v0.0.88 2cf21d7

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/provider"
18	"github.com/patriceckhart/zot/internal/skills"
19	"github.com/patriceckhart/zot/internal/tui"
20)
21
22// InteractiveConfig configures the interactive loop.
23type InteractiveConfig struct {
24	Terminal     tui.Terminal
25	Theme        tui.Theme
26	Model        string
27	Provider     string
28	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
29	BaseURL      string
30	Reasoning    string
31	SystemPrompt string
32	Tools        core.Registry
33	MaxSteps     int
34	CWD          string
35
36	// Agent is optional. If nil, zot opens without credentials; the
37	// user must /login before they can prompt.
38	Agent *core.Agent
39
40	InitialInput string
41
42	// Auth is required. When the user runs /login, Interactive talks to
43	// AuthManager to open a browser and wait for the callback.
44	AuthManager *auth.Manager
45	// BuildAgent is called after a successful login to (re)construct the
46	// agent with the fresh credential. It returns the new agent and
47	// the concrete provider/model in use.
48	BuildAgent func() (*core.Agent, string, string, error)
49
50	// BuildAgentFor rebuilds the agent with an explicit provider/model
51	// override (used by the /model picker when switching providers).
52	// If providerOverride is empty, the current provider is kept.
53	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
54
55	// ZotHome is the root directory for sessions/, used by /sessions
56	// and the update-check cache.
57	ZotHome string
58
59	// Version is the binary's current version (from main.version).
60	// Used only for display; the update check itself is done outside
61	// this package to avoid an import cycle.
62	Version string
63
64	// UpdateInfoChan is an optional channel that delivers the result
65	// of the github-release update check. Interactive reads at most
66	// one value, drops it if the check reported nothing, and otherwise
67	// surfaces a yellow "update available" banner at the top of the
68	// chat. Nil channel = no banner, no startup cost.
69	UpdateInfoChan <-chan UpdateInfo
70
71	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
72	Sandbox *tools.Sandbox
73
74	// LoadSession swaps the current session for the one at path. The
75	// callback returns the new agent message slice so the TUI can invalidate.
76	LoadSession func(path string) error
77
78	// CurrentSessionPath returns the path of the live session file
79	// on disk (the one every AppendMessage writes to). Used by
80	// /session export so the exporter ships the exact bytes on
81	// disk. Returns an empty string when --no-session is set or
82	// no session is open.
83	CurrentSessionPath func() string
84
85	// FlushSession writes any in-memory agent messages to the
86	// session file that haven't been persisted yet. Called by
87	// /session export right before reading the file so the
88	// exported bytes reflect the full current conversation, not
89	// just the rows the agent happened to write synchronously.
90	// The default WriteNewTranscript-at-exit strategy means most
91	// of a running session lives only in memory until the tui
92	// closes; without a flush hook, /session export writes a
93	// file that only has the meta row.
94	FlushSession func()
95
96	// PersistModel is called whenever the user switches model or provider.
97	// It should update config.json and (if there's an active session)
98	// write a new meta row so resume picks up the same model.
99	PersistModel func(providerName, model string)
100
101	OnAssistant  func(m provider.Message)
102	OnToolResult func(id string, r core.ToolResult)
103
104	// Extensions, if non-nil, lets users invoke extension-registered
105	// slash commands. Commands declared by extensions are looked up
106	// AFTER the built-in catalog so a built-in name always wins.
107	Extensions *extensions.Manager
108
109	// SkillSnapshot, if non-nil, returns the current list of
110	// discovered SKILL.md files. Re-invoked each time /skills opens
111	// so the picker reflects edits made during the session.
112	SkillSnapshot func() []*skills.Skill
113
114	// ChangelogChan, if non-nil, delivers release-notes for the
115	// current binary version once at startup. Interactive opens a
116	// dismissible overlay when the channel produces a non-empty
117	// body. Receiver fires at most once.
118	ChangelogChan <-chan ChangelogPayload
119
120	// OnChangelogDismiss, if non-nil, is called once the user
121	// closes the changelog overlay. The cli wires this to a
122	// MarkChangelogShown call so the same version doesn't show
123	// again on the next launch.
124	OnChangelogDismiss func()
125
126	// NoYolo is true when --no-yolo was passed. Interactive opens
127	// a confirmation dialog before every tool call and blocks the
128	// tool until the user picks yes / always-this-tool /
129	// always-all / no. When false (default), tools run freely.
130	NoYolo bool
131
132	// ConfirmGate is the session-scoped gate wrapping this
133	// interactive's Confirmer. When non-nil, /yolo can call
134	// AllowAll() on it to disable confirmation for the rest of the
135	// session. When nil (yolo mode), /yolo reports that there's
136	// nothing to disable.
137	ConfirmGate *core.ConfirmGate
138}
139
140// ChangelogPayload mirrors agent.ChangelogInfo without the import
141// cycle. The cli builds one from the http response, the tui opens
142// the overlay when one arrives.
143type ChangelogPayload struct {
144	Version string
145	Body    string
146	URL     string
147}
148
149// Interactive is the TUI chat loop.
150type Interactive struct {
151	cfg  InteractiveConfig
152	view *tui.View
153	ed   *tui.Editor
154	rend *tui.Renderer
155
156	mu        sync.Mutex
157	agent     *core.Agent
158	streaming strings.Builder // what's currently painted on screen
159	streamOn  bool
160
161	// streamPending is the runes buffered after each EvTextDelta that
162	// haven't yet been promoted into `streaming` for rendering. It
163	// exists because some provider paths (notably Anthropic via the
164	// oauth/subscription channel) coalesce the model's output into a
165	// few fat chunks instead of drip-streaming. Painting those fat
166	// chunks verbatim looks like the summary "just appears". The
167	// paintPace goroutine drains a handful of runes per tick from
168	// this buffer into `streaming`, giving every path the same
169	// typewriter feel regardless of upstream chunk size.
170	streamPending []rune
171	// streamFlushPending is set when EvAssistantMessage fires while
172	// streamPending still has unrendered runes. The ticker flushes
173	// them, then closes out the stream (clearing flags, resetting
174	// buffers) so the final paint matches the on-disk message.
175	streamFlushPending bool
176	toolCalls          map[string]*tui.ToolCallView
177	toolOrder          []string
178	statusErr          string
179	statusOK           string
180	helpBlock          []string // rendered above the chat when /help was typed
181	cumUsage           provider.Usage
182	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
183	busy               bool
184	dirty              chan struct{}
185	cancelTurn         context.CancelFunc
186	scrollOffset       int // rows from the bottom; 0 = pinned to latest
187
188	// Messages typed while a turn is in flight. Each is delivered as
189	// its own follow-up turn once the current one finishes. Rendered
190	// above the status bar as "sliding in: ..." chips.
191	queued []string
192
193	// runCtx is the top-level context passed to Run(). Follow-up turns
194	// drained from `queued` are started against this context so they
195	// survive past the ctx of the key event that enqueued them.
196	runCtx context.Context
197
198	// autoCompacting is true while a model-triggered compaction is in
199	// flight. Surfaced in the status bar so the user can tell a
200	// condense pass from a regular assistant turn.
201	autoCompacting bool
202
203	// updateInfo is the result of the async update check. Zero value
204	// while the check hasn't completed or nothing is available.
205	updateInfo UpdateInfo
206
207	dialog            *loginDialog
208	modelDialog       *modelDialog
209	sessionDialog     *sessionDialog
210	jumpDialog        *jumpDialog
211	btwDialog         *btwDialog
212	skillsDialog      *skillsDialog
213	changelogDialog   *changelogDialog
214	confirmDialog     *confirmDialog
215	logoutDialog      *logoutDialog
216	telegramDialog    *telegramDialog
217	telegramBridge    *telegram.Bridge
218	sessionOpsDialog  *sessionOpsDialog
219	sessionTreeDialog *sessionTreeDialog
220
221	// pendingFork is true when the user ran /session fork: the next
222	// jump-picker selection should branch off that message instead
223	// of scrolling. Flag resets after the action fires or the dialog
224	// is dismissed, so repeated /jump calls don't turn into forks.
225	pendingFork bool
226	suggest     *slashSuggester
227	spin        *spinner
228
229	// parkedTurn is the 1-based turn number the viewport is currently
230	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
231	// Rendered as a muted footer at the bottom of the chat so users
232	// don't forget they're looking at history.
233	parkedTurn  int
234	parkedTotal int
235
236	// lastCtrlC is when the user last pressed ctrl+c. The first press
237	// clears the editor / cancels a turn / shows a hint; a second press
238	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
239	lastCtrlC time.Time
240
241	// welcomeStart is when the interactive run began. The welcome
242	// banner shows the binary version for welcomeVersionDuration
243	// after this point and reverts to plain text after.
244	welcomeStart time.Time
245
246	// extNotes are one-shot styled lines pushed by extensions via
247	// Notify / Display. They live above the editor (just below the
248	// transcript) until cleared by /clear or another reset.
249	extNotes []string
250}
251
252// welcomeVersionDuration is how long the welcome banner shows the
253// version suffix before reverting to the plain headline. 1.5s is
254// enough to read at a glance and keeps the splash short.
255const welcomeVersionDuration = 1500 * time.Millisecond
256
257// NewInteractive constructs an Interactive from cfg.
258func NewInteractive(cfg InteractiveConfig) *Interactive {
259	i := &Interactive{
260		cfg: cfg,
261		view: &tui.View{
262			Theme:      cfg.Theme,
263			ImageProto: tui.DetectImageProtocol(),
264		},
265		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
266		rend:              tui.NewRenderer(cfg.Terminal),
267		toolCalls:         map[string]*tui.ToolCallView{},
268		dirty:             make(chan struct{}, 8),
269		dialog:            newLoginDialog(),
270		modelDialog:       newModelDialog(),
271		sessionDialog:     newSessionDialog(),
272		jumpDialog:        newJumpDialog(),
273		btwDialog:         newBtwDialog(),
274		skillsDialog:      newSkillsDialog(),
275		changelogDialog:   newChangelogDialog(),
276		confirmDialog:     newConfirmDialog(),
277		logoutDialog:      newLogoutDialog(),
278		telegramDialog:    newTelegramDialog(),
279		sessionOpsDialog:  newSessionOpsDialog(),
280		sessionTreeDialog: newSessionTreeDialog(),
281		suggest:           newSlashSuggester(),
282		spin:              newSpinner(),
283	}
284	if cfg.Agent != nil {
285		i.agent = cfg.Agent
286		i.view.Messages = cfg.Agent.Messages()
287	}
288	return i
289}
290
291// Run blocks until the user quits.
292func (i *Interactive) Run(ctx context.Context) error {
293	i.runCtx = ctx
294	term := i.cfg.Terminal
295	restore, err := term.EnterRaw()
296	if err != nil {
297		return err
298	}
299	defer restore()
300	defer func() {
301		if i.telegramBridge != nil {
302			i.telegramBridge.Stop()
303		}
304	}()
305
306	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
307	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
308	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
309
310	// Streaming pacer: drains buffered text deltas at a steady rate
311	// so typewriter feel is identical across providers regardless of
312	// upstream chunk size. Starts here so it lives for the whole
313	// session and exits with ctx.
314	go i.runStreamPacer(ctx)
315
316	cols, rows := term.Size()
317	i.rend.Resize(cols, rows)
318	term.OnResize(func() {
319		c, r := term.Size()
320		i.rend.Resize(c, r)
321		// Force an immediate redraw on resize. The throttled invalidate
322		// path is fine for animation, but a window resize is a discrete
323		// user action where any visible delay (or stale frame) reads as
324		// brokenness. redraw() is mutex-safe; the worst that happens is
325		// a duplicate paint if the throttler is mid-flight, which is
326		// invisible.
327		i.redraw()
328	})
329
330	if i.cfg.InitialInput != "" {
331		i.ed.SetValue(i.cfg.InitialInput)
332	}
333
334	// Stamp the welcome time and schedule a one-shot redraw at the
335	// expiry so the version suffix disappears on its own even if the
336	// user hasn't typed anything yet.
337	i.welcomeStart = time.Now()
338	time.AfterFunc(welcomeVersionDuration, i.invalidate)
339
340	// If the agent was constructed with a pre-loaded transcript
341	// (--continue, --resume, --session) park the viewport on the
342	// most recent turn so the user lands looking at where the
343	// previous session left off rather than at the bottom of an
344	// already-rendered final reply.
345	if i.agent != nil {
346		if msgs := i.agent.Messages(); len(msgs) > 0 {
347			i.scrollToLastTurn(msgs)
348		}
349	}
350
351	// No credential at startup? Auto-open the login dialog, and mark
352	// the status line. The user can Esc out of the dialog if they
353	// want to dismiss it (e.g. to check /help or /exit first).
354	if i.agent == nil {
355		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
356		i.dialog.Open(i.cfg.ZotHome)
357	}
358
359	// Input goroutine.
360	keys := make(chan tui.Key, 8)
361	go func() {
362		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
363		for {
364			k, err := reader.Read()
365			if err != nil {
366				return
367			}
368			keys <- k
369		}
370	}()
371
372	// Subscribe to auth events.
373	var authEvents <-chan auth.Event
374	if i.cfg.AuthManager != nil {
375		authEvents = i.cfg.AuthManager.Events()
376	}
377
378	// Animation ticker: drives spinner and dialog-related redraws when
379	// nothing else changed. 120ms is slow enough that highlighting a huge
380	// transcript doesn't spin the cpu.
381	tick := time.NewTicker(120 * time.Millisecond)
382	defer tick.Stop()
383
384	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
385	// at most once every redrawMinInterval. Huge tool-result dumps can
386	// fire hundreds of invalidations while the user is typing; without
387	// this, the input goroutine never gets CPU and keystrokes lag.
