v0.1.15 6237dd2

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/extproto"
18	"github.com/patriceckhart/zot/internal/provider"
19	"github.com/patriceckhart/zot/internal/skills"
20	"github.com/patriceckhart/zot/internal/tui"
21)
22
23// InteractiveConfig configures the interactive loop.
24type InteractiveConfig struct {
25	Terminal     tui.Terminal
26	Theme        tui.Theme
27	Model        string
28	Provider     string
29	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
30	BaseURL      string
31	Reasoning    string
32	SystemPrompt string
33	Tools        core.Registry
34	MaxSteps     int
35	CWD          string
36
37	// Agent is optional. If nil, zot opens without credentials; the
38	// user must /login before they can prompt.
39	Agent *core.Agent
40
41	InitialInput string
42
43	// Auth is required. When the user runs /login, Interactive talks to
44	// AuthManager to open a browser and wait for the callback.
45	AuthManager *auth.Manager
46	// BuildAgent is called after a successful login to (re)construct the
47	// agent with the fresh credential. It returns the new agent and
48	// the concrete provider/model in use.
49	BuildAgent func() (*core.Agent, string, string, error)
50
51	// BuildAgentFor rebuilds the agent with an explicit provider/model
52	// override (used by the /model picker when switching providers).
53	// If providerOverride is empty, the current provider is kept.
54	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
55
56	// LoggedInProviders returns the list of provider names that
57	// currently have credentials. Used by /model to filter the
58	// picker to only show reachable models.
59	LoggedInProviders func() []string
60
61	// ZotHome is the root directory for sessions/, used by /sessions
62	// and the update-check cache.
63	ZotHome string
64
65	// Version is the binary's current version (from main.version).
66	// Used only for display; the update check itself is done outside
67	// this package to avoid an import cycle.
68	Version string
69
70	// UpdateInfoChan is an optional channel that delivers the result
71	// of the github-release update check. Interactive reads at most
72	// one value, drops it if the check reported nothing, and otherwise
73	// surfaces a yellow "update available" banner at the top of the
74	// chat. Nil channel = no banner, no startup cost.
75	UpdateInfoChan <-chan UpdateInfo
76
77	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
78	Sandbox *tools.Sandbox
79
80	// LoadSession swaps the current session for the one at path. The
81	// callback returns the new agent message slice so the TUI can invalidate.
82	LoadSession func(path string) error
83
84	// CurrentSessionPath returns the path of the live session file
85	// on disk (the one every AppendMessage writes to). Used by
86	// /session export so the exporter ships the exact bytes on
87	// disk. Returns an empty string when --no-session is set or
88	// no session is open.
89	CurrentSessionPath func() string
90
91	// FlushSession writes any in-memory agent messages to the
92	// session file that haven't been persisted yet. Called by
93	// /session export right before reading the file so the
94	// exported bytes reflect the full current conversation, not
95	// just the rows the agent happened to write synchronously.
96	// The default WriteNewTranscript-at-exit strategy means most
97	// of a running session lives only in memory until the tui
98	// closes; without a flush hook, /session export writes a
99	// file that only has the meta row.
100	FlushSession func()
101
102	// PersistModel is called whenever the user switches model or provider.
103	// It should update config.json and (if there's an active session)
104	// write a new meta row so resume picks up the same model.
105	PersistModel func(providerName, model string)
106
107	OnAssistant  func(m provider.Message)
108	OnToolResult func(id string, r core.ToolResult)
109
110	// Extensions, if non-nil, lets users invoke extension-registered
111	// slash commands. Commands declared by extensions are looked up
112	// AFTER the built-in catalog so a built-in name always wins.
113	Extensions *extensions.Manager
114
115	// SkillSnapshot, if non-nil, returns the current list of
116	// discovered SKILL.md files. Re-invoked each time /skills opens
117	// so the picker reflects edits made during the session.
118	SkillSnapshot func() []*skills.Skill
119
120	// ChangelogChan, if non-nil, delivers release-notes for the
121	// current binary version once at startup. Interactive opens a
122	// dismissible overlay when the channel produces a non-empty
123	// body. Receiver fires at most once.
124	ChangelogChan <-chan ChangelogPayload
125
126	// OnChangelogDismiss, if non-nil, is called once the user
127	// closes the changelog overlay. The cli wires this to a
128	// MarkChangelogShown call so the same version doesn't show
129	// again on the next launch.
130	OnChangelogDismiss func()
131
132	// NoYolo is true when --no-yolo was passed. Interactive opens
133	// a confirmation dialog before every tool call and blocks the
134	// tool until the user picks yes / always-this-tool /
135	// always-all / no. When false (default), tools run freely.
136	NoYolo bool
137
138	// ConfirmGate is the session-scoped gate wrapping this
139	// interactive's Confirmer. When non-nil, /yolo can call
140	// AllowAll() on it to disable confirmation for the rest of the
141	// session. When nil (yolo mode), /yolo reports that there's
142	// nothing to disable.
143	ConfirmGate *core.ConfirmGate
144}
145
146// ChangelogPayload mirrors agent.ChangelogInfo without the import
147// cycle. The cli builds one from the http response, the tui opens
148// the overlay when one arrives.
149type ChangelogPayload struct {
150	Version string
151	Body    string
152	URL     string
153}
154
155// Interactive is the TUI chat loop.
156type Interactive struct {
157	cfg  InteractiveConfig
158	view *tui.View
159	ed   *tui.Editor
160	rend *tui.Renderer
161
162	mu        sync.Mutex
163	agent     *core.Agent
164	streaming strings.Builder // what's currently painted on screen
165	streamOn  bool
166
167	// streamPending is the runes buffered after each EvTextDelta that
168	// haven't yet been promoted into `streaming` for rendering. It
169	// exists because some provider paths (notably Anthropic via the
170	// oauth/subscription channel) coalesce the model's output into a
171	// few fat chunks instead of drip-streaming. Painting those fat
172	// chunks verbatim looks like the summary "just appears". The
173	// paintPace goroutine drains a handful of runes per tick from
174	// this buffer into `streaming`, giving every path the same
175	// typewriter feel regardless of upstream chunk size.
176	streamPending []rune
177	// streamFlushPending is set when EvAssistantMessage fires while
178	// streamPending still has unrendered runes. The ticker flushes
179	// them, then closes out the stream (clearing flags, resetting
180	// buffers) so the final paint matches the on-disk message.
181	streamFlushPending bool
182	toolCalls          map[string]*tui.ToolCallView
183	toolOrder          []string
184	statusErr          string
185	statusOK           string
186	helpBlock          []string // rendered above the chat when /help was typed
187	cumUsage           provider.Usage
188	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
189	busy               bool
190	dirty              chan struct{}
191	cancelTurn         context.CancelFunc
192	scrollOffset       int // rows from the bottom; 0 = pinned to latest
193
194	// Messages typed while a turn is in flight. Each is delivered as
195	// its own follow-up turn once the current one finishes. Rendered
196	// above the status bar as "sliding in: ..." chips.
197	queued []string
198
199	// runCtx is the top-level context passed to Run(). Follow-up turns
200	// drained from `queued` are started against this context so they
201	// survive past the ctx of the key event that enqueued them.
202	runCtx context.Context
203
204	// autoCompacting is true while a model-triggered compaction is in
205	// flight. Surfaced in the status bar so the user can tell a
206	// condense pass from a regular assistant turn.
207	autoCompacting bool
208
209	// updateInfo is the result of the async update check. Zero value
210	// while the check hasn't completed or nothing is available.
211	updateInfo UpdateInfo
212
213	dialog            *loginDialog
214	modelDialog       *modelDialog
215	sessionDialog     *sessionDialog
216	jumpDialog        *jumpDialog
217	btwDialog         *btwDialog
218	skillsDialog      *skillsDialog
219	changelogDialog   *changelogDialog
220	confirmDialog     *confirmDialog
221	logoutDialog      *logoutDialog
222	telegramDialog    *telegramDialog
223	telegramBridge    *telegram.Bridge
224	sessionOpsDialog  *sessionOpsDialog
225	sessionTreeDialog *sessionTreeDialog
226	extPanel          *extPanelDialog
227
228	// pendingFork is true when the user ran /session fork: the next
229	// jump-picker selection should branch off that message instead
230	// of scrolling. Flag resets after the action fires or the dialog
231	// is dismissed, so repeated /jump calls don't turn into forks.
232	pendingFork bool
233	suggest     *slashSuggester
234	fileSuggest *fileSuggester
235	spin        *spinner
236
237	// parkedTurn is the 1-based turn number the viewport is currently
238	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
239	// Rendered as a muted footer at the bottom of the chat so users
240	// don't forget they're looking at history.
241	parkedTurn  int
242	parkedTotal int
243
244	// lastCtrlC is when the user last pressed ctrl+c. The first press
245	// clears the editor / cancels a turn / shows a hint; a second press
246	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
247	lastCtrlC time.Time
248
249	// welcomeStart is when the interactive run began. The welcome
250	// banner shows the binary version for welcomeVersionDuration
251	// after this point and reverts to plain text after.
252	welcomeStart time.Time
253
254	// extNotes are one-shot styled lines pushed by extensions via
255	// Notify / Display. They live above the editor (just below the
256	// transcript) until cleared by /clear or another reset.
257	extNotes []string
258}
259
260// welcomeVersionDuration is how long the welcome banner shows the
261// version suffix before reverting to the plain headline. 1.5s is
262// enough to read at a glance and keeps the splash short.
263const welcomeVersionDuration = 1500 * time.Millisecond
264
265// NewInteractive constructs an Interactive from cfg.
266func NewInteractive(cfg InteractiveConfig) *Interactive {
267	i := &Interactive{
268		cfg: cfg,
269		view: &tui.View{
270			Theme:      cfg.Theme,
271			ImageProto: tui.DetectImageProtocol(),
272		},
273		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
274		rend:              tui.NewRenderer(cfg.Terminal),
275		toolCalls:         map[string]*tui.ToolCallView{},
276		dirty:             make(chan struct{}, 8),
277		dialog:            newLoginDialog(),
278		modelDialog:       newModelDialog(),
279		sessionDialog:     newSessionDialog(),
280		jumpDialog:        newJumpDialog(),
281		btwDialog:         newBtwDialog(),
282		skillsDialog:      newSkillsDialog(),
283		changelogDialog:   newChangelogDialog(),
284		confirmDialog:     newConfirmDialog(),
285		logoutDialog:      newLogoutDialog(),
286		telegramDialog:    newTelegramDialog(),
287		sessionOpsDialog:  newSessionOpsDialog(),
288		sessionTreeDialog: newSessionTreeDialog(),
289		extPanel:          newExtPanelDialog(),
290		suggest:           newSlashSuggester(),
291		fileSuggest:       newFileSuggester(),
292		spin:              newSpinner(),
293	}
294	if cfg.Agent != nil {
295		i.agent = cfg.Agent
296		i.view.Messages = cfg.Agent.Messages()
297	}
298	return i
299}
300
301// Run blocks until the user quits.
302func (i *Interactive) Run(ctx context.Context) error {
303	i.runCtx = ctx
304	term := i.cfg.Terminal
305	restore, err := term.EnterRaw()
306	if err != nil {
307		return err
308	}
309	defer restore()
310	defer func() {
311		if i.telegramBridge != nil {
312			i.telegramBridge.Stop()
313		}
314	}()
315
316	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
317	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
318	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
319
320	// Streaming pacer: drains buffered text deltas at a steady rate
321	// so typewriter feel is identical across providers regardless of
322	// upstream chunk size. Starts here so it lives for the whole
323	// session and exits with ctx.
324	go i.runStreamPacer(ctx)
325
326	cols, rows := term.Size()
327	i.rend.Resize(cols, rows)
328	term.OnResize(func() {
329		c, r := term.Size()
330		i.rend.Resize(c, r)
331		// Force an immediate redraw on resize. The throttled invalidate
332		// path is fine for animation, but a window resize is a discrete
333		// user action where any visible delay (or stale frame) reads as
334		// brokenness. redraw() is mutex-safe; the worst that happens is
335		// a duplicate paint if the throttler is mid-flight, which is
336		// invisible.
337		i.redraw()
338	})
339
340	if i.cfg.InitialInput != "" {
341		i.ed.SetValue(i.cfg.InitialInput)
342	}
343
344	// Stamp the welcome time and schedule a one-shot redraw at the
345	// expiry so the version suffix disappears on its own even if the
346	// user hasn't typed anything yet.
347	i.welcomeStart = time.Now()
348	time.AfterFunc(welcomeVersionDuration, i.invalidate)
349
350	// If the agent was constructed with a pre-loaded transcript
351	// (--continue, --resume, --session) park the viewport on the
352	// most recent turn so the user lands looking at where the
353	// previous session left off rather than at the bottom of an
354	// already-rendered final reply.
355	if i.agent != nil {
356		if msgs := i.agent.Messages(); len(msgs) > 0 {
357			i.scrollToLastTurn(msgs)
358		}
359	}
360
361	// No credential at startup? Auto-open the login dialog, and mark
362	// the status line. The user can Esc out of the dialog if they
363	// want to dismiss it (e.g. to check /help or /exit first).
364	if i.agent == nil {
365		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
366		i.dialog.Open(i.cfg.ZotHome)
367	}
368
369	// Input goroutine.
370	keys := make(chan tui.Key, 8)
371	go func() {
372		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
373		for {
374			k, err := reader.Read()
375			if err != nil {
376				return
377			}
378			keys <- k
379		}
380	}()
381
382	// Subscribe to auth events.
383	var authEvents <-chan auth.Event
384	if i.cfg.AuthManager != nil {
385		authEvents = i.cfg.AuthManager.Events()
386	}
387
388	// Animation ticker: drives spinner and dialog-related redraws when
389	// nothing else changed. 120ms is slow enough that highlighting a huge
390	// transcript doesn't spin the cpu.
391	tick := time.NewTicker(120 * time.Millisecond)
392	defer tick.Stop()
393
394	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
395	// at most once every redrawMinInterval. Huge tool-result dumps can
396	// fire hundreds of invalidations while the user is typing; without
397	// this, the input goroutine never gets CPU and keystrokes lag.
398	const redrawMinInterval = 16 * time.Millisecond
399	var lastRedraw time.Time
400	var pendingRedraw bool
401	var pendingTimer *time.Timer
402
403	drainPending := func() {
404		if pendingTimer != nil {
405			pendingTimer.Stop()
406			pendingTimer = nil
407		}
408		if pendingRedraw {
409			pendingRedraw = false
410			lastRedraw = time.Now()
411			i.redraw()
412		}
413	}
414
415	requestRedraw := func() {
416		since := time.Since(lastRedraw)
417		if since >= redrawMinInterval {
418			// Redrawing right now subsumes any pending redraw, so clear
419			// the throttle state. Without this, a pending flag stays
420			// stuck at true and subsequent invalidate() calls within
421			// redrawMinInterval get dropped — which is exactly how the
422			// final "turn finished" frame went missing until the user
423			// nudged the ui by typing or scrolling.
