1package modes
2
3import (
4 "context"
5 "fmt"
6 "os"
7 "path/filepath"
8 "strings"
9 "sync"
10 "time"
11
12 "github.com/patriceckhart/zot/internal/agent/extensions"
13 "github.com/patriceckhart/zot/internal/agent/modes/telegram"
14 "github.com/patriceckhart/zot/internal/agent/tools"
15 "github.com/patriceckhart/zot/internal/auth"
16 "github.com/patriceckhart/zot/internal/core"
17 "github.com/patriceckhart/zot/internal/provider"
18 "github.com/patriceckhart/zot/internal/skills"
19 "github.com/patriceckhart/zot/internal/tui"
20)
21
22// InteractiveConfig configures the interactive loop.
23type InteractiveConfig struct {
24 Terminal tui.Terminal
25 Theme tui.Theme
26 Model string
27 Provider string
28 AuthMethod string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
29 BaseURL string
30 Reasoning string
31 SystemPrompt string
32 Tools core.Registry
33 MaxSteps int
34 CWD string
35
36 // Agent is optional. If nil, zot opens without credentials; the
37 // user must /login before they can prompt.
38 Agent *core.Agent
39
40 InitialInput string
41
42 // Auth is required. When the user runs /login, Interactive talks to
43 // AuthManager to open a browser and wait for the callback.
44 AuthManager *auth.Manager
45 // BuildAgent is called after a successful login to (re)construct the
46 // agent with the fresh credential. It returns the new agent and
47 // the concrete provider/model in use.
48 BuildAgent func() (*core.Agent, string, string, error)
49
50 // BuildAgentFor rebuilds the agent with an explicit provider/model
51 // override (used by the /model picker when switching providers).
52 // If providerOverride is empty, the current provider is kept.
53 BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
54
55 // ZotHome is the root directory for sessions/, used by /sessions
56 // and the update-check cache.
57 ZotHome string
58
59 // Version is the binary's current version (from main.version).
60 // Used only for display; the update check itself is done outside
61 // this package to avoid an import cycle.
62 Version string
63
64 // UpdateInfoChan is an optional channel that delivers the result
65 // of the github-release update check. Interactive reads at most
66 // one value, drops it if the check reported nothing, and otherwise
67 // surfaces a yellow "update available" banner at the top of the
68 // chat. Nil channel = no banner, no startup cost.
69 UpdateInfoChan <-chan UpdateInfo
70
71 // Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
72 Sandbox *tools.Sandbox
73
74 // LoadSession swaps the current session for the one at path. The
75 // callback returns the new agent message slice so the TUI can invalidate.
76 LoadSession func(path string) error
77
78 // CurrentSessionPath returns the path of the live session file
79 // on disk (the one every AppendMessage writes to). Used by
80 // /session export so the exporter ships the exact bytes on
81 // disk. Returns an empty string when --no-session is set or
82 // no session is open.
83 CurrentSessionPath func() string
84
85 // FlushSession writes any in-memory agent messages to the
86 // session file that haven't been persisted yet. Called by
87 // /session export right before reading the file so the
88 // exported bytes reflect the full current conversation, not
89 // just the rows the agent happened to write synchronously.
90 // The default WriteNewTranscript-at-exit strategy means most
91 // of a running session lives only in memory until the tui
92 // closes; without a flush hook, /session export writes a
93 // file that only has the meta row.
94 FlushSession func()
95
96 // PersistModel is called whenever the user switches model or provider.
97 // It should update config.json and (if there's an active session)
98 // write a new meta row so resume picks up the same model.
99 PersistModel func(providerName, model string)
100
101 OnAssistant func(m provider.Message)
102 OnToolResult func(id string, r core.ToolResult)
103
104 // Extensions, if non-nil, lets users invoke extension-registered
105 // slash commands. Commands declared by extensions are looked up
106 // AFTER the built-in catalog so a built-in name always wins.
107 Extensions *extensions.Manager
108
109 // SkillSnapshot, if non-nil, returns the current list of
110 // discovered SKILL.md files. Re-invoked each time /skills opens
111 // so the picker reflects edits made during the session.
112 SkillSnapshot func() []*skills.Skill
113
114 // ChangelogChan, if non-nil, delivers release-notes for the
115 // current binary version once at startup. Interactive opens a
116 // dismissible overlay when the channel produces a non-empty
117 // body. Receiver fires at most once.
118 ChangelogChan <-chan ChangelogPayload
119
120 // OnChangelogDismiss, if non-nil, is called once the user
121 // closes the changelog overlay. The cli wires this to a
122 // MarkChangelogShown call so the same version doesn't show
123 // again on the next launch.
124 OnChangelogDismiss func()
125
126 // NoYolo is true when --no-yolo was passed. Interactive opens
127 // a confirmation dialog before every tool call and blocks the
128 // tool until the user picks yes / always-this-tool /
129 // always-all / no. When false (default), tools run freely.
130 NoYolo bool
131
132 // ConfirmGate is the session-scoped gate wrapping this
133 // interactive's Confirmer. When non-nil, /yolo can call
134 // AllowAll() on it to disable confirmation for the rest of the
135 // session. When nil (yolo mode), /yolo reports that there's
136 // nothing to disable.
137 ConfirmGate *core.ConfirmGate
138}
139
140// ChangelogPayload mirrors agent.ChangelogInfo without the import
141// cycle. The cli builds one from the http response, the tui opens
142// the overlay when one arrives.
143type ChangelogPayload struct {
144 Version string
145 Body string
146 URL string
147}
148
149// Interactive is the TUI chat loop.
150type Interactive struct {
151 cfg InteractiveConfig
152 view *tui.View
153 ed *tui.Editor
154 rend *tui.Renderer
155
156 mu sync.Mutex
157 agent *core.Agent
158 streaming strings.Builder // what's currently painted on screen
159 streamOn bool
160
161 // streamPending is the runes buffered after each EvTextDelta that
162 // haven't yet been promoted into `streaming` for rendering. It
163 // exists because some provider paths (notably Anthropic via the
164 // oauth/subscription channel) coalesce the model's output into a
165 // few fat chunks instead of drip-streaming. Painting those fat
166 // chunks verbatim looks like the summary "just appears". The
167 // paintPace goroutine drains a handful of runes per tick from
168 // this buffer into `streaming`, giving every path the same
169 // typewriter feel regardless of upstream chunk size.
170 streamPending []rune
171 // streamFlushPending is set when EvAssistantMessage fires while
172 // streamPending still has unrendered runes. The ticker flushes
173 // them, then closes out the stream (clearing flags, resetting
174 // buffers) so the final paint matches the on-disk message.
175 streamFlushPending bool
176 toolCalls map[string]*tui.ToolCallView
177 toolOrder []string
178 statusErr string
179 statusOK string
180 helpBlock []string // rendered above the chat when /help was typed
181 cumUsage provider.Usage
182 lastCtxInput int // input_tokens of the most recent turn — approximates current context size
183 busy bool
184 dirty chan struct{}
185 cancelTurn context.CancelFunc
186 scrollOffset int // rows from the bottom; 0 = pinned to latest
187
188 // Messages typed while a turn is in flight. Each is delivered as
189 // its own follow-up turn once the current one finishes. Rendered
190 // above the status bar as "sliding in: ..." chips.
191 queued []string
192
193 // runCtx is the top-level context passed to Run(). Follow-up turns
194 // drained from `queued` are started against this context so they
195 // survive past the ctx of the key event that enqueued them.
196 runCtx context.Context
197
198 // autoCompacting is true while a model-triggered compaction is in
199 // flight. Surfaced in the status bar so the user can tell a
200 // condense pass from a regular assistant turn.
201 autoCompacting bool
202
203 // updateInfo is the result of the async update check. Zero value
204 // while the check hasn't completed or nothing is available.
205 updateInfo UpdateInfo
206
207 dialog *loginDialog
208 modelDialog *modelDialog
209 sessionDialog *sessionDialog
210 jumpDialog *jumpDialog
211 btwDialog *btwDialog
212 skillsDialog *skillsDialog
213 changelogDialog *changelogDialog
214 confirmDialog *confirmDialog
215 logoutDialog *logoutDialog
216 telegramDialog *telegramDialog
217 telegramBridge *telegram.Bridge
218 sessionOpsDialog *sessionOpsDialog
219 sessionTreeDialog *sessionTreeDialog
220
221 // pendingFork is true when the user ran /session fork: the next
222 // jump-picker selection should branch off that message instead
223 // of scrolling. Flag resets after the action fires or the dialog
224 // is dismissed, so repeated /jump calls don't turn into forks.
225 pendingFork bool
226 suggest *slashSuggester
227 spin *spinner
228
229 // parkedTurn is the 1-based turn number the viewport is currently
230 // scrolled to by /jump. 0 = not parked, showing the tail as usual.
231 // Rendered as a muted footer at the bottom of the chat so users
232 // don't forget they're looking at history.
233 parkedTurn int
234 parkedTotal int
235
236 // lastCtrlC is when the user last pressed ctrl+c. The first press
237 // clears the editor / cancels a turn / shows a hint; a second press
238 // within ctrlCExitWindow exits. Mirrors the python-repl convention.
239 lastCtrlC time.Time
240
241 // welcomeStart is when the interactive run began. The welcome
242 // banner shows the binary version for welcomeVersionDuration
243 // after this point and reverts to plain text after.
244 welcomeStart time.Time
245
246 // extNotes are one-shot styled lines pushed by extensions via
247 // Notify / Display. They live above the editor (just below the
248 // transcript) until cleared by /clear or another reset.
249 extNotes []string
250}
251
252// welcomeVersionDuration is how long the welcome banner shows the
253// version suffix before reverting to the plain headline. 1.5s is
254// enough to read at a glance and keeps the splash short.
255const welcomeVersionDuration = 1500 * time.Millisecond
256
257// NewInteractive constructs an Interactive from cfg.
258func NewInteractive(cfg InteractiveConfig) *Interactive {
259 i := &Interactive{
260 cfg: cfg,
261 view: &tui.View{
262 Theme: cfg.Theme,
263 ImageProto: tui.DetectImageProtocol(),
264 },
265 ed: tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
266 rend: tui.NewRenderer(cfg.Terminal),
267 toolCalls: map[string]*tui.ToolCallView{},
268 dirty: make(chan struct{}, 8),
269 dialog: newLoginDialog(),
270 modelDialog: newModelDialog(),
271 sessionDialog: newSessionDialog(),
272 jumpDialog: newJumpDialog(),
273 btwDialog: newBtwDialog(),
274 skillsDialog: newSkillsDialog(),
275 changelogDialog: newChangelogDialog(),
276 confirmDialog: newConfirmDialog(),
277 logoutDialog: newLogoutDialog(),
278 telegramDialog: newTelegramDialog(),
279 sessionOpsDialog: newSessionOpsDialog(),
280 sessionTreeDialog: newSessionTreeDialog(),
281 suggest: newSlashSuggester(),
282 spin: newSpinner(),
283 }
284 if cfg.Agent != nil {
285 i.agent = cfg.Agent
286 i.view.Messages = cfg.Agent.Messages()
287 }
288 return i
289}
290
291// Run blocks until the user quits.
292func (i *Interactive) Run(ctx context.Context) error {
293 i.runCtx = ctx
294 term := i.cfg.Terminal
295 restore, err := term.EnterRaw()
296 if err != nil {
297 return err
298 }
299 defer restore()
300 defer func() {
301 if i.telegramBridge != nil {
302 i.telegramBridge.Stop()
303 }
304 }()
305
306 _, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
307 _, _ = term.Write([]byte(tui.SeqAltScreenOn))
308 defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
309
310 // Streaming pacer: drains buffered text deltas at a steady rate
311 // so typewriter feel is identical across providers regardless of
312 // upstream chunk size. Starts here so it lives for the whole
313 // session and exits with ctx.
314 go i.runStreamPacer(ctx)
315
316 cols, rows := term.Size()
317 i.rend.Resize(cols, rows)
318 term.OnResize(func() {
319 c, r := term.Size()
320 i.rend.Resize(c, r)
321 // Force an immediate redraw on resize. The throttled invalidate
322 // path is fine for animation, but a window resize is a discrete
323 // user action where any visible delay (or stale frame) reads as
324 // brokenness. redraw() is mutex-safe; the worst that happens is
325 // a duplicate paint if the throttler is mid-flight, which is
326 // invisible.
327 i.redraw()
328 })
329
330 if i.cfg.InitialInput != "" {
331 i.ed.SetValue(i.cfg.InitialInput)
332 }
333
334 // Stamp the welcome time and schedule a one-shot redraw at the
335 // expiry so the version suffix disappears on its own even if the
336 // user hasn't typed anything yet.
337 i.welcomeStart = time.Now()
338 time.AfterFunc(welcomeVersionDuration, i.invalidate)
339
340 // If the agent was constructed with a pre-loaded transcript
341 // (--continue, --resume, --session) park the viewport on the
342 // most recent turn so the user lands looking at where the
343 // previous session left off rather than at the bottom of an
344 // already-rendered final reply.
345 if i.agent != nil {
346 if msgs := i.agent.Messages(); len(msgs) > 0 {
347 i.scrollToLastTurn(msgs)
348 }
349 }
350
351 // No credential at startup? Auto-open the login dialog, and mark
352 // the status line. The user can Esc out of the dialog if they
353 // want to dismiss it (e.g. to check /help or /exit first).
354 if i.agent == nil {
355 i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
356 i.dialog.Open(i.cfg.ZotHome)
357 }
358
359 // Input goroutine.
360 keys := make(chan tui.Key, 8)
361 go func() {
362 reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
363 for {
364 k, err := reader.Read()
365 if err != nil {
366 return
367 }
368 keys <- k
369 }
370 }()
371
372 // Subscribe to auth events.
