v0.1.14 205e362

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/extproto"
18	"github.com/patriceckhart/zot/internal/provider"
19	"github.com/patriceckhart/zot/internal/skills"
20	"github.com/patriceckhart/zot/internal/tui"
21)
22
23// InteractiveConfig configures the interactive loop.
24type InteractiveConfig struct {
25	Terminal     tui.Terminal
26	Theme        tui.Theme
27	Model        string
28	Provider     string
29	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
30	BaseURL      string
31	Reasoning    string
32	SystemPrompt string
33	Tools        core.Registry
34	MaxSteps     int
35	CWD          string
36
37	// Agent is optional. If nil, zot opens without credentials; the
38	// user must /login before they can prompt.
39	Agent *core.Agent
40
41	InitialInput string
42
43	// Auth is required. When the user runs /login, Interactive talks to
44	// AuthManager to open a browser and wait for the callback.
45	AuthManager *auth.Manager
46	// BuildAgent is called after a successful login to (re)construct the
47	// agent with the fresh credential. It returns the new agent and
48	// the concrete provider/model in use.
49	BuildAgent func() (*core.Agent, string, string, error)
50
51	// BuildAgentFor rebuilds the agent with an explicit provider/model
52	// override (used by the /model picker when switching providers).
53	// If providerOverride is empty, the current provider is kept.
54	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
55
56	// LoggedInProviders returns the list of provider names that
57	// currently have credentials. Used by /model to filter the
58	// picker to only show reachable models.
59	LoggedInProviders func() []string
60
61	// ZotHome is the root directory for sessions/, used by /sessions
62	// and the update-check cache.
63	ZotHome string
64
65	// Version is the binary's current version (from main.version).
66	// Used only for display; the update check itself is done outside
67	// this package to avoid an import cycle.
68	Version string
69
70	// UpdateInfoChan is an optional channel that delivers the result
71	// of the github-release update check. Interactive reads at most
72	// one value, drops it if the check reported nothing, and otherwise
73	// surfaces a yellow "update available" banner at the top of the
74	// chat. Nil channel = no banner, no startup cost.
75	UpdateInfoChan <-chan UpdateInfo
76
77	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
78	Sandbox *tools.Sandbox
79
80	// LoadSession swaps the current session for the one at path. The
81	// callback returns the new agent message slice so the TUI can invalidate.
82	LoadSession func(path string) error
83
84	// CurrentSessionPath returns the path of the live session file
85	// on disk (the one every AppendMessage writes to). Used by
86	// /session export so the exporter ships the exact bytes on
87	// disk. Returns an empty string when --no-session is set or
88	// no session is open.
89	CurrentSessionPath func() string
90
91	// FlushSession writes any in-memory agent messages to the
92	// session file that haven't been persisted yet. Called by
93	// /session export right before reading the file so the
94	// exported bytes reflect the full current conversation, not
95	// just the rows the agent happened to write synchronously.
96	// The default WriteNewTranscript-at-exit strategy means most
97	// of a running session lives only in memory until the tui
98	// closes; without a flush hook, /session export writes a
99	// file that only has the meta row.
100	FlushSession func()
101
102	// PersistModel is called whenever the user switches model or provider.
103	// It should update config.json and (if there's an active session)
104	// write a new meta row so resume picks up the same model.
105	PersistModel func(providerName, model string)
106
107	OnAssistant  func(m provider.Message)
108	OnToolResult func(id string, r core.ToolResult)
109
110	// Extensions, if non-nil, lets users invoke extension-registered
111	// slash commands. Commands declared by extensions are looked up
112	// AFTER the built-in catalog so a built-in name always wins.
113	Extensions *extensions.Manager
114
115	// SkillSnapshot, if non-nil, returns the current list of
116	// discovered SKILL.md files. Re-invoked each time /skills opens
117	// so the picker reflects edits made during the session.
118	SkillSnapshot func() []*skills.Skill
119
120	// ChangelogChan, if non-nil, delivers release-notes for the
121	// current binary version once at startup. Interactive opens a
122	// dismissible overlay when the channel produces a non-empty
123	// body. Receiver fires at most once.
124	ChangelogChan <-chan ChangelogPayload
125
126	// OnChangelogDismiss, if non-nil, is called once the user
127	// closes the changelog overlay. The cli wires this to a
128	// MarkChangelogShown call so the same version doesn't show
129	// again on the next launch.
130	OnChangelogDismiss func()
131
132	// NoYolo is true when --no-yolo was passed. Interactive opens
133	// a confirmation dialog before every tool call and blocks the
134	// tool until the user picks yes / always-this-tool /
135	// always-all / no. When false (default), tools run freely.
136	NoYolo bool
137
138	// ConfirmGate is the session-scoped gate wrapping this
139	// interactive's Confirmer. When non-nil, /yolo can call
140	// AllowAll() on it to disable confirmation for the rest of the
141	// session. When nil (yolo mode), /yolo reports that there's
142	// nothing to disable.
143	ConfirmGate *core.ConfirmGate
144}
145
146// ChangelogPayload mirrors agent.ChangelogInfo without the import
147// cycle. The cli builds one from the http response, the tui opens
148// the overlay when one arrives.
149type ChangelogPayload struct {
150	Version string
151	Body    string
152	URL     string
153}
154
155// Interactive is the TUI chat loop.
156type Interactive struct {
157	cfg  InteractiveConfig
158	view *tui.View
159	ed   *tui.Editor
160	rend *tui.Renderer
161
162	mu        sync.Mutex
163	agent     *core.Agent
164	streaming strings.Builder // what's currently painted on screen
165	streamOn  bool
166
167	// streamPending is the runes buffered after each EvTextDelta that
168	// haven't yet been promoted into `streaming` for rendering. It
169	// exists because some provider paths (notably Anthropic via the
170	// oauth/subscription channel) coalesce the model's output into a
171	// few fat chunks instead of drip-streaming. Painting those fat
172	// chunks verbatim looks like the summary "just appears". The
173	// paintPace goroutine drains a handful of runes per tick from
174	// this buffer into `streaming`, giving every path the same
175	// typewriter feel regardless of upstream chunk size.
176	streamPending []rune
177	// streamFlushPending is set when EvAssistantMessage fires while
178	// streamPending still has unrendered runes. The ticker flushes
179	// them, then closes out the stream (clearing flags, resetting
180	// buffers) so the final paint matches the on-disk message.
181	streamFlushPending bool
182	toolCalls          map[string]*tui.ToolCallView
183	toolOrder          []string
184	statusErr          string
185	statusOK           string
186	helpBlock          []string // rendered above the chat when /help was typed
187	cumUsage           provider.Usage
188	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
189	busy               bool
190	dirty              chan struct{}
191	cancelTurn         context.CancelFunc
192	scrollOffset       int // rows from the bottom; 0 = pinned to latest
193
194	// Messages typed while a turn is in flight. Each is delivered as
195	// its own follow-up turn once the current one finishes. Rendered
196	// above the status bar as "sliding in: ..." chips.
197	queued []string
198
199	// runCtx is the top-level context passed to Run(). Follow-up turns
200	// drained from `queued` are started against this context so they
201	// survive past the ctx of the key event that enqueued them.
202	runCtx context.Context
203
204	// autoCompacting is true while a model-triggered compaction is in
205	// flight. Surfaced in the status bar so the user can tell a
206	// condense pass from a regular assistant turn.
207	autoCompacting bool
208
209	// updateInfo is the result of the async update check. Zero value
210	// while the check hasn't completed or nothing is available.
211	updateInfo UpdateInfo
212
213	dialog            *loginDialog
214	modelDialog       *modelDialog
215	sessionDialog     *sessionDialog
216	jumpDialog        *jumpDialog
217	btwDialog         *btwDialog
218	skillsDialog      *skillsDialog
219	changelogDialog   *changelogDialog
220	confirmDialog     *confirmDialog
221	logoutDialog      *logoutDialog
222	telegramDialog    *telegramDialog
223	telegramBridge    *telegram.Bridge
224	sessionOpsDialog  *sessionOpsDialog
225	sessionTreeDialog *sessionTreeDialog
226	extPanel          *extPanelDialog
227
228	// pendingFork is true when the user ran /session fork: the next
229	// jump-picker selection should branch off that message instead
230	// of scrolling. Flag resets after the action fires or the dialog
231	// is dismissed, so repeated /jump calls don't turn into forks.
232	pendingFork bool
233	suggest     *slashSuggester
234	fileSuggest *fileSuggester
235	spin        *spinner
236
237	// parkedTurn is the 1-based turn number the viewport is currently
238	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
239	// Rendered as a muted footer at the bottom of the chat so users
240	// don't forget they're looking at history.
241	parkedTurn  int
242	parkedTotal int
243
244	// lastCtrlC is when the user last pressed ctrl+c. The first press
245	// clears the editor / cancels a turn / shows a hint; a second press
246	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
247	lastCtrlC time.Time
248
249	// welcomeStart is when the interactive run began. The welcome
250	// banner shows the binary version for welcomeVersionDuration
251	// after this point and reverts to plain text after.
252	welcomeStart time.Time
253
254	// extNotes are one-shot styled lines pushed by extensions via
255	// Notify / Display. They live above the editor (just below the
256	// transcript) until cleared by /clear or another reset.
257	extNotes []string
258}
259
260// welcomeVersionDuration is how long the welcome banner shows the
261// version suffix before reverting to the plain headline. 1.5s is
262// enough to read at a glance and keeps the splash short.
263const welcomeVersionDuration = 1500 * time.Millisecond
264
265// NewInteractive constructs an Interactive from cfg.
266func NewInteractive(cfg InteractiveConfig) *Interactive {
267	i := &Interactive{
268		cfg: cfg,
269		view: &tui.View{
270			Theme:      cfg.Theme,
271			ImageProto: tui.DetectImageProtocol(),
272		},
273		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
274		rend:              tui.NewRenderer(cfg.Terminal),
275		toolCalls:         map[string]*tui.ToolCallView{},
276		dirty:             make(chan struct{}, 8),
277		dialog:            newLoginDialog(),
278		modelDialog:       newModelDialog(),
279		sessionDialog:     newSessionDialog(),
280		jumpDialog:        newJumpDialog(),
281		btwDialog:         newBtwDialog(),
282		skillsDialog:      newSkillsDialog(),
283		changelogDialog:   newChangelogDialog(),
284		confirmDialog:     newConfirmDialog(),
285		logoutDialog:      newLogoutDialog(),
286		telegramDialog:    newTelegramDialog(),
287		sessionOpsDialog:  newSessionOpsDialog(),
288		sessionTreeDialog: newSessionTreeDialog(),
289		extPanel:          newExtPanelDialog(),
290		suggest:           newSlashSuggester(),
291		fileSuggest:       newFileSuggester(),
292		spin:              newSpinner(),
293	}
294	if cfg.Agent != nil {
295		i.agent = cfg.Agent
296		i.view.Messages = cfg.Agent.Messages()
297	}
298	return i
299}
300
301// Run blocks until the user quits.
302func (i *Interactive) Run(ctx context.Context) error {
303	i.runCtx = ctx
304	term := i.cfg.Terminal
305	restore, err := term.EnterRaw()
306	if err != nil {
307		return err
308	}
309	defer restore()
310	defer func() {
311		if i.telegramBridge != nil {
312			i.telegramBridge.Stop()
313		}
314	}()
315
316	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
317	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
318	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
319
320	// Streaming pacer: drains buffered text deltas at a steady rate
321	// so typewriter feel is identical across providers regardless of
322	// upstream chunk size. Starts here so it lives for the whole
323	// session and exits with ctx.
324	go i.runStreamPacer(ctx)
325
326	cols, rows := term.Size()
327	i.rend.Resize(cols, rows)
328	term.OnResize(func() {
329		c, r := term.Size()
330		i.rend.Resize(c, r)
331		// Force an immediate redraw on resize. The throttled invalidate
332		// path is fine for animation, but a window resize is a discrete
333		// user action where any visible delay (or stale frame) reads as
334		// brokenness. redraw() is mutex-safe; the worst that happens is
335		// a duplicate paint if the throttler is mid-flight, which is
336		// invisible.
337		i.redraw()
338	})
339
340	if i.cfg.InitialInput != "" {
341		i.ed.SetValue(i.cfg.InitialInput)
342	}
343
344	// Stamp the welcome time and schedule a one-shot redraw at the
345	// expiry so the version suffix disappears on its own even if the
346	// user hasn't typed anything yet.
347	i.welcomeStart = time.Now()
348	time.AfterFunc(welcomeVersionDuration, i.invalidate)
349
350	// If the agent was constructed with a pre-loaded transcript
351	// (--continue, --resume, --session) park the viewport on the
352	// most recent turn so the user lands looking at where the
353	// previous session left off rather than at the bottom of an
354	// already-rendered final reply.
355	if i.agent != nil {
356		if msgs := i.agent.Messages(); len(msgs) > 0 {
357			i.scrollToLastTurn(msgs)
358		}
359	}
360
361	// No credential at startup? Auto-open the login dialog, and mark
362	// the status line. The user can Esc out of the dialog if they
363	// want to dismiss it (e.g. to check /help or /exit first).
364	if i.agent == nil {
365		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
366		i.dialog.Open(i.cfg.ZotHome)
367	}
368
369	// Input goroutine.
370	keys := make(chan tui.Key, 8)
371	go func() {
372		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
373		for {
374			k, err := reader.Read()
375			if err != nil {
376				return
377			}
378			keys <- k
379		}
380	}()
381
382	// Subscribe to auth events.
383	var authEvents <-chan auth.Event
384	if i.cfg.AuthManager != nil {
385		authEvents = i.cfg.AuthManager.Events()
386	}
387
388	// Animation ticker: drives spinner and dialog-related redraws when
389	// nothing else changed. 120ms is slow enough that highlighting a huge
390	// transcript doesn't spin the cpu.
391	tick := time.NewTicker(120 * time.Millisecond)
392	defer tick.Stop()
393
394	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
395	// at most once every redrawMinInterval. Huge tool-result dumps can
396	// fire hundreds of invalidations while the user is typing; without
397	// this, the input goroutine never gets CPU and keystrokes lag.
398	const redrawMinInterval = 16 * time.Millisecond
399	var lastRedraw time.Time
400	var pendingRedraw bool
401	var pendingTimer *time.Timer
402
403	drainPending := func() {
404		if pendingTimer != nil {
405			pendingTimer.Stop()
406			pendingTimer = nil
407		}
408		if pendingRedraw {
409			pendingRedraw = false
410			lastRedraw = time.Now()
411			i.redraw()
412		}
413	}
414
415	requestRedraw := func() {
416		since := time.Since(lastRedraw)
417		if since >= redrawMinInterval {
418			// Redrawing right now subsumes any pending redraw, so clear
419			// the throttle state. Without this, a pending flag stays
420			// stuck at true and subsequent invalidate() calls within
421			// redrawMinInterval get dropped — which is exactly how the
422			// final "turn finished" frame went missing until the user
423			// nudged the ui by typing or scrolling.
