v0.1.21 b2fa0e3

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/extproto"
18	"github.com/patriceckhart/zot/internal/provider"
19	"github.com/patriceckhart/zot/internal/skills"
20	"github.com/patriceckhart/zot/internal/tui"
21)
22
23// InteractiveConfig configures the interactive loop.
24type InteractiveConfig struct {
25	Terminal     tui.Terminal
26	Theme        tui.Theme
27	Model        string
28	Provider     string
29	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
30	BaseURL      string
31	Reasoning    string
32	SystemPrompt string
33	Tools        core.Registry
34	MaxSteps     int
35	CWD          string
36
37	// Agent is optional. If nil, zot opens without credentials; the
38	// user must /login before they can prompt.
39	Agent *core.Agent
40
41	InitialInput string
42
43	// Auth is required. When the user runs /login, Interactive talks to
44	// AuthManager to open a browser and wait for the callback.
45	AuthManager *auth.Manager
46	// BuildAgent is called after a successful login to (re)construct the
47	// agent with the fresh credential. It returns the new agent and
48	// the concrete provider/model in use.
49	BuildAgent func() (*core.Agent, string, string, error)
50
51	// BuildAgentFor rebuilds the agent with an explicit provider/model
52	// override (used by the /model picker when switching providers).
53	// If providerOverride is empty, the current provider is kept.
54	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
55
56	// LoggedInProviders returns the list of provider names that
57	// currently have credentials. Used by /model to filter the
58	// picker to only show reachable models.
59	LoggedInProviders func() []string
60
61	// ZotHome is the root directory for sessions/, used by /sessions
62	// and the update-check cache.
63	ZotHome string
64
65	// Version is the binary's current version (from main.version).
66	// Used only for display; the update check itself is done outside
67	// this package to avoid an import cycle.
68	Version string
69
70	// UpdateInfoChan is an optional channel that delivers the result
71	// of the github-release update check. Interactive reads at most
72	// one value, drops it if the check reported nothing, and otherwise
73	// surfaces a yellow "update available" banner at the top of the
74	// chat. Nil channel = no banner, no startup cost.
75	UpdateInfoChan <-chan UpdateInfo
76
77	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
78	Sandbox *tools.Sandbox
79
80	// LoadSession swaps the current session for the one at path. The
81	// callback returns the new agent message slice so the TUI can invalidate.
82	LoadSession func(path string) error
83
84	// CurrentSessionPath returns the path of the live session file
85	// on disk (the one every AppendMessage writes to). Used by
86	// /session export so the exporter ships the exact bytes on
87	// disk. Returns an empty string when --no-session is set or
88	// no session is open.
89	CurrentSessionPath func() string
90
91	// FlushSession writes any in-memory agent messages to the
92	// session file that haven't been persisted yet. Called by
93	// /session export right before reading the file so the
94	// exported bytes reflect the full current conversation, not
95	// just the rows the agent happened to write synchronously.
96	// The default WriteNewTranscript-at-exit strategy means most
97	// of a running session lives only in memory until the tui
98	// closes; without a flush hook, /session export writes a
99	// file that only has the meta row.
100	FlushSession func()
101
102	// PersistModel is called whenever the user switches model or provider.
103	// It should update config.json and (if there's an active session)
104	// write a new meta row so resume picks up the same model.
105	PersistModel func(providerName, model string)
106
107	OnAssistant  func(m provider.Message)
108	OnToolResult func(id string, r core.ToolResult)
109
110	// Extensions, if non-nil, lets users invoke extension-registered
111	// slash commands. Commands declared by extensions are looked up
112	// AFTER the built-in catalog so a built-in name always wins.
113	Extensions *extensions.Manager
114
115	// SkillSnapshot, if non-nil, returns the current list of
116	// discovered SKILL.md files. Re-invoked each time /skills opens
117	// so the picker reflects edits made during the session.
118	SkillSnapshot func() []*skills.Skill
119
120	// ChangelogChan, if non-nil, delivers release-notes for the
121	// current binary version once at startup. Interactive opens a
122	// dismissible overlay when the channel produces a non-empty
123	// body. Receiver fires at most once.