373 var authEvents <-chan auth.Event
374 if i.cfg.AuthManager != nil {
375 authEvents = i.cfg.AuthManager.Events()
376 }
377
378 // Animation ticker: drives spinner and dialog-related redraws when
379 // nothing else changed. 120ms is slow enough that highlighting a huge
380 // transcript doesn't spin the cpu.
381 tick := time.NewTicker(120 * time.Millisecond)
382 defer tick.Stop()
383
384 // Redraw throttle: coalesce bursts of invalidate() calls so we paint
385 // at most once every redrawMinInterval. Huge tool-result dumps can
386 // fire hundreds of invalidations while the user is typing; without
387 // this, the input goroutine never gets CPU and keystrokes lag.
388 const redrawMinInterval = 16 * time.Millisecond
389 var lastRedraw time.Time
390 var pendingRedraw bool
391 var pendingTimer *time.Timer
392
393 drainPending := func() {
394 if pendingTimer != nil {
395 pendingTimer.Stop()
396 pendingTimer = nil
397 }
398 if pendingRedraw {
399 pendingRedraw = false
400 lastRedraw = time.Now()
401 i.redraw()
402 }
403 }
404
405 requestRedraw := func() {
406 since := time.Since(lastRedraw)
407 if since >= redrawMinInterval {
408 // Redrawing right now subsumes any pending redraw, so clear
409 // the throttle state. Without this, a pending flag stays
410 // stuck at true and subsequent invalidate() calls within
411 // redrawMinInterval get dropped — which is exactly how the
412 // final "turn finished" frame went missing until the user
413 // nudged the ui by typing or scrolling.
414 if pendingTimer != nil {
415 pendingTimer.Stop()
416 }
417 pendingRedraw = false
418 lastRedraw = time.Now()
419 i.redraw()
420 return
421 }
422 if pendingRedraw {
423 return // already scheduled
424 }
425 pendingRedraw = true
426 wait := redrawMinInterval - since
427 if pendingTimer == nil {
428 pendingTimer = time.AfterFunc(wait, func() {
429 // Poke the dirty channel so the main loop wakes and
430 // drains the pending redraw on its own goroutine. We
431 // can't call drainPending here directly — it touches
432 // closure state shared with the main loop.
433 i.invalidate()
434 })
435 } else {
436 pendingTimer.Reset(wait)
437 }
438 }
439
440 i.invalidate()
441
442 updates := i.cfg.UpdateInfoChan // nil-safe; nil channel blocks forever in select
443 changelog := i.cfg.ChangelogChan // single-shot, see case below
444
445 for {
446 select {
447 case <-ctx.Done():
448 return ctx.Err()
449 case k := <-keys:
450 if done := i.handleKey(ctx, k); done {
451 return nil
452 }
453 i.invalidate()
454 case ev := <-authEvents:
455 i.handleAuthEvent(ev)
456 i.invalidate()
457 case info, ok := <-updates:
458 if ok && info.Available {
459 i.mu.Lock()
460 i.updateInfo = info
461 i.mu.Unlock()
462 i.invalidate()
463 }
464 updates = nil // single-shot; subsequent iterations skip this case
465 case cl, ok := <-changelog:
466 if ok && cl.Body != "" {
467 i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
468 i.invalidate()
469 }
470 changelog = nil // single-shot
471 case <-i.dirty:
472 requestRedraw()
473 case <-tick.C:
474 // Always drain a pending redraw on the tick. This is the
475 // safety net that catches the case where the dirty channel
476 // was saturated when the final "turn finished" invalidate
477 // fired, or where the throttle scheduled a deferred redraw
478 // and the AfterFunc-driven invalidate got dropped on a
479 // full channel.
480 drainPending()
481 // Only force a periodic redraw when something is actually
482 // animating (the main spinner during a busy turn, or the
483 // btw side-chat spinner while it's awaiting a response).
484 // Static pickers (model, session, jump, etc.) don't need
485 // the tick and firing it cancels the terminal's cursor
486 // blink inside dialogs that host their own editor (btw),
487 // because each frame re-emits hide-cursor + show-cursor.
488 if i.busy || i.btwDialog.Loading() {
489 requestRedraw()
490 }
491 }
492 }
493}
494
495func (i *Interactive) invalidate() {
496 select {
497 case i.dirty <- struct{}{}:
498 default:
499 }
500}
501
502// lastCols returns the current terminal width in columns.
503func (i *Interactive) lastCols() int {
504 cols, _ := i.cfg.Terminal.Size()
505 return cols
506}
507
508// chatPage returns the number of chat rows currently visible, used
509// as the page size for PageUp/PageDown.
510func (i *Interactive) chatPage() int {
511 _, rows := i.cfg.Terminal.Size()
512 p := rows - 6 // rough reservation for status + editor + a dialog line
513 if p < 4 {
514 p = 4
515 }
516 return p
517}
518
519// scrollBy adjusts the scroll offset. Positive = up (into history).
520// Clearing the parked-turn label when we're back at the bottom means
521// the "viewing turn N" footer goes away automatically as soon as you
522// scroll back to the live tail.
523func (i *Interactive) scrollBy(delta int) {
524 i.mu.Lock()
525 i.scrollOffset += delta
526 if i.scrollOffset < 0 {
527 i.scrollOffset = 0
528 }
529 if i.scrollOffset == 0 {
530 i.parkedTurn = 0
531 i.parkedTotal = 0
532 }
533 i.mu.Unlock()
534 i.invalidate()
535}
536
537// scrollToBottom pins the view to the latest content.
538func (i *Interactive) scrollToBottom() {
539 i.mu.Lock()
540 i.scrollOffset = 0
541 i.parkedTurn = 0
542 i.parkedTotal = 0
543 i.mu.Unlock()
544 i.invalidate()
545}
546
547func (i *Interactive) redraw() {
548 i.mu.Lock()
549 defer i.mu.Unlock()
550
551 cols, _ := i.cfg.Terminal.Size()
552 if i.agent != nil {
553 i.view.Messages = i.agent.Messages()
554 } else {
555 i.view.Messages = nil
556 }
557 // Pacer flush: while the streaming pacer is still draining the
558 // buffer (i.e. EvAssistantMessage already fired but more runes
559 // are queued), the final assistant message is already in
560 // i.agent.Messages() in full. Painting it in the transcript
561 // AND the streaming block at the same time shows the user the
562 // complete text immediately — which defeats the whole pacer.
563 // Hide the last message until the pacer catches up; once the
564 // flush-pending latch clears, the message is revealed (the
565 // streaming block disappears the same frame because streamOn
566 // flips off, so the transition is seamless).
567 if i.streamFlushPending && len(i.view.Messages) > 0 {
568 i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
569 }
570 i.view.Streaming = i.streaming.String()
571 i.view.StreamingActive = i.streamOn
572 // Guard against the narrow race where EvAssistantMessage has
573 // just promoted a streaming reply into the transcript but a
574 // render tick hasn't flipped streamOn off yet. Without the
575 // guard, the same text would appear twice (once as the
576 // in-flight streaming block, once as the last transcript
577 // message). We detect the duplicate strictly: the last
578 // assistant message's visible text must equal the streaming
579 // buffer. Just matching on role is too broad — it also hides
580 // the next round's typewriter streaming after a tool turn,
581 // because the last transcript message is always assistant
582 // (the tool-use block) until the follow-up summary lands.
583 if i.streamOn && i.streaming.Len() > 0 {
584 if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
585 if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
586 i.view.StreamingActive = false
587 }
588 }
589 }
590 // Live tool-call view: only shown while a turn is in flight. Once
591 // the agent is idle, every tool call has already been folded into
592 // the transcript (as assistant.ToolCallBlock + a tool-role message),
593 // so showing v.ToolCalls a second time would duplicate them below
594 // the final assistant text — which looks like the summary came
595 // "before" the tools.
596 i.view.ToolCalls = i.view.ToolCalls[:0]
597 if i.busy {
598 for _, id := range i.toolOrder {
599 if tc, ok := i.toolCalls[id]; ok {
600 i.view.ToolCalls = append(i.view.ToolCalls, *tc)
601 }
602 }
603 }
604 i.view.Err = i.statusErr
605
606 chat := i.view.Build(cols)
607
608 // Welcome banner: shown at the top of the chat area when there is
609 // no transcript yet. Disappears after the first message is sent.
610 // The version suffix is shown for welcomeVersionDuration after
611 // startup, then drops off automatically.
612 if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
613 showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
614 chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
615 }
616
617 // Update-available banner: prepended above everything else so it's
618 // the first thing the user sees when opening a new zot session.
619 // Once rendered, it stays until the user updates to a newer
620 // version — we don't persist a "dismissed" flag because this is
621 // cheap and re-showing it is how most users remember to update.
622 if i.updateInfo.Available {
623 banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
624 chat = append(banner, chat...)
625 }
626
627 // /help block: appended to the transcript so it appears at the
628 // bottom of the chat area (right above the status bar / editor).
629 // Prepending it would push long conversations off the top of the
630 // viewport, which users would miss entirely.
631 if len(i.helpBlock) > 0 {
632 chat = append(chat, i.helpBlock...)
633 }
634
635 if i.statusOK != "" {
636 // Hard-truncate the OK line to the visible width so a long
637 // session path ("resumed session: /Users/.../sessions/...")
638 // doesn't overflow past the right edge and look broken on a
639 // narrow terminal.
640 line := "✓ " + i.statusOK
641 if cols > 4 && len(line) > cols {
642 line = line[:cols-1] + "…"
643 }
644 chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
645 }
646
647 // Extension notes (notify / display) live just under the
648 // transcript, above the dialog/editor band. Cleared by /clear.
649 if len(i.extNotes) > 0 {
650 chat = append(chat, i.extNotes...)
651 chat = append(chat, "")
652 }
653
654 // Dialogs (login or model picker) render between chat and the editor.
655 var dialog []string
656 switch {
657 case i.dialog.Active():
658 dialog = i.dialog.Render(i.cfg.Theme, cols)
659 case i.modelDialog.Active():
660 dialog = i.modelDialog.Render(i.cfg.Theme, cols)
661 case i.sessionDialog.Active():
662 // Reserve rows for the editor (~3), status line (1-2),
663 // dialog chrome (header + hint + rule + indicators, ~5),
664 // and leave the remainder for session rows. Minimum of 3
665 // rows so even a very small terminal shows something.
666 _, rows := i.cfg.Terminal.Size()
667 avail := rows - 12
668 if avail < 3 {
669 avail = 3
670 }
671 i.sessionDialog.MaxRows = avail
672 dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
673 case i.jumpDialog.Active():
674 dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
675 case i.btwDialog.Active():
676 dialog = i.btwDialog.Render(i.cfg.Theme, cols)
677 case i.skillsDialog.Active():
678 dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
679 case i.changelogDialog.Active():
680 dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
681 case i.confirmDialog.Active():
682 dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
683 case i.logoutDialog.Active():
684 dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
685 case i.telegramDialog.Active():
686 dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
687 case i.sessionOpsDialog.Active():
688 dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
689 case i.sessionTreeDialog.Active():
690 dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
691 }
692
693 // Slash-command autocomplete: popup above the status line, only
694 // when the editor starts with "/" and no dialog is already open.
695 // Feed extension-registered commands into the suggester first so
696 // they show up in tab-complete + the popup alongside the built-ins.
697 if i.cfg.Extensions != nil {
698 catalog := i.cfg.Extensions.Commands()
699 extra := make([]slashCommand, 0, len(catalog))
700 for _, c := range catalog {
701 // The popup renders extension commands under a dedicated
702 // "── extensions ───" divider, so the description doesn't
703 // need to repeat the source. If the description is empty,
704 // fall back to the extension name so the row isn't blank.
705 desc := c.Description
706 if strings.TrimSpace(desc) == "" {
707 desc = "(" + c.Extension + ")"
708 }
709 extra = append(extra, slashCommand{
710 Name: "/" + c.Name,
711 Desc: desc,
712 })
713 }
714 i.suggest.SetExtra(extra)
715 }
716 var suggest []string
717 currentInput := i.ed.Value()
718 // Slash popup renders even while the agent is busy so the user
719 // can queue a destructive command (/clear, /compact, /logout,
720 // /model) or a read-only one (/help, /jump, /sessions, etc.)
721 // without waiting for the current turn to finish. The dispatcher
722 // in runSlash already handles the busy case per-command: safe
723 // ones run immediately, destructive ones cancel the turn first.
724 if len(dialog) == 0 && i.suggest.Active(currentInput) {
725 suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
726 }
727
728 // Busy prefix shown at the far left of the status bar. The
729 // spinner glyph and its funny-line message share the `zot`
730 // label colour (Theme.Assistant) so the whole "who's working"
731 // band reads at a glance. Elapsed time stays muted because it
732 // drifts every second and shouldn't grab focus.
733 var busyPrefix string
734 if i.busy {
735 busyPrefix = fmt.Sprintf("%s %s %s %s",
736 i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
737 i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
738 i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
739 i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
740 )
741 }
742
743 ctxMax := 0
744 if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
745 ctxMax = m.ContextWindow
746 }
747 statusLines := tui.StatusBar(tui.StatusBarParams{
748 Theme: i.cfg.Theme,
749 Provider: i.cfg.Provider,
750 Model: i.cfg.Model,
751 Busy: i.busy,
752 BusyPrefix: busyPrefix,
753 CWD: i.cfg.CWD,
754 Locked: i.cfg.Sandbox.Locked(),
755 Usage: i.cumUsage,
756 Subscription: i.cfg.AuthMethod == "oauth",
757 ContextUsed: i.lastCtxInput,
758 ContextMax: ctxMax,
759 AutoCompacting: i.autoCompacting,
760 Telegram: i.telegramBridge != nil && i.telegramBridge.Active(),
761 Cols: cols,
762 })
763 edLines, curR, curC := i.ed.Render(cols)
764
765 // "Sliding in" chips for messages the user typed while a turn is
766 // in flight. Shown directly above the status bar so they're close
767 // to the editor but don't push the chat around.