424			if pendingTimer != nil {
425				pendingTimer.Stop()
426			}
427			pendingRedraw = false
428			lastRedraw = time.Now()
429			i.redraw()
430			return
431		}
432		if pendingRedraw {
433			return // already scheduled
434		}
435		pendingRedraw = true
436		wait := redrawMinInterval - since
437		if pendingTimer == nil {
438			pendingTimer = time.AfterFunc(wait, func() {
439				// Poke the dirty channel so the main loop wakes and
440				// drains the pending redraw on its own goroutine. We
441				// can't call drainPending here directly — it touches
442				// closure state shared with the main loop.
443				i.invalidate()
444			})
445		} else {
446			pendingTimer.Reset(wait)
447		}
448	}
449
450	i.invalidate()
451
452	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
453	changelog := i.cfg.ChangelogChan // single-shot, see case below
454
455	for {
456		select {
457		case <-ctx.Done():
458			return ctx.Err()
459		case k := <-keys:
460			if done := i.handleKey(ctx, k); done {
461				return nil
462			}
463			i.invalidate()
464		case ev := <-authEvents:
465			i.handleAuthEvent(ev)
466			i.invalidate()
467		case info, ok := <-updates:
468			if ok && info.Available {
469				i.mu.Lock()
470				i.updateInfo = info
471				i.mu.Unlock()
472				i.invalidate()
473			}
474			updates = nil // single-shot; subsequent iterations skip this case
475		case cl, ok := <-changelog:
476			if ok && cl.Body != "" {
477				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
478				i.invalidate()
479			}
480			changelog = nil // single-shot
481		case <-i.dirty:
482			requestRedraw()
483		case <-tick.C:
484			// Always drain a pending redraw on the tick. This is the
485			// safety net that catches the case where the dirty channel
486			// was saturated when the final "turn finished" invalidate
487			// fired, or where the throttle scheduled a deferred redraw
488			// and the AfterFunc-driven invalidate got dropped on a
489			// full channel.
490			drainPending()
491			// Only force a periodic redraw when something is actually
492			// animating (the main spinner during a busy turn, or the
493			// btw side-chat spinner while it's awaiting a response).
494			// Static pickers (model, session, jump, etc.) don't need
495			// the tick and firing it cancels the terminal's cursor
496			// blink inside dialogs that host their own editor (btw),
497			// because each frame re-emits hide-cursor + show-cursor.
498			if i.busy || i.btwDialog.Loading() {
499				requestRedraw()
500			}
501		}
502	}
503}
504
505func (i *Interactive) invalidate() {
506	select {
507	case i.dirty <- struct{}{}:
508	default:
509	}
510}
511
512// lastCols returns the current terminal width in columns.
513func (i *Interactive) lastCols() int {
514	cols, _ := i.cfg.Terminal.Size()
515	return cols
516}
517
518// chatPage returns the number of chat rows currently visible, used
519// as the page size for PageUp/PageDown.
520func (i *Interactive) chatPage() int {
521	_, rows := i.cfg.Terminal.Size()
522	p := rows - 6 // rough reservation for status + editor + a dialog line
523	if p < 4 {
524		p = 4
525	}
526	return p
527}
528
529// scrollBy adjusts the scroll offset. Positive = up (into history).
530// Clearing the parked-turn label when we're back at the bottom means
531// the "viewing turn N" footer goes away automatically as soon as you
532// scroll back to the live tail.
533func (i *Interactive) scrollBy(delta int) {
534	i.mu.Lock()
535	i.scrollOffset += delta
536	if i.scrollOffset < 0 {
537		i.scrollOffset = 0
538	}
539	if i.scrollOffset == 0 {
540		i.parkedTurn = 0
541		i.parkedTotal = 0
542	}
543	if i.rend != nil {
544		// VS Code's terminal is especially prone to leaving stray
545		// wrapped-character fragments behind during scroll-driven
546		// viewport changes. Force a full repaint on scroll, but
547		// avoid a whole-screen clear because that visibly flickers.
548		i.rend.Invalidate()
549	}
550	i.mu.Unlock()
551	i.invalidate()
552}
553
554// scrollToBottom pins the view to the latest content.
555func (i *Interactive) scrollToBottom() {
556	i.mu.Lock()
557	i.scrollOffset = 0
558	i.parkedTurn = 0
559	i.parkedTotal = 0
560	if i.rend != nil {
561		i.rend.Invalidate()
562	}
563	i.mu.Unlock()
564	i.invalidate()
565}
566
567func (i *Interactive) redraw() {
568	i.mu.Lock()
569	defer i.mu.Unlock()
570
571	cols, _ := i.cfg.Terminal.Size()
572	if i.agent != nil {
573		i.view.Messages = filterHiddenTranscriptMessages(i.agent.Messages())
574	} else {
575		i.view.Messages = nil
576	}
577	// Pacer flush: while the streaming pacer is still draining the
578	// buffer (i.e. EvAssistantMessage already fired but more runes
579	// are queued), the final assistant message is already in
580	// i.agent.Messages() in full. Painting it in the transcript
581	// AND the streaming block at the same time shows the user the
582	// complete text immediately — which defeats the whole pacer.
583	// Hide the last message until the pacer catches up; once the
584	// flush-pending latch clears, the message is revealed (the
585	// streaming block disappears the same frame because streamOn
586	// flips off, so the transition is seamless).
587	if i.streamFlushPending && len(i.view.Messages) > 0 {
588		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
589	}
590	i.view.Streaming = i.streaming.String()
591	i.view.StreamingActive = i.streamOn
592	// Guard against the narrow race where EvAssistantMessage has
593	// just promoted a streaming reply into the transcript but a
594	// render tick hasn't flipped streamOn off yet. Without the
595	// guard, the same text would appear twice (once as the
596	// in-flight streaming block, once as the last transcript
597	// message). We detect the duplicate strictly: the last
598	// assistant message's visible text must equal the streaming
599	// buffer. Just matching on role is too broad — it also hides
600	// the next round's typewriter streaming after a tool turn,
601	// because the last transcript message is always assistant
602	// (the tool-use block) until the follow-up summary lands.
603	if i.streamOn && i.streaming.Len() > 0 {
604		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
605			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
606				i.view.StreamingActive = false
607			}
608		}
609	}
610	// Live tool-call view: only shown while a turn is in flight. Once
611	// the agent is idle, every tool call has already been folded into
612	// the transcript (as assistant.ToolCallBlock + a tool-role message),
613	// so showing v.ToolCalls a second time would duplicate them below
614	// the final assistant text — which looks like the summary came
615	// "before" the tools.
616	i.view.ToolCalls = i.view.ToolCalls[:0]
617	if i.busy {
618		for _, id := range i.toolOrder {
619			if tc, ok := i.toolCalls[id]; ok {
620				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
621			}
622		}
623	}
624	i.view.Err = i.statusErr
625
626	chat := i.view.Build(cols)
627
628	// Welcome banner: shown at the top of the chat area when there is
629	// no transcript yet. Disappears after the first message is sent.
630	// The version suffix is shown for welcomeVersionDuration after
631	// startup, then drops off automatically.
632	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
633		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
634		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
635	}
636
637	// Update-available banner: prepended above everything else so it's
638	// the first thing the user sees when opening a new zot session.
639	// Once rendered, it stays until the user updates to a newer
640	// version — we don't persist a "dismissed" flag because this is
641	// cheap and re-showing it is how most users remember to update.
642	if i.updateInfo.Available {
643		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
644		chat = append(banner, chat...)
645	}
646
647	// /help block: appended to the transcript so it appears at the
648	// bottom of the chat area (right above the status bar / editor).
649	// Prepending it would push long conversations off the top of the
650	// viewport, which users would miss entirely.
651	if len(i.helpBlock) > 0 {
652		chat = append(chat, i.helpBlock...)
653	}
654
655	if i.statusOK != "" {
656		// Hard-truncate the OK line to the visible width so a long
657		// session path ("resumed session: /Users/.../sessions/...")
658		// doesn't overflow past the right edge and look broken on a
659		// narrow terminal.
660		line := "✓ " + i.statusOK
661		if cols > 4 && len(line) > cols {
662			line = line[:cols-1] + "…"
663		}
664		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
665	}
666
667	// Extension notes (notify / display) live just under the
668	// transcript, above the dialog/editor band. Cleared by /clear.
669	if len(i.extNotes) > 0 {
670		chat = append(chat, i.extNotes...)
671		chat = append(chat, "")
672	}
673
674	// Dialogs (login or model picker) render between chat and the editor.
675	var dialog []string
676	switch {
677	case i.dialog.Active():
678		dialog = i.dialog.Render(i.cfg.Theme, cols)
679	case i.modelDialog.Active():
680		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
681	case i.sessionDialog.Active():
682		// Reserve rows for the editor (~3), status line (1-2),
683		// dialog chrome (header + hint + rule + indicators, ~5),
684		// and leave the remainder for session rows. Minimum of 3
685		// rows so even a very small terminal shows something.
686		_, rows := i.cfg.Terminal.Size()
687		avail := rows - 12
688		if avail < 3 {
689			avail = 3
690		}
691		i.sessionDialog.MaxRows = avail
692		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
693	case i.jumpDialog.Active():
694		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
695	case i.btwDialog.Active():
696		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
697	case i.skillsDialog.Active():
698		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
699	case i.changelogDialog.Active():
700		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
701	case i.confirmDialog.Active():
702		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
703	case i.logoutDialog.Active():
704		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
705	case i.telegramDialog.Active():
706		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
707	case i.sessionOpsDialog.Active():
708		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
709	case i.sessionTreeDialog.Active():
710		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
711	case i.extPanel.Active():
712		dialog = i.extPanel.Render(i.cfg.Theme, cols)
713	}
714
715	// Slash-command autocomplete: popup above the status line, only
716	// when the editor starts with "/" and no dialog is already open.
717	// Feed extension-registered commands into the suggester first so
718	// they show up in tab-complete + the popup alongside the built-ins.
719	if i.cfg.Extensions != nil {
720		catalog := i.cfg.Extensions.Commands()
721		extra := make([]slashCommand, 0, len(catalog))
722		for _, c := range catalog {
723			// The popup renders extension commands under a dedicated
724			// "── extensions ───" divider, so the description doesn't
725			// need to repeat the source. If the description is empty,
726			// fall back to the extension name so the row isn't blank.
727			desc := c.Description
728			if strings.TrimSpace(desc) == "" {
729				desc = "(" + c.Extension + ")"
730			}
731			extra = append(extra, slashCommand{
732				Name: "/" + c.Name,
733				Desc: desc,
734			})
735		}
736		i.suggest.SetExtra(extra)
737	}
738	var suggest []string
739	currentInput := i.ed.Value()
740	// Slash popup renders even while the agent is busy so the user
741	// can queue a destructive command (/clear, /compact, /logout,
742	// /model) or a read-only one (/help, /jump, /sessions, etc.)
743	// without waiting for the current turn to finish. The dispatcher
744	// in runSlash already handles the busy case per-command: safe
745	// ones run immediately, destructive ones cancel the turn first.
746	i.fileSuggest.SetCWD(i.cfg.CWD)
747	if len(dialog) == 0 && i.suggest.Active(currentInput) {
748		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
749	} else if len(dialog) == 0 && i.fileSuggest.Active(currentInput) {
750		suggest = i.fileSuggest.Render(currentInput, i.cfg.Theme, cols)
751	}
752
753	// Busy prefix shown at the far left of the status bar. The
754	// spinner glyph and its funny-line message share the `zot`
755	// label colour (Theme.Assistant) so the whole "who's working"
756	// band reads at a glance. Elapsed time stays muted because it
757	// drifts every second and shouldn't grab focus.
758	var busyPrefix string
759	if i.busy {
760		busyPrefix = fmt.Sprintf("%s %s %s %s",
761			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
762			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
763			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
764			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
765		)
766	}
767
768	ctxMax := 0
769	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
770		ctxMax = m.ContextWindow
771	}
772	statusLines := tui.StatusBar(tui.StatusBarParams{
773		Theme:          i.cfg.Theme,
774		Provider:       i.cfg.Provider,
775		Model:          i.cfg.Model,
776		Busy:           i.busy,
777		BusyPrefix:     busyPrefix,
778		CWD:            i.cfg.CWD,
779		Locked:         i.cfg.Sandbox.Locked(),
780		Usage:          i.cumUsage,
781		Subscription:   i.cfg.AuthMethod == "oauth",
782		ContextUsed:    i.lastCtxInput,
783		ContextMax:     ctxMax,
784		AutoCompacting: i.autoCompacting,
785		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
786		Cols:           cols,
787	})
788	edLines, curR, curC := i.ed.Render(cols)
789
790	// "Sliding in" chips for messages the user typed while a turn is
791	// in flight. Shown directly above the status bar so they're close
792	// to the editor but don't push the chat around.
793	var queue []string
794	if len(i.queued) > 0 {
795		for _, q := range i.queued {
796			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "sliding in: ")
797			text := truncateLine(q, cols-15)
798			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
799		}
800	}
801
802	// Bottom-sticky sections (always visible, never scroll).
803	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
804	bottom = append(bottom, dialog...)
805	bottom = append(bottom, suggest...)
806	bottom = append(bottom, queue...)
807	bottom = append(bottom, statusLines...)
808	bottom = append(bottom, edLines...)
809
810	_, rows := i.cfg.Terminal.Size()
811	chatRows := rows - len(bottom)
812	if chatRows < 1 {
813		chatRows = 1
814	}
815
816	// Apply scroll offset to the chat slice.
817	maxOffset := len(chat) - chatRows
818	if maxOffset < 0 {
819		maxOffset = 0
820	}
821	if i.scrollOffset > maxOffset {
822		i.scrollOffset = maxOffset
823	}
824	if i.scrollOffset < 0 {
825		i.scrollOffset = 0
826	}
827
828	var visibleChat []string
829	if len(chat) <= chatRows {
830		visibleChat = chat
831	} else {
832		end := len(chat) - i.scrollOffset
833		start := end - chatRows
834		if start < 0 {
835			start = 0
836		}
837		start = alignSliceStartToImageBlock(chat, start, end)
838		visibleChat = chat[start:end]
839	}
840	visibleChat = clipBottomClippedImages(visibleChat)
841
842	// A tiny "scrolled up" indicator in the top-right of the chat pane
843	// so you know you're not at the bottom. When the viewport was
844	// parked by /jump we include the turn number so the user remembers
845	// they're reading history rather than the live conversation.
846	if i.scrollOffset > 0 && len(visibleChat) > 0 {
847		var text string
848		if i.parkedTurn > 0 && i.parkedTotal > 0 {
849			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
850				i.parkedTurn, i.parkedTotal, i.scrollOffset)
851		} else {
852			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
853		}
854		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
855		visibleChat = append([]string{note}, visibleChat...)
856		if len(visibleChat) > chatRows {
857			visibleChat = visibleChat[:chatRows]
858		}
859	}
860
861	frame := make([]string, 0, len(visibleChat)+len(bottom))
862	frame = append(frame, visibleChat...)
