v0.0.87 a739ef9

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/provider"
18	"github.com/patriceckhart/zot/internal/skills"
19	"github.com/patriceckhart/zot/internal/tui"
20)
21
22// InteractiveConfig configures the interactive loop.
23type InteractiveConfig struct {
24	Terminal     tui.Terminal
25	Theme        tui.Theme
26	Model        string
27	Provider     string
28	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
29	BaseURL      string
30	Reasoning    string
31	SystemPrompt string
32	Tools        core.Registry
33	MaxSteps     int
34	CWD          string
35
36	// Agent is optional. If nil, zot opens without credentials; the
37	// user must /login before they can prompt.
38	Agent *core.Agent
39
40	InitialInput string
41
42	// Auth is required. When the user runs /login, Interactive talks to
43	// AuthManager to open a browser and wait for the callback.
44	AuthManager *auth.Manager
45	// BuildAgent is called after a successful login to (re)construct the
46	// agent with the fresh credential. It returns the new agent and
47	// the concrete provider/model in use.
48	BuildAgent func() (*core.Agent, string, string, error)
49
50	// BuildAgentFor rebuilds the agent with an explicit provider/model
51	// override (used by the /model picker when switching providers).
52	// If providerOverride is empty, the current provider is kept.
53	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
54
55	// ZotHome is the root directory for sessions/, used by /sessions
56	// and the update-check cache.
57	ZotHome string
58
59	// Version is the binary's current version (from main.version).
60	// Used only for display; the update check itself is done outside
61	// this package to avoid an import cycle.
62	Version string
63
64	// UpdateInfoChan is an optional channel that delivers the result
65	// of the github-release update check. Interactive reads at most
66	// one value, drops it if the check reported nothing, and otherwise
67	// surfaces a yellow "update available" banner at the top of the
68	// chat. Nil channel = no banner, no startup cost.
69	UpdateInfoChan <-chan UpdateInfo
70
71	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
72	Sandbox *tools.Sandbox
73
74	// LoadSession swaps the current session for the one at path. The
75	// callback returns the new agent message slice so the TUI can invalidate.
76	LoadSession func(path string) error
77
78	// CurrentSessionPath returns the path of the live session file
79	// on disk (the one every AppendMessage writes to). Used by
80	// /session export so the exporter ships the exact bytes on
81	// disk. Returns an empty string when --no-session is set or
82	// no session is open.
83	CurrentSessionPath func() string
84
85	// FlushSession writes any in-memory agent messages to the
86	// session file that haven't been persisted yet. Called by
87	// /session export right before reading the file so the
88	// exported bytes reflect the full current conversation, not
89	// just the rows the agent happened to write synchronously.
90	// The default WriteNewTranscript-at-exit strategy means most
91	// of a running session lives only in memory until the tui
92	// closes; without a flush hook, /session export writes a
93	// file that only has the meta row.
94	FlushSession func()
95
96	// PersistModel is called whenever the user switches model or provider.
97	// It should update config.json and (if there's an active session)
98	// write a new meta row so resume picks up the same model.
99	PersistModel func(providerName, model string)
100
101	OnAssistant  func(m provider.Message)
102	OnToolResult func(id string, r core.ToolResult)
103
104	// Extensions, if non-nil, lets users invoke extension-registered
105	// slash commands. Commands declared by extensions are looked up
106	// AFTER the built-in catalog so a built-in name always wins.
107	Extensions *extensions.Manager
108
109	// SkillSnapshot, if non-nil, returns the current list of
110	// discovered SKILL.md files. Re-invoked each time /skills opens
111	// so the picker reflects edits made during the session.
112	SkillSnapshot func() []*skills.Skill
113
114	// ChangelogChan, if non-nil, delivers release-notes for the
115	// current binary version once at startup. Interactive opens a
116	// dismissible overlay when the channel produces a non-empty
117	// body. Receiver fires at most once.
118	ChangelogChan <-chan ChangelogPayload
119
120	// OnChangelogDismiss, if non-nil, is called once the user
121	// closes the changelog overlay. The cli wires this to a
122	// MarkChangelogShown call so the same version doesn't show
123	// again on the next launch.
124	OnChangelogDismiss func()
125
126	// NoYolo is true when --no-yolo was passed. Interactive opens
127	// a confirmation dialog before every tool call and blocks the
128	// tool until the user picks yes / always-this-tool /
129	// always-all / no. When false (default), tools run freely.
130	NoYolo bool
131
132	// ConfirmGate is the session-scoped gate wrapping this
133	// interactive's Confirmer. When non-nil, /yolo can call
134	// AllowAll() on it to disable confirmation for the rest of the
135	// session. When nil (yolo mode), /yolo reports that there's
136	// nothing to disable.
137	ConfirmGate *core.ConfirmGate
138}
139
140// ChangelogPayload mirrors agent.ChangelogInfo without the import
141// cycle. The cli builds one from the http response, the tui opens
142// the overlay when one arrives.
143type ChangelogPayload struct {
144	Version string
145	Body    string
146	URL     string
147}
148
149// Interactive is the TUI chat loop.
150type Interactive struct {
151	cfg  InteractiveConfig
152	view *tui.View
153	ed   *tui.Editor
154	rend *tui.Renderer
155
156	mu        sync.Mutex
157	agent     *core.Agent
158	streaming strings.Builder // what's currently painted on screen
159	streamOn  bool
160
161	// streamPending is the runes buffered after each EvTextDelta that
162	// haven't yet been promoted into `streaming` for rendering. It
163	// exists because some provider paths (notably Anthropic via the
164	// oauth/subscription channel) coalesce the model's output into a
165	// few fat chunks instead of drip-streaming. Painting those fat
166	// chunks verbatim looks like the summary "just appears". The
167	// paintPace goroutine drains a handful of runes per tick from
168	// this buffer into `streaming`, giving every path the same
169	// typewriter feel regardless of upstream chunk size.
170	streamPending []rune
171	// streamFlushPending is set when EvAssistantMessage fires while
172	// streamPending still has unrendered runes. The ticker flushes
173	// them, then closes out the stream (clearing flags, resetting
174	// buffers) so the final paint matches the on-disk message.
175	streamFlushPending bool
176	toolCalls          map[string]*tui.ToolCallView
177	toolOrder          []string
178	statusErr          string
179	statusOK           string
180	helpBlock          []string // rendered above the chat when /help was typed
181	cumUsage           provider.Usage
182	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
183	busy               bool
184	dirty              chan struct{}
185	cancelTurn         context.CancelFunc
186	scrollOffset       int // rows from the bottom; 0 = pinned to latest
187
188	// Messages typed while a turn is in flight. Each is delivered as
189	// its own follow-up turn once the current one finishes. Rendered
190	// above the status bar as "sliding in: ..." chips.
191	queued []string
192
193	// runCtx is the top-level context passed to Run(). Follow-up turns
194	// drained from `queued` are started against this context so they
195	// survive past the ctx of the key event that enqueued them.
196	runCtx context.Context
197
198	// autoCompacting is true while a model-triggered compaction is in
199	// flight. Surfaced in the status bar so the user can tell a
200	// condense pass from a regular assistant turn.
201	autoCompacting bool
202
203	// updateInfo is the result of the async update check. Zero value
204	// while the check hasn't completed or nothing is available.
205	updateInfo UpdateInfo
206
207	dialog            *loginDialog
208	modelDialog       *modelDialog
209	sessionDialog     *sessionDialog
210	jumpDialog        *jumpDialog
211	btwDialog         *btwDialog
212	skillsDialog      *skillsDialog
213	changelogDialog   *changelogDialog
214	confirmDialog     *confirmDialog
215	logoutDialog      *logoutDialog
216	telegramDialog    *telegramDialog
217	telegramBridge    *telegram.Bridge
218	sessionOpsDialog  *sessionOpsDialog
219	sessionTreeDialog *sessionTreeDialog
220
221	// pendingFork is true when the user ran /session fork: the next
222	// jump-picker selection should branch off that message instead
223	// of scrolling. Flag resets after the action fires or the dialog
224	// is dismissed, so repeated /jump calls don't turn into forks.
225	pendingFork bool
226	suggest     *slashSuggester
227	spin        *spinner
228
229	// parkedTurn is the 1-based turn number the viewport is currently
230	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
231	// Rendered as a muted footer at the bottom of the chat so users
232	// don't forget they're looking at history.
233	parkedTurn  int
234	parkedTotal int
235
236	// lastCtrlC is when the user last pressed ctrl+c. The first press
237	// clears the editor / cancels a turn / shows a hint; a second press
238	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
239	lastCtrlC time.Time
240
241	// welcomeStart is when the interactive run began. The welcome
242	// banner shows the binary version for welcomeVersionDuration
243	// after this point and reverts to plain text after.
244	welcomeStart time.Time
245
246	// extNotes are one-shot styled lines pushed by extensions via
247	// Notify / Display. They live above the editor (just below the
248	// transcript) until cleared by /clear or another reset.
249	extNotes []string
250}
251
252// welcomeVersionDuration is how long the welcome banner shows the
253// version suffix before reverting to the plain headline. 1.5s is
254// enough to read at a glance and keeps the splash short.
255const welcomeVersionDuration = 1500 * time.Millisecond
256
257// NewInteractive constructs an Interactive from cfg.
258func NewInteractive(cfg InteractiveConfig) *Interactive {
259	i := &Interactive{
260		cfg: cfg,
261		view: &tui.View{
262			Theme:      cfg.Theme,
263			ImageProto: tui.DetectImageProtocol(),
264		},
265		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
266		rend:              tui.NewRenderer(cfg.Terminal),
267		toolCalls:         map[string]*tui.ToolCallView{},
268		dirty:             make(chan struct{}, 8),
269		dialog:            newLoginDialog(),
270		modelDialog:       newModelDialog(),
271		sessionDialog:     newSessionDialog(),
272		jumpDialog:        newJumpDialog(),
273		btwDialog:         newBtwDialog(),
274		skillsDialog:      newSkillsDialog(),
275		changelogDialog:   newChangelogDialog(),
276		confirmDialog:     newConfirmDialog(),
277		logoutDialog:      newLogoutDialog(),
278		telegramDialog:    newTelegramDialog(),
279		sessionOpsDialog:  newSessionOpsDialog(),
280		sessionTreeDialog: newSessionTreeDialog(),
281		suggest:           newSlashSuggester(),
282		spin:              newSpinner(),
283	}
284	if cfg.Agent != nil {
285		i.agent = cfg.Agent
286		i.view.Messages = cfg.Agent.Messages()
287	}
288	return i
289}
290
291// Run blocks until the user quits.
292func (i *Interactive) Run(ctx context.Context) error {
293	i.runCtx = ctx
294	term := i.cfg.Terminal
295	restore, err := term.EnterRaw()
296	if err != nil {
297		return err
298	}
299	defer restore()
300	defer func() {
301		if i.telegramBridge != nil {
302			i.telegramBridge.Stop()
303		}
304	}()
305
306	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
307	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
308	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
309
310	// Streaming pacer: drains buffered text deltas at a steady rate
311	// so typewriter feel is identical across providers regardless of
312	// upstream chunk size. Starts here so it lives for the whole
313	// session and exits with ctx.
314	go i.runStreamPacer(ctx)
315
316	cols, rows := term.Size()
317	i.rend.Resize(cols, rows)
318	term.OnResize(func() {
319		c, r := term.Size()
320		i.rend.Resize(c, r)
321		// Force an immediate redraw on resize. The throttled invalidate
322		// path is fine for animation, but a window resize is a discrete
323		// user action where any visible delay (or stale frame) reads as
324		// brokenness. redraw() is mutex-safe; the worst that happens is
325		// a duplicate paint if the throttler is mid-flight, which is
326		// invisible.
327		i.redraw()
328	})
329
330	if i.cfg.InitialInput != "" {
331		i.ed.SetValue(i.cfg.InitialInput)
332	}
333
334	// Stamp the welcome time and schedule a one-shot redraw at the
335	// expiry so the version suffix disappears on its own even if the
336	// user hasn't typed anything yet.
337	i.welcomeStart = time.Now()
338	time.AfterFunc(welcomeVersionDuration, i.invalidate)
339
340	// If the agent was constructed with a pre-loaded transcript
341	// (--continue, --resume, --session) park the viewport on the
342	// most recent turn so the user lands looking at where the
343	// previous session left off rather than at the bottom of an
344	// already-rendered final reply.
345	if i.agent != nil {
346		if msgs := i.agent.Messages(); len(msgs) > 0 {
347			i.scrollToLastTurn(msgs)
348		}
349	}
350
351	// No credential at startup? Auto-open the login dialog, and mark
352	// the status line. The user can Esc out of the dialog if they
353	// want to dismiss it (e.g. to check /help or /exit first).
354	if i.agent == nil {
355		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
356		i.dialog.Open(i.cfg.ZotHome)
357	}
358
359	// Input goroutine.
360	keys := make(chan tui.Key, 8)
361	go func() {
362		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
363		for {
364			k, err := reader.Read()
365			if err != nil {
366				return
367			}
368			keys <- k
369		}
370	}()
371
372	// Subscribe to auth events.
373	var authEvents <-chan auth.Event
374	if i.cfg.AuthManager != nil {
375		authEvents = i.cfg.AuthManager.Events()
376	}
377
378	// Animation ticker: drives spinner and dialog-related redraws when
379	// nothing else changed. 120ms is slow enough that highlighting a huge
380	// transcript doesn't spin the cpu.
381	tick := time.NewTicker(120 * time.Millisecond)
382	defer tick.Stop()
383
384	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
385	// at most once every redrawMinInterval. Huge tool-result dumps can
386	// fire hundreds of invalidations while the user is typing; without
387	// this, the input goroutine never gets CPU and keystrokes lag.
