.mu.Unlock()
1790		return
1791	}
1792	filter := strings.TrimSpace(strings.Join(args, " "))
1793	i.jumpDialog.Open(i.view.Messages, filter)
1794	// Shortcut: with a filter argument that matches exactly one turn,
1795	// jump immediately and skip the picker.
1796	if filter != "" {
1797		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
1798			t := tgts[0]
1799			i.jumpDialog.Close()
1800			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
1801		}
1802	}
1803}
1804
1805// applyJumpSelection scrolls the chat viewport so the user message at
1806// msgIdx is visible at (or near) the top of the chat area. Uses the
1807// anchor slice returned by view.BuildWithAnchors so the mapping from
1808// message index to row is exact, regardless of variable-height tool
1809// blocks above the target.
1810func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
1811	cols := i.lastCols()
1812	chat, anchors := i.view.BuildWithAnchors(cols)
1813	var row int
1814	found := false
1815	for _, a := range anchors {
1816		if a.MessageIdx == msgIdx {
1817			row = a.Row
1818			found = true
1819			break
1820		}
1821	}
1822	if !found {
1823		i.mu.Lock()
1824		i.statusErr = "could not resolve jump target"
1825		i.mu.Unlock()
1826		return
1827	}
1828
1829	chatLen := len(chat)
1830	page := i.chatPage()
1831	if page < 1 {
1832		page = 1
1833	}
1834	// scrollOffset is measured from the bottom of the chat slice, so
1835	// to place `row` at the top of the viewport we want:
1836	//     chatLen - scrollOffset - page == row
1837	// Solve for scrollOffset and clamp to [0, chatLen-page].
1838	offset := chatLen - (row + page)
1839	if offset < 0 {
1840		offset = 0
1841	}
1842	maxOffset := chatLen - page
1843	if maxOffset < 0 {
1844		maxOffset = 0
1845	}
1846	if offset > maxOffset {
1847		offset = maxOffset
1848	}
1849
1850	i.mu.Lock()
1851	i.scrollOffset = offset
1852	i.parkedTurn = turnNo
1853	i.parkedTotal = totalTurnsLocked(i.view.Messages)
1854	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
1855	i.statusErr = ""
1856	i.mu.Unlock()
1857}
1858
1859// totalTurnsLocked counts user messages in the transcript. Caller is
1860// assumed to hold i.mu (the name is a mild reminder; this function
1861// itself doesn't touch shared state beyond the slice it's handed).
1862func totalTurnsLocked(msgs []provider.Message) int {
1863	n := 0
1864	for _, m := range msgs {
1865		if m.Role == provider.RoleUser {
1866			n++
1867		}
1868	}
1869	return n
1870}
1871
1872// applySessionSelection loads the given session via the cli-provided
1873// callback and parks the viewport on the last turn so the user lands
1874// looking at where the conversation left off (their last prompt at the
1875// top of the chat, the assistant's last reply right below). Older
1876// history is one scroll up; pgdn or end snaps to the current tail.
1877//
1878// Without this, scrollOffset stayed at 0 (pinned to the live tail),
1879// which on a long resumed session showed only the last few rows of
1880// the final assistant message — the user read that as "only one liner
1881// happened, the resume didn't work".
1882func (i *Interactive) applySessionSelection(path string) {
1883	if i.cfg.LoadSession == nil {
1884		i.mu.Lock()
1885		i.statusErr = "session loading is not wired in this build"
1886		i.mu.Unlock()
1887		return
1888	}
1889	if err := i.cfg.LoadSession(path); err != nil {
1890		i.mu.Lock()
1891		i.statusErr = err.Error()
1892		i.mu.Unlock()
1893		return
1894	}
1895
1896	i.mu.Lock()
1897	i.statusOK = "resumed session: " + path
1898	i.statusErr = ""
1899	i.parkedTurn = 0
1900	i.parkedTotal = 0
1901	i.view.InvalidateRenderCache()
1902	// Pull the freshly-loaded transcript into the view so the anchor
1903	// math below sees the post-resume messages, not the empty pre-load
1904	// state. redraw() does the same on its next pass; we just front-run
1905	// it here to compute the scroll target.
1906	if i.agent != nil {
1907		i.view.Messages = i.agent.Messages()
1908	}
1909	msgs := i.view.Messages
1910	i.mu.Unlock()
1911
1912	i.scrollToLastTurn(msgs)
1913}
1914
1915// scrollToLastTurn parks the viewport at the most recent user turn,
1916// or at the top if the transcript has no user messages. Used after
1917// resume so the user lands looking at where they left off.
1918func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
1919	if len(msgs) == 0 {
1920		i.mu.Lock()
1921		i.scrollOffset = 0
1922		i.mu.Unlock()
1923		return
1924	}
1925	// Find the last user message index.
1926	lastUser := -1
1927	turnNo, totalTurns := 0, 0
1928	for idx, m := range msgs {
1929		if m.Role == provider.RoleUser {
1930			totalTurns++
1931			lastUser = idx
1932		}
1933	}
1934	if lastUser < 0 {
1935		i.mu.Lock()
1936		i.scrollOffset = 0
1937		i.mu.Unlock()
1938		return
1939	}
1940	turnNo = totalTurns
1941
1942	cols := i.lastCols()
1943	chat, anchors := i.view.BuildWithAnchors(cols)
1944	var row int
1945	found := false
1946	for _, a := range anchors {
1947		if a.MessageIdx == lastUser {
1948			row = a.Row
1949			found = true
1950			break
1951		}
1952	}
1953	if !found {
1954		i.mu.Lock()
1955		i.scrollOffset = 0
1956		i.mu.Unlock()
1957		return
1958	}
1959
1960	chatLen := len(chat)
1961	page := i.chatPage()
1962	if page < 1 {
1963		page = 1
1964	}
1965	offset := chatLen - (row + page)
1966	if offset < 0 {
1967		offset = 0
1968	}
1969	maxOffset := chatLen - page
1970	if maxOffset < 0 {
1971		maxOffset = 0
1972	}
1973	if offset > maxOffset {
1974		offset = maxOffset
1975	}
1976
1977	i.mu.Lock()
1978	i.scrollOffset = offset
1979	// Mark the parked-turn footer so the user sees "viewing turn N of
1980	// M - pgdn to catch up" — same affordance as /jump. Tells them at
1981	// a glance that they're looking at history, not the live tail.