388	const redrawMinInterval = 16 * time.Millisecond
389	var lastRedraw time.Time
390	var pendingRedraw bool
391	var pendingTimer *time.Timer
392
393	drainPending := func() {
394		if pendingTimer != nil {
395			pendingTimer.Stop()
396			pendingTimer = nil
397		}
398		if pendingRedraw {
399			pendingRedraw = false
400			lastRedraw = time.Now()
401			i.redraw()
402		}
403	}
404
405	requestRedraw := func() {
406		since := time.Since(lastRedraw)
407		if since >= redrawMinInterval {
408			// Redrawing right now subsumes any pending redraw, so clear
409			// the throttle state. Without this, a pending flag stays
410			// stuck at true and subsequent invalidate() calls within
411			// redrawMinInterval get dropped — which is exactly how the
412			// final "turn finished" frame went missing until the user
413			// nudged the ui by typing or scrolling.
414			if pendingTimer != nil {
415				pendingTimer.Stop()
416			}
417			pendingRedraw = false
418			lastRedraw = time.Now()
419			i.redraw()
420			return
421		}
422		if pendingRedraw {
423			return // already scheduled
424		}
425		pendingRedraw = true
426		wait := redrawMinInterval - since
427		if pendingTimer == nil {
428			pendingTimer = time.AfterFunc(wait, func() {
429				// Poke the dirty channel so the main loop wakes and
430				// drains the pending redraw on its own goroutine. We
431				// can't call drainPending here directly — it touches
432				// closure state shared with the main loop.
433				i.invalidate()
434			})
435		} else {
436			pendingTimer.Reset(wait)
437		}
438	}
439
440	i.invalidate()
441
442	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
443	changelog := i.cfg.ChangelogChan // single-shot, see case below
444
445	for {
446		select {
447		case <-ctx.Done():
448			return ctx.Err()
449		case k := <-keys:
450			if done := i.handleKey(ctx, k); done {
451				return nil
452			}
453			i.invalidate()
454		case ev := <-authEvents:
455			i.handleAuthEvent(ev)
456			i.invalidate()
457		case info, ok := <-updates:
458			if ok && info.Available {
459				i.mu.Lock()
460				i.updateInfo = info
461				i.mu.Unlock()
462				i.invalidate()
463			}
464			updates = nil // single-shot; subsequent iterations skip this case
465		case cl, ok := <-changelog:
466			if ok && cl.Body != "" {
467				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
468				i.invalidate()
469			}
470			changelog = nil // single-shot
471		case <-i.dirty:
472			requestRedraw()
473		case <-tick.C:
474			// Always drain a pending redraw on the tick. This is the
475			// safety net that catches the case where the dirty channel
476			// was saturated when the final "turn finished" invalidate
477			// fired, or where the throttle scheduled a deferred redraw
478			// and the AfterFunc-driven invalidate got dropped on a
479			// full channel.
480			drainPending()
481			// Only force a periodic redraw when something is actually
482			// animating (the main spinner during a busy turn, or the
483			// btw side-chat spinner while it's awaiting a response).
484			// Static pickers (model, session, jump, etc.) don't need
485			// the tick and firing it cancels the terminal's cursor
486			// blink inside dialogs that host their own editor (btw),
487			// because each frame re-emits hide-cursor + show-cursor.
488			if i.busy || i.btwDialog.Loading() {
489				requestRedraw()
490			}
491		}
492	}
493}
494
495func (i *Interactive) invalidate() {
496	select {
497	case i.dirty <- struct{}{}:
498	default:
499	}
500}
501
502// lastCols returns the current terminal width in columns.
503func (i *Interactive) lastCols() int {
504	cols, _ := i.cfg.Terminal.Size()
505	return cols
506}
507
508// chatPage returns the number of chat rows currently visible, used
509// as the page size for PageUp/PageDown.
510func (i *Interactive) chatPage() int {
511	_, rows := i.cfg.Terminal.Size()
512	p := rows - 6 // rough reservation for status + editor + a dialog line
513	if p < 4 {
514		p = 4
515	}
516	return p
517}
518
519// scrollBy adjusts the scroll offset. Positive = up (into history).
520// Clearing the parked-turn label when we're back at the bottom means
521// the "viewing turn N" footer goes away automatically as soon as you
522// scroll back to the live tail.
523func (i *Interactive) scrollBy(delta int) {
524	i.mu.Lock()
525	i.scrollOffset += delta
526	if i.scrollOffset < 0 {
527		i.scrollOffset = 0
528	}
529	if i.scrollOffset == 0 {
530		i.parkedTurn = 0
531		i.parkedTotal = 0
532	}
533	if i.rend != nil {
534		// VS Code's terminal is especially prone to leaving stray
535		// wrapped-character fragments behind during scroll-driven
536		// viewport changes. Force a full repaint on scroll, but
537		// avoid a whole-screen clear because that visibly flickers.
538		i.rend.Invalidate()
539	}
540	i.mu.Unlock()
541	i.invalidate()
542}
543
544// scrollToBottom pins the view to the latest content.
545func (i *Interactive) scrollToBottom() {
546	i.mu.Lock()
547	i.scrollOffset = 0
548	i.parkedTurn = 0
549	i.parkedTotal = 0
550	if i.rend != nil {
551		i.rend.Invalidate()
552	}
553	i.mu.Unlock()
554	i.invalidate()
555}
556
557func (i *Interactive) redraw() {
558	i.mu.Lock()
559	defer i.mu.Unlock()
560
561	cols, _ := i.cfg.Terminal.Size()
562	if i.agent != nil {
563		i.view.Messages = i.agent.Messages()
564	} else {
565		i.view.Messages = nil
566	}
567	// Pacer flush: while the streaming pacer is still draining the
568	// buffer (i.e. EvAssistantMessage already fired but more runes
569	// are queued), the final assistant message is already in
570	// i.agent.Messages() in full. Painting it in the transcript
571	// AND the streaming block at the same time shows the user the
572	// complete text immediately — which defeats the whole pacer.
573	// Hide the last message until the pacer catches up; once the
574	// flush-pending latch clears, the message is revealed (the
575	// streaming block disappears the same frame because streamOn
576	// flips off, so the transition is seamless).
577	if i.streamFlushPending && len(i.view.Messages) > 0 {
578		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
579	}
580	i.view.Streaming = i.streaming.String()
581	i.view.StreamingActive = i.streamOn
582	// Guard against the narrow race where EvAssistantMessage has
583	// just promoted a streaming reply into the transcript but a
584	// render tick hasn't flipped streamOn off yet. Without the
585	// guard, the same text would appear twice (once as the
586	// in-flight streaming block, once as the last transcript
587	// message). We detect the duplicate strictly: the last
588	// assistant message's visible text must equal the streaming
589	// buffer. Just matching on role is too broad — it also hides
590	// the next round's typewriter streaming after a tool turn,
591	// because the last transcript message is always assistant
592	// (the tool-use block) until the follow-up summary lands.
593	if i.streamOn && i.streaming.Len() > 0 {
594		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
595			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
596				i.view.StreamingActive = false
597			}
598		}
599	}
600	// Live tool-call view: only shown while a turn is in flight. Once
601	// the agent is idle, every tool call has already been folded into
602	// the transcript (as assistant.ToolCallBlock + a tool-role message),
603	// so showing v.ToolCalls a second time would duplicate them below
604	// the final assistant text — which looks like the summary came
605	// "before" the tools.
606	i.view.ToolCalls = i.view.ToolCalls[:0]
607	if i.busy {
608		for _, id := range i.toolOrder {
609			if tc, ok := i.toolCalls[id]; ok {
610				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
611			}
612		}
613	}
614	i.view.Err = i.statusErr
615
616	chat := i.view.Build(cols)
617
618	// Welcome banner: shown at the top of the chat area when there is
619	// no transcript yet. Disappears after the first message is sent.
620	// The version suffix is shown for welcomeVersionDuration after
621	// startup, then drops off automatically.
622	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
623		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
624		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
625	}
626
627	// Update-available banner: prepended above everything else so it's
628	// the first thing the user sees when opening a new zot session.
629	// Once rendered, it stays until the user updates to a newer
630	// version — we don't persist a "dismissed" flag because this is
631	// cheap and re-showing it is how most users remember to update.
632	if i.updateInfo.Available {
633		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
634		chat = append(banner, chat...)
635	}
636
637	// /help block: appended to the transcript so it appears at the
638	// bottom of the chat area (right above the status bar / editor).
639	// Prepending it would push long conversations off the top of the
640	// viewport, which users would miss entirely.
641	if len(i.helpBlock) > 0 {
642		chat = append(chat, i.helpBlock...)
643	}
644
645	if i.statusOK != "" {
646		// Hard-truncate the OK line to the visible width so a long
647		// session path ("resumed session: /Users/.../sessions/...")
648		// doesn't overflow past the right edge and look broken on a
649		// narrow terminal.
650		line := "✓ " + i.statusOK
651		if cols > 4 && len(line) > cols {
652			line = line[:cols-1] + "…"
653		}
654		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
655	}
656
657	// Extension notes (notify / display) live just under the
658	// transcript, above the dialog/editor band. Cleared by /clear.
659	if len(i.extNotes) > 0 {
660		chat = append(chat, i.extNotes...)
661		chat = append(chat, "")
662	}
663
664	// Dialogs (login or model picker) render between chat and the editor.
665	var dialog []string
666	switch {
667	case i.dialog.Active():
668		dialog = i.dialog.Render(i.cfg.Theme, cols)
669	case i.modelDialog.Active():
670		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
671	case i.sessionDialog.Active():
672		// Reserve rows for the editor (~3), status line (1-2),
673		// dialog chrome (header + hint + rule + indicators, ~5),
674		// and leave the remainder for session rows. Minimum of 3
675		// rows so even a very small terminal shows something.
676		_, rows := i.cfg.Terminal.Size()
677		avail := rows - 12
678		if avail < 3 {
679			avail = 3
680		}
681		i.sessionDialog.MaxRows = avail
682		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
683	case i.jumpDialog.Active():
684		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
685	case i.btwDialog.Active():
686		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
687	case i.skillsDialog.Active():
688		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
689	case i.changelogDialog.Active():
690		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
691	case i.confirmDialog.Active():
692		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
693	case i.logoutDialog.Active():
694		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
695	case i.telegramDialog.Active():
696		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
697	case i.sessionOpsDialog.Active():
698		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
699	case i.sessionTreeDialog.Active():
700		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
701	}
702
703	// Slash-command autocomplete: popup above the status line, only
704	// when the editor starts with "/" and no dialog is already open.
705	// Feed extension-registered commands into the suggester first so
706	// they show up in tab-complete + the popup alongside the built-ins.
707	if i.cfg.Extensions != nil {
708		catalog := i.cfg.Extensions.Commands()
709		extra := make([]slashCommand, 0, len(catalog))
710		for _, c := range catalog {
711			// The popup renders extension commands under a dedicated
712			// "── extensions ───" divider, so the description doesn't
713			// need to repeat the source. If the description is empty,
714			// fall back to the extension name so the row isn't blank.
715			desc := c.Description
716			if strings.TrimSpace(desc) == "" {
717				desc = "(" + c.Extension + ")"
718			}
719			extra = append(extra, slashCommand{
720				Name: "/" + c.Name,
721				Desc: desc,
722			})
723		}
724		i.suggest.SetExtra(extra)
725	}
726	var suggest []string
727	currentInput := i.ed.Value()
728	// Slash popup renders even while the agent is busy so the user
729	// can queue a destructive command (/clear, /compact, /logout,
730	// /model) or a read-only one (/help, /jump, /sessions, etc.)
731	// without waiting for the current turn to finish. The dispatcher
732	// in runSlash already handles the busy case per-command: safe
733	// ones run immediately, destructive ones cancel the turn first.
734	if len(dialog) == 0 && i.suggest.Active(currentInput) {
735		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
736	}
737
738	// Busy prefix shown at the far left of the status bar. The
739	// spinner glyph and its funny-line message share the `zot`
740	// label colour (Theme.Assistant) so the whole "who's working"
741	// band reads at a glance. Elapsed time stays muted because it
742	// drifts every second and shouldn't grab focus.
743	var busyPrefix string
744	if i.busy {
745		busyPrefix = fmt.Sprintf("%s %s %s %s",
746			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
747			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
748			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
749			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
750		)
751	}
752
753	ctxMax := 0
754	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
755		ctxMax = m.ContextWindow
756	}
757	statusLines := tui.StatusBar(tui.StatusBarParams{
758		Theme:          i.cfg.Theme,
759		Provider:       i.cfg.Provider,
760		Model:          i.cfg.Model,
761		Busy:           i.busy,
762		BusyPrefix:     busyPrefix,
763		CWD:            i.cfg.CWD,
764		Locked:         i.cfg.Sandbox.Locked(),
765		Usage:          i.cumUsage,
766		Subscription:   i.cfg.AuthMethod == "oauth",
767		ContextUsed:    i.lastCtxInput,
768		ContextMax:     ctxMax,
769		AutoCompacting: i.autoCompacting,
770		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
771		Cols:           cols,
772	})
773	edLines, curR, curC := i.ed.Render(cols)
774
775	// "Sliding in" chips for messages the user typed while a turn is
776	// in flight. Shown directly above the status bar so they're close
777	// to the editor but don't push the chat around.
778	var queue []string
779	if len(i.queued) > 0 {
780		for _, q := range i.queued {
781			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "sliding in: ")
782			text := truncateLine(q, cols-15)
783			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
784		}
785	}
786
787	// Bottom-sticky sections (always visible, never scroll).
788	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
789	bottom = append(bottom, dialog...)
790	bottom = append(bottom, suggest...)
791	bottom = append(bottom, queue...)
792	bottom = append(bottom, statusLines...)