124	ChangelogChan <-chan ChangelogPayload
125
126	// OnChangelogDismiss, if non-nil, is called once the user
127	// closes the changelog overlay. The cli wires this to a
128	// MarkChangelogShown call so the same version doesn't show
129	// again on the next launch.
130	OnChangelogDismiss func()
131
132	// NoYolo is true when --no-yolo was passed. Interactive opens
133	// a confirmation dialog before every tool call and blocks the
134	// tool until the user picks yes / always-this-tool /
135	// always-all / no. When false (default), tools run freely.
136	NoYolo bool
137
138	// ConfirmGate is the session-scoped gate wrapping this
139	// interactive's Confirmer. When non-nil, /yolo can call
140	// AllowAll() on it to disable confirmation for the rest of the
141	// session. When nil (yolo mode), /yolo reports that there's
142	// nothing to disable.
143	ConfirmGate *core.ConfirmGate
144}
145
146// ChangelogPayload mirrors agent.ChangelogInfo without the import
147// cycle. The cli builds one from the http response, the tui opens
148// the overlay when one arrives.
149type ChangelogPayload struct {
150	Version string
151	Body    string
152	URL     string
153}
154
155// Interactive is the TUI chat loop.
156type Interactive struct {
157	cfg  InteractiveConfig
158	view *tui.View
159	ed   *tui.Editor
160	rend *tui.Renderer
161
162	mu        sync.Mutex
163	agent     *core.Agent
164	streaming strings.Builder // what's currently painted on screen
165	streamOn  bool
166
167	// streamPending is the runes buffered after each EvTextDelta that
168	// haven't yet been promoted into `streaming` for rendering. It
169	// exists because some provider paths (notably Anthropic via the
170	// oauth/subscription channel) coalesce the model's output into a
171	// few fat chunks instead of drip-streaming. Painting those fat
172	// chunks verbatim looks like the summary "just appears". The
173	// paintPace goroutine drains a handful of runes per tick from
174	// this buffer into `streaming`, giving every path the same
175	// typewriter feel regardless of upstream chunk size.
176	streamPending []rune
177	// streamFlushPending is set when EvAssistantMessage fires while
178	// streamPending still has unrendered runes. The ticker flushes
179	// them, then closes out the stream (clearing flags, resetting
180	// buffers) so the final paint matches the on-disk message.
181	streamFlushPending bool
182	toolCalls          map[string]*tui.ToolCallView
183	toolOrder          []string
184	statusErr          string
185	statusOK           string
186	helpBlock          []string // rendered above the chat when /help was typed
187	cumUsage           provider.Usage
188	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
189	busy               bool
190	dirty              chan struct{}
191	cancelTurn         context.CancelFunc
192	scrollOffset       int // rows from the bottom; 0 = pinned to latest
193	prevScrollOffset   int // last value redraw snapped against; tracks intent
194
195	// Messages typed while a turn is in flight. Each is delivered as
196	// its own follow-up turn once the current one finishes. Rendered
197	// above the status bar as "sliding in: ..." chips.
198	queued []string
199
200	// runCtx is the top-level context passed to Run(). Follow-up turns
201	// drained from `queued` are started against this context so they
202	// survive past the ctx of the key event that enqueued them.
203	runCtx context.Context
204
205	// autoCompacting is true while a model-triggered compaction is in
206	// flight. Surfaced in the status bar so the user can tell a
207	// condense pass from a regular assistant turn.
208	autoCompacting bool
209
210	// updateInfo is the result of the async update check. Zero value
211	// while the check hasn't completed or nothing is available.
212	updateInfo UpdateInfo
213
214	dialog            *loginDialog
215	modelDialog       *modelDialog
216	sessionDialog     *sessionDialog
217	jumpDialog        *jumpDialog
218	btwDialog         *btwDialog
219	skillsDialog      *skillsDialog
220	changelogDialog   *changelogDialog
221	confirmDialog     *confirmDialog
222	logoutDialog      *logoutDialog
223	telegramDialog    *telegramDialog
224	telegramBridge    *telegram.Bridge
225	sessionOpsDialog  *sessionOpsDialog
226	sessionTreeDialog *sessionTreeDialog
227	extPanel          *extPanelDialog
228
229	// pendingFork is true when the user ran /session fork: the next
230	// jump-picker selection should branch off that message instead
231	// of scrolling. Flag resets after the action fires or the dialog
232	// is dismissed, so repeated /jump calls don't turn into forks.