1982	if offset > 0 {
1983		i.parkedTurn = turnNo
1984		i.parkedTotal = totalTurns
1985	}
1986	i.mu.Unlock()
1987	i.invalidate()
1988}
1989
1990func (i *Interactive) applyModelSelection(prov, model string) {
1991	if model == "" {
1992		return
1993	}
1994	m, err := provider.FindModel(prov, model)
1995	if err != nil {
1996		i.mu.Lock()
1997		i.statusErr = err.Error()
1998		i.mu.Unlock()
1999		return
2000	}
2001	// Same provider? Just swap the model on the existing agent.
2002	if i.agent != nil && m.Provider == i.cfg.Provider {
2003		i.mu.Lock()
2004		i.cfg.Model = m.ID
2005		i.agent.Model = m.ID
2006		i.statusOK = "model: " + m.ID
2007		i.statusErr = ""
2008		i.mu.Unlock()
2009		if i.cfg.PersistModel != nil {
2010			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2011		}
2012		return
2013	}
2014	// Different provider: rebuild agent (needs credentials for target provider).
2015	if i.cfg.BuildAgentFor == nil {
2016		i.mu.Lock()
2017		i.statusErr = "cannot switch provider: no builder configured"
2018		i.mu.Unlock()
2019		return
2020	}
2021	// Snapshot the current transcript and cumulative usage BEFORE we
2022	// build the replacement agent so we can hand them off. Without
2023	// this the user perceives the entire session as wiped on a
2024	// cross-provider /model swap.
2025	var carryMsgs []provider.Message
2026	var carryCost provider.Usage
2027	if i.agent != nil {
2028		carryMsgs = i.agent.Messages()
2029		carryCost = i.agent.Cost()
2030	}
2031
2032	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2033	if err != nil {
2034		i.mu.Lock()
2035		i.statusErr = err.Error()
2036		i.mu.Unlock()
2037		return
2038	}
2039
2040	// Replay the transcript and seed the cost on the freshly-built
2041	// agent. Messages travel cleanly between providers because they
2042	// use the same provider.Message shape; tool-call ids are local
2043	// to a turn so cross-provider continuation never confuses the
2044	// new model (it just sees the assistant's reply, no orphan
2045	// tool_use blocks because /model swaps are gated to idle state).
2046	if len(carryMsgs) > 0 {
2047		ag.SetMessages(carryMsgs)
2048	}
2049	ag.SeedCost(carryCost)
2050
2051	i.mu.Lock()
2052	i.agent = ag
2053	i.cfg.Provider = p
2054	i.cfg.Model = md
2055	i.statusOK = "switched to " + p + " / " + md
2056	i.statusErr = ""
2057	// Render cache keys are width+content based, so the new agent's
2058	// identical messages will reuse the existing entries. Nothing
2059	// to invalidate.
2060	i.mu.Unlock()
2061	if i.cfg.PersistModel != nil {
2062		i.cfg.PersistModel(p, md)
2063	}
2064}
2065
2066func (i *Interactive) handleAuthEvent(ev auth.Event) {
2067	switch ev.Kind {
2068	case "started":
2069		i.dialog.ShowWaiting(ev.URL)
2070	case "browser_open":
2071		// no-op
2072	case "error":
2073		i.dialog.ShowResult(false, ev.Message)
2074	case "success":
2075		// Rebuild the agent with the fresh credential.
2076		ag, prov, model, err := i.cfg.BuildAgent()
2077		if err != nil {
2078			i.dialog.ShowResult(false, err.Error())
2079			return
2080		}
2081		i.mu.Lock()
2082		i.agent = ag
2083		i.cfg.Provider = prov
2084		i.cfg.Model = model
2085		i.statusErr = ""
2086		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2087		i.mu.Unlock()
2088		i.dialog.ShowResult(true, "")
2089	}
2090}
2091
2092// runCompact invokes core.Agent.Compact and reflects the progress in
2093// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2094// cancel via the same cancelTurn channel used for normal turns.
2095//
2096// When auto is true the spinner message is pinned to "condensing
2097// history" and the status bar surfaces "(auto)" next to the context
2098// percentage so it's obvious the system triggered this, not the user.
2099func (i *Interactive) runCompact(parent context.Context, auto bool) {
2100	if i.agent == nil {
2101		i.mu.Lock()
2102		i.statusErr = "not logged in. type /login first."
2103		i.mu.Unlock()
2104		return
2105	}
2106	ctx, cancel := context.WithCancel(parent)
2107	i.mu.Lock()
2108	i.busy = true
2109	if auto {
2110		i.spin.StartFixed("condensing history")
2111		i.autoCompacting = true
2112		i.statusOK = "condensing history… (esc to cancel)"
2113	} else {
2114		i.spin.Start()
2115		i.statusOK = "compacting..."
2116	}
2117	i.cancelTurn = cancel
2118	i.statusErr = ""
2119	i.streaming.Reset()
2120	i.streamOn = true
2121	i.scrollOffset = 0
2122	i.helpBlock = nil
2123	i.mu.Unlock()
2124	i.invalidate()
2125
2126	go func() {
2127		sink := func(delta string) {
2128			i.mu.Lock()
2129			i.streaming.WriteString(delta)
2130			i.mu.Unlock()
2131			i.invalidate()
2132		}
2133		summary, err := i.agent.Compact(ctx, 4, sink)
2134		i.mu.Lock()
2135		i.busy = false
2136		i.resetStreamingStateLocked()
2137		i.cancelTurn = nil
2138		i.autoCompacting = false
2139		switch {
2140		case err != nil && ctx.Err() != nil:
2141			i.statusErr = ""
2142			if auto {
2143				i.statusOK = "auto-condense cancelled"
2144			} else {
2145				i.statusOK = "compaction cancelled"
2146			}
2147		case err != nil:
2148			i.statusErr = "compaction failed: " + err.Error()
2149			i.statusOK = ""
2150		default:
2151			i.statusErr = ""
2152			i.statusOK = fmt.Sprintf("compacted transcript (%d chars of summary)", len(summary))
2153			i.lastCtxInput = 0 // reset; next turn will get a fresh measurement
2154			i.toolCalls = map[string]*tui.ToolCallView{}
2155			i.toolOrder = nil
2156			// Transcript was rewritten in place — purge the per-message
2157			// render cache so stale entries keyed on the old messages
2158			// don't linger.