424			if pendingTimer != nil {
425				pendingTimer.Stop()
426			}
427			pendingRedraw = false
428			lastRedraw = time.Now()
429			i.redraw()
430			return
431		}
432		if pendingRedraw {
433			return // already scheduled
434		}
435		pendingRedraw = true
436		wait := redrawMinInterval - since
437		if pendingTimer == nil {
438			pendingTimer = time.AfterFunc(wait, func() {
439				// Poke the dirty channel so the main loop wakes and
440				// drains the pending redraw on its own goroutine. We
441				// can't call drainPending here directly — it touches
442				// closure state shared with the main loop.
443				i.invalidate()
444			})
445		} else {
446			pendingTimer.Reset(wait)
447		}
448	}
449
450	i.invalidate()
451
452	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
453	changelog := i.cfg.ChangelogChan // single-shot, see case below
454
455	for {
456		select {
457		case <-ctx.Done():
458			return ctx.Err()
459		case k := <-keys:
460			if done := i.handleKey(ctx, k); done {
461				return nil
462			}
463			i.invalidate()
464		case ev := <-authEvents:
465			i.handleAuthEvent(ev)
466			i.invalidate()
467		case info, ok := <-updates:
468			if ok && info.Available {
469				i.mu.Lock()
470				i.updateInfo = info
471				i.mu.Unlock()
472				i.invalidate()
473			}
474			updates = nil // single-shot; subsequent iterations skip this case
475		case cl, ok := <-changelog:
476			if ok && cl.Body != "" {
477				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
478				i.invalidate()
479			}
480			changelog = nil // single-shot
481		case <-i.dirty:
482			requestRedraw()
483		case <-tick.C:
484			// Always drain a pending redraw on the tick. This is the
485			// safety net that catches the case where the dirty channel
486			// was saturated when the final "turn finished" invalidate
487			// fired, or where the throttle scheduled a deferred redraw
488			// and the AfterFunc-driven invalidate got dropped on a
489			// full channel.
490			drainPending()
491			// Only force a periodic redraw when something is actually
492			// animating (the main spinner during a busy turn, or the
493			// btw side-chat spinner while it's awaiting a response).
494			// Static pickers (model, session, jump, etc.) don't need
495			// the tick and firing it cancels the terminal's cursor
496			// blink inside dialogs that host their own editor (btw),
497			// because each frame re-emits hide-cursor + show-cursor.
498			if i.busy || i.btwDialog.Loading() {
499				requestRedraw()
500			}
501		}
502	}
503}
504
505func (i *Interactive) invalidate() {
506	select {
507	case i.dirty <- struct{}{}:
508	default:
509	}
510}
511
512// lastCols returns the current terminal width in columns.
513func (i *Interactive) lastCols() int {
514	cols, _ := i.cfg.Terminal.Size()
515	return cols
516}
517
518// chatPage returns the number of chat rows currently visible, used
519// as the page size for PageUp/PageDown.
520func (i *Interactive) chatPage() int {
521	_, rows := i.cfg.Terminal.Size()
522	p := rows - 6 // rough reservation for status + editor + a dialog line
523	if p < 4 {
524		p = 4
525	}
526	return p
527}
528
529// scrollBy adjusts the scroll offset. Positive = up (into history).
530// Clearing the parked-turn label when we're back at the bottom means
531// the "viewing turn N" footer goes away automatically as soon as you
532// scroll back to the live tail.
533func (i *Interactive) scrollBy(delta int) {
534	i.mu.Lock()
535	i.scrollOffset += delta
536	if i.scrollOffset < 0 {
537		i.scrollOffset = 0
538	}
539	if i.scrollOffset == 0 {
540		i.parkedTurn = 0
541		i.parkedTotal = 0
542	}
543	if i.rend != nil {
544		// VS Code's terminal is especially prone to leaving stray
545		// wrapped-character fragments behind during scroll-driven
546		// viewport changes. Force a full repaint on scroll, but
547		// avoid a whole-screen clear because that visibly flickers.
548		i.rend.Invalidate()
549	}
550	i.mu.Unlock()
551	i.invalidate()
552}
553
554// scrollToBottom pins the view to the latest content.
555func (i *Interactive) scrollToBottom() {
556	i.mu.Lock()
557	i.scrollOffset = 0
558	i.parkedTurn = 0
559	i.parkedTotal = 0
560	if i.rend != nil {
561		i.rend.Invalidate()
562	}
563	i.mu.Unlock()
564	i.invalidate()
565}
566
567func (i *Interactive) redraw() {
568	i.mu.Lock()
569	defer i.mu.Unlock()
570
571	cols, _ := i.cfg.Terminal.Size()
572	if i.agent != nil {
573		i.view.Messages = filterHiddenTranscriptMessages(i.agent.Messages())
574	} else {
575		i.view.Messages = nil
576	}
577	// Pacer flush: while the streaming pacer is still draining the
578	// buffer (i.e. EvAssistantMessage already fired but more runes
579	// are queued), the final assistant message is already in
580	// i.agent.Messages() in full. Painting it in the transcript
581	// AND the streaming block at the same time shows the user the
582	// complete text immediately — which defeats the whole pacer.
583	// Hide the last message until the pacer catches up; once the
584	// flush-pending latch clears, the message is revealed (the
585	// streaming block disappears the same frame because streamOn
586	// flips off, so the transition is seamless).
587	if i.streamFlushPending && len(i.view.Messages) > 0 {
588		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
589	}
590	i.view.Streaming = i.streaming.String()
591	i.view.StreamingActive = i.streamOn
592	// Guard against the narrow race where EvAssistantMessage has
593	// just promoted a streaming reply into the transcript but a
594	// render tick hasn't flipped streamOn off yet. Without the
595	// guard, the same text would appear twice (once as the
596	// in-flight streaming block, once as the last transcript
597	// message). We detect the duplicate strictly: the last
598	// assistant message's visible text must equal the streaming
599	// buffer. Just matching on role is too broad — it also hides
600	// the next round's typewriter streaming after a tool turn,
601	// because the last transcript message is always assistant
602	// (the tool-use block) until the follow-up summary lands.
603	if i.streamOn && i.streaming.Len() > 0 {
604		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
605			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
606				i.view.StreamingActive = false
607			}
608		}
609	}
610	// Live tool-call view: only shown while a turn is in flight. Once
611	// the agent is idle, every tool call has already been folded into
612	// the transcript (as assistant.ToolCallBlock + a tool-role message),
613	// so showing v.ToolCalls a second time would duplicate them below
614	// the final assistant text — which looks like the summary came
615	// "before" the tools.
616	i.view.ToolCalls = i.view.ToolCalls[:0]
617	if i.busy {
618		for _, id := range i.toolOrder {
619			if tc, ok := i.toolCalls[id]; ok {
620				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
621			}
622		}
623	}
624	i.view.Err = i.statusErr
625
626	chat := i.view.Build(cols)
627
628	// Welcome banner: shown at the top of the chat area when there is
629	// no transcript yet. Disappears after the first message is sent.
630	// The version suffix is shown for welcomeVersionDuration after
631	// startup, then drops off automatically.
632	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
633		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
634		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
635	}
636
637	// Update-available banner: prepended above everything else so it's
638	// the first thing the user sees when opening a new zot session.
639	// Once rendered, it stays until the user updates to a newer
640	// version — we don't persist a "dismissed" flag because this is
641	// cheap and re-showing it is how most users remember to update.
642	if i.updateInfo.Available {
643		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
644		chat = append(banner, chat...)
645	}
646
647	// /help block: appended to the transcript so it appears at the
648	// bottom of the chat area (right above the status bar / editor).
649	// Prepending it would push long conversations off the top of the
650	// viewport, which users would miss entirely.
651	if len(i.helpBlock) > 0 {
652		chat = append(chat, i.helpBlock...)
653	}
654
655	if i.statusOK != "" {
656		// Hard-truncate the OK line to the visible width so a long
657		// session path ("resumed session: /Users/.../sessions/...")
658		// doesn't overflow past the right edge and look broken on a
659		// narrow terminal.
660		line := "✓ " + i.statusOK
661		if cols > 4 && len(line) > cols {
662			line = line[:cols-1] + "…"
663		}
664		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
665	}
666
667	// Extension notes (notify / display) live just under the
668	// transcript, above the dialog/editor band. Cleared by /clear.
669	if len(i.extNotes) > 0 {
670		chat = append(chat, i.extNotes...)
671		chat = append(chat, "")
672	}
673
674	// Dialogs (login or model picker) render between chat and the editor.
675	var dialog []string
676	switch {
677	case i.dialog.Active():
678		dialog = i.dialog.Render(i.cfg.Theme, cols)
679	case i.modelDialog.Active():
680		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
681	case i.sessionDialog.Active():
682		// Reserve rows for the editor (~3), status line (1-2),
683		// dialog chrome (header + hint + rule + indicators, ~5),
684		// and leave the remainder for session rows. Minimum of 3
685		// rows so even a very small terminal shows something.
686		_, rows := i.cfg.Terminal.Size()
687		avail := rows - 12
688		if avail < 3 {
689			avail = 3
690		}
691		i.sessionDialog.MaxRows = avail
692		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
693	case i.jumpDialog.Active():
694		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
695	case i.btwDialog.Active():
696		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
697	case i.skillsDialog.Active():
698		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
699	case i.changelogDialog.Active():
700		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
701	case i.confirmDialog.Active():
702		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
703	case i.logoutDialog.Active():
704		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
705	case i.telegramDialog.Active():
706		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
707	case i.sessionOpsDialog.Active():
708		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
709	case i.sessionTreeDialog.Active():
710		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
711	case i.extPanel.Active():
712		dialog = i.extPanel.Render(i.cfg.Theme, cols)
713	}
714
715	// Slash-command autocomplete: popup above the status line, only
716	// when the editor starts with "/" and no dialog is already open.
717	// Feed extension-registered commands into the suggester first so
718	// they show up in tab-complete + the popup alongside the built-ins.
719	if i.cfg.Extensions != nil {
720		catalog := i.cfg.Extensions.Commands()
721		extra := make([]slashCommand, 0, len(catalog))
722		for _, c := range catalog {
723			// The popup renders extension commands under a dedicated
724			// "── extensions ───" divider, so the description doesn't
725			// need to repeat the source. If the description is empty,
726			// fall back to the extension name so the row isn't blank.
727			desc := c.Description
728			if strings.TrimSpace(desc) == "" {
729				desc = "(" + c.Extension + ")"
730			}
731			extra = append(extra, slashCommand{
732				Name: "/" + c.Name,
733				Desc: desc,
734			})
735		}
736		i.suggest.SetExtra(extra)
737	}
738	var suggest []string
739	currentInput := i.ed.Value()
740	// Slash popup renders even while the agent is busy so the user
741	// can queue a destructive command (/clear, /compact, /logout,
742	// /model) or a read-only one (/help, /jump, /sessions, etc.)
743	// without waiting for the current turn to finish. The dispatcher
744	// in runSlash already handles the busy case per-command: safe
745	// ones run immediately, destructive ones cancel the turn first.
746	i.fileSuggest.SetCWD(i.cfg.CWD)
747	if len(dialog) == 0 && i.suggest.Active(currentInput) {
748		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
749	} else if len(dialog) == 0 && i.fileSuggest.Active(currentInput) {
750		suggest = i.fileSuggest.Render(currentInput, i.cfg.Theme, cols)
751	}
752
753	// Busy prefix shown at the far left of the status bar. The
754	// spinner glyph and its funny-line message share the `zot`
755	// label colour (Theme.Assistant) so the whole "who's working"
756	// band reads at a glance. Elapsed time stays muted because it
757	// drifts every second and shouldn't grab focus.
758	var busyPrefix string
759	if i.busy {
760		busyPrefix = fmt.Sprintf("%s %s %s %s",
761			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
762			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
763			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
764			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
765		)
766	}
767
768	ctxMax := 0
769	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
770		ctxMax = m.ContextWindow
771	}
772	statusLines := tui.StatusBar(tui.StatusBarParams{
773		Theme:          i.cfg.Theme,
774		Provider:       i.cfg.Provider,
775		Model:          i.cfg.Model,
776		Busy:           i.busy,
777		BusyPrefix:     busyPrefix,
778		CWD:            i.cfg.CWD,
779		Locked:         i.cfg.Sandbox.Locked(),
780		Usage:          i.cumUsage,
781		Subscription:   i.cfg.AuthMethod == "oauth",
782		ContextUsed:    i.lastCtxInput,
783		ContextMax:     ctxMax,
784		AutoCompacting: i.autoCompacting,
785		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
786		Cols:           cols,
787	})
788	edLines, curR, curC := i.ed.Render(cols)
789
790	// "Sliding in" chips for messages the user typed while a turn is
791	// in flight. Shown directly above the status bar so they're close
792	// to the editor but don't push the chat around.
793	var queue []string
794	if len(i.queued) > 0 {
795		for _, q := range i.queued {
796			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "sliding in: ")
797			text := truncateLine(q, cols-15)
798			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
799		}
800	}
801
802	// Bottom-sticky sections (always visible, never scroll).
803	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
804	bottom = append(bottom, dialog...)
805	bottom = append(bottom, suggest...)
806	bottom = append(bottom, queue...)
807	bottom = append(bottom, statusLines...)
808	bottom = append(bottom, edLines...)
809
810	_, rows := i.cfg.Terminal.Size()
811	chatRows := rows - len(bottom)
812	if chatRows < 1 {
813		chatRows = 1
814	}
815
816	// Apply scroll offset to the chat slice.
817	maxOffset := len(chat) - chatRows
818	if maxOffset < 0 {
819		maxOffset = 0
820	}
821	if i.scrollOffset > maxOffset {
822		i.scrollOffset = maxOffset
823	}
824	if i.scrollOffset < 0 {
825		i.scrollOffset = 0
826	}
827
828	var visibleChat []string
829	if len(chat) <= chatRows {
830		visibleChat = chat
831	} else {
832		end := len(chat) - i.scrollOffset
833		start := end - chatRows
834		if start < 0 {
835			start = 0
836		}
837		start = alignSliceStartToImageBlock(chat, start, end)
838		visibleChat = chat[start:end]
839	}
840	visibleChat = clipBottomClippedImages(visibleChat)
841
842	// A tiny "scrolled up" indicator in the top-right of the chat pane
843	// so you know you're not at the bottom. When the viewport was
844	// parked by /jump we include the turn number so the user remembers
845	// they're reading history rather than the live conversation.
846	if i.scrollOffset > 0 && len(visibleChat) > 0 {
847		var text string
848		if i.parkedTurn > 0 && i.parkedTotal > 0 {
849			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
850				i.parkedTurn, i.parkedTotal, i.scrollOffset)
851		} else {
852			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
853		}
854		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
855		visibleChat = append([]string{note}, visibleChat...)
856		if len(visibleChat) > chatRows {
857			visibleChat = visibleChat[:chatRows]
858		}
859	}
860
861	frame := make([]string, 0, len(visibleChat)+len(bottom))
862	frame = append(frame, visibleChat...)
863	frame = append(frame, bottom...)
864
865	// Default: the real terminal cursor sits on the main editor's
866	// input position. When an overlay dialog has its own input
867	// field (today just /btw), route the cursor there instead so
868	// the blinking cursor shows where the user is actually typing.
869	// Dialogs without a cursor (model picker, /help, /login, etc.)
870	// return -1 and the main editor keeps the cursor.
871	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
872	cursorCol := curC
873	if i.btwDialog.Active() {
874		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
875			cursorRow = len(visibleChat) + r
876			cursorCol = c
877		}
878	}
879	if i.dialog.Active() {
880		if r, c := i.dialog.CursorPos(cols); r >= 0 {
881			cursorRow = len(visibleChat) + r
882			cursorCol = c
883		}
884	}
885	if i.extPanel.Active() {
886		cursorRow = -1
887		cursorCol = 0
888	}
889	i.rend.Draw(frame, cursorRow, cursorCol)
890}
891
892func alignSliceStartToImageBlock(chat []string, start, end int) int {
893	if start <= 0 || start >= len(chat) || start >= end {
894		return start
895	}
896	// If the slice already starts on an image row, keep it.
897	if strings.Contains(chat[start], "\x1b]1337;File=") || strings.Contains(chat[start], "\x1b_G") {
898		return start
899	}
900	// When the viewport begins inside an image block, the image escape row
901	// sits just above a run of blank reservation rows, followed by an
902	// "image - ..." info line. In that case, snap the slice start up to the
903	// escape row so the image actually renders instead of showing only the
904	// reserved blank area and metadata.
905	j := start
906	for j < end && strings.TrimSpace(chat[j]) == "" {
907		j++
908	}
909	if j >= end || !strings.Contains(chat[j], "image - ") {
910		return start
911	}
912	for k := start - 1; k >= 0; k-- {
913		line := chat[k]
914		if strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G") {
915			return k
916		}
917		if strings.TrimSpace(line) != "" {
918			break
919		}
920	}
921	return start
922}
923
924const hiddenOpenAIImageMirrorPrefix = "Tool output included the following image content:"
925
926func filterHiddenTranscriptMessages(msgs []provider.Message) []provider.Message {
927	if len(msgs) == 0 {
928		return nil
929	}
930	out := make([]provider.Message, 0, len(msgs))
931	for _, m := range msgs {
932		if isHiddenTranscriptMessage(m) {
933			continue
934		}
935		out = append(out, m)
936	}
937	return out
938}
939
940func isHiddenTranscriptMessage(m provider.Message) bool {
941	if m.Role != provider.RoleUser || len(m.Content) == 0 {
942		return false
943	}
944	tb, ok := m.Content[0].(provider.TextBlock)
945	if !ok {
946		return false
947	}
948	return strings.TrimSpace(tb.Text) == hiddenOpenAIImageMirrorPrefix
949}
950
951func clipBottomClippedImages(lines []string) []string {
952	if len(lines) == 0 {
953		return lines
954	}
955	out := append([]string(nil), lines...)
956	for i, line := range out {
957		if !strings.Contains(line, "\x1b]1337;File=") && !strings.Contains(line, "\x1b_G") {
958			continue
959		}
960		// Image blocks render as: image escape, zero or more blank
961		// reservation rows, then the muted "image - ..." info line,
962		// then one trailing blank. If the info line isn't visible in
963		// the current chat slice, the image would paint down into the
964		// fixed status bar area. Suppress that image for this frame.
965		foundInfo := false
966		for j := i + 1; j < len(out); j++ {
967			if strings.Contains(out[j], "image - ") {
968				foundInfo = true
969				break
970			}
971			if strings.TrimSpace(out[j]) != "" {
972				break
973			}
974		}
975		if !foundInfo {
976			out[i] = ""
977		}
978	}
979	return out
980}
981
982// truncateLine shortens s so it fits within n display cells, with an
983// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
984// novel doesn't blow past the status line.
985func panelKeyName(k tui.Key) string {
986	switch k.Kind {
987	case tui.KeyUp:
988		return "up"
989	case tui.KeyDown:
990		return "down"
991	case tui.KeyLeft:
992		return "left"
993	case tui.KeyRight:
994		return "right"
995	case tui.KeyEnter:
996		return "enter"
997	case tui.KeyEsc:
998		return "esc"
999	case tui.KeyTab:
1000		return "tab"
1001	case tui.KeyBackspace:
1002		return "backspace"
1003	case tui.KeyDelete:
1004		return "delete"
1005	case tui.KeyHome:
1006		return "home"
1007	case tui.KeyEnd:
1008		return "end"
1009	case tui.KeyPageUp:
1010		return "pageup"
1011	case tui.KeyPageDown:
1012		return "pagedown"
1013	case tui.KeyRune:
1014		return "rune"
1015	default:
1016		return "unknown"
1017	}
1018}
1019
1020func panelKeyText(k tui.Key) string {
1021	if k.Kind == tui.KeyRune {
1022		return string(k.Rune)
1023	}
1024	return ""
1025}
1026
1027func truncateLine(s string, n int) string {
1028	if n <= 0 {
1029		return ""
1030	}
1031	// Collapse newlines — chips are single line.
1032	s = strings.ReplaceAll(s, "\n", " ↩ ")
1033	runes := []rune(s)
1034	if len(runes) <= n {
1035		return s
1036	}
1037	if n <= 1 {
1038		return "…"
1039	}
1040	return string(runes[:n-1]) + "…"
1041}
1042
1043// ctrlCExitWindow is how long after a ctrl+c press a *second* press
1044// will exit instead of just clearing input. Long enough to be
1045// deliberate (rules out accidental key chord), short enough that the
1046// hint stays meaningful.
1047const ctrlCExitWindow = 2 * time.Second
1048
1049// armCtrlCExit records the timestamp of the current ctrl+c so the next
1050// one within ctrlCExitWindow exits.
1051func (i *Interactive) armCtrlCExit() {
1052	i.mu.Lock()
1053	i.lastCtrlC = time.Now()
1054	i.mu.Unlock()
1055}
1056
1057// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
1058// that another press should now exit.
1059func (i *Interactive) ctrlCExitArmed() bool {
1060	i.mu.Lock()
1061	t := i.lastCtrlC
1062	i.mu.Unlock()
1063	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
1064}
1065
1066func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
1067	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
1068	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
1069	// unexpectedly. The hint message also goes stale; clear it.
1070	if k.Kind != tui.KeyCtrlC {
1071		i.mu.Lock()
1072		if !i.lastCtrlC.IsZero() {
1073			i.lastCtrlC = time.Time{}
1074			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
1075				i.statusOK = ""
1076			}
1077		}
1078		i.mu.Unlock()
1079	}
1080
1081	// Dialogs consume keys while open (except ctrl+c, which always closes them).
1082
1083	// Confirm dialog has highest priority: the agent goroutine is
1084	// blocked waiting for an answer, so we must not let keys leak
1085	// anywhere else while it's up.
1086	if i.confirmDialog.Active() {
1087		i.confirmDialog.HandleKey(k)
1088		i.invalidate()
1089		return false
1090	}
1091	if i.dialog.Active() {
1092		if k.Kind == tui.KeyCtrlC {
1093			i.dialog.Close()
1094			if i.cfg.AuthManager != nil {
1095				i.cfg.AuthManager.CancelOAuth()
1096			}
1097			return false
1098		}
1099		act := i.dialog.HandleKey(k)
1100		if act.StartAPIKey {
1101			i.startAPIKeyFlow(act.Provider)
1102		}
1103		if act.StartOAuth {
1104			i.startOAuthFlow(act.Provider)
1105		}
1106		if act.StartManual {
1107			i.startManualOAuthFlow(act.Provider)
1108		}
1109		if act.SubmitCode != "" {
1110			i.submitManualOAuthCode(act.SubmitCode)
1111		}
1112		return false
1113	}
1114	if i.modelDialog.Active() {
1115		if k.Kind == tui.KeyCtrlC {
1116			i.modelDialog.Close()
1117			return false
1118		}
1119		act := i.modelDialog.HandleKey(k)
1120		if act.Select {
1121			i.applyModelSelection(act.Provider, act.Model)
1122		}
1123		return false
1124	}
1125	if i.sessionDialog.Active() {
1126		if k.Kind == tui.KeyCtrlC {
1127			i.sessionDialog.Close()
1128			return false
1129		}
1130		act := i.sessionDialog.HandleKey(k)
1131		if act.Select {
1132			i.applySessionSelection(act.Path)
1133		}
1134		return false
1135	}
1136	if i.logoutDialog.Active() {
1137		if k.Kind == tui.KeyCtrlC {
1138			i.logoutDialog.Close()
1139			i.invalidate()
1140			return false
1141		}
1142		act := i.logoutDialog.HandleKey(k)
1143		if act.Select {
1144			i.doLogout(act.Target)
1145		}
1146		i.invalidate()
1147		return false
1148	}
1149	if i.telegramDialog.Active() {
1150		if k.Kind == tui.KeyCtrlC {
1151			i.telegramDialog.Close()
1152			i.invalidate()
1153			return false
1154		}
1155		act := i.telegramDialog.HandleKey(k)
1156		if act.Select {
1157			i.doTelegram(act.Action)
1158		}
1159		i.invalidate()
1160		return false
1161	}
1162	if i.sessionOpsDialog.Active() {
1163		if k.Kind == tui.KeyCtrlC {
1164			i.sessionOpsDialog.Close()
1165			i.invalidate()
1166			return false
1167		}
1168		act := i.sessionOpsDialog.HandleKey(k)
1169		if act.Select {
1170			i.doSessionOp(act.Action, "")
1171		}
1172		i.invalidate()
1173		return false
1174	}
1175	if i.sessionTreeDialog.Active() {
1176		if k.Kind == tui.KeyCtrlC {
1177			i.sessionTreeDialog.Close()
1178			i.invalidate()
1179			return false
1180		}
1181		act := i.sessionTreeDialog.HandleKey(k)
1182		if act.Select {
1183			i.applySessionTreeSelection(act.Path)
1184		}
1185		i.invalidate()
1186		return false
1187	}
1188	if i.extPanel.Active() {
1189		if k.Kind == tui.KeyCtrlC || k.Kind == tui.KeyEsc {
1190			if i.cfg.Extensions != nil {
1191				_ = i.cfg.Extensions.SendPanelClose(i.extPanel.ext, i.extPanel.id)
1192			}
1193			i.extPanel.Close()
1194			i.invalidate()
1195			return false
1196		}
1197		if i.cfg.Extensions != nil {
1198			_ = i.cfg.Extensions.SendPanelKey(i.extPanel.ext, i.extPanel.id, panelKeyName(k), panelKeyText(k))
1199		}
1200		return false
1201	}
1202	if i.jumpDialog.Active() {
1203		if k.Kind == tui.KeyCtrlC {
1204			i.jumpDialog.Close()
1205			i.pendingFork = false
1206			return false
1207		}
1208		act := i.jumpDialog.HandleKey(k)
1209		if act.Select {
1210			if i.pendingFork {
1211				i.applyForkSelection(act.MessageIdx)
1212			} else {
1213				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1214			}
1215		}
1216		// If the user dismissed the dialog without selecting, also
1217		// clear the pending-fork flag so a later plain /jump isn't
1218		// hijacked.
1219		if act.Close {
1220			i.pendingFork = false
1221		}
1222		return false
1223	}
1224	if i.btwDialog.Active() {
1225		if k.Kind == tui.KeyCtrlC {
1226			i.btwDialog.Close()
1227			i.invalidate()
1228			return false
1229		}
1230		i.btwDialog.HandleKey(k, i.invalidate)
1231		return false
1232	}
1233	if i.skillsDialog.Active() {
1234		if k.Kind == tui.KeyCtrlC {
1235			i.skillsDialog.Close()
1236			i.invalidate()
1237			return false
1238		}
1239		i.skillsDialog.HandleKey(k)
1240		i.invalidate()
1241		return false
1242	}
1243	if i.changelogDialog.Active() {
1244		if closed := i.changelogDialog.HandleKey(k); closed {
1245			// User dismissed; let the parent persist the
1246			// LastChangelogShown marker via the close callback.
1247			if i.cfg.OnChangelogDismiss != nil {
1248				i.cfg.OnChangelogDismiss()
1249			}
1250		}
1251		i.invalidate()
1252		return false
1253	}
1254
1255	// Global keys.
1256	switch k.Kind {
1257	case tui.KeyCtrlC:
1258		// While busy: do NOT cancel the turn. ctrl+c during a
1259		// running turn is almost always reflex muscle memory
1260		// ("be quiet" in a shell) rather than a deliberate
1261		// decision to kill a multi-minute model call that's
1262		// already cost tokens. Use esc to interrupt a turn; use
1263		// a deliberate double-ctrl+c to exit zot entirely. First
1264		// press arms the exit hint, second press within
1265		// ctrlCExitWindow quits.
1266		if i.busy {
1267			if i.ctrlCExitArmed() {
1268				return true
1269			}
1270			i.mu.Lock()
1271			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1272			i.statusErr = ""
1273			i.mu.Unlock()
1274			i.armCtrlCExit()
1275			return false
1276		}
1277		// Idle: first press clears the editor (and any queued
1278		// follow-up messages); a second press within ctrlCExitWindow
1279		// exits. With both an empty editor and no queue the first
1280		// press still just arms — require a deliberate double-tap.
1281		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1282		if hadInput {
1283			i.ed.Clear()
1284			i.suggest.Reset()
1285			i.mu.Lock()
1286			i.queued = nil
1287			i.statusOK = "input cleared"
1288			i.statusErr = ""
1289			i.mu.Unlock()
1290			i.armCtrlCExit()
1291			return false
1292		}
1293		if i.ctrlCExitArmed() {
1294			return true
1295		}
1296		i.mu.Lock()
1297		i.statusOK = "press ctrl+c again to exit"
1298		i.statusErr = ""
1299		i.mu.Unlock()
1300		i.armCtrlCExit()
1301		return false
1302	case tui.KeyEsc:
1303		// Esc interrupts a running turn — but only when nothing
1304		// else on screen wants to consume the key first. The slash
1305		// popup has its own Esc behaviour (close + clear editor),
1306		// and transient overlays like the /help block and extension
1307		// notes should dismiss on Esc before we even consider the
1308		// turn. Without these guards, a casual Esc press after
1309		// running /help on a busy turn rips the turn away.
1310		if i.suggest.Active(i.ed.Value()) || i.fileSuggest.Active(i.ed.Value()) {
1311			break
1312		}
1313		i.mu.Lock()
1314		hadHelp := len(i.helpBlock) > 0
1315		hadNotes := len(i.extNotes) > 0
1316		if hadHelp {
1317			i.helpBlock = nil
1318		}
1319		if hadNotes {
1320			i.extNotes = nil
1321		}
1322		i.mu.Unlock()
1323		if hadHelp || hadNotes {
1324			i.invalidate()
1325			return false
1326		}
1327		if i.busy && i.cancelTurn != nil {
1328			i.cancelTurn()
1329			// If a confirm dialog is pending, refuse it so the agent
1330			// goroutine unblocks and the context cancellation can
1331			// actually take effect.