233	pendingFork bool
234	suggest     *slashSuggester
235	fileSuggest *fileSuggester
236	spin        *spinner
237
238	// parkedTurn is the 1-based turn number the viewport is currently
239	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
240	// Rendered as a muted footer at the bottom of the chat so users
241	// don't forget they're looking at history.
242	parkedTurn  int
243	parkedTotal int
244
245	// lastCtrlC is when the user last pressed ctrl+c. The first press
246	// clears the editor / cancels a turn / shows a hint; a second press
247	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
248	lastCtrlC time.Time
249
250	// welcomeStart is when the interactive run began. The welcome
251	// banner shows the binary version for welcomeVersionDuration
252	// after this point and reverts to plain text after.
253	welcomeStart time.Time
254
255	// extNotes are one-shot styled lines pushed by extensions via
256	// Notify / Display. They live above the editor (just below the
257	// transcript) until cleared by /clear or another reset.
258	extNotes []string
259}
260
261// welcomeVersionDuration is how long the welcome banner shows the
262// version suffix before reverting to the plain headline. 1.5s is
263// enough to read at a glance and keeps the splash short.
264const welcomeVersionDuration = 1500 * time.Millisecond
265
266// NewInteractive constructs an Interactive from cfg.
267func NewInteractive(cfg InteractiveConfig) *Interactive {
268	i := &Interactive{
269		cfg: cfg,
270		view: &tui.View{
271			Theme:      cfg.Theme,
272			ImageProto: tui.DetectImageProtocol(),
273		},
274		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
275		rend:              tui.NewRenderer(cfg.Terminal),
276		toolCalls:         map[string]*tui.ToolCallView{},
277		dirty:             make(chan struct{}, 8),
278		dialog:            newLoginDialog(),
279		modelDialog:       newModelDialog(),
280		sessionDialog:     newSessionDialog(),
281		jumpDialog:        newJumpDialog(),
282		btwDialog:         newBtwDialog(),
283		skillsDialog:      newSkillsDialog(),
284		changelogDialog:   newChangelogDialog(),
285		confirmDialog:     newConfirmDialog(),
286		logoutDialog:      newLogoutDialog(),
287		telegramDialog:    newTelegramDialog(),
288		sessionOpsDialog:  newSessionOpsDialog(),
289		sessionTreeDialog: newSessionTreeDialog(),
290		extPanel:          newExtPanelDialog(),
291		suggest:           newSlashSuggester(),
292		fileSuggest:       newFileSuggester(),
293		spin:              newSpinner(),
294	}
295	if cfg.Agent != nil {
296		i.agent = cfg.Agent
297		i.view.Messages = cfg.Agent.Messages()
298	}
299	return i
300}
301
302// Run blocks until the user quits.
303func (i *Interactive) Run(ctx context.Context) error {
304	i.runCtx = ctx
305	term := i.cfg.Terminal
306	restore, err := term.EnterRaw()
307	if err != nil {
308		return err
309	}
310	defer restore()
311	defer func() {
312		if i.telegramBridge != nil {
313			i.telegramBridge.Stop()
314		}
315	}()
316
317	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
318	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
319	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
320
321	// Streaming pacer: drains buffered text deltas at a steady rate
322	// so typewriter feel is identical across providers regardless of
323	// upstream chunk size. Starts here so it lives for the whole
324	// session and exits with ctx.
325	go i.runStreamPacer(ctx)
326
327	cols, rows := term.Size()
328	i.rend.Resize(cols, rows)
329	term.OnResize(func() {
330		c, r := term.Size()
331		i.rend.Resize(c, r)
332		// Force an immediate redraw on resize. The throttled invalidate
333		// path is fine for animation, but a window resize is a discrete
334		// user action where any visible delay (or stale frame) reads as
335		// brokenness. redraw() is mutex-safe; the worst that happens is
336		// a duplicate paint if the throttler is mid-flight, which is
337		// invisible.