863	frame = append(frame, bottom...)
864
865	// Default: the real terminal cursor sits on the main editor's
866	// input position. When an overlay dialog has its own input
867	// field (today just /btw), route the cursor there instead so
868	// the blinking cursor shows where the user is actually typing.
869	// Dialogs without a cursor (model picker, /help, /login, etc.)
870	// return -1 and the main editor keeps the cursor.
871	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
872	cursorCol := curC
873	if i.btwDialog.Active() {
874		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
875			cursorRow = len(visibleChat) + r
876			cursorCol = c
877		}
878	}
879	if i.dialog.Active() {
880		if r, c := i.dialog.CursorPos(cols); r >= 0 {
881			cursorRow = len(visibleChat) + r
882			cursorCol = c
883		}
884	}
885	if i.sessionDialog.Active() {
886		if r, c := i.sessionDialog.CursorPos(); r >= 0 {
887			cursorRow = len(visibleChat) + r
888			cursorCol = c
889		}
890	}
891	if i.extPanel.Active() {
892		cursorRow = -1
893		cursorCol = 0
894	}
895	i.rend.Draw(frame, cursorRow, cursorCol)
896}
897
898func alignSliceStartToImageBlock(chat []string, start, end int) int {
899	if start <= 0 || start >= len(chat) || start >= end {
900		return start
901	}
902	// If the slice already starts on an image row, keep it.
903	if strings.Contains(chat[start], "\x1b]1337;File=") || strings.Contains(chat[start], "\x1b_G") {
904		return start
905	}
906	// When the viewport begins inside an image block, the image escape row
907	// sits just above a run of blank reservation rows, followed by an
908	// "image - ..." info line. In that case, snap the slice start up to the
909	// escape row so the image actually renders instead of showing only the
910	// reserved blank area and metadata.
911	j := start
912	for j < end && strings.TrimSpace(chat[j]) == "" {
913		j++
914	}
915	if j >= end || !strings.Contains(chat[j], "image - ") {
916		return start
917	}
918	for k := start - 1; k >= 0; k-- {
919		line := chat[k]
920		if strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G") {
921			return k
922		}
923		if strings.TrimSpace(line) != "" {
924			break
925		}
926	}
927	return start
928}
929
930const hiddenOpenAIImageMirrorPrefix = "Tool output included the following image content:"
931
932func filterHiddenTranscriptMessages(msgs []provider.Message) []provider.Message {
933	if len(msgs) == 0 {
934		return nil
935	}
936	out := make([]provider.Message, 0, len(msgs))
937	for _, m := range msgs {
938		if isHiddenTranscriptMessage(m) {
939			continue
940		}
941		out = append(out, m)
942	}
943	return out
944}
945
946func isHiddenTranscriptMessage(m provider.Message) bool {
947	if m.Role != provider.RoleUser || len(m.Content) == 0 {
948		return false
949	}
950	tb, ok := m.Content[0].(provider.TextBlock)
951	if !ok {
952		return false
953	}
954	return strings.TrimSpace(tb.Text) == hiddenOpenAIImageMirrorPrefix
955}
956
957func clipBottomClippedImages(lines []string) []string {
958	if len(lines) == 0 {
959		return lines
960	}
961	out := append([]string(nil), lines...)
962	for i, line := range out {
963		if !strings.Contains(line, "\x1b]1337;File=") && !strings.Contains(line, "\x1b_G") {
964			continue
965		}
966		// Image blocks render as: image escape, zero or more blank
967		// reservation rows, then the muted "image - ..." info line,
968		// then one trailing blank. If the info line isn't visible in
969		// the current chat slice, the image would paint down into the
970		// fixed status bar area. Suppress that image for this frame.
971		foundInfo := false
972		for j := i + 1; j < len(out); j++ {
973			if strings.Contains(out[j], "image - ") {
974				foundInfo = true
975				break
976			}
977			if strings.TrimSpace(out[j]) != "" {
978				break
979			}
980		}
981		if !foundInfo {
982			out[i] = ""
983		}
984	}
985	return out
986}
987
988// truncateLine shortens s so it fits within n display cells, with an
989// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
990// novel doesn't blow past the status line.
991func panelKeyName(k tui.Key) string {
992	switch k.Kind {
993	case tui.KeyUp:
994		return "up"
995	case tui.KeyDown:
996		return "down"
997	case tui.KeyLeft:
998		return "left"
999	case tui.KeyRight:
1000		return "right"
1001	case tui.KeyEnter:
1002		return "enter"
1003	case tui.KeyEsc:
1004		return "esc"
1005	case tui.KeyTab:
1006		return "tab"
1007	case tui.KeyBackspace:
1008		return "backspace"
1009	case tui.KeyDelete:
1010		return "delete"
1011	case tui.KeyHome:
1012		return "home"
1013	case tui.KeyEnd:
1014		return "end"
1015	case tui.KeyPageUp:
1016		return "pageup"
1017	case tui.KeyPageDown:
1018		return "pagedown"
1019	case tui.KeyRune:
1020		return "rune"
1021	default:
1022		return "unknown"
1023	}
1024}
1025
1026func panelKeyText(k tui.Key) string {
1027	if k.Kind == tui.KeyRune {
1028		return string(k.Rune)
1029	}
1030	return ""
1031}
1032
1033func truncateLine(s string, n int) string {
1034	if n <= 0 {
1035		return ""
1036	}
1037	// Collapse newlines — chips are single line.
1038	s = strings.ReplaceAll(s, "\n", " ↩ ")
1039	runes := []rune(s)
1040	if len(runes) <= n {
1041		return s
1042	}
1043	if n <= 1 {
1044		return "…"
1045	}
1046	return string(runes[:n-1]) + "…"
1047}
1048
1049// ctrlCExitWindow is how long after a ctrl+c press a *second* press
1050// will exit instead of just clearing input. Long enough to be
1051// deliberate (rules out accidental key chord), short enough that the
1052// hint stays meaningful.
1053const ctrlCExitWindow = 2 * time.Second
1054
1055// armCtrlCExit records the timestamp of the current ctrl+c so the next
1056// one within ctrlCExitWindow exits.
1057func (i *Interactive) armCtrlCExit() {
1058	i.mu.Lock()
1059	i.lastCtrlC = time.Now()
1060	i.mu.Unlock()
1061}
1062
1063// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
1064// that another press should now exit.
1065func (i *Interactive) ctrlCExitArmed() bool {
1066	i.mu.Lock()
1067	t := i.lastCtrlC
1068	i.mu.Unlock()
1069	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
1070}
1071
1072func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
1073	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
1074	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
1075	// unexpectedly. The hint message also goes stale; clear it.
1076	if k.Kind != tui.KeyCtrlC {
1077		i.mu.Lock()
1078		if !i.lastCtrlC.IsZero() {
1079			i.lastCtrlC = time.Time{}
1080			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
1081				i.statusOK = ""
1082			}
1083		}
1084		i.mu.Unlock()
1085	}
1086
1087	// Dialogs consume keys while open (except ctrl+c, which always closes them).
1088
1089	// Confirm dialog has highest priority: the agent goroutine is
1090	// blocked waiting for an answer, so we must not let keys leak
1091	// anywhere else while it's up.
1092	if i.confirmDialog.Active() {
1093		i.confirmDialog.HandleKey(k)
1094		i.invalidate()
1095		return false
1096	}
1097	if i.dialog.Active() {
1098		if k.Kind == tui.KeyCtrlC {
1099			i.dialog.Close()
1100			if i.cfg.AuthManager != nil {
1101				i.cfg.AuthManager.CancelOAuth()
1102			}
1103			return false
1104		}
1105		act := i.dialog.HandleKey(k)
1106		if act.StartAPIKey {
1107			i.startAPIKeyFlow(act.Provider)
1108		}
1109		if act.StartOAuth {
1110			i.startOAuthFlow(act.Provider)
1111		}
1112		if act.StartManual {
1113			i.startManualOAuthFlow(act.Provider)
1114		}
1115		if act.SubmitCode != "" {
1116			i.submitManualOAuthCode(act.SubmitCode)
1117		}
1118		return false
1119	}
1120	if i.modelDialog.Active() {
1121		if k.Kind == tui.KeyCtrlC {
1122			i.modelDialog.Close()
1123			return false
1124		}
1125		act := i.modelDialog.HandleKey(k)
1126		if act.Select {
1127			i.applyModelSelection(act.Provider, act.Model)
1128		}
1129		return false
1130	}
1131	if i.sessionDialog.Active() {
1132		if k.Kind == tui.KeyCtrlC {
1133			i.sessionDialog.Close()
1134			return false
1135		}
1136		act := i.sessionDialog.HandleKey(k)
1137		if act.Select {
1138			i.applySessionSelection(act.Path)
1139		}
1140		return false
1141	}
1142	if i.logoutDialog.Active() {
1143		if k.Kind == tui.KeyCtrlC {
1144			i.logoutDialog.Close()
1145			i.invalidate()
1146			return false
1147		}
1148		act := i.logoutDialog.HandleKey(k)
1149		if act.Select {
1150			i.doLogout(act.Target)
1151		}
1152		i.invalidate()
1153		return false
1154	}
1155	if i.telegramDialog.Active() {
1156		if k.Kind == tui.KeyCtrlC {
1157			i.telegramDialog.Close()
1158			i.invalidate()
1159			return false
1160		}
1161		act := i.telegramDialog.HandleKey(k)
1162		if act.Select {
1163			i.doTelegram(act.Action)
1164		}
1165		i.invalidate()
1166		return false
1167	}
1168	if i.sessionOpsDialog.Active() {
1169		if k.Kind == tui.KeyCtrlC {
1170			i.sessionOpsDialog.Close()
1171			i.invalidate()
1172			return false
1173		}
1174		act := i.sessionOpsDialog.HandleKey(k)
1175		if act.Select {
1176			i.doSessionOp(act.Action, "")
1177		}
1178		i.invalidate()
1179		return false
1180	}
1181	if i.sessionTreeDialog.Active() {
1182		if k.Kind == tui.KeyCtrlC {
1183			i.sessionTreeDialog.Close()
1184			i.invalidate()
1185			return false
1186		}
1187		act := i.sessionTreeDialog.HandleKey(k)
1188		if act.Select {
1189			i.applySessionTreeSelection(act.Path)
1190		}
1191		i.invalidate()
1192		return false
1193	}
1194	if i.extPanel.Active() {
1195		if k.Kind == tui.KeyCtrlC || k.Kind == tui.KeyEsc {
1196			if i.cfg.Extensions != nil {
1197				_ = i.cfg.Extensions.SendPanelClose(i.extPanel.ext, i.extPanel.id)
1198			}
1199			i.extPanel.Close()
1200			i.invalidate()
1201			return false
1202		}
1203		if i.cfg.Extensions != nil {
1204			_ = i.cfg.Extensions.SendPanelKey(i.extPanel.ext, i.extPanel.id, panelKeyName(k), panelKeyText(k))
1205		}
1206		return false
1207	}
1208	if i.jumpDialog.Active() {
1209		if k.Kind == tui.KeyCtrlC {
1210			i.jumpDialog.Close()
1211			i.pendingFork = false
1212			return false
1213		}
1214		act := i.jumpDialog.HandleKey(k)
1215		if act.Select {
1216			if i.pendingFork {
1217				i.applyForkSelection(act.MessageIdx)
1218			} else {
1219				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1220			}
1221		}
1222		// If the user dismissed the dialog without selecting, also
1223		// clear the pending-fork flag so a later plain /jump isn't
1224		// hijacked.
1225		if act.Close {
1226			i.pendingFork = false
1227		}
1228		return false
1229	}
1230	if i.btwDialog.Active() {
1231		if k.Kind == tui.KeyCtrlC {
1232			i.btwDialog.Close()
1233			i.invalidate()
1234			return false
1235		}
1236		i.btwDialog.HandleKey(k, i.invalidate)
1237		return false
1238	}
1239	if i.skillsDialog.Active() {
1240		if k.Kind == tui.KeyCtrlC {
1241			i.skillsDialog.Close()
1242			i.invalidate()
1243			return false
1244		}
1245		i.skillsDialog.HandleKey(k)
1246		i.invalidate()
1247		return false
1248	}
1249	if i.changelogDialog.Active() {
1250		if closed := i.changelogDialog.HandleKey(k); closed {
1251			// User dismissed; let the parent persist the
1252			// LastChangelogShown marker via the close callback.
1253			if i.cfg.OnChangelogDismiss != nil {
1254				i.cfg.OnChangelogDismiss()
1255			}
1256		}
1257		i.invalidate()
1258		return false
1259	}
1260
1261	// Global keys.
1262	switch k.Kind {
1263	case tui.KeyCtrlC:
1264		// While busy: do NOT cancel the turn. ctrl+c during a
1265		// running turn is almost always reflex muscle memory
1266		// ("be quiet" in a shell) rather than a deliberate
1267		// decision to kill a multi-minute model call that's
1268		// already cost tokens. Use esc to interrupt a turn; use
1269		// a deliberate double-ctrl+c to exit zot entirely. First
1270		// press arms the exit hint, second press within
1271		// ctrlCExitWindow quits.
1272		if i.busy {
1273			if i.ctrlCExitArmed() {
1274				return true
1275			}
1276			i.mu.Lock()
1277			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1278			i.statusErr = ""
1279			i.mu.Unlock()
1280			i.armCtrlCExit()
1281			return false
1282		}
1283		// Idle: first press clears the editor (and any queued
1284		// follow-up messages); a second press within ctrlCExitWindow
1285		// exits. With both an empty editor and no queue the first
1286		// press still just arms — require a deliberate double-tap.
1287		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1288		if hadInput {
1289			i.ed.Clear()
1290			i.suggest.Reset()
1291			i.mu.Lock()
1292			i.queued = nil
1293			i.statusOK = "input cleared"
1294			i.statusErr = ""
1295			i.mu.Unlock()
1296			i.armCtrlCExit()
1297			return false
1298		}
1299		if i.ctrlCExitArmed() {
1300			return true
1301		}
1302		i.mu.Lock()
1303		i.statusOK = "press ctrl+c again to exit"
1304		i.statusErr = ""
1305		i.mu.Unlock()
1306		i.armCtrlCExit()
1307		return false
1308	case tui.KeyEsc:
1309		// Esc interrupts a running turn — but only when nothing
1310		// else on screen wants to consume the key first. The slash
1311		// popup has its own Esc behaviour (close + clear editor),
1312		// and transient overlays like the /help block and extension
1313		// notes should dismiss on Esc before we even consider the
1314		// turn. Without these guards, a casual Esc press after
1315		// running /help on a busy turn rips the turn away.