1332			i.confirmDialog.CancelAll("turn cancelled")
1333			return false
1334		}
1335	case tui.KeyCtrlD:
1336		if i.ed.IsEmpty() && !i.busy {
1337			return true
1338		}
1339	case tui.KeyCtrlL:
1340		i.rend.Clear()
1341		i.invalidate()
1342		return false
1343	case tui.KeyCtrlO:
1344		// Toggle expansion of collapsed tool results. Affects every tool
1345		// call in the transcript — press again to re-collapse.
1346		i.mu.Lock()
1347		i.view.ExpandAll = !i.view.ExpandAll
1348		i.mu.Unlock()
1349		i.invalidate()
1350		return false
1351	case tui.KeyPageUp:
1352		i.scrollBy(+i.chatPage())
1353		return false
1354	case tui.KeyPageDown:
1355		i.scrollBy(-i.chatPage())
1356		return false
1357	case tui.KeyUp:
1358		// Always use up/down for chat scrolling, even when the editor
1359		// contains text. This makes keyboard scrolling consistent with
1360		// a draft present at the cost of disabling vertical cursor
1361		// motion inside the multi-line editor. Keep slash-popup
1362		// navigation working by letting it intercept later when active.
1363		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1364			i.scrollBy(+3)
1365			return false
1366		}
1367	case tui.KeyDown:
1368		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1369			if i.scrollOffset > 0 {
1370				i.scrollBy(-3)
1371			}
1372			return false
1373		}
1374	}
1375
1376	// Note: we intentionally do NOT gate the editor on i.busy here.
1377	// Typing while the agent is working is supported — submitted
1378	// messages are queued and delivered as follow-up turns when the
1379	// current turn ends. See the submit handler below.
1380
1381	if k.Kind == tui.KeyEnter && k.Alt {
1382		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1383		return false
1384	}
1385
1386	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1387	if i.suggest.Active(i.ed.Value()) {
1388		switch k.Kind {
1389		case tui.KeyUp:
1390			i.suggest.Up()
1391			return false
1392		case tui.KeyDown:
1393			i.suggest.Down()
1394			return false
1395		case tui.KeyTab:
1396			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1397				i.ed.SetValue(name)
1398				i.suggest.Reset()
1399			}
1400			return false
1401		case tui.KeyEnter:
1402			// Enter on an ambiguous or partial slash prefix: complete to the
1403			// currently highlighted command and run it. That way typing
1404			// "/lo" + enter picks whichever of /login or /logout is selected
1405			// in the popup instead of submitting "/lo" as unknown. Also
1406			// clear the editor so the command doesn't linger after the
1407			// dialog opens/closes.
1408			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1409				i.ed.Clear()
1410				i.suggest.Reset()
1411				return i.runSlash(ctx, name)
1412			}
1413		case tui.KeyEsc:
1414			i.ed.Clear()
1415			i.suggest.Reset()
1416			return false
1417		}
1418	}
1419
1420	// File suggestions: intercept up/down/tab/enter when the @-popup is visible.
1421	if i.fileSuggest.Active(i.ed.Value()) {
1422		switch k.Kind {
1423		case tui.KeyUp:
1424			i.fileSuggest.Up()
1425			return false
1426		case tui.KeyDown:
1427			i.fileSuggest.Down()
1428			return false
1429		case tui.KeyRight:
1430			// Open selected directory.
1431			i.fileSuggest.Right()
1432			return false
1433		case tui.KeyLeft:
1434			// Go back to parent directory.
1435			i.fileSuggest.Left()
1436			return false
1437		case tui.KeyEnter:
1438			if entry, ok := i.fileSuggest.SelectedEntry(i.ed.Value()); ok {
1439				var chip string
1440				if entry.isDir {
1441					chip = "[dir:" + entry.rel + "/]"
1442				} else {
1443					chip = "[file:" + entry.rel + "]"
1444				}
1445				val := i.ed.Value()
1446				if idx := strings.LastIndex(val, "@"); idx >= 0 {
1447					val = val[:idx]
1448				}
1449				i.ed.SetValue(val + chip + " ")
1450				i.fileSuggest.Reset()
1451			}
1452			return false
1453		case tui.KeyEsc:
1454			val := i.ed.Value()
1455			if idx := strings.LastIndex(val, "@"); idx >= 0 {
1456				i.ed.SetValue(val[:idx])
1457			}
1458			i.fileSuggest.Reset()
1459			return false
1460		}
1461	}
1462
1463	if submit := i.ed.HandleKey(k); submit {
1464		// SubmitValue() expands any [pasted text #N +L lines]
1465		// placeholders back into their bodies; the raw Value()
1466		// is only what the user sees on screen.
1467		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1468		// Expand [file:name] and [dir:name/] chips to full paths.
1469		text = expandFileChips(text, i.cfg.CWD)
1470		if text == "" {
1471			return false
1472		}
1473		i.ed.Clear()
1474		i.suggest.Reset()
1475		i.fileSuggest.Reset()
1476
1477		if looksLikeSlashCommand(text) {
1478			head := text
1479			rest := ""
1480			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1481				head = text[:idx]
1482				rest = strings.TrimSpace(text[idx:])
1483			}
1484			if !isKnownSlashCommand(text) {
1485				// Try extensions before giving up. Extensions register
1486				// commands by bare name (no leading slash); strip it here.
1487				extName := strings.TrimPrefix(head, "/")
1488				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1489					go i.invokeExtensionCommand(ctx, extName, rest)
1490					return false
1491				}
1492				i.mu.Lock()
1493				i.statusErr = "unknown command " + head + " — type /help to see the list"
1494				i.statusOK = ""
1495				i.mu.Unlock()
1496				return false
1497			}
1498			// Slash commands run regardless of busy state. Commands that
1499			// would mutate the transcript or replace the agent (/clear,
1500			// /compact, /logout, /login, /model) cancel the active turn
1501			// first and wait for the goroutine to wind down so they don't
1502			// race with a streaming response. Safe commands (/help,
1503			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1504			// without disturbing the active turn.
1505			if slashCancelsTurn(head) {
1506				i.cancelAndWaitForIdle()
1507			}
1508			return i.runSlash(ctx, text)
1509		}
1510
1511		if i.agent == nil {
1512			i.mu.Lock()
1513			i.statusErr = "not logged in. type /login first."
1514			i.mu.Unlock()
1515			return false
1516		}
1517		// Mirror the user's typed prompt into the paired Telegram
1518		// chat (when the bridge is active) so the Telegram thread
1519		// stays a complete record of the session, not just the half
1520		// that originated on the phone. On a goroutine so the
1521		// network write doesn't delay the local turn.
1522		if i.telegramBridge != nil && i.telegramBridge.Active() {
1523			go i.telegramBridge.OnUserTyped(text)
1524		}
1525		// If a turn is already in flight, queue this prompt instead of
1526		// starting a second one. The drain loop at the end of startTurn
1527		// will pick it up when the current turn finishes.
1528		i.mu.Lock()
1529		if i.busy {
1530			i.queued = append(i.queued, text)
1531			i.mu.Unlock()
1532			i.invalidate()
1533			return false
1534		}
1535		i.mu.Unlock()
1536		i.startTurn(ctx, text)
1537	}
1538	return false
1539}
1540
1541// invokeExtensionCommand fires an extension-registered slash command
1542// in a background goroutine, awaits the response, and applies the
1543// requested action (prompt / insert / display / noop). Errors and
1544// timeouts surface as a status_err line.
1545func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1546	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1547	if err != nil {
1548		i.mu.Lock()
1549		i.statusErr = "extension /" + name + ": " + err.Error()
1550		i.statusOK = ""
1551		i.mu.Unlock()
1552		i.invalidate()
1553		return
1554	}
1555	if resp.Error != "" {
1556		i.mu.Lock()
1557		i.statusErr = "extension /" + name + ": " + resp.Error
1558		i.statusOK = ""
1559		i.mu.Unlock()
1560		i.invalidate()
1561		return
1562	}
1563	switch resp.Action {
1564	case "open_panel":
1565		if resp.OpenPanel != nil {
1566			extName := name
1567			if i.cfg.Extensions != nil {
1568				if owner := i.cfg.Extensions.CommandOwner(name); owner != "" {
1569					extName = owner
1570				}
1571			}
1572			i.OpenPanel(extName, *resp.OpenPanel)
1573		}
1574	case "prompt":
1575		if strings.TrimSpace(resp.Prompt) == "" {
1576			return
1577		}
1578		i.startTurn(i.runCtx, resp.Prompt)
1579	case "insert":
1580		i.ed.Insert(resp.Insert)
1581		i.invalidate()
1582	case "display":
1583		i.appendExtensionNote(name, resp.Display, "info")
1584	case "noop", "":
1585		// nothing
1586	default:
1587		i.mu.Lock()
1588		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1589		i.mu.Unlock()
1590		i.invalidate()
1591	}
1592}
1593
1594// appendExtensionNote renders an extension-originated note in the
1595// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1596// "success" (tool/ok green).
1597func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1598	if msg == "" {
1599		return
1600	}
1601	i.mu.Lock()
1602	defer i.mu.Unlock()
1603	color := i.cfg.Theme.Muted
1604	switch level {
1605	case "warn":
1606		color = i.cfg.Theme.Warning
1607	case "error":
1608		color = i.cfg.Theme.Error
1609	case "success":
1610		color = i.cfg.Theme.Tool
1611	}
1612	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1613	for _, line := range strings.Split(msg, "\n") {
1614		i.statusOK = "" // clear any stale ok
1615		i.statusErr = ""
1616		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1617	}
1618}
1619
1620// HostHooks implementation for the extension manager. The manager
1621// holds an interface, not a concrete *Interactive, so these methods
1622// are the only thing the manager sees.
1623
1624// Notify is the manager's NotifyFromExt entry point.
1625func (i *Interactive) Notify(extName, level, message string) {
1626	i.appendExtensionNote(extName, message, level)
1627	i.invalidate()
1628}
1629
1630// Submit feeds text through the agent loop as if the user had typed it.
1631func (i *Interactive) Submit(text string) {
1632	i.startTurn(i.runCtx, text)
1633}
1634
1635// SubmitOrQueue runs text immediately if the agent is idle, or
1636// appends it to the pending queue if a turn is already in flight.
1637// Used by the telegram bridge (and by the editor submit path) so
1638// both input sources share the same "queue behind an active turn"
1639// semantics. Images are ignored for now — only the text prompt is
1640// forwarded — because the queued-prompt path is text-only; a
1641// follow-up can expand the queue entry to carry images.
1642func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1643	_ = images // reserved for future queued-with-images support
1644	i.mu.Lock()
1645	if i.agent == nil {
1646		i.statusErr = "not logged in. type /login first."
1647		i.mu.Unlock()
1648		i.invalidate()
1649		return
1650	}
1651	if i.busy {
1652		i.queued = append(i.queued, text)
1653		i.mu.Unlock()
1654		i.invalidate()
1655		return
1656	}
1657	i.mu.Unlock()
1658	i.startTurn(i.runCtx, text)
1659}
1660
1661// CancelTurn aborts the active turn if one is running. Used by the
1662// telegram bridge when the paired user sends /stop.
1663// ChangelogVersion returns the version string of the changelog
1664// currently shown (or last shown). Used by the dismiss callback
1665// to store the correct version for dev builds.
1666func (i *Interactive) ChangelogVersion() string {
1667	if i.changelogDialog != nil {
1668		return i.changelogDialog.version
1669	}
1670	return ""
1671}
1672
1673func (i *Interactive) CancelTurn() {
1674	i.mu.Lock()
1675	cancel := i.cancelTurn
1676	i.mu.Unlock()
1677	if cancel != nil {
1678		cancel()
1679	}
1680}
1681
1682// Insert places text at the cursor in the editor.
1683func (i *Interactive) Insert(text string) {
1684	i.ed.Insert(text)
1685	i.invalidate()
1686}
1687
1688// Display appends a styled note from extName to the chat without a
1689// model call.
1690func (i *Interactive) Display(extName, text string) {
1691	i.appendExtensionNote(extName, text, "info")
1692	i.invalidate()
1693}
1694
1695func (i *Interactive) OpenPanel(extName string, spec extproto.PanelSpec) {
1696	i.mu.Lock()
1697	defer i.mu.Unlock()
1698	i.extPanel.Open(extName, spec.ID, spec.Title, spec.Lines, spec.Footer)
1699	if i.cfg.Extensions != nil {
1700		cols, rows := i.cfg.Terminal.Size()
1701		_ = cols
1702		_ = rows
1703	}
1704	i.invalidate()
1705}
1706
1707func (i *Interactive) UpdatePanel(extName, panelID, title string, lines []string, footer string) {
1708	i.mu.Lock()
1709	defer i.mu.Unlock()
1710	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1711		i.extPanel.Update(title, lines, footer)
1712		i.invalidate()
1713	}
1714}
1715
1716func (i *Interactive) ClosePanel(extName, panelID string) {
1717	i.mu.Lock()
1718	defer i.mu.Unlock()
1719	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1720		i.extPanel.Close()
1721		i.invalidate()
1722	}
1723}
1724
1725func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1726	parts := strings.Fields(cmd)
1727	switch parts[0] {
1728	case "/exit":
1729		return true
1730	case "/clear":
1731		if i.agent != nil {
1732			i.agent.SetMessages(nil)
1733		}
1734		i.mu.Lock()
1735		i.toolCalls = map[string]*tui.ToolCallView{}
1736		i.toolOrder = nil
1737		i.statusErr = ""
1738		i.statusOK = ""
1739		i.helpBlock = nil
1740		i.parkedTurn = 0
1741		i.parkedTotal = 0
1742		i.scrollOffset = 0
1743		i.extNotes = nil
1744		i.view.InvalidateRenderCache()
1745		i.mu.Unlock()
1746	case "/help":
1747		i.mu.Lock()
1748		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1749		i.statusErr = ""
1750		i.statusOK = ""
1751		// Pin the viewport to the newest content so the help block,
1752		// which we just appended to the end of the transcript, is
1753		// what the user actually sees.
1754		i.scrollOffset = 0
1755		i.mu.Unlock()
1756	case "/login":
1757		i.dialog.Open(i.cfg.ZotHome)
1758	case "/logout":
1759		if len(parts) >= 2 {
1760			// Explicit target: /logout anthropic | openai | all
1761			i.doLogout(parts[1])
1762			break
1763		}
1764		// No arg: open the picker over whichever providers are
1765		// currently logged in. If nothing's logged in, bail with a
1766		// status line.
1767		i.openLogoutDialog()
1768	case "/model":
1769		if len(parts) >= 2 {
1770			i.applyModelSelection("", parts[1])
1771		} else {
1772			var loggedIn []string
1773			if i.cfg.LoggedInProviders != nil {
1774				loggedIn = i.cfg.LoggedInProviders()
1775			}
1776			i.modelDialog.Open(i.cfg.Model, loggedIn)
1777		}
1778	case "/sessions":
1779		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1780	case "/jump":
1781		i.openJumpDialog(parts[1:])
1782	case "/btw":
1783		i.openBtwDialog(parts[1:])
1784	case "/skills":
1785		i.openSkillsDialog()
1786	case "/compact":
1787		i.runCompact(ctx, false)
1788	case "/study":
1789		// Canned prompt that tells the agent to read every file
1790		// in the current directory so its later turns have the
1791		// whole project in context. Dispatched through the normal
1792		// queue-or-start path so it behaves identically to
1793		// typing the prompt by hand.