2159			i.view.InvalidateRenderCache()
2160		}
2161		i.mu.Unlock()
2162		i.invalidate()
2163	}()
2164}
2165
2166func (i *Interactive) startTurn(parent context.Context, prompt string) {
2167	if i.agent == nil {
2168		return
2169	}
2170	ctx, cancel := context.WithCancel(parent)
2171	i.mu.Lock()
2172	i.busy = true
2173	i.spin.Start()
2174	i.cancelTurn = cancel
2175	i.statusErr = ""
2176	i.statusOK = ""
2177	i.streaming.Reset()
2178	i.streamOn = true
2179	i.toolCalls = map[string]*tui.ToolCallView{}
2180	i.toolOrder = nil
2181	i.scrollOffset = 0 // jump back to the bottom on new turn
2182	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2183	i.parkedTotal = 0
2184	i.helpBlock = nil // hide the help block once the user asks something
2185	i.mu.Unlock()
2186	i.invalidate()
2187
2188	sink := func(ev core.AgentEvent) {
2189		i.handleEvent(ev)
2190		i.invalidate()
2191	}
2192
2193	go func() {
2194		err := i.agent.Prompt(ctx, prompt, nil, sink)
2195		i.mu.Lock()
2196		i.busy = false
2197		// Don't touch streamPending / streamFlushPending here — the
2198		// pacer may still be draining the final deltas and needs to
2199		// paint them even though Prompt has returned. It will reset
2200		// streamOn on its own once the buffer empties.
2201		if len(i.streamPending) == 0 {
2202			i.streamOn = false
2203		}
2204		i.cancelTurn = nil
2205		if err != nil && ctx.Err() == nil {
2206			i.statusErr = err.Error()
2207		}
2208		// Persist the assistant's reply (and every tool row before
2209		// it) to the session file while the turn memory is hot.
2210		// Without this, WriteNewTranscript only fires at zot exit,
2211		// meaning a crash or ungraceful kill drops the whole
2212		// conversation. FlushSession is idempotent (it advances the
2213		// baseline so subsequent flushes only write new rows).
2214		flush := i.cfg.FlushSession
2215		i.mu.Unlock()
2216		if flush != nil {
2217			flush()
2218		}
2219		i.mu.Lock()
2220		// Pop the next queued message, if any, and relaunch.
2221		var next string
2222		var hasNext bool
2223		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2224			next, i.queued = i.queued[0], i.queued[1:]
2225			hasNext = true
2226		}
2227		// If the turn was cancelled or errored, drop the queue so the
2228		// user isn't bombarded with stale messages after an interrupt.
2229		if ctx.Err() != nil || err != nil {
2230			i.queued = nil
2231		}
2232		// Decide whether the next thing to do is an auto-compaction.
2233		// Only fires when the turn completed cleanly AND the queue is
2234		// empty (otherwise a queued message would race the condense).
2235		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2236		i.mu.Unlock()
2237		i.invalidate()
2238		parent := i.runCtx
2239		if parent == nil {
2240			parent = context.Background()
2241		}
2242		switch {
2243		case hasNext:
2244			i.startTurn(parent, next)
2245		case shouldAutoCompact:
2246			i.runCompact(parent, true)
2247		}
2248	}()
2249}
2250
2251// autoCompactThreshold is the context-window fraction at which the
2252// agent will auto-compact after a turn ends. 0.85 leaves enough
2253// headroom for one more user prompt + response before we bump the
2254// hard limit.
2255const autoCompactThreshold = 0.85
2256
2257// shouldAutoCompactLocked reports whether the last turn pushed context
2258// usage past the auto-compact threshold. Must be called with i.mu
2259// held; it reads lastCtxInput and the current model's context window.
2260func (i *Interactive) shouldAutoCompactLocked() bool {
2261	if i.agent == nil {
2262		return false
2263	}
2264	if i.autoCompacting {
2265		return false
2266	}
2267	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2268	if err != nil || m.ContextWindow <= 0 {
2269		return false
2270	}
2271	if i.lastCtxInput <= 0 {
2272		return false
2273	}
2274	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2275}
2276
2277func (i *Interactive) handleEvent(ev core.AgentEvent) {
2278	i.mu.Lock()
2279	defer i.mu.Unlock()
2280	switch e := ev.(type) {
2281	case core.EvAssistantStart:
2282		// Fires at the top of every oneTurn, including follow-up
2283		// turns after tool use. Without this, the streaming buffer
2284		// is still marked off from the previous assistant message
2285		// and the final summary text pops in all at once instead
2286		// of typewriter-streaming delta by delta.
2287		i.streaming.Reset()
2288		i.streamPending = i.streamPending[:0]
2289		i.streamFlushPending = false
2290		i.streamOn = true
2291		// Clear the live tool-call overlay. Any tools from the
2292		// previous round are now fully folded into the transcript
2293		// (assistant tool_use block + tool role message with the
2294		// result), so keeping them in the overlay would duplicate
2295		// them in the view — once inside the finalised transcript
2296		// and once below the streaming block, with the streaming
2297		// summary sandwiched in between. The next EvToolUseStart
2298		// will populate fresh entries for this turn's tools.