793	bottom = append(bottom, edLines...)
794
795	_, rows := i.cfg.Terminal.Size()
796	chatRows := rows - len(bottom)
797	if chatRows < 1 {
798		chatRows = 1
799	}
800
801	// Apply scroll offset to the chat slice.
802	maxOffset := len(chat) - chatRows
803	if maxOffset < 0 {
804		maxOffset = 0
805	}
806	if i.scrollOffset > maxOffset {
807		i.scrollOffset = maxOffset
808	}
809	if i.scrollOffset < 0 {
810		i.scrollOffset = 0
811	}
812
813	var visibleChat []string
814	if len(chat) <= chatRows {
815		visibleChat = chat
816	} else {
817		end := len(chat) - i.scrollOffset
818		start := end - chatRows
819		if start < 0 {
820			start = 0
821		}
822		start = alignSliceStartToImageBlock(chat, start, end)
823		visibleChat = chat[start:end]
824	}
825	visibleChat = clipBottomClippedImages(visibleChat)
826
827	// A tiny "scrolled up" indicator in the top-right of the chat pane
828	// so you know you're not at the bottom. When the viewport was
829	// parked by /jump we include the turn number so the user remembers
830	// they're reading history rather than the live conversation.
831	if i.scrollOffset > 0 && len(visibleChat) > 0 {
832		var text string
833		if i.parkedTurn > 0 && i.parkedTotal > 0 {
834			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
835				i.parkedTurn, i.parkedTotal, i.scrollOffset)
836		} else {
837			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
838		}
839		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
840		visibleChat = append([]string{note}, visibleChat...)
841		if len(visibleChat) > chatRows {
842			visibleChat = visibleChat[:chatRows]
843		}
844	}
845
846	frame := make([]string, 0, len(visibleChat)+len(bottom))
847	frame = append(frame, visibleChat...)
848	frame = append(frame, bottom...)
849
850	// Default: the real terminal cursor sits on the main editor's
851	// input position. When an overlay dialog has its own input
852	// field (today just /btw), route the cursor there instead so
853	// the blinking cursor shows where the user is actually typing.
854	// Dialogs without a cursor (model picker, /help, /login, etc.)
855	// return -1 and the main editor keeps the cursor.
856	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
857	cursorCol := curC
858	if i.btwDialog.Active() {
859		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
860			cursorRow = len(visibleChat) + r
861			cursorCol = c
862		}
863	}
864	i.rend.Draw(frame, cursorRow, cursorCol)
865}
866
867func alignSliceStartToImageBlock(chat []string, start, end int) int {
868	if start <= 0 || start >= len(chat) || start >= end {
869		return start
870	}
871	// If the slice already starts on an image row, keep it.
872	if strings.Contains(chat[start], "\x1b]1337;File=") || strings.Contains(chat[start], "\x1b_G") {
873		return start
874	}
875	// When the viewport begins inside an image block, the image escape row
876	// sits just above a run of blank reservation rows, followed by an
877	// "image - ..." info line. In that case, snap the slice start up to the
878	// escape row so the image actually renders instead of showing only the
879	// reserved blank area and metadata.
880	j := start
881	for j < end && strings.TrimSpace(chat[j]) == "" {
882		j++
883	}
884	if j >= end || !strings.Contains(chat[j], "image - ") {
885		return start
886	}
887	for k := start - 1; k >= 0; k-- {
888		line := chat[k]
889		if strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G") {
890			return k
891		}
892		if strings.TrimSpace(line) != "" {
893			break
894		}
895	}
896	return start
897}
898
899func clipBottomClippedImages(lines []string) []string {
900	if len(lines) == 0 {
901		return lines
902	}
903	out := append([]string(nil), lines...)
904	for i, line := range out {
905		if !strings.Contains(line, "\x1b]1337;File=") && !strings.Contains(line, "\x1b_G") {
906			continue
907		}
908		// Image blocks render as: image escape, zero or more blank
909		// reservation rows, then the muted "image - ..." info line,
910		// then one trailing blank. If the info line isn't visible in
911		// the current chat slice, the image would paint down into the
912		// fixed status bar area. Suppress that image for this frame.
913		foundInfo := false
914		for j := i + 1; j < len(out); j++ {
915			if strings.Contains(out[j], "image - ") {
916				foundInfo = true
917				break
918			}
919			if strings.TrimSpace(out[j]) != "" {
920				break
921			}
922		}
923		if !foundInfo {
924			out[i] = ""
925		}
926	}
927	return out
928}
929
930// truncateLine shortens s so it fits within n display cells, with an
931// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
932// novel doesn't blow past the status line.
933func truncateLine(s string, n int) string {
934	if n <= 0 {
935		return ""
936	}
937	// Collapse newlines — chips are single line.
938	s = strings.ReplaceAll(s, "\n", " ↩ ")
939	runes := []rune(s)
940	if len(runes) <= n {
941		return s
942	}
943	if n <= 1 {
944		return "…"
945	}
946	return string(runes[:n-1]) + "…"
947}
948
949// ctrlCExitWindow is how long after a ctrl+c press a *second* press
950// will exit instead of just clearing input. Long enough to be
951// deliberate (rules out accidental key chord), short enough that the
952// hint stays meaningful.
953const ctrlCExitWindow = 2 * time.Second
954
955// armCtrlCExit records the timestamp of the current ctrl+c so the next
956// one within ctrlCExitWindow exits.
957func (i *Interactive) armCtrlCExit() {
958	i.mu.Lock()
959	i.lastCtrlC = time.Now()
960	i.mu.Unlock()
961}
962
963// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
964// that another press should now exit.
965func (i *Interactive) ctrlCExitArmed() bool {
966	i.mu.Lock()
967	t := i.lastCtrlC
968	i.mu.Unlock()
969	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
970}
971
972func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
973	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
974	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
975	// unexpectedly. The hint message also goes stale; clear it.
976	if k.Kind != tui.KeyCtrlC {
977		i.mu.Lock()
978		if !i.lastCtrlC.IsZero() {
979			i.lastCtrlC = time.Time{}
980			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
981				i.statusOK = ""
982			}
983		}
984		i.mu.Unlock()
985	}
986
987	// Dialogs consume keys while open (except ctrl+c, which always closes them).
988
989	// Confirm dialog has highest priority: the agent goroutine is
990	// blocked waiting for an answer, so we must not let keys leak
991	// anywhere else while it's up.
992	if i.confirmDialog.Active() {
993		i.confirmDialog.HandleKey(k)
994		i.invalidate()
995		return false
996	}
997	if i.dialog.Active() {
998		if k.Kind == tui.KeyCtrlC {
999			i.dialog.Close()
1000			if i.cfg.AuthManager != nil {
1001				i.cfg.AuthManager.CancelOAuth()
1002			}
1003			return false
1004		}
1005		act := i.dialog.HandleKey(k)
1006		if act.StartAPIKey {
1007			i.startAPIKeyFlow(act.Provider)
1008		}
1009		if act.StartOAuth {
1010			i.startOAuthFlow(act.Provider)
1011		}
1012		return false
1013	}
1014	if i.modelDialog.Active() {
1015		if k.Kind == tui.KeyCtrlC {
1016			i.modelDialog.Close()
1017			return false
1018		}
1019		act := i.modelDialog.HandleKey(k)
1020		if act.Select {
1021			i.applyModelSelection(act.Provider, act.Model)
1022		}
1023		return false
1024	}
1025	if i.sessionDialog.Active() {
1026		if k.Kind == tui.KeyCtrlC {
1027			i.sessionDialog.Close()
1028			return false
1029		}
1030		act := i.sessionDialog.HandleKey(k)
1031		if act.Select {
1032			i.applySessionSelection(act.Path)
1033		}
1034		return false
1035	}
1036	if i.logoutDialog.Active() {
1037		if k.Kind == tui.KeyCtrlC {
1038			i.logoutDialog.Close()
1039			i.invalidate()
1040			return false
1041		}
1042		act := i.logoutDialog.HandleKey(k)
1043		if act.Select {
1044			i.doLogout(act.Target)
1045		}
1046		i.invalidate()
1047		return false
1048	}
1049	if i.telegramDialog.Active() {
1050		if k.Kind == tui.KeyCtrlC {
1051			i.telegramDialog.Close()
1052			i.invalidate()
1053			return false
1054		}
1055		act := i.telegramDialog.HandleKey(k)
1056		if act.Select {
1057			i.doTelegram(act.Action)
1058		}
1059		i.invalidate()
1060		return false
1061	}
1062	if i.sessionOpsDialog.Active() {
1063		if k.Kind == tui.KeyCtrlC {
1064			i.sessionOpsDialog.Close()
1065			i.invalidate()
1066			return false
1067		}
1068		act := i.sessionOpsDialog.HandleKey(k)
1069		if act.Select {
1070			i.doSessionOp(act.Action, "")
1071		}
1072		i.invalidate()
1073		return false
1074	}
1075	if i.sessionTreeDialog.Active() {
1076		if k.Kind == tui.KeyCtrlC {
1077			i.sessionTreeDialog.Close()
1078			i.invalidate()
1079			return false
1080		}
1081		act := i.sessionTreeDialog.HandleKey(k)
1082		if act.Select {
1083			i.applySessionTreeSelection(act.Path)
1084		}
1085		i.invalidate()
1086		return false
1087	}
1088	if i.jumpDialog.Active() {
1089		if k.Kind == tui.KeyCtrlC {
1090			i.jumpDialog.Close()
1091			i.pendingFork = false
1092			return false
1093		}
1094		act := i.jumpDialog.HandleKey(k)
1095		if act.Select {
1096			if i.pendingFork {
1097				i.applyForkSelection(act.MessageIdx)
1098			} else {
1099				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1100			}
1101		}
1102		// If the user dismissed the dialog without selecting, also
1103		// clear the pending-fork flag so a later plain /jump isn't
1104		// hijacked.
1105		if act.Close {
1106			i.pendingFork = false
1107		}
1108		return false
1109	}
1110	if i.btwDialog.Active() {
1111		if k.Kind == tui.KeyCtrlC {
1112			i.btwDialog.Close()
1113			i.invalidate()
1114			return false
1115		}
1116		i.btwDialog.HandleKey(k, i.invalidate)
1117		return false
1118	}
1119	if i.skillsDialog.Active() {
1120		if k.Kind == tui.KeyCtrlC {
1121			i.skillsDialog.Close()
1122			i.invalidate()
1123			return false
1124		}
1125		i.skillsDialog.HandleKey(k)
1126		i.invalidate()
1127		return false
1128	}
1129	if i.changelogDialog.Active() {
1130		if closed := i.changelogDialog.HandleKey(k); closed {
1131			// User dismissed; let the parent persist the
1132			// LastChangelogShown marker via the close callback.
1133			if i.cfg.OnChangelogDismiss != nil {
1134				i.cfg.OnChangelogDismiss()
1135			}
1136		}
1137		i.invalidate()
1138		return false
1139	}
1140
1141	// Global keys.
1142	switch k.Kind {
1143	case tui.KeyCtrlC:
1144		// While busy: do NOT cancel the turn. ctrl+c during a
1145		// running turn is almost always reflex muscle memory
1146		// ("be quiet" in a shell) rather than a deliberate
1147		// decision to kill a multi-minute model call that's
1148		// already cost tokens. Use esc to interrupt a turn; use
1149		// a deliberate double-ctrl+c to exit zot entirely. First
1150		// press arms the exit hint, second press within
1151		// ctrlCExitWindow quits.
1152		if i.busy {
1153			if i.ctrlCExitArmed() {
1154				return true
1155			}
1156			i.mu.Lock()
1157			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1158			i.statusErr = ""
1159			i.mu.Unlock()
1160			i.armCtrlCExit()
1161			return false
1162		}
1163		// Idle: first press clears the editor (and any queued
1164		// follow-up messages); a second press within ctrlCExitWindow
1165		// exits. With both an empty editor and no queue the first
1166		// press still just arms — require a deliberate double-tap.
1167		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1168		if hadInput {
1169			i.ed.Clear()
1170			i.suggest.Reset()
1171			i.mu.Lock()
1172			i.queued = nil
1173			i.statusOK = "input cleared"
1174			i.statusErr = ""
1175			i.mu.Unlock()
1176			i.armCtrlCExit()
1177			return false
1178		}
1179		if i.ctrlCExitArmed() {
1180			return true
1181		}
1182		i.mu.Lock()
1183		i.statusOK = "press ctrl+c again to exit"
1184		i.statusErr = ""
1185		i.mu.Unlock()
1186		i.armCtrlCExit()
1187		return false
1188	case tui.KeyEsc:
1189		// Esc interrupts a running turn — but only when nothing
1190		// else on screen wants to consume the key first. The slash
1191		// popup has its own Esc behaviour (close + clear editor),
1192		// and transient overlays like the /help block and extension
1193		// notes should dismiss on Esc before we even consider the
1194		// turn. Without these guards, a casual Esc press after
1195		// running /help on a busy turn rips the turn away.
1196		if i.suggest.Active(i.ed.Value()) {
1197			break
1198		}
1199		i.mu.Lock()
1200		hadHelp := len(i.helpBlock) > 0
1201		hadNotes := len(i.extNotes) > 0
1202		if hadHelp {
1203			i.helpBlock = nil
1204		}
1205		if hadNotes {
1206			i.extNotes = nil
1207		}
1208		i.mu.Unlock()
1209		if hadHelp || hadNotes {
1210			i.invalidate()
1211			return false
1212		}
1213		if i.busy && i.cancelTurn != nil {
1214			i.cancelTurn()
1215			// If a confirm dialog is pending, refuse it so the agent
1216			// goroutine unblocks and the context cancellation can
1217			// actually take effect.