768 var queue []string
769 if len(i.queued) > 0 {
770 for _, q := range i.queued {
771 label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "sliding in: ")
772 text := truncateLine(q, cols-15)
773 queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
774 }
775 }
776
777 // Bottom-sticky sections (always visible, never scroll).
778 bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
779 bottom = append(bottom, dialog...)
780 bottom = append(bottom, suggest...)
781 bottom = append(bottom, queue...)
782 bottom = append(bottom, statusLines...)
783 bottom = append(bottom, edLines...)
784
785 _, rows := i.cfg.Terminal.Size()
786 chatRows := rows - len(bottom)
787 if chatRows < 1 {
788 chatRows = 1
789 }
790
791 // Apply scroll offset to the chat slice.
792 maxOffset := len(chat) - chatRows
793 if maxOffset < 0 {
794 maxOffset = 0
795 }
796 if i.scrollOffset > maxOffset {
797 i.scrollOffset = maxOffset
798 }
799 if i.scrollOffset < 0 {
800 i.scrollOffset = 0
801 }
802
803 var visibleChat []string
804 if len(chat) <= chatRows {
805 visibleChat = chat
806 } else {
807 end := len(chat) - i.scrollOffset
808 start := end - chatRows
809 if start < 0 {
810 start = 0
811 }
812 start = alignSliceStartToImageBlock(chat, start, end)
813 visibleChat = chat[start:end]
814 }
815
816 // A tiny "scrolled up" indicator in the top-right of the chat pane
817 // so you know you're not at the bottom. When the viewport was
818 // parked by /jump we include the turn number so the user remembers
819 // they're reading history rather than the live conversation.
820 if i.scrollOffset > 0 && len(visibleChat) > 0 {
821 var text string
822 if i.parkedTurn > 0 && i.parkedTotal > 0 {
823 text = fmt.Sprintf(" ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
824 i.parkedTurn, i.parkedTotal, i.scrollOffset)
825 } else {
826 text = fmt.Sprintf(" ↑ %d lines more below (end to jump)", i.scrollOffset)
827 }
828 note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
829 visibleChat = append([]string{note}, visibleChat...)
830 if len(visibleChat) > chatRows {
831 visibleChat = visibleChat[:chatRows]
832 }
833 }
834
835 frame := make([]string, 0, len(visibleChat)+len(bottom))
836 frame = append(frame, visibleChat...)
837 frame = append(frame, bottom...)
838
839 // Default: the real terminal cursor sits on the main editor's
840 // input position. When an overlay dialog has its own input
841 // field (today just /btw), route the cursor there instead so
842 // the blinking cursor shows where the user is actually typing.
843 // Dialogs without a cursor (model picker, /help, /login, etc.)
844 // return -1 and the main editor keeps the cursor.
845 cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
846 cursorCol := curC
847 if i.btwDialog.Active() {
848 if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
849 cursorRow = len(visibleChat) + r
850 cursorCol = c
851 }
852 }
853 i.rend.Draw(frame, cursorRow, cursorCol)
854}
855
856func alignSliceStartToImageBlock(chat []string, start, end int) int {
857 if start <= 0 || start >= len(chat) || start >= end {
858 return start
859 }
860 // If the slice already starts on an image row, keep it.
861 if strings.Contains(chat[start], "\x1b]1337;File=") || strings.Contains(chat[start], "\x1b_G") {
862 return start
863 }
864 // When the viewport begins inside an image block, the image escape row
865 // sits just above a run of blank reservation rows, followed by an
866 // "image - ..." info line. In that case, snap the slice start up to the
867 // escape row so the image actually renders instead of showing only the
868 // reserved blank area and metadata.
869 j := start
870 for j < end && strings.TrimSpace(chat[j]) == "" {
871 j++
872 }
873 if j >= end || !strings.Contains(chat[j], "image - ") {
874 return start
875 }
876 for k := start - 1; k >= 0; k-- {
877 line := chat[k]
878 if strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G") {
879 return k
880 }
881 if strings.TrimSpace(line) != "" {
882 break
883 }
884 }
885 return start
886}
887
888// truncateLine shortens s so it fits within n display cells, with an
889// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
890// novel doesn't blow past the status line.
891func truncateLine(s string, n int) string {
892 if n <= 0 {
893 return ""
894 }
895 // Collapse newlines — chips are single line.
896 s = strings.ReplaceAll(s, "\n", " ↩ ")
897 runes := []rune(s)
898 if len(runes) <= n {
899 return s
900 }
901 if n <= 1 {
902 return "…"
903 }
904 return string(runes[:n-1]) + "…"
905}
906
907// ctrlCExitWindow is how long after a ctrl+c press a *second* press
908// will exit instead of just clearing input. Long enough to be
909// deliberate (rules out accidental key chord), short enough that the
910// hint stays meaningful.
911const ctrlCExitWindow = 2 * time.Second
912
913// armCtrlCExit records the timestamp of the current ctrl+c so the next
914// one within ctrlCExitWindow exits.
915func (i *Interactive) armCtrlCExit() {
916 i.mu.Lock()
917 i.lastCtrlC = time.Now()
918 i.mu.Unlock()
919}
920
921// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
922// that another press should now exit.
923func (i *Interactive) ctrlCExitArmed() bool {
924 i.mu.Lock()
925 t := i.lastCtrlC
926 i.mu.Unlock()
927 return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
928}
929
930func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
931 // Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
932 // pressing ctrl+c then typing then ctrl+c much later doesn't quit
933 // unexpectedly. The hint message also goes stale; clear it.
934 if k.Kind != tui.KeyCtrlC {
935 i.mu.Lock()
936 if !i.lastCtrlC.IsZero() {
937 i.lastCtrlC = time.Time{}
938 if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
939 i.statusOK = ""
940 }
941 }
942 i.mu.Unlock()
943 }
944
945 // Dialogs consume keys while open (except ctrl+c, which always closes them).
946
947 // Confirm dialog has highest priority: the agent goroutine is
948 // blocked waiting for an answer, so we must not let keys leak
949 // anywhere else while it's up.
950 if i.confirmDialog.Active() {
951 i.confirmDialog.HandleKey(k)
952 i.invalidate()
953 return false
954 }
955 if i.dialog.Active() {
956 if k.Kind == tui.KeyCtrlC {
957 i.dialog.Close()
958 if i.cfg.AuthManager != nil {
959 i.cfg.AuthManager.CancelOAuth()
960 }
961 return false
962 }
963 act := i.dialog.HandleKey(k)
964 if act.StartAPIKey {
965 i.startAPIKeyFlow(act.Provider)
966 }
967 if act.StartOAuth {
968 i.startOAuthFlow(act.Provider)
969 }
970 return false
971 }
972 if i.modelDialog.Active() {
973 if k.Kind == tui.KeyCtrlC {
974 i.modelDialog.Close()
975 return false
976 }
977 act := i.modelDialog.HandleKey(k)
978 if act.Select {
979 i.applyModelSelection(act.Provider, act.Model)
980 }
981 return false
982 }
983 if i.sessionDialog.Active() {
984 if k.Kind == tui.KeyCtrlC {
985 i.sessionDialog.Close()
986 return false
987 }
988 act := i.sessionDialog.HandleKey(k)
989 if act.Select {
990 i.applySessionSelection(act.Path)
991 }
992 return false
993 }
994 if i.logoutDialog.Active() {
995 if k.Kind == tui.KeyCtrlC {
996 i.logoutDialog.Close()
997 i.invalidate()
998 return false
999 }
1000 act := i.logoutDialog.HandleKey(k)
1001 if act.Select {
1002 i.doLogout(act.Target)
1003 }
1004 i.invalidate()
1005 return false
1006 }
1007 if i.telegramDialog.Active() {
1008 if k.Kind == tui.KeyCtrlC {
1009 i.telegramDialog.Close()
1010 i.invalidate()
1011 return false
1012 }
1013 act := i.telegramDialog.HandleKey(k)
1014 if act.Select {
1015 i.doTelegram(act.Action)
1016 }
1017 i.invalidate()
1018 return false
1019 }
1020 if i.sessionOpsDialog.Active() {
1021 if k.Kind == tui.KeyCtrlC {
1022 i.sessionOpsDialog.Close()
1023 i.invalidate()
1024 return false
1025 }
1026 act := i.sessionOpsDialog.HandleKey(k)
1027 if act.Select {
1028 i.doSessionOp(act.Action, "")
1029 }
1030 i.invalidate()
1031 return false
1032 }
1033 if i.sessionTreeDialog.Active() {
1034 if k.Kind == tui.KeyCtrlC {
1035 i.sessionTreeDialog.Close()
1036 i.invalidate()
1037 return false
1038 }
1039 act := i.sessionTreeDialog.HandleKey(k)
1040 if act.Select {
1041 i.applySessionTreeSelection(act.Path)
1042 }
1043 i.invalidate()
1044 return false
1045 }
1046 if i.jumpDialog.Active() {
1047 if k.Kind == tui.KeyCtrlC {
1048 i.jumpDialog.Close()
1049 i.pendingFork = false
1050 return false
1051 }
1052 act := i.jumpDialog.HandleKey(k)
1053 if act.Select {
1054 if i.pendingFork {
1055 i.applyForkSelection(act.MessageIdx)
1056 } else {
1057 i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1058 }
1059 }
1060 // If the user dismissed the dialog without selecting, also
1061 // clear the pending-fork flag so a later plain /jump isn't
1062 // hijacked.
1063 if act.Close {
1064 i.pendingFork = false
1065 }
1066 return false
1067 }
1068 if i.btwDialog.Active() {
1069 if k.Kind == tui.KeyCtrlC {
1070 i.btwDialog.Close()
1071 i.invalidate()
1072 return false
1073 }
1074 i.btwDialog.HandleKey(k, i.invalidate)
1075 return false
1076 }
1077 if i.skillsDialog.Active() {
1078 if k.Kind == tui.KeyCtrlC {
1079 i.skillsDialog.Close()
1080 i.invalidate()
1081 return false
1082 }
1083 i.skillsDialog.HandleKey(k)
1084 i.invalidate()
1085 return false
1086 }
1087 if i.changelogDialog.Active() {
1088 if closed := i.changelogDialog.HandleKey(k); closed {
1089 // User dismissed; let the parent persist the
1090 // LastChangelogShown marker via the close callback.
1091 if i.cfg.OnChangelogDismiss != nil {
1092 i.cfg.OnChangelogDismiss()
1093 }
1094 }
1095 i.invalidate()
1096 return false
1097 }
1098
1099 // Global keys.
1100 switch k.Kind {
1101 case tui.KeyCtrlC:
1102 // While busy: do NOT cancel the turn. ctrl+c during a
1103 // running turn is almost always reflex muscle memory
1104 // ("be quiet" in a shell) rather than a deliberate
1105 // decision to kill a multi-minute model call that's
1106 // already cost tokens. Use esc to interrupt a turn; use
1107 // a deliberate double-ctrl+c to exit zot entirely. First
1108 // press arms the exit hint, second press within
1109 // ctrlCExitWindow quits.
1110 if i.busy {
1111 if i.ctrlCExitArmed() {
1112 return true
1113 }
1114 i.mu.Lock()
1115 i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1116 i.statusErr = ""
1117 i.mu.Unlock()
1118 i.armCtrlCExit()
1119 return false
1120 }
1121 // Idle: first press clears the editor (and any queued
1122 // follow-up messages); a second press within ctrlCExitWindow
1123 // exits. With both an empty editor and no queue the first
1124 // press still just arms — require a deliberate double-tap.
1125 hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1126 if hadInput {
1127 i.ed.Clear()
1128 i.suggest.Reset()
1129 i.mu.Lock()
1130 i.queued = nil
1131 i.statusOK = "input cleared"
1132 i.statusErr = ""
1133 i.mu.Unlock()
1134 i.armCtrlCExit()
1135 return false
1136 }
1137 if i.ctrlCExitArmed() {
1138 return true
1139 }
1140 i.mu.Lock()
1141 i.statusOK = "press ctrl+c again to exit"
1142 i.statusErr = ""
1143 i.mu.Unlock()
1144 i.armCtrlCExit()
1145 return false
1146 case tui.KeyEsc:
1147 // Esc interrupts a running turn — but only when nothing
1148 // else on screen wants to consume the key first. The slash
1149 // popup has its own Esc behaviour (close + clear editor),
1150 // and transient overlays like the /help block and extension
1151 // notes should dismiss on Esc before we even consider the
1152 // turn. Without these guards, a casual Esc press after
1153 // running /help on a busy turn rips the turn away.
1154 if i.suggest.Active(i.ed.Value()) {
1155 break
1156 }
1157 i.mu.Lock()
1158 hadHelp := len(i.helpBlock) > 0
1159 hadNotes := len(i.extNotes) > 0
1160 if hadHelp {
1161 i.helpBlock = nil
1162 }
1163 if hadNotes {
1164 i.extNotes = nil
1165 }
1166 i.mu.Unlock()
1167 if hadHelp || hadNotes {
1168 i.invalidate()
1169 return false
1170 }
1171 if i.busy && i.cancelTurn != nil {
1172 i.cancelTurn()
1173 // If a confirm dialog is pending, refuse it so the agent
1174 // goroutine unblocks and the context cancellation can
1175 // actually take effect.
1176 i.confirmDialog.CancelAll("turn cancelled")
1177 return false
1178 }
1179 case tui.KeyCtrlD:
1180 if i.ed.IsEmpty() && !i.busy {
1181 return true
1182 }
1183 case tui.KeyCtrlL:
1184 i.rend.Clear()
1185 i.invalidate()
1186 return false
1187 case tui.KeyCtrlO:
1188 // Toggle expansion of collapsed tool results. Affects every tool
1189 // call in the transcript — press again to re-collapse.