2299		i.toolCalls = map[string]*tui.ToolCallView{}
2300		i.toolOrder = nil
2301	case core.EvTextDelta:
2302		// Buffer into streamPending; the paintPace ticker drains
2303		// it into i.streaming a few runes at a time for a smooth
2304		// typewriter effect independent of upstream chunk size.
2305		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2306		i.streamOn = true
2307	case core.EvAssistantMessage:
2308		// OnAssistant + telegram mirroring always fire on message
2309		// arrival — they read the FINAL message content, which is
2310		// complete regardless of what's still in the pacer.
2311		i.assistantMessageSideEffects(e.Message)
2312		// If the pacer still has characters to drain, keep streamOn
2313		// true and mark flush pending; the paintPace ticker will
2314		// drain the remainder and reset streaming state when done.
2315		// Otherwise (rare: full-replay sessions, abort paths) clear
2316		// synchronously so a later render doesn't show stale text.
2317		if len(i.streamPending) > 0 {
2318			i.streamFlushPending = true
2319			return
2320		}
2321		i.resetStreamingStateLocked()
2322	case core.EvToolUseStart:
2323		// Live streaming: pre-create the view so the user sees the
2324		// tool call being composed in real time. Any subsequent
2325		// EvToolCall for the same ID updates the same struct (the
2326		// final parsed args + name are already known here).
2327		if _, exists := i.toolCalls[e.ID]; !exists {
2328			i.toolCalls[e.ID] = &tui.ToolCallView{
2329				ID:        e.ID,
2330				Name:      e.Name,
2331				Streaming: true,
2332			}
2333			i.toolOrder = append(i.toolOrder, e.ID)
2334		}
2335	case core.EvToolUseArgs:
2336		if tc, ok := i.toolCalls[e.ID]; ok {
2337			tc.RawJSONBuf += e.Delta
2338			// Refresh the live path as soon as it parses; used in
2339			// the header (write /Users/pat/Desktop/demo.ts)
2340			// while the content is still streaming.
2341			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2342				tc.LivePath = p
2343			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2344				tc.LivePath = p
2345			}
2346		}
2347	case core.EvToolUseEnd:
2348		if tc, ok := i.toolCalls[e.ID]; ok {
2349			tc.Streaming = false
2350		}
2351	case core.EvToolCall:
2352		// If we already pre-created the view during streaming, just
2353		// refresh the final Args summary. Otherwise create a new one
2354		// (non-streaming providers or legacy paths).
2355		if tc, ok := i.toolCalls[e.ID]; ok {
2356			tc.Args = tui.ShortArgs(e.Name, e.Args)
2357			tc.Streaming = false
2358		} else {
2359			i.toolCalls[e.ID] = &tui.ToolCallView{
2360				ID:   e.ID,
2361				Name: e.Name,
2362				Args: tui.ShortArgs(e.Name, e.Args),
2363			}
2364			i.toolOrder = append(i.toolOrder, e.ID)
2365		}
2366	case core.EvToolResult:
2367		if tc, ok := i.toolCalls[e.ID]; ok {
2368			tc.Done = true
2369			tc.Error = e.Result.IsError
2370			var text strings.Builder
2371			for _, c := range e.Result.Content {
2372				if tb, ok := c.(provider.TextBlock); ok {
2373					if text.Len() > 0 {
2374						text.WriteString("\n")
2375					}
2376					text.WriteString(tb.Text)
2377				}
2378			}
2379			tc.Result = text.String()
2380		}
2381		if i.cfg.OnToolResult != nil {
2382			i.cfg.OnToolResult(e.ID, e.Result)
2383		}
2384	case core.EvUsage:
2385		i.cumUsage = e.Cumulative
2386		if e.Usage.InputTokens > 0 {
2387			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2388		}
2389	case core.EvTurnEnd:
2390		if e.Stop == provider.StopAborted {
2391			// Aborted turn: discard the partial streaming text (it
2392			// is not persisted in the transcript) and clear any
2393			// transient error. Also drop anything still buffered in
2394			// the pacer so nothing keeps drawing after the cancel.
2395			i.resetStreamingStateLocked()
2396			i.statusErr = ""
2397			i.statusOK = "cancelled"
2398			return
2399		}
2400		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2401			i.statusErr = e.Err.Error()
2402		}
2403	}
2404}
2405
2406// Agent returns the current agent, if any. Used by cli.go to flush the
2407// final transcript to the session file.
2408func (i *Interactive) Agent() *core.Agent {
2409	i.mu.Lock()
2410	defer i.mu.Unlock()
2411	return i.agent
2412}
2413
2414// silence unused import in some build configs
2415var _ = fmt.Sprintf
2416
2417// runReloadExt triggers a live reload of every extension (discovered
2418// + explicit). Runs on a goroutine so the TUI stays responsive; the
2419// Manager.Reload takes a couple of hundred ms to shut down subprocs
2420// and respawn them. Shows a status line throughout.
2421func (i *Interactive) runReloadExt(ctx context.Context) {
2422	if i.cfg.Extensions == nil {
2423		i.mu.Lock()
2424		i.statusErr = "no extension manager in this build"
2425		i.mu.Unlock()
2426		i.invalidate()
2427		return
2428	}
2429	i.mu.Lock()
2430	i.statusOK = "reloading extensions…"
2431	i.statusErr = ""
2432	i.mu.Unlock()
2433	i.invalidate()
2434
2435	go func() {
2436		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2437		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2438		if len(stats.Errors) > 0 {
2439			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2440		}
2441		i.mu.Lock()
2442		i.statusOK = msg
2443		i.statusErr = ""
2444		i.mu.Unlock()
2445		i.invalidate()
2446	}()
2447}
2448
2449// Confirm implements core.Confirmer. The agent goroutine calls
2450// this synchronously before every tool invocation when --no-yolo is
2451// active. We push the request onto the confirmDialog queue, trigger
2452// a redraw, and block the caller until the user answers.
2453//
2454// If the session is cancelled or the TUI exits mid-prompt, any
2455// pending request is refused via CancelAll so the agent doesn't
2456// deadlock.