1218			i.confirmDialog.CancelAll("turn cancelled")
1219			return false
1220		}
1221	case tui.KeyCtrlD:
1222		if i.ed.IsEmpty() && !i.busy {
1223			return true
1224		}
1225	case tui.KeyCtrlL:
1226		i.rend.Clear()
1227		i.invalidate()
1228		return false
1229	case tui.KeyCtrlO:
1230		// Toggle expansion of collapsed tool results. Affects every tool
1231		// call in the transcript — press again to re-collapse.
1232		i.mu.Lock()
1233		i.view.ExpandAll = !i.view.ExpandAll
1234		i.mu.Unlock()
1235		i.invalidate()
1236		return false
1237	case tui.KeyPageUp:
1238		i.scrollBy(+i.chatPage())
1239		return false
1240	case tui.KeyPageDown:
1241		i.scrollBy(-i.chatPage())
1242		return false
1243	case tui.KeyUp:
1244		// Always use up/down for chat scrolling, even when the editor
1245		// contains text. This makes keyboard scrolling consistent with
1246		// a draft present at the cost of disabling vertical cursor
1247		// motion inside the multi-line editor. Keep slash-popup
1248		// navigation working by letting it intercept later when active.
1249		if !i.suggest.Active(i.ed.Value()) {
1250			i.scrollBy(+3)
1251			return false
1252		}
1253	case tui.KeyDown:
1254		if !i.suggest.Active(i.ed.Value()) {
1255			if i.scrollOffset > 0 {
1256				i.scrollBy(-3)
1257			}
1258			return false
1259		}
1260	}
1261
1262	// Note: we intentionally do NOT gate the editor on i.busy here.
1263	// Typing while the agent is working is supported — submitted
1264	// messages are queued and delivered as follow-up turns when the
1265	// current turn ends. See the submit handler below.
1266
1267	if k.Kind == tui.KeyEnter && k.Alt {
1268		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1269		return false
1270	}
1271
1272	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1273	if i.suggest.Active(i.ed.Value()) {
1274		switch k.Kind {
1275		case tui.KeyUp:
1276			i.suggest.Up()
1277			return false
1278		case tui.KeyDown:
1279			i.suggest.Down()
1280			return false
1281		case tui.KeyTab:
1282			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1283				i.ed.SetValue(name)
1284				i.suggest.Reset()
1285			}
1286			return false
1287		case tui.KeyEnter:
1288			// Enter on an ambiguous or partial slash prefix: complete to the
1289			// currently highlighted command and run it. That way typing
1290			// "/lo" + enter picks whichever of /login or /logout is selected
1291			// in the popup instead of submitting "/lo" as unknown. Also
1292			// clear the editor so the command doesn't linger after the
1293			// dialog opens/closes.
1294			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1295				i.ed.Clear()
1296				i.suggest.Reset()
1297				return i.runSlash(ctx, name)
1298			}
1299		case tui.KeyEsc:
1300			i.ed.Clear()
1301			i.suggest.Reset()
1302			return false
1303		}
1304	}
1305
1306	if submit := i.ed.HandleKey(k); submit {
1307		// SubmitValue() expands any [pasted text #N +L lines]
1308		// placeholders back into their bodies; the raw Value()
1309		// is only what the user sees on screen.
1310		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1311		if text == "" {
1312			return false
1313		}
1314		i.ed.Clear()
1315		i.suggest.Reset()
1316
1317		if looksLikeSlashCommand(text) {
1318			head := text
1319			rest := ""
1320			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1321				head = text[:idx]
1322				rest = strings.TrimSpace(text[idx:])
1323			}
1324			if !isKnownSlashCommand(text) {
1325				// Try extensions before giving up. Extensions register
1326				// commands by bare name (no leading slash); strip it here.
1327				extName := strings.TrimPrefix(head, "/")
1328				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1329					go i.invokeExtensionCommand(ctx, extName, rest)
1330					return false
1331				}
1332				i.mu.Lock()
1333				i.statusErr = "unknown command " + head + " — type /help to see the list"
1334				i.statusOK = ""
1335				i.mu.Unlock()
1336				return false
1337			}
1338			// Slash commands run regardless of busy state. Commands that
1339			// would mutate the transcript or replace the agent (/clear,
1340			// /compact, /logout, /login, /model) cancel the active turn
1341			// first and wait for the goroutine to wind down so they don't
1342			// race with a streaming response. Safe commands (/help,
1343			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1344			// without disturbing the active turn.
1345			if slashCancelsTurn(head) {
1346				i.cancelAndWaitForIdle()
1347			}
1348			return i.runSlash(ctx, text)
1349		}
1350
1351		if i.agent == nil {
1352			i.mu.Lock()
1353			i.statusErr = "not logged in. type /login first."
1354			i.mu.Unlock()
1355			return false
1356		}
1357		// Mirror the user's typed prompt into the paired Telegram
1358		// chat (when the bridge is active) so the Telegram thread
1359		// stays a complete record of the session, not just the half
1360		// that originated on the phone. On a goroutine so the
1361		// network write doesn't delay the local turn.
1362		if i.telegramBridge != nil && i.telegramBridge.Active() {
1363			go i.telegramBridge.OnUserTyped(text)
1364		}
1365		// If a turn is already in flight, queue this prompt instead of
1366		// starting a second one. The drain loop at the end of startTurn
1367		// will pick it up when the current turn finishes.
1368		i.mu.Lock()
1369		if i.busy {
1370			i.queued = append(i.queued, text)
1371			i.mu.Unlock()
1372			i.invalidate()
1373			return false
1374		}
1375		i.mu.Unlock()
1376		i.startTurn(ctx, text)
1377	}
1378	return false
1379}
1380
1381// invokeExtensionCommand fires an extension-registered slash command
1382// in a background goroutine, awaits the response, and applies the
1383// requested action (prompt / insert / display / noop). Errors and
1384// timeouts surface as a status_err line.
1385func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1386	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1387	if err != nil {
1388		i.mu.Lock()
1389		i.statusErr = "extension /" + name + ": " + err.Error()
1390		i.statusOK = ""
1391		i.mu.Unlock()
1392		i.invalidate()
1393		return
1394	}
1395	if resp.Error != "" {
1396		i.mu.Lock()
1397		i.statusErr = "extension /" + name + ": " + resp.Error
1398		i.statusOK = ""
1399		i.mu.Unlock()
1400		i.invalidate()
1401		return
1402	}
1403	switch resp.Action {
1404	case "prompt":
1405		if strings.TrimSpace(resp.Prompt) == "" {
1406			return
1407		}
1408		i.startTurn(i.runCtx, resp.Prompt)
1409	case "insert":
1410		i.ed.Insert(resp.Insert)
1411		i.invalidate()
1412	case "display":
1413		i.appendExtensionNote(name, resp.Display, "info")
1414	case "noop", "":
1415		// nothing
1416	default:
1417		i.mu.Lock()
1418		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1419		i.mu.Unlock()
1420		i.invalidate()
1421	}
1422}
1423
1424// appendExtensionNote renders an extension-originated note in the
1425// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1426// "success" (tool/ok green).
1427func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1428	if msg == "" {
1429		return
1430	}
1431	i.mu.Lock()
1432	defer i.mu.Unlock()
1433	color := i.cfg.Theme.Muted
1434	switch level {
1435	case "warn":
1436		color = i.cfg.Theme.Warning
1437	case "error":
1438		color = i.cfg.Theme.Error
1439	case "success":
1440		color = i.cfg.Theme.Tool
1441	}
1442	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1443	for _, line := range strings.Split(msg, "\n") {
1444		i.statusOK = "" // clear any stale ok
1445		i.statusErr = ""
1446		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1447	}
1448}
1449
1450// HostHooks implementation for the extension manager. The manager
1451// holds an interface, not a concrete *Interactive, so these methods
1452// are the only thing the manager sees.
1453
1454// Notify is the manager's NotifyFromExt entry point.
1455func (i *Interactive) Notify(extName, level, message string) {
1456	i.appendExtensionNote(extName, message, level)
1457	i.invalidate()
1458}
1459
1460// Submit feeds text through the agent loop as if the user had typed it.
1461func (i *Interactive) Submit(text string) {
1462	i.startTurn(i.runCtx, text)
1463}
1464
1465// SubmitOrQueue runs text immediately if the agent is idle, or
1466// appends it to the pending queue if a turn is already in flight.
1467// Used by the telegram bridge (and by the editor submit path) so
1468// both input sources share the same "queue behind an active turn"
1469// semantics. Images are ignored for now — only the text prompt is
1470// forwarded — because the queued-prompt path is text-only; a
1471// follow-up can expand the queue entry to carry images.
1472func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1473	_ = images // reserved for future queued-with-images support
1474	i.mu.Lock()
1475	if i.agent == nil {
1476		i.statusErr = "not logged in. type /login first."
1477		i.mu.Unlock()
1478		i.invalidate()
1479		return
1480	}
1481	if i.busy {
1482		i.queued = append(i.queued, text)
1483		i.mu.Unlock()
1484		i.invalidate()
1485		return
1486	}
1487	i.mu.Unlock()
1488	i.startTurn(i.runCtx, text)
1489}
1490
1491// CancelTurn aborts the active turn if one is running. Used by the
1492// telegram bridge when the paired user sends /stop.
1493func (i *Interactive) CancelTurn() {
1494	i.mu.Lock()
1495	cancel := i.cancelTurn
1496	i.mu.Unlock()
1497	if cancel != nil {
1498		cancel()
1499	}
1500}
1501
1502// Insert places text at the cursor in the editor.
1503func (i *Interactive) Insert(text string) {
1504	i.ed.Insert(text)
1505	i.invalidate()
1506}
1507
1508// Display appends a styled note from extName to the chat without a
1509// model call.
1510func (i *Interactive) Display(extName, text string) {
1511	i.appendExtensionNote(extName, text, "info")
1512	i.invalidate()
1513}
1514
1515func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1516	parts := strings.Fields(cmd)
1517	switch parts[0] {
1518	case "/exit":
1519		return true
1520	case "/clear":
1521		if i.agent != nil {
1522			i.agent.SetMessages(nil)
1523		}
1524		i.mu.Lock()
1525		i.toolCalls = map[string]*tui.ToolCallView{}
1526		i.toolOrder = nil
1527		i.statusErr = ""
1528		i.statusOK = ""
1529		i.helpBlock = nil
1530		i.parkedTurn = 0
1531		i.parkedTotal = 0
1532		i.scrollOffset = 0
1533		i.extNotes = nil
1534		i.view.InvalidateRenderCache()
1535		i.mu.Unlock()
1536	case "/help":
1537		i.mu.Lock()
1538		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1539		i.statusErr = ""
1540		i.statusOK = ""
1541		// Pin the viewport to the newest content so the help block,
1542		// which we just appended to the end of the transcript, is
1543		// what the user actually sees.
1544		i.scrollOffset = 0
1545		i.mu.Unlock()
1546	case "/login":
1547		i.dialog.Open(i.cfg.ZotHome)
1548	case "/logout":
1549		if len(parts) >= 2 {
1550			// Explicit target: /logout anthropic | openai | all
1551			i.doLogout(parts[1])
1552			break
1553		}
1554		// No arg: open the picker over whichever providers are
1555		// currently logged in. If nothing's logged in, bail with a
1556		// status line.
1557		i.openLogoutDialog()
1558	case "/model":
1559		if len(parts) >= 2 {
1560			i.applyModelSelection("", parts[1])
1561		} else {
1562			i.modelDialog.Open(i.cfg.Model)
1563		}
1564	case "/sessions":
1565		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1566	case "/jump":
1567		i.openJumpDialog(parts[1:])
1568	case "/btw":
1569		i.openBtwDialog(parts[1:])
1570	case "/skills":
1571		i.openSkillsDialog()
1572	case "/compact":
1573		i.runCompact(ctx, false)
1574	case "/study":
1575		// Canned prompt that tells the agent to read every file
1576		// in the current directory so its later turns have the
1577		// whole project in context. Dispatched through the normal
1578		// queue-or-start path so it behaves identically to
1579		// typing the prompt by hand.
1580		const studyPrompt = "Read and understand everything in the current directory."
1581		i.mu.Lock()
1582		if i.busy {
1583			i.queued = append(i.queued, studyPrompt)
1584			i.mu.Unlock()
1585			i.invalidate()
1586			break
1587		}
1588		i.mu.Unlock()
1589		i.startTurn(ctx, studyPrompt)
1590	case "/jail":
1591		if i.cfg.Sandbox == nil {
1592			i.mu.Lock()
1593			i.statusErr = "sandbox not available in this build"
1594			i.mu.Unlock()
1595			break
1596		}
1597		i.cfg.Sandbox.Lock()
1598		i.mu.Lock()
1599		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1600		i.statusErr = ""
1601		i.mu.Unlock()
1602	case "/unjail":
1603		if i.cfg.Sandbox == nil {
1604			i.mu.Lock()
1605			i.statusErr = "sandbox not available in this build"
1606			i.mu.Unlock()
1607			break
1608		}
1609		i.cfg.Sandbox.Unlock()
1610		i.mu.Lock()
1611		i.statusOK = "unjailed"
1612		i.statusErr = ""
1613		i.mu.Unlock()
1614	case "/reload-ext":
1615		i.runReloadExt(ctx)
1616	case "/yolo":
1617		i.runYoloOn()
1618	case "/telegram", "/tg":
1619		if len(parts) >= 2 {
1620			i.doTelegram(parts[1])
1621			break
1622		}
1623		i.openTelegramDialog()
1624	case "/session":
1625		if len(parts) >= 2 {
1626			action := parts[1]
1627			arg := ""
1628			if len(parts) >= 3 {
1629				arg = strings.Join(parts[2:], " ")
1630			}
1631			i.doSessionOp(action, arg)
1632			break
1633		}
1634		i.openSessionOpsDialog()
1635	default:
1636		// Last-resort fallback: try the extension manager. Built-in
1637		// cases above always win; this branch only fires for slash
1638		// commands the extension manager registered. Same routing as
1639		// the editor's submit-handler dispatch path so the autocomplete
1640		// "enter on highlighted suggestion" flow also works.