338		i.redraw()
339	})
340
341	if i.cfg.InitialInput != "" {
342		i.ed.SetValue(i.cfg.InitialInput)
343	}
344
345	// Stamp the welcome time and schedule a one-shot redraw at the
346	// expiry so the version suffix disappears on its own even if the
347	// user hasn't typed anything yet.
348	i.welcomeStart = time.Now()
349	time.AfterFunc(welcomeVersionDuration, i.invalidate)
350
351	// If the agent was constructed with a pre-loaded transcript
352	// (--continue, --resume, --session) park the viewport on the
353	// most recent turn so the user lands looking at where the
354	// previous session left off rather than at the bottom of an
355	// already-rendered final reply.
356	if i.agent != nil {
357		if msgs := i.agent.Messages(); len(msgs) > 0 {
358			i.scrollToLastTurn(msgs)
359		}
360	}
361
362	// No credential at startup? Auto-open the login dialog, and mark
363	// the status line. The user can Esc out of the dialog if they
364	// want to dismiss it (e.g. to check /help or /exit first).
365	if i.agent == nil {
366		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
367		i.dialog.Open(i.cfg.ZotHome)
368	}
369
370	// Input goroutine.
371	keys := make(chan tui.Key, 8)
372	go func() {
373		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
374		for {
375			k, err := reader.Read()
376			if err != nil {
377				return
378			}
379			keys <- k
380		}
381	}()
382
383	// Subscribe to auth events.
384	var authEvents <-chan auth.Event
385	if i.cfg.AuthManager != nil {
386		authEvents = i.cfg.AuthManager.Events()
387	}
388
389	// Animation ticker: drives spinner and dialog-related redraws when
390	// nothing else changed. 120ms is slow enough that highlighting a huge
391	// transcript doesn't spin the cpu.
392	tick := time.NewTicker(120 * time.Millisecond)
393	defer tick.Stop()
394
395	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
396	// at most once every redrawMinInterval. Huge tool-result dumps can
397	// fire hundreds of invalidations while the user is typing; without
398	// this, the input goroutine never gets CPU and keystrokes lag.
399	const redrawMinInterval = 16 * time.Millisecond
400	var lastRedraw time.Time
401	var pendingRedraw bool
402	var pendingTimer *time.Timer
403
404	drainPending := func() {
405		if pendingTimer != nil {
406			pendingTimer.Stop()
407			pendingTimer = nil
408		}
409		if pendingRedraw {
410			pendingRedraw = false
411			lastRedraw = time.Now()
412			i.redraw()
413		}
414	}
415
416	requestRedraw := func() {
417		since := time.Since(lastRedraw)
418		if since >= redrawMinInterval {
419			// Redrawing right now subsumes any pending redraw, so clear
420			// the throttle state. Without this, a pending flag stays
421			// stuck at true and subsequent invalidate() calls within
422			// redrawMinInterval get dropped — which is exactly how the
423			// final "turn finished" frame went missing until the user
424			// nudged the ui by typing or scrolling.
425			if pendingTimer != nil {
426				pendingTimer.Stop()
427			}
428			pendingRedraw = false
429			lastRedraw = time.Now()
430			i.redraw()
431			return
432		}
433		if pendingRedraw {
434			return // already scheduled
435		}
436		pendingRedraw = true
437		wait := redrawMinInterval - since
438		if pendingTimer == nil {
439			pendingTimer = time.AfterFunc(wait, func() {
440				// Poke the dirty channel so the main loop wakes and
441				// drains the pending redraw on its own goroutine. We
442				// can't call drainPending here directly — it touches
443				// closure state shared with the main loop.