2457func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2458	resp := make(chan core.ConfirmDecision, 1)
2459	i.confirmDialog.Enqueue(&confirmRequest{
2460		toolName: toolName,
2461		preview:  preview,
2462		resp:     resp,
2463	})
2464	i.invalidate()
2465	return <-resp
2466}
2467
2468// runYoloOn disables --no-yolo for the rest of the session. Tool
2469// calls run without prompting after this; there's intentionally no
2470// way to re-enable gating mid-session, if the user wants that back
2471// they can exit and restart with --no-yolo.
2472func (i *Interactive) runYoloOn() {
2473	if i.cfg.ConfirmGate == nil {
2474		i.mu.Lock()
2475		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2476		i.statusErr = ""
2477		i.mu.Unlock()
2478		i.invalidate()
2479		return
2480	}
2481	i.cfg.ConfirmGate.AllowAll()
2482	// Also auto-allow any currently pending confirmation so the
2483	// agent doesn't deadlock if /yolo is typed while a prompt is
2484	// open.
2485	i.confirmDialog.AllowAllPending()
2486	i.mu.Lock()
2487	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2488	i.statusErr = ""
2489	i.mu.Unlock()
2490	i.invalidate()
2491}
2492
2493// openTelegramDialog shows the picker for `/telegram` with no arg.
2494// Items depend on current state: disconnect + status when running,
2495// connect + status when stopped.
2496func (i *Interactive) openTelegramDialog() {
2497	items := i.telegramMenuItems()
2498	if len(items) == 0 {
2499		i.mu.Lock()
2500		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2501		i.mu.Unlock()
2502		i.invalidate()
2503		return
2504	}
2505	i.telegramDialog.Open(items)
2506	i.invalidate()
2507}
2508
2509// telegramMenuItems builds the dialog entries for the current
2510// bridge state. Returns empty when no bot.json exists so the
2511// caller can show a helpful status line instead of an empty menu.
2512func (i *Interactive) telegramMenuItems() []telegramItem {
2513	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2514	if err != nil || cfg.BotToken == "" {
2515		return nil
2516	}
2517	var items []telegramItem
2518	if i.telegramBridge != nil && i.telegramBridge.Active() {
2519		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2520		st := i.telegramBridge.State()
2521		hint := "active"
2522		if st.Username != "" {
2523			hint += " as @" + st.Username
2524		}
2525		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2526	} else {
2527		label := "connect"
2528		hint := "start mirroring dms into this session"
2529		if cfg.AllowedUserID == 0 {
2530			hint = "awaiting pairing (send /start to the bot once connected)"
2531		}
2532		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2533		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2534	}
2535	return items
2536}
2537
2538// doTelegram dispatches one of the three explicit actions. Called
2539// from /telegram <action> or after the picker selects a row.
2540func (i *Interactive) doTelegram(action string) {
2541	switch action {
2542	case "connect":
2543		i.telegramConnect()
2544	case "disconnect":
2545		i.telegramDisconnect()
2546	case "status":
2547		i.telegramStatus()
2548	default:
2549		i.mu.Lock()
2550		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2551		i.mu.Unlock()
2552		i.invalidate()
2553	}
2554}
2555
2556// telegramConnect starts the bridge. Refuses if it's already
2557// running or if the on-disk bot.json is missing a token.
2558func (i *Interactive) telegramConnect() {
2559	if i.telegramBridge != nil && i.telegramBridge.Active() {
2560		i.mu.Lock()
2561		i.statusOK = "telegram already connected"
2562		i.statusErr = ""
2563		i.mu.Unlock()
2564		i.invalidate()
2565		return
2566	}
2567	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2568	if err != nil {
2569		i.mu.Lock()
2570		i.statusErr = "telegram: " + err.Error()
2571		i.mu.Unlock()
2572		i.invalidate()
2573		return
2574	}
2575	if cfg.BotToken == "" {
2576		i.mu.Lock()
2577		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2578		i.mu.Unlock()
2579		i.invalidate()
2580		return
2581	}
2582	// Refuse to start when a background daemon is already polling
2583	// the same bot. Two concurrent long-poll consumers race each
2584	// update and one always loses, so DMs get half-delivered. The
2585	// user can `zot telegram-bot stop` first, then /telegram connect.
2586	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2587		i.mu.Lock()
2588		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2589		i.mu.Unlock()
2590		i.invalidate()
2591		return
2592	}
2593	i.telegramBridge = &telegram.Bridge{
2594		Client: telegram.NewClient(cfg.BotToken),
2595		Config: cfg,
2596		Save: func(next telegram.Config) error {
2597			return telegram.SaveConfig(i.cfg.ZotHome, next)
2598		},
2599		Host: &telegramHost{iv: i},
2600	}
2601	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2602		i.telegramBridge = nil
2603		i.mu.Lock()
2604		i.statusErr = "telegram connect failed: " + err.Error()
2605		i.mu.Unlock()
2606		i.invalidate()
2607		return
2608	}
2609	state := i.telegramBridge.State()
2610	label := "telegram connected"
2611	if state.Username != "" {
2612		label += " as @" + state.Username
2613	}
2614	if state.PairedID == 0 {
2615		label += " — send /start to the bot from your phone to claim it"
2616	}
2617	i.mu.Lock()
2618	i.statusOK = label
2619	i.statusErr = ""
2620	i.mu.Unlock()
2621	i.invalidate()
2622}
2623
2624// telegramDisconnect stops the bridge. No-op when already stopped.
2625func (i *Interactive) telegramDisconnect() {
2626	if i.telegramBridge == nil || !i.telegramBridge.Active() {
2627		i.mu.Lock()
2628		i.statusOK = "telegram already disconnected"
2629		i.statusErr = ""
2630		i.mu.Unlock()
2631		i.invalidate()
2632		return
2633	}
2634	i.telegramBridge.Stop()
2635	i.mu.Lock()
2636	i.statusOK = "telegram disconnected"
2637	i.statusErr = ""
2638	i.mu.Unlock()
2639	i.invalidate()
2640}
2641
2642// telegramStatus writes a one-liner describing the bridge state.
2643// Reports on both the in-tui bridge and the background daemon so
2644// the user isn't confused when the daemon owns the poll loop.
2645func (i *Interactive) telegramStatus() {
2646	var msg string
2647	if i.telegramBridge != nil && i.telegramBridge.Active() {
2648		s := i.telegramBridge.State()
2649		msg = "telegram: connected (tui bridge)"
2650		if s.Username != "" {
2651			msg += " as @" + s.Username
2652		}
2653		if s.PairedID != 0 {
2654			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
2655		} else {
2656			msg += " - awaiting pairing"
2657		}
2658	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2659		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
2660	} else {
2661		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
2662		if cfg.BotToken == "" {
2663			msg = "telegram: not configured. run `zot telegram-bot setup` first."
2664		} else {
2665			msg = "telegram: disconnected"
2666			if cfg.BotUsername != "" {
2667				msg += " (@" + cfg.BotUsername + " ready to connect)"
2668			}
2669		}
2670	}
2671	i.mu.Lock()
2672	i.statusOK = msg
2673	i.statusErr = ""
2674	i.mu.Unlock()
2675	i.invalidate()
2676}
2677
2678// telegramHost adapts *Interactive to telegram.Host so the bridge
2679// can call back into the TUI without importing modes directly.
2680type telegramHost struct{ iv *Interactive }
2681
2682func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
2683	h.iv.SubmitOrQueue(prompt, images)
2684}
2685
2686func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
2687
2688func (h *telegramHost) Notify(level, message string) {
2689	h.iv.mu.Lock()
2690	switch level {
2691	case "error", "warn":
2692		h.iv.statusErr = message
2693		h.iv.statusOK = ""
2694	default:
2695		h.iv.statusOK = message
2696		h.iv.statusErr = ""
2697	}
2698	h.iv.mu.Unlock()
2699	h.iv.invalidate()
2700}
2701
2702// openSessionOpsDialog shows the picker for `/session` with no arg.
2703// Always offers export, import, fork, tree; the handlers bail with
2704// a clear status message when the precondition isn't met (empty
2705// transcript on fork; no parent/siblings on tree).
2706func (i *Interactive) openSessionOpsDialog() {
2707	items := []sessionOpsItem{
2708		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
2709		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
2710		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
2711		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
2712	}
2713	i.sessionOpsDialog.Open(items)
2714	i.invalidate()
2715}
2716
2717// doSessionOp dispatches export, import, fork, or tree. arg is the
2718// optional positional argument from e.g. /session export <path>
2719// or /session import <path>; fork and tree ignore it.
2720func (i *Interactive) doSessionOp(action, arg string) {
2721	switch action {
2722	case "export":
2723		i.doSessionExport(arg)
2724	case "import":
2725		i.doSessionImport(arg)
2726	case "fork":
2727		i.doSessionFork()
2728	case "tree":
2729		i.doSessionTree()
2730	default:
2731		i.mu.Lock()
2732		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
2733		i.mu.Unlock()
2734		i.invalidate()
2735	}
2736}
2737
2738// doSessionExport writes the live session file to destination path
2739// dst. When dst is empty we default to ~/Downloads (falling back to
2740// the user's home directory if it doesn't exist). The helper
2741// expands a leading `~` and creates any missing parent directories.
2742func (i *Interactive) doSessionExport(dst string) {
2743	if i.cfg.CurrentSessionPath == nil {
2744		i.mu.Lock()
2745		i.statusErr = "export: no session is active (running with --no-session?)"
2746		i.mu.Unlock()
2747		i.invalidate()
2748		return
2749	}
2750	src := i.cfg.CurrentSessionPath()
2751	if src == "" {
2752		i.mu.Lock()
2753		i.statusErr = "export: no session is active (running with --no-session?)"
2754		i.mu.Unlock()
2755		i.invalidate()
2756		return
2757	}
2758	// Persist any in-memory agent messages to the session file so
2759	// the export carries the full conversation. Without this, the
2760	// default lazy-flush-at-exit strategy leaves most of a running
2761	// session unwritten and the export ends up with only the meta.
2762	if i.cfg.FlushSession != nil {
2763		i.cfg.FlushSession()
2764	}
2765	dst = unquotePath(dst)
2766	if dst == "" {
2767		dst = defaultExportDir()
2768	} else {
2769		dst = expandTilde(dst)
2770	}
2771	out, err := core.ExportSession(src, dst)
2772	if err != nil {
2773		i.mu.Lock()
2774		i.statusErr = "export: " + err.Error()
2775		i.mu.Unlock()
2776		i.invalidate()
2777		return
2778	}
2779	i.mu.Lock()
2780	i.statusOK = "exported session to " + friendlyPath(out)
2781	i.statusErr = ""
2782	i.mu.Unlock()
2783	i.invalidate()
2784}
2785
2786// doSessionImport copies the .zotsession file at src into the
2787// running cwd's sessions directory and loads it as the active
2788// session, same as `/sessions` -> pick. When src is empty we ask
2789// the user to pass a path (no usable default here).
2790func (i *Interactive) doSessionImport(src string) {
2791	src = unquotePath(src)
2792	if src == "" {
2793		i.mu.Lock()
2794		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
2795		i.mu.Unlock()
2796		i.invalidate()
2797		return
2798	}
2799	src = expandTilde(src)
2800	if _, err := os.Stat(src); err != nil {
2801		i.mu.Lock()
2802		i.statusErr = "import: " + err.Error()
2803		i.mu.Unlock()
2804		i.invalidate()
2805		return
2806	}
2807	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
2808	if err != nil {
2809		i.mu.Lock()
2810		i.statusErr = "import: " + err.Error()
2811		i.mu.Unlock()
2812		i.invalidate()
2813		return
2814	}
2815	if i.cfg.LoadSession == nil {
2816		i.mu.Lock()
2817		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
2818		i.statusErr = ""
2819		i.mu.Unlock()
2820		i.invalidate()
2821		return
2822	}
2823	if err := i.cfg.LoadSession(newPath); err != nil {
2824		i.mu.Lock()
2825		i.statusErr = "import: load failed: " + err.Error()
2826		i.mu.Unlock()
2827		i.invalidate()
2828		return
2829	}
2830	i.mu.Lock()
2831	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
2832	i.statusErr = ""
2833	i.mu.Unlock()
2834	i.invalidate()
2835}
2836
2837// defaultExportDir returns ~/Downloads when it exists, or ~ as a
2838// fallback, or /tmp on exotic machines with no home dir.