1641		extName := strings.TrimPrefix(parts[0], "/")
1642		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1643			rest := ""
1644			if len(parts) > 1 {
1645				rest = strings.Join(parts[1:], " ")
1646			}
1647			go i.invokeExtensionCommand(ctx, extName, rest)
1648			return false
1649		}
1650		i.mu.Lock()
1651		i.statusErr = "unknown command: " + parts[0]
1652		i.mu.Unlock()
1653	}
1654	return false
1655}
1656
1657// openLogoutDialog shows the provider picker for `/logout` with no
1658// argument. Only providers the user is currently logged into are
1659// listed, plus an "all" entry when more than one is present. If
1660// nothing's logged in, writes a status line instead of opening an
1661// empty dialog.
1662func (i *Interactive) openLogoutDialog() {
1663	if i.cfg.AuthManager == nil {
1664		i.mu.Lock()
1665		i.statusErr = "no auth manager configured"
1666		i.mu.Unlock()
1667		i.invalidate()
1668		return
1669	}
1670	store := i.cfg.AuthManager.Store()
1671	if store == nil {
1672		i.mu.Lock()
1673		i.statusErr = "auth store is not available"
1674		i.mu.Unlock()
1675		i.invalidate()
1676		return
1677	}
1678	creds, err := store.Load()
1679	if err != nil {
1680		i.mu.Lock()
1681		i.statusErr = "read auth store: " + err.Error()
1682		i.mu.Unlock()
1683		i.invalidate()
1684		return
1685	}
1686
1687	var items []logoutItem
1688	for _, p := range []string{"anthropic", "openai"} {
1689		if creds.Has(p) {
1690			items = append(items, logoutItem{
1691				label:  p,
1692				target: p,
1693				method: creds.Method(p),
1694			})
1695		}
1696	}
1697	if len(items) == 0 {
1698		i.mu.Lock()
1699		i.statusOK = "no credentials stored; already logged out"
1700		i.statusErr = ""
1701		i.mu.Unlock()
1702		i.invalidate()
1703		return
1704	}
1705	if len(items) > 1 {
1706		items = append(items, logoutItem{label: "all", target: "all"})
1707	}
1708
1709	i.logoutDialog.Open(items)
1710	i.invalidate()
1711}
1712
1713// doLogout clears credentials for the given provider (or all providers)
1714// from auth.json. If the active agent was using those credentials, it
1715// is torn down so the user is forced through /login before their next
1716// prompt.
1717//
1718// target: "anthropic" | "openai" | "all"
1719func (i *Interactive) doLogout(target string) {
1720	if i.cfg.AuthManager == nil {
1721		i.mu.Lock()
1722		i.statusErr = "no auth manager configured"
1723		i.mu.Unlock()
1724		return
1725	}
1726	store := i.cfg.AuthManager.Store()
1727	if store == nil {
1728		i.mu.Lock()
1729		i.statusErr = "auth store is not available"
1730		i.mu.Unlock()
1731		return
1732	}
1733
1734	var providers []string
1735	switch target {
1736	case "", "all":
1737		providers = []string{"anthropic", "openai"}
1738	case "anthropic", "openai":
1739		providers = []string{target}
1740	default:
1741		i.mu.Lock()
1742		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1743		i.mu.Unlock()
1744		return
1745	}
1746
1747	var errs []string
1748	clearedCurrent := false
1749	for _, p := range providers {
1750		if err := store.Clear(p); err != nil {
1751			errs = append(errs, p+": "+err.Error())
1752			continue
1753		}
1754		if p == i.cfg.Provider {
1755			clearedCurrent = true
1756		}
1757	}
1758
1759	i.mu.Lock()
1760	defer i.mu.Unlock()
1761	if len(errs) > 0 {
1762		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1763		return
1764	}
1765	i.statusErr = ""
1766	if clearedCurrent {
1767		// The running agent was using a credential we just wiped. Drop
1768		// it so prompts can't go out with the stale client, and hint at
1769		// /login.
1770		i.agent = nil
1771		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1772	} else {
1773		i.statusOK = "logged out of " + strings.Join(providers, ", ")
1774	}
1775}
1776
1777func (i *Interactive) startAPIKeyFlow(provider string) {
1778	url, err := i.cfg.AuthManager.StartAPIKey(provider)
1779	if err != nil {
1780		i.dialog.ShowResult(false, err.Error())
1781		return
1782	}
1783	i.dialog.ShowWaiting(url)
1784}
1785
1786func (i *Interactive) startOAuthFlow(provider string) {
1787	url, err := i.cfg.AuthManager.StartOAuth(provider)
1788	if err != nil {
1789		i.dialog.ShowResult(false, err.Error())
1790		return
1791	}
1792	i.dialog.ShowWaiting(url)
1793}
1794
1795// applyModelSelection switches the active model (and provider, if the
1796// new model belongs to a different one). It rebuilds the underlying
1797// client when needed so the provider wire-protocol matches.
1798// cancelAndWaitForIdle cancels the active turn (if any) and blocks
1799// briefly until the turn goroutine has updated i.busy = false. Used
1800// before destructive slash commands so transcript-mutating work
1801// (/clear, /compact, /logout, /login completion, cross-provider
1802// /model swap) doesn't race with the still-running stream.
1803//
1804// The wait is bounded; if the turn doesn't release within the timeout
1805// we proceed anyway. Worst case is a brief overlap that the agent's
1806// own mutex protects against.
1807func (i *Interactive) cancelAndWaitForIdle() {
1808	i.mu.Lock()
1809	busy := i.busy
1810	cancel := i.cancelTurn
1811	i.mu.Unlock()
1812	if !busy {
1813		return
1814	}
1815	if cancel != nil {
1816		cancel()
1817	}
1818	deadline := time.Now().Add(2 * time.Second)
1819	for time.Now().Before(deadline) {
1820		i.mu.Lock()
1821		done := !i.busy
1822		i.mu.Unlock()
1823		if done {
1824			return
1825		}
1826		time.Sleep(10 * time.Millisecond)
1827	}
1828}
1829
1830// openBtwDialog opens the side-chat overlay with a frozen snapshot
1831// of the current main session. The optional argument is auto-
1832// submitted as the first question, so '/btw does X work?' fires the
1833// model call immediately instead of just opening an empty dialog.
1834func (i *Interactive) openBtwDialog(args []string) {
1835	if i.agent == nil {
1836		i.mu.Lock()
1837		i.statusErr = "not logged in. type /login first."
1838		i.mu.Unlock()
1839		return
1840	}
1841	seed := strings.TrimSpace(strings.Join(args, " "))
1842	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
1843	i.invalidate()
1844}
1845
1846// openSkillsDialog opens the skill inspector. The picker reflects
1847// whatever SkillSnapshot returns at call time, so edits to a
1848// SKILL.md made during a session show up on the next /skills.
1849func (i *Interactive) openSkillsDialog() {
1850	var list []*skills.Skill
1851	if i.cfg.SkillSnapshot != nil {
1852		list = i.cfg.SkillSnapshot()
1853	}
1854	i.skillsDialog.Open(list)
1855	i.invalidate()
1856}
1857
1858// openJumpDialog builds a /jump picker from the current transcript.
1859// If the user typed "/jump foo" with a filter and it matches exactly
1860// one turn, jump there directly without showing the dialog.
1861func (i *Interactive) openJumpDialog(args []string) {
1862	if i.view == nil || len(i.view.Messages) == 0 {
1863		i.mu.Lock()
1864		i.statusErr = "nothing to jump to \u2014 the session is empty"
1865		i.mu.Unlock()
1866		return
1867	}
1868	filter := strings.TrimSpace(strings.Join(args, " "))
1869	i.jumpDialog.Open(i.view.Messages, filter)
1870	// Shortcut: with a filter argument that matches exactly one turn,
1871	// jump immediately and skip the picker.
1872	if filter != "" {
1873		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
1874			t := tgts[0]
1875			i.jumpDialog.Close()
1876			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
1877		}
1878	}
1879}
1880
1881// applyJumpSelection scrolls the chat viewport so the user message at
1882// msgIdx is visible at (or near) the top of the chat area. Uses the
1883// anchor slice returned by view.BuildWithAnchors so the mapping from
1884// message index to row is exact, regardless of variable-height tool
1885// blocks above the target.
1886func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
1887	cols := i.lastCols()
1888	chat, anchors := i.view.BuildWithAnchors(cols)
1889	var row int
1890	found := false
1891	for _, a := range anchors {
1892		if a.MessageIdx == msgIdx {
1893			row = a.Row
1894			found = true
1895			break
1896		}
1897	}
1898	if !found {
1899		i.mu.Lock()
1900		i.statusErr = "could not resolve jump target"
1901		i.mu.Unlock()
1902		return
1903	}
1904
1905	chatLen := len(chat)
1906	page := i.chatPage()
1907	if page < 1 {
1908		page = 1
1909	}
1910	// scrollOffset is measured from the bottom of the chat slice, so
1911	// to place `row` at the top of the viewport we want:
1912	//     chatLen - scrollOffset - page == row
1913	// Solve for scrollOffset and clamp to [0, chatLen-page].
1914	offset := chatLen - (row + page)
1915	if offset < 0 {
1916		offset = 0
1917	}
1918	maxOffset := chatLen - page
1919	if maxOffset < 0 {
1920		maxOffset = 0
1921	}
1922	if offset > maxOffset {
1923		offset = maxOffset
1924	}
1925
1926	i.mu.Lock()
1927	i.scrollOffset = offset
1928	i.parkedTurn = turnNo
1929	i.parkedTotal = totalTurnsLocked(i.view.Messages)
1930	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
1931	i.statusErr = ""
1932	i.mu.Unlock()
1933}
1934
1935// totalTurnsLocked counts user messages in the transcript. Caller is
1936// assumed to hold i.mu (the name is a mild reminder; this function
1937// itself doesn't touch shared state beyond the slice it's handed).
1938func totalTurnsLocked(msgs []provider.Message) int {
1939	n := 0
1940	for _, m := range msgs {
1941		if m.Role == provider.RoleUser {
1942			n++
1943		}
1944	}
1945	return n
1946}
1947
1948// applySessionSelection loads the given session via the cli-provided
1949// callback and parks the viewport on the last turn so the user lands
1950// looking at where the conversation left off (their last prompt at the
1951// top of the chat, the assistant's last reply right below). Older
1952// history is one scroll up; pgdn or end snaps to the current tail.
1953//
1954// Without this, scrollOffset stayed at 0 (pinned to the live tail),
1955// which on a long resumed session showed only the last few rows of
1956// the final assistant message — the user read that as "only one liner
1957// happened, the resume didn't work".
1958func (i *Interactive) applySessionSelection(path string) {
1959	if i.cfg.LoadSession == nil {
1960		i.mu.Lock()
1961		i.statusErr = "session loading is not wired in this build"
1962		i.mu.Unlock()
1963		return
1964	}
1965	if err := i.cfg.LoadSession(path); err != nil {
1966		i.mu.Lock()
1967		i.statusErr = err.Error()
1968		i.mu.Unlock()
1969		return
1970	}
1971
1972	i.mu.Lock()
1973	i.statusOK = "resumed session: " + path
1974	i.statusErr = ""
1975	i.parkedTurn = 0
1976	i.parkedTotal = 0
1977	i.view.InvalidateRenderCache()
1978	// Pull the freshly-loaded transcript into the view so the anchor
1979	// math below sees the post-resume messages, not the empty pre-load
1980	// state. redraw() does the same on its next pass; we just front-run
1981	// it here to compute the scroll target.
1982	if i.agent != nil {
1983		i.view.Messages = i.agent.Messages()
1984	}
1985	msgs := i.view.Messages
1986	i.mu.Unlock()
1987
1988	i.scrollToLastTurn(msgs)
1989}
1990
1991// scrollToLastTurn parks the viewport at the most recent user turn,
1992// or at the top if the transcript has no user messages. Used after
1993// resume so the user lands looking at where they left off.
1994func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
1995	if len(msgs) == 0 {
1996		i.mu.Lock()
1997		i.scrollOffset = 0
1998		i.mu.Unlock()
1999		return
2000	}
2001	// Find the last user message index.
2002	lastUser := -1
2003	turnNo, totalTurns := 0, 0
2004	for idx, m := range msgs {
2005		if m.Role == provider.RoleUser {
2006			totalTurns++
2007			lastUser = idx
2008		}
2009	}
2010	if lastUser < 0 {
2011		i.mu.Lock()
2012		i.scrollOffset = 0
2013		i.mu.Unlock()
2014		return
2015	}
2016	turnNo = totalTurns
2017
2018	cols := i.lastCols()
2019	chat, anchors := i.view.BuildWithAnchors(cols)
2020	var row int
2021	found := false
2022	for _, a := range anchors {
2023		if a.MessageIdx == lastUser {
2024			row = a.Row
2025			found = true
2026			break
2027		}
2028	}
2029	if !found {
2030		i.mu.Lock()
2031		i.scrollOffset = 0
2032		i.mu.Unlock()
2033		return
2034	}
2035
2036	chatLen := len(chat)
2037	page := i.chatPage()
2038	if page < 1 {
2039		page = 1
2040	}
2041	offset := chatLen - (row + page)
2042	if offset < 0 {
2043		offset = 0
2044	}
2045	maxOffset := chatLen - page
2046	if maxOffset < 0 {
2047		maxOffset = 0
2048	}
2049	if offset > maxOffset {
2050		offset = maxOffset
2051	}
2052
2053	i.mu.Lock()
2054	i.scrollOffset = offset
2055	// Mark the parked-turn footer so the user sees "viewing turn N of
2056	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2057	// a glance that they're looking at history, not the live tail.