1794		const studyPrompt = "Read and understand everything in the current directory."
1795		i.mu.Lock()
1796		if i.busy {
1797			i.queued = append(i.queued, studyPrompt)
1798			i.mu.Unlock()
1799			i.invalidate()
1800			break
1801		}
1802		i.mu.Unlock()
1803		i.startTurn(ctx, studyPrompt)
1804	case "/jail":
1805		if i.cfg.Sandbox == nil {
1806			i.mu.Lock()
1807			i.statusErr = "sandbox not available in this build"
1808			i.mu.Unlock()
1809			break
1810		}
1811		i.cfg.Sandbox.Lock()
1812		i.mu.Lock()
1813		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1814		i.statusErr = ""
1815		i.mu.Unlock()
1816	case "/unjail":
1817		if i.cfg.Sandbox == nil {
1818			i.mu.Lock()
1819			i.statusErr = "sandbox not available in this build"
1820			i.mu.Unlock()
1821			break
1822		}
1823		i.cfg.Sandbox.Unlock()
1824		i.mu.Lock()
1825		i.statusOK = "unjailed"
1826		i.statusErr = ""
1827		i.mu.Unlock()
1828	case "/reload-ext":
1829		i.runReloadExt(ctx)
1830	case "/yolo":
1831		i.runYoloOn()
1832	case "/telegram", "/tg":
1833		if len(parts) >= 2 {
1834			i.doTelegram(parts[1])
1835			break
1836		}
1837		i.openTelegramDialog()
1838	case "/session":
1839		if len(parts) >= 2 {
1840			action := parts[1]
1841			arg := ""
1842			if len(parts) >= 3 {
1843				arg = strings.Join(parts[2:], " ")
1844			}
1845			i.doSessionOp(action, arg)
1846			break
1847		}
1848		i.openSessionOpsDialog()
1849	default:
1850		// Last-resort fallback: try the extension manager. Built-in
1851		// cases above always win; this branch only fires for slash
1852		// commands the extension manager registered. Same routing as
1853		// the editor's submit-handler dispatch path so the autocomplete
1854		// "enter on highlighted suggestion" flow also works.
1855		extName := strings.TrimPrefix(parts[0], "/")
1856		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1857			rest := ""
1858			if len(parts) > 1 {
1859				rest = strings.Join(parts[1:], " ")
1860			}
1861			go i.invokeExtensionCommand(ctx, extName, rest)
1862			return false
1863		}
1864		i.mu.Lock()
1865		i.statusErr = "unknown command: " + parts[0]
1866		i.mu.Unlock()
1867	}
1868	return false
1869}
1870
1871// openLogoutDialog shows the provider picker for `/logout` with no
1872// argument. Only providers the user is currently logged into are
1873// listed, plus an "all" entry when more than one is present. If
1874// nothing's logged in, writes a status line instead of opening an
1875// empty dialog.
1876func (i *Interactive) openLogoutDialog() {
1877	if i.cfg.AuthManager == nil {
1878		i.mu.Lock()
1879		i.statusErr = "no auth manager configured"
1880		i.mu.Unlock()
1881		i.invalidate()
1882		return
1883	}
1884	store := i.cfg.AuthManager.Store()
1885	if store == nil {
1886		i.mu.Lock()
1887		i.statusErr = "auth store is not available"
1888		i.mu.Unlock()
1889		i.invalidate()
1890		return
1891	}
1892	creds, err := store.Load()
1893	if err != nil {
1894		i.mu.Lock()
1895		i.statusErr = "read auth store: " + err.Error()
1896		i.mu.Unlock()
1897		i.invalidate()
1898		return
1899	}
1900
1901	var items []logoutItem
1902	for _, p := range []string{"anthropic", "openai"} {
1903		if creds.Has(p) {
1904			method := creds.Method(p)
1905			if method == "oauth" {
1906				method = "subscription"
1907			}
1908			items = append(items, logoutItem{
1909				label:  providerLabel(p),
1910				target: p,
1911				method: method,
1912			})
1913		}
1914	}
1915	if len(items) == 0 {
1916		i.mu.Lock()
1917		i.statusOK = "no credentials stored; already logged out"
1918		i.statusErr = ""
1919		i.mu.Unlock()
1920		i.invalidate()
1921		return
1922	}
1923	if len(items) > 1 {
1924		items = append(items, logoutItem{label: "all", target: "all"})
1925	}
1926
1927	i.logoutDialog.Open(items)
1928	i.invalidate()
1929}
1930
1931// doLogout clears credentials for the given provider (or all providers)
1932// from auth.json. If the active agent was using those credentials, it
1933// is torn down so the user is forced through /login before their next
1934// prompt.
1935//
1936// target: "anthropic" | "openai" | "all"
1937func (i *Interactive) doLogout(target string) {
1938	if i.cfg.AuthManager == nil {
1939		i.mu.Lock()
1940		i.statusErr = "no auth manager configured"
1941		i.mu.Unlock()
1942		return
1943	}
1944	store := i.cfg.AuthManager.Store()
1945	if store == nil {
1946		i.mu.Lock()
1947		i.statusErr = "auth store is not available"
1948		i.mu.Unlock()
1949		return
1950	}
1951
1952	var providers []string
1953	switch target {
1954	case "", "all":
1955		providers = []string{"anthropic", "openai"}
1956	case "anthropic", "openai":
1957		providers = []string{target}
1958	default:
1959		i.mu.Lock()
1960		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1961		i.mu.Unlock()
1962		return
1963	}
1964
1965	var errs []string
1966	clearedCurrent := false
1967	for _, p := range providers {
1968		if err := store.Clear(p); err != nil {
1969			errs = append(errs, p+": "+err.Error())
1970			continue
1971		}
1972		if p == i.cfg.Provider {
1973			clearedCurrent = true
1974		}
1975	}
1976
1977	i.mu.Lock()
1978	defer i.mu.Unlock()
1979	if len(errs) > 0 {
1980		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1981		return
1982	}
1983	i.statusErr = ""
1984	if clearedCurrent {
1985		// The running agent was using a credential we just wiped. Drop
1986		// it so prompts can't go out with the stale client, and hint at
1987		// /login.
1988		i.agent = nil
1989		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1990	} else {
1991		i.statusOK = "logged out of " + strings.Join(providers, ", ")
1992	}
1993}
1994
1995func (i *Interactive) startAPIKeyFlow(provider string) {
1996	url, err := i.cfg.AuthManager.StartAPIKey(provider)
1997	if err != nil {
1998		i.dialog.ShowResult(false, err.Error())
1999		return
2000	}
2001	i.dialog.ShowWaiting(url)
2002}
2003
2004func (i *Interactive) startOAuthFlow(provider string) {
2005	// Always run the manual/copy-code flow in parallel with the local
2006	// callback server so headless environments (docker, SSH) can paste
2007	// the authorization code directly without first pressing 'p'.
2008	_, err := i.cfg.AuthManager.StartOAuth(provider)
2009	if err != nil {
2010		i.dialog.ShowResult(false, err.Error())
2011		return
2012	}
2013	manualURL, mErr := i.cfg.AuthManager.StartManualOAuth(provider)
2014	if mErr == nil {
2015		i.dialog.ShowWaiting(manualURL)
2016	} else {
2017		i.dialog.ShowResult(false, mErr.Error())
2018	}
2019}
2020
2021func (i *Interactive) startManualOAuthFlow(provider string) {
2022	if i.cfg.AuthManager == nil {
2023		return
2024	}
2025	i.cfg.AuthManager.CancelOAuth()
2026	url, err := i.cfg.AuthManager.StartManualOAuth(provider)
2027	if err != nil {
2028		i.dialog.ShowResult(false, err.Error())
2029		return
2030	}
2031	i.dialog.url = url
2032	i.invalidate()
2033}
2034
2035func (i *Interactive) submitManualOAuthCode(code string) {
2036	if i.cfg.AuthManager == nil {
2037		return
2038	}
2039	go func() {
2040		if err := i.cfg.AuthManager.CompleteManualOAuth(i.runCtx, code); err != nil {
2041			i.dialog.ShowResult(false, err.Error())
2042			i.invalidate()
2043		}
2044	}()
2045}
2046
2047// applyModelSelection switches the active model (and provider, if the
2048// new model belongs to a different one). It rebuilds the underlying
2049// client when needed so the provider wire-protocol matches.
2050// cancelAndWaitForIdle cancels the active turn (if any) and blocks
2051// briefly until the turn goroutine has updated i.busy = false. Used
2052// before destructive slash commands so transcript-mutating work
2053// (/clear, /compact, /logout, /login completion, cross-provider
2054// /model swap) doesn't race with the still-running stream.
2055//
2056// The wait is bounded; if the turn doesn't release within the timeout
2057// we proceed anyway. Worst case is a brief overlap that the agent's
2058// own mutex protects against.
2059func (i *Interactive) cancelAndWaitForIdle() {
2060	i.mu.Lock()
2061	busy := i.busy
2062	cancel := i.cancelTurn
2063	i.mu.Unlock()
2064	if !busy {
2065		return
2066	}
2067	if cancel != nil {
2068		cancel()
2069	}
2070	deadline := time.Now().Add(2 * time.Second)
2071	for time.Now().Before(deadline) {
2072		i.mu.Lock()
2073		done := !i.busy
2074		i.mu.Unlock()
2075		if done {
2076			return
2077		}
2078		time.Sleep(10 * time.Millisecond)
2079	}
2080}
2081
2082// openBtwDialog opens the side-chat overlay with a frozen snapshot
2083// of the current main session. The optional argument is auto-
2084// submitted as the first question, so '/btw does X work?' fires the
2085// model call immediately instead of just opening an empty dialog.
2086func (i *Interactive) openBtwDialog(args []string) {
2087	if i.agent == nil {
2088		i.mu.Lock()
2089		i.statusErr = "not logged in. type /login first."
2090		i.mu.Unlock()
2091		return
2092	}
2093	seed := strings.TrimSpace(strings.Join(args, " "))
2094	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
2095	i.invalidate()
2096}
2097
2098// openSkillsDialog opens the skill inspector. The picker reflects
2099// whatever SkillSnapshot returns at call time, so edits to a
2100// SKILL.md made during a session show up on the next /skills.
2101func (i *Interactive) openSkillsDialog() {
2102	var list []*skills.Skill
2103	if i.cfg.SkillSnapshot != nil {
2104		list = i.cfg.SkillSnapshot()
2105	}
2106	i.skillsDialog.Open(list)
2107	i.invalidate()
2108}
2109
2110// openJumpDialog builds a /jump picker from the current transcript.
2111// If the user typed "/jump foo" with a filter and it matches exactly
2112// one turn, jump there directly without showing the dialog.
2113func (i *Interactive) openJumpDialog(args []string) {
2114	if i.view == nil || len(i.view.Messages) == 0 {
2115		i.mu.Lock()
2116		i.statusErr = "nothing to jump to \u2014 the session is empty"
2117		i.mu.Unlock()
2118		return
2119	}
2120	filter := strings.TrimSpace(strings.Join(args, " "))
2121	i.jumpDialog.Open(i.view.Messages, filter)
2122	// Shortcut: with a filter argument that matches exactly one turn,
2123	// jump immediately and skip the picker.
2124	if filter != "" {
2125		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
2126			t := tgts[0]
2127			i.jumpDialog.Close()
2128			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
2129		}
2130	}
2131}
2132
2133// applyJumpSelection scrolls the chat viewport so the user message at
2134// msgIdx is visible at (or near) the top of the chat area. Uses the
2135// anchor slice returned by view.BuildWithAnchors so the mapping from
2136// message index to row is exact, regardless of variable-height tool
2137// blocks above the target.
2138func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
2139	cols := i.lastCols()
2140	chat, anchors := i.view.BuildWithAnchors(cols)
2141	var row int
2142	found := false
2143	for _, a := range anchors {
2144		if a.MessageIdx == msgIdx {
2145			row = a.Row
2146			found = true
2147			break
2148		}
2149	}
2150	if !found {
2151		i.mu.Lock()
2152		i.statusErr = "could not resolve jump target"
2153		i.mu.Unlock()
2154		return
2155	}
2156
2157	chatLen := len(chat)
2158	page := i.chatPage()
2159	if page < 1 {
2160		page = 1
2161	}
2162	// scrollOffset is measured from the bottom of the chat slice, so
2163	// to place `row` at the top of the viewport we want:
2164	//     chatLen - scrollOffset - page == row
2165	// Solve for scrollOffset and clamp to [0, chatLen-page].
2166	offset := chatLen - (row + page)
2167	if offset < 0 {
2168		offset = 0
2169	}
2170	maxOffset := chatLen - page
2171	if maxOffset < 0 {
2172		maxOffset = 0
2173	}
2174	if offset > maxOffset {
2175		offset = maxOffset
2176	}
2177
2178	i.mu.Lock()
2179	i.scrollOffset = offset
2180	i.parkedTurn = turnNo
2181	i.parkedTotal = totalTurnsLocked(i.view.Messages)
2182	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
2183	i.statusErr = ""
2184	i.mu.Unlock()
2185}
2186
2187// totalTurnsLocked counts user messages in the transcript. Caller is
2188// assumed to hold i.mu (the name is a mild reminder; this function
2189// itself doesn't touch shared state beyond the slice it's handed).
2190func totalTurnsLocked(msgs []provider.Message) int {
2191	n := 0
2192	for _, m := range msgs {
2193		if m.Role == provider.RoleUser {
2194			n++
2195		}
2196	}
2197	return n
2198}
2199
2200// applySessionSelection loads the given session via the cli-provided
2201// callback and parks the viewport on the last turn so the user lands
2202// looking at where the conversation left off (their last prompt at the
2203// top of the chat, the assistant's last reply right below). Older
2204// history is one scroll up; pgdn or end snaps to the current tail.
2205//
2206// Without this, scrollOffset stayed at 0 (pinned to the live tail),
2207// which on a long resumed session showed only the last few rows of
2208// the final assistant message — the user read that as "only one liner
2209// happened, the resume didn't work".
2210func (i *Interactive) applySessionSelection(path string) {
2211	if i.cfg.LoadSession == nil {
2212		i.mu.Lock()
2213		i.statusErr = "session loading is not wired in this build"
2214		i.mu.Unlock()
2215		return
2216	}
2217	if err := i.cfg.LoadSession(path); err != nil {
2218		i.mu.Lock()
2219		i.statusErr = err.Error()
2220		i.mu.Unlock()
2221		return
2222	}
2223
2224	i.mu.Lock()
2225	i.statusOK = "resumed session: " + path
2226	i.statusErr = ""
2227	i.parkedTurn = 0
2228	i.parkedTotal = 0
2229	i.view.InvalidateRenderCache()
2230	// Pull the freshly-loaded transcript into the view so the anchor
2231	// math below sees the post-resume messages, not the empty pre-load
2232	// state. redraw() does the same on its next pass; we just front-run
2233	// it here to compute the scroll target.
2234	if i.agent != nil {
2235		i.view.Messages = i.agent.Messages()
2236	}
2237	msgs := i.view.Messages
2238	i.mu.Unlock()
2239
2240	i.scrollToLastTurn(msgs)
2241}
2242
2243// scrollToLastTurn parks the viewport at the most recent user turn,
2244// or at the top if the transcript has no user messages. Used after
2245// resume so the user lands looking at where they left off.
2246func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
2247	if len(msgs) == 0 {
2248		i.mu.Lock()
2249		i.scrollOffset = 0
2250		i.mu.Unlock()
2251		return
2252	}
2253	// Find the last user message index.
2254	lastUser := -1
2255	turnNo, totalTurns := 0, 0
2256	for idx, m := range msgs {
2257		if m.Role == provider.RoleUser {
2258			totalTurns++
2259			lastUser = idx
2260		}
2261	}
2262	if lastUser < 0 {
2263		i.mu.Lock()
2264		i.scrollOffset = 0
2265		i.mu.Unlock()
2266		return
2267	}
2268	turnNo = totalTurns
2269
2270	cols := i.lastCols()
2271	chat, anchors := i.view.BuildWithAnchors(cols)
2272	var row int
2273	found := false
2274	for _, a := range anchors {
2275		if a.MessageIdx == lastUser {
2276			row = a.Row
2277			found = true
2278			break
2279		}
2280	}
2281	if !found {
2282		i.mu.Lock()
2283		i.scrollOffset = 0
2284		i.mu.Unlock()
2285		return
2286	}
2287
2288	chatLen := len(chat)
2289	page := i.chatPage()
2290	if page < 1 {
2291		page = 1
2292	}
2293	offset := chatLen - (row + page)
2294	if offset < 0 {
2295		offset = 0
2296	}
2297	maxOffset := chatLen - page
2298	if maxOffset < 0 {
2299		maxOffset = 0
2300	}
2301	if offset > maxOffset {
2302		offset = maxOffset
2303	}
2304
2305	i.mu.Lock()
2306	i.scrollOffset = offset
2307	// Mark the parked-turn footer so the user sees "viewing turn N of
2308	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2309	// a glance that they're looking at history, not the live tail.
2310	if offset > 0 {
2311		i.parkedTurn = turnNo
2312		i.parkedTotal = totalTurns
2313	}
2314	i.mu.Unlock()
2315	i.invalidate()
2316}
2317
2318func (i *Interactive) applyModelSelection(prov, model string) {
2319	if model == "" {
2320		return
2321	}
2322	m, err := provider.FindModel(prov, model)
2323	if err != nil {
2324		i.mu.Lock()
2325		i.statusErr = err.Error()
2326		i.mu.Unlock()
2327		return
2328	}
2329	// Same provider? Just swap the model on the existing agent.
2330	if i.agent != nil && m.Provider == i.cfg.Provider {
2331		i.mu.Lock()
2332		i.cfg.Model = m.ID
2333		i.agent.Model = m.ID
2334		i.statusOK = "model: " + m.ID
2335		i.statusErr = ""
2336		i.mu.Unlock()
2337		if i.cfg.PersistModel != nil {
2338			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2339		}
2340		return
2341	}
2342	// Different provider: rebuild agent (needs credentials for target provider).
2343	if i.cfg.BuildAgentFor == nil {
2344		i.mu.Lock()
2345		i.statusErr = "cannot switch provider: no builder configured"
2346		i.mu.Unlock()
2347		return
2348	}
2349	// Snapshot the current transcript and cumulative usage BEFORE we
2350	// build the replacement agent so we can hand them off. Without
2351	// this the user perceives the entire session as wiped on a
2352	// cross-provider /model swap.
2353	var carryMsgs []provider.Message
2354	var carryCost provider.Usage
2355	if i.agent != nil {
2356		carryMsgs = i.agent.Messages()
2357		carryCost = i.agent.Cost()
2358	}
2359
2360	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2361	if err != nil {
2362		i.mu.Lock()
2363		i.statusErr = err.Error()
2364		i.mu.Unlock()
2365		return
2366	}
2367
2368	// Replay the transcript and seed the cost on the freshly-built
2369	// agent. Messages travel cleanly between providers because they
2370	// use the same provider.Message shape; tool-call ids are local
2371	// to a turn so cross-provider continuation never confuses the
2372	// new model (it just sees the assistant's reply, no orphan
2373	// tool_use blocks because /model swaps are gated to idle state).
2374	if len(carryMsgs) > 0 {
2375		ag.SetMessages(carryMsgs)
2376	}
2377	ag.SeedCost(carryCost)
2378
2379	i.mu.Lock()
2380	i.agent = ag
2381	i.cfg.Provider = p
2382	i.cfg.Model = md
2383	i.statusOK = "switched to " + p + " / " + md
2384	i.statusErr = ""
2385	// Render cache keys are width+content based, so the new agent's
2386	// identical messages will reuse the existing entries. Nothing
2387	// to invalidate.
2388	i.mu.Unlock()
2389	if i.cfg.PersistModel != nil {
2390		i.cfg.PersistModel(p, md)
2391	}
2392}
2393
2394func (i *Interactive) handleAuthEvent(ev auth.Event) {
2395	switch ev.Kind {
2396	case "started":
2397		i.dialog.ShowWaiting(ev.URL)
2398	case "browser_open":
2399		// no-op
2400	case "error":
2401		i.dialog.ShowResult(false, ev.Message)
2402	case "success":
2403		// Rebuild the agent with the fresh credential.
2404		ag, prov, model, err := i.cfg.BuildAgent()
2405		if err != nil {
2406			i.dialog.ShowResult(false, err.Error())
2407			return
2408		}
2409		i.mu.Lock()
2410		i.agent = ag
2411		i.cfg.Provider = prov
2412		i.cfg.Model = model
2413		i.statusErr = ""
2414		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2415		i.mu.Unlock()
2416		i.dialog.ShowResult(true, "")
2417	}
2418}
2419
2420// runCompact invokes core.Agent.Compact and reflects the progress in
2421// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2422// cancel via the same cancelTurn channel used for normal turns.
2423//
2424// When auto is true the spinner message is pinned to "condensing
2425// history" and the status bar surfaces "(auto)" next to the context
2426// percentage so it's obvious the system triggered this, not the user.
2427func (i *Interactive) runCompact(parent context.Context, auto bool) {
2428	if i.agent == nil {
2429		i.mu.Lock()
2430		i.statusErr = "not logged in. type /login first."
2431		i.mu.Unlock()
2432		return
2433	}
2434	ctx, cancel := context.WithCancel(parent)
2435	i.mu.Lock()
2436	i.busy = true
2437	if auto {
2438		i.spin.StartFixed("condensing history")
2439		i.autoCompacting = true
2440	} else {
2441		i.spin.StartFixed("compacting")
2442	}
2443	i.cancelTurn = cancel
2444	i.statusErr = ""
2445	i.statusOK = ""
2446	// Do NOT set streamOn: the summary text should not be visible
2447	// in the chat while compacting. The user just sees the spinner
2448	// and can keep typing / queue prompts.
2449	i.scrollOffset = 0
2450	i.helpBlock = nil
2451	i.mu.Unlock()
2452	i.invalidate()
2453
2454	go func() {
2455		// Sink discards deltas — we don't stream the summary to the UI.
2456		sink := func(delta string) {}
2457		summary, err := i.agent.Compact(ctx, 4, sink)
2458		_ = summary
2459		i.mu.Lock()
2460		i.busy = false
2461		i.resetStreamingStateLocked()
2462		i.cancelTurn = nil
2463		i.autoCompacting = false
2464
2465		// Drain the queue: if the user typed a prompt while compacting,
2466		// fire it now that the transcript is clean.
2467		var next string
2468		var hasNext bool
2469
2470		switch {
2471		case err != nil && ctx.Err() != nil:
2472			i.statusErr = ""
2473			if auto {
2474				i.statusOK = "auto-condense cancelled"
2475			} else {
2476				i.statusOK = "compaction cancelled"
2477			}
2478			i.queued = nil // drop queue on cancel
2479		case err != nil:
2480			i.statusErr = "compaction failed: " + err.Error()
2481			i.statusOK = ""
2482			i.queued = nil // drop queue on error
2483		default:
2484			i.statusErr = ""
2485			// Read token count from the compaction message meta.
2486			tokens := ""
2487			msgs := i.agent.Messages()
2488			if len(msgs) > 0 && msgs[0].Meta["compaction"] == "true" {
2489				tokens = msgs[0].Meta["tokens_before"]
2490			}
2491			if tokens != "" {
2492				i.statusOK = fmt.Sprintf("compacted from ~%s tokens (ctrl+o to expand)", tokens)
2493			} else {
2494				i.statusOK = "compacted (ctrl+o to expand)"
2495			}
2496			i.lastCtxInput = 0
2497			i.toolCalls = map[string]*tui.ToolCallView{}
2498			i.toolOrder = nil
2499			i.view.InvalidateRenderCache()
2500			// Pop queued prompt if any.
2501			if len(i.queued) > 0 {
2502				next, i.queued = i.queued[0], i.queued[1:]
2503				hasNext = true
2504			}
2505		}
2506		i.mu.Unlock()
2507		i.invalidate()
2508
2509		if hasNext {
2510			p := i.runCtx
2511			if p == nil {
2512				p = context.Background()
2513			}
2514			i.startTurn(p, next)
2515		}
2516	}()
2517}
2518
2519func (i *Interactive) startTurn(parent context.Context, prompt string) {
2520	if i.agent == nil {
2521		return
2522	}
2523	ctx, cancel := context.WithCancel(parent)
2524	i.mu.Lock()
2525	i.busy = true
2526	i.spin.Start()
2527	i.cancelTurn = cancel
2528	i.statusErr = ""
2529	i.statusOK = ""
2530	i.streaming.Reset()
2531	i.streamOn = true
2532	i.toolCalls = map[string]*tui.ToolCallView{}
2533	i.toolOrder = nil
2534	i.scrollOffset = 0 // jump back to the bottom on new turn
2535	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2536	i.parkedTotal = 0
2537	i.helpBlock = nil // hide the help block once the user asks something
2538	i.mu.Unlock()
2539	i.invalidate()
2540
2541	sink := func(ev core.AgentEvent) {
2542		i.handleEvent(ev)
2543		i.invalidate()
2544	}
2545
2546	go func() {
2547		err := i.agent.Prompt(ctx, prompt, nil, sink)
2548		i.mu.Lock()
2549		i.busy = false
2550		// Don't touch streamPending / streamFlushPending here — the
2551		// pacer may still be draining the final deltas and needs to
2552		// paint them even though Prompt has returned. It will reset
2553		// streamOn on its own once the buffer empties.
2554		if len(i.streamPending) == 0 {
2555			i.streamOn = false
2556		}
2557		i.cancelTurn = nil
2558		if err != nil && ctx.Err() == nil {
2559			i.statusErr = err.Error()
2560		}
2561		// Persist the assistant's reply (and every tool row before
2562		// it) to the session file while the turn memory is hot.
2563		// Without this, WriteNewTranscript only fires at zot exit,
2564		// meaning a crash or ungraceful kill drops the whole
2565		// conversation. FlushSession is idempotent (it advances the
2566		// baseline so subsequent flushes only write new rows).
2567		flush := i.cfg.FlushSession
2568		i.mu.Unlock()
2569		if flush != nil {
2570			flush()
2571		}
2572		i.mu.Lock()
2573		// Pop the next queued message, if any, and relaunch.
2574		var next string
2575		var hasNext bool
2576		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2577			next, i.queued = i.queued[0], i.queued[1:]
2578			hasNext = true
2579		}
2580		// If the turn was cancelled or errored, drop the queue so the
2581		// user isn't bombarded with stale messages after an interrupt.
2582		if ctx.Err() != nil || err != nil {
2583			i.queued = nil
2584		}
2585		// Decide whether the next thing to do is an auto-compaction.
2586		// Only fires when the turn completed cleanly AND the queue is
2587		// empty (otherwise a queued message would race the condense).
2588		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2589		i.mu.Unlock()
2590		i.invalidate()
2591		parent := i.runCtx
2592		if parent == nil {
2593			parent = context.Background()
2594		}
2595		switch {
2596		case hasNext:
2597			i.startTurn(parent, next)
2598		case shouldAutoCompact:
2599			i.runCompact(parent, true)
2600		}
2601	}()
2602}
2603
2604// autoCompactThreshold is the context-window fraction at which the
2605// agent will auto-compact after a turn ends. 0.85 leaves enough
2606// headroom for one more user prompt + response before we bump the
2607// hard limit.
2608const autoCompactThreshold = 0.85
2609
2610// shouldAutoCompactLocked reports whether the last turn pushed context
2611// usage past the auto-compact threshold. Must be called with i.mu
2612// held; it reads lastCtxInput and the current model's context window.
2613func (i *Interactive) shouldAutoCompactLocked() bool {
2614	if i.agent == nil {
2615		return false
2616	}
2617	if i.autoCompacting {
2618		return false
2619	}
2620	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2621	if err != nil || m.ContextWindow <= 0 {
2622		return false
2623	}
2624	if i.lastCtxInput <= 0 {
2625		return false
2626	}
2627	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2628}
2629
2630func (i *Interactive) handleEvent(ev core.AgentEvent) {
2631	i.mu.Lock()
2632	defer i.mu.Unlock()
2633	switch e := ev.(type) {
2634	case core.EvAssistantStart:
2635		// Fires at the top of every oneTurn, including follow-up
2636		// turns after tool use. Without this, the streaming buffer
2637		// is still marked off from the previous assistant message
2638		// and the final summary text pops in all at once instead
2639		// of typewriter-streaming delta by delta.
2640		i.streaming.Reset()
2641		i.streamPending = i.streamPending[:0]
2642		i.streamFlushPending = false
2643		i.streamOn = true
2644		// Clear the live tool-call overlay. Any tools from the
2645		// previous round are now fully folded into the transcript
2646		// (assistant tool_use block + tool role message with the
2647		// result), so keeping them in the overlay would duplicate
2648		// them in the view — once inside the finalised transcript
2649		// and once below the streaming block, with the streaming
2650		// summary sandwiched in between. The next EvToolUseStart
2651		// will populate fresh entries for this turn's tools.
2652		i.toolCalls = map[string]*tui.ToolCallView{}
2653		i.toolOrder = nil
2654	case core.EvTextDelta:
2655		// Buffer into streamPending; the paintPace ticker drains
2656		// it into i.streaming a few runes at a time for a smooth
2657		// typewriter effect independent of upstream chunk size.
2658		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2659		i.streamOn = true
2660	case core.EvAssistantMessage:
2661		// OnAssistant + telegram mirroring always fire on message
2662		// arrival — they read the FINAL message content, which is
2663		// complete regardless of what's still in the pacer.
2664		i.assistantMessageSideEffects(e.Message)
2665		// If the pacer still has characters to drain, keep streamOn
2666		// true and mark flush pending; the paintPace ticker will
2667		// drain the remainder and reset streaming state when done.
2668		// Otherwise (rare: full-replay sessions, abort paths) clear
2669		// synchronously so a later render doesn't show stale text.
2670		if len(i.streamPending) > 0 {
2671			i.streamFlushPending = true
2672			return
2673		}
2674		i.resetStreamingStateLocked()
2675		// Force full repaint: assistant text committed, layout shifts.
2676		if i.rend != nil {
2677			i.rend.Invalidate()
2678		}
2679	case core.EvToolUseStart:
2680		// Live streaming: pre-create the view so the user sees the
2681		// tool call being composed in real time. Any subsequent
2682		// EvToolCall for the same ID updates the same struct (the
2683		// final parsed args + name are already known here).
2684		if _, exists := i.toolCalls[e.ID]; !exists {
2685			i.toolCalls[e.ID] = &tui.ToolCallView{
2686				ID:        e.ID,
2687				Name:      e.Name,
2688				Streaming: true,
2689			}
2690			i.toolOrder = append(i.toolOrder, e.ID)
2691		}
2692	case core.EvToolUseArgs:
2693		if tc, ok := i.toolCalls[e.ID]; ok {
2694			tc.RawJSONBuf += e.Delta
2695			// Refresh the live path as soon as it parses; used in
2696			// the header (write /Users/pat/Desktop/demo.ts)
2697			// while the content is still streaming.
2698			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2699				tc.LivePath = p
2700			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2701				tc.LivePath = p
2702			}
2703		}
2704	case core.EvToolUseEnd:
2705		if tc, ok := i.toolCalls[e.ID]; ok {
2706			tc.Streaming = false
2707		}
2708	case core.EvToolCall:
2709		// If we already pre-created the view during streaming, just
2710		// refresh the final Args summary. Otherwise create a new one
2711		// (non-streaming providers or legacy paths).
2712		if tc, ok := i.toolCalls[e.ID]; ok {
2713			tc.Args = tui.ShortArgs(e.Name, e.Args)
2714			tc.Streaming = false
2715		} else {
2716			i.toolCalls[e.ID] = &tui.ToolCallView{
2717				ID:   e.ID,
2718				Name: e.Name,
2719				Args: tui.ShortArgs(e.Name, e.Args),
2720			}
2721			i.toolOrder = append(i.toolOrder, e.ID)
2722		}
2723	case core.EvToolResult:
2724		if tc, ok := i.toolCalls[e.ID]; ok {
2725			tc.Done = true
2726			tc.Error = e.Result.IsError
2727			var text strings.Builder
2728			for _, c := range e.Result.Content {
2729				if tb, ok := c.(provider.TextBlock); ok {
2730					if text.Len() > 0 {
2731						text.WriteString("\n")
2732					}
2733					text.WriteString(tb.Text)
2734				}
2735			}
2736			tc.Result = text.String()
2737		}
2738		// Force full repaint: tool completion shifts the layout
2739		// (collapsed body replaces streaming) and the diff renderer
2740		// may leave stale code fragments on status bar rows.
2741		if i.rend != nil {
2742			i.rend.Invalidate()
2743		}
2744		if i.cfg.OnToolResult != nil {
2745			i.cfg.OnToolResult(e.ID, e.Result)
2746		}
2747	case core.EvUsage:
2748		i.cumUsage = e.Cumulative
2749		if e.Usage.InputTokens > 0 {
2750			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2751		}
2752	case core.EvTurnEnd:
2753		// Force full repaint: the turn ending shifts layout (streaming
2754		// buffer flushed, status bar updates) and the diff renderer
2755		// may leave stale content on reused rows.
2756		if i.rend != nil {
2757			i.rend.Invalidate()
2758		}
2759		if e.Stop == provider.StopAborted {
2760			i.resetStreamingStateLocked()
2761			i.statusErr = ""
2762			i.statusOK = "cancelled"
2763			return
2764		}
2765		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2766			i.statusErr = e.Err.Error()
2767		}
2768	}
2769}
2770
2771// Agent returns the current agent, if any. Used by cli.go to flush the
2772// final transcript to the session file.
2773func (i *Interactive) Agent() *core.Agent {
2774	i.mu.Lock()
2775	defer i.mu.Unlock()
2776	return i.agent
2777}
2778
2779// silence unused import in some build configs
2780var _ = fmt.Sprintf
2781
2782// runReloadExt triggers a live reload of every extension (discovered
2783// + explicit). Runs on a goroutine so the TUI stays responsive; the
2784// Manager.Reload takes a couple of hundred ms to shut down subprocs
2785// and respawn them. Shows a status line throughout.
2786func (i *Interactive) runReloadExt(ctx context.Context) {
2787	if i.cfg.Extensions == nil {
2788		i.mu.Lock()
2789		i.statusErr = "no extension manager in this build"
2790		i.mu.Unlock()
2791		i.invalidate()
2792		return
2793	}
2794	i.mu.Lock()
2795	i.statusOK = "reloading extensions…"
2796	i.statusErr = ""
2797	i.mu.Unlock()
2798	i.invalidate()
2799
2800	go func() {
2801		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2802		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2803		if len(stats.Errors) > 0 {
2804			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2805		}
2806		i.mu.Lock()
2807		i.statusOK = msg
2808		i.statusErr = ""
2809		i.mu.Unlock()
2810		i.invalidate()
2811	}()
2812}
2813
2814// Confirm implements core.Confirmer. The agent goroutine calls
2815// this synchronously before every tool invocation when --no-yolo is
2816// active. We push the request onto the confirmDialog queue, trigger
2817// a redraw, and block the caller until the user answers.
2818//
2819// If the session is cancelled or the TUI exits mid-prompt, any
2820// pending request is refused via CancelAll so the agent doesn't
2821// deadlock.
2822func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2823	resp := make(chan core.ConfirmDecision, 1)
2824	i.confirmDialog.Enqueue(&confirmRequest{
2825		toolName: toolName,
2826		preview:  preview,
2827		resp:     resp,
2828	})
2829	i.invalidate()
2830	return <-resp
2831}
2832
2833// runYoloOn disables --no-yolo for the rest of the session. Tool
2834// calls run without prompting after this; there's intentionally no
2835// way to re-enable gating mid-session, if the user wants that back
2836// they can exit and restart with --no-yolo.
2837func (i *Interactive) runYoloOn() {
2838	if i.cfg.ConfirmGate == nil {
2839		i.mu.Lock()
2840		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2841		i.statusErr = ""
2842		i.mu.Unlock()
2843		i.invalidate()
2844		return
2845	}
2846	i.cfg.ConfirmGate.AllowAll()
2847	// Also auto-allow any currently pending confirmation so the
2848	// agent doesn't deadlock if /yolo is typed while a prompt is
2849	// open.
2850	i.confirmDialog.AllowAllPending()
2851	i.mu.Lock()
2852	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2853	i.statusErr = ""
2854	i.mu.Unlock()
2855	i.invalidate()
2856}
2857
2858// openTelegramDialog shows the picker for `/telegram` with no arg.
2859// Items depend on current state: disconnect + status when running,
2860// connect + status when stopped.
2861func (i *Interactive) openTelegramDialog() {
2862	items := i.telegramMenuItems()
2863	if len(items) == 0 {
2864		i.mu.Lock()
2865		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2866		i.mu.Unlock()
2867		i.invalidate()
2868		return
2869	}
2870	i.telegramDialog.Open(items)
2871	i.invalidate()
2872}
2873
2874// telegramMenuItems builds the dialog entries for the current
2875// bridge state. Returns empty when no bot.json exists so the
2876// caller can show a helpful status line instead of an empty menu.
2877func (i *Interactive) telegramMenuItems() []telegramItem {
2878	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2879	if err != nil || cfg.BotToken == "" {
2880		return nil
2881	}
2882	var items []telegramItem
2883	if i.telegramBridge != nil && i.telegramBridge.Active() {
2884		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2885		st := i.telegramBridge.State()
2886		hint := "active"
2887		if st.Username != "" {
2888			hint += " as @" + st.Username
2889		}
2890		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2891	} else {
2892		label := "connect"
2893		hint := "start mirroring dms into this session"
2894		if cfg.AllowedUserID == 0 {
2895			hint = "awaiting pairing (send /start to the bot once connected)"
2896		}
2897		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2898		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2899	}
2900	return items
2901}
2902
2903// doTelegram dispatches one of the three explicit actions. Called
2904// from /telegram <action> or after the picker selects a row.
2905func (i *Interactive) doTelegram(action string) {
2906	switch action {
2907	case "connect":
2908		i.telegramConnect()
2909	case "disconnect":
2910		i.telegramDisconnect()
2911	case "status":
2912		i.telegramStatus()
2913	default:
2914		i.mu.Lock()
2915		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2916		i.mu.Unlock()
2917		i.invalidate()
2918	}
2919}
2920
2921// telegramConnect starts the bridge. Refuses if it's already
2922// running or if the on-disk bot.json is missing a token.
2923func (i *Interactive) telegramConnect() {
2924	if i.telegramBridge != nil && i.telegramBridge.Active() {
2925		i.mu.Lock()
2926		i.statusOK = "telegram already connected"
2927		i.statusErr = ""
2928		i.mu.Unlock()
2929		i.invalidate()
2930		return
2931	}
2932	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2933	if err != nil {
2934		i.mu.Lock()
2935		i.statusErr = "telegram: " + err.Error()
2936		i.mu.Unlock()
2937		i.invalidate()
2938		return
2939	}
2940	if cfg.BotToken == "" {
2941		i.mu.Lock()
2942		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2943		i.mu.Unlock()
2944		i.invalidate()
2945		return
2946	}
2947	// Refuse to start when a background daemon is already polling
2948	// the same bot. Two concurrent long-poll consumers race each
2949	// update and one always loses, so DMs get half-delivered. The
2950	// user can `zot telegram-bot stop` first, then /telegram connect.
2951	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2952		i.mu.Lock()
2953		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2954		i.mu.Unlock()
2955		i.invalidate()
2956		return
2957	}
2958	i.telegramBridge = &telegram.Bridge{
2959		Client: telegram.NewClient(cfg.BotToken),
2960		Config: cfg,
2961		Save: func(next telegram.Config) error {
2962			return telegram.SaveConfig(i.cfg.ZotHome, next)
2963		},
2964		Host: &telegramHost{iv: i},
2965	}
2966	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2967		i.telegramBridge = nil
2968		i.mu.Lock()
2969		i.statusErr = "telegram connect failed: " + err.Error()
2970		i.mu.Unlock()
2971		i.invalidate()
2972		return
2973	}
2974	state := i.telegramBridge.State()
2975	label := "telegram connected"
2976	if state.Username != "" {
2977		label += " as @" + state.Username
2978	}
2979	if state.PairedID == 0 {
2980		label += " — send /start to the bot from your phone to claim it"
2981	}
2982	i.mu.Lock()
2983	i.statusOK = label
2984	i.statusErr = ""
2985	i.mu.Unlock()
2986	i.invalidate()
2987}
2988
2989// telegramDisconnect stops the bridge. No-op when already stopped.
2990func (i *Interactive) telegramDisconnect() {
2991	if i.telegramBridge == nil || !i.telegramBridge.Active() {
2992		i.mu.Lock()
2993		i.statusOK = "telegram already disconnected"
2994		i.statusErr = ""
2995		i.mu.Unlock()
2996		i.invalidate()
2997		return
2998	}
2999	i.telegramBridge.Stop()
3000	i.mu.Lock()
3001	i.statusOK = "telegram disconnected"
3002	i.statusErr = ""
3003	i.mu.Unlock()
3004	i.invalidate()
3005}
3006
3007// telegramStatus writes a one-liner describing the bridge state.
3008// Reports on both the in-tui bridge and the background daemon so
3009// the user isn't confused when the daemon owns the poll loop.
3010func (i *Interactive) telegramStatus() {
3011	var msg string
3012	if i.telegramBridge != nil && i.telegramBridge.Active() {
3013		s := i.telegramBridge.State()
3014		msg = "telegram: connected (tui bridge)"
3015		if s.Username != "" {
3016			msg += " as @" + s.Username
3017		}
3018		if s.PairedID != 0 {
3019			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
3020		} else {
3021			msg += " - awaiting pairing"
3022		}
3023	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3024		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
3025	} else {
3026		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
3027		if cfg.BotToken == "" {
3028			msg = "telegram: not configured. run `zot telegram-bot setup` first."
3029		} else {
3030			msg = "telegram: disconnected"
3031			if cfg.BotUsername != "" {
3032				msg += " (@" + cfg.BotUsername + " ready to connect)"
3033			}
3034		}
3035	}
3036	i.mu.Lock()
3037	i.statusOK = msg
3038	i.statusErr = ""
3039	i.mu.Unlock()
3040	i.invalidate()
3041}
3042
3043// telegramHost adapts *Interactive to telegram.Host so the bridge
3044// can call back into the TUI without importing modes directly.
3045type telegramHost struct{ iv *Interactive }
3046
3047func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
3048	h.iv.SubmitOrQueue(prompt, images)
3049}
3050
3051func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
3052
3053func (h *telegramHost) Notify(level, message string) {
3054	h.iv.mu.Lock()
3055	switch level {
3056	case "error", "warn":
3057		h.iv.statusErr = message
3058		h.iv.statusOK = ""
3059	default:
3060		h.iv.statusOK = message
3061		h.iv.statusErr = ""
3062	}
3063	h.iv.mu.Unlock()
3064	h.iv.invalidate()
3065}
3066
3067// openSessionOpsDialog shows the picker for `/session` with no arg.
3068// Always offers export, import, fork, tree; the handlers bail with
3069// a clear status message when the precondition isn't met (empty
3070// transcript on fork; no parent/siblings on tree).
3071func (i *Interactive) openSessionOpsDialog() {
3072	items := []sessionOpsItem{
3073		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
3074		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
3075		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
3076		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
3077	}
3078	i.sessionOpsDialog.Open(items)
3079	i.invalidate()
3080}
3081
3082// doSessionOp dispatches export, import, fork, or tree. arg is the
3083// optional positional argument from e.g. /session export <path>
3084// or /session import <path>; fork and tree ignore it.
3085func (i *Interactive) doSessionOp(action, arg string) {
3086	switch action {
3087	case "export":
3088		i.doSessionExport(arg)
3089	case "import":
3090		i.doSessionImport(arg)
3091	case "fork":
3092		i.doSessionFork()
3093	case "tree":
3094		i.doSessionTree()
3095	default:
3096		i.mu.Lock()
3097		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
3098		i.mu.Unlock()
3099		i.invalidate()
3100	}
3101}
3102
3103// doSessionExport writes the live session file to destination path
3104// dst. When dst is empty we default to ~/Downloads (falling back to
3105// the user's home directory if it doesn't exist). The helper
3106// expands a leading `~` and creates any missing parent directories.
3107func (i *Interactive) doSessionExport(dst string) {
3108	if i.cfg.CurrentSessionPath == nil {
3109		i.mu.Lock()
3110		i.statusErr = "export: no session is active (running with --no-session?)"
3111		i.mu.Unlock()
3112		i.invalidate()
3113		return
3114	}
3115	src := i.cfg.CurrentSessionPath()
3116	if src == "" {
3117		i.mu.Lock()
3118		i.statusErr = "export: no session is active (running with --no-session?)"