2839func defaultExportDir() string {
2840	home, err := os.UserHomeDir()
2841	if err != nil || home == "" {
2842		return os.TempDir()
2843	}
2844	downloads := filepath.Join(home, "Downloads")
2845	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
2846		return downloads
2847	}
2848	return home
2849}
2850
2851// expandTilde turns a leading ~ into the user's home directory.
2852// Returns the input unchanged when there's no tilde or no home.
2853func expandTilde(p string) string {
2854	if p == "" || p[0] != '~' {
2855		return p
2856	}
2857	home, err := os.UserHomeDir()
2858	if err != nil || home == "" {
2859		return p
2860	}
2861	if len(p) == 1 {
2862		return home
2863	}
2864	if p[1] == '/' || p[1] == filepath.Separator {
2865		return filepath.Join(home, p[2:])
2866	}
2867	return p
2868}
2869
2870// unquotePath strips a matching pair of surrounding single or
2871// double quotes. Drag-drop paste in the tui auto-quotes dropped
2872// file paths so the shell-like `/session import 'foo bar.zs'`
2873// stays well-formed; when the TUI's own slash handler consumes
2874// the arg, we want the raw path back.
2875func unquotePath(p string) string {
2876	p = strings.TrimSpace(p)
2877	if len(p) >= 2 {
2878		first := p[0]
2879		last := p[len(p)-1]
2880		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
2881			p = p[1 : len(p)-1]
2882		}
2883	}
2884	return p
2885}
2886
2887// friendlyPath collapses the user's home directory to a leading ~
2888// so status messages read cleanly. Falls back to the raw path when
2889// the home dir is unknown.
2890func friendlyPath(p string) string {
2891	home, err := os.UserHomeDir()
2892	if err != nil || home == "" {
2893		return p
2894	}
2895	if strings.HasPrefix(p, home+string(filepath.Separator)) {
2896		return "~" + p[len(home):]
2897	}
2898	return p
2899}
2900
2901// doSessionFork opens the /jump turn picker in "fork mode". The
2902// next selection branches the current session at that user turn
2903// instead of scrolling the viewport to it.
2904func (i *Interactive) doSessionFork() {
2905	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
2906		i.mu.Lock()
2907		i.statusErr = "fork: no session is active (running with --no-session?)"
2908		i.mu.Unlock()
2909		i.invalidate()
2910		return
2911	}
2912	msgs := []provider.Message{}
2913	if i.agent != nil {
2914		msgs = i.agent.Messages()
2915	}
2916	if len(msgs) == 0 {
2917		i.mu.Lock()
2918		i.statusErr = "fork: transcript is empty; nothing to fork from"
2919		i.mu.Unlock()
2920		i.invalidate()
2921		return
2922	}
2923	i.pendingFork = true
2924	i.jumpDialog.Open(msgs, "")
2925	i.invalidate()
2926}
2927
2928// doSessionTree shows the branch topology picker for this cwd.
2929// Pick an entry to switch into it (same semantics as /sessions
2930// picking a past session, but with the parent/child indentation).
2931func (i *Interactive) doSessionTree() {
2932	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
2933		i.mu.Lock()
2934		i.statusErr = "tree: session storage not configured"
2935		i.mu.Unlock()
2936		i.invalidate()
2937		return
2938	}
2939	// Flush the running agent's transcript first so its message
2940	// count + latest preview are accurate in the tree.
2941	if i.cfg.FlushSession != nil {
2942		i.cfg.FlushSession()
2943	}
2944	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
2945	if len(roots) == 0 {
2946		i.mu.Lock()
2947		i.statusErr = "tree: no sessions in this directory yet"
2948		i.mu.Unlock()
2949		i.invalidate()
2950		return
2951	}
2952	current := ""
2953	if i.cfg.CurrentSessionPath != nil {
2954		current = i.cfg.CurrentSessionPath()
2955	}
2956	if !i.sessionTreeDialog.Open(roots, current) {
2957		i.mu.Lock()
2958		i.statusErr = "tree: no branches to show"
2959		i.mu.Unlock()
2960	}
2961	i.invalidate()
2962}
2963
2964// applySessionTreeSelection switches the running agent to the
2965// session file at path. Thin wrapper around LoadSession that also
2966// writes a status line.
2967func (i *Interactive) applySessionTreeSelection(path string) {
2968	if i.cfg.LoadSession == nil {
2969		i.mu.Lock()
2970		i.statusErr = "tree: session swap not available in this build"
2971		i.mu.Unlock()
2972		i.invalidate()
2973		return
2974	}
2975	if err := i.cfg.LoadSession(path); err != nil {
2976		i.mu.Lock()
2977		i.statusErr = "tree: load failed: " + err.Error()
2978		i.mu.Unlock()
2979		i.invalidate()
2980		return
2981	}
2982	i.mu.Lock()
2983	i.statusOK = "switched to branch " + friendlyPath(path)
2984	i.statusErr = ""
2985	i.mu.Unlock()
2986	i.invalidate()
2987}
2988
2989// applyForkSelection branches the current session at msgIdx+1 (so
2990// the selected user message and everything before it is included
2991// in the new branch), then switches the running agent to the new
2992// file. Called from the jump-dialog handler when pendingFork=true.