388	const redrawMinInterval = 16 * time.Millisecond
389	var lastRedraw time.Time
390	var pendingRedraw bool
391	var pendingTimer *time.Timer
392
393	drainPending := func() {
394		if pendingTimer != nil {
395			pendingTimer.Stop()
396			pendingTimer = nil
397		}
398		if pendingRedraw {
399			pendingRedraw = false
400			lastRedraw = time.Now()
401			i.redraw()
402		}
403	}
404
405	requestRedraw := func() {
406		since := time.Since(lastRedraw)
407		if since >= redrawMinInterval {
408			// Redrawing right now subsumes any pending redraw, so clear
409			// the throttle state. Without this, a pending flag stays
410			// stuck at true and subsequent invalidate() calls within
411			// redrawMinInterval get dropped — which is exactly how the
412			// final "turn finished" frame went missing until the user
413			// nudged the ui by typing or scrolling.
414			if pendingTimer != nil {
415				pendingTimer.Stop()
416			}
417			pendingRedraw = false
418			lastRedraw = time.Now()
419			i.redraw()
420			return
421		}
422		if pendingRedraw {
423			return // already scheduled
424		}
425		pendingRedraw = true
426		wait := redrawMinInterval - since
427		if pendingTimer == nil {
428			pendingTimer = time.AfterFunc(wait, func() {
429				// Poke the dirty channel so the main loop wakes and
430				// drains the pending redraw on its own goroutine. We
431				// can't call drainPending here directly — it touches
432				// closure state shared with the main loop.
433				i.invalidate()
434			})
435		} else {
436			pendingTimer.Reset(wait)
437		}
438	}
439
440	i.invalidate()
441
442	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
443	changelog := i.cfg.ChangelogChan // single-shot, see case below
444
445	for {
446		select {
447		case <-ctx.Done():
448			return ctx.Err()
449		case k := <-keys:
450			if done := i.handleKey(ctx, k); done {
451				return nil
452			}
453			i.invalidate()
454		case ev := <-authEvents:
455			i.handleAuthEvent(ev)
456			i.invalidate()
457		case info, ok := <-updates:
458			if ok && info.Available {
459				i.mu.Lock()
460				i.updateInfo = info
461				i.mu.Unlock()
462				i.invalidate()
463			}
464			updates = nil // single-shot; subsequent iterations skip this case
465		case cl, ok := <-changelog:
466			if ok && cl.Body != "" {
467				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
468				i.invalidate()
469			}
470			changelog = nil // single-shot
471		case <-i.dirty:
472			requestRedraw()
473		case <-tick.C:
474			// Always drain a pending redraw on the tick. This is the
475			// safety net that catches the case where the dirty channel
476			// was saturated when the final "turn finished" invalidate
477			// fired, or where the throttle scheduled a deferred redraw
478			// and the AfterFunc-driven invalidate got dropped on a
479			// full channel.
480			drainPending()
481			// Only force a periodic redraw when something is actually
482			// animating (the main spinner during a busy turn, or the
483			// btw side-chat spinner while it's awaiting a response).
484			// Static pickers (model, session, jump, etc.) don't need
485			// the tick and firing it cancels the terminal's cursor
486			// blink inside dialogs that host their own editor (btw),
487			// because each frame re-emits hide-cursor + show-cursor.
488			if i.busy || i.btwDialog.Loading() {
489				requestRedraw()
490			}
491		}
492	}
493}
494
495func (i *Interactive) invalidate() {
496	select {
497	case i.dirty <- struct{}{}:
498	default:
499	}
500}
501
502// lastCols returns the current terminal width in columns.
503func (i *Interactive) lastCols() int {
504	cols, _ := i.cfg.Terminal.Size()
505	return cols
506}
507
508// chatPage returns the number of chat rows currently visible, used
509// as the page size for PageUp/PageDown.
510func (i *Interactive) chatPage() int {
511	_, rows := i.cfg.Terminal.Size()
512	p := rows - 6 // rough reservation for status + editor + a dialog line
513	if p < 4 {
514		p = 4
515	}
516	return p
517}
518
519// scrollBy adjusts the scroll offset. Positive = up (into history).
520// Clearing the parked-turn label when we're back at the bottom means
521// the "viewing turn N" footer goes away automatically as soon as you
522// scroll back to the live tail.
523func (i *Interactive) scrollBy(delta int) {
524	i.mu.Lock()
525	i.scrollOffset += delta
526	if i.scrollOffset < 0 {
527		i.scrollOffset = 0
528	}
529	if i.scrollOffset == 0 {
530		i.parkedTurn = 0
531		i.parkedTotal = 0
532	}
533	if i.rend != nil {
534		// VS Code's terminal is especially prone to leaving stray
535		// wrapped-character fragments behind during scroll-driven
536		// viewport changes. Force a full repaint on scroll, but
537		// avoid a whole-screen clear because that visibly flickers.
538		i.rend.Invalidate()
539	}
540	i.mu.Unlock()
541	i.invalidate()
542}
543
544// scrollToBottom pins the view to the latest content.
545func (i *Interactive) scrollToBottom() {
546	i.mu.Lock()
547	i.scrollOffset = 0
548	i.parkedTurn = 0
549	i.parkedTotal = 0
550	if i.rend != nil {
551		i.rend.Invalidate()
552	}
553	i.mu.Unlock()
554	i.invalidate()
555}
556
557func (i *Interactive) redraw() {
558	i.mu.Lock()
559	defer i.mu.Unlock()
560
561	cols, _ := i.cfg.Terminal.Size()
562	if i.agent != nil {
563		i.view.Messages = i.agent.Messages()
564	} else {
565		i.view.Messages = nil
566	}
567	// Pacer flush: while the streaming pacer is still draining the
568	// buffer (i.e. EvAssistantMessage already fired but more runes
569	// are queued), the final assistant message is already in
570	// i.agent.Messages() in full. Painting it in the transcript
571	// AND the streaming block at the same time shows the user the
572	// complete text immediately — which defeats the whole pacer.
573	// Hide the last message until the pacer catches up; once the
574	// flush-pending latch clears, the message is revealed (the
575	// streaming block disappears the same frame because streamOn
576	// flips off, so the transition is seamless).
577	if i.streamFlushPending && len(i.view.Messages) > 0 {
578		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
579	}
580	i.view.Streaming = i.streaming.String()
581	i.view.StreamingActive = i.streamOn
582	// Guard against the narrow race where EvAssistantMessage has
583	// just promoted a streaming reply into the transcript but a
584	// render tick hasn't flipped streamOn off yet. Without the
585	// guard, the same text would appear twice (once as the
586	// in-flight streaming block, once as the last transcript
587	// message). We detect the duplicate strictly: the last
588	// assistant message's visible text must equal the streaming
589	// buffer. Just matching on role is too broad — it also hides
590	// the next round's typewriter streaming after a tool turn,
591	// because the last transcript message is always assistant
592	// (the tool-use block) until the follow-up summary lands.
593	if i.streamOn && i.streaming.Len() > 0 {
594		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
595			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
596				i.view.StreamingActive = false
597			}
598		}
599	}
600	// Live tool-call view: only shown while a turn is in flight. Once
601	// the agent is idle, every tool call has already been folded into
602	// the transcript (as assistant.ToolCallBlock + a tool-role message),
603	// so showing v.ToolCalls a second time would duplicate them below
604	// the final assistant text — which looks like the summary came
605	// "before" the tools.
606	i.view.ToolCalls = i.view.ToolCalls[:0]
607	if i.busy {
608		for _, id := range i.toolOrder {
609			if tc, ok := i.toolCalls[id]; ok {
610				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
611			}
612		}
613	}
614	i.view.Err = i.statusErr
615
616	chat := i.view.Build(cols)
617
618	// Welcome banner: shown at the top of the chat area when there is
619	// no transcript yet. Disappears after the first message is sent.
620	// The version suffix is shown for welcomeVersionDuration after
621	// startup, then drops off automatically.
622	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
623		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
624		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
625	}
626
627	// Update-available banner: prepended above everything else so it's
628	// the first thing the user sees when opening a new zot session.
629	// Once rendered, it stays until the user updates to a newer
630	// version — we don't persist a "dismissed" flag because this is
631	// cheap and re-showing it is how most users remember to update.
632	if i.updateInfo.Available {
633		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
634		chat = append(banner, chat...)
635	}
636
637	// /help block: appended to the transcript so it appears at the
638	// bottom of the chat area (right above the status bar / editor).
639	// Prepending it would push long conversations off the top of the
640	// viewport, which users would miss entirely.
641	if len(i.helpBlock) > 0 {
642		chat = append(chat, i.helpBlock...)
643	}
644
645	if i.statusOK != "" {
646		// Hard-truncate the OK line to the visible width so a long
647		// session path ("resumed session: /Users/.../sessions/...")
648		// doesn't overflow past the right edge and look broken on a
649		// narrow terminal.
650		line := "✓ " + i.statusOK
651		if cols > 4 && len(line) > cols {
652			line = line[:cols-1] + "…"
653		}
654		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
655	}
656
657	// Extension notes (notify / display) live just under the
658	// transcript, above the dialog/editor band. Cleared by /clear.
659	if len(i.extNotes) > 0 {
660		chat = append(chat, i.extNotes...)
661		chat = append(chat, "")
662	}
663
664	// Dialogs (login or model picker) render between chat and the editor.
665	var dialog []string
666	switch {
667	case i.dialog.Active():
668		dialog = i.dialog.Render(i.cfg.Theme, cols)
669	case i.modelDialog.Active():
670		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
671	case i.sessionDialog.Active():
672		// Reserve rows for the editor (~3), status line (1-2),
673		// dialog chrome (header + hint + rule + indicators, ~5),
674		// and leave the remainder for session rows. Minimum of 3
675		// rows so even a very small terminal shows something.
676		_, rows := i.cfg.Terminal.Size()
677		avail := rows - 12
678		if avail < 3 {
679			avail = 3
680		}
681		i.sessionDialog.MaxRows = avail
682		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
683	case i.jumpDialog.Active():
684		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
685	case i.btwDialog.Active():
686		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
687	case i.skillsDialog.Active():
688		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
689	case i.changelogDialog.Active():
690		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
691	case i.confirmDialog.Active():
692		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
693	case i.logoutDialog.Active():
694		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
695	case i.telegramDialog.Active():
696		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
697	case i.sessionOpsDialog.Active():
698		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
699	case i.sessionTreeDialog.Active():
700		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
701	}
702
703	// Slash-command autocomplete: popup above the status line, only
704	// when the editor starts with "/" and no dialog is already open.
705	// Feed extension-registered commands into the suggester first so
706	// they show up in tab-complete + the popup alongside the built-ins.
707	if i.cfg.Extensions != nil {
708		catalog := i.cfg.Extensions.Commands()
709		extra := make([]slashCommand, 0, len(catalog))
710		for _, c := range catalog {
711			// The popup renders extension commands under a dedicated
712			// "── extensions ───" divider, so the description doesn't
713			// need to repeat the source. If the description is empty,
714			// fall back to the extension name so the row isn't blank.
715			desc := c.Description
716			if strings.TrimSpace(desc) == "" {
717				desc = "(" + c.Extension + ")"
718			}
719			extra = append(extra, slashCommand{
720				Name: "/" + c.Name,
721				Desc: desc,
722			})
723		}
724		i.suggest.SetExtra(extra)
725	}
726	var suggest []string
727	currentInput := i.ed.Value()
728	// Slash popup renders even while the agent is busy so the user
729	// can queue a destructive command (/clear, /compact, /logout,
730	// /model) or a read-only one (/help, /jump, /sessions, etc.)
731	// without waiting for the current turn to finish. The dispatcher
732	// in runSlash already handles the busy case per-command: safe
733	// ones run immediately, destructive ones cancel the turn first.
734	if len(dialog) == 0 && i.suggest.Active(currentInput) {
735		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
736	}
737
738	// Busy prefix shown at the far left of the status bar. The
739	// spinner glyph and its funny-line message share the `zot`
740	// label colour (Theme.Assistant) so the whole "who's working"
741	// band reads at a glance. Elapsed time stays muted because it
742	// drifts every second and shouldn't grab focus.
743	var busyPrefix string
744	if i.busy {
745		busyPrefix = fmt.Sprintf("%s %s %s %s",
746			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
747			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
748			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
749			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
750		)
751	}
752
753	ctxMax := 0
754	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
755		ctxMax = m.ContextWindow
756	}
757	statusLines := tui.StatusBar(tui.StatusBarParams{
758		Theme:          i.cfg.Theme,
759		Provider:       i.cfg.Provider,
760		Model:          i.cfg.Model,
761		Busy:           i.busy,
762		BusyPrefix:     busyPrefix,
763		CWD:            i.cfg.CWD,
764		Locked:         i.cfg.Sandbox.Locked(),
765		Usage:          i.cumUsage,
766		Subscription:   i.cfg.AuthMethod == "oauth",
767		ContextUsed:    i.lastCtxInput,
768		ContextMax:     ctxMax,
769		AutoCompacting: i.autoCompacting,
770		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
771		Cols:           cols,
772	})
773	edLines, curR, curC := i.ed.Render(cols)
774
775	// "Sliding in" chips for messages the user typed while a turn is
776	// in flight. Shown directly above the status bar so they're close
777	// to the editor but don't push the chat around.
778	var queue []string
779	if len(i.queued) > 0 {
780		for _, q := range i.queued {
781			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "sliding in: ")
782			text := truncateLine(q, cols-15)
783			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
784		}
785	}
786
787	// Bottom-sticky sections (always visible, never scroll).