1190 i.mu.Lock()
1191 i.view.ExpandAll = !i.view.ExpandAll
1192 i.mu.Unlock()
1193 i.invalidate()
1194 return false
1195 case tui.KeyPageUp:
1196 i.scrollBy(+i.chatPage())
1197 return false
1198 case tui.KeyPageDown:
1199 i.scrollBy(-i.chatPage())
1200 return false
1201 case tui.KeyUp:
1202 // Always use up/down for chat scrolling, even when the editor
1203 // contains text. This makes keyboard scrolling consistent with
1204 // a draft present at the cost of disabling vertical cursor
1205 // motion inside the multi-line editor. Keep slash-popup
1206 // navigation working by letting it intercept later when active.
1207 if !i.suggest.Active(i.ed.Value()) {
1208 i.scrollBy(+3)
1209 return false
1210 }
1211 case tui.KeyDown:
1212 if !i.suggest.Active(i.ed.Value()) {
1213 if i.scrollOffset > 0 {
1214 i.scrollBy(-3)
1215 }
1216 return false
1217 }
1218 }
1219
1220 // Note: we intentionally do NOT gate the editor on i.busy here.
1221 // Typing while the agent is working is supported — submitted
1222 // messages are queued and delivered as follow-up turns when the
1223 // current turn ends. See the submit handler below.
1224
1225 if k.Kind == tui.KeyEnter && k.Alt {
1226 i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1227 return false
1228 }
1229
1230 // Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1231 if i.suggest.Active(i.ed.Value()) {
1232 switch k.Kind {
1233 case tui.KeyUp:
1234 i.suggest.Up()
1235 return false
1236 case tui.KeyDown:
1237 i.suggest.Down()
1238 return false
1239 case tui.KeyTab:
1240 if name := i.suggest.Selection(i.ed.Value()); name != "" {
1241 i.ed.SetValue(name)
1242 i.suggest.Reset()
1243 }
1244 return false
1245 case tui.KeyEnter:
1246 // Enter on an ambiguous or partial slash prefix: complete to the
1247 // currently highlighted command and run it. That way typing
1248 // "/lo" + enter picks whichever of /login or /logout is selected
1249 // in the popup instead of submitting "/lo" as unknown. Also
1250 // clear the editor so the command doesn't linger after the
1251 // dialog opens/closes.
1252 if name := i.suggest.Selection(i.ed.Value()); name != "" {
1253 i.ed.Clear()
1254 i.suggest.Reset()
1255 return i.runSlash(ctx, name)
1256 }
1257 case tui.KeyEsc:
1258 i.ed.Clear()
1259 i.suggest.Reset()
1260 return false
1261 }
1262 }
1263
1264 if submit := i.ed.HandleKey(k); submit {
1265 // SubmitValue() expands any [pasted text #N +L lines]
1266 // placeholders back into their bodies; the raw Value()
1267 // is only what the user sees on screen.
1268 text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1269 if text == "" {
1270 return false
1271 }
1272 i.ed.Clear()
1273 i.suggest.Reset()
1274
1275 if looksLikeSlashCommand(text) {
1276 head := text
1277 rest := ""
1278 if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1279 head = text[:idx]
1280 rest = strings.TrimSpace(text[idx:])
1281 }
1282 if !isKnownSlashCommand(text) {
1283 // Try extensions before giving up. Extensions register
1284 // commands by bare name (no leading slash); strip it here.
1285 extName := strings.TrimPrefix(head, "/")
1286 if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1287 go i.invokeExtensionCommand(ctx, extName, rest)
1288 return false
1289 }
1290 i.mu.Lock()
1291 i.statusErr = "unknown command " + head + " — type /help to see the list"
1292 i.statusOK = ""
1293 i.mu.Unlock()
1294 return false
1295 }
1296 // Slash commands run regardless of busy state. Commands that
1297 // would mutate the transcript or replace the agent (/clear,
1298 // /compact, /logout, /login, /model) cancel the active turn
1299 // first and wait for the goroutine to wind down so they don't
1300 // race with a streaming response. Safe commands (/help,
1301 // /jump, /sessions, /jail, /unjail, /exit) run immediately
1302 // without disturbing the active turn.
1303 if slashCancelsTurn(head) {
1304 i.cancelAndWaitForIdle()
1305 }
1306 return i.runSlash(ctx, text)
1307 }
1308
1309 if i.agent == nil {
1310 i.mu.Lock()
1311 i.statusErr = "not logged in. type /login first."
1312 i.mu.Unlock()
1313 return false
1314 }
1315 // Mirror the user's typed prompt into the paired Telegram
1316 // chat (when the bridge is active) so the Telegram thread
1317 // stays a complete record of the session, not just the half
1318 // that originated on the phone. On a goroutine so the
1319 // network write doesn't delay the local turn.
1320 if i.telegramBridge != nil && i.telegramBridge.Active() {
1321 go i.telegramBridge.OnUserTyped(text)
1322 }
1323 // If a turn is already in flight, queue this prompt instead of
1324 // starting a second one. The drain loop at the end of startTurn
1325 // will pick it up when the current turn finishes.
1326 i.mu.Lock()
1327 if i.busy {
1328 i.queued = append(i.queued, text)
1329 i.mu.Unlock()
1330 i.invalidate()
1331 return false
1332 }
1333 i.mu.Unlock()
1334 i.startTurn(ctx, text)
1335 }
1336 return false
1337}
1338
1339// invokeExtensionCommand fires an extension-registered slash command
1340// in a background goroutine, awaits the response, and applies the
1341// requested action (prompt / insert / display / noop). Errors and
1342// timeouts surface as a status_err line.
1343func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1344 resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1345 if err != nil {
1346 i.mu.Lock()
1347 i.statusErr = "extension /" + name + ": " + err.Error()
1348 i.statusOK = ""
1349 i.mu.Unlock()
1350 i.invalidate()
1351 return
1352 }
1353 if resp.Error != "" {
1354 i.mu.Lock()
1355 i.statusErr = "extension /" + name + ": " + resp.Error
1356 i.statusOK = ""
1357 i.mu.Unlock()
1358 i.invalidate()
1359 return
1360 }
1361 switch resp.Action {
1362 case "prompt":
1363 if strings.TrimSpace(resp.Prompt) == "" {
1364 return
1365 }
1366 i.startTurn(i.runCtx, resp.Prompt)
1367 case "insert":
1368 i.ed.Insert(resp.Insert)
1369 i.invalidate()
1370 case "display":
1371 i.appendExtensionNote(name, resp.Display, "info")
1372 case "noop", "":
1373 // nothing
1374 default:
1375 i.mu.Lock()
1376 i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1377 i.mu.Unlock()
1378 i.invalidate()
1379 }
1380}
1381
1382// appendExtensionNote renders an extension-originated note in the
1383// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1384// "success" (tool/ok green).
1385func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1386 if msg == "" {
1387 return
1388 }
1389 i.mu.Lock()
1390 defer i.mu.Unlock()
1391 color := i.cfg.Theme.Muted
1392 switch level {
1393 case "warn":
1394 color = i.cfg.Theme.Warning
1395 case "error":
1396 color = i.cfg.Theme.Error
1397 case "success":
1398 color = i.cfg.Theme.Tool
1399 }
1400 prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1401 for _, line := range strings.Split(msg, "\n") {
1402 i.statusOK = "" // clear any stale ok
1403 i.statusErr = ""
1404 i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1405 }
1406}
1407
1408// HostHooks implementation for the extension manager. The manager
1409// holds an interface, not a concrete *Interactive, so these methods
1410// are the only thing the manager sees.
1411
1412// Notify is the manager's NotifyFromExt entry point.
1413func (i *Interactive) Notify(extName, level, message string) {
1414 i.appendExtensionNote(extName, message, level)
1415 i.invalidate()
1416}
1417
1418// Submit feeds text through the agent loop as if the user had typed it.
1419func (i *Interactive) Submit(text string) {
1420 i.startTurn(i.runCtx, text)
1421}
1422
1423// SubmitOrQueue runs text immediately if the agent is idle, or
1424// appends it to the pending queue if a turn is already in flight.
1425// Used by the telegram bridge (and by the editor submit path) so
1426// both input sources share the same "queue behind an active turn"
1427// semantics. Images are ignored for now — only the text prompt is
1428// forwarded — because the queued-prompt path is text-only; a
1429// follow-up can expand the queue entry to carry images.
1430func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1431 _ = images // reserved for future queued-with-images support
1432 i.mu.Lock()
1433 if i.agent == nil {
1434 i.statusErr = "not logged in. type /login first."
1435 i.mu.Unlock()
1436 i.invalidate()
1437 return
1438 }
1439 if i.busy {
1440 i.queued = append(i.queued, text)
1441 i.mu.Unlock()
1442 i.invalidate()
1443 return
1444 }
1445 i.mu.Unlock()
1446 i.startTurn(i.runCtx, text)
1447}
1448
1449// CancelTurn aborts the active turn if one is running. Used by the
1450// telegram bridge when the paired user sends /stop.
1451func (i *Interactive) CancelTurn() {
1452 i.mu.Lock()
1453 cancel := i.cancelTurn
1454 i.mu.Unlock()
1455 if cancel != nil {
1456 cancel()
1457 }
1458}
1459
1460// Insert places text at the cursor in the editor.
1461func (i *Interactive) Insert(text string) {
1462 i.ed.Insert(text)
1463 i.invalidate()
1464}
1465
1466// Display appends a styled note from extName to the chat without a
1467// model call.
1468func (i *Interactive) Display(extName, text string) {
1469 i.appendExtensionNote(extName, text, "info")
1470 i.invalidate()
1471}
1472
1473func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1474 parts := strings.Fields(cmd)
1475 switch parts[0] {
1476 case "/exit":
1477 return true
1478 case "/clear":
1479 if i.agent != nil {
1480 i.agent.SetMessages(nil)
1481 }
1482 i.mu.Lock()
1483 i.toolCalls = map[string]*tui.ToolCallView{}
1484 i.toolOrder = nil
1485 i.statusErr = ""
1486 i.statusOK = ""
1487 i.helpBlock = nil
1488 i.parkedTurn = 0
1489 i.parkedTotal = 0
1490 i.scrollOffset = 0
1491 i.extNotes = nil
1492 i.view.InvalidateRenderCache()
1493 i.mu.Unlock()
1494 case "/help":
1495 i.mu.Lock()
1496 i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1497 i.statusErr = ""
1498 i.statusOK = ""
1499 // Pin the viewport to the newest content so the help block,
1500 // which we just appended to the end of the transcript, is
1501 // what the user actually sees.
1502 i.scrollOffset = 0
1503 i.mu.Unlock()
1504 case "/login":
1505 i.dialog.Open(i.cfg.ZotHome)
1506 case "/logout":
1507 if len(parts) >= 2 {
1508 // Explicit target: /logout anthropic | openai | all
1509 i.doLogout(parts[1])
1510 break
1511 }
1512 // No arg: open the picker over whichever providers are
1513 // currently logged in. If nothing's logged in, bail with a
1514 // status line.
1515 i.openLogoutDialog()
1516 case "/model":
1517 if len(parts) >= 2 {
1518 i.applyModelSelection("", parts[1])
1519 } else {
1520 i.modelDialog.Open(i.cfg.Model)
1521 }
1522 case "/sessions":
1523 i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1524 case "/jump":
1525 i.openJumpDialog(parts[1:])
1526 case "/btw":
1527 i.openBtwDialog(parts[1:])
1528 case "/skills":
1529 i.openSkillsDialog()
1530 case "/compact":
1531 i.runCompact(ctx, false)
1532 case "/study":
1533 // Canned prompt that tells the agent to read every file
1534 // in the current directory so its later turns have the
1535 // whole project in context. Dispatched through the normal
1536 // queue-or-start path so it behaves identically to
1537 // typing the prompt by hand.
1538 const studyPrompt = "Read and understand everything in the current directory."
1539 i.mu.Lock()
1540 if i.busy {
1541 i.queued = append(i.queued, studyPrompt)
1542 i.mu.Unlock()
1543 i.invalidate()
1544 break
1545 }
1546 i.mu.Unlock()
1547 i.startTurn(ctx, studyPrompt)
1548 case "/jail":
1549 if i.cfg.Sandbox == nil {
1550 i.mu.Lock()
1551 i.statusErr = "sandbox not available in this build"
1552 i.mu.Unlock()
1553 break
1554 }
1555 i.cfg.Sandbox.Lock()
1556 i.mu.Lock()
1557 i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1558 i.statusErr = ""
1559 i.mu.Unlock()
1560 case "/unjail":
1561 if i.cfg.Sandbox == nil {
1562 i.mu.Lock()
1563 i.statusErr = "sandbox not available in this build"
1564 i.mu.Unlock()
1565 break
1566 }
1567 i.cfg.Sandbox.Unlock()
1568 i.mu.Lock()
1569 i.statusOK = "unjailed"
1570 i.statusErr = ""
1571 i.mu.Unlock()
1572 case "/reload-ext":
1573 i.runReloadExt(ctx)
1574 case "/yolo":
1575 i.runYoloOn()
1576 case "/telegram", "/tg":
1577 if len(parts) >= 2 {
1578 i.doTelegram(parts[1])
1579 break
1580 }
1581 i.openTelegramDialog()
1582 case "/session":
1583 if len(parts) >= 2 {
1584 action := parts[1]
1585 arg := ""
1586 if len(parts) >= 3 {
1587 arg = strings.Join(parts[2:], " ")
1588 }
1589 i.doSessionOp(action, arg)
1590 break
1591 }
1592 i.openSessionOpsDialog()
1593 default:
1594 // Last-resort fallback: try the extension manager. Built-in
1595 // cases above always win; this branch only fires for slash
1596 // commands the extension manager registered. Same routing as
1597 // the editor's submit-handler dispatch path so the autocomplete
1598 // "enter on highlighted suggestion" flow also works.