2993func (i *Interactive) applyForkSelection(msgIdx int) {
2994	i.pendingFork = false
2995	if i.cfg.CurrentSessionPath == nil {
2996		i.mu.Lock()
2997		i.statusErr = "fork: no session is active"
2998		i.mu.Unlock()
2999		i.invalidate()
3000		return
3001	}
3002	src := i.cfg.CurrentSessionPath()
3003	if src == "" {
3004		i.mu.Lock()
3005		i.statusErr = "fork: no session is active"
3006		i.mu.Unlock()
3007		i.invalidate()
3008		return
3009	}
3010	if i.cfg.FlushSession != nil {
3011		i.cfg.FlushSession()
3012	}
3013	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3014	// the selected user message is included.
3015	upTo := msgIdx + 1
3016	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3017	if err != nil {
3018		i.mu.Lock()
3019		i.statusErr = "fork: " + err.Error()
3020		i.mu.Unlock()
3021		i.invalidate()
3022		return
3023	}
3024	if i.cfg.LoadSession == nil {
3025		i.mu.Lock()
3026		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3027		i.statusErr = ""
3028		i.mu.Unlock()
3029		i.invalidate()
3030		return
3031	}
3032	if err := i.cfg.LoadSession(newPath); err != nil {
3033		i.mu.Lock()
3034		i.statusErr = "fork: switch failed: " + err.Error()
3035		i.mu.Unlock()
3036		i.invalidate()
3037		return
3038	}
3039	i.mu.Lock()
3040	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3041	i.statusErr = ""
3042	i.mu.Unlock()
3043	i.invalidate()
3044}
3045
3046// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3047// from needing a strconv import just for one call.
3048func formatInt(n int) string {
3049	return fmt.Sprintf("%d", n)
3050}
3051
3052// assistantText returns the concatenated text of every TextBlock in
3053// m. Used by the streaming-view dedupe guard to tell when a live
3054// streamed reply has already been promoted into the transcript.
3055func assistantText(m provider.Message) string {
3056	var sb strings.Builder
3057	for _, c := range m.Content {
3058		if tb, ok := c.(provider.TextBlock); ok {
3059			if sb.Len() > 0 {
3060				sb.WriteByte('\n')
3061			}
3062			sb.WriteString(tb.Text)
3063		}
3064	}
3065	return sb.String()
3066}
3067
3068// resetStreamingStateLocked clears every piece of streaming state
3069// in one shot. Used by abort paths (turn cancel, compact finish,
3070// queue drain) so the pacer doesn't keep draining stale runes from
3071// a prior turn. Must be called with i.mu held.
3072func (i *Interactive) resetStreamingStateLocked() {
3073	i.streaming.Reset()
3074	i.streamPending = i.streamPending[:0]
3075	i.streamFlushPending = false
3076	i.streamOn = false
3077}
3078
3079// assistantMessageSideEffects runs the non-visual hooks attached to
3080// EvAssistantMessage: the host-provided OnAssistant callback and the
3081// telegram-bridge mirror. Called with i.mu held.
3082//
3083// Factored out of handleEvent because the streaming pacer may defer
3084// visual reset until after the last buffered rune has painted, but
3085// the callbacks themselves must fire on message arrival so
3086// downstream observers (session persistence, telegram, cost panels)
3087// don't wait on a UI animation to catch up.
3088func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3089	if i.cfg.OnAssistant != nil {
3090		i.cfg.OnAssistant(m)
3091	}
3092	if i.telegramBridge != nil && i.telegramBridge.Active() {
3093		var sb strings.Builder
3094		for _, c := range m.Content {
3095			if tb, ok := c.(provider.TextBlock); ok {
3096				if sb.Len() > 0 {
3097					sb.WriteString("\n")
3098				}
3099				sb.WriteString(tb.Text)
3100			}
3101		}
3102		if text := sb.String(); strings.TrimSpace(text) != "" {
3103			go i.telegramBridge.OnAssistantText(text)
3104		}
3105	}
3106}
3107
3108// paintPaceRate is how many runes the streaming pacer releases per
3109// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3110// that a 500-rune summary finishes in ~1.3s, slow enough to look
3111// like a human typing. Empirically matches the feel of provider
3112// paths that already drip-stream natively.
3113const paintPaceRate = 6
3114
3115// paintPaceInterval is the tick interval for the streaming pacer.
3116// 16ms lines up with the redraw throttle so we never paint faster
3117// than the terminal can keep up.
3118const paintPaceInterval = 16 * time.Millisecond
3119
3120// runStreamPacer drains buffered deltas from streamPending into
3121// streaming a small batch per tick, invalidating after each move.
3122// It stops when the context cancels (tui shutdown).
3123//
3124// Why a pacer: providers differ wildly in how they chunk their
3125// text_delta events. The API-key path on Anthropic emits ~30 drips
3126// for a 400-token summary; the OAuth path can coalesce the same
3127// summary into 3 fat chunks, visually indistinguishable from "the
3128// whole reply just appeared". The pacer normalizes that so every
3129// path looks the same on screen.
3130func (i *Interactive) runStreamPacer(ctx context.Context) {
3131	t := time.NewTicker(paintPaceInterval)
3132	defer t.Stop()
3133	for {
3134		select {
3135		case <-ctx.Done():
3136			return
3137		case <-t.C:
3138			i.mu.Lock()
3139			if len(i.streamPending) == 0 {
3140				// EvAssistantMessage already fired but the pacer
3141				// was still draining a tick ago. Everything is now
3142				// painted; clear the streaming flags so the next
3143				// redraw shows the finalised transcript message
3144				// and hides the streaming overlay.
3145				if i.streamFlushPending {
3146					i.streamFlushPending = false
3147					i.streaming.Reset()
3148					i.streamOn = false
3149					i.mu.Unlock()
3150					i.invalidate()
3151					continue
3152				}
3153				i.mu.Unlock()
3154				continue
3155			}
3156			n := paintPaceRate
3157			if n > len(i.streamPending) {
3158				n = len(i.streamPending)
3159			}
3160			i.streaming.WriteString(string(i.streamPending[:n]))
3161			i.streamPending = i.streamPending[n:]
3162			i.mu.Unlock()
3163			i.invalidate()
3164		}
3165	}
3166}

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