v0.1.21 b2fa0e3

dialog_frame.go RawHistoryFolder

1package modes
2
3import (
4	"strings"
5
6	"github.com/mattn/go-runewidth"
7
8	"github.com/patriceckhart/zot/internal/tui"
9)
10
11// frameHeader returns a full-width rule with a small title at the left.
12// Matches the thin rule style used for code blocks and tool results so
13// every dialog in the TUI looks the same.
14//
15//	─── title ────────────────────────────────
16func frameHeader(th tui.Theme, title string, width int) string {
17	label := "── " + title + " "
18	if width <= 0 {
19		return th.FG256(th.Muted, label)
20	}
21	padLen := width - runewidth.StringWidth(label)
22	if padLen < 0 {
23		padLen = 0
24	}
25	return th.FG256(th.Muted, label+strings.Repeat("─", padLen))
26}
27
28// frameRule returns a full-width horizontal rule in the muted color.
29func frameRule(th tui.Theme, width int) string {
30	if width <= 0 {
31		width = 1
32	}
33	return th.FG256(th.Muted, strings.Repeat("─", width))
34}
35
36// frameHeaderColor is like frameHeader but renders in a caller-supplied
37// 256-color code. Used by the update-available banner which wants a
38// yellow accent on the rules and title.
39func frameHeaderColor(th tui.Theme, title string, width, color int) string {
40	label := "── " + title + " "
41	if width <= 0 {
42		return th.FG256(color, label)
43	}
44	padLen := width - runewidth.StringWidth(label)
45	if padLen < 0 {
46		padLen = 0
47	}
48	return th.FG256(color, label+strings.Repeat("─", padLen))
49}
50
51// frameRuleColor is like frameRule in an explicit color.
52func frameRuleColor(th tui.Theme, width, color int) string {
53	if width <= 0 {
54		width = 1
55	}
56	return th.FG256(color, strings.Repeat("─", width))
57}

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