1599 extName := strings.TrimPrefix(parts[0], "/")
1600 if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1601 rest := ""
1602 if len(parts) > 1 {
1603 rest = strings.Join(parts[1:], " ")
1604 }
1605 go i.invokeExtensionCommand(ctx, extName, rest)
1606 return false
1607 }
1608 i.mu.Lock()
1609 i.statusErr = "unknown command: " + parts[0]
1610 i.mu.Unlock()
1611 }
1612 return false
1613}
1614
1615// openLogoutDialog shows the provider picker for `/logout` with no
1616// argument. Only providers the user is currently logged into are
1617// listed, plus an "all" entry when more than one is present. If
1618// nothing's logged in, writes a status line instead of opening an
1619// empty dialog.
1620func (i *Interactive) openLogoutDialog() {
1621 if i.cfg.AuthManager == nil {
1622 i.mu.Lock()
1623 i.statusErr = "no auth manager configured"
1624 i.mu.Unlock()
1625 i.invalidate()
1626 return
1627 }
1628 store := i.cfg.AuthManager.Store()
1629 if store == nil {
1630 i.mu.Lock()
1631 i.statusErr = "auth store is not available"
1632 i.mu.Unlock()
1633 i.invalidate()
1634 return
1635 }
1636 creds, err := store.Load()
1637 if err != nil {
1638 i.mu.Lock()
1639 i.statusErr = "read auth store: " + err.Error()
1640 i.mu.Unlock()
1641 i.invalidate()
1642 return
1643 }
1644
1645 var items []logoutItem
1646 for _, p := range []string{"anthropic", "openai"} {
1647 if creds.Has(p) {
1648 items = append(items, logoutItem{
1649 label: p,
1650 target: p,
1651 method: creds.Method(p),
1652 })
1653 }
1654 }
1655 if len(items) == 0 {
1656 i.mu.Lock()
1657 i.statusOK = "no credentials stored; already logged out"
1658 i.statusErr = ""
1659 i.mu.Unlock()
1660 i.invalidate()
1661 return
1662 }
1663 if len(items) > 1 {
1664 items = append(items, logoutItem{label: "all", target: "all"})
1665 }
1666
1667 i.logoutDialog.Open(items)
1668 i.invalidate()
1669}
1670
1671// doLogout clears credentials for the given provider (or all providers)
1672// from auth.json. If the active agent was using those credentials, it
1673// is torn down so the user is forced through /login before their next
1674// prompt.
1675//
1676// target: "anthropic" | "openai" | "all"
1677func (i *Interactive) doLogout(target string) {
1678 if i.cfg.AuthManager == nil {
1679 i.mu.Lock()
1680 i.statusErr = "no auth manager configured"
1681 i.mu.Unlock()
1682 return
1683 }
1684 store := i.cfg.AuthManager.Store()
1685 if store == nil {
1686 i.mu.Lock()
1687 i.statusErr = "auth store is not available"
1688 i.mu.Unlock()
1689 return
1690 }
1691
1692 var providers []string
1693 switch target {
1694 case "", "all":
1695 providers = []string{"anthropic", "openai"}
1696 case "anthropic", "openai":
1697 providers = []string{target}
1698 default:
1699 i.mu.Lock()
1700 i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1701 i.mu.Unlock()
1702 return
1703 }
1704
1705 var errs []string
1706 clearedCurrent := false
1707 for _, p := range providers {
1708 if err := store.Clear(p); err != nil {
1709 errs = append(errs, p+": "+err.Error())
1710 continue
1711 }
1712 if p == i.cfg.Provider {
1713 clearedCurrent = true
1714 }
1715 }
1716
1717 i.mu.Lock()
1718 defer i.mu.Unlock()
1719 if len(errs) > 0 {
1720 i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1721 return
1722 }
1723 i.statusErr = ""
1724 if clearedCurrent {
1725 // The running agent was using a credential we just wiped. Drop
1726 // it so prompts can't go out with the stale client, and hint at
1727 // /login.
1728 i.agent = nil
1729 i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1730 } else {
1731 i.statusOK = "logged out of " + strings.Join(providers, ", ")
1732 }
1733}
1734
1735func (i *Interactive) startAPIKeyFlow(provider string) {
1736 url, err := i.cfg.AuthManager.StartAPIKey(provider)
1737 if err != nil {
1738 i.dialog.ShowResult(false, err.Error())
1739 return
1740 }
1741 i.dialog.ShowWaiting(url)
1742}
1743
1744func (i *Interactive) startOAuthFlow(provider string) {
1745 url, err := i.cfg.AuthManager.StartOAuth(provider)
1746 if err != nil {
1747 i.dialog.ShowResult(false, err.Error())
1748 return
1749 }
1750 i.dialog.ShowWaiting(url)
1751}
1752
1753// applyModelSelection switches the active model (and provider, if the
1754// new model belongs to a different one). It rebuilds the underlying
1755// client when needed so the provider wire-protocol matches.
1756// cancelAndWaitForIdle cancels the active turn (if any) and blocks
1757// briefly until the turn goroutine has updated i.busy = false. Used
1758// before destructive slash commands so transcript-mutating work
1759// (/clear, /compact, /logout, /login completion, cross-provider
1760// /model swap) doesn't race with the still-running stream.
1761//
1762// The wait is bounded; if the turn doesn't release within the timeout
1763// we proceed anyway. Worst case is a brief overlap that the agent's
1764// own mutex protects against.
1765func (i *Interactive) cancelAndWaitForIdle() {
1766 i.mu.Lock()
1767 busy := i.busy
1768 cancel := i.cancelTurn
1769 i.mu.Unlock()
1770 if !busy {
1771 return
1772 }
1773 if cancel != nil {
1774 cancel()
1775 }
1776 deadline := time.Now().Add(2 * time.Second)
1777 for time.Now().Before(deadline) {
1778 i.mu.Lock()
1779 done := !i.busy
1780 i.mu.Unlock()
1781 if done {
1782 return
1783 }
1784 time.Sleep(10 * time.Millisecond)
1785 }
1786}
1787
1788// openBtwDialog opens the side-chat overlay with a frozen snapshot
1789// of the current main session. The optional argument is auto-
1790// submitted as the first question, so '/btw does X work?' fires the
1791// model call immediately instead of just opening an empty dialog.
1792func (i *Interactive) openBtwDialog(args []string) {
1793 if i.agent == nil {
1794 i.mu.Lock()
1795 i.statusErr = "not logged in. type /login first."
1796 i.mu.Unlock()
1797 return
1798 }
1799 seed := strings.TrimSpace(strings.Join(args, " "))
1800 i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
1801 i.invalidate()
1802}
1803
1804// openSkillsDialog opens the skill inspector. The picker reflects
1805// whatever SkillSnapshot returns at call time, so edits to a
1806// SKILL.md made during a session show up on the next /skills.
1807func (i *Interactive) openSkillsDialog() {
1808 var list []*skills.Skill
1809 if i.cfg.SkillSnapshot != nil {
1810 list = i.cfg.SkillSnapshot()
1811 }
1812 i.skillsDialog.Open(list)
1813 i.invalidate()
1814}
1815
1816// openJumpDialog builds a /jump picker from the current transcript.
1817// If the user typed "/jump foo" with a filter and it matches exactly
1818// one turn, jump there directly without showing the dialog.
1819func (i *Interactive) openJumpDialog(args []string) {
1820 if i.view == nil || len(i.view.Messages) == 0 {
1821 i.mu.Lock()
1822 i.statusErr = "nothing to jump to \u2014 the session is empty"
1823 i.mu.Unlock()
1824 return
1825 }
1826 filter := strings.TrimSpace(strings.Join(args, " "))
1827 i.jumpDialog.Open(i.view.Messages, filter)
1828 // Shortcut: with a filter argument that matches exactly one turn,
1829 // jump immediately and skip the picker.
1830 if filter != "" {
1831 if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
1832 t := tgts[0]
1833 i.jumpDialog.Close()
1834 i.applyJumpSelection(t.MessageIdx, t.TurnNo)
1835 }
1836 }
1837}
1838
1839// applyJumpSelection scrolls the chat viewport so the user message at
1840// msgIdx is visible at (or near) the top of the chat area. Uses the
1841// anchor slice returned by view.BuildWithAnchors so the mapping from
1842// message index to row is exact, regardless of variable-height tool
1843// blocks above the target.
1844func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
1845 cols := i.lastCols()
1846 chat, anchors := i.view.BuildWithAnchors(cols)
1847 var row int
1848 found := false
1849 for _, a := range anchors {
1850 if a.MessageIdx == msgIdx {
1851 row = a.Row
1852 found = true
1853 break
1854 }
1855 }
1856 if !found {
1857 i.mu.Lock()
1858 i.statusErr = "could not resolve jump target"
1859 i.mu.Unlock()
1860 return
1861 }
1862
1863 chatLen := len(chat)
1864 page := i.chatPage()
1865 if page < 1 {
1866 page = 1
1867 }
1868 // scrollOffset is measured from the bottom of the chat slice, so
1869 // to place `row` at the top of the viewport we want:
1870 // chatLen - scrollOffset - page == row
1871 // Solve for scrollOffset and clamp to [0, chatLen-page].
1872 offset := chatLen - (row + page)
1873 if offset < 0 {
1874 offset = 0
1875 }
1876 maxOffset := chatLen - page
1877 if maxOffset < 0 {
1878 maxOffset = 0
1879 }
1880 if offset > maxOffset {
1881 offset = maxOffset
1882 }
1883
1884 i.mu.Lock()
1885 i.scrollOffset = offset
1886 i.parkedTurn = turnNo
1887 i.parkedTotal = totalTurnsLocked(i.view.Messages)
1888 i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
1889 i.statusErr = ""
1890 i.mu.Unlock()
1891}
1892
1893// totalTurnsLocked counts user messages in the transcript. Caller is
1894// assumed to hold i.mu (the name is a mild reminder; this function
1895// itself doesn't touch shared state beyond the slice it's handed).
1896func totalTurnsLocked(msgs []provider.Message) int {
1897 n := 0
1898 for _, m := range msgs {
1899 if m.Role == provider.RoleUser {
1900 n++
1901 }
1902 }
1903 return n
1904}
1905
1906// applySessionSelection loads the given session via the cli-provided
1907// callback and parks the viewport on the last turn so the user lands
1908// looking at where the conversation left off (their last prompt at the
1909// top of the chat, the assistant's last reply right below). Older
1910// history is one scroll up; pgdn or end snaps to the current tail.
1911//
1912// Without this, scrollOffset stayed at 0 (pinned to the live tail),
1913// which on a long resumed session showed only the last few rows of
1914// the final assistant message — the user read that as "only one liner
1915// happened, the resume didn't work".
1916func (i *Interactive) applySessionSelection(path string) {
1917 if i.cfg.LoadSession == nil {
1918 i.mu.Lock()
1919 i.statusErr = "session loading is not wired in this build"
1920 i.mu.Unlock()
1921 return
1922 }
1923 if err := i.cfg.LoadSession(path); err != nil {
1924 i.mu.Lock()
1925 i.statusErr = err.Error()
1926 i.mu.Unlock()
1927 return
1928 }
1929
1930 i.mu.Lock()
1931 i.statusOK = "resumed session: " + path
1932 i.statusErr = ""
1933 i.parkedTurn = 0
1934 i.parkedTotal = 0
1935 i.view.InvalidateRenderCache()
1936 // Pull the freshly-loaded transcript into the view so the anchor
1937 // math below sees the post-resume messages, not the empty pre-load
1938 // state. redraw() does the same on its next pass; we just front-run
1939 // it here to compute the scroll target.
1940 if i.agent != nil {
1941 i.view.Messages = i.agent.Messages()
1942 }
1943 msgs := i.view.Messages
1944 i.mu.Unlock()
1945
1946 i.scrollToLastTurn(msgs)
1947}
1948
1949// scrollToLastTurn parks the viewport at the most recent user turn,
1950// or at the top if the transcript has no user messages. Used after
1951// resume so the user lands looking at where they left off.
1952func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
1953 if len(msgs) == 0 {
1954 i.mu.Lock()
1955 i.scrollOffset = 0
1956 i.mu.Unlock()
1957 return
1958 }
1959 // Find the last user message index.
1960 lastUser := -1
1961 turnNo, totalTurns := 0, 0
1962 for idx, m := range msgs {
1963 if m.Role == provider.RoleUser {
1964 totalTurns++
1965 lastUser = idx
1966 }
1967 }
1968 if lastUser < 0 {
1969 i.mu.Lock()
1970 i.scrollOffset = 0
1971 i.mu.Unlock()
1972 return
1973 }
1974 turnNo = totalTurns
1975
1976 cols := i.lastCols()
1977 chat, anchors := i.view.BuildWithAnchors(cols)
1978 var row int
1979 found := false
1980 for _, a := range anchors {
1981 if a.MessageIdx == lastUser {
1982 row = a.Row
1983 found = true
1984 break
1985 }
1986 }
1987 if !found {
1988 i.mu.Lock()
1989 i.scrollOffset = 0
1990 i.mu.Unlock()
1991 return
1992 }
1993
1994 chatLen := len(chat)
1995 page := i.chatPage()
1996 if page < 1 {
1997 page = 1
1998 }
1999 offset := chatLen - (row + page)
2000 if offset < 0 {
2001 offset = 0
2002 }
2003 maxOffset := chatLen - page
2004 if maxOffset < 0 {
2005 maxOffset = 0
2006 }
2007 if offset > maxOffset {
2008 offset = maxOffset
2009 }
2010
2011 i.mu.Lock()
2012 i.scrollOffset = offset
2013 // Mark the parked-turn footer so the user sees "viewing turn N of
2014 // M - pgdn to catch up" — same affordance as /jump. Tells them at
2015 // a glance that they're looking at history, not the live tail.
2016 if offset > 0 {
2017 i.parkedTurn = turnNo
2018 i.parkedTotal = totalTurns
2019 }
2020 i.mu.Unlock()
2021 i.invalidate()
2022}
2023
2024func (i *Interactive) applyModelSelection(prov, model string) {
2025 if model == "" {
2026 return
2027 }
2028 m, err := provider.FindModel(prov, model)
2029 if err != nil {
2030 i.mu.Lock()
2031 i.statusErr = err.Error()
2032 i.mu.Unlock()
2033 return
2034 }
2035 // Same provider? Just swap the model on the existing agent.
2036 if i.agent != nil && m.Provider == i.cfg.Provider {
2037 i.mu.Lock()
2038 i.cfg.Model = m.ID
2039 i.agent.Model = m.ID
2040 i.statusOK = "model: " + m.ID
2041 i.statusErr = ""
2042 i.mu.Unlock()
2043 if i.cfg.PersistModel != nil {
2044 i.cfg.PersistModel(i.cfg.Provider, m.ID)
2045 }
2046 return
2047 }
2048 // Different provider: rebuild agent (needs credentials for target provider).
2049 if i.cfg.BuildAgentFor == nil {
2050 i.mu.Lock()
2051 i.statusErr = "cannot switch provider: no builder configured"
2052 i.mu.Unlock()
2053 return
2054 }
2055 // Snapshot the current transcript and cumulative usage BEFORE we
2056 // build the replacement agent so we can hand them off. Without
2057 // this the user perceives the entire session as wiped on a
2058 // cross-provider /model swap.
2059 var carryMsgs []provider.Message
2060 var carryCost provider.Usage
2061 if i.agent != nil {
2062 carryMsgs = i.agent.Messages()
2063 carryCost = i.agent.Cost()
2064 }
2065
2066 ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2067 if err != nil {
2068 i.mu.Lock()
2069 i.statusErr = err.Error()
2070 i.mu.Unlock()
2071 return
2072 }
2073
2074 // Replay the transcript and seed the cost on the freshly-built
2075 // agent. Messages travel cleanly between providers because they
2076 // use the same provider.Message shape; tool-call ids are local
2077 // to a turn so cross-provider continuation never confuses the
2078 // new model (it just sees the assistant's reply, no orphan
2079 // tool_use blocks because /model swaps are gated to idle state).
2080 if len(carryMsgs) > 0 {
2081 ag.SetMessages(carryMsgs)
2082 }
2083 ag.SeedCost(carryCost)
2084
2085 i.mu.Lock()
2086 i.agent = ag
2087 i.cfg.Provider = p
2088 i.cfg.Model = md
2089 i.statusOK = "switched to " + p + " / " + md
2090 i.statusErr = ""
2091 // Render cache keys are width+content based, so the new agent's
2092 // identical messages will reuse the existing entries. Nothing
2093 // to invalidate.
2094 i.mu.Unlock()
2095 if i.cfg.PersistModel != nil {
2096 i.cfg.PersistModel(p, md)
2097 }
2098}
2099
2100func (i *Interactive) handleAuthEvent(ev auth.Event) {
2101 switch ev.Kind {
2102 case "started":
2103 i.dialog.ShowWaiting(ev.URL)
2104 case "browser_open":
2105 // no-op
2106 case "error":
2107 i.dialog.ShowResult(false, ev.Message)
2108 case "success":
2109 // Rebuild the agent with the fresh credential.
2110 ag, prov, model, err := i.cfg.BuildAgent()
2111 if err != nil {
2112 i.dialog.ShowResult(false, err.Error())
2113 return
2114 }
2115 i.mu.Lock()
2116 i.agent = ag
2117 i.cfg.Provider = prov
2118 i.cfg.Model = model
2119 i.statusErr = ""
2120 i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2121 i.mu.Unlock()
2122 i.dialog.ShowResult(true, "")
2123 }
2124}
2125
2126// runCompact invokes core.Agent.Compact and reflects the progress in
2127// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2128// cancel via the same cancelTurn channel used for normal turns.
2129//
2130// When auto is true the spinner message is pinned to "condensing
2131// history" and the status bar surfaces "(auto)" next to the context
2132// percentage so it's obvious the system triggered this, not the user.
2133func (i *Interactive) runCompact(parent context.Context, auto bool) {
2134 if i.agent == nil {
2135 i.mu.Lock()
2136 i.statusErr = "not logged in. type /login first."
2137 i.mu.Unlock()
2138 return
2139 }
2140 ctx, cancel := context.WithCancel(parent)
2141 i.mu.Lock()
2142 i.busy = true
2143 if auto {
2144 i.spin.StartFixed("condensing history")
2145 i.autoCompacting = true
2146 i.statusOK = "condensing history… (esc to cancel)"
2147 } else {
2148 i.spin.Start()
2149 i.statusOK = "compacting..."
2150 }
2151 i.cancelTurn = cancel
2152 i.statusErr = ""
2153 i.streaming.Reset()
2154 i.streamOn = true
2155 i.scrollOffset = 0
2156 i.helpBlock = nil
2157 i.mu.Unlock()
2158 i.invalidate()
2159
2160 go func() {
2161 sink := func(delta string) {
2162 i.mu.Lock()
2163 i.streaming.WriteString(delta)
2164 i.mu.Unlock()
2165 i.invalidate()
2166 }
2167 summary, err := i.agent.Compact(ctx, 4, sink)
2168 i.mu.Lock()
2169 i.busy = false
2170 i.resetStreamingStateLocked()
2171 i.cancelTurn = nil
2172 i.autoCompacting = false
2173 switch {
2174 case err != nil && ctx.Err() != nil:
2175 i.statusErr = ""
2176 if auto {
2177 i.statusOK = "auto-condense cancelled"
2178 } else {
2179 i.statusOK = "compaction cancelled"
2180 }
2181 case err != nil:
2182 i.statusErr = "compaction failed: " + err.Error()
2183 i.statusOK = ""
2184 default:
2185 i.statusErr = ""
2186 i.statusOK = fmt.Sprintf("compacted transcript (%d chars of summary)", len(summary))
2187 i.lastCtxInput = 0 // reset; next turn will get a fresh measurement
2188 i.toolCalls = map[string]*tui.ToolCallView{}
2189 i.toolOrder = nil
2190 // Transcript was rewritten in place — purge the per-message
2191 // render cache so stale entries keyed on the old messages
2192 // don't linger.
2193 i.view.InvalidateRenderCache()
2194 }
2195 i.mu.Unlock()
2196 i.invalidate()
2197 }()
2198}
2199
2200func (i *Interactive) startTurn(parent context.Context, prompt string) {
2201 if i.agent == nil {
2202 return
2203 }
2204 ctx, cancel := context.WithCancel(parent)
2205 i.mu.Lock()
2206 i.busy = true
2207 i.spin.Start()
2208 i.cancelTurn = cancel
2209 i.statusErr = ""
2210 i.statusOK = ""
2211 i.streaming.Reset()
2212 i.streamOn = true
2213 i.toolCalls = map[string]*tui.ToolCallView{}
2214 i.toolOrder = nil
2215 i.scrollOffset = 0 // jump back to the bottom on new turn
2216 i.parkedTurn = 0 // starting a turn clears the /jump parked state
2217 i.parkedTotal = 0
2218 i.helpBlock = nil // hide the help block once the user asks something
2219 i.mu.Unlock()
2220 i.invalidate()
2221
2222 sink := func(ev core.AgentEvent) {
2223 i.handleEvent(ev)
2224 i.invalidate()
2225 }
2226
2227 go func() {
2228 err := i.agent.Prompt(ctx, prompt, nil, sink)
2229 i.mu.Lock()
2230 i.busy = false
2231 // Don't touch streamPending / streamFlushPending here — the
2232 // pacer may still be draining the final deltas and needs to
2233 // paint them even though Prompt has returned. It will reset
2234 // streamOn on its own once the buffer empties.
2235 if len(i.streamPending) == 0 {
2236 i.streamOn = false
2237 }
2238 i.cancelTurn = nil
2239 if err != nil && ctx.Err() == nil {
2240 i.statusErr = err.Error()
2241 }
2242 // Persist the assistant's reply (and every tool row before
2243 // it) to the session file while the turn memory is hot.
2244 // Without this, WriteNewTranscript only fires at zot exit,
2245 // meaning a crash or ungraceful kill drops the whole
2246 // conversation. FlushSession is idempotent (it advances the
2247 // baseline so subsequent flushes only write new rows).
2248 flush := i.cfg.FlushSession
2249 i.mu.Unlock()
2250 if flush != nil {
2251 flush()
2252 }
2253 i.mu.Lock()
2254 // Pop the next queued message, if any, and relaunch.
2255 var next string
2256 var hasNext bool
2257 if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2258 next, i.queued = i.queued[0], i.queued[1:]
2259 hasNext = true
2260 }
2261 // If the turn was cancelled or errored, drop the queue so the
2262 // user isn't bombarded with stale messages after an interrupt.
2263 if ctx.Err() != nil || err != nil {
2264 i.queued = nil
2265 }
2266 // Decide whether the next thing to do is an auto-compaction.
2267 // Only fires when the turn completed cleanly AND the queue is
2268 // empty (otherwise a queued message would race the condense).
2269 shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2270 i.mu.Unlock()
2271 i.invalidate()
2272 parent := i.runCtx
2273 if parent == nil {
2274 parent = context.Background()
2275 }
2276 switch {
2277 case hasNext:
2278 i.startTurn(parent, next)
2279 case shouldAutoCompact:
2280 i.runCompact(parent, true)
2281 }
2282 }()
2283}
2284
2285// autoCompactThreshold is the context-window fraction at which the
2286// agent will auto-compact after a turn ends. 0.85 leaves enough
2287// headroom for one more user prompt + response before we bump the
2288// hard limit.
2289const autoCompactThreshold = 0.85
2290
2291// shouldAutoCompactLocked reports whether the last turn pushed context
2292// usage past the auto-compact threshold. Must be called with i.mu
2293// held; it reads lastCtxInput and the current model's context window.
2294func (i *Interactive) shouldAutoCompactLocked() bool {
2295 if i.agent == nil {
2296 return false
2297 }
2298 if i.autoCompacting {
2299 return false
2300 }
2301 m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2302 if err != nil || m.ContextWindow <= 0 {
2303 return false
2304 }
2305 if i.lastCtxInput <= 0 {
2306 return false
2307 }
2308 return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2309}
2310
2311func (i *Interactive) handleEvent(ev core.AgentEvent) {
2312 i.mu.Lock()
2313 defer i.mu.Unlock()
2314 switch e := ev.(type) {
2315 case core.EvAssistantStart:
2316 // Fires at the top of every oneTurn, including follow-up
2317 // turns after tool use. Without this, the streaming buffer
2318 // is still marked off from the previous assistant message
2319 // and the final summary text pops in all at once instead
2320 // of typewriter-streaming delta by delta.
2321 i.streaming.Reset()
2322 i.streamPending = i.streamPending[:0]
2323 i.streamFlushPending = false
2324 i.streamOn = true
2325 // Clear the live tool-call overlay. Any tools from the
2326 // previous round are now fully folded into the transcript
2327 // (assistant tool_use block + tool role message with the
2328 // result), so keeping them in the overlay would duplicate
2329 // them in the view — once inside the finalised transcript
2330 // and once below the streaming block, with the streaming
2331 // summary sandwiched in between. The next EvToolUseStart
2332 // will populate fresh entries for this turn's tools.
2333 i.toolCalls = map[string]*tui.ToolCallView{}
2334 i.toolOrder = nil
2335 case core.EvTextDelta:
2336 // Buffer into streamPending; the paintPace ticker drains
2337 // it into i.streaming a few runes at a time for a smooth
2338 // typewriter effect independent of upstream chunk size.
2339 i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2340 i.streamOn = true
2341 case core.EvAssistantMessage:
2342 // OnAssistant + telegram mirroring always fire on message
2343 // arrival — they read the FINAL message content, which is
2344 // complete regardless of what's still in the pacer.
2345 i.assistantMessageSideEffects(e.Message)
2346 // If the pacer still has characters to drain, keep streamOn
2347 // true and mark flush pending; the paintPace ticker will
2348 // drain the remainder and reset streaming state when done.
2349 // Otherwise (rare: full-replay sessions, abort paths) clear
2350 // synchronously so a later render doesn't show stale text.
2351 if len(i.streamPending) > 0 {
2352 i.streamFlushPending = true
2353 return
2354 }
2355 i.resetStreamingStateLocked()
2356 case core.EvToolUseStart:
2357 // Live streaming: pre-create the view so the user sees the
2358 // tool call being composed in real time. Any subsequent
2359 // EvToolCall for the same ID updates the same struct (the
2360 // final parsed args + name are already known here).
2361 if _, exists := i.toolCalls[e.ID]; !exists {
2362 i.toolCalls[e.ID] = &tui.ToolCallView{
2363 ID: e.ID,
2364 Name: e.Name,
2365 Streaming: true,
2366 }
2367 i.toolOrder = append(i.toolOrder, e.ID)
2368 }
2369 case core.EvToolUseArgs:
2370 if tc, ok := i.toolCalls[e.ID]; ok {
2371 tc.RawJSONBuf += e.Delta
2372 // Refresh the live path as soon as it parses; used in
2373 // the header (write /Users/pat/Desktop/demo.ts)
2374 // while the content is still streaming.
2375 if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2376 tc.LivePath = p
2377 } else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2378 tc.LivePath = p
2379 }
2380 }
2381 case core.EvToolUseEnd:
2382 if tc, ok := i.toolCalls[e.ID]; ok {
2383 tc.Streaming = false
2384 }
2385 case core.EvToolCall:
2386 // If we already pre-created the view during streaming, just
2387 // refresh the final Args summary. Otherwise create a new one
2388 // (non-streaming providers or legacy paths).