3119		i.mu.Unlock()
3120		i.invalidate()
3121		return
3122	}
3123	// Persist any in-memory agent messages to the session file so
3124	// the export carries the full conversation. Without this, the
3125	// default lazy-flush-at-exit strategy leaves most of a running
3126	// session unwritten and the export ends up with only the meta.
3127	if i.cfg.FlushSession != nil {
3128		i.cfg.FlushSession()
3129	}
3130	dst = unquotePath(dst)
3131	if dst == "" {
3132		dst = defaultExportDir()
3133	} else {
3134		dst = expandTilde(dst)
3135	}
3136	out, err := core.ExportSession(src, dst)
3137	if err != nil {
3138		i.mu.Lock()
3139		i.statusErr = "export: " + err.Error()
3140		i.mu.Unlock()
3141		i.invalidate()
3142		return
3143	}
3144	i.mu.Lock()
3145	i.statusOK = "exported session to " + friendlyPath(out)
3146	i.statusErr = ""
3147	i.mu.Unlock()
3148	i.invalidate()
3149}
3150
3151// doSessionImport copies the .zotsession file at src into the
3152// running cwd's sessions directory and loads it as the active
3153// session, same as `/sessions` -> pick. When src is empty we ask
3154// the user to pass a path (no usable default here).
3155func (i *Interactive) doSessionImport(src string) {
3156	src = unquotePath(src)
3157	if src == "" {
3158		i.mu.Lock()
3159		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
3160		i.mu.Unlock()
3161		i.invalidate()
3162		return
3163	}
3164	src = expandTilde(src)
3165	if _, err := os.Stat(src); err != nil {
3166		i.mu.Lock()
3167		i.statusErr = "import: " + err.Error()
3168		i.mu.Unlock()
3169		i.invalidate()
3170		return
3171	}
3172	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
3173	if err != nil {
3174		i.mu.Lock()
3175		i.statusErr = "import: " + err.Error()
3176		i.mu.Unlock()
3177		i.invalidate()
3178		return
3179	}
3180	if i.cfg.LoadSession == nil {
3181		i.mu.Lock()
3182		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
3183		i.statusErr = ""
3184		i.mu.Unlock()
3185		i.invalidate()
3186		return
3187	}
3188	if err := i.cfg.LoadSession(newPath); err != nil {
3189		i.mu.Lock()
3190		i.statusErr = "import: load failed: " + err.Error()
3191		i.mu.Unlock()
3192		i.invalidate()
3193		return
3194	}
3195	i.mu.Lock()
3196	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
3197	i.statusErr = ""
3198	i.mu.Unlock()
3199	i.invalidate()
3200}
3201
3202// defaultExportDir returns ~/Downloads when it exists, or ~ as a
3203// fallback, or /tmp on exotic machines with no home dir.
3204func defaultExportDir() string {
3205	home, err := os.UserHomeDir()
3206	if err != nil || home == "" {
3207		return os.TempDir()
3208	}
3209	downloads := filepath.Join(home, "Downloads")
3210	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
3211		return downloads
3212	}
3213	return home
3214}
3215
3216// expandTilde turns a leading ~ into the user's home directory.
3217// Returns the input unchanged when there's no tilde or no home.
3218func expandTilde(p string) string {
3219	if p == "" || p[0] != '~' {
3220		return p
3221	}
3222	home, err := os.UserHomeDir()
3223	if err != nil || home == "" {
3224		return p
3225	}
3226	if len(p) == 1 {
3227		return home
3228	}
3229	if p[1] == '/' || p[1] == filepath.Separator {
3230		return filepath.Join(home, p[2:])
3231	}
3232	return p
3233}
3234
3235// unquotePath strips a matching pair of surrounding single or
3236// double quotes. Drag-drop paste in the tui auto-quotes dropped
3237// file paths so the shell-like `/session import 'foo bar.zs'`
3238// stays well-formed; when the TUI's own slash handler consumes
3239// the arg, we want the raw path back.
3240func unquotePath(p string) string {
3241	p = strings.TrimSpace(p)
3242	if len(p) >= 2 {
3243		first := p[0]
3244		last := p[len(p)-1]
3245		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
3246			p = p[1 : len(p)-1]
3247		}
3248	}
3249	return p
3250}
3251
3252// friendlyPath collapses the user's home directory to a leading ~
3253// so status messages read cleanly. Falls back to the raw path when
3254// the home dir is unknown.
3255func friendlyPath(p string) string {
3256	home, err := os.UserHomeDir()
3257	if err != nil || home == "" {
3258		return p
3259	}
3260	if strings.HasPrefix(p, home+string(filepath.Separator)) {
3261		return "~" + p[len(home):]
3262	}
3263	return p
3264}
3265
3266// doSessionFork opens the /jump turn picker in "fork mode". The
3267// next selection branches the current session at that user turn
3268// instead of scrolling the viewport to it.
3269func (i *Interactive) doSessionFork() {
3270	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
3271		i.mu.Lock()
3272		i.statusErr = "fork: no session is active (running with --no-session?)"
3273		i.mu.Unlock()
3274		i.invalidate()
3275		return
3276	}
3277	msgs := []provider.Message{}
3278	if i.agent != nil {
3279		msgs = i.agent.Messages()
3280	}
3281	if len(msgs) == 0 {
3282		i.mu.Lock()
3283		i.statusErr = "fork: transcript is empty; nothing to fork from"
3284		i.mu.Unlock()
3285		i.invalidate()
3286		return
3287	}
3288	i.pendingFork = true
3289	i.jumpDialog.Open(msgs, "")
3290	i.invalidate()
3291}
3292
3293// doSessionTree shows the branch topology picker for this cwd.
3294// Pick an entry to switch into it (same semantics as /sessions
3295// picking a past session, but with the parent/child indentation).
3296func (i *Interactive) doSessionTree() {
3297	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
3298		i.mu.Lock()
3299		i.statusErr = "tree: session storage not configured"
3300		i.mu.Unlock()
3301		i.invalidate()
3302		return
3303	}
3304	// Flush the running agent's transcript first so its message
3305	// count + latest preview are accurate in the tree.
3306	if i.cfg.FlushSession != nil {
3307		i.cfg.FlushSession()
3308	}
3309	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
3310	if len(roots) == 0 {
3311		i.mu.Lock()
3312		i.statusErr = "tree: no sessions in this directory yet"
3313		i.mu.Unlock()
3314		i.invalidate()
3315		return
3316	}
3317	current := ""
3318	if i.cfg.CurrentSessionPath != nil {
3319		current = i.cfg.CurrentSessionPath()
3320	}
3321	if !i.sessionTreeDialog.Open(roots, current) {
3322		i.mu.Lock()
3323		i.statusErr = "tree: no branches to show"
3324		i.mu.Unlock()
3325	}
3326	i.invalidate()
3327}
3328
3329// applySessionTreeSelection switches the running agent to the
3330// session file at path. Thin wrapper around LoadSession that also
3331// writes a status line.
3332func (i *Interactive) applySessionTreeSelection(path string) {
3333	if i.cfg.LoadSession == nil {
3334		i.mu.Lock()
3335		i.statusErr = "tree: session swap not available in this build"
3336		i.mu.Unlock()
3337		i.invalidate()
3338		return
3339	}
3340	if err := i.cfg.LoadSession(path); err != nil {
3341		i.mu.Lock()
3342		i.statusErr = "tree: load failed: " + err.Error()
3343		i.mu.Unlock()
3344		i.invalidate()
3345		return
3346	}
3347	i.mu.Lock()
3348	i.statusOK = "switched to branch " + friendlyPath(path)
3349	i.statusErr = ""
3350	i.mu.Unlock()
3351	i.invalidate()
3352}
3353
3354// applyForkSelection branches the current session at msgIdx+1 (so
3355// the selected user message and everything before it is included
3356// in the new branch), then switches the running agent to the new
3357// file. Called from the jump-dialog handler when pendingFork=true.
3358func (i *Interactive) applyForkSelection(msgIdx int) {
3359	i.pendingFork = false
3360	if i.cfg.CurrentSessionPath == nil {
3361		i.mu.Lock()
3362		i.statusErr = "fork: no session is active"
3363		i.mu.Unlock()
3364		i.invalidate()
3365		return
3366	}
3367	src := i.cfg.CurrentSessionPath()
3368	if src == "" {
3369		i.mu.Lock()
3370		i.statusErr = "fork: no session is active"
3371		i.mu.Unlock()
3372		i.invalidate()
3373		return
3374	}
3375	if i.cfg.FlushSession != nil {
3376		i.cfg.FlushSession()
3377	}
3378	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3379	// the selected user message is included.
3380	upTo := msgIdx + 1
3381	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3382	if err != nil {
3383		i.mu.Lock()
3384		i.statusErr = "fork: " + err.Error()
3385		i.mu.Unlock()
3386		i.invalidate()
3387		return
3388	}
3389	if i.cfg.LoadSession == nil {
3390		i.mu.Lock()
3391		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3392		i.statusErr = ""
3393		i.mu.Unlock()
3394		i.invalidate()
3395		return
3396	}
3397	if err := i.cfg.LoadSession(newPath); err != nil {
3398		i.mu.Lock()
3399		i.statusErr = "fork: switch failed: " + err.Error()
3400		i.mu.Unlock()
3401		i.invalidate()
3402		return
3403	}
3404	i.mu.Lock()
3405	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3406	i.statusErr = ""
3407	i.mu.Unlock()
3408	i.invalidate()
3409}
3410
3411// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3412// from needing a strconv import just for one call.
3413func formatInt(n int) string {
3414	return fmt.Sprintf("%d", n)
3415}
3416
3417// assistantText returns the concatenated text of every TextBlock in
3418// m. Used by the streaming-view dedupe guard to tell when a live
3419// streamed reply has already been promoted into the transcript.
3420func assistantText(m provider.Message) string {
3421	var sb strings.Builder
3422	for _, c := range m.Content {
3423		if tb, ok := c.(provider.TextBlock); ok {
3424			if sb.Len() > 0 {
3425				sb.WriteByte('\n')
3426			}
3427			sb.WriteString(tb.Text)
3428		}
3429	}
3430	return sb.String()
3431}
3432
3433// resetStreamingStateLocked clears every piece of streaming state
3434// in one shot. Used by abort paths (turn cancel, compact finish,
3435// queue drain) so the pacer doesn't keep draining stale runes from
3436// a prior turn. Must be called with i.mu held.
3437func (i *Interactive) resetStreamingStateLocked() {
3438	i.streaming.Reset()
3439	i.streamPending = i.streamPending[:0]
3440	i.streamFlushPending = false
3441	i.streamOn = false
3442}
3443
3444// assistantMessageSideEffects runs the non-visual hooks attached to
3445// EvAssistantMessage: the host-provided OnAssistant callback and the
3446// telegram-bridge mirror. Called with i.mu held.
3447//
3448// Factored out of handleEvent because the streaming pacer may defer
3449// visual reset until after the last buffered rune has painted, but
3450// the callbacks themselves must fire on message arrival so
3451// downstream observers (session persistence, telegram, cost panels)
3452// don't wait on a UI animation to catch up.
3453func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3454	if i.cfg.OnAssistant != nil {
3455		i.cfg.OnAssistant(m)
3456	}
3457	if i.telegramBridge != nil && i.telegramBridge.Active() {
3458		var sb strings.Builder
3459		for _, c := range m.Content {
3460			if tb, ok := c.(provider.TextBlock); ok {
3461				if sb.Len() > 0 {
3462					sb.WriteString("\n")
3463				}
3464				sb.WriteString(tb.Text)
3465			}
3466		}
3467		if text := sb.String(); strings.TrimSpace(text) != "" {
3468			go i.telegramBridge.OnAssistantText(text)
3469		}
3470	}
3471}
3472
3473// paintPaceRate is how many runes the streaming pacer releases per
3474// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3475// that a 500-rune summary finishes in ~1.3s, slow enough to look
3476// like a human typing. Empirically matches the feel of provider
3477// paths that already drip-stream natively.
3478const paintPaceRate = 6
3479
3480// paintPaceInterval is the tick interval for the streaming pacer.
3481// 16ms lines up with the redraw throttle so we never paint faster
3482// than the terminal can keep up.
3483const paintPaceInterval = 16 * time.Millisecond
3484
3485// runStreamPacer drains buffered deltas from streamPending into
3486// streaming a small batch per tick, invalidating after each move.
3487// It stops when the context cancels (tui shutdown).
3488//
3489// Why a pacer: providers differ wildly in how they chunk their
3490// text_delta events. The API-key path on Anthropic emits ~30 drips
3491// for a 400-token summary; the OAuth path can coalesce the same
3492// summary into 3 fat chunks, visually indistinguishable from "the
3493// whole reply just appeared". The pacer normalizes that so every
3494// path looks the same on screen.
3495func (i *Interactive) runStreamPacer(ctx context.Context) {
3496	t := time.NewTicker(paintPaceInterval)
3497	defer t.Stop()
3498	for {
3499		select {
3500		case <-ctx.Done():
3501			return
3502		case <-t.C:
3503			i.mu.Lock()
3504			if len(i.streamPending) == 0 {
3505				// EvAssistantMessage already fired but the pacer
3506				// was still draining a tick ago. Everything is now
3507				// painted; clear the streaming flags so the next
3508				// redraw shows the finalised transcript message
3509				// and hides the streaming overlay.
3510				if i.streamFlushPending {
3511					i.streamFlushPending = false
3512					i.streaming.Reset()
3513					i.streamOn = false
3514					i.mu.Unlock()
3515					i.invalidate()
3516					continue
3517				}
3518				i.mu.Unlock()
3519				continue
3520			}
3521			n := paintPaceRate
3522			if n > len(i.streamPending) {
3523				n = len(i.streamPending)
3524			}
3525			i.streaming.WriteString(string(i.streamPending[:n]))
3526			i.streamPending = i.streamPending[n:]
3527			i.mu.Unlock()
3528			i.invalidate()
3529		}
3530	}
3531}

Keyboard shortcuts

Single-key shortcuts are on. ctrl k and esc work whatever this says.

ctrl k :
go to a section, branch, tag, file or repository
?
this list
j k
move the row cursor down / up
enter
open the row under the cursor; on Files, a directory opens or closes in place
↑ ↓ ← → home end
in the file tree (focus on a row): previous / next row, close / open a directory or go to its parent / first entry, first / last row. They never open a file
l h
on Files: open a directory or a file / close a directory or go up to its parent, then to the parent page. Elsewhere: into the side panel (on a merge request, its files) / back to the content; there j k move between its controls
g g G
first / last row
/
filter the list; on Files, find a file anywhere in the repository (esc clears, enter opens the best match)
b
switch branch or tag
g s g f g c g b g m g i g r g a
tabs: summary, files, commits, branches & tags, merge requests, issues, releases, actions (when available)
g h
home
w
wide mode: use the whole width of the screen, or not (remembered)
y
copy a permalink pinned to the commit
d u x
diff: split / unified / collapse or expand all
e E
diff: the whole file in view / every file, with the lines the hunks hide
n
merge request: next note in the diff
esc
close a dialog, leave a field

Branches 1

Tags 476

↑↓ moveenter openesc close