788	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
789	bottom = append(bottom, dialog...)
790	bottom = append(bottom, suggest...)
791	bottom = append(bottom, queue...)
792	bottom = append(bottom, statusLines...)
793	bottom = append(bottom, edLines...)
794
795	_, rows := i.cfg.Terminal.Size()
796	chatRows := rows - len(bottom)
797	if chatRows < 1 {
798		chatRows = 1
799	}
800
801	// Apply scroll offset to the chat slice.
802	maxOffset := len(chat) - chatRows
803	if maxOffset < 0 {
804		maxOffset = 0
805	}
806	if i.scrollOffset > maxOffset {
807		i.scrollOffset = maxOffset
808	}
809	if i.scrollOffset < 0 {
810		i.scrollOffset = 0
811	}
812
813	var visibleChat []string
814	if len(chat) <= chatRows {
815		visibleChat = chat
816	} else {
817		end := len(chat) - i.scrollOffset
818		start := end - chatRows
819		if start < 0 {
820			start = 0
821		}
822		start = alignSliceStartToImageBlock(chat, start, end)
823		visibleChat = chat[start:end]
824	}
825
826	// A tiny "scrolled up" indicator in the top-right of the chat pane
827	// so you know you're not at the bottom. When the viewport was
828	// parked by /jump we include the turn number so the user remembers
829	// they're reading history rather than the live conversation.
830	if i.scrollOffset > 0 && len(visibleChat) > 0 {
831		var text string
832		if i.parkedTurn > 0 && i.parkedTotal > 0 {
833			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
834				i.parkedTurn, i.parkedTotal, i.scrollOffset)
835		} else {
836			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
837		}
838		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
839		visibleChat = append([]string{note}, visibleChat...)
840		if len(visibleChat) > chatRows {
841			visibleChat = visibleChat[:chatRows]
842		}
843	}
844
845	frame := make([]string, 0, len(visibleChat)+len(bottom))
846	frame = append(frame, visibleChat...)
847	frame = append(frame, bottom...)
848
849	// Default: the real terminal cursor sits on the main editor's
850	// input position. When an overlay dialog has its own input
851	// field (today just /btw), route the cursor there instead so
852	// the blinking cursor shows where the user is actually typing.
853	// Dialogs without a cursor (model picker, /help, /login, etc.)
854	// return -1 and the main editor keeps the cursor.
855	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
856	cursorCol := curC
857	if i.btwDialog.Active() {
858		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
859			cursorRow = len(visibleChat) + r
860			cursorCol = c
861		}
862	}
863	i.rend.Draw(frame, cursorRow, cursorCol)
864}
865
866func alignSliceStartToImageBlock(chat []string, start, end int) int {
867	if start <= 0 || start >= len(chat) || start >= end {
868		return start
869	}
870	// If the slice already starts on an image row, keep it.
871	if strings.Contains(chat[start], "\x1b]1337;File=") || strings.Contains(chat[start], "\x1b_G") {
872		return start
873	}
874	// When the viewport begins inside an image block, the image escape row
875	// sits just above a run of blank reservation rows, followed by an
876	// "image - ..." info line. In that case, snap the slice start up to the
877	// escape row so the image actually renders instead of showing only the
878	// reserved blank area and metadata.
879	j := start
880	for j < end && strings.TrimSpace(chat[j]) == "" {
881		j++
882	}
883	if j >= end || !strings.Contains(chat[j], "image - ") {
884		return start
885	}
886	for k := start - 1; k >= 0; k-- {
887		line := chat[k]
888		if strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G") {
889			return k
890		}
891		if strings.TrimSpace(line) != "" {
892			break
893		}
894	}
895	return start
896}
897
898// truncateLine shortens s so it fits within n display cells, with an
899// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
900// novel doesn't blow past the status line.
901func truncateLine(s string, n int) string {
902	if n <= 0 {
903		return ""
904	}
905	// Collapse newlines — chips are single line.
906	s = strings.ReplaceAll(s, "\n", " ↩ ")
907	runes := []rune(s)
908	if len(runes) <= n {
909		return s
910	}
911	if n <= 1 {
912		return "…"
913	}
914	return string(runes[:n-1]) + "…"
915}
916
917// ctrlCExitWindow is how long after a ctrl+c press a *second* press
918// will exit instead of just clearing input. Long enough to be
919// deliberate (rules out accidental key chord), short enough that the
920// hint stays meaningful.
921const ctrlCExitWindow = 2 * time.Second
922
923// armCtrlCExit records the timestamp of the current ctrl+c so the next
924// one within ctrlCExitWindow exits.
925func (i *Interactive) armCtrlCExit() {
926	i.mu.Lock()
927	i.lastCtrlC = time.Now()
928	i.mu.Unlock()
929}
930
931// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
932// that another press should now exit.
933func (i *Interactive) ctrlCExitArmed() bool {
934	i.mu.Lock()
935	t := i.lastCtrlC
936	i.mu.Unlock()
937	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
938}
939
940func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
941	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
942	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
943	// unexpectedly. The hint message also goes stale; clear it.
944	if k.Kind != tui.KeyCtrlC {
945		i.mu.Lock()
946		if !i.lastCtrlC.IsZero() {
947			i.lastCtrlC = time.Time{}
948			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
949				i.statusOK = ""
950			}
951		}
952		i.mu.Unlock()
953	}
954
955	// Dialogs consume keys while open (except ctrl+c, which always closes them).
956
957	// Confirm dialog has highest priority: the agent goroutine is
958	// blocked waiting for an answer, so we must not let keys leak
959	// anywhere else while it's up.
960	if i.confirmDialog.Active() {
961		i.confirmDialog.HandleKey(k)
962		i.invalidate()
963		return false
964	}
965	if i.dialog.Active() {
966		if k.Kind == tui.KeyCtrlC {
967			i.dialog.Close()
968			if i.cfg.AuthManager != nil {
969				i.cfg.AuthManager.CancelOAuth()
970			}
971			return false
972		}
973		act := i.dialog.HandleKey(k)
974		if act.StartAPIKey {
975			i.startAPIKeyFlow(act.Provider)
976		}
977		if act.StartOAuth {
978			i.startOAuthFlow(act.Provider)
979		}
980		return false
981	}
982	if i.modelDialog.Active() {
983		if k.Kind == tui.KeyCtrlC {
984			i.modelDialog.Close()
985			return false
986		}
987		act := i.modelDialog.HandleKey(k)
988		if act.Select {
989			i.applyModelSelection(act.Provider, act.Model)
990		}
991		return false
992	}
993	if i.sessionDialog.Active() {
994		if k.Kind == tui.KeyCtrlC {
995			i.sessionDialog.Close()
996			return false
997		}
998		act := i.sessionDialog.HandleKey(k)
999		if act.Select {
1000			i.applySessionSelection(act.Path)
1001		}
1002		return false
1003	}
1004	if i.logoutDialog.Active() {
1005		if k.Kind == tui.KeyCtrlC {
1006			i.logoutDialog.Close()
1007			i.invalidate()
1008			return false
1009		}
1010		act := i.logoutDialog.HandleKey(k)
1011		if act.Select {
1012			i.doLogout(act.Target)
1013		}
1014		i.invalidate()
1015		return false
1016	}
1017	if i.telegramDialog.Active() {
1018		if k.Kind == tui.KeyCtrlC {
1019			i.telegramDialog.Close()
1020			i.invalidate()
1021			return false
1022		}
1023		act := i.telegramDialog.HandleKey(k)
1024		if act.Select {
1025			i.doTelegram(act.Action)
1026		}
1027		i.invalidate()
1028		return false
1029	}
1030	if i.sessionOpsDialog.Active() {
1031		if k.Kind == tui.KeyCtrlC {
1032			i.sessionOpsDialog.Close()
1033			i.invalidate()
1034			return false
1035		}
1036		act := i.sessionOpsDialog.HandleKey(k)
1037		if act.Select {
1038			i.doSessionOp(act.Action, "")
1039		}
1040		i.invalidate()
1041		return false
1042	}
1043	if i.sessionTreeDialog.Active() {
1044		if k.Kind == tui.KeyCtrlC {
1045			i.sessionTreeDialog.Close()
1046			i.invalidate()
1047			return false
1048		}
1049		act := i.sessionTreeDialog.HandleKey(k)
1050		if act.Select {
1051			i.applySessionTreeSelection(act.Path)
1052		}
1053		i.invalidate()
1054		return false
1055	}
1056	if i.jumpDialog.Active() {
1057		if k.Kind == tui.KeyCtrlC {
1058			i.jumpDialog.Close()
1059			i.pendingFork = false
1060			return false
1061		}
1062		act := i.jumpDialog.HandleKey(k)
1063		if act.Select {
1064			if i.pendingFork {
1065				i.applyForkSelection(act.MessageIdx)
1066			} else {
1067				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1068			}
1069		}
1070		// If the user dismissed the dialog without selecting, also
1071		// clear the pending-fork flag so a later plain /jump isn't
1072		// hijacked.
1073		if act.Close {
1074			i.pendingFork = false
1075		}
1076		return false
1077	}
1078	if i.btwDialog.Active() {
1079		if k.Kind == tui.KeyCtrlC {
1080			i.btwDialog.Close()
1081			i.invalidate()
1082			return false
1083		}
1084		i.btwDialog.HandleKey(k, i.invalidate)
1085		return false
1086	}
1087	if i.skillsDialog.Active() {
1088		if k.Kind == tui.KeyCtrlC {
1089			i.skillsDialog.Close()
1090			i.invalidate()
1091			return false
1092		}
1093		i.skillsDialog.HandleKey(k)
1094		i.invalidate()
1095		return false
1096	}
1097	if i.changelogDialog.Active() {
1098		if closed := i.changelogDialog.HandleKey(k); closed {
1099			// User dismissed; let the parent persist the
1100			// LastChangelogShown marker via the close callback.
1101			if i.cfg.OnChangelogDismiss != nil {
1102				i.cfg.OnChangelogDismiss()
1103			}
1104		}
1105		i.invalidate()
1106		return false
1107	}
1108
1109	// Global keys.
1110	switch k.Kind {
1111	case tui.KeyCtrlC:
1112		// While busy: do NOT cancel the turn. ctrl+c during a
1113		// running turn is almost always reflex muscle memory
1114		// ("be quiet" in a shell) rather than a deliberate
1115		// decision to kill a multi-minute model call that's
1116		// already cost tokens. Use esc to interrupt a turn; use
1117		// a deliberate double-ctrl+c to exit zot entirely. First
1118		// press arms the exit hint, second press within
1119		// ctrlCExitWindow quits.
1120		if i.busy {
1121			if i.ctrlCExitArmed() {
1122				return true
1123			}
1124			i.mu.Lock()
1125			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1126			i.statusErr = ""
1127			i.mu.Unlock()
1128			i.armCtrlCExit()
1129			return false
1130		}
1131		// Idle: first press clears the editor (and any queued
1132		// follow-up messages); a second press within ctrlCExitWindow
1133		// exits. With both an empty editor and no queue the first
1134		// press still just arms — require a deliberate double-tap.
1135		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1136		if hadInput {
1137			i.ed.Clear()
1138			i.suggest.Reset()
1139			i.mu.Lock()
1140			i.queued = nil
1141			i.statusOK = "input cleared"
1142			i.statusErr = ""
1143			i.mu.Unlock()
1144			i.armCtrlCExit()
1145			return false
1146		}
1147		if i.ctrlCExitArmed() {
1148			return true
1149		}
1150		i.mu.Lock()
1151		i.statusOK = "press ctrl+c again to exit"
1152		i.statusErr = ""
1153		i.mu.Unlock()
1154		i.armCtrlCExit()
1155		return false
1156	case tui.KeyEsc:
1157		// Esc interrupts a running turn — but only when nothing
1158		// else on screen wants to consume the key first. The slash
1159		// popup has its own Esc behaviour (close + clear editor),
1160		// and transient overlays like the /help block and extension
1161		// notes should dismiss on Esc before we even consider the
1162		// turn. Without these guards, a casual Esc press after
1163		// running /help on a busy turn rips the turn away.
1164		if i.suggest.Active(i.ed.Value()) {
1165			break
1166		}
1167		i.mu.Lock()
1168		hadHelp := len(i.helpBlock) > 0
1169		hadNotes := len(i.extNotes) > 0
1170		if hadHelp {
1171			i.helpBlock = nil
1172		}
1173		if hadNotes {
1174			i.extNotes = nil
1175		}
1176		i.mu.Unlock()
1177		if hadHelp || hadNotes {
1178			i.invalidate()
1179			return false
1180		}
1181		if i.busy && i.cancelTurn != nil {
1182			i.cancelTurn()
1183			// If a confirm dialog is pending, refuse it so the agent
1184			// goroutine unblocks and the context cancellation can
1185			// actually take effect.
1186			i.confirmDialog.CancelAll("turn cancelled")
1187			return false
1188		}
1189	case tui.KeyCtrlD:
1190		if i.ed.IsEmpty() && !i.busy {
1191			return true
1192		}
1193	case tui.KeyCtrlL:
1194		i.rend.Clear()
1195		i.invalidate()
1196		return false
1197	case tui.KeyCtrlO:
1198		// Toggle expansion of collapsed tool results. Affects every tool
1199		// call in the transcript — press again to re-collapse.
1200		i.mu.Lock()
1201		i.view.ExpandAll = !i.view.ExpandAll
1202		i.mu.Unlock()
1203		i.invalidate()
1204		return false
1205	case tui.KeyPageUp:
1206		i.scrollBy(+i.chatPage())
1207		return false
1208	case tui.KeyPageDown:
1209		i.scrollBy(-i.chatPage())
1210		return false
1211	case tui.KeyUp:
1212		// Always use up/down for chat scrolling, even when the editor
1213		// contains text. This makes keyboard scrolling consistent with
1214		// a draft present at the cost of disabling vertical cursor
1215		// motion inside the multi-line editor. Keep slash-popup
1216		// navigation working by letting it intercept later when active.
1217		if !i.suggest.Active(i.ed.Value()) {
1218			i.scrollBy(+3)
1219			return false
1220		}
1221	case tui.KeyDown:
1222		if !i.suggest.Active(i.ed.Value()) {
1223			if i.scrollOffset > 0 {
1224				i.scrollBy(-3)
1225			}
1226			return false
1227		}
1228	}
1229
1230	// Note: we intentionally do NOT gate the editor on i.busy here.
1231	// Typing while the agent is working is supported — submitted
1232	// messages are queued and delivered as follow-up turns when the
1233	// current turn ends. See the submit handler below.
1234
1235	if k.Kind == tui.KeyEnter && k.Alt {
1236		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1237		return false
1238	}
1239
1240	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1241	if i.suggest.Active(i.ed.Value()) {
1242		switch k.Kind {
1243		case tui.KeyUp:
1244			i.suggest.Up()
1245			return false
1246		case tui.KeyDown:
1247			i.suggest.Down()
1248			return false
1249		case tui.KeyTab:
1250			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1251				i.ed.SetValue(name)
1252				i.suggest.Reset()
1253			}
1254			return false
1255		case tui.KeyEnter:
1256			// Enter on an ambiguous or partial slash prefix: complete to the
1257			// currently highlighted command and run it. That way typing
1258			// "/lo" + enter picks whichever of /login or /logout is selected
1259			// in the popup instead of submitting "/lo" as unknown. Also
1260			// clear the editor so the command doesn't linger after the
1261			// dialog opens/closes.
1262			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1263				i.ed.Clear()
1264				i.suggest.Reset()
1265				return i.runSlash(ctx, name)
1266			}
1267		case tui.KeyEsc:
1268			i.ed.Clear()
1269			i.suggest.Reset()
1270			return false
1271		}
1272	}
1273
1274	if submit := i.ed.HandleKey(k); submit {
1275		// SubmitValue() expands any [pasted text #N +L lines]
1276		// placeholders back into their bodies; the raw Value()
1277		// is only what the user sees on screen.
1278		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1279		if text == "" {
1280			return false
1281		}
1282		i.ed.Clear()
1283		i.suggest.Reset()
1284
1285		if looksLikeSlashCommand(text) {
1286			head := text
1287			rest := ""
1288			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1289				head = text[:idx]
1290				rest = strings.TrimSpace(text[idx:])
1291			}
1292			if !isKnownSlashCommand(text) {
1293				// Try extensions before giving up. Extensions register
1294				// commands by bare name (no leading slash); strip it here.
1295				extName := strings.TrimPrefix(head, "/")
1296				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1297					go i.invokeExtensionCommand(ctx, extName, rest)
1298					return false
1299				}
1300				i.mu.Lock()
1301				i.statusErr = "unknown command " + head + " — type /help to see the list"
1302				i.statusOK = ""
1303				i.mu.Unlock()
1304				return false
1305			}
1306			// Slash commands run regardless of busy state. Commands that
1307			// would mutate the transcript or replace the agent (/clear,
1308			// /compact, /logout, /login, /model) cancel the active turn
1309			// first and wait for the goroutine to wind down so they don't
1310			// race with a streaming response. Safe commands (/help,
1311			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1312			// without disturbing the active turn.
1313			if slashCancelsTurn(head) {
1314				i.cancelAndWaitForIdle()
1315			}
1316			return i.runSlash(ctx, text)
1317		}
1318
1319		if i.agent == nil {
1320			i.mu.Lock()
1321			i.statusErr = "not logged in. type /login first."
1322			i.mu.Unlock()
1323			return false
1324		}
1325		// Mirror the user's typed prompt into the paired Telegram
1326		// chat (when the bridge is active) so the Telegram thread
1327		// stays a complete record of the session, not just the half
1328		// that originated on the phone. On a goroutine so the
1329		// network write doesn't delay the local turn.
1330		if i.telegramBridge != nil && i.telegramBridge.Active() {
1331			go i.telegramBridge.OnUserTyped(text)
1332		}
1333		// If a turn is already in flight, queue this prompt instead of
1334		// starting a second one. The drain loop at the end of startTurn
1335		// will pick it up when the current turn finishes.
1336		i.mu.Lock()
1337		if i.busy {
1338			i.queued = append(i.queued, text)
1339			i.mu.Unlock()
1340			i.invalidate()
1341			return false
1342		}
1343		i.mu.Unlock()
1344		i.startTurn(ctx, text)
1345	}
1346	return false
1347}
1348
1349// invokeExtensionCommand fires an extension-registered slash command
1350// in a background goroutine, awaits the response, and applies the
1351// requested action (prompt / insert / display / noop). Errors and
1352// timeouts surface as a status_err line.
1353func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1354	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1355	if err != nil {
1356		i.mu.Lock()
1357		i.statusErr = "extension /" + name + ": " + err.Error()
1358		i.statusOK = ""
1359		i.mu.Unlock()
1360		i.invalidate()
1361		return
1362	}
1363	if resp.Error != "" {
1364		i.mu.Lock()
1365		i.statusErr = "extension /" + name + ": " + resp.Error
1366		i.statusOK = ""
1367		i.mu.Unlock()
1368		i.invalidate()
1369		return
1370	}
1371	switch resp.Action {
1372	case "prompt":
1373		if strings.TrimSpace(resp.Prompt) == "" {
1374			return
1375		}
1376		i.startTurn(i.runCtx, resp.Prompt)
1377	case "insert":
1378		i.ed.Insert(resp.Insert)
1379		i.invalidate()
1380	case "display":
1381		i.appendExtensionNote(name, resp.Display, "info")
1382	case "noop", "":
1383		// nothing
1384	default:
1385		i.mu.Lock()
1386		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1387		i.mu.Unlock()
1388		i.invalidate()
1389	}
1390}
1391
1392// appendExtensionNote renders an extension-originated note in the
1393// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1394// "success" (tool/ok green).
1395func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1396	if msg == "" {
1397		return
1398	}
1399	i.mu.Lock()
1400	defer i.mu.Unlock()
1401	color := i.cfg.Theme.Muted
1402	switch level {
1403	case "warn":
1404		color = i.cfg.Theme.Warning
1405	case "error":
1406		color = i.cfg.Theme.Error
1407	case "success":
1408		color = i.cfg.Theme.Tool
1409	}
1410	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1411	for _, line := range strings.Split(msg, "\n") {
1412		i.statusOK = "" // clear any stale ok
1413		i.statusErr = ""
1414		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1415	}
1416}
1417
1418// HostHooks implementation for the extension manager. The manager
1419// holds an interface, not a concrete *Interactive, so these methods
1420// are the only thing the manager sees.
1421
1422// Notify is the manager's NotifyFromExt entry point.
1423func (i *Interactive) Notify(extName, level, message string) {
1424	i.appendExtensionNote(extName, message, level)
1425	i.invalidate()
1426}
1427
1428// Submit feeds text through the agent loop as if the user had typed it.
1429func (i *Interactive) Submit(text string) {
1430	i.startTurn(i.runCtx, text)
1431}
1432
1433// SubmitOrQueue runs text immediately if the agent is idle, or
1434// appends it to the pending queue if a turn is already in flight.
1435// Used by the telegram bridge (and by the editor submit path) so
1436// both input sources share the same "queue behind an active turn"
1437// semantics. Images are ignored for now — only the text prompt is
1438// forwarded — because the queued-prompt path is text-only; a
1439// follow-up can expand the queue entry to carry images.
1440func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1441	_ = images // reserved for future queued-with-images support
1442	i.mu.Lock()
1443	if i.agent == nil {
1444		i.statusErr = "not logged in. type /login first."
1445		i.mu.Unlock()
1446		i.invalidate()
1447		return
1448	}
1449	if i.busy {
1450		i.queued = append(i.queued, text)
1451		i.mu.Unlock()
1452		i.invalidate()
1453		return
1454	}
1455	i.mu.Unlock()
1456	i.startTurn(i.runCtx, text)
1457}
1458
1459// CancelTurn aborts the active turn if one is running. Used by the
1460// telegram bridge when the paired user sends /stop.
1461func (i *Interactive) CancelTurn() {
1462	i.mu.Lock()
1463	cancel := i.cancelTurn
1464	i.mu.Unlock()
1465	if cancel != nil {
1466		cancel()
1467	}
1468}
1469
1470// Insert places text at the cursor in the editor.
1471func (i *Interactive) Insert(text string) {
1472	i.ed.Insert(text)
1473	i.invalidate()
1474}
1475
1476// Display appends a styled note from extName to the chat without a
1477// model call.
1478func (i *Interactive) Display(extName, text string) {
1479	i.appendExtensionNote(extName, text, "info")
1480	i.invalidate()
1481}
1482
1483func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1484	parts := strings.Fields(cmd)
1485	switch parts[0] {
1486	case "/exit":
1487		return true
1488	case "/clear":
1489		if i.agent != nil {
1490			i.agent.SetMessages(nil)
1491		}
1492		i.mu.Lock()
1493		i.toolCalls = map[string]*tui.ToolCallView{}
1494		i.toolOrder = nil
1495		i.statusErr = ""
1496		i.statusOK = ""
1497		i.helpBlock = nil
1498		i.parkedTurn = 0
1499		i.parkedTotal = 0
1500		i.scrollOffset = 0
1501		i.extNotes = nil
1502		i.view.InvalidateRenderCache()
1503		i.mu.Unlock()
1504	case "/help":
1505		i.mu.Lock()
1506		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1507		i.statusErr = ""
1508		i.statusOK = ""
1509		// Pin the viewport to the newest content so the help block,
1510		// which we just appended to the end of the transcript, is
1511		// what the user actually sees.
1512		i.scrollOffset = 0
1513		i.mu.Unlock()
1514	case "/login":
1515		i.dialog.Open(i.cfg.ZotHome)
1516	case "/logout":
1517		if len(parts) >= 2 {
1518			// Explicit target: /logout anthropic | openai | all
1519			i.doLogout(parts[1])
1520			break
1521		}
1522		// No arg: open the picker over whichever providers are
1523		// currently logged in. If nothing's logged in, bail with a
1524		// status line.
1525		i.openLogoutDialog()
1526	case "/model":
1527		if len(parts) >= 2 {
1528			i.applyModelSelection("", parts[1])
1529		} else {
1530			i.modelDialog.Open(i.cfg.Model)
1531		}
1532	case "/sessions":
1533		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1534	case "/jump":
1535		i.openJumpDialog(parts[1:])
1536	case "/btw":
1537		i.openBtwDialog(parts[1:])
1538	case "/skills":
1539		i.openSkillsDialog()
1540	case "/compact":
1541		i.runCompact(ctx, false)
1542	case "/study":
1543		// Canned prompt that tells the agent to read every file
1544		// in the current directory so its later turns have the
1545		// whole project in context. Dispatched through the normal
1546		// queue-or-start path so it behaves identically to
1547		// typing the prompt by hand.
1548		const studyPrompt = "Read and understand everything in the current directory."
1549		i.mu.Lock()
1550		if i.busy {
1551			i.queued = append(i.queued, studyPrompt)
1552			i.mu.Unlock()
1553			i.invalidate()
1554			break
1555		}
1556		i.mu.Unlock()
1557		i.startTurn(ctx, studyPrompt)
1558	case "/jail":
1559		if i.cfg.Sandbox == nil {
1560			i.mu.Lock()
1561			i.statusErr = "sandbox not available in this build"
1562			i.mu.Unlock()
1563			break
1564		}
1565		i.cfg.Sandbox.Lock()
1566		i.mu.Lock()
1567		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1568		i.statusErr = ""
1569		i.mu.Unlock()
1570	case "/unjail":
1571		if i.cfg.Sandbox == nil {
1572			i.mu.Lock()
1573			i.statusErr = "sandbox not available in this build"
1574			i.mu.Unlock()
1575			break
1576		}
1577		i.cfg.Sandbox.Unlock()
1578		i.mu.Lock()
1579		i.statusOK = "unjailed"
1580		i.statusErr = ""
1581		i.mu.Unlock()
1582	case "/reload-ext":
1583		i.runReloadExt(ctx)
1584	case "/yolo":
1585		i.runYoloOn()
1586	case "/telegram", "/tg":
1587		if len(parts) >= 2 {
1588			i.doTelegram(parts[1])
1589			break
1590		}
1591		i.openTelegramDialog()
1592	case "/session":
1593		if len(parts) >= 2 {
1594			action := parts[1]
1595			arg := ""
1596			if len(parts) >= 3 {
1597				arg = strings.Join(parts[2:], " ")
1598			}
1599			i.doSessionOp(action, arg)
1600			break
1601		}
1602		i.openSessionOpsDialog()
1603	default:
1604		// Last-resort fallback: try the extension manager. Built-in
1605		// cases above always win; this branch only fires for slash
1606		// commands the extension manager registered. Same routing as
1607		// the editor's submit-handler dispatch path so the autocomplete
1608		// "enter on highlighted suggestion" flow also works.