2389 if tc, ok := i.toolCalls[e.ID]; ok {
2390 tc.Args = tui.ShortArgs(e.Name, e.Args)
2391 tc.Streaming = false
2392 } else {
2393 i.toolCalls[e.ID] = &tui.ToolCallView{
2394 ID: e.ID,
2395 Name: e.Name,
2396 Args: tui.ShortArgs(e.Name, e.Args),
2397 }
2398 i.toolOrder = append(i.toolOrder, e.ID)
2399 }
2400 case core.EvToolResult:
2401 if tc, ok := i.toolCalls[e.ID]; ok {
2402 tc.Done = true
2403 tc.Error = e.Result.IsError
2404 var text strings.Builder
2405 for _, c := range e.Result.Content {
2406 if tb, ok := c.(provider.TextBlock); ok {
2407 if text.Len() > 0 {
2408 text.WriteString("\n")
2409 }
2410 text.WriteString(tb.Text)
2411 }
2412 }
2413 tc.Result = text.String()
2414 }
2415 if i.cfg.OnToolResult != nil {
2416 i.cfg.OnToolResult(e.ID, e.Result)
2417 }
2418 case core.EvUsage:
2419 i.cumUsage = e.Cumulative
2420 if e.Usage.InputTokens > 0 {
2421 i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2422 }
2423 case core.EvTurnEnd:
2424 if e.Stop == provider.StopAborted {
2425 // Aborted turn: discard the partial streaming text (it
2426 // is not persisted in the transcript) and clear any
2427 // transient error. Also drop anything still buffered in
2428 // the pacer so nothing keeps drawing after the cancel.
2429 i.resetStreamingStateLocked()
2430 i.statusErr = ""
2431 i.statusOK = "cancelled"
2432 return
2433 }
2434 if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2435 i.statusErr = e.Err.Error()
2436 }
2437 }
2438}
2439
2440// Agent returns the current agent, if any. Used by cli.go to flush the
2441// final transcript to the session file.
2442func (i *Interactive) Agent() *core.Agent {
2443 i.mu.Lock()
2444 defer i.mu.Unlock()
2445 return i.agent
2446}
2447
2448// silence unused import in some build configs
2449var _ = fmt.Sprintf
2450
2451// runReloadExt triggers a live reload of every extension (discovered
2452// + explicit). Runs on a goroutine so the TUI stays responsive; the
2453// Manager.Reload takes a couple of hundred ms to shut down subprocs
2454// and respawn them. Shows a status line throughout.
2455func (i *Interactive) runReloadExt(ctx context.Context) {
2456 if i.cfg.Extensions == nil {
2457 i.mu.Lock()
2458 i.statusErr = "no extension manager in this build"
2459 i.mu.Unlock()
2460 i.invalidate()
2461 return
2462 }
2463 i.mu.Lock()
2464 i.statusOK = "reloading extensions…"
2465 i.statusErr = ""
2466 i.mu.Unlock()
2467 i.invalidate()
2468
2469 go func() {
2470 stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2471 msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2472 if len(stats.Errors) > 0 {
2473 msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2474 }
2475 i.mu.Lock()
2476 i.statusOK = msg
2477 i.statusErr = ""
2478 i.mu.Unlock()
2479 i.invalidate()
2480 }()
2481}
2482
2483// Confirm implements core.Confirmer. The agent goroutine calls
2484// this synchronously before every tool invocation when --no-yolo is
2485// active. We push the request onto the confirmDialog queue, trigger
2486// a redraw, and block the caller until the user answers.
2487//
2488// If the session is cancelled or the TUI exits mid-prompt, any
2489// pending request is refused via CancelAll so the agent doesn't
2490// deadlock.
2491func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2492 resp := make(chan core.ConfirmDecision, 1)
2493 i.confirmDialog.Enqueue(&confirmRequest{
2494 toolName: toolName,
2495 preview: preview,
2496 resp: resp,
2497 })
2498 i.invalidate()
2499 return <-resp
2500}
2501
2502// runYoloOn disables --no-yolo for the rest of the session. Tool
2503// calls run without prompting after this; there's intentionally no
2504// way to re-enable gating mid-session, if the user wants that back
2505// they can exit and restart with --no-yolo.
2506func (i *Interactive) runYoloOn() {
2507 if i.cfg.ConfirmGate == nil {
2508 i.mu.Lock()
2509 i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2510 i.statusErr = ""
2511 i.mu.Unlock()
2512 i.invalidate()
2513 return
2514 }
2515 i.cfg.ConfirmGate.AllowAll()
2516 // Also auto-allow any currently pending confirmation so the
2517 // agent doesn't deadlock if /yolo is typed while a prompt is
2518 // open.
2519 i.confirmDialog.AllowAllPending()
2520 i.mu.Lock()
2521 i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2522 i.statusErr = ""
2523 i.mu.Unlock()
2524 i.invalidate()
2525}
2526
2527// openTelegramDialog shows the picker for `/telegram` with no arg.
2528// Items depend on current state: disconnect + status when running,
2529// connect + status when stopped.
2530func (i *Interactive) openTelegramDialog() {
2531 items := i.telegramMenuItems()
2532 if len(items) == 0 {
2533 i.mu.Lock()
2534 i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2535 i.mu.Unlock()
2536 i.invalidate()
2537 return
2538 }
2539 i.telegramDialog.Open(items)
2540 i.invalidate()
2541}
2542
2543// telegramMenuItems builds the dialog entries for the current
2544// bridge state. Returns empty when no bot.json exists so the
2545// caller can show a helpful status line instead of an empty menu.
2546func (i *Interactive) telegramMenuItems() []telegramItem {
2547 cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2548 if err != nil || cfg.BotToken == "" {
2549 return nil
2550 }
2551 var items []telegramItem
2552 if i.telegramBridge != nil && i.telegramBridge.Active() {
2553 items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2554 st := i.telegramBridge.State()
2555 hint := "active"
2556 if st.Username != "" {
2557 hint += " as @" + st.Username
2558 }
2559 items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2560 } else {
2561 label := "connect"
2562 hint := "start mirroring dms into this session"
2563 if cfg.AllowedUserID == 0 {
2564 hint = "awaiting pairing (send /start to the bot once connected)"
2565 }
2566 items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2567 items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2568 }
2569 return items
2570}
2571
2572// doTelegram dispatches one of the three explicit actions. Called
2573// from /telegram <action> or after the picker selects a row.
2574func (i *Interactive) doTelegram(action string) {
2575 switch action {
2576 case "connect":
2577 i.telegramConnect()
2578 case "disconnect":
2579 i.telegramDisconnect()
2580 case "status":
2581 i.telegramStatus()
2582 default:
2583 i.mu.Lock()
2584 i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2585 i.mu.Unlock()
2586 i.invalidate()
2587 }
2588}
2589
2590// telegramConnect starts the bridge. Refuses if it's already
2591// running or if the on-disk bot.json is missing a token.
2592func (i *Interactive) telegramConnect() {
2593 if i.telegramBridge != nil && i.telegramBridge.Active() {
2594 i.mu.Lock()
2595 i.statusOK = "telegram already connected"
2596 i.statusErr = ""
2597 i.mu.Unlock()
2598 i.invalidate()
2599 return
2600 }
2601 cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2602 if err != nil {
2603 i.mu.Lock()
2604 i.statusErr = "telegram: " + err.Error()
2605 i.mu.Unlock()
2606 i.invalidate()
2607 return
2608 }
2609 if cfg.BotToken == "" {
2610 i.mu.Lock()
2611 i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2612 i.mu.Unlock()
2613 i.invalidate()
2614 return
2615 }
2616 // Refuse to start when a background daemon is already polling
2617 // the same bot. Two concurrent long-poll consumers race each
2618 // update and one always loses, so DMs get half-delivered. The
2619 // user can `zot telegram-bot stop` first, then /telegram connect.
2620 if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2621 i.mu.Lock()
2622 i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2623 i.mu.Unlock()
2624 i.invalidate()
2625 return
2626 }
2627 i.telegramBridge = &telegram.Bridge{
2628 Client: telegram.NewClient(cfg.BotToken),
2629 Config: cfg,
2630 Save: func(next telegram.Config) error {
2631 return telegram.SaveConfig(i.cfg.ZotHome, next)
2632 },
2633 Host: &telegramHost{iv: i},
2634 }
2635 if err := i.telegramBridge.Start(i.runCtx); err != nil {
2636 i.telegramBridge = nil
2637 i.mu.Lock()
2638 i.statusErr = "telegram connect failed: " + err.Error()
2639 i.mu.Unlock()
2640 i.invalidate()
2641 return
2642 }
2643 state := i.telegramBridge.State()
2644 label := "telegram connected"
2645 if state.Username != "" {
2646 label += " as @" + state.Username
2647 }
2648 if state.PairedID == 0 {
2649 label += " — send /start to the bot from your phone to claim it"
2650 }
2651 i.mu.Lock()
2652 i.statusOK = label
2653 i.statusErr = ""
2654 i.mu.Unlock()
2655 i.invalidate()
2656}
2657
2658// telegramDisconnect stops the bridge. No-op when already stopped.
2659func (i *Interactive) telegramDisconnect() {
2660 if i.telegramBridge == nil || !i.telegramBridge.Active() {
2661 i.mu.Lock()
2662 i.statusOK = "telegram already disconnected"
2663 i.statusErr = ""
2664 i.mu.Unlock()
2665 i.invalidate()
2666 return
2667 }
2668 i.telegramBridge.Stop()
2669 i.mu.Lock()
2670 i.statusOK = "telegram disconnected"
2671 i.statusErr = ""
2672 i.mu.Unlock()
2673 i.invalidate()
2674}
2675
2676// telegramStatus writes a one-liner describing the bridge state.
2677// Reports on both the in-tui bridge and the background daemon so
2678// the user isn't confused when the daemon owns the poll loop.
2679func (i *Interactive) telegramStatus() {
2680 var msg string
2681 if i.telegramBridge != nil && i.telegramBridge.Active() {
2682 s := i.telegramBridge.State()
2683 msg = "telegram: connected (tui bridge)"
2684 if s.Username != "" {
2685 msg += " as @" + s.Username
2686 }
2687 if s.PairedID != 0 {
2688 msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
2689 } else {
2690 msg += " - awaiting pairing"
2691 }
2692 } else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2693 msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
2694 } else {
2695 cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
2696 if cfg.BotToken == "" {
2697 msg = "telegram: not configured. run `zot telegram-bot setup` first."
2698 } else {
2699 msg = "telegram: disconnected"
2700 if cfg.BotUsername != "" {
2701 msg += " (@" + cfg.BotUsername + " ready to connect)"
2702 }
2703 }
2704 }
2705 i.mu.Lock()
2706 i.statusOK = msg
2707 i.statusErr = ""
2708 i.mu.Unlock()
2709 i.invalidate()
2710}
2711
2712// telegramHost adapts *Interactive to telegram.Host so the bridge
2713// can call back into the TUI without importing modes directly.
2714type telegramHost struct{ iv *Interactive }
2715
2716func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
2717 h.iv.SubmitOrQueue(prompt, images)
2718}
2719
2720func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
2721
2722func (h *telegramHost) Notify(level, message string) {
2723 h.iv.mu.Lock()
2724 switch level {
2725 case "error", "warn":
2726 h.iv.statusErr = message
2727 h.iv.statusOK = ""
2728 default:
2729 h.iv.statusOK = message
2730 h.iv.statusErr = ""
2731 }
2732 h.iv.mu.Unlock()
2733 h.iv.invalidate()
2734}
2735
2736// openSessionOpsDialog shows the picker for `/session` with no arg.
2737// Always offers export, import, fork, tree; the handlers bail with
2738// a clear status message when the precondition isn't met (empty
2739// transcript on fork; no parent/siblings on tree).
2740func (i *Interactive) openSessionOpsDialog() {
2741 items := []sessionOpsItem{
2742 {label: "export", action: "export", hint: "write the current session to a .zotsession file"},
2743 {label: "import", action: "import", hint: "load a .zotsession file into this directory"},
2744 {label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
2745 {label: "tree", action: "tree", hint: "switch between branches in this directory"},
2746 }
2747 i.sessionOpsDialog.Open(items)
2748 i.invalidate()
2749}
2750
2751// doSessionOp dispatches export, import, fork, or tree. arg is the
2752// optional positional argument from e.g. /session export <path>
2753// or /session import <path>; fork and tree ignore it.
2754func (i *Interactive) doSessionOp(action, arg string) {
2755 switch action {
2756 case "export":
2757 i.doSessionExport(arg)
2758 case "import":
2759 i.doSessionImport(arg)
2760 case "fork":
2761 i.doSessionFork()
2762 case "tree":
2763 i.doSessionTree()
2764 default:
2765 i.mu.Lock()
2766 i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
2767 i.mu.Unlock()
2768 i.invalidate()
2769 }
2770}
2771
2772// doSessionExport writes the live session file to destination path
2773// dst. When dst is empty we default to ~/Downloads (falling back to
2774// the user's home directory if it doesn't exist). The helper
2775// expands a leading `~` and creates any missing parent directories.
2776func (i *Interactive) doSessionExport(dst string) {
2777 if i.cfg.CurrentSessionPath == nil {
2778 i.mu.Lock()
2779 i.statusErr = "export: no session is active (running with --no-session?)"
2780 i.mu.Unlock()
2781 i.invalidate()
2782 return
2783 }
2784 src := i.cfg.CurrentSessionPath()
2785 if src == "" {
2786 i.mu.Lock()
2787 i.statusErr = "export: no session is active (running with --no-session?)"
2788 i.mu.Unlock()
2789 i.invalidate()
2790 return
2791 }
2792 // Persist any in-memory agent messages to the session file so
2793 // the export carries the full conversation. Without this, the
2794 // default lazy-flush-at-exit strategy leaves most of a running
2795 // session unwritten and the export ends up with only the meta.