2058	if offset > 0 {
2059		i.parkedTurn = turnNo
2060		i.parkedTotal = totalTurns
2061	}
2062	i.mu.Unlock()
2063	i.invalidate()
2064}
2065
2066func (i *Interactive) applyModelSelection(prov, model string) {
2067	if model == "" {
2068		return
2069	}
2070	m, err := provider.FindModel(prov, model)
2071	if err != nil {
2072		i.mu.Lock()
2073		i.statusErr = err.Error()
2074		i.mu.Unlock()
2075		return
2076	}
2077	// Same provider? Just swap the model on the existing agent.
2078	if i.agent != nil && m.Provider == i.cfg.Provider {
2079		i.mu.Lock()
2080		i.cfg.Model = m.ID
2081		i.agent.Model = m.ID
2082		i.statusOK = "model: " + m.ID
2083		i.statusErr = ""
2084		i.mu.Unlock()
2085		if i.cfg.PersistModel != nil {
2086			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2087		}
2088		return
2089	}
2090	// Different provider: rebuild agent (needs credentials for target provider).
2091	if i.cfg.BuildAgentFor == nil {
2092		i.mu.Lock()
2093		i.statusErr = "cannot switch provider: no builder configured"
2094		i.mu.Unlock()
2095		return
2096	}
2097	// Snapshot the current transcript and cumulative usage BEFORE we
2098	// build the replacement agent so we can hand them off. Without
2099	// this the user perceives the entire session as wiped on a
2100	// cross-provider /model swap.
2101	var carryMsgs []provider.Message
2102	var carryCost provider.Usage
2103	if i.agent != nil {
2104		carryMsgs = i.agent.Messages()
2105		carryCost = i.agent.Cost()
2106	}
2107
2108	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2109	if err != nil {
2110		i.mu.Lock()
2111		i.statusErr = err.Error()
2112		i.mu.Unlock()
2113		return
2114	}
2115
2116	// Replay the transcript and seed the cost on the freshly-built
2117	// agent. Messages travel cleanly between providers because they
2118	// use the same provider.Message shape; tool-call ids are local
2119	// to a turn so cross-provider continuation never confuses the
2120	// new model (it just sees the assistant's reply, no orphan
2121	// tool_use blocks because /model swaps are gated to idle state).
2122	if len(carryMsgs) > 0 {
2123		ag.SetMessages(carryMsgs)
2124	}
2125	ag.SeedCost(carryCost)
2126
2127	i.mu.Lock()
2128	i.agent = ag
2129	i.cfg.Provider = p
2130	i.cfg.Model = md
2131	i.statusOK = "switched to " + p + " / " + md
2132	i.statusErr = ""
2133	// Render cache keys are width+content based, so the new agent's
2134	// identical messages will reuse the existing entries. Nothing
2135	// to invalidate.
2136	i.mu.Unlock()
2137	if i.cfg.PersistModel != nil {
2138		i.cfg.PersistModel(p, md)
2139	}
2140}
2141
2142func (i *Interactive) handleAuthEvent(ev auth.Event) {
2143	switch ev.Kind {
2144	case "started":
2145		i.dialog.ShowWaiting(ev.URL)
2146	case "browser_open":
2147		// no-op
2148	case "error":
2149		i.dialog.ShowResult(false, ev.Message)
2150	case "success":
2151		// Rebuild the agent with the fresh credential.
2152		ag, prov, model, err := i.cfg.BuildAgent()
2153		if err != nil {
2154			i.dialog.ShowResult(false, err.Error())
2155			return
2156		}
2157		i.mu.Lock()
2158		i.agent = ag
2159		i.cfg.Provider = prov
2160		i.cfg.Model = model
2161		i.statusErr = ""
2162		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2163		i.mu.Unlock()
2164		i.dialog.ShowResult(true, "")
2165	}
2166}
2167
2168// runCompact invokes core.Agent.Compact and reflects the progress in
2169// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2170// cancel via the same cancelTurn channel used for normal turns.
2171//
2172// When auto is true the spinner message is pinned to "condensing
2173// history" and the status bar surfaces "(auto)" next to the context
2174// percentage so it's obvious the system triggered this, not the user.
2175func (i *Interactive) runCompact(parent context.Context, auto bool) {
2176	if i.agent == nil {
2177		i.mu.Lock()
2178		i.statusErr = "not logged in. type /login first."
2179		i.mu.Unlock()
2180		return
2181	}
2182	ctx, cancel := context.WithCancel(parent)
2183	i.mu.Lock()
2184	i.busy = true
2185	if auto {
2186		i.spin.StartFixed("condensing history")
2187		i.autoCompacting = true
2188		i.statusOK = "condensing history… (esc to cancel)"
2189	} else {
2190		i.spin.Start()
2191		i.statusOK = "compacting..."
2192	}
2193	i.cancelTurn = cancel
2194	i.statusErr = ""
2195	i.streaming.Reset()
2196	i.streamOn = true
2197	i.scrollOffset = 0
2198	i.helpBlock = nil
2199	i.mu.Unlock()
2200	i.invalidate()
2201
2202	go func() {
2203		sink := func(delta string) {
2204			i.mu.Lock()
2205			i.streaming.WriteString(delta)
2206			i.mu.Unlock()
2207			i.invalidate()
2208		}
2209		summary, err := i.agent.Compact(ctx, 4, sink)
2210		i.mu.Lock()
2211		i.busy = false
2212		i.resetStreamingStateLocked()
2213		i.cancelTurn = nil
2214		i.autoCompacting = false
2215		switch {
2216		case err != nil && ctx.Err() != nil:
2217			i.statusErr = ""
2218			if auto {
2219				i.statusOK = "auto-condense cancelled"
2220			} else {
2221				i.statusOK = "compaction cancelled"
2222			}
2223		case err != nil:
2224			i.statusErr = "compaction failed: " + err.Error()
2225			i.statusOK = ""
2226		default:
2227			i.statusErr = ""
2228			i.statusOK = fmt.Sprintf("compacted transcript (%d chars of summary)", len(summary))
2229			i.lastCtxInput = 0 // reset; next turn will get a fresh measurement
2230			i.toolCalls = map[string]*tui.ToolCallView{}
2231			i.toolOrder = nil
2232			// Transcript was rewritten in place — purge the per-message
2233			// render cache so stale entries keyed on the old messages
2234			// don't linger.
2235			i.view.InvalidateRenderCache()
2236		}
2237		i.mu.Unlock()
2238		i.invalidate()
2239	}()
2240}
2241
2242func (i *Interactive) startTurn(parent context.Context, prompt string) {
2243	if i.agent == nil {
2244		return
2245	}
2246	ctx, cancel := context.WithCancel(parent)
2247	i.mu.Lock()
2248	i.busy = true
2249	i.spin.Start()
2250	i.cancelTurn = cancel
2251	i.statusErr = ""
2252	i.statusOK = ""
2253	i.streaming.Reset()
2254	i.streamOn = true
2255	i.toolCalls = map[string]*tui.ToolCallView{}
2256	i.toolOrder = nil
2257	i.scrollOffset = 0 // jump back to the bottom on new turn
2258	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2259	i.parkedTotal = 0
2260	i.helpBlock = nil // hide the help block once the user asks something
2261	i.mu.Unlock()
2262	i.invalidate()
2263
2264	sink := func(ev core.AgentEvent) {
2265		i.handleEvent(ev)
2266		i.invalidate()
2267	}
2268
2269	go func() {
2270		err := i.agent.Prompt(ctx, prompt, nil, sink)
2271		i.mu.Lock()
2272		i.busy = false
2273		// Don't touch streamPending / streamFlushPending here — the
2274		// pacer may still be draining the final deltas and needs to
2275		// paint them even though Prompt has returned. It will reset
2276		// streamOn on its own once the buffer empties.
2277		if len(i.streamPending) == 0 {
2278			i.streamOn = false
2279		}
2280		i.cancelTurn = nil
2281		if err != nil && ctx.Err() == nil {
2282			i.statusErr = err.Error()
2283		}
2284		// Persist the assistant's reply (and every tool row before
2285		// it) to the session file while the turn memory is hot.
2286		// Without this, WriteNewTranscript only fires at zot exit,
2287		// meaning a crash or ungraceful kill drops the whole
2288		// conversation. FlushSession is idempotent (it advances the
2289		// baseline so subsequent flushes only write new rows).
2290		flush := i.cfg.FlushSession
2291		i.mu.Unlock()
2292		if flush != nil {
2293			flush()
2294		}
2295		i.mu.Lock()
2296		// Pop the next queued message, if any, and relaunch.
2297		var next string
2298		var hasNext bool
2299		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2300			next, i.queued = i.queued[0], i.queued[1:]
2301			hasNext = true
2302		}
2303		// If the turn was cancelled or errored, drop the queue so the
2304		// user isn't bombarded with stale messages after an interrupt.
2305		if ctx.Err() != nil || err != nil {
2306			i.queued = nil
2307		}
2308		// Decide whether the next thing to do is an auto-compaction.
2309		// Only fires when the turn completed cleanly AND the queue is
2310		// empty (otherwise a queued message would race the condense).
2311		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2312		i.mu.Unlock()
2313		i.invalidate()
2314		parent := i.runCtx
2315		if parent == nil {
2316			parent = context.Background()
2317		}
2318		switch {
2319		case hasNext:
2320			i.startTurn(parent, next)
2321		case shouldAutoCompact:
2322			i.runCompact(parent, true)
2323		}
2324	}()
2325}
2326
2327// autoCompactThreshold is the context-window fraction at which the
2328// agent will auto-compact after a turn ends. 0.85 leaves enough
2329// headroom for one more user prompt + response before we bump the
2330// hard limit.
2331const autoCompactThreshold = 0.85
2332
2333// shouldAutoCompactLocked reports whether the last turn pushed context
2334// usage past the auto-compact threshold. Must be called with i.mu
2335// held; it reads lastCtxInput and the current model's context window.
2336func (i *Interactive) shouldAutoCompactLocked() bool {
2337	if i.agent == nil {
2338		return false
2339	}
2340	if i.autoCompacting {
2341		return false
2342	}
2343	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2344	if err != nil || m.ContextWindow <= 0 {
2345		return false
2346	}
2347	if i.lastCtxInput <= 0 {
2348		return false
2349	}
2350	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2351}
2352
2353func (i *Interactive) handleEvent(ev core.AgentEvent) {
2354	i.mu.Lock()
2355	defer i.mu.Unlock()
2356	switch e := ev.(type) {
2357	case core.EvAssistantStart:
2358		// Fires at the top of every oneTurn, including follow-up
2359		// turns after tool use. Without this, the streaming buffer
2360		// is still marked off from the previous assistant message
2361		// and the final summary text pops in all at once instead
2362		// of typewriter-streaming delta by delta.
2363		i.streaming.Reset()
2364		i.streamPending = i.streamPending[:0]
2365		i.streamFlushPending = false
2366		i.streamOn = true
2367		// Clear the live tool-call overlay. Any tools from the
2368		// previous round are now fully folded into the transcript
2369		// (assistant tool_use block + tool role message with the
2370		// result), so keeping them in the overlay would duplicate
2371		// them in the view — once inside the finalised transcript
2372		// and once below the streaming block, with the streaming
2373		// summary sandwiched in between. The next EvToolUseStart
2374		// will populate fresh entries for this turn's tools.
2375		i.toolCalls = map[string]*tui.ToolCallView{}
2376		i.toolOrder = nil
2377	case core.EvTextDelta:
2378		// Buffer into streamPending; the paintPace ticker drains
2379		// it into i.streaming a few runes at a time for a smooth
2380		// typewriter effect independent of upstream chunk size.
2381		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2382		i.streamOn = true
2383	case core.EvAssistantMessage:
2384		// OnAssistant + telegram mirroring always fire on message
2385		// arrival — they read the FINAL message content, which is
2386		// complete regardless of what's still in the pacer.
2387		i.assistantMessageSideEffects(e.Message)
2388		// If the pacer still has characters to drain, keep streamOn
2389		// true and mark flush pending; the paintPace ticker will
2390		// drain the remainder and reset streaming state when done.
2391		// Otherwise (rare: full-replay sessions, abort paths) clear
2392		// synchronously so a later render doesn't show stale text.
2393		if len(i.streamPending) > 0 {
2394			i.streamFlushPending = true
2395			return
2396		}
2397		i.resetStreamingStateLocked()
2398	case core.EvToolUseStart:
2399		// Live streaming: pre-create the view so the user sees the
2400		// tool call being composed in real time. Any subsequent
2401		// EvToolCall for the same ID updates the same struct (the
2402		// final parsed args + name are already known here).
2403		if _, exists := i.toolCalls[e.ID]; !exists {
2404			i.toolCalls[e.ID] = &tui.ToolCallView{
2405				ID:        e.ID,
2406				Name:      e.Name,
2407				Streaming: true,
2408			}
2409			i.toolOrder = append(i.toolOrder, e.ID)
2410		}
2411	case core.EvToolUseArgs:
2412		if tc, ok := i.toolCalls[e.ID]; ok {
2413			tc.RawJSONBuf += e.Delta
2414			// Refresh the live path as soon as it parses; used in
2415			// the header (write /Users/pat/Desktop/demo.ts)
2416			// while the content is still streaming.