1316		if i.suggest.Active(i.ed.Value()) || i.fileSuggest.Active(i.ed.Value()) {
1317			break
1318		}
1319		i.mu.Lock()
1320		hadHelp := len(i.helpBlock) > 0
1321		hadNotes := len(i.extNotes) > 0
1322		if hadHelp {
1323			i.helpBlock = nil
1324		}
1325		if hadNotes {
1326			i.extNotes = nil
1327		}
1328		i.mu.Unlock()
1329		if hadHelp || hadNotes {
1330			i.invalidate()
1331			return false
1332		}
1333		if i.busy && i.cancelTurn != nil {
1334			i.cancelTurn()
1335			// If a confirm dialog is pending, refuse it so the agent
1336			// goroutine unblocks and the context cancellation can
1337			// actually take effect.
1338			i.confirmDialog.CancelAll("turn cancelled")
1339			return false
1340		}
1341	case tui.KeyCtrlD:
1342		if i.ed.IsEmpty() && !i.busy {
1343			return true
1344		}
1345	case tui.KeyCtrlL:
1346		i.rend.Clear()
1347		i.invalidate()
1348		return false
1349	case tui.KeyCtrlO:
1350		// Toggle expansion of collapsed tool results. Affects every tool
1351		// call in the transcript — press again to re-collapse.
1352		i.mu.Lock()
1353		i.view.ExpandAll = !i.view.ExpandAll
1354		i.mu.Unlock()
1355		i.invalidate()
1356		return false
1357	case tui.KeyPageUp:
1358		i.scrollBy(+i.chatPage())
1359		return false
1360	case tui.KeyPageDown:
1361		i.scrollBy(-i.chatPage())
1362		return false
1363	case tui.KeyUp:
1364		// Always use up/down for chat scrolling, even when the editor
1365		// contains text. This makes keyboard scrolling consistent with
1366		// a draft present at the cost of disabling vertical cursor
1367		// motion inside the multi-line editor. Keep slash-popup
1368		// navigation working by letting it intercept later when active.
1369		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1370			i.scrollBy(+3)
1371			return false
1372		}
1373	case tui.KeyDown:
1374		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1375			if i.scrollOffset > 0 {
1376				i.scrollBy(-3)
1377			}
1378			return false
1379		}
1380	}
1381
1382	// Note: we intentionally do NOT gate the editor on i.busy here.
1383	// Typing while the agent is working is supported — submitted
1384	// messages are queued and delivered as follow-up turns when the
1385	// current turn ends. See the submit handler below.
1386
1387	if k.Kind == tui.KeyEnter && k.Alt {
1388		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1389		return false
1390	}
1391
1392	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1393	if i.suggest.Active(i.ed.Value()) {
1394		switch k.Kind {
1395		case tui.KeyUp:
1396			i.suggest.Up()
1397			return false
1398		case tui.KeyDown:
1399			i.suggest.Down()
1400			return false
1401		case tui.KeyTab:
1402			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1403				i.ed.SetValue(name)
1404				i.suggest.Reset()
1405			}
1406			return false
1407		case tui.KeyEnter:
1408			// Enter on an ambiguous or partial slash prefix: complete to the
1409			// currently highlighted command and run it. That way typing
1410			// "/lo" + enter picks whichever of /login or /logout is selected
1411			// in the popup instead of submitting "/lo" as unknown. Also
1412			// clear the editor so the command doesn't linger after the
1413			// dialog opens/closes.
1414			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1415				i.ed.Clear()
1416				i.suggest.Reset()
1417				return i.runSlash(ctx, name)
1418			}
1419		case tui.KeyEsc:
1420			i.ed.Clear()
1421			i.suggest.Reset()
1422			return false
1423		}
1424	}
1425
1426	// File suggestions: intercept up/down/tab/enter when the @-popup is visible.
1427	if i.fileSuggest.Active(i.ed.Value()) {
1428		switch k.Kind {
1429		case tui.KeyUp:
1430			i.fileSuggest.Up()
1431			return false
1432		case tui.KeyDown:
1433			i.fileSuggest.Down()
1434			return false
1435		case tui.KeyRight:
1436			// Open selected directory.
1437			i.fileSuggest.Right()
1438			return false
1439		case tui.KeyLeft:
1440			// Go back to parent directory.
1441			i.fileSuggest.Left()
1442			return false
1443		case tui.KeyEnter:
1444			if entry, ok := i.fileSuggest.SelectedEntry(i.ed.Value()); ok {
1445				var chip string
1446				if entry.isDir {
1447					chip = "[dir:" + entry.rel + "/]"
1448				} else {
1449					chip = "[file:" + entry.rel + "]"
1450				}
1451				val := i.ed.Value()
1452				if idx := strings.LastIndex(val, "@"); idx >= 0 {
1453					val = val[:idx]
1454				}
1455				i.ed.SetValue(val + chip + " ")
1456				i.fileSuggest.Reset()
1457			}
1458			return false
1459		case tui.KeyEsc:
1460			val := i.ed.Value()
1461			if idx := strings.LastIndex(val, "@"); idx >= 0 {
1462				i.ed.SetValue(val[:idx])
1463			}
1464			i.fileSuggest.Reset()
1465			return false
1466		}
1467	}
1468
1469	if submit := i.ed.HandleKey(k); submit {
1470		// SubmitValue() expands any [pasted text #N +L lines]
1471		// placeholders back into their bodies; the raw Value()
1472		// is only what the user sees on screen.
1473		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1474		// Expand [file:name] and [dir:name/] chips to full paths.
1475		text = expandFileChips(text, i.cfg.CWD)
1476		if text == "" {
1477			return false
1478		}
1479		i.ed.Clear()
1480		i.suggest.Reset()
1481		i.fileSuggest.Reset()
1482
1483		if looksLikeSlashCommand(text) {
1484			head := text
1485			rest := ""
1486			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1487				head = text[:idx]
1488				rest = strings.TrimSpace(text[idx:])
1489			}
1490			if !isKnownSlashCommand(text) {
1491				// Try extensions before giving up. Extensions register
1492				// commands by bare name (no leading slash); strip it here.
1493				extName := strings.TrimPrefix(head, "/")
1494				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1495					go i.invokeExtensionCommand(ctx, extName, rest)
1496					return false
1497				}
1498				i.mu.Lock()
1499				i.statusErr = "unknown command " + head + " — type /help to see the list"
1500				i.statusOK = ""
1501				i.mu.Unlock()
1502				return false
1503			}
1504			// Slash commands run regardless of busy state. Commands that
1505			// would mutate the transcript or replace the agent (/clear,
1506			// /compact, /logout, /login, /model) cancel the active turn
1507			// first and wait for the goroutine to wind down so they don't
1508			// race with a streaming response. Safe commands (/help,
1509			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1510			// without disturbing the active turn.
1511			if slashCancelsTurn(head) {
1512				i.cancelAndWaitForIdle()
1513			}
1514			return i.runSlash(ctx, text)
1515		}
1516
1517		if i.agent == nil {
1518			i.mu.Lock()
1519			i.statusErr = "not logged in. type /login first."
1520			i.mu.Unlock()
1521			return false
1522		}
1523		// Mirror the user's typed prompt into the paired Telegram
1524		// chat (when the bridge is active) so the Telegram thread
1525		// stays a complete record of the session, not just the half
1526		// that originated on the phone. On a goroutine so the
1527		// network write doesn't delay the local turn.
1528		if i.telegramBridge != nil && i.telegramBridge.Active() {
1529			go i.telegramBridge.OnUserTyped(text)
1530		}
1531		// If a turn is already in flight, queue this prompt instead of
1532		// starting a second one. The drain loop at the end of startTurn
1533		// will pick it up when the current turn finishes.
1534		i.mu.Lock()
1535		if i.busy {
1536			i.queued = append(i.queued, text)
1537			i.mu.Unlock()
1538			i.invalidate()
1539			return false
1540		}
1541		i.mu.Unlock()
1542		i.startTurn(ctx, text)
1543	}
1544	return false
1545}
1546
1547// invokeExtensionCommand fires an extension-registered slash command
1548// in a background goroutine, awaits the response, and applies the
1549// requested action (prompt / insert / display / noop). Errors and
1550// timeouts surface as a status_err line.
1551func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1552	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1553	if err != nil {
1554		i.mu.Lock()
1555		i.statusErr = "extension /" + name + ": " + err.Error()
1556		i.statusOK = ""
1557		i.mu.Unlock()
1558		i.invalidate()
1559		return
1560	}
1561	if resp.Error != "" {
1562		i.mu.Lock()
1563		i.statusErr = "extension /" + name + ": " + resp.Error
1564		i.statusOK = ""
1565		i.mu.Unlock()
1566		i.invalidate()
1567		return
1568	}
1569	switch resp.Action {
1570	case "open_panel":
1571		if resp.OpenPanel != nil {
1572			extName := name
1573			if i.cfg.Extensions != nil {
1574				if owner := i.cfg.Extensions.CommandOwner(name); owner != "" {
1575					extName = owner
1576				}
1577			}
1578			i.OpenPanel(extName, *resp.OpenPanel)
1579		}
1580	case "prompt":
1581		if strings.TrimSpace(resp.Prompt) == "" {
1582			return
1583		}
1584		i.startTurn(i.runCtx, resp.Prompt)
1585	case "insert":
1586		i.ed.Insert(resp.Insert)
1587		i.invalidate()
1588	case "display":
1589		i.appendExtensionNote(name, resp.Display, "info")
1590	case "noop", "":
1591		// nothing
1592	default:
1593		i.mu.Lock()
1594		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1595		i.mu.Unlock()
1596		i.invalidate()
1597	}
1598}
1599
1600// appendExtensionNote renders an extension-originated note in the
1601// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1602// "success" (tool/ok green).
1603func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1604	if msg == "" {
1605		return
1606	}
1607	i.mu.Lock()
1608	defer i.mu.Unlock()
1609	color := i.cfg.Theme.Muted
1610	switch level {
1611	case "warn":
1612		color = i.cfg.Theme.Warning
1613	case "error":
1614		color = i.cfg.Theme.Error
1615	case "success":
1616		color = i.cfg.Theme.Tool
1617	}
1618	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1619	for _, line := range strings.Split(msg, "\n") {
1620		i.statusOK = "" // clear any stale ok
1621		i.statusErr = ""
1622		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1623	}
1624}
1625
1626// HostHooks implementation for the extension manager. The manager
1627// holds an interface, not a concrete *Interactive, so these methods
1628// are the only thing the manager sees.
1629
1630// Notify is the manager's NotifyFromExt entry point.
1631func (i *Interactive) Notify(extName, level, message string) {
1632	i.appendExtensionNote(extName, message, level)
1633	i.invalidate()
1634}
1635
1636// Submit feeds text through the agent loop as if the user had typed it.
1637func (i *Interactive) Submit(text string) {
1638	i.startTurn(i.runCtx, text)
1639}
1640
1641// SubmitOrQueue runs text immediately if the agent is idle, or
1642// appends it to the pending queue if a turn is already in flight.
1643// Used by the telegram bridge (and by the editor submit path) so
1644// both input sources share the same "queue behind an active turn"
1645// semantics. Images are ignored for now — only the text prompt is
1646// forwarded — because the queued-prompt path is text-only; a
1647// follow-up can expand the queue entry to carry images.
1648func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1649	_ = images // reserved for future queued-with-images support
1650	i.mu.Lock()
1651	if i.agent == nil {
1652		i.statusErr = "not logged in. type /login first."
1653		i.mu.Unlock()
1654		i.invalidate()
1655		return
1656	}
1657	if i.busy {
1658		i.queued = append(i.queued, text)
1659		i.mu.Unlock()
1660		i.invalidate()
1661		return
1662	}
1663	i.mu.Unlock()
1664	i.startTurn(i.runCtx, text)
1665}
1666
1667// CancelTurn aborts the active turn if one is running. Used by the
1668// telegram bridge when the paired user sends /stop.
1669// ChangelogVersion returns the version string of the changelog
1670// currently shown (or last shown). Used by the dismiss callback
1671// to store the correct version for dev builds.
1672func (i *Interactive) ChangelogVersion() string {
1673	if i.changelogDialog != nil {
1674		return i.changelogDialog.version
1675	}
1676	return ""
1677}
1678
1679func (i *Interactive) CancelTurn() {
1680	i.mu.Lock()
1681	cancel := i.cancelTurn
1682	i.mu.Unlock()
1683	if cancel != nil {
1684		cancel()
1685	}
1686}
1687
1688// Insert places text at the cursor in the editor.
1689func (i *Interactive) Insert(text string) {
1690	i.ed.Insert(text)
1691	i.invalidate()
1692}
1693
1694// Display appends a styled note from extName to the chat without a
1695// model call.
1696func (i *Interactive) Display(extName, text string) {
1697	i.appendExtensionNote(extName, text, "info")
1698	i.invalidate()
1699}
1700
1701func (i *Interactive) OpenPanel(extName string, spec extproto.PanelSpec) {
1702	i.mu.Lock()
1703	defer i.mu.Unlock()
1704	i.extPanel.Open(extName, spec.ID, spec.Title, spec.Lines, spec.Footer)
1705	if i.cfg.Extensions != nil {
1706		cols, rows := i.cfg.Terminal.Size()
1707		_ = cols
1708		_ = rows
1709	}
1710	i.invalidate()
1711}
1712
1713func (i *Interactive) UpdatePanel(extName, panelID, title string, lines []string, footer string) {
1714	i.mu.Lock()
1715	defer i.mu.Unlock()
1716	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1717		i.extPanel.Update(title, lines, footer)
1718		i.invalidate()
1719	}
1720}
1721
1722func (i *Interactive) ClosePanel(extName, panelID string) {
1723	i.mu.Lock()
1724	defer i.mu.Unlock()
1725	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1726		i.extPanel.Close()
1727		i.invalidate()
1728	}
1729}
1730
1731func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1732	parts := strings.Fields(cmd)
1733	switch parts[0] {
1734	case "/exit":
1735		return true
1736	case "/clear":
1737		if i.agent != nil {
1738			i.agent.SetMessages(nil)
1739		}
1740		i.mu.Lock()
1741		i.toolCalls = map[string]*tui.ToolCallView{}
1742		i.toolOrder = nil
1743		i.statusErr = ""
1744		i.statusOK = ""
1745		i.helpBlock = nil
1746		i.parkedTurn = 0
1747		i.parkedTotal = 0
1748		i.scrollOffset = 0
1749		i.extNotes = nil
1750		i.view.InvalidateRenderCache()
1751		i.mu.Unlock()
1752	case "/help":
1753		i.mu.Lock()
1754		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1755		i.statusErr = ""
1756		i.statusOK = ""
1757		// Pin the viewport to the newest content so the help block,
1758		// which we just appended to the end of the transcript, is
1759		// what the user actually sees.
1760		i.scrollOffset = 0
1761		i.mu.Unlock()
1762	case "/login":
1763		i.dialog.Open(i.cfg.ZotHome)
1764	case "/logout":
1765		if len(parts) >= 2 {
1766			// Explicit target: /logout anthropic | openai | all
1767			i.doLogout(parts[1])
1768			break
1769		}
1770		// No arg: open the picker over whichever providers are
1771		// currently logged in. If nothing's logged in, bail with a
1772		// status line.
1773		i.openLogoutDialog()
1774	case "/model":
1775		if len(parts) >= 2 {
1776			i.applyModelSelection("", parts[1])
1777		} else {
1778			var loggedIn []string
1779			if i.cfg.LoggedInProviders != nil {
1780				loggedIn = i.cfg.LoggedInProviders()
1781			}
1782			i.modelDialog.Open(i.cfg.Model, loggedIn)
1783		}
1784	case "/sessions":
1785		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1786	case "/jump":
1787		i.openJumpDialog(parts[1:])
1788	case "/btw":
1789		i.openBtwDialog(parts[1:])
1790	case "/skills":
1791		i.openSkillsDialog()
1792	case "/compact":
1793		i.runCompact(ctx, false)
1794	case "/study":
1795		// Canned prompt that tells the agent to read every file
1796		// in the current directory so its later turns have the
1797		// whole project in context. Dispatched through the normal
1798		// queue-or-start path so it behaves identically to
1799		// typing the prompt by hand.
1800		const studyPrompt = "Read and understand everything in the current directory."
1801		i.mu.Lock()
1802		if i.busy {
1803			i.queued = append(i.queued, studyPrompt)
1804			i.mu.Unlock()
1805			i.invalidate()
1806			break
1807		}
1808		i.mu.Unlock()
1809		i.startTurn(ctx, studyPrompt)
1810	case "/jail":
1811		if i.cfg.Sandbox == nil {
1812			i.mu.Lock()
1813			i.statusErr = "sandbox not available in this build"
1814			i.mu.Unlock()
1815			break
1816		}
1817		i.cfg.Sandbox.Lock()
1818		i.mu.Lock()
1819		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1820		i.statusErr = ""
1821		i.mu.Unlock()
1822	case "/unjail":
1823		if i.cfg.Sandbox == nil {
1824			i.mu.Lock()
1825			i.statusErr = "sandbox not available in this build"
1826			i.mu.Unlock()
1827			break
1828		}
1829		i.cfg.Sandbox.Unlock()
1830		i.mu.Lock()
1831		i.statusOK = "unjailed"
1832		i.statusErr = ""
1833		i.mu.Unlock()
1834	case "/reload-ext":
1835		i.runReloadExt(ctx)
1836	case "/yolo":
1837		i.runYoloOn()
1838	case "/telegram", "/tg":
1839		if len(parts) >= 2 {
1840			i.doTelegram(parts[1])
1841			break
1842		}
1843		i.openTelegramDialog()
1844	case "/session":
1845		if len(parts) >= 2 {
1846			action := parts[1]
1847			arg := ""
1848			if len(parts) >= 3 {
1849				arg = strings.Join(parts[2:], " ")
1850			}
1851			i.doSessionOp(action, arg)
1852			break
1853		}
1854		i.openSessionOpsDialog()
1855	default:
1856		// Last-resort fallback: try the extension manager. Built-in
1857		// cases above always win; this branch only fires for slash
1858		// commands the extension manager registered. Same routing as
1859		// the editor's submit-handler dispatch path so the autocomplete
1860		// "enter on highlighted suggestion" flow also works.
1861		extName := strings.TrimPrefix(parts[0], "/")
1862		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1863			rest := ""
1864			if len(parts) > 1 {
1865				rest = strings.Join(parts[1:], " ")
1866			}
1867			go i.invokeExtensionCommand(ctx, extName, rest)
1868			return false
1869		}
1870		i.mu.Lock()
1871		i.statusErr = "unknown command: " + parts[0]
1872		i.mu.Unlock()
1873	}
1874	return false
1875}
1876
1877// openLogoutDialog shows the provider picker for `/logout` with no
1878// argument. Only providers the user is currently logged into are
1879// listed, plus an "all" entry when more than one is present. If
1880// nothing's logged in, writes a status line instead of opening an
1881// empty dialog.
1882func (i *Interactive) openLogoutDialog() {
1883	if i.cfg.AuthManager == nil {
1884		i.mu.Lock()
1885		i.statusErr = "no auth manager configured"
1886		i.mu.Unlock()
1887		i.invalidate()
1888		return
1889	}
1890	store := i.cfg.AuthManager.Store()
1891	if store == nil {
1892		i.mu.Lock()
1893		i.statusErr = "auth store is not available"
1894		i.mu.Unlock()
1895		i.invalidate()
1896		return
1897	}
1898	creds, err := store.Load()
1899	if err != nil {
1900		i.mu.Lock()
1901		i.statusErr = "read auth store: " + err.Error()
1902		i.mu.Unlock()
1903		i.invalidate()
1904		return
1905	}
1906
1907	var items []logoutItem
1908	for _, p := range []string{"anthropic", "openai"} {
1909		if creds.Has(p) {
1910			method := creds.Method(p)
1911			if method == "oauth" {
1912				method = "subscription"
1913			}
1914			items = append(items, logoutItem{
1915				label:  providerLabel(p),
1916				target: p,
1917				method: method,
1918			})
1919		}
1920	}
1921	if len(items) == 0 {
1922		i.mu.Lock()
1923		i.statusOK = "no credentials stored; already logged out"
1924		i.statusErr = ""
1925		i.mu.Unlock()
1926		i.invalidate()
1927		return
1928	}
1929	if len(items) > 1 {
1930		items = append(items, logoutItem{label: "all", target: "all"})
1931	}
1932
1933	i.logoutDialog.Open(items)
1934	i.invalidate()
1935}
1936
1937// doLogout clears credentials for the given provider (or all providers)
1938// from auth.json. If the active agent was using those credentials, it
1939// is torn down so the user is forced through /login before their next
1940// prompt.
1941//
1942// target: "anthropic" | "openai" | "all"
1943func (i *Interactive) doLogout(target string) {
1944	if i.cfg.AuthManager == nil {
1945		i.mu.Lock()
1946		i.statusErr = "no auth manager configured"
1947		i.mu.Unlock()
1948		return
1949	}
1950	store := i.cfg.AuthManager.Store()
1951	if store == nil {
1952		i.mu.Lock()
1953		i.statusErr = "auth store is not available"
1954		i.mu.Unlock()
1955		return
1956	}
1957
1958	var providers []string
1959	switch target {
1960	case "", "all":
1961		providers = []string{"anthropic", "openai"}
1962	case "anthropic", "openai":
1963		providers = []string{target}
1964	default:
1965		i.mu.Lock()
1966		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1967		i.mu.Unlock()
1968		return
1969	}
1970
1971	var errs []string
1972	clearedCurrent := false
1973	for _, p := range providers {
1974		if err := store.Clear(p); err != nil {
1975			errs = append(errs, p+": "+err.Error())
1976			continue
1977		}
1978		if p == i.cfg.Provider {
1979			clearedCurrent = true
1980		}
1981	}
1982
1983	i.mu.Lock()
1984	defer i.mu.Unlock()
1985	if len(errs) > 0 {
1986		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
1987		return
1988	}
1989	i.statusErr = ""
1990	if clearedCurrent {
1991		// The running agent was using a credential we just wiped. Drop
1992		// it so prompts can't go out with the stale client, and hint at
1993		// /login.
1994		i.agent = nil
1995		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
1996	} else {
1997		i.statusOK = "logged out of " + strings.Join(providers, ", ")
1998	}
1999}
2000
2001func (i *Interactive) startAPIKeyFlow(provider string) {
2002	url, err := i.cfg.AuthManager.StartAPIKey(provider)
2003	if err != nil {
2004		i.dialog.ShowResult(false, err.Error())
2005		return
2006	}
2007	i.dialog.ShowWaiting(url)
2008}
2009
2010func (i *Interactive) startOAuthFlow(provider string) {
2011	// Always run the manual/copy-code flow in parallel with the local
2012	// callback server so headless environments (docker, SSH) can paste
2013	// the authorization code directly without first pressing 'p'.
2014	_, err := i.cfg.AuthManager.StartOAuth(provider)
2015	if err != nil {
2016		i.dialog.ShowResult(false, err.Error())
2017		return
2018	}
2019	manualURL, mErr := i.cfg.AuthManager.StartManualOAuth(provider)
2020	if mErr == nil {
2021		i.dialog.ShowWaiting(manualURL)
2022	} else {
2023		i.dialog.ShowResult(false, mErr.Error())
2024	}
2025}
2026
2027func (i *Interactive) startManualOAuthFlow(provider string) {
2028	if i.cfg.AuthManager == nil {
2029		return
2030	}
2031	i.cfg.AuthManager.CancelOAuth()
2032	url, err := i.cfg.AuthManager.StartManualOAuth(provider)
2033	if err != nil {
2034		i.dialog.ShowResult(false, err.Error())
2035		return
2036	}
2037	i.dialog.url = url
2038	i.invalidate()
2039}
2040
2041func (i *Interactive) submitManualOAuthCode(code string) {
2042	if i.cfg.AuthManager == nil {
2043		return
2044	}
2045	go func() {
2046		if err := i.cfg.AuthManager.CompleteManualOAuth(i.runCtx, code); err != nil {
2047			i.dialog.ShowResult(false, err.Error())
2048			i.invalidate()
2049		}
2050	}()
2051}
2052
2053// applyModelSelection switches the active model (and provider, if the
2054// new model belongs to a different one). It rebuilds the underlying
2055// client when needed so the provider wire-protocol matches.
2056// cancelAndWaitForIdle cancels the active turn (if any) and blocks
2057// briefly until the turn goroutine has updated i.busy = false. Used
2058// before destructive slash commands so transcript-mutating work
2059// (/clear, /compact, /logout, /login completion, cross-provider
2060// /model swap) doesn't race with the still-running stream.
2061//
2062// The wait is bounded; if the turn doesn't release within the timeout
2063// we proceed anyway. Worst case is a brief overlap that the agent's
2064// own mutex protects against.
2065func (i *Interactive) cancelAndWaitForIdle() {
2066	i.mu.Lock()
2067	busy := i.busy
2068	cancel := i.cancelTurn
2069	i.mu.Unlock()
2070	if !busy {
2071		return
2072	}
2073	if cancel != nil {
2074		cancel()
2075	}
2076	deadline := time.Now().Add(2 * time.Second)
2077	for time.Now().Before(deadline) {
2078		i.mu.Lock()
2079		done := !i.busy
2080		i.mu.Unlock()
2081		if done {
2082			return
2083		}
2084		time.Sleep(10 * time.Millisecond)
2085	}
2086}
2087
2088// openBtwDialog opens the side-chat overlay with a frozen snapshot
2089// of the current main session. The optional argument is auto-
2090// submitted as the first question, so '/btw does X work?' fires the
2091// model call immediately instead of just opening an empty dialog.
2092func (i *Interactive) openBtwDialog(args []string) {
2093	if i.agent == nil {
2094		i.mu.Lock()
2095		i.statusErr = "not logged in. type /login first."
2096		i.mu.Unlock()
2097		return
2098	}
2099	seed := strings.TrimSpace(strings.Join(args, " "))
2100	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
2101	i.invalidate()
2102}
2103
2104// openSkillsDialog opens the skill inspector. The picker reflects
2105// whatever SkillSnapshot returns at call time, so edits to a
2106// SKILL.md made during a session show up on the next /skills.
2107func (i *Interactive) openSkillsDialog() {
2108	var list []*skills.Skill
2109	if i.cfg.SkillSnapshot != nil {
2110		list = i.cfg.SkillSnapshot()
2111	}
2112	i.skillsDialog.Open(list)
2113	i.invalidate()
2114}
2115
2116// openJumpDialog builds a /jump picker from the current transcript.
2117// If the user typed "/jump foo" with a filter and it matches exactly
2118// one turn, jump there directly without showing the dialog.
2119func (i *Interactive) openJumpDialog(args []string) {
2120	if i.view == nil || len(i.view.Messages) == 0 {
2121		i.mu.Lock()
2122		i.statusErr = "nothing to jump to \u2014 the session is empty"
2123		i.mu.Unlock()
2124		return
2125	}
2126	filter := strings.TrimSpace(strings.Join(args, " "))
2127	i.jumpDialog.Open(i.view.Messages, filter)
2128	// Shortcut: with a filter argument that matches exactly one turn,
2129	// jump immediately and skip the picker.
2130	if filter != "" {
2131		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
2132			t := tgts[0]
2133			i.jumpDialog.Close()
2134			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
2135		}
2136	}
2137}
2138
2139// applyJumpSelection scrolls the chat viewport so the user message at
2140// msgIdx is visible at (or near) the top of the chat area. Uses the
2141// anchor slice returned by view.BuildWithAnchors so the mapping from
2142// message index to row is exact, regardless of variable-height tool
2143// blocks above the target.
2144func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
2145	cols := i.lastCols()
2146	chat, anchors := i.view.BuildWithAnchors(cols)
2147	var row int
2148	found := false
2149	for _, a := range anchors {
2150		if a.MessageIdx == msgIdx {
2151			row = a.Row
2152			found = true
2153			break
2154		}
2155	}
2156	if !found {
2157		i.mu.Lock()
2158		i.statusErr = "could not resolve jump target"
2159		i.mu.Unlock()
2160		return
2161	}
2162
2163	chatLen := len(chat)
2164	page := i.chatPage()
2165	if page < 1 {
2166		page = 1
2167	}
2168	// scrollOffset is measured from the bottom of the chat slice, so
2169	// to place `row` at the top of the viewport we want:
2170	//     chatLen - scrollOffset - page == row
2171	// Solve for scrollOffset and clamp to [0, chatLen-page].
2172	offset := chatLen - (row + page)
2173	if offset < 0 {
2174		offset = 0
2175	}
2176	maxOffset := chatLen - page
2177	if maxOffset < 0 {
2178		maxOffset = 0
2179	}
2180	if offset > maxOffset {
2181		offset = maxOffset
2182	}
2183
2184	i.mu.Lock()
2185	i.scrollOffset = offset
2186	i.parkedTurn = turnNo
2187	i.parkedTotal = totalTurnsLocked(i.view.Messages)
2188	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
2189	i.statusErr = ""
2190	i.mu.Unlock()
2191}
2192
2193// totalTurnsLocked counts user messages in the transcript. Caller is
2194// assumed to hold i.mu (the name is a mild reminder; this function
2195// itself doesn't touch shared state beyond the slice it's handed).
2196func totalTurnsLocked(msgs []provider.Message) int {
2197	n := 0
2198	for _, m := range msgs {
2199		if m.Role == provider.RoleUser {
2200			n++
2201		}
2202	}
2203	return n
2204}
2205
2206// applySessionSelection loads the given session via the cli-provided
2207// callback and parks the viewport on the last turn so the user lands
2208// looking at where the conversation left off (their last prompt at the
2209// top of the chat, the assistant's last reply right below). Older
2210// history is one scroll up; pgdn or end snaps to the current tail.
2211//
2212// Without this, scrollOffset stayed at 0 (pinned to the live tail),
2213// which on a long resumed session showed only the last few rows of
2214// the final assistant message — the user read that as "only one liner
2215// happened, the resume didn't work".
2216func (i *Interactive) applySessionSelection(path string) {
2217	if i.cfg.LoadSession == nil {
2218		i.mu.Lock()
2219		i.statusErr = "session loading is not wired in this build"
2220		i.mu.Unlock()
2221		return
2222	}
2223	if err := i.cfg.LoadSession(path); err != nil {
2224		i.mu.Lock()
2225		i.statusErr = err.Error()
2226		i.mu.Unlock()
2227		return
2228	}
2229
2230	i.mu.Lock()
2231	i.statusOK = "resumed session: " + path
2232	i.statusErr = ""
2233	i.parkedTurn = 0
2234	i.parkedTotal = 0
2235	i.view.InvalidateRenderCache()
2236	// Pull the freshly-loaded transcript into the view so the anchor
2237	// math below sees the post-resume messages, not the empty pre-load
2238	// state. redraw() does the same on its next pass; we just front-run
2239	// it here to compute the scroll target.
2240	if i.agent != nil {
2241		i.view.Messages = i.agent.Messages()
2242	}
2243	msgs := i.view.Messages
2244	i.mu.Unlock()
2245
2246	i.scrollToLastTurn(msgs)
2247}
2248
2249// scrollToLastTurn parks the viewport at the most recent user turn,
2250// or at the top if the transcript has no user messages. Used after
2251// resume so the user lands looking at where they left off.
2252func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
2253	if len(msgs) == 0 {
2254		i.mu.Lock()
2255		i.scrollOffset = 0
2256		i.mu.Unlock()
2257		return
2258	}
2259	// Find the last user message index.
2260	lastUser := -1
2261	turnNo, totalTurns := 0, 0
2262	for idx, m := range msgs {
2263		if m.Role == provider.RoleUser {
2264			totalTurns++
2265			lastUser = idx
2266		}
2267	}
2268	if lastUser < 0 {
2269		i.mu.Lock()
2270		i.scrollOffset = 0
2271		i.mu.Unlock()
2272		return
2273	}
2274	turnNo = totalTurns
2275
2276	cols := i.lastCols()
2277	chat, anchors := i.view.BuildWithAnchors(cols)
2278	var row int
2279	found := false
2280	for _, a := range anchors {
2281		if a.MessageIdx == lastUser {
2282			row = a.Row
2283			found = true
2284			break
2285		}
2286	}
2287	if !found {
2288		i.mu.Lock()
2289		i.scrollOffset = 0
2290		i.mu.Unlock()
2291		return
2292	}
2293
2294	chatLen := len(chat)
2295	page := i.chatPage()
2296	if page < 1 {
2297		page = 1
2298	}
2299	offset := chatLen - (row + page)
2300	if offset < 0 {
2301		offset = 0
2302	}
2303	maxOffset := chatLen - page
2304	if maxOffset < 0 {
2305		maxOffset = 0
2306	}
2307	if offset > maxOffset {
2308		offset = maxOffset
2309	}
2310
2311	i.mu.Lock()
2312	i.scrollOffset = offset
2313	// Mark the parked-turn footer so the user sees "viewing turn N of
2314	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2315	// a glance that they're looking at history, not the live tail.
2316	if offset > 0 {
2317		i.parkedTurn = turnNo
2318		i.parkedTotal = totalTurns
2319	}
2320	i.mu.Unlock()
2321	i.invalidate()
2322}
2323
2324func (i *Interactive) applyModelSelection(prov, model string) {
2325	if model == "" {
2326		return
2327	}
2328	m, err := provider.FindModel(prov, model)
2329	if err != nil {
2330		i.mu.Lock()
2331		i.statusErr = err.Error()
2332		i.mu.Unlock()
2333		return
2334	}
2335	// Same provider? Just swap the model on the existing agent.
2336	if i.agent != nil && m.Provider == i.cfg.Provider {
2337		i.mu.Lock()
2338		i.cfg.Model = m.ID
2339		i.agent.Model = m.ID
2340		i.statusOK = "model: " + m.ID
2341		i.statusErr = ""
2342		i.mu.Unlock()
2343		if i.cfg.PersistModel != nil {
2344			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2345		}
2346		return
2347	}
2348	// Different provider: rebuild agent (needs credentials for target provider).
2349	if i.cfg.BuildAgentFor == nil {
2350		i.mu.Lock()
2351		i.statusErr = "cannot switch provider: no builder configured"
2352		i.mu.Unlock()
2353		return
2354	}
2355	// Snapshot the current transcript and cumulative usage BEFORE we
2356	// build the replacement agent so we can hand them off. Without
2357	// this the user perceives the entire session as wiped on a
2358	// cross-provider /model swap.
2359	var carryMsgs []provider.Message
2360	var carryCost provider.Usage
2361	if i.agent != nil {
2362		carryMsgs = i.agent.Messages()
2363		carryCost = i.agent.Cost()
2364	}
2365
2366	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2367	if err != nil {
2368		i.mu.Lock()
2369		i.statusErr = err.Error()
2370		i.mu.Unlock()
2371		return
2372	}
2373
2374	// Replay the transcript and seed the cost on the freshly-built
2375	// agent. Messages travel cleanly between providers because they
2376	// use the same provider.Message shape; tool-call ids are local
2377	// to a turn so cross-provider continuation never confuses the
2378	// new model (it just sees the assistant's reply, no orphan
2379	// tool_use blocks because /model swaps are gated to idle state).
2380	if len(carryMsgs) > 0 {
2381		ag.SetMessages(carryMsgs)
2382	}
2383	ag.SeedCost(carryCost)
2384
2385	i.mu.Lock()
2386	i.agent = ag
2387	i.cfg.Provider = p
2388	i.cfg.Model = md
2389	i.statusOK = "switched to " + p + " / " + md
2390	i.statusErr = ""
2391	// Render cache keys are width+content based, so the new agent's
2392	// identical messages will reuse the existing entries. Nothing
2393	// to invalidate.
2394	i.mu.Unlock()
2395	if i.cfg.PersistModel != nil {
2396		i.cfg.PersistModel(p, md)
2397	}
2398}
2399
2400func (i *Interactive) handleAuthEvent(ev auth.Event) {
2401	switch ev.Kind {
2402	case "started":
2403		i.dialog.ShowWaiting(ev.URL)
2404	case "browser_open":
2405		// no-op
2406	case "error":
2407		i.dialog.ShowResult(false, ev.Message)
2408	case "success":
2409		// Rebuild the agent with the fresh credential.
2410		ag, prov, model, err := i.cfg.BuildAgent()
2411		if err != nil {
2412			i.dialog.ShowResult(false, err.Error())
2413			return
2414		}
2415		i.mu.Lock()
2416		i.agent = ag
2417		i.cfg.Provider = prov
2418		i.cfg.Model = model
2419		i.statusErr = ""
2420		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2421		i.mu.Unlock()
2422		i.dialog.ShowResult(true, "")
2423	}
2424}
2425
2426// runCompact invokes core.Agent.Compact and reflects the progress in
2427// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2428// cancel via the same cancelTurn channel used for normal turns.
2429//
2430// When auto is true the spinner message is pinned to "condensing
2431// history" and the status bar surfaces "(auto)" next to the context
2432// percentage so it's obvious the system triggered this, not the user.
2433func (i *Interactive) runCompact(parent context.Context, auto bool) {
2434	if i.agent == nil {
2435		i.mu.Lock()
2436		i.statusErr = "not logged in. type /login first."
2437		i.mu.Unlock()
2438		return
2439	}
2440	ctx, cancel := context.WithCancel(parent)
2441	i.mu.Lock()
2442	i.busy = true
2443	if auto {
2444		i.spin.StartFixed("condensing history")
2445		i.autoCompacting = true
2446	} else {
2447		i.spin.StartFixed("compacting")
2448	}
2449	i.cancelTurn = cancel
2450	i.statusErr = ""
2451	i.statusOK = ""
2452	// Do NOT set streamOn: the summary text should not be visible
2453	// in the chat while compacting. The user just sees the spinner
2454	// and can keep typing / queue prompts.
2455	i.scrollOffset = 0
2456	i.helpBlock = nil
2457	i.mu.Unlock()
2458	i.invalidate()
2459
2460	go func() {
2461		// Sink discards deltas — we don't stream the summary to the UI.
2462		sink := func(delta string) {}
2463		summary, err := i.agent.Compact(ctx, 4, sink)
2464		_ = summary
2465		i.mu.Lock()
2466		i.busy = false
2467		i.resetStreamingStateLocked()
2468		i.cancelTurn = nil
2469		i.autoCompacting = false
2470
2471		// Drain the queue: if the user typed a prompt while compacting,
2472		// fire it now that the transcript is clean.
2473		var next string
2474		var hasNext bool
2475
2476		switch {
2477		case err != nil && ctx.Err() != nil:
2478			i.statusErr = ""
2479			if auto {
2480				i.statusOK = "auto-condense cancelled"
2481			} else {
2482				i.statusOK = "compaction cancelled"
2483			}
2484			i.queued = nil // drop queue on cancel
2485		case err != nil:
2486			i.statusErr = "compaction failed: " + err.Error()
2487			i.statusOK = ""
2488			i.queued = nil // drop queue on error
2489		default:
2490			i.statusErr = ""
2491			// Read token count from the compaction message meta.
2492			tokens := ""
2493			msgs := i.agent.Messages()
2494			if len(msgs) > 0 && msgs[0].Meta["compaction"] == "true" {
2495				tokens = msgs[0].Meta["tokens_before"]
2496			}
2497			if tokens != "" {
2498				i.statusOK = fmt.Sprintf("compacted from ~%s tokens (ctrl+o to expand)", tokens)
2499			} else {
2500				i.statusOK = "compacted (ctrl+o to expand)"
2501			}
2502			i.lastCtxInput = 0
2503			i.toolCalls = map[string]*tui.ToolCallView{}
2504			i.toolOrder = nil
2505			i.view.InvalidateRenderCache()
2506			// Pop queued prompt if any.
2507			if len(i.queued) > 0 {
2508				next, i.queued = i.queued[0], i.queued[1:]
2509				hasNext = true
2510			}
2511		}
2512		i.mu.Unlock()
2513		i.invalidate()
2514
2515		if hasNext {
2516			p := i.runCtx
2517			if p == nil {
2518				p = context.Background()
2519			}
2520			i.startTurn(p, next)
2521		}
2522	}()
2523}
2524
2525func (i *Interactive) startTurn(parent context.Context, prompt string) {
2526	if i.agent == nil {
2527		return
2528	}
2529	ctx, cancel := context.WithCancel(parent)
2530	i.mu.Lock()
2531	i.busy = true
2532	i.spin.Start()
2533	i.cancelTurn = cancel
2534	i.statusErr = ""
2535	i.statusOK = ""
2536	i.streaming.Reset()
2537	i.streamOn = true
2538	i.toolCalls = map[string]*tui.ToolCallView{}
2539	i.toolOrder = nil
2540	i.scrollOffset = 0 // jump back to the bottom on new turn
2541	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2542	i.parkedTotal = 0
2543	i.helpBlock = nil // hide the help block once the user asks something
2544	i.mu.Unlock()
2545	i.invalidate()
2546
2547	sink := func(ev core.AgentEvent) {
2548		i.handleEvent(ev)
2549		i.invalidate()
2550	}
2551
2552	go func() {
2553		err := i.agent.Prompt(ctx, prompt, nil, sink)
2554		i.mu.Lock()
2555		i.busy = false
2556		// Don't touch streamPending / streamFlushPending here — the
2557		// pacer may still be draining the final deltas and needs to
2558		// paint them even though Prompt has returned. It will reset
2559		// streamOn on its own once the buffer empties.
2560		if len(i.streamPending) == 0 {
2561			i.streamOn = false
2562		}
2563		i.cancelTurn = nil
2564		if err != nil && ctx.Err() == nil {
2565			i.statusErr = err.Error()
2566		}
2567		// Persist the assistant's reply (and every tool row before
2568		// it) to the session file while the turn memory is hot.
2569		// Without this, WriteNewTranscript only fires at zot exit,
2570		// meaning a crash or ungraceful kill drops the whole
2571		// conversation. FlushSession is idempotent (it advances the
2572		// baseline so subsequent flushes only write new rows).
2573		flush := i.cfg.FlushSession
2574		i.mu.Unlock()
2575		if flush != nil {
2576			flush()
2577		}
2578		i.mu.Lock()
2579		// Pop the next queued message, if any, and relaunch.
2580		var next string
2581		var hasNext bool
2582		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2583			next, i.queued = i.queued[0], i.queued[1:]
2584			hasNext = true
2585		}
2586		// If the turn was cancelled or errored, drop the queue so the
2587		// user isn't bombarded with stale messages after an interrupt.
2588		if ctx.Err() != nil || err != nil {
2589			i.queued = nil
2590		}
2591		// Decide whether the next thing to do is an auto-compaction.
2592		// Only fires when the turn completed cleanly AND the queue is
2593		// empty (otherwise a queued message would race the condense).
2594		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2595		i.mu.Unlock()
2596		i.invalidate()
2597		parent := i.runCtx
2598		if parent == nil {
2599			parent = context.Background()
2600		}
2601		switch {
2602		case hasNext:
2603			i.startTurn(parent, next)
2604		case shouldAutoCompact:
2605			i.runCompact(parent, true)
2606		}
2607	}()
2608}
2609
2610// autoCompactThreshold is the context-window fraction at which the
2611// agent will auto-compact after a turn ends. 0.85 leaves enough
2612// headroom for one more user prompt + response before we bump the
2613// hard limit.
2614const autoCompactThreshold = 0.85
2615
2616// shouldAutoCompactLocked reports whether the last turn pushed context
2617// usage past the auto-compact threshold. Must be called with i.mu
2618// held; it reads lastCtxInput and the current model's context window.
2619func (i *Interactive) shouldAutoCompactLocked() bool {
2620	if i.agent == nil {
2621		return false
2622	}
2623	if i.autoCompacting {
2624		return false
2625	}
2626	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2627	if err != nil || m.ContextWindow <= 0 {
2628		return false
2629	}
2630	if i.lastCtxInput <= 0 {
2631		return false
2632	}
2633	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2634}
2635
2636func (i *Interactive) handleEvent(ev core.AgentEvent) {
2637	i.mu.Lock()
2638	defer i.mu.Unlock()
2639	switch e := ev.(type) {
2640	case core.EvAssistantStart:
2641		// Fires at the top of every oneTurn, including follow-up
2642		// turns after tool use. Without this, the streaming buffer
2643		// is still marked off from the previous assistant message
2644		// and the final summary text pops in all at once instead
2645		// of typewriter-streaming delta by delta.
2646		i.streaming.Reset()
2647		i.streamPending = i.streamPending[:0]
2648		i.streamFlushPending = false
2649		i.streamOn = true
2650		// Clear the live tool-call overlay. Any tools from the
2651		// previous round are now fully folded into the transcript
2652		// (assistant tool_use block + tool role message with the
2653		// result), so keeping them in the overlay would duplicate
2654		// them in the view — once inside the finalised transcript
2655		// and once below the streaming block, with the streaming
2656		// summary sandwiched in between. The next EvToolUseStart
2657		// will populate fresh entries for this turn's tools.
2658		i.toolCalls = map[string]*tui.ToolCallView{}
2659		i.toolOrder = nil
2660	case core.EvTextDelta:
2661		// Buffer into streamPending; the paintPace ticker drains
2662		// it into i.streaming a few runes at a time for a smooth
2663		// typewriter effect independent of upstream chunk size.
2664		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2665		i.streamOn = true
2666	case core.EvAssistantMessage:
2667		// OnAssistant + telegram mirroring always fire on message
2668		// arrival — they read the FINAL message content, which is
2669		// complete regardless of what's still in the pacer.
2670		i.assistantMessageSideEffects(e.Message)
2671		// If the pacer still has characters to drain, keep streamOn
2672		// true and mark flush pending; the paintPace ticker will
2673		// drain the remainder and reset streaming state when done.
2674		// Otherwise (rare: full-replay sessions, abort paths) clear
2675		// synchronously so a later render doesn't show stale text.
2676		if len(i.streamPending) > 0 {
2677			i.streamFlushPending = true
2678			return
2679		}
2680		i.resetStreamingStateLocked()
2681		// Force full repaint: assistant text committed, layout shifts.
2682		if i.rend != nil {
2683			i.rend.Invalidate()
2684		}
2685	case core.EvToolUseStart:
2686		// Live streaming: pre-create the view so the user sees the
2687		// tool call being composed in real time. Any subsequent
2688		// EvToolCall for the same ID updates the same struct (the
2689		// final parsed args + name are already known here).
2690		if _, exists := i.toolCalls[e.ID]; !exists {
2691			i.toolCalls[e.ID] = &tui.ToolCallView{
2692				ID:        e.ID,
2693				Name:      e.Name,
2694				Streaming: true,
2695			}
2696			i.toolOrder = append(i.toolOrder, e.ID)
2697		}
2698	case core.EvToolUseArgs:
2699		if tc, ok := i.toolCalls[e.ID]; ok {
2700			tc.RawJSONBuf += e.Delta
2701			// Refresh the live path as soon as it parses; used in
2702			// the header (write /Users/pat/Desktop/demo.ts)
2703			// while the content is still streaming.
2704			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2705				tc.LivePath = p
2706			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2707				tc.LivePath = p
2708			}
2709		}
2710	case core.EvToolUseEnd:
2711		if tc, ok := i.toolCalls[e.ID]; ok {
2712			tc.Streaming = false
2713		}
2714	case core.EvToolCall:
2715		// If we already pre-created the view during streaming, just
2716		// refresh the final Args summary. Otherwise create a new one
2717		// (non-streaming providers or legacy paths).
2718		if tc, ok := i.toolCalls[e.ID]; ok {
2719			tc.Args = tui.ShortArgs(e.Name, e.Args)
2720			tc.Streaming = false
2721		} else {
2722			i.toolCalls[e.ID] = &tui.ToolCallView{
2723				ID:   e.ID,
2724				Name: e.Name,
2725				Args: tui.ShortArgs(e.Name, e.Args),
2726			}
2727			i.toolOrder = append(i.toolOrder, e.ID)
2728		}
2729	case core.EvToolResult:
2730		if tc, ok := i.toolCalls[e.ID]; ok {
2731			tc.Done = true
2732			tc.Error = e.Result.IsError
2733			var text strings.Builder
2734			for _, c := range e.Result.Content {
2735				if tb, ok := c.(provider.TextBlock); ok {
2736					if text.Len() > 0 {
2737						text.WriteString("\n")
2738					}
2739					text.WriteString(tb.Text)
2740				}
2741			}
2742			tc.Result = text.String()
2743		}
2744		// Force full repaint: tool completion shifts the layout
2745		// (collapsed body replaces streaming) and the diff renderer
2746		// may leave stale code fragments on status bar rows.
2747		if i.rend != nil {
2748			i.rend.Invalidate()
2749		}
2750		if i.cfg.OnToolResult != nil {
2751			i.cfg.OnToolResult(e.ID, e.Result)
2752		}
2753	case core.EvUsage:
2754		i.cumUsage = e.Cumulative
2755		if e.Usage.InputTokens > 0 {
2756			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2757		}
2758	case core.EvTurnEnd:
2759		// Force full repaint: the turn ending shifts layout (streaming
2760		// buffer flushed, status bar updates) and the diff renderer
2761		// may leave stale content on reused rows.
2762		if i.rend != nil {
2763			i.rend.Invalidate()
2764		}
2765		if e.Stop == provider.StopAborted {
2766			i.resetStreamingStateLocked()
2767			i.statusErr = ""
2768			i.statusOK = "cancelled"
2769			return
2770		}
2771		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2772			i.statusErr = e.Err.Error()
2773		}
2774	}
2775}
2776
2777// Agent returns the current agent, if any. Used by cli.go to flush the
2778// final transcript to the session file.
2779func (i *Interactive) Agent() *core.Agent {
2780	i.mu.Lock()
2781	defer i.mu.Unlock()
2782	return i.agent
2783}
2784
2785// silence unused import in some build configs
2786var _ = fmt.Sprintf
2787
2788// runReloadExt triggers a live reload of every extension (discovered
2789// + explicit). Runs on a goroutine so the TUI stays responsive; the
2790// Manager.Reload takes a couple of hundred ms to shut down subprocs
2791// and respawn them. Shows a status line throughout.
2792func (i *Interactive) runReloadExt(ctx context.Context) {
2793	if i.cfg.Extensions == nil {
2794		i.mu.Lock()
2795		i.statusErr = "no extension manager in this build"
2796		i.mu.Unlock()
2797		i.invalidate()
2798		return
2799	}
2800	i.mu.Lock()
2801	i.statusOK = "reloading extensions…"
2802	i.statusErr = ""
2803	i.mu.Unlock()
2804	i.invalidate()
2805
2806	go func() {
2807		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2808		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2809		if len(stats.Errors) > 0 {
2810			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2811		}
2812		i.mu.Lock()
2813		i.statusOK = msg
2814		i.statusErr = ""
2815		i.mu.Unlock()
2816		i.invalidate()
2817	}()
2818}
2819
2820// Confirm implements core.Confirmer. The agent goroutine calls
2821// this synchronously before every tool invocation when --no-yolo is
2822// active. We push the request onto the confirmDialog queue, trigger
2823// a redraw, and block the caller until the user answers.
2824//
2825// If the session is cancelled or the TUI exits mid-prompt, any
2826// pending request is refused via CancelAll so the agent doesn't
2827// deadlock.
2828func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2829	resp := make(chan core.ConfirmDecision, 1)
2830	i.confirmDialog.Enqueue(&confirmRequest{
2831		toolName: toolName,
2832		preview:  preview,
2833		resp:     resp,
2834	})
2835	i.invalidate()
2836	return <-resp
2837}
2838
2839// runYoloOn disables --no-yolo for the rest of the session. Tool
2840// calls run without prompting after this; there's intentionally no
2841// way to re-enable gating mid-session, if the user wants that back
2842// they can exit and restart with --no-yolo.
2843func (i *Interactive) runYoloOn() {
2844	if i.cfg.ConfirmGate == nil {
2845		i.mu.Lock()
2846		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2847		i.statusErr = ""
2848		i.mu.Unlock()
2849		i.invalidate()
2850		return
2851	}
2852	i.cfg.ConfirmGate.AllowAll()
2853	// Also auto-allow any currently pending confirmation so the
2854	// agent doesn't deadlock if /yolo is typed while a prompt is
2855	// open.
2856	i.confirmDialog.AllowAllPending()
2857	i.mu.Lock()
2858	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2859	i.statusErr = ""
2860	i.mu.Unlock()
2861	i.invalidate()
2862}
2863
2864// openTelegramDialog shows the picker for `/telegram` with no arg.
2865// Items depend on current state: disconnect + status when running,
2866// connect + status when stopped.
2867func (i *Interactive) openTelegramDialog() {
2868	items := i.telegramMenuItems()
2869	if len(items) == 0 {
2870		i.mu.Lock()
2871		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2872		i.mu.Unlock()
2873		i.invalidate()
2874		return
2875	}
2876	i.telegramDialog.Open(items)
2877	i.invalidate()
2878}
2879
2880// telegramMenuItems builds the dialog entries for the current
2881// bridge state. Returns empty when no bot.json exists so the
2882// caller can show a helpful status line instead of an empty menu.
2883func (i *Interactive) telegramMenuItems() []telegramItem {
2884	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2885	if err != nil || cfg.BotToken == "" {
2886		return nil
2887	}
2888	var items []telegramItem
2889	if i.telegramBridge != nil && i.telegramBridge.Active() {
2890		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2891		st := i.telegramBridge.State()
2892		hint := "active"
2893		if st.Username != "" {
2894			hint += " as @" + st.Username
2895		}
2896		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2897	} else {
2898		label := "connect"
2899		hint := "start mirroring dms into this session"
2900		if cfg.AllowedUserID == 0 {
2901			hint = "awaiting pairing (send /start to the bot once connected)"
2902		}
2903		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2904		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2905	}
2906	return items
2907}
2908
2909// doTelegram dispatches one of the three explicit actions. Called
2910// from /telegram <action> or after the picker selects a row.
2911func (i *Interactive) doTelegram(action string) {
2912	switch action {
2913	case "connect":
2914		i.telegramConnect()
2915	case "disconnect":
2916		i.telegramDisconnect()
2917	case "status":
2918		i.telegramStatus()
2919	default:
2920		i.mu.Lock()
2921		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2922		i.mu.Unlock()
2923		i.invalidate()
2924	}
2925}
2926
2927// telegramConnect starts the bridge. Refuses if it's already
2928// running or if the on-disk bot.json is missing a token.
2929func (i *Interactive) telegramConnect() {
2930	if i.telegramBridge != nil && i.telegramBridge.Active() {
2931		i.mu.Lock()
2932		i.statusOK = "telegram already connected"
2933		i.statusErr = ""
2934		i.mu.Unlock()
2935		i.invalidate()
2936		return
2937	}
2938	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2939	if err != nil {
2940		i.mu.Lock()
2941		i.statusErr = "telegram: " + err.Error()
2942		i.mu.Unlock()
2943		i.invalidate()
2944		return
2945	}
2946	if cfg.BotToken == "" {
2947		i.mu.Lock()
2948		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2949		i.mu.Unlock()
2950		i.invalidate()
2951		return
2952	}
2953	// Refuse to start when a background daemon is already polling
2954	// the same bot. Two concurrent long-poll consumers race each
2955	// update and one always loses, so DMs get half-delivered. The
2956	// user can `zot telegram-bot stop` first, then /telegram connect.
2957	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2958		i.mu.Lock()
2959		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2960		i.mu.Unlock()
2961		i.invalidate()
2962		return
2963	}
2964	i.telegramBridge = &telegram.Bridge{
2965		Client: telegram.NewClient(cfg.BotToken),
2966		Config: cfg,
2967		Save: func(next telegram.Config) error {
2968			return telegram.SaveConfig(i.cfg.ZotHome, next)
2969		},
2970		Host: &telegramHost{iv: i},
2971	}
2972	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2973		i.telegramBridge = nil
2974		i.mu.Lock()
2975		i.statusErr = "telegram connect failed: " + err.Error()
2976		i.mu.Unlock()
2977		i.invalidate()
2978		return
2979	}
2980	state := i.telegramBridge.State()
2981	label := "telegram connected"
2982	if state.Username != "" {
2983		label += " as @" + state.Username
2984	}
2985	if state.PairedID == 0 {
2986		label += " — send /start to the bot from your phone to claim it"
2987	}
2988	i.mu.Lock()
2989	i.statusOK = label
2990	i.statusErr = ""
2991	i.mu.Unlock()
2992	i.invalidate()
2993}
2994
2995// telegramDisconnect stops the bridge. No-op when already stopped.
2996func (i *Interactive) telegramDisconnect() {
2997	if i.telegramBridge == nil || !i.telegramBridge.Active() {
2998		i.mu.Lock()
2999		i.statusOK = "telegram already disconnected"
3000		i.statusErr = ""
3001		i.mu.Unlock()
3002		i.invalidate()
3003		return
3004	}
3005	i.telegramBridge.Stop()
3006	i.mu.Lock()
3007	i.statusOK = "telegram disconnected"
3008	i.statusErr = ""
3009	i.mu.Unlock()
3010	i.invalidate()
3011}
3012
3013// telegramStatus writes a one-liner describing the bridge state.
3014// Reports on both the in-tui bridge and the background daemon so
3015// the user isn't confused when the daemon owns the poll loop.
3016func (i *Interactive) telegramStatus() {
3017	var msg string
3018	if i.telegramBridge != nil && i.telegramBridge.Active() {
3019		s := i.telegramBridge.State()
3020		msg = "telegram: connected (tui bridge)"
3021		if s.Username != "" {
3022			msg += " as @" + s.Username
3023		}
3024		if s.PairedID != 0 {
3025			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
3026		} else {
3027			msg += " - awaiting pairing"
3028		}
3029	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3030		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
3031	} else {
3032		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
3033		if cfg.BotToken == "" {
3034			msg = "telegram: not configured. run `zot telegram-bot setup` first."
3035		} else {
3036			msg = "telegram: disconnected"
3037			if cfg.BotUsername != "" {
3038				msg += " (@" + cfg.BotUsername + " ready to connect)"
3039			}
3040		}
3041	}
3042	i.mu.Lock()
3043	i.statusOK = msg
3044	i.statusErr = ""
3045	i.mu.Unlock()
3046	i.invalidate()
3047}
3048
3049// telegramHost adapts *Interactive to telegram.Host so the bridge
3050// can call back into the TUI without importing modes directly.
3051type telegramHost struct{ iv *Interactive }
3052
3053func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
3054	h.iv.SubmitOrQueue(prompt, images)
3055}
3056
3057func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
3058
3059func (h *telegramHost) Notify(level, message string) {
3060	h.iv.mu.Lock()
3061	switch level {
3062	case "error", "warn":
3063		h.iv.statusErr = message
3064		h.iv.statusOK = ""
3065	default:
3066		h.iv.statusOK = message
3067		h.iv.statusErr = ""
3068	}
3069	h.iv.mu.Unlock()
3070	h.iv.invalidate()
3071}
3072
3073// openSessionOpsDialog shows the picker for `/session` with no arg.
3074// Always offers export, import, fork, tree; the handlers bail with
3075// a clear status message when the precondition isn't met (empty
3076// transcript on fork; no parent/siblings on tree).
3077func (i *Interactive) openSessionOpsDialog() {
3078	items := []sessionOpsItem{
3079		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
3080		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
3081		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
3082		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
3083	}
3084	i.sessionOpsDialog.Open(items)
3085	i.invalidate()
3086}
3087
3088// doSessionOp dispatches export, import, fork, or tree. arg is the
3089// optional positional argument from e.g. /session export <path>
3090// or /session import <path>; fork and tree ignore it.
3091func (i *Interactive) doSessionOp(action, arg string) {
3092	switch action {
3093	case "export":
3094		i.doSessionExport(arg)
3095	case "import":
3096		i.doSessionImport(arg)
3097	case "fork":
3098		i.doSessionFork()
3099	case "tree":
3100		i.doSessionTree()
3101	default:
3102		i.mu.Lock()
3103		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
3104		i.mu.Unlock()
3105		i.invalidate()
3106	}
3107}
3108
3109// doSessionExport writes the live session file to destination path
3110// dst. When dst is empty we default to ~/Downloads (falling back to
3111// the user's home directory if it doesn't exist). The helper
3112// expands a leading `~` and creates any missing parent directories.
3113func (i *Interactive) doSessionExport(dst string) {
3114	if i.cfg.CurrentSessionPath == nil {
3115		i.mu.Lock()
3116		i.statusErr = "export: no session is active (running with --no-session?)"
3117		i.mu.Unlock()
3118		i.invalidate()
3119		return
3120	}
3121	src := i.cfg.CurrentSessionPath()
3122	if src == "" {
3123		i.mu.Lock()
3124		i.statusErr = "export: no session is active (running with --no-session?)"
3125		i.mu.Unlock()
3126		i.invalidate()
3127		return
3128	}
3129	// Persist any in-memory agent messages to the session file so
3130	// the export carries the full conversation. Without this, the
3131	// default lazy-flush-at-exit strategy leaves most of a running
3132	// session unwritten and the export ends up with only the meta.
3133	if i.cfg.FlushSession != nil {
3134		i.cfg.FlushSession()
3135	}
3136	dst = unquotePath(dst)
3137	if dst == "" {
3138		dst = defaultExportDir()
3139	} else {
3140		dst = expandTilde(dst)
3141	}
3142	out, err := core.ExportSession(src, dst)
3143	if err != nil {
3144		i.mu.Lock()
3145		i.statusErr = "export: " + err.Error()
3146		i.mu.Unlock()
3147		i.invalidate()
3148		return
3149	}
3150	i.mu.Lock()
3151	i.statusOK = "exported session to " + friendlyPath(out)
3152	i.statusErr = ""
3153	i.mu.Unlock()
3154	i.invalidate()
3155}
3156
3157// doSessionImport copies the .zotsession file at src into the
3158// running cwd's sessions directory and loads it as the active
3159// session, same as `/sessions` -> pick. When src is empty we ask
3160// the user to pass a path (no usable default here).
3161func (i *Interactive) doSessionImport(src string) {
3162	src = unquotePath(src)
3163	if src == "" {
3164		i.mu.Lock()
3165		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
3166		i.mu.Unlock()
3167		i.invalidate()
3168		return
3169	}
3170	src = expandTilde(src)
3171	if _, err := os.Stat(src); err != nil {
3172		i.mu.Lock()
3173		i.statusErr = "import: " + err.Error()
3174		i.mu.Unlock()
3175		i.invalidate()
3176		return
3177	}
3178	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
3179	if err != nil {
3180		i.mu.Lock()
3181		i.statusErr = "import: " + err.Error()
3182		i.mu.Unlock()
3183		i.invalidate()
3184		return
3185	}
3186	if i.cfg.LoadSession == nil {
3187		i.mu.Lock()
3188		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
3189		i.statusErr = ""
3190		i.mu.Unlock()
3191		i.invalidate()
3192		return
3193	}
3194	if err := i.cfg.LoadSession(newPath); err != nil {
3195		i.mu.Lock()
3196		i.statusErr = "import: load failed: " + err.Error()
3197		i.mu.Unlock()
3198		i.invalidate()
3199		return
3200	}
3201	i.mu.Lock()
3202	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
3203	i.statusErr = ""
3204	i.mu.Unlock()
3205	i.invalidate()
3206}
3207
3208// defaultExportDir returns ~/Downloads when it exists, or ~ as a
3209// fallback, or /tmp on exotic machines with no home dir.
3210func defaultExportDir() string {
3211	home, err := os.UserHomeDir()
3212	if err != nil || home == "" {
3213		return os.TempDir()
3214	}
3215	downloads := filepath.Join(home, "Downloads")
3216	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
3217		return downloads
3218	}
3219	return home
3220}
3221
3222// expandTilde turns a leading ~ into the user's home directory.
3223// Returns the input unchanged when there's no tilde or no home.
3224func expandTilde(p string) string {
3225	if p == "" || p[0] != '~' {
3226		return p
3227	}
3228	home, err := os.UserHomeDir()
3229	if err != nil || home == "" {
3230		return p
3231	}
3232	if len(p) == 1 {
3233		return home
3234	}
3235	if p[1] == '/' || p[1] == filepath.Separator {
3236		return filepath.Join(home, p[2:])
3237	}
3238	return p
3239}
3240
3241// unquotePath strips a matching pair of surrounding single or
3242// double quotes. Drag-drop paste in the tui auto-quotes dropped
3243// file paths so the shell-like `/session import 'foo bar.zs'`
3244// stays well-formed; when the TUI's own slash handler consumes
3245// the arg, we want the raw path back.
3246func unquotePath(p string) string {
3247	p = strings.TrimSpace(p)
3248	if len(p) >= 2 {
3249		first := p[0]
3250		last := p[len(p)-1]
3251		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
3252			p = p[1 : len(p)-1]
3253		}
3254	}
3255	return p
3256}
3257
3258// friendlyPath collapses the user's home directory to a leading ~
3259// so status messages read cleanly. Falls back to the raw path when
3260// the home dir is unknown.
3261func friendlyPath(p string) string {
3262	home, err := os.UserHomeDir()
3263	if err != nil || home == "" {
3264		return p
3265	}
3266	if strings.HasPrefix(p, home+string(filepath.Separator)) {
3267		return "~" + p[len(home):]
3268	}
3269	return p
3270}
3271
3272// doSessionFork opens the /jump turn picker in "fork mode". The
3273// next selection branches the current session at that user turn
3274// instead of scrolling the viewport to it.
3275func (i *Interactive) doSessionFork() {
3276	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
3277		i.mu.Lock()
3278		i.statusErr = "fork: no session is active (running with --no-session?)"
3279		i.mu.Unlock()
3280		i.invalidate()
3281		return
3282	}
3283	msgs := []provider.Message{}
3284	if i.agent != nil {
3285		msgs = i.agent.Messages()
3286	}
3287	if len(msgs) == 0 {
3288		i.mu.Lock()
3289		i.statusErr = "fork: transcript is empty; nothing to fork from"
3290		i.mu.Unlock()
3291		i.invalidate()
3292		return
3293	}
3294	i.pendingFork = true
3295	i.jumpDialog.Open(msgs, "")
3296	i.invalidate()
3297}
3298
3299// doSessionTree shows the branch topology picker for this cwd.
3300// Pick an entry to switch into it (same semantics as /sessions
3301// picking a past session, but with the parent/child indentation).
3302func (i *Interactive) doSessionTree() {
3303	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
3304		i.mu.Lock()
3305		i.statusErr = "tree: session storage not configured"
3306		i.mu.Unlock()
3307		i.invalidate()
3308		return
3309	}
3310	// Flush the running agent's transcript first so its message
3311	// count + latest preview are accurate in the tree.
3312	if i.cfg.FlushSession != nil {
3313		i.cfg.FlushSession()
3314	}
3315	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
3316	if len(roots) == 0 {
3317		i.mu.Lock()
3318		i.statusErr = "tree: no sessions in this directory yet"
3319		i.mu.Unlock()
3320		i.invalidate()
3321		return
3322	}
3323	current := ""
3324	if i.cfg.CurrentSessionPath != nil {
3325		current = i.cfg.CurrentSessionPath()
3326	}
3327	if !i.sessionTreeDialog.Open(roots, current) {
3328		i.mu.Lock()
3329		i.statusErr = "tree: no branches to show"
3330		i.mu.Unlock()
3331	}
3332	i.invalidate()
3333}
3334
3335// applySessionTreeSelection switches the running agent to the
3336// session file at path. Thin wrapper around LoadSession that also
3337// writes a status line.
3338func (i *Interactive) applySessionTreeSelection(path string) {
3339	if i.cfg.LoadSession == nil {
3340		i.mu.Lock()
3341		i.statusErr = "tree: session swap not available in this build"
3342		i.mu.Unlock()
3343		i.invalidate()
3344		return
3345	}
3346	if err := i.cfg.LoadSession(path); err != nil {
3347		i.mu.Lock()
3348		i.statusErr = "tree: load failed: " + err.Error()
3349		i.mu.Unlock()
3350		i.invalidate()
3351		return
3352	}
3353	i.mu.Lock()
3354	i.statusOK = "switched to branch " + friendlyPath(path)
3355	i.statusErr = ""
3356	i.mu.Unlock()
3357	i.invalidate()
3358}
3359
3360// applyForkSelection branches the current session at msgIdx+1 (so
3361// the selected user message and everything before it is included
3362// in the new branch), then switches the running agent to the new
3363// file. Called from the jump-dialog handler when pendingFork=true.
3364func (i *Interactive) applyForkSelection(msgIdx int) {
3365	i.pendingFork = false
3366	if i.cfg.CurrentSessionPath == nil {
3367		i.mu.Lock()
3368		i.statusErr = "fork: no session is active"
3369		i.mu.Unlock()
3370		i.invalidate()
3371		return
3372	}
3373	src := i.cfg.CurrentSessionPath()
3374	if src == "" {
3375		i.mu.Lock()
3376		i.statusErr = "fork: no session is active"
3377		i.mu.Unlock()
3378		i.invalidate()
3379		return
3380	}
3381	if i.cfg.FlushSession != nil {
3382		i.cfg.FlushSession()
3383	}
3384	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3385	// the selected user message is included.
3386	upTo := msgIdx + 1
3387	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3388	if err != nil {
3389		i.mu.Lock()
3390		i.statusErr = "fork: " + err.Error()
3391		i.mu.Unlock()
3392		i.invalidate()
3393		return
3394	}
3395	if i.cfg.LoadSession == nil {
3396		i.mu.Lock()
3397		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3398		i.statusErr = ""
3399		i.mu.Unlock()
3400		i.invalidate()
3401		return
3402	}
3403	if err := i.cfg.LoadSession(newPath); err != nil {
3404		i.mu.Lock()
3405		i.statusErr = "fork: switch failed: " + err.Error()
3406		i.mu.Unlock()
3407		i.invalidate()
3408		return
3409	}
3410	i.mu.Lock()
3411	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3412	i.statusErr = ""
3413	i.mu.Unlock()
3414	i.invalidate()
3415}
3416
3417// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3418// from needing a strconv import just for one call.
3419func formatInt(n int) string {
3420	return fmt.Sprintf("%d", n)
3421}
3422
3423// assistantText returns the concatenated text of every TextBlock in
3424// m. Used by the streaming-view dedupe guard to tell when a live
3425// streamed reply has already been promoted into the transcript.
3426func assistantText(m provider.Message) string {
3427	var sb strings.Builder
3428	for _, c := range m.Content {
3429		if tb, ok := c.(provider.TextBlock); ok {
3430			if sb.Len() > 0 {
3431				sb.WriteByte('\n')
3432			}
3433			sb.WriteString(tb.Text)
3434		}
3435	}
3436	return sb.String()
3437}
3438
3439// resetStreamingStateLocked clears every piece of streaming state
3440// in one shot. Used by abort paths (turn cancel, compact finish,
3441// queue drain) so the pacer doesn't keep draining stale runes from
3442// a prior turn. Must be called with i.mu held.
3443func (i *Interactive) resetStreamingStateLocked() {
3444	i.streaming.Reset()
3445	i.streamPending = i.streamPending[:0]
3446	i.streamFlushPending = false
3447	i.streamOn = false
3448}
3449
3450// assistantMessageSideEffects runs the non-visual hooks attached to
3451// EvAssistantMessage: the host-provided OnAssistant callback and the
3452// telegram-bridge mirror. Called with i.mu held.
3453//
3454// Factored out of handleEvent because the streaming pacer may defer
3455// visual reset until after the last buffered rune has painted, but
3456// the callbacks themselves must fire on message arrival so
3457// downstream observers (session persistence, telegram, cost panels)
3458// don't wait on a UI animation to catch up.
3459func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3460	if i.cfg.OnAssistant != nil {
3461		i.cfg.OnAssistant(m)
3462	}
3463	if i.telegramBridge != nil && i.telegramBridge.Active() {
3464		var sb strings.Builder
3465		for _, c := range m.Content {
3466			if tb, ok := c.(provider.TextBlock); ok {
3467				if sb.Len() > 0 {
3468					sb.WriteString("\n")
3469				}
3470				sb.WriteString(tb.Text)
3471			}
3472		}
3473		if text := sb.String(); strings.TrimSpace(text) != "" {
3474			go i.telegramBridge.OnAssistantText(text)
3475		}
3476	}
3477}
3478
3479// paintPaceRate is how many runes the streaming pacer releases per
3480// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3481// that a 500-rune summary finishes in ~1.3s, slow enough to look
3482// like a human typing. Empirically matches the feel of provider
3483// paths that already drip-stream natively.
3484const paintPaceRate = 6
3485
3486// paintPaceInterval is the tick interval for the streaming pacer.
3487// 16ms lines up with the redraw throttle so we never paint faster
3488// than the terminal can keep up.
3489const paintPaceInterval = 16 * time.Millisecond
3490
3491// runStreamPacer drains buffered deltas from streamPending into
3492// streaming a small batch per tick, invalidating after each move.
3493// It stops when the context cancels (tui shutdown).
3494//
3495// Why a pacer: providers differ wildly in how they chunk their
3496// text_delta events. The API-key path on Anthropic emits ~30 drips
3497// for a 400-token summary; the OAuth path can coalesce the same
3498// summary into 3 fat chunks, visually indistinguishable from "the
3499// whole reply just appeared". The pacer normalizes that so every
3500// path looks the same on screen.
3501func (i *Interactive) runStreamPacer(ctx context.Context) {
3502	t := time.NewTicker(paintPaceInterval)
3503	defer t.Stop()
3504	for {
3505		select {
3506		case <-ctx.Done():
3507			return
3508		case <-t.C:
3509			i.mu.Lock()
3510			if len(i.streamPending) == 0 {
3511				// EvAssistantMessage already fired but the pacer
3512				// was still draining a tick ago. Everything is now
3513				// painted; clear the streaming flags so the next
3514				// redraw shows the finalised transcript message
3515				// and hides the streaming overlay.
3516				if i.streamFlushPending {
3517					i.streamFlushPending = false
3518					i.streaming.Reset()
3519					i.streamOn = false
3520					i.mu.Unlock()
3521					i.invalidate()
3522					continue
3523				}
3524				i.mu.Unlock()
3525				continue
3526			}
3527			n := paintPaceRate
3528			if n > len(i.streamPending) {
3529				n = len(i.streamPending)
3530			}
3531			i.streaming.WriteString(string(i.streamPending[:n]))
3532			i.streamPending = i.streamPending[n:]
3533			i.mu.Unlock()
3534			i.invalidate()
3535		}
3536	}
3537}

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