2796 if i.cfg.FlushSession != nil {
2797 i.cfg.FlushSession()
2798 }
2799 dst = unquotePath(dst)
2800 if dst == "" {
2801 dst = defaultExportDir()
2802 } else {
2803 dst = expandTilde(dst)
2804 }
2805 out, err := core.ExportSession(src, dst)
2806 if err != nil {
2807 i.mu.Lock()
2808 i.statusErr = "export: " + err.Error()
2809 i.mu.Unlock()
2810 i.invalidate()
2811 return
2812 }
2813 i.mu.Lock()
2814 i.statusOK = "exported session to " + friendlyPath(out)
2815 i.statusErr = ""
2816 i.mu.Unlock()
2817 i.invalidate()
2818}
2819
2820// doSessionImport copies the .zotsession file at src into the
2821// running cwd's sessions directory and loads it as the active
2822// session, same as `/sessions` -> pick. When src is empty we ask
2823// the user to pass a path (no usable default here).
2824func (i *Interactive) doSessionImport(src string) {
2825 src = unquotePath(src)
2826 if src == "" {
2827 i.mu.Lock()
2828 i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
2829 i.mu.Unlock()
2830 i.invalidate()
2831 return
2832 }
2833 src = expandTilde(src)
2834 if _, err := os.Stat(src); err != nil {
2835 i.mu.Lock()
2836 i.statusErr = "import: " + err.Error()
2837 i.mu.Unlock()
2838 i.invalidate()
2839 return
2840 }
2841 newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
2842 if err != nil {
2843 i.mu.Lock()
2844 i.statusErr = "import: " + err.Error()
2845 i.mu.Unlock()
2846 i.invalidate()
2847 return
2848 }
2849 if i.cfg.LoadSession == nil {
2850 i.mu.Lock()
2851 i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
2852 i.statusErr = ""
2853 i.mu.Unlock()
2854 i.invalidate()
2855 return
2856 }
2857 if err := i.cfg.LoadSession(newPath); err != nil {
2858 i.mu.Lock()
2859 i.statusErr = "import: load failed: " + err.Error()
2860 i.mu.Unlock()
2861 i.invalidate()
2862 return
2863 }
2864 i.mu.Lock()
2865 i.statusOK = "imported and switched to session " + friendlyPath(newPath)
2866 i.statusErr = ""
2867 i.mu.Unlock()
2868 i.invalidate()
2869}
2870
2871// defaultExportDir returns ~/Downloads when it exists, or ~ as a
2872// fallback, or /tmp on exotic machines with no home dir.
2873func defaultExportDir() string {
2874 home, err := os.UserHomeDir()
2875 if err != nil || home == "" {
2876 return os.TempDir()
2877 }
2878 downloads := filepath.Join(home, "Downloads")
2879 if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
2880 return downloads
2881 }
2882 return home
2883}
2884
2885// expandTilde turns a leading ~ into the user's home directory.
2886// Returns the input unchanged when there's no tilde or no home.
2887func expandTilde(p string) string {
2888 if p == "" || p[0] != '~' {
2889 return p
2890 }
2891 home, err := os.UserHomeDir()
2892 if err != nil || home == "" {
2893 return p
2894 }
2895 if len(p) == 1 {
2896 return home
2897 }
2898 if p[1] == '/' || p[1] == filepath.Separator {
2899 return filepath.Join(home, p[2:])
2900 }
2901 return p
2902}
2903
2904// unquotePath strips a matching pair of surrounding single or
2905// double quotes. Drag-drop paste in the tui auto-quotes dropped
2906// file paths so the shell-like `/session import 'foo bar.zs'`
2907// stays well-formed; when the TUI's own slash handler consumes
2908// the arg, we want the raw path back.
2909func unquotePath(p string) string {
2910 p = strings.TrimSpace(p)
2911 if len(p) >= 2 {
2912 first := p[0]
2913 last := p[len(p)-1]
2914 if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
2915 p = p[1 : len(p)-1]
2916 }
2917 }
2918 return p
2919}
2920
2921// friendlyPath collapses the user's home directory to a leading ~
2922// so status messages read cleanly. Falls back to the raw path when
2923// the home dir is unknown.
2924func friendlyPath(p string) string {
2925 home, err := os.UserHomeDir()
2926 if err != nil || home == "" {
2927 return p
2928 }
2929 if strings.HasPrefix(p, home+string(filepath.Separator)) {
2930 return "~" + p[len(home):]
2931 }
2932 return p
2933}
2934
2935// doSessionFork opens the /jump turn picker in "fork mode". The
2936// next selection branches the current session at that user turn
2937// instead of scrolling the viewport to it.
2938func (i *Interactive) doSessionFork() {
2939 if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
2940 i.mu.Lock()
2941 i.statusErr = "fork: no session is active (running with --no-session?)"
2942 i.mu.Unlock()
2943 i.invalidate()
2944 return
2945 }
2946 msgs := []provider.Message{}
2947 if i.agent != nil {
2948 msgs = i.agent.Messages()
2949 }
2950 if len(msgs) == 0 {
2951 i.mu.Lock()
2952 i.statusErr = "fork: transcript is empty; nothing to fork from"
2953 i.mu.Unlock()
2954 i.invalidate()
2955 return
2956 }
2957 i.pendingFork = true
2958 i.jumpDialog.Open(msgs, "")
2959 i.invalidate()
2960}
2961
2962// doSessionTree shows the branch topology picker for this cwd.
2963// Pick an entry to switch into it (same semantics as /sessions
2964// picking a past session, but with the parent/child indentation).
2965func (i *Interactive) doSessionTree() {
2966 if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
2967 i.mu.Lock()
2968 i.statusErr = "tree: session storage not configured"
2969 i.mu.Unlock()
2970 i.invalidate()
2971 return
2972 }
2973 // Flush the running agent's transcript first so its message
2974 // count + latest preview are accurate in the tree.
2975 if i.cfg.FlushSession != nil {
2976 i.cfg.FlushSession()
2977 }
2978 roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
2979 if len(roots) == 0 {
2980 i.mu.Lock()
2981 i.statusErr = "tree: no sessions in this directory yet"
2982 i.mu.Unlock()
2983 i.invalidate()
2984 return
2985 }
2986 current := ""
2987 if i.cfg.CurrentSessionPath != nil {
2988 current = i.cfg.CurrentSessionPath()
2989 }
2990 if !i.sessionTreeDialog.Open(roots, current) {
2991 i.mu.Lock()
2992 i.statusErr = "tree: no branches to show"
2993 i.mu.Unlock()
2994 }
2995 i.invalidate()
2996}
2997
2998// applySessionTreeSelection switches the running agent to the
2999// session file at path. Thin wrapper around LoadSession that also
3000// writes a status line.
3001func (i *Interactive) applySessionTreeSelection(path string) {
3002 if i.cfg.LoadSession == nil {
3003 i.mu.Lock()
3004 i.statusErr = "tree: session swap not available in this build"
3005 i.mu.Unlock()
3006 i.invalidate()
3007 return
3008 }
3009 if err := i.cfg.LoadSession(path); err != nil {
3010 i.mu.Lock()
3011 i.statusErr = "tree: load failed: " + err.Error()
3012 i.mu.Unlock()
3013 i.invalidate()
3014 return
3015 }
3016 i.mu.Lock()
3017 i.statusOK = "switched to branch " + friendlyPath(path)
3018 i.statusErr = ""
3019 i.mu.Unlock()
3020 i.invalidate()
3021}
3022
3023// applyForkSelection branches the current session at msgIdx+1 (so
3024// the selected user message and everything before it is included
3025// in the new branch), then switches the running agent to the new
3026// file. Called from the jump-dialog handler when pendingFork=true.
3027func (i *Interactive) applyForkSelection(msgIdx int) {
3028 i.pendingFork = false
3029 if i.cfg.CurrentSessionPath == nil {
3030 i.mu.Lock()
3031 i.statusErr = "fork: no session is active"
3032 i.mu.Unlock()
3033 i.invalidate()
3034 return
3035 }
3036 src := i.cfg.CurrentSessionPath()
3037 if src == "" {
3038 i.mu.Lock()
3039 i.statusErr = "fork: no session is active"
3040 i.mu.Unlock()
3041 i.invalidate()
3042 return
3043 }
3044 if i.cfg.FlushSession != nil {
3045 i.cfg.FlushSession()
3046 }
3047 // msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3048 // the selected user message is included.
3049 upTo := msgIdx + 1
3050 newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3051 if err != nil {
3052 i.mu.Lock()
3053 i.statusErr = "fork: " + err.Error()
3054 i.mu.Unlock()
3055 i.invalidate()
3056 return
3057 }
3058 if i.cfg.LoadSession == nil {
3059 i.mu.Lock()
3060 i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3061 i.statusErr = ""
3062 i.mu.Unlock()
3063 i.invalidate()
3064 return
3065 }
3066 if err := i.cfg.LoadSession(newPath); err != nil {
3067 i.mu.Lock()
3068 i.statusErr = "fork: switch failed: " + err.Error()
3069 i.mu.Unlock()
3070 i.invalidate()
3071 return
3072 }
3073 i.mu.Lock()
3074 i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3075 i.statusErr = ""
3076 i.mu.Unlock()
3077 i.invalidate()
3078}
3079
3080// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3081// from needing a strconv import just for one call.
3082func formatInt(n int) string {
3083 return fmt.Sprintf("%d", n)
3084}
3085
3086// assistantText returns the concatenated text of every TextBlock in
3087// m. Used by the streaming-view dedupe guard to tell when a live
3088// streamed reply has already been promoted into the transcript.
3089func assistantText(m provider.Message) string {
3090 var sb strings.Builder
3091 for _, c := range m.Content {
3092 if tb, ok := c.(provider.TextBlock); ok {
3093 if sb.Len() > 0 {
3094 sb.WriteByte('\n')
3095 }
3096 sb.WriteString(tb.Text)
3097 }
3098 }
3099 return sb.String()
3100}
3101
3102// resetStreamingStateLocked clears every piece of streaming state
3103// in one shot. Used by abort paths (turn cancel, compact finish,
3104// queue drain) so the pacer doesn't keep draining stale runes from
3105// a prior turn. Must be called with i.mu held.
3106func (i *Interactive) resetStreamingStateLocked() {
3107 i.streaming.Reset()
3108 i.streamPending = i.streamPending[:0]
3109 i.streamFlushPending = false
3110 i.streamOn = false
3111}
3112
3113// assistantMessageSideEffects runs the non-visual hooks attached to
3114// EvAssistantMessage: the host-provided OnAssistant callback and the
3115// telegram-bridge mirror. Called with i.mu held.
3116//
3117// Factored out of handleEvent because the streaming pacer may defer
3118// visual reset until after the last buffered rune has painted, but
3119// the callbacks themselves must fire on message arrival so
3120// downstream observers (session persistence, telegram, cost panels)
3121// don't wait on a UI animation to catch up.
3122func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3123 if i.cfg.OnAssistant != nil {
3124 i.cfg.OnAssistant(m)
3125 }
3126 if i.telegramBridge != nil && i.telegramBridge.Active() {
3127 var sb strings.Builder
3128 for _, c := range m.Content {
3129 if tb, ok := c.(provider.TextBlock); ok {
3130 if sb.Len() > 0 {
3131 sb.WriteString("\n")
3132 }
3133 sb.WriteString(tb.Text)
3134 }
3135 }
3136 if text := sb.String(); strings.TrimSpace(text) != "" {
3137 go i.telegramBridge.OnAssistantText(text)
3138 }
3139 }
3140}
3141
3142// paintPaceRate is how many runes the streaming pacer releases per
3143// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3144// that a 500-rune summary finishes in ~1.3s, slow enough to look
3145// like a human typing. Empirically matches the feel of provider
3146// paths that already drip-stream natively.
3147const paintPaceRate = 6
3148
3149// paintPaceInterval is the tick interval for the streaming pacer.
3150// 16ms lines up with the redraw throttle so we never paint faster
3151// than the terminal can keep up.
3152const paintPaceInterval = 16 * time.Millisecond
3153
3154// runStreamPacer drains buffered deltas from streamPending into
3155// streaming a small batch per tick, invalidating after each move.
3156// It stops when the context cancels (tui shutdown).
3157//
3158// Why a pacer: providers differ wildly in how they chunk their
3159// text_delta events. The API-key path on Anthropic emits ~30 drips
3160// for a 400-token summary; the OAuth path can coalesce the same
3161// summary into 3 fat chunks, visually indistinguishable from "the
3162// whole reply just appeared". The pacer normalizes that so every
3163// path looks the same on screen.
3164func (i *Interactive) runStreamPacer(ctx context.Context) {
3165 t := time.NewTicker(paintPaceInterval)
3166 defer t.Stop()
3167 for {
3168 select {
3169 case <-ctx.Done():
3170 return
3171 case <-t.C:
3172 i.mu.Lock()
3173 if len(i.streamPending) == 0 {
3174 // EvAssistantMessage already fired but the pacer
3175 // was still draining a tick ago. Everything is now
3176 // painted; clear the streaming flags so the next
3177 // redraw shows the finalised transcript message
3178 // and hides the streaming overlay.
3179 if i.streamFlushPending {
3180 i.streamFlushPending = false
3181 i.streaming.Reset()
3182 i.streamOn = false
3183 i.mu.Unlock()
3184 i.invalidate()
3185 continue
3186 }
3187 i.mu.Unlock()
3188 continue
3189 }
3190 n := paintPaceRate
3191 if n > len(i.streamPending) {
3192 n = len(i.streamPending)
3193 }
3194 i.streaming.WriteString(string(i.streamPending[:n]))
3195 i.streamPending = i.streamPending[n:]
3196 i.mu.Unlock()
3197 i.invalidate()
3198 }
3199 }
3200}