2417			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2418				tc.LivePath = p
2419			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2420				tc.LivePath = p
2421			}
2422		}
2423	case core.EvToolUseEnd:
2424		if tc, ok := i.toolCalls[e.ID]; ok {
2425			tc.Streaming = false
2426		}
2427	case core.EvToolCall:
2428		// If we already pre-created the view during streaming, just
2429		// refresh the final Args summary. Otherwise create a new one
2430		// (non-streaming providers or legacy paths).
2431		if tc, ok := i.toolCalls[e.ID]; ok {
2432			tc.Args = tui.ShortArgs(e.Name, e.Args)
2433			tc.Streaming = false
2434		} else {
2435			i.toolCalls[e.ID] = &tui.ToolCallView{
2436				ID:   e.ID,
2437				Name: e.Name,
2438				Args: tui.ShortArgs(e.Name, e.Args),
2439			}
2440			i.toolOrder = append(i.toolOrder, e.ID)
2441		}
2442	case core.EvToolResult:
2443		if tc, ok := i.toolCalls[e.ID]; ok {
2444			tc.Done = true
2445			tc.Error = e.Result.IsError
2446			var text strings.Builder
2447			for _, c := range e.Result.Content {
2448				if tb, ok := c.(provider.TextBlock); ok {
2449					if text.Len() > 0 {
2450						text.WriteString("\n")
2451					}
2452					text.WriteString(tb.Text)
2453				}
2454			}
2455			tc.Result = text.String()
2456		}
2457		if i.cfg.OnToolResult != nil {
2458			i.cfg.OnToolResult(e.ID, e.Result)
2459		}
2460	case core.EvUsage:
2461		i.cumUsage = e.Cumulative
2462		if e.Usage.InputTokens > 0 {
2463			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2464		}
2465	case core.EvTurnEnd:
2466		if e.Stop == provider.StopAborted {
2467			// Aborted turn: discard the partial streaming text (it
2468			// is not persisted in the transcript) and clear any
2469			// transient error. Also drop anything still buffered in
2470			// the pacer so nothing keeps drawing after the cancel.
2471			i.resetStreamingStateLocked()
2472			i.statusErr = ""
2473			i.statusOK = "cancelled"
2474			return
2475		}
2476		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2477			i.statusErr = e.Err.Error()
2478		}
2479	}
2480}
2481
2482// Agent returns the current agent, if any. Used by cli.go to flush the
2483// final transcript to the session file.
2484func (i *Interactive) Agent() *core.Agent {
2485	i.mu.Lock()
2486	defer i.mu.Unlock()
2487	return i.agent
2488}
2489
2490// silence unused import in some build configs
2491var _ = fmt.Sprintf
2492
2493// runReloadExt triggers a live reload of every extension (discovered
2494// + explicit). Runs on a goroutine so the TUI stays responsive; the
2495// Manager.Reload takes a couple of hundred ms to shut down subprocs
2496// and respawn them. Shows a status line throughout.
2497func (i *Interactive) runReloadExt(ctx context.Context) {
2498	if i.cfg.Extensions == nil {
2499		i.mu.Lock()
2500		i.statusErr = "no extension manager in this build"
2501		i.mu.Unlock()
2502		i.invalidate()
2503		return
2504	}
2505	i.mu.Lock()
2506	i.statusOK = "reloading extensions…"
2507	i.statusErr = ""
2508	i.mu.Unlock()
2509	i.invalidate()
2510
2511	go func() {
2512		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2513		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2514		if len(stats.Errors) > 0 {
2515			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2516		}
2517		i.mu.Lock()
2518		i.statusOK = msg
2519		i.statusErr = ""
2520		i.mu.Unlock()
2521		i.invalidate()
2522	}()
2523}
2524
2525// Confirm implements core.Confirmer. The agent goroutine calls
2526// this synchronously before every tool invocation when --no-yolo is
2527// active. We push the request onto the confirmDialog queue, trigger
2528// a redraw, and block the caller until the user answers.
2529//
2530// If the session is cancelled or the TUI exits mid-prompt, any
2531// pending request is refused via CancelAll so the agent doesn't
2532// deadlock.
2533func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2534	resp := make(chan core.ConfirmDecision, 1)
2535	i.confirmDialog.Enqueue(&confirmRequest{
2536		toolName: toolName,
2537		preview:  preview,
2538		resp:     resp,
2539	})
2540	i.invalidate()
2541	return <-resp
2542}
2543
2544// runYoloOn disables --no-yolo for the rest of the session. Tool
2545// calls run without prompting after this; there's intentionally no
2546// way to re-enable gating mid-session, if the user wants that back
2547// they can exit and restart with --no-yolo.
2548func (i *Interactive) runYoloOn() {
2549	if i.cfg.ConfirmGate == nil {
2550		i.mu.Lock()
2551		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2552		i.statusErr = ""
2553		i.mu.Unlock()
2554		i.invalidate()
2555		return
2556	}
2557	i.cfg.ConfirmGate.AllowAll()
2558	// Also auto-allow any currently pending confirmation so the
2559	// agent doesn't deadlock if /yolo is typed while a prompt is
2560	// open.
2561	i.confirmDialog.AllowAllPending()
2562	i.mu.Lock()
2563	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2564	i.statusErr = ""
2565	i.mu.Unlock()
2566	i.invalidate()
2567}
2568
2569// openTelegramDialog shows the picker for `/telegram` with no arg.
2570// Items depend on current state: disconnect + status when running,
2571// connect + status when stopped.
2572func (i *Interactive) openTelegramDialog() {
2573	items := i.telegramMenuItems()
2574	if len(items) == 0 {
2575		i.mu.Lock()
2576		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2577		i.mu.Unlock()
2578		i.invalidate()
2579		return
2580	}
2581	i.telegramDialog.Open(items)
2582	i.invalidate()
2583}
2584
2585// telegramMenuItems builds the dialog entries for the current
2586// bridge state. Returns empty when no bot.json exists so the
2587// caller can show a helpful status line instead of an empty menu.
2588func (i *Interactive) telegramMenuItems() []telegramItem {
2589	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2590	if err != nil || cfg.BotToken == "" {
2591		return nil
2592	}
2593	var items []telegramItem
2594	if i.telegramBridge != nil && i.telegramBridge.Active() {
2595		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2596		st := i.telegramBridge.State()
2597		hint := "active"
2598		if st.Username != "" {
2599			hint += " as @" + st.Username
2600		}
2601		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2602	} else {
2603		label := "connect"
2604		hint := "start mirroring dms into this session"
2605		if cfg.AllowedUserID == 0 {
2606			hint = "awaiting pairing (send /start to the bot once connected)"
2607		}
2608		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2609		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2610	}
2611	return items
2612}
2613
2614// doTelegram dispatches one of the three explicit actions. Called
2615// from /telegram <action> or after the picker selects a row.
2616func (i *Interactive) doTelegram(action string) {
2617	switch action {
2618	case "connect":
2619		i.telegramConnect()
2620	case "disconnect":
2621		i.telegramDisconnect()
2622	case "status":
2623		i.telegramStatus()
2624	default:
2625		i.mu.Lock()
2626		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2627		i.mu.Unlock()
2628		i.invalidate()
2629	}
2630}
2631
2632// telegramConnect starts the bridge. Refuses if it's already
2633// running or if the on-disk bot.json is missing a token.
2634func (i *Interactive) telegramConnect() {
2635	if i.telegramBridge != nil && i.telegramBridge.Active() {
2636		i.mu.Lock()
2637		i.statusOK = "telegram already connected"
2638		i.statusErr = ""
2639		i.mu.Unlock()
2640		i.invalidate()
2641		return
2642	}
2643	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2644	if err != nil {
2645		i.mu.Lock()
2646		i.statusErr = "telegram: " + err.Error()
2647		i.mu.Unlock()
2648		i.invalidate()
2649		return
2650	}
2651	if cfg.BotToken == "" {
2652		i.mu.Lock()
2653		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2654		i.mu.Unlock()
2655		i.invalidate()
2656		return
2657	}
2658	// Refuse to start when a background daemon is already polling
2659	// the same bot. Two concurrent long-poll consumers race each
2660	// update and one always loses, so DMs get half-delivered. The
2661	// user can `zot telegram-bot stop` first, then /telegram connect.
2662	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2663		i.mu.Lock()
2664		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2665		i.mu.Unlock()
2666		i.invalidate()
2667		return
2668	}
2669	i.telegramBridge = &telegram.Bridge{
2670		Client: telegram.NewClient(cfg.BotToken),
2671		Config: cfg,
2672		Save: func(next telegram.Config) error {
2673			return telegram.SaveConfig(i.cfg.ZotHome, next)
2674		},
2675		Host: &telegramHost{iv: i},
2676	}
2677	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2678		i.telegramBridge = nil
2679		i.mu.Lock()
2680		i.statusErr = "telegram connect failed: " + err.Error()
2681		i.mu.Unlock()
2682		i.invalidate()
2683		return
2684	}
2685	state := i.telegramBridge.State()
2686	label := "telegram connected"
2687	if state.Username != "" {
2688		label += " as @" + state.Username
2689	}
2690	if state.PairedID == 0 {
2691		label += " — send /start to the bot from your phone to claim it"
2692	}
2693	i.mu.Lock()
2694	i.statusOK = label
2695	i.statusErr = ""
2696	i.mu.Unlock()
2697	i.invalidate()
2698}
2699
2700// telegramDisconnect stops the bridge. No-op when already stopped.
2701func (i *Interactive) telegramDisconnect() {
2702	if i.telegramBridge == nil || !i.telegramBridge.Active() {
2703		i.mu.Lock()
2704		i.statusOK = "telegram already disconnected"
2705		i.statusErr = ""
2706		i.mu.Unlock()
2707		i.invalidate()
2708		return
2709	}
2710	i.telegramBridge.Stop()
2711	i.mu.Lock()
2712	i.statusOK = "telegram disconnected"
2713	i.statusErr = ""
2714	i.mu.Unlock()
2715	i.invalidate()
2716}
2717
2718// telegramStatus writes a one-liner describing the bridge state.
2719// Reports on both the in-tui bridge and the background daemon so
2720// the user isn't confused when the daemon owns the poll loop.
2721func (i *Interactive) telegramStatus() {
2722	var msg string
2723	if i.telegramBridge != nil && i.telegramBridge.Active() {
2724		s := i.telegramBridge.State()
2725		msg = "telegram: connected (tui bridge)"
2726		if s.Username != "" {
2727			msg += " as @" + s.Username
2728		}
2729		if s.PairedID != 0 {
2730			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
2731		} else {
2732			msg += " - awaiting pairing"
2733		}
2734	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2735		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
2736	} else {
2737		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
2738		if cfg.BotToken == "" {
2739			msg = "telegram: not configured. run `zot telegram-bot setup` first."
2740		} else {
2741			msg = "telegram: disconnected"
2742			if cfg.BotUsername != "" {
2743				msg += " (@" + cfg.BotUsername + " ready to connect)"
2744			}
2745		}
2746	}
2747	i.mu.Lock()
2748	i.statusOK = msg
2749	i.statusErr = ""
2750	i.mu.Unlock()
2751	i.invalidate()
2752}
2753
2754// telegramHost adapts *Interactive to telegram.Host so the bridge
2755// can call back into the TUI without importing modes directly.
2756type telegramHost struct{ iv *Interactive }
2757
2758func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
2759	h.iv.SubmitOrQueue(prompt, images)
2760}
2761
2762func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
2763
2764func (h *telegramHost) Notify(level, message string) {
2765	h.iv.mu.Lock()
2766	switch level {
2767	case "error", "warn":
2768		h.iv.statusErr = message
2769		h.iv.statusOK = ""
2770	default:
2771		h.iv.statusOK = message
2772		h.iv.statusErr = ""
2773	}
2774	h.iv.mu.Unlock()
2775	h.iv.invalidate()
2776}
2777
2778// openSessionOpsDialog shows the picker for `/session` with no arg.
2779// Always offers export, import, fork, tree; the handlers bail with
2780// a clear status message when the precondition isn't met (empty
2781// transcript on fork; no parent/siblings on tree).
2782func (i *Interactive) openSessionOpsDialog() {
2783	items := []sessionOpsItem{
2784		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
2785		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
2786		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
2787		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
2788	}
2789	i.sessionOpsDialog.Open(items)
2790	i.invalidate()
2791}
2792
2793// doSessionOp dispatches export, import, fork, or tree. arg is the
2794// optional positional argument from e.g. /session export <path>
2795// or /session import <path>; fork and tree ignore it.
2796func (i *Interactive) doSessionOp(action, arg string) {
2797	switch action {
2798	case "export":
2799		i.doSessionExport(arg)
2800	case "import":
2801		i.doSessionImport(arg)
2802	case "fork":
2803		i.doSessionFork()
2804	case "tree":
2805		i.doSessionTree()
2806	default:
2807		i.mu.Lock()
2808		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
2809		i.mu.Unlock()
2810		i.invalidate()
2811	}
2812}
2813
2814// doSessionExport writes the live session file to destination path
2815// dst. When dst is empty we default to ~/Downloads (falling back to
2816// the user's home directory if it doesn't exist). The helper
2817// expands a leading `~` and creates any missing parent directories.
2818func (i *Interactive) doSessionExport(dst string) {
2819	if i.cfg.CurrentSessionPath == nil {
2820		i.mu.Lock()
2821		i.statusErr = "export: no session is active (running with --no-session?)"
2822		i.mu.Unlock()
2823		i.invalidate()
2824		return
2825	}
2826	src := i.cfg.CurrentSessionPath()
2827	if src == "" {
2828		i.mu.Lock()
2829		i.statusErr = "export: no session is active (running with --no-session?)"
2830		i.mu.Unlock()
2831		i.invalidate()
2832		return
2833	}
2834	// Persist any in-memory agent messages to the session file so
2835	// the export carries the full conversation. Without this, the
2836	// default lazy-flush-at-exit strategy leaves most of a running
2837	// session unwritten and the export ends up with only the meta.
2838	if i.cfg.FlushSession != nil {
2839		i.cfg.FlushSession()
2840	}
2841	dst = unquotePath(dst)
2842	if dst == "" {
2843		dst = defaultExportDir()
2844	} else {
2845		dst = expandTilde(dst)
2846	}
2847	out, err := core.ExportSession(src, dst)
2848	if err != nil {
2849		i.mu.Lock()
2850		i.statusErr = "export: " + err.Error()
2851		i.mu.Unlock()
2852		i.invalidate()
2853		return
2854	}
2855	i.mu.Lock()
2856	i.statusOK = "exported session to " + friendlyPath(out)
2857	i.statusErr = ""
2858	i.mu.Unlock()
2859	i.invalidate()
2860}
2861
2862// doSessionImport copies the .zotsession file at src into the
2863// running cwd's sessions directory and loads it as the active
2864// session, same as `/sessions` -> pick. When src is empty we ask
2865// the user to pass a path (no usable default here).
2866func (i *Interactive) doSessionImport(src string) {
2867	src = unquotePath(src)
2868	if src == "" {
2869		i.mu.Lock()
2870		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
2871		i.mu.Unlock()
2872		i.invalidate()
2873		return
2874	}
2875	src = expandTilde(src)
2876	if _, err := os.Stat(src); err != nil {
2877		i.mu.Lock()
2878		i.statusErr = "import: " + err.Error()
2879		i.mu.Unlock()
2880		i.invalidate()
2881		return
2882	}
2883	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
2884	if err != nil {
2885		i.mu.Lock()
2886		i.statusErr = "import: " + err.Error()
2887		i.mu.Unlock()
2888		i.invalidate()
2889		return
2890	}
2891	if i.cfg.LoadSession == nil {
2892		i.mu.Lock()
2893		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
2894		i.statusErr = ""
2895		i.mu.Unlock()
2896		i.invalidate()
2897		return
2898	}
2899	if err := i.cfg.LoadSession(newPath); err != nil {
2900		i.mu.Lock()
2901		i.statusErr = "import: load failed: " + err.Error()
2902		i.mu.Unlock()
2903		i.invalidate()
2904		return
2905	}
2906	i.mu.Lock()
2907	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
2908	i.statusErr = ""
2909	i.mu.Unlock()
2910	i.invalidate()
2911}
2912
2913// defaultExportDir returns ~/Downloads when it exists, or ~ as a
2914// fallback, or /tmp on exotic machines with no home dir.
2915func defaultExportDir() string {
2916	home, err := os.UserHomeDir()
2917	if err != nil || home == "" {
2918		return os.TempDir()
2919	}
2920	downloads := filepath.Join(home, "Downloads")
2921	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
2922		return downloads
2923	}
2924	return home
2925}
2926
2927// expandTilde turns a leading ~ into the user's home directory.
2928// Returns the input unchanged when there's no tilde or no home.
2929func expandTilde(p string) string {
2930	if p == "" || p[0] != '~' {
2931		return p
2932	}
2933	home, err := os.UserHomeDir()
2934	if err != nil || home == "" {
2935		return p
2936	}
2937	if len(p) == 1 {
2938		return home
2939	}
2940	if p[1] == '/' || p[1] == filepath.Separator {
2941		return filepath.Join(home, p[2:])
2942	}
2943	return p
2944}
2945
2946// unquotePath strips a matching pair of surrounding single or
2947// double quotes. Drag-drop paste in the tui auto-quotes dropped
2948// file paths so the shell-like `/session import 'foo bar.zs'`
2949// stays well-formed; when the TUI's own slash handler consumes
2950// the arg, we want the raw path back.
2951func unquotePath(p string) string {
2952	p = strings.TrimSpace(p)
2953	if len(p) >= 2 {
2954		first := p[0]
2955		last := p[len(p)-1]
2956		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
2957			p = p[1 : len(p)-1]
2958		}
2959	}
2960	return p
2961}
2962
2963// friendlyPath collapses the user's home directory to a leading ~
2964// so status messages read cleanly. Falls back to the raw path when
2965// the home dir is unknown.
2966func friendlyPath(p string) string {
2967	home, err := os.UserHomeDir()
2968	if err != nil || home == "" {
2969		return p
2970	}
2971	if strings.HasPrefix(p, home+string(filepath.Separator)) {
2972		return "~" + p[len(home):]
2973	}
2974	return p
2975}
2976
2977// doSessionFork opens the /jump turn picker in "fork mode". The
2978// next selection branches the current session at that user turn
2979// instead of scrolling the viewport to it.
2980func (i *Interactive) doSessionFork() {
2981	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
2982		i.mu.Lock()
2983		i.statusErr = "fork: no session is active (running with --no-session?)"
2984		i.mu.Unlock()
2985		i.invalidate()
2986		return
2987	}
2988	msgs := []provider.Message{}
2989	if i.agent != nil {
2990		msgs = i.agent.Messages()
2991	}
2992	if len(msgs) == 0 {
2993		i.mu.Lock()
2994		i.statusErr = "fork: transcript is empty; nothing to fork from"
2995		i.mu.Unlock()
2996		i.invalidate()
2997		return
2998	}
2999	i.pendingFork = true
3000	i.jumpDialog.Open(msgs, "")
3001	i.invalidate()
3002}
3003
3004// doSessionTree shows the branch topology picker for this cwd.
3005// Pick an entry to switch into it (same semantics as /sessions
3006// picking a past session, but with the parent/child indentation).
3007func (i *Interactive) doSessionTree() {
3008	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
3009		i.mu.Lock()
3010		i.statusErr = "tree: session storage not configured"
3011		i.mu.Unlock()
3012		i.invalidate()
3013		return
3014	}
3015	// Flush the running agent's transcript first so its message
3016	// count + latest preview are accurate in the tree.
3017	if i.cfg.FlushSession != nil {
3018		i.cfg.FlushSession()
3019	}
3020	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
3021	if len(roots) == 0 {
3022		i.mu.Lock()
3023		i.statusErr = "tree: no sessions in this directory yet"
3024		i.mu.Unlock()
3025		i.invalidate()
3026		return
3027	}
3028	current := ""
3029	if i.cfg.CurrentSessionPath != nil {
3030		current = i.cfg.CurrentSessionPath()
3031	}
3032	if !i.sessionTreeDialog.Open(roots, current) {
3033		i.mu.Lock()
3034		i.statusErr = "tree: no branches to show"
3035		i.mu.Unlock()
3036	}
3037	i.invalidate()
3038}
3039
3040// applySessionTreeSelection switches the running agent to the
3041// session file at path. Thin wrapper around LoadSession that also
3042// writes a status line.
3043func (i *Interactive) applySessionTreeSelection(path string) {
3044	if i.cfg.LoadSession == nil {
3045		i.mu.Lock()
3046		i.statusErr = "tree: session swap not available in this build"
3047		i.mu.Unlock()
3048		i.invalidate()
3049		return
3050	}
3051	if err := i.cfg.LoadSession(path); err != nil {
3052		i.mu.Lock()
3053		i.statusErr = "tree: load failed: " + err.Error()
3054		i.mu.Unlock()
3055		i.invalidate()
3056		return
3057	}
3058	i.mu.Lock()
3059	i.statusOK = "switched to branch " + friendlyPath(path)
3060	i.statusErr = ""
3061	i.mu.Unlock()
3062	i.invalidate()
3063}
3064
3065// applyForkSelection branches the current session at msgIdx+1 (so
3066// the selected user message and everything before it is included
3067// in the new branch), then switches the running agent to the new
3068// file. Called from the jump-dialog handler when pendingFork=true.
3069func (i *Interactive) applyForkSelection(msgIdx int) {
3070	i.pendingFork = false
3071	if i.cfg.CurrentSessionPath == nil {
3072		i.mu.Lock()
3073		i.statusErr = "fork: no session is active"
3074		i.mu.Unlock()
3075		i.invalidate()
3076		return
3077	}
3078	src := i.cfg.CurrentSessionPath()
3079	if src == "" {
3080		i.mu.Lock()
3081		i.statusErr = "fork: no session is active"
3082		i.mu.Unlock()
3083		i.invalidate()
3084		return
3085	}
3086	if i.cfg.FlushSession != nil {
3087		i.cfg.FlushSession()
3088	}
3089	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3090	// the selected user message is included.
3091	upTo := msgIdx + 1
3092	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3093	if err != nil {
3094		i.mu.Lock()
3095		i.statusErr = "fork: " + err.Error()
3096		i.mu.Unlock()
3097		i.invalidate()
3098		return
3099	}
3100	if i.cfg.LoadSession == nil {
3101		i.mu.Lock()
3102		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3103		i.statusErr = ""
3104		i.mu.Unlock()
3105		i.invalidate()
3106		return
3107	}
3108	if err := i.cfg.LoadSession(newPath); err != nil {
3109		i.mu.Lock()
3110		i.statusErr = "fork: switch failed: " + err.Error()
3111		i.mu.Unlock()
3112		i.invalidate()
3113		return
3114	}
3115	i.mu.Lock()
3116	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3117	i.statusErr = ""
3118	i.mu.Unlock()
3119	i.invalidate()
3120}
3121
3122// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3123// from needing a strconv import just for one call.
3124func formatInt(n int) string {
3125	return fmt.Sprintf("%d", n)
3126}
3127
3128// assistantText returns the concatenated text of every TextBlock in
3129// m. Used by the streaming-view dedupe guard to tell when a live
3130// streamed reply has already been promoted into the transcript.
3131func assistantText(m provider.Message) string {
3132	var sb strings.Builder
3133	for _, c := range m.Content {
3134		if tb, ok := c.(provider.TextBlock); ok {
3135			if sb.Len() > 0 {
3136				sb.WriteByte('\n')
3137			}
3138			sb.WriteString(tb.Text)
3139		}
3140	}
3141	return sb.String()
3142}
3143
3144// resetStreamingStateLocked clears every piece of streaming state
3145// in one shot. Used by abort paths (turn cancel, compact finish,
3146// queue drain) so the pacer doesn't keep draining stale runes from
3147// a prior turn. Must be called with i.mu held.
3148func (i *Interactive) resetStreamingStateLocked() {
3149	i.streaming.Reset()
3150	i.streamPending = i.streamPending[:0]
3151	i.streamFlushPending = false
3152	i.streamOn = false
3153}
3154
3155// assistantMessageSideEffects runs the non-visual hooks attached to
3156// EvAssistantMessage: the host-provided OnAssistant callback and the
3157// telegram-bridge mirror. Called with i.mu held.
3158//
3159// Factored out of handleEvent because the streaming pacer may defer
3160// visual reset until after the last buffered rune has painted, but
3161// the callbacks themselves must fire on message arrival so
3162// downstream observers (session persistence, telegram, cost panels)
3163// don't wait on a UI animation to catch up.
3164func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3165	if i.cfg.OnAssistant != nil {
3166		i.cfg.OnAssistant(m)
3167	}
3168	if i.telegramBridge != nil && i.telegramBridge.Active() {
3169		var sb strings.Builder
3170		for _, c := range m.Content {
3171			if tb, ok := c.(provider.TextBlock); ok {
3172				if sb.Len() > 0 {
3173					sb.WriteString("\n")
3174				}
3175				sb.WriteString(tb.Text)
3176			}
3177		}
3178		if text := sb.String(); strings.TrimSpace(text) != "" {
3179			go i.telegramBridge.OnAssistantText(text)
3180		}
3181	}
3182}
3183
3184// paintPaceRate is how many runes the streaming pacer releases per
3185// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3186// that a 500-rune summary finishes in ~1.3s, slow enough to look
3187// like a human typing. Empirically matches the feel of provider
3188// paths that already drip-stream natively.
3189const paintPaceRate = 6
3190
3191// paintPaceInterval is the tick interval for the streaming pacer.
3192// 16ms lines up with the redraw throttle so we never paint faster
3193// than the terminal can keep up.
3194const paintPaceInterval = 16 * time.Millisecond
3195
3196// runStreamPacer drains buffered deltas from streamPending into
3197// streaming a small batch per tick, invalidating after each move.
3198// It stops when the context cancels (tui shutdown).
3199//
3200// Why a pacer: providers differ wildly in how they chunk their
3201// text_delta events. The API-key path on Anthropic emits ~30 drips
3202// for a 400-token summary; the OAuth path can coalesce the same
3203// summary into 3 fat chunks, visually indistinguishable from "the
3204// whole reply just appeared". The pacer normalizes that so every
3205// path looks the same on screen.
3206func (i *Interactive) runStreamPacer(ctx context.Context) {
3207	t := time.NewTicker(paintPaceInterval)
3208	defer t.Stop()
3209	for {
3210		select {
3211		case <-ctx.Done():
3212			return
3213		case <-t.C:
3214			i.mu.Lock()
3215			if len(i.streamPending) == 0 {
3216				// EvAssistantMessage already fired but the pacer
3217				// was still draining a tick ago. Everything is now
3218				// painted; clear the streaming flags so the next
3219				// redraw shows the finalised transcript message
3220				// and hides the streaming overlay.
3221				if i.streamFlushPending {
3222					i.streamFlushPending = false
3223					i.streaming.Reset()
3224					i.streamOn = false
3225					i.mu.Unlock()
3226					i.invalidate()
3227					continue
3228				}
3229				i.mu.Unlock()
3230				continue
3231			}
3232			n := paintPaceRate
3233			if n > len(i.streamPending) {
3234				n = len(i.streamPending)
3235			}
3236			i.streaming.WriteString(string(i.streamPending[:n]))
3237			i.streamPending = i.streamPending[n:]
3238			i.mu.Unlock()
3239			i.invalidate()
3240		}
3241	}
3242}

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