444				i.invalidate()
445			})
446		} else {
447			pendingTimer.Reset(wait)
448		}
449	}
450
451	i.invalidate()
452
453	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
454	changelog := i.cfg.ChangelogChan // single-shot, see case below
455
456	for {
457		select {
458		case <-ctx.Done():
459			return ctx.Err()
460		case k := <-keys:
461			if done := i.handleKey(ctx, k); done {
462				return nil
463			}
464			i.invalidate()
465		case ev := <-authEvents:
466			i.handleAuthEvent(ev)
467			i.invalidate()
468		case info, ok := <-updates:
469			if ok && info.Available {
470				i.mu.Lock()
471				i.updateInfo = info
472				i.mu.Unlock()
473				i.invalidate()
474			}
475			updates = nil // single-shot; subsequent iterations skip this case
476		case cl, ok := <-changelog:
477			if ok && cl.Body != "" {
478				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
479				i.invalidate()
480			}
481			changelog = nil // single-shot
482		case <-i.dirty:
483			requestRedraw()
484		case <-tick.C:
485			// Always drain a pending redraw on the tick. This is the
486			// safety net that catches the case where the dirty channel
487			// was saturated when the final "turn finished" invalidate
488			// fired, or where the throttle scheduled a deferred redraw
489			// and the AfterFunc-driven invalidate got dropped on a
490			// full channel.
491			drainPending()
492			// Only force a periodic redraw when something is actually
493			// animating (the main spinner during a busy turn, or the
494			// btw side-chat spinner while it's awaiting a response).
495			// Static pickers (model, session, jump, etc.) don't need
496			// the tick and firing it cancels the terminal's cursor
497			// blink inside dialogs that host their own editor (btw),
498			// because each frame re-emits hide-cursor + show-cursor.
499			if i.busy || i.btwDialog.Loading() {
500				requestRedraw()
501			}
502		}
503	}
504}
505
506func (i *Interactive) invalidate() {
507	select {
508	case i.dirty <- struct{}{}:
509	default:
510	}
511}
512
513// lastCols returns the current terminal width in columns.
514func (i *Interactive) lastCols() int {
515	cols, _ := i.cfg.Terminal.Size()
516	return cols
517}
518
519// chatPage returns the number of chat rows currently visible, used
520// as the page size for PageUp/PageDown.
521func (i *Interactive) chatPage() int {
522	_, rows := i.cfg.Terminal.Size()
523	p := rows - 6 // rough reservation for status + editor + a dialog line
524	if p < 4 {
525		p = 4
526	}
527	return p
528}
529
530// scrollBy adjusts the scroll offset. Positive = up (into history).
531// Clearing the parked-turn label when we're back at the bottom means
532// the "viewing turn N" footer goes away automatically as soon as you
533// scroll back to the live tail.
534func (i *Interactive) scrollBy(delta int) {
535	i.mu.Lock()
536	i.scrollOffset += delta
537	if i.scrollOffset < 0 {
538		i.scrollOffset = 0
539	}
540	if i.scrollOffset == 0 {
541		i.parkedTurn = 0
542		i.parkedTotal = 0
543	}
544	if i.rend != nil {
545		// VS Code's terminal is especially prone to leaving stray
546		// wrapped-character fragments behind during scroll-driven
547		// viewport changes. Force a full repaint on scroll, but
548		// avoid a whole-screen clear because that visibly flickers.
549		i.rend.Invalidate()
550	}
551	i.mu.Unlock()
552	i.invalidate()
553}
554
555// scrollToBottom pins the view to the latest content.
556func (i *Interactive) scrollToBottom() {
557	i.mu.Lock()
558	i.scrollOffset = 0
559	i.parkedTurn = 0
560	i.parkedTotal = 0
561	if i.rend != nil {
562		i.rend.Invalidate()
563	}
564	i.mu.Unlock()
565	i.invalidate()
566}
567
568func (i *Interactive) redraw() {
569	i.mu.Lock()
570	defer i.mu.Unlock()
571
572	cols, _ := i.cfg.Terminal.Size()
573	if i.agent != nil {
574		i.view.Messages = filterHiddenTranscriptMessages(i.agent.Messages())
575	} else {
576		i.view.Messages = nil
577	}
578	// Pacer flush: while the streaming pacer is still draining the
579	// buffer (i.e. EvAssistantMessage already fired but more runes
580	// are queued), the final assistant message is already in
581	// i.agent.Messages() in full. Painting it in the transcript
582	// AND the streaming block at the same time shows the user the
583	// complete text immediately — which defeats the whole pacer.