1609		extName := strings.TrimPrefix(parts[0], "/")
1610		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1611			rest := ""
1612			if len(parts) > 1 {
1613				rest = strings.Join(parts[1:], " ")
1614			}
1615			go i.invokeExtensionCommand(ctx, extName, rest)
1616			return false
1617		}
1618		i.mu.Lock()
1619		i.statusErr = "unknown command: " + parts[0]
1620		i.mu.Unlock()
1621	}
1622	return false
1623}
1624
1625// openLogoutDialog shows the provider picker for `/logout` with no
1626// argument. Only providers the user is currently logged into are
1627// listed, plus an "all" entry when more than one is present. If
1628// nothing's logged in, writes a status line instead of opening an
1629// empty dialog.
1630func (i *Interactive) openLogoutDialog() {
1631	if i.cfg.AuthManager == nil {
1632		i.mu.Lock()
1633		i.statusErr = "no auth manager configured"
1634		i.mu.Unlock()
1635		i.invalidate()
1636		return
1637	}
1638	store := i.cfg.AuthManager.Store()
1639	if store == nil {
1640		i.mu.Lock()
1641		i.statusErr = "auth store is not available"
1642		i.mu.Unlock()
1643		i.invalidate()
1644		return
1645	}
1646	creds, err := store.Load()
1647	if err != nil {
1648		i.mu.Lock()
1649		i.statusErr = "read auth store: " + err.Error()
1650		i.mu.Unlock()
1651		i.invalidate()
1652		return
1653	}
1654
1655	var items []logoutItem
1656	for _, p := range []string{"anthropic", "openai"} {
1657		if creds.Has(p) {
1658			items = append(items, logoutItem{
1659				label:  p,
1660				target: p,
1661				method: creds.Method(p),
1662			})
1663		}
1664	}
1665	if len(items) == 0 {
1666		i.mu.Lock()
1667		i.statusOK = "no credentials stored; already logged out"
1668		i.statusErr = ""
1669		i.mu.Unlock()
1670		i.invalidate()
1671		return
1672	}
1673	if len(items) > 1 {
1674		items = append(items, logoutItem{label: "all", target: "all"})
1675	}
1676
1677	i.logoutDialog.Open(items)
1678	i.invalidate()
1679}
1680
1681// doLogout clears credentials for the given provider (or all providers)
1682// from auth.json. If the active agent was using those credentials, it
1683// is torn down so the user is forced through /login before their next
1684// prompt.
1685//
1686// target: "anthropic" | "openai" | "all"
1687func (i *Interactive) doLogout(target string) {
1688	if i.cfg.AuthManager == nil {
1689		i.mu.Lock()
1690		i.statusErr = "no auth manager configured"
1691		i.mu.Unlock()
1692		return
1693	}
1694	store := i.cfg.AuthManager.Store()
1695	if store == nil {
1696		i.mu.Lock()
1697		i.statusErr = "auth store is not available"
1698		i.mu.Unlock()
1699		return
1700	}
1701
1702	var providers []string
1703	switch target {
1704	case "", "all":
1705		providers = []string{"anthropic", "openai"}
1706	case "anthropic", "openai":
1707		providers = []string{target}
1708	default:
1709		i.mu.Lock()
1710		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1711		i.mu.Unlock()
1712		return
1713	}
1714
1715	var errs []string
1716	clearedCurrent := false
1717	for _, p := range providers {
1718		if err := store.Clear(p); err != nil {
1719			errs = append(errs, p+": "+err.Error())
1720			continue
1721		}
1722		if p == i.cfg.Provider {
1723			clearedCurrent = true
1724		}
1725	}
1726
1727	i.mu.Lock()
1728	defer i.mu.Unlock()
1729	if len(errs) > 0 {
1730		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1731		return
1732	}
1733	i.statusErr = ""
1734	if clearedCurrent {
1735		// The running agent was using a credential we just wiped. Drop
1736		// it so prompts can't go out with the stale client, and hint at
1737		// /login.
1738		i.agent = nil
1739		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1740	} else {
1741		i.statusOK = "logged out of " + strings.Join(providers, ", ")
1742	}
1743}
1744
1745func (i *Interactive) startAPIKeyFlow(provider string) {
1746	url, err := i.cfg.AuthManager.StartAPIKey(provider)
1747	if err != nil {
1748		i.dialog.ShowResult(false, err.Error())
1749		return
1750	}
1751	i.dialog.ShowWaiting(url)
1752}
1753
1754func (i *Interactive) startOAuthFlow(provider string) {
1755	url, err := i.cfg.AuthManager.StartOAuth(provider)
1756	if err != nil {
1757		i.dialog.ShowResult(false, err.Error())
1758		return
1759	}
1760	i.dialog.ShowWaiting(url)
1761}
1762
1763// applyModelSelection switches the active model (and provider, if the
1764// new model belongs to a different one). It rebuilds the underlying
1765// client when needed so the provider wire-protocol matches.
1766// cancelAndWaitForIdle cancels the active turn (if any) and blocks
1767// briefly until the turn goroutine has updated i.busy = false. Used
1768// before destructive slash commands so transcript-mutating work
1769// (/clear, /compact, /logout, /login completion, cross-provider
1770// /model swap) doesn't race with the still-running stream.
1771//
1772// The wait is bounded; if the turn doesn't release within the timeout
1773// we proceed anyway. Worst case is a brief overlap that the agent's
1774// own mutex protects against.
1775func (i *Interactive) cancelAndWaitForIdle() {
1776	i.mu.Lock()
1777	busy := i.busy
1778	cancel := i.cancelTurn
1779	i.mu.Unlock()
1780	if !busy {
1781		return
1782	}
1783	if cancel != nil {
1784		cancel()
1785	}
1786	deadline := time.Now().Add(2 * time.Second)
1787	for time.Now().Before(deadline) {
1788		i.mu.Lock()
1789		done := !i.busy
1790		i.mu.Unlock()
1791		if done {
1792			return
1793		}
1794		time.Sleep(10 * time.Millisecond)
1795	}
1796}
1797
1798// openBtwDialog opens the side-chat overlay with a frozen snapshot
1799// of the current main session. The optional argument is auto-
1800// submitted as the first question, so '/btw does X work?' fires the
1801// model call immediately instead of just opening an empty dialog.
1802func (i *Interactive) openBtwDialog(args []string) {
1803	if i.agent == nil {
1804		i.mu.Lock()
1805		i.statusErr = "not logged in. type /login first."
1806		i.mu.Unlock()
1807		return
1808	}
1809	seed := strings.TrimSpace(strings.Join(args, " "))
1810	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
1811	i.invalidate()
1812}
1813
1814// openSkillsDialog opens the skill inspector. The picker reflects
1815// whatever SkillSnapshot returns at call time, so edits to a
1816// SKILL.md made during a session show up on the next /skills.
1817func (i *Interactive) openSkillsDialog() {
1818	var list []*skills.Skill
1819	if i.cfg.SkillSnapshot != nil {
1820		list = i.cfg.SkillSnapshot()
1821	}
1822	i.skillsDialog.Open(list)
1823	i.invalidate()
1824}
1825
1826// openJumpDialog builds a /jump picker from the current transcript.
1827// If the user typed "/jump foo" with a filter and it matches exactly
1828// one turn, jump there directly without showing the dialog.
1829func (i *Interactive) openJumpDialog(args []string) {
1830	if i.view == nil || len(i.view.Messages) == 0 {
1831		i.mu.Lock()
1832		i.statusErr = "nothing to jump to \u2014 the session is empty"
1833		i.mu.Unlock()
1834		return
1835	}
1836	filter := strings.TrimSpace(strings.Join(args, " "))
1837	i.jumpDialog.Open(i.view.Messages, filter)
1838	// Shortcut: with a filter argument that matches exactly one turn,
1839	// jump immediately and skip the picker.
1840	if filter != "" {
1841		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
1842			t := tgts[0]
1843			i.jumpDialog.Close()
1844			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
1845		}
1846	}
1847}
1848
1849// applyJumpSelection scrolls the chat viewport so the user message at
1850// msgIdx is visible at (or near) the top of the chat area. Uses the
1851// anchor slice returned by view.BuildWithAnchors so the mapping from
1852// message index to row is exact, regardless of variable-height tool
1853// blocks above the target.
1854func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
1855	cols := i.lastCols()
1856	chat, anchors := i.view.BuildWithAnchors(cols)
1857	var row int
1858	found := false
1859	for _, a := range anchors {
1860		if a.MessageIdx == msgIdx {
1861			row = a.Row
1862			found = true
1863			break
1864		}
1865	}
1866	if !found {
1867		i.mu.Lock()
1868		i.statusErr = "could not resolve jump target"
1869		i.mu.Unlock()
1870		return
1871	}
1872
1873	chatLen := len(chat)
1874	page := i.chatPage()
1875	if page < 1 {
1876		page = 1
1877	}
1878	// scrollOffset is measured from the bottom of the chat slice, so
1879	// to place `row` at the top of the viewport we want:
1880	//     chatLen - scrollOffset - page == row
1881	// Solve for scrollOffset and clamp to [0, chatLen-page].
1882	offset := chatLen - (row + page)
1883	if offset < 0 {
1884		offset = 0
1885	}
1886	maxOffset := chatLen - page
1887	if maxOffset < 0 {
1888		maxOffset = 0
1889	}
1890	if offset > maxOffset {
1891		offset = maxOffset
1892	}
1893
1894	i.mu.Lock()
1895	i.scrollOffset = offset
1896	i.parkedTurn = turnNo
1897	i.parkedTotal = totalTurnsLocked(i.view.Messages)
1898	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
1899	i.statusErr = ""
1900	i.mu.Unlock()
1901}
1902
1903// totalTurnsLocked counts user messages in the transcript. Caller is
1904// assumed to hold i.mu (the name is a mild reminder; this function
1905// itself doesn't touch shared state beyond the slice it's handed).
1906func totalTurnsLocked(msgs []provider.Message) int {
1907	n := 0
1908	for _, m := range msgs {
1909		if m.Role == provider.RoleUser {
1910			n++
1911		}
1912	}
1913	return n
1914}
1915
1916// applySessionSelection loads the given session via the cli-provided
1917// callback and parks the viewport on the last turn so the user lands
1918// looking at where the conversation left off (their last prompt at the
1919// top of the chat, the assistant's last reply right below). Older
1920// history is one scroll up; pgdn or end snaps to the current tail.
1921//
1922// Without this, scrollOffset stayed at 0 (pinned to the live tail),
1923// which on a long resumed session showed only the last few rows of
1924// the final assistant message — the user read that as "only one liner
1925// happened, the resume didn't work".
1926func (i *Interactive) applySessionSelection(path string) {
1927	if i.cfg.LoadSession == nil {
1928		i.mu.Lock()
1929		i.statusErr = "session loading is not wired in this build"
1930		i.mu.Unlock()
1931		return
1932	}
1933	if err := i.cfg.LoadSession(path); err != nil {
1934		i.mu.Lock()
1935		i.statusErr = err.Error()
1936		i.mu.Unlock()
1937		return
1938	}
1939
1940	i.mu.Lock()
1941	i.statusOK = "resumed session: " + path
1942	i.statusErr = ""
1943	i.parkedTurn = 0
1944	i.parkedTotal = 0
1945	i.view.InvalidateRenderCache()
1946	// Pull the freshly-loaded transcript into the view so the anchor
1947	// math below sees the post-resume messages, not the empty pre-load
1948	// state. redraw() does the same on its next pass; we just front-run
1949	// it here to compute the scroll target.
1950	if i.agent != nil {
1951		i.view.Messages = i.agent.Messages()
1952	}
1953	msgs := i.view.Messages
1954	i.mu.Unlock()
1955
1956	i.scrollToLastTurn(msgs)
1957}
1958
1959// scrollToLastTurn parks the viewport at the most recent user turn,
1960// or at the top if the transcript has no user messages. Used after
1961// resume so the user lands looking at where they left off.
1962func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
1963	if len(msgs) == 0 {
1964		i.mu.Lock()
1965		i.scrollOffset = 0
1966		i.mu.Unlock()
1967		return
1968	}
1969	// Find the last user message index.
1970	lastUser := -1
1971	turnNo, totalTurns := 0, 0
1972	for idx, m := range msgs {
1973		if m.Role == provider.RoleUser {
1974			totalTurns++
1975			lastUser = idx
1976		}
1977	}
1978	if lastUser < 0 {
1979		i.mu.Lock()
1980		i.scrollOffset = 0
1981		i.mu.Unlock()
1982		return
1983	}
1984	turnNo = totalTurns
1985
1986	cols := i.lastCols()
1987	chat, anchors := i.view.BuildWithAnchors(cols)
1988	var row int
1989	found := false
1990	for _, a := range anchors {
1991		if a.MessageIdx == lastUser {
1992			row = a.Row
1993			found = true
1994			break
1995		}
1996	}
1997	if !found {
1998		i.mu.Lock()
1999		i.scrollOffset = 0
2000		i.mu.Unlock()
2001		return
2002	}
2003
2004	chatLen := len(chat)
2005	page := i.chatPage()
2006	if page < 1 {
2007		page = 1
2008	}
2009	offset := chatLen - (row + page)
2010	if offset < 0 {
2011		offset = 0
2012	}
2013	maxOffset := chatLen - page
2014	if maxOffset < 0 {
2015		maxOffset = 0
2016	}
2017	if offset > maxOffset {
2018		offset = maxOffset
2019	}
2020
2021	i.mu.Lock()
2022	i.scrollOffset = offset
2023	// Mark the parked-turn footer so the user sees "viewing turn N of
2024	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2025	// a glance that they're looking at history, not the live tail.
2026	if offset > 0 {
2027		i.parkedTurn = turnNo
2028		i.parkedTotal = totalTurns
2029	}
2030	i.mu.Unlock()
2031	i.invalidate()
2032}
2033
2034func (i *Interactive) applyModelSelection(prov, model string) {
2035	if model == "" {
2036		return
2037	}
2038	m, err := provider.FindModel(prov, model)
2039	if err != nil {
2040		i.mu.Lock()
2041		i.statusErr = err.Error()
2042		i.mu.Unlock()
2043		return
2044	}
2045	// Same provider? Just swap the model on the existing agent.
2046	if i.agent != nil && m.Provider == i.cfg.Provider {
2047		i.mu.Lock()
2048		i.cfg.Model = m.ID
2049		i.agent.Model = m.ID
2050		i.statusOK = "model: " + m.ID
2051		i.statusErr = ""
2052		i.mu.Unlock()
2053		if i.cfg.PersistModel != nil {
2054			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2055		}
2056		return
2057	}
2058	// Different provider: rebuild agent (needs credentials for target provider).
2059	if i.cfg.BuildAgentFor == nil {
2060		i.mu.Lock()
2061		i.statusErr = "cannot switch provider: no builder configured"
2062		i.mu.Unlock()
2063		return
2064	}
2065	// Snapshot the current transcript and cumulative usage BEFORE we
2066	// build the replacement agent so we can hand them off. Without
2067	// this the user perceives the entire session as wiped on a
2068	// cross-provider /model swap.
2069	var carryMsgs []provider.Message
2070	var carryCost provider.Usage
2071	if i.agent != nil {
2072		carryMsgs = i.agent.Messages()
2073		carryCost = i.agent.Cost()
2074	}
2075
2076	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2077	if err != nil {
2078		i.mu.Lock()
2079		i.statusErr = err.Error()
2080		i.mu.Unlock()
2081		return
2082	}
2083
2084	// Replay the transcript and seed the cost on the freshly-built
2085	// agent. Messages travel cleanly between providers because they
2086	// use the same provider.Message shape; tool-call ids are local
2087	// to a turn so cross-provider continuation never confuses the
2088	// new model (it just sees the assistant's reply, no orphan
2089	// tool_use blocks because /model swaps are gated to idle state).
2090	if len(carryMsgs) > 0 {
2091		ag.SetMessages(carryMsgs)
2092	}
2093	ag.SeedCost(carryCost)
2094
2095	i.mu.Lock()
2096	i.agent = ag
2097	i.cfg.Provider = p
2098	i.cfg.Model = md
2099	i.statusOK = "switched to " + p + " / " + md
2100	i.statusErr = ""
2101	// Render cache keys are width+content based, so the new agent's
2102	// identical messages will reuse the existing entries. Nothing
2103	// to invalidate.
2104	i.mu.Unlock()
2105	if i.cfg.PersistModel != nil {
2106		i.cfg.PersistModel(p, md)
2107	}
2108}
2109
2110func (i *Interactive) handleAuthEvent(ev auth.Event) {
2111	switch ev.Kind {
2112	case "started":
2113		i.dialog.ShowWaiting(ev.URL)
2114	case "browser_open":
2115		// no-op
2116	case "error":
2117		i.dialog.ShowResult(false, ev.Message)
2118	case "success":
2119		// Rebuild the agent with the fresh credential.
2120		ag, prov, model, err := i.cfg.BuildAgent()
2121		if err != nil {
2122			i.dialog.ShowResult(false, err.Error())
2123			return
2124		}
2125		i.mu.Lock()
2126		i.agent = ag
2127		i.cfg.Provider = prov
2128		i.cfg.Model = model
2129		i.statusErr = ""
2130		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2131		i.mu.Unlock()
2132		i.dialog.ShowResult(true, "")
2133	}
2134}
2135
2136// runCompact invokes core.Agent.Compact and reflects the progress in
2137// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2138// cancel via the same cancelTurn channel used for normal turns.
2139//
2140// When auto is true the spinner message is pinned to "condensing
2141// history" and the status bar surfaces "(auto)" next to the context
2142// percentage so it's obvious the system triggered this, not the user.
2143func (i *Interactive) runCompact(parent context.Context, auto bool) {
2144	if i.agent == nil {
2145		i.mu.Lock()
2146		i.statusErr = "not logged in. type /login first."
2147		i.mu.Unlock()
2148		return
2149	}
2150	ctx, cancel := context.WithCancel(parent)
2151	i.mu.Lock()
2152	i.busy = true
2153	if auto {
2154		i.spin.StartFixed("condensing history")
2155		i.autoCompacting = true
2156		i.statusOK = "condensing history… (esc to cancel)"
2157	} else {
2158		i.spin.Start()
2159		i.statusOK = "compacting..."
2160	}
2161	i.cancelTurn = cancel
2162	i.statusErr = ""
2163	i.streaming.Reset()
2164	i.streamOn = true
2165	i.scrollOffset = 0
2166	i.helpBlock = nil
2167	i.mu.Unlock()
2168	i.invalidate()
2169
2170	go func() {
2171		sink := func(delta string) {
2172			i.mu.Lock()
2173			i.streaming.WriteString(delta)
2174			i.mu.Unlock()
2175			i.invalidate()
2176		}
2177		summary, err := i.agent.Compact(ctx, 4, sink)
2178		i.mu.Lock()
2179		i.busy = false
2180		i.resetStreamingStateLocked()
2181		i.cancelTurn = nil
2182		i.autoCompacting = false
2183		switch {
2184		case err != nil && ctx.Err() != nil:
2185			i.statusErr = ""
2186			if auto {
2187				i.statusOK = "auto-condense cancelled"
2188			} else {
2189				i.statusOK = "compaction cancelled"
2190			}
2191		case err != nil:
2192			i.statusErr = "compaction failed: " + err.Error()
2193			i.statusOK = ""
2194		default:
2195			i.statusErr = ""
2196			i.statusOK = fmt.Sprintf("compacted transcript (%d chars of summary)", len(summary))
2197			i.lastCtxInput = 0 // reset; next turn will get a fresh measurement
2198			i.toolCalls = map[string]*tui.ToolCallView{}
2199			i.toolOrder = nil
2200			// Transcript was rewritten in place — purge the per-message
2201			// render cache so stale entries keyed on the old messages
2202			// don't linger.
2203			i.view.InvalidateRenderCache()
2204		}
2205		i.mu.Unlock()
2206		i.invalidate()
2207	}()
2208}
2209
2210func (i *Interactive) startTurn(parent context.Context, prompt string) {
2211	if i.agent == nil {
2212		return
2213	}
2214	ctx, cancel := context.WithCancel(parent)
2215	i.mu.Lock()
2216	i.busy = true
2217	i.spin.Start()
2218	i.cancelTurn = cancel
2219	i.statusErr = ""
2220	i.statusOK = ""
2221	i.streaming.Reset()
2222	i.streamOn = true
2223	i.toolCalls = map[string]*tui.ToolCallView{}
2224	i.toolOrder = nil
2225	i.scrollOffset = 0 // jump back to the bottom on new turn
2226	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2227	i.parkedTotal = 0
2228	i.helpBlock = nil // hide the help block once the user asks something
2229	i.mu.Unlock()
2230	i.invalidate()
2231
2232	sink := func(ev core.AgentEvent) {
2233		i.handleEvent(ev)
2234		i.invalidate()
2235	}
2236
2237	go func() {
2238		err := i.agent.Prompt(ctx, prompt, nil, sink)
2239		i.mu.Lock()
2240		i.busy = false
2241		// Don't touch streamPending / streamFlushPending here — the
2242		// pacer may still be draining the final deltas and needs to
2243		// paint them even though Prompt has returned. It will reset
2244		// streamOn on its own once the buffer empties.
2245		if len(i.streamPending) == 0 {
2246			i.streamOn = false
2247		}
2248		i.cancelTurn = nil
2249		if err != nil && ctx.Err() == nil {
2250			i.statusErr = err.Error()
2251		}
2252		// Persist the assistant's reply (and every tool row before
2253		// it) to the session file while the turn memory is hot.
2254		// Without this, WriteNewTranscript only fires at zot exit,
2255		// meaning a crash or ungraceful kill drops the whole
2256		// conversation. FlushSession is idempotent (it advances the
2257		// baseline so subsequent flushes only write new rows).
2258		flush := i.cfg.FlushSession
2259		i.mu.Unlock()
2260		if flush != nil {
2261			flush()
2262		}
2263		i.mu.Lock()
2264		// Pop the next queued message, if any, and relaunch.
2265		var next string
2266		var hasNext bool
2267		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2268			next, i.queued = i.queued[0], i.queued[1:]
2269			hasNext = true
2270		}
2271		// If the turn was cancelled or errored, drop the queue so the
2272		// user isn't bombarded with stale messages after an interrupt.
2273		if ctx.Err() != nil || err != nil {
2274			i.queued = nil
2275		}
2276		// Decide whether the next thing to do is an auto-compaction.
2277		// Only fires when the turn completed cleanly AND the queue is
2278		// empty (otherwise a queued message would race the condense).
2279		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2280		i.mu.Unlock()
2281		i.invalidate()
2282		parent := i.runCtx
2283		if parent == nil {
2284			parent = context.Background()
2285		}
2286		switch {
2287		case hasNext:
2288			i.startTurn(parent, next)
2289		case shouldAutoCompact:
2290			i.runCompact(parent, true)
2291		}
2292	}()
2293}
2294
2295// autoCompactThreshold is the context-window fraction at which the
2296// agent will auto-compact after a turn ends. 0.85 leaves enough
2297// headroom for one more user prompt + response before we bump the
2298// hard limit.
2299const autoCompactThreshold = 0.85
2300
2301// shouldAutoCompactLocked reports whether the last turn pushed context
2302// usage past the auto-compact threshold. Must be called with i.mu
2303// held; it reads lastCtxInput and the current model's context window.
2304func (i *Interactive) shouldAutoCompactLocked() bool {
2305	if i.agent == nil {
2306		return false
2307	}
2308	if i.autoCompacting {
2309		return false
2310	}
2311	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2312	if err != nil || m.ContextWindow <= 0 {
2313		return false
2314	}
2315	if i.lastCtxInput <= 0 {
2316		return false
2317	}
2318	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2319}
2320
2321func (i *Interactive) handleEvent(ev core.AgentEvent) {
2322	i.mu.Lock()
2323	defer i.mu.Unlock()
2324	switch e := ev.(type) {
2325	case core.EvAssistantStart:
2326		// Fires at the top of every oneTurn, including follow-up
2327		// turns after tool use. Without this, the streaming buffer
2328		// is still marked off from the previous assistant message
2329		// and the final summary text pops in all at once instead
2330		// of typewriter-streaming delta by delta.
2331		i.streaming.Reset()
2332		i.streamPending = i.streamPending[:0]
2333		i.streamFlushPending = false
2334		i.streamOn = true
2335		// Clear the live tool-call overlay. Any tools from the
2336		// previous round are now fully folded into the transcript
2337		// (assistant tool_use block + tool role message with the
2338		// result), so keeping them in the overlay would duplicate
2339		// them in the view — once inside the finalised transcript
2340		// and once below the streaming block, with the streaming
2341		// summary sandwiched in between. The next EvToolUseStart
2342		// will populate fresh entries for this turn's tools.
2343		i.toolCalls = map[string]*tui.ToolCallView{}
2344		i.toolOrder = nil
2345	case core.EvTextDelta:
2346		// Buffer into streamPending; the paintPace ticker drains
2347		// it into i.streaming a few runes at a time for a smooth
2348		// typewriter effect independent of upstream chunk size.
2349		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2350		i.streamOn = true
2351	case core.EvAssistantMessage:
2352		// OnAssistant + telegram mirroring always fire on message
2353		// arrival — they read the FINAL message content, which is
2354		// complete regardless of what's still in the pacer.
2355		i.assistantMessageSideEffects(e.Message)
2356		// If the pacer still has characters to drain, keep streamOn
2357		// true and mark flush pending; the paintPace ticker will
2358		// drain the remainder and reset streaming state when done.
2359		// Otherwise (rare: full-replay sessions, abort paths) clear
2360		// synchronously so a later render doesn't show stale text.
2361		if len(i.streamPending) > 0 {
2362			i.streamFlushPending = true
2363			return
2364		}
2365		i.resetStreamingStateLocked()
2366	case core.EvToolUseStart:
2367		// Live streaming: pre-create the view so the user sees the
2368		// tool call being composed in real time. Any subsequent
2369		// EvToolCall for the same ID updates the same struct (the
2370		// final parsed args + name are already known here).
2371		if _, exists := i.toolCalls[e.ID]; !exists {
2372			i.toolCalls[e.ID] = &tui.ToolCallView{
2373				ID:        e.ID,
2374				Name:      e.Name,
2375				Streaming: true,
2376			}
2377			i.toolOrder = append(i.toolOrder, e.ID)
2378		}
2379	case core.EvToolUseArgs:
2380		if tc, ok := i.toolCalls[e.ID]; ok {
2381			tc.RawJSONBuf += e.Delta
2382			// Refresh the live path as soon as it parses; used in
2383			// the header (write /Users/pat/Desktop/demo.ts)
2384			// while the content is still streaming.
2385			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2386				tc.LivePath = p
2387			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2388				tc.LivePath = p
2389			}
2390		}
2391	case core.EvToolUseEnd:
2392		if tc, ok := i.toolCalls[e.ID]; ok {
2393			tc.Streaming = false
2394		}
2395	case core.EvToolCall:
2396		// If we already pre-created the view during streaming, just
2397		// refresh the final Args summary. Otherwise create a new one
2398		// (non-streaming providers or legacy paths).
2399		if tc, ok := i.toolCalls[e.ID]; ok {
2400			tc.Args = tui.ShortArgs(e.Name, e.Args)
2401			tc.Streaming = false
2402		} else {
2403			i.toolCalls[e.ID] = &tui.ToolCallView{
2404				ID:   e.ID,
2405				Name: e.Name,
2406				Args: tui.ShortArgs(e.Name, e.Args),
2407			}
2408			i.toolOrder = append(i.toolOrder, e.ID)
2409		}
2410	case core.EvToolResult:
2411		if tc, ok := i.toolCalls[e.ID]; ok {
2412			tc.Done = true
2413			tc.Error = e.Result.IsError
2414			var text strings.Builder
2415			for _, c := range e.Result.Content {
2416				if tb, ok := c.(provider.TextBlock); ok {
2417					if text.Len() > 0 {
2418						text.WriteString("\n")
2419					}
2420					text.WriteString(tb.Text)
2421				}
2422			}
2423			tc.Result = text.String()
2424		}
2425		if i.cfg.OnToolResult != nil {
2426			i.cfg.OnToolResult(e.ID, e.Result)
2427		}
2428	case core.EvUsage:
2429		i.cumUsage = e.Cumulative
2430		if e.Usage.InputTokens > 0 {
2431			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2432		}
2433	case core.EvTurnEnd:
2434		if e.Stop == provider.StopAborted {
2435			// Aborted turn: discard the partial streaming text (it
2436			// is not persisted in the transcript) and clear any
2437			// transient error. Also drop anything still buffered in
2438			// the pacer so nothing keeps drawing after the cancel.
2439			i.resetStreamingStateLocked()
2440			i.statusErr = ""
2441			i.statusOK = "cancelled"
2442			return
2443		}
2444		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2445			i.statusErr = e.Err.Error()
2446		}
2447	}
2448}
2449
2450// Agent returns the current agent, if any. Used by cli.go to flush the
2451// final transcript to the session file.
2452func (i *Interactive) Agent() *core.Agent {
2453	i.mu.Lock()
2454	defer i.mu.Unlock()
2455	return i.agent
2456}
2457
2458// silence unused import in some build configs
2459var _ = fmt.Sprintf
2460
2461// runReloadExt triggers a live reload of every extension (discovered
2462// + explicit). Runs on a goroutine so the TUI stays responsive; the
2463// Manager.Reload takes a couple of hundred ms to shut down subprocs
2464// and respawn them. Shows a status line throughout.
2465func (i *Interactive) runReloadExt(ctx context.Context) {
2466	if i.cfg.Extensions == nil {
2467		i.mu.Lock()
2468		i.statusErr = "no extension manager in this build"
2469		i.mu.Unlock()
2470		i.invalidate()
2471		return
2472	}
2473	i.mu.Lock()
2474	i.statusOK = "reloading extensions…"
2475	i.statusErr = ""
2476	i.mu.Unlock()
2477	i.invalidate()
2478
2479	go func() {
2480		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2481		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2482		if len(stats.Errors) > 0 {
2483			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2484		}
2485		i.mu.Lock()
2486		i.statusOK = msg
2487		i.statusErr = ""
2488		i.mu.Unlock()
2489		i.invalidate()
2490	}()
2491}
2492
2493// Confirm implements core.Confirmer. The agent goroutine calls
2494// this synchronously before every tool invocation when --no-yolo is
2495// active. We push the request onto the confirmDialog queue, trigger
2496// a redraw, and block the caller until the user answers.
2497//
2498// If the session is cancelled or the TUI exits mid-prompt, any
2499// pending request is refused via CancelAll so the agent doesn't
2500// deadlock.
2501func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2502	resp := make(chan core.ConfirmDecision, 1)
2503	i.confirmDialog.Enqueue(&confirmRequest{
2504		toolName: toolName,
2505		preview:  preview,
2506		resp:     resp,
2507	})
2508	i.invalidate()
2509	return <-resp
2510}
2511
2512// runYoloOn disables --no-yolo for the rest of the session. Tool
2513// calls run without prompting after this; there's intentionally no
2514// way to re-enable gating mid-session, if the user wants that back
2515// they can exit and restart with --no-yolo.
2516func (i *Interactive) runYoloOn() {
2517	if i.cfg.ConfirmGate == nil {
2518		i.mu.Lock()
2519		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2520		i.statusErr = ""
2521		i.mu.Unlock()
2522		i.invalidate()
2523		return
2524	}
2525	i.cfg.ConfirmGate.AllowAll()
2526	// Also auto-allow any currently pending confirmation so the
2527	// agent doesn't deadlock if /yolo is typed while a prompt is
2528	// open.
2529	i.confirmDialog.AllowAllPending()
2530	i.mu.Lock()
2531	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2532	i.statusErr = ""
2533	i.mu.Unlock()
2534	i.invalidate()
2535}
2536
2537// openTelegramDialog shows the picker for `/telegram` with no arg.
2538// Items depend on current state: disconnect + status when running,
2539// connect + status when stopped.
2540func (i *Interactive) openTelegramDialog() {
2541	items := i.telegramMenuItems()
2542	if len(items) == 0 {
2543		i.mu.Lock()
2544		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2545		i.mu.Unlock()
2546		i.invalidate()
2547		return
2548	}
2549	i.telegramDialog.Open(items)
2550	i.invalidate()
2551}
2552
2553// telegramMenuItems builds the dialog entries for the current
2554// bridge state. Returns empty when no bot.json exists so the
2555// caller can show a helpful status line instead of an empty menu.
2556func (i *Interactive) telegramMenuItems() []telegramItem {
2557	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2558	if err != nil || cfg.BotToken == "" {
2559		return nil
2560	}
2561	var items []telegramItem
2562	if i.telegramBridge != nil && i.telegramBridge.Active() {
2563		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2564		st := i.telegramBridge.State()
2565		hint := "active"
2566		if st.Username != "" {
2567			hint += " as @" + st.Username
2568		}
2569		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2570	} else {
2571		label := "connect"
2572		hint := "start mirroring dms into this session"
2573		if cfg.AllowedUserID == 0 {
2574			hint = "awaiting pairing (send /start to the bot once connected)"
2575		}
2576		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2577		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2578	}
2579	return items
2580}
2581
2582// doTelegram dispatches one of the three explicit actions. Called
2583// from /telegram <action> or after the picker selects a row.
2584func (i *Interactive) doTelegram(action string) {
2585	switch action {
2586	case "connect":
2587		i.telegramConnect()
2588	case "disconnect":
2589		i.telegramDisconnect()
2590	case "status":
2591		i.telegramStatus()
2592	default:
2593		i.mu.Lock()
2594		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2595		i.mu.Unlock()
2596		i.invalidate()
2597	}
2598}
2599
2600// telegramConnect starts the bridge. Refuses if it's already
2601// running or if the on-disk bot.json is missing a token.
2602func (i *Interactive) telegramConnect() {
2603	if i.telegramBridge != nil && i.telegramBridge.Active() {
2604		i.mu.Lock()
2605		i.statusOK = "telegram already connected"
2606		i.statusErr = ""
2607		i.mu.Unlock()
2608		i.invalidate()
2609		return
2610	}
2611	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2612	if err != nil {
2613		i.mu.Lock()
2614		i.statusErr = "telegram: " + err.Error()
2615		i.mu.Unlock()
2616		i.invalidate()
2617		return
2618	}
2619	if cfg.BotToken == "" {
2620		i.mu.Lock()
2621		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2622		i.mu.Unlock()
2623		i.invalidate()
2624		return
2625	}
2626	// Refuse to start when a background daemon is already polling
2627	// the same bot. Two concurrent long-poll consumers race each
2628	// update and one always loses, so DMs get half-delivered. The
2629	// user can `zot telegram-bot stop` first, then /telegram connect.
2630	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2631		i.mu.Lock()
2632		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2633		i.mu.Unlock()
2634		i.invalidate()
2635		return
2636	}
2637	i.telegramBridge = &telegram.Bridge{
2638		Client: telegram.NewClient(cfg.BotToken),
2639		Config: cfg,
2640		Save: func(next telegram.Config) error {
2641			return telegram.SaveConfig(i.cfg.ZotHome, next)
2642		},
2643		Host: &telegramHost{iv: i},
2644	}
2645	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2646		i.telegramBridge = nil
2647		i.mu.Lock()
2648		i.statusErr = "telegram connect failed: " + err.Error()
2649		i.mu.Unlock()
2650		i.invalidate()
2651		return
2652	}
2653	state := i.telegramBridge.State()
2654	label := "telegram connected"
2655	if state.Username != "" {
2656		label += " as @" + state.Username
2657	}
2658	if state.PairedID == 0 {
2659		label += " — send /start to the bot from your phone to claim it"
2660	}
2661	i.mu.Lock()
2662	i.statusOK = label
2663	i.statusErr = ""
2664	i.mu.Unlock()
2665	i.invalidate()
2666}
2667
2668// telegramDisconnect stops the bridge. No-op when already stopped.
2669func (i *Interactive) telegramDisconnect() {
2670	if i.telegramBridge == nil || !i.telegramBridge.Active() {
2671		i.mu.Lock()
2672		i.statusOK = "telegram already disconnected"
2673		i.statusErr = ""
2674		i.mu.Unlock()
2675		i.invalidate()
2676		return
2677	}
2678	i.telegramBridge.Stop()
2679	i.mu.Lock()
2680	i.statusOK = "telegram disconnected"
2681	i.statusErr = ""
2682	i.mu.Unlock()
2683	i.invalidate()
2684}
2685
2686// telegramStatus writes a one-liner describing the bridge state.
2687// Reports on both the in-tui bridge and the background daemon so
2688// the user isn't confused when the daemon owns the poll loop.
2689func (i *Interactive) telegramStatus() {
2690	var msg string
2691	if i.telegramBridge != nil && i.telegramBridge.Active() {
2692		s := i.telegramBridge.State()
2693		msg = "telegram: connected (tui bridge)"
2694		if s.Username != "" {
2695			msg += " as @" + s.Username
2696		}
2697		if s.PairedID != 0 {
2698			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
2699		} else {
2700			msg += " - awaiting pairing"
2701		}
2702	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2703		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
2704	} else {
2705		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
2706		if cfg.BotToken == "" {
2707			msg = "telegram: not configured. run `zot telegram-bot setup` first."
2708		} else {
2709			msg = "telegram: disconnected"
2710			if cfg.BotUsername != "" {
2711				msg += " (@" + cfg.BotUsername + " ready to connect)"
2712			}
2713		}
2714	}
2715	i.mu.Lock()
2716	i.statusOK = msg
2717	i.statusErr = ""
2718	i.mu.Unlock()
2719	i.invalidate()
2720}
2721
2722// telegramHost adapts *Interactive to telegram.Host so the bridge
2723// can call back into the TUI without importing modes directly.
2724type telegramHost struct{ iv *Interactive }
2725
2726func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
2727	h.iv.SubmitOrQueue(prompt, images)
2728}
2729
2730func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
2731
2732func (h *telegramHost) Notify(level, message string) {
2733	h.iv.mu.Lock()
2734	switch level {
2735	case "error", "warn":
2736		h.iv.statusErr = message
2737		h.iv.statusOK = ""
2738	default:
2739		h.iv.statusOK = message
2740		h.iv.statusErr = ""
2741	}
2742	h.iv.mu.Unlock()
2743	h.iv.invalidate()
2744}
2745
2746// openSessionOpsDialog shows the picker for `/session` with no arg.
2747// Always offers export, import, fork, tree; the handlers bail with
2748// a clear status message when the precondition isn't met (empty
2749// transcript on fork; no parent/siblings on tree).
2750func (i *Interactive) openSessionOpsDialog() {
2751	items := []sessionOpsItem{
2752		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
2753		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
2754		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
2755		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
2756	}
2757	i.sessionOpsDialog.Open(items)
2758	i.invalidate()
2759}
2760
2761// doSessionOp dispatches export, import, fork, or tree. arg is the
2762// optional positional argument from e.g. /session export <path>
2763// or /session import <path>; fork and tree ignore it.
2764func (i *Interactive) doSessionOp(action, arg string) {
2765	switch action {
2766	case "export":
2767		i.doSessionExport(arg)
2768	case "import":
2769		i.doSessionImport(arg)
2770	case "fork":
2771		i.doSessionFork()
2772	case "tree":
2773		i.doSessionTree()
2774	default:
2775		i.mu.Lock()
2776		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
2777		i.mu.Unlock()
2778		i.invalidate()
2779	}
2780}
2781
2782// doSessionExport writes the live session file to destination path
2783// dst. When dst is empty we default to ~/Downloads (falling back to
2784// the user's home directory if it doesn't exist). The helper
2785// expands a leading `~` and creates any missing parent directories.
2786func (i *Interactive) doSessionExport(dst string) {
2787	if i.cfg.CurrentSessionPath == nil {
2788		i.mu.Lock()
2789		i.statusErr = "export: no session is active (running with --no-session?)"
2790		i.mu.Unlock()
2791		i.invalidate()
2792		return
2793	}
2794	src := i.cfg.CurrentSessionPath()
2795	if src == "" {
2796		i.mu.Lock()
2797		i.statusErr = "export: no session is active (running with --no-session?)"
2798		i.mu.Unlock()
2799		i.invalidate()
2800		return
2801	}
2802	// Persist any in-memory agent messages to the session file so
2803	// the export carries the full conversation. Without this, the
2804	// default lazy-flush-at-exit strategy leaves most of a running
2805	// session unwritten and the export ends up with only the meta.
2806	if i.cfg.FlushSession != nil {
2807		i.cfg.FlushSession()
2808	}
2809	dst = unquotePath(dst)
2810	if dst == "" {
2811		dst = defaultExportDir()
2812	} else {
2813		dst = expandTilde(dst)
2814	}
2815	out, err := core.ExportSession(src, dst)
2816	if err != nil {
2817		i.mu.Lock()
2818		i.statusErr = "export: " + err.Error()
2819		i.mu.Unlock()
2820		i.invalidate()
2821		return
2822	}
2823	i.mu.Lock()
2824	i.statusOK = "exported session to " + friendlyPath(out)
2825	i.statusErr = ""
2826	i.mu.Unlock()
2827	i.invalidate()
2828}
2829
2830// doSessionImport copies the .zotsession file at src into the
2831// running cwd's sessions directory and loads it as the active
2832// session, same as `/sessions` -> pick. When src is empty we ask
2833// the user to pass a path (no usable default here).
2834func (i *Interactive) doSessionImport(src string) {
2835	src = unquotePath(src)
2836	if src == "" {
2837		i.mu.Lock()
2838		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
2839		i.mu.Unlock()
2840		i.invalidate()
2841		return
2842	}
2843	src = expandTilde(src)
2844	if _, err := os.Stat(src); err != nil {
2845		i.mu.Lock()
2846		i.statusErr = "import: " + err.Error()
2847		i.mu.Unlock()
2848		i.invalidate()
2849		return
2850	}
2851	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
2852	if err != nil {
2853		i.mu.Lock()
2854		i.statusErr = "import: " + err.Error()
2855		i.mu.Unlock()
2856		i.invalidate()
2857		return
2858	}
2859	if i.cfg.LoadSession == nil {
2860		i.mu.Lock()
2861		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
2862		i.statusErr = ""
2863		i.mu.Unlock()
2864		i.invalidate()
2865		return
2866	}
2867	if err := i.cfg.LoadSession(newPath); err != nil {
2868		i.mu.Lock()
2869		i.statusErr = "import: load failed: " + err.Error()
2870		i.mu.Unlock()
2871		i.invalidate()
2872		return
2873	}
2874	i.mu.Lock()
2875	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
2876	i.statusErr = ""
2877	i.mu.Unlock()
2878	i.invalidate()
2879}
2880
2881// defaultExportDir returns ~/Downloads when it exists, or ~ as a
2882// fallback, or /tmp on exotic machines with no home dir.
2883func defaultExportDir() string {
2884	home, err := os.UserHomeDir()
2885	if err != nil || home == "" {
2886		return os.TempDir()
2887	}
2888	downloads := filepath.Join(home, "Downloads")
2889	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
2890		return downloads
2891	}
2892	return home
2893}
2894
2895// expandTilde turns a leading ~ into the user's home directory.
2896// Returns the input unchanged when there's no tilde or no home.
2897func expandTilde(p string) string {
2898	if p == "" || p[0] != '~' {
2899		return p
2900	}
2901	home, err := os.UserHomeDir()
2902	if err != nil || home == "" {
2903		return p
2904	}
2905	if len(p) == 1 {
2906		return home
2907	}
2908	if p[1] == '/' || p[1] == filepath.Separator {
2909		return filepath.Join(home, p[2:])
2910	}
2911	return p
2912}
2913
2914// unquotePath strips a matching pair of surrounding single or
2915// double quotes. Drag-drop paste in the tui auto-quotes dropped
2916// file paths so the shell-like `/session import 'foo bar.zs'`
2917// stays well-formed; when the TUI's own slash handler consumes
2918// the arg, we want the raw path back.
2919func unquotePath(p string) string {
2920	p = strings.TrimSpace(p)
2921	if len(p) >= 2 {
2922		first := p[0]
2923		last := p[len(p)-1]
2924		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
2925			p = p[1 : len(p)-1]
2926		}
2927	}
2928	return p
2929}
2930
2931// friendlyPath collapses the user's home directory to a leading ~
2932// so status messages read cleanly. Falls back to the raw path when
2933// the home dir is unknown.
2934func friendlyPath(p string) string {
2935	home, err := os.UserHomeDir()
2936	if err != nil || home == "" {
2937		return p
2938	}
2939	if strings.HasPrefix(p, home+string(filepath.Separator)) {
2940		return "~" + p[len(home):]
2941	}
2942	return p
2943}
2944
2945// doSessionFork opens the /jump turn picker in "fork mode". The
2946// next selection branches the current session at that user turn
2947// instead of scrolling the viewport to it.
2948func (i *Interactive) doSessionFork() {
2949	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
2950		i.mu.Lock()
2951		i.statusErr = "fork: no session is active (running with --no-session?)"
2952		i.mu.Unlock()
2953		i.invalidate()
2954		return
2955	}
2956	msgs := []provider.Message{}
2957	if i.agent != nil {
2958		msgs = i.agent.Messages()
2959	}
2960	if len(msgs) == 0 {
2961		i.mu.Lock()
2962		i.statusErr = "fork: transcript is empty; nothing to fork from"
2963		i.mu.Unlock()
2964		i.invalidate()
2965		return
2966	}
2967	i.pendingFork = true
2968	i.jumpDialog.Open(msgs, "")
2969	i.invalidate()
2970}
2971
2972// doSessionTree shows the branch topology picker for this cwd.
2973// Pick an entry to switch into it (same semantics as /sessions
2974// picking a past session, but with the parent/child indentation).
2975func (i *Interactive) doSessionTree() {
2976	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
2977		i.mu.Lock()
2978		i.statusErr = "tree: session storage not configured"
2979		i.mu.Unlock()
2980		i.invalidate()
2981		return
2982	}
2983	// Flush the running agent's transcript first so its message
2984	// count + latest preview are accurate in the tree.
2985	if i.cfg.FlushSession != nil {
2986		i.cfg.FlushSession()
2987	}
2988	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
2989	if len(roots) == 0 {
2990		i.mu.Lock()
2991		i.statusErr = "tree: no sessions in this directory yet"
2992		i.mu.Unlock()
2993		i.invalidate()
2994		return
2995	}
2996	current := ""
2997	if i.cfg.CurrentSessionPath != nil {
2998		current = i.cfg.CurrentSessionPath()
2999	}
3000	if !i.sessionTreeDialog.Open(roots, current) {
3001		i.mu.Lock()
3002		i.statusErr = "tree: no branches to show"
3003		i.mu.Unlock()
3004	}
3005	i.invalidate()
3006}
3007
3008// applySessionTreeSelection switches the running agent to the
3009// session file at path. Thin wrapper around LoadSession that also
3010// writes a status line.
3011func (i *Interactive) applySessionTreeSelection(path string) {
3012	if i.cfg.LoadSession == nil {
3013		i.mu.Lock()
3014		i.statusErr = "tree: session swap not available in this build"
3015		i.mu.Unlock()
3016		i.invalidate()
3017		return
3018	}
3019	if err := i.cfg.LoadSession(path); err != nil {
3020		i.mu.Lock()
3021		i.statusErr = "tree: load failed: " + err.Error()
3022		i.mu.Unlock()
3023		i.invalidate()
3024		return
3025	}
3026	i.mu.Lock()
3027	i.statusOK = "switched to branch " + friendlyPath(path)
3028	i.statusErr = ""
3029	i.mu.Unlock()
3030	i.invalidate()
3031}
3032
3033// applyForkSelection branches the current session at msgIdx+1 (so
3034// the selected user message and everything before it is included
3035// in the new branch), then switches the running agent to the new
3036// file. Called from the jump-dialog handler when pendingFork=true.
3037func (i *Interactive) applyForkSelection(msgIdx int) {
3038	i.pendingFork = false
3039	if i.cfg.CurrentSessionPath == nil {
3040		i.mu.Lock()
3041		i.statusErr = "fork: no session is active"
3042		i.mu.Unlock()
3043		i.invalidate()
3044		return
3045	}
3046	src := i.cfg.CurrentSessionPath()
3047	if src == "" {
3048		i.mu.Lock()
3049		i.statusErr = "fork: no session is active"
3050		i.mu.Unlock()
3051		i.invalidate()
3052		return
3053	}
3054	if i.cfg.FlushSession != nil {
3055		i.cfg.FlushSession()
3056	}
3057	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3058	// the selected user message is included.
3059	upTo := msgIdx + 1
3060	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3061	if err != nil {
3062		i.mu.Lock()
3063		i.statusErr = "fork: " + err.Error()
3064		i.mu.Unlock()
3065		i.invalidate()
3066		return
3067	}
3068	if i.cfg.LoadSession == nil {
3069		i.mu.Lock()
3070		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3071		i.statusErr = ""
3072		i.mu.Unlock()
3073		i.invalidate()
3074		return
3075	}
3076	if err := i.cfg.LoadSession(newPath); err != nil {
3077		i.mu.Lock()
3078		i.statusErr = "fork: switch failed: " + err.Error()
3079		i.mu.Unlock()
3080		i.invalidate()
3081		return
3082	}
3083	i.mu.Lock()
3084	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3085	i.statusErr = ""
3086	i.mu.Unlock()
3087	i.invalidate()
3088}
3089
3090// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3091// from needing a strconv import just for one call.
3092func formatInt(n int) string {
3093	return fmt.Sprintf("%d", n)
3094}
3095
3096// assistantText returns the concatenated text of every TextBlock in
3097// m. Used by the streaming-view dedupe guard to tell when a live
3098// streamed reply has already been promoted into the transcript.
3099func assistantText(m provider.Message) string {
3100	var sb strings.Builder
3101	for _, c := range m.Content {
3102		if tb, ok := c.(provider.TextBlock); ok {
3103			if sb.Len() > 0 {
3104				sb.WriteByte('\n')
3105			}
3106			sb.WriteString(tb.Text)
3107		}
3108	}
3109	return sb.String()
3110}
3111
3112// resetStreamingStateLocked clears every piece of streaming state
3113// in one shot. Used by abort paths (turn cancel, compact finish,
3114// queue drain) so the pacer doesn't keep draining stale runes from
3115// a prior turn. Must be called with i.mu held.
3116func (i *Interactive) resetStreamingStateLocked() {
3117	i.streaming.Reset()
3118	i.streamPending = i.streamPending[:0]
3119	i.streamFlushPending = false
3120	i.streamOn = false
3121}
3122
3123// assistantMessageSideEffects runs the non-visual hooks attached to
3124// EvAssistantMessage: the host-provided OnAssistant callback and the
3125// telegram-bridge mirror. Called with i.mu held.
3126//
3127// Factored out of handleEvent because the streaming pacer may defer
3128// visual reset until after the last buffered rune has painted, but
3129// the callbacks themselves must fire on message arrival so
3130// downstream observers (session persistence, telegram, cost panels)
3131// don't wait on a UI animation to catch up.
3132func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3133	if i.cfg.OnAssistant != nil {
3134		i.cfg.OnAssistant(m)
3135	}
3136	if i.telegramBridge != nil && i.telegramBridge.Active() {
3137		var sb strings.Builder
3138		for _, c := range m.Content {
3139			if tb, ok := c.(provider.TextBlock); ok {
3140				if sb.Len() > 0 {
3141					sb.WriteString("\n")
3142				}
3143				sb.WriteString(tb.Text)
3144			}
3145		}
3146		if text := sb.String(); strings.TrimSpace(text) != "" {
3147			go i.telegramBridge.OnAssistantText(text)
3148		}
3149	}
3150}
3151
3152// paintPaceRate is how many runes the streaming pacer releases per
3153// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3154// that a 500-rune summary finishes in ~1.3s, slow enough to look
3155// like a human typing. Empirically matches the feel of provider
3156// paths that already drip-stream natively.
3157const paintPaceRate = 6
3158
3159// paintPaceInterval is the tick interval for the streaming pacer.
3160// 16ms lines up with the redraw throttle so we never paint faster
3161// than the terminal can keep up.
3162const paintPaceInterval = 16 * time.Millisecond
3163
3164// runStreamPacer drains buffered deltas from streamPending into
3165// streaming a small batch per tick, invalidating after each move.
3166// It stops when the context cancels (tui shutdown).
3167//
3168// Why a pacer: providers differ wildly in how they chunk their
3169// text_delta events. The API-key path on Anthropic emits ~30 drips
3170// for a 400-token summary; the OAuth path can coalesce the same
3171// summary into 3 fat chunks, visually indistinguishable from "the
3172// whole reply just appeared". The pacer normalizes that so every
3173// path looks the same on screen.
3174func (i *Interactive) runStreamPacer(ctx context.Context) {
3175	t := time.NewTicker(paintPaceInterval)
3176	defer t.Stop()
3177	for {
3178		select {
3179		case <-ctx.Done():
3180			return
3181		case <-t.C:
3182			i.mu.Lock()
3183			if len(i.streamPending) == 0 {
3184				// EvAssistantMessage already fired but the pacer
3185				// was still draining a tick ago. Everything is now
3186				// painted; clear the streaming flags so the next
3187				// redraw shows the finalised transcript message
3188				// and hides the streaming overlay.
3189				if i.streamFlushPending {
3190					i.streamFlushPending = false
3191					i.streaming.Reset()
3192					i.streamOn = false
3193					i.mu.Unlock()
3194					i.invalidate()
3195					continue
3196				}
3197				i.mu.Unlock()
3198				continue
3199			}
3200			n := paintPaceRate
3201			if n > len(i.streamPending) {
3202				n = len(i.streamPending)
3203			}
3204			i.streaming.WriteString(string(i.streamPending[:n]))
3205			i.streamPending = i.streamPending[n:]
3206			i.mu.Unlock()
3207			i.invalidate()
3208		}
3209	}
3210}

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