584	// Hide the last message until the pacer catches up; once the
585	// flush-pending latch clears, the message is revealed (the
586	// streaming block disappears the same frame because streamOn
587	// flips off, so the transition is seamless).
588	if i.streamFlushPending && len(i.view.Messages) > 0 {
589		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
590	}
591	i.view.Streaming = i.streaming.String()
592	i.view.StreamingActive = i.streamOn
593	// Guard against the narrow race where EvAssistantMessage has
594	// just promoted a streaming reply into the transcript but a
595	// render tick hasn't flipped streamOn off yet. Without the
596	// guard, the same text would appear twice (once as the
597	// in-flight streaming block, once as the last transcript
598	// message). We detect the duplicate strictly: the last
599	// assistant message's visible text must equal the streaming
600	// buffer. Just matching on role is too broad — it also hides
601	// the next round's typewriter streaming after a tool turn,
602	// because the last transcript message is always assistant
603	// (the tool-use block) until the follow-up summary lands.
604	if i.streamOn && i.streaming.Len() > 0 {
605		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
606			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
607				i.view.StreamingActive = false
608			}
609		}
610	}
611	// Live tool-call view: only shown while a turn is in flight. Once
612	// the agent is idle, every tool call has already been folded into
613	// the transcript (as assistant.ToolCallBlock + a tool-role message),
614	// so showing v.ToolCalls a second time would duplicate them below
615	// the final assistant text — which looks like the summary came
616	// "before" the tools.
617	i.view.ToolCalls = i.view.ToolCalls[:0]
618	if i.busy {
619		for _, id := range i.toolOrder {
620			if tc, ok := i.toolCalls[id]; ok {
621				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
622			}
623		}
624	}
625	i.view.Err = i.statusErr
626
627	chat := i.view.Build(cols)
628
629	// Welcome banner: shown at the top of the chat area when there is
630	// no transcript yet. Disappears after the first message is sent.
631	// The version suffix is shown for welcomeVersionDuration after
632	// startup, then drops off automatically.
633	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
634		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
635		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
636	}
637
638	// Update-available banner: prepended above everything else so it's
639	// the first thing the user sees when opening a new zot session.
640	// Once rendered, it stays until the user updates to a newer
641	// version — we don't persist a "dismissed" flag because this is
642	// cheap and re-showing it is how most users remember to update.
643	if i.updateInfo.Available {
644		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
645		chat = append(banner, chat...)
646	}
647
648	// /help block: appended to the transcript so it appears at the
649	// bottom of the chat area (right above the status bar / editor).
650	// Prepending it would push long conversations off the top of the
651	// viewport, which users would miss entirely.
652	if len(i.helpBlock) > 0 {
653		chat = append(chat, i.helpBlock...)
654	}
655
656	if i.statusOK != "" {
657		// Hard-truncate the OK line to the visible width so a long
658		// session path ("resumed session: /Users/.../sessions/...")
659		// doesn't overflow past the right edge and look broken on a
660		// narrow terminal.
661		line := "✓ " + i.statusOK
662		if cols > 4 && len(line) > cols {
663			line = line[:cols-1] + "…"
664		}
665		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
666	}
667
668	// Extension notes (notify / display) live just under the
669	// transcript, above the dialog/editor band. Cleared by /clear.
670	if len(i.extNotes) > 0 {
671		chat = append(chat, i.extNotes...)
672		chat = append(chat, "")
673	}
674
675	// Dialogs (login or model picker) render between chat and the editor.
676	var dialog []string
677	switch {
678	case i.dialog.Active():
679		dialog = i.dialog.Render(i.cfg.Theme, cols)
680	case i.modelDialog.Active():
681		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
682	case i.sessionDialog.Active():
683		// Reserve rows for the editor (~3), status line (1-2),
684		// dialog chrome (header + hint + rule + indicators, ~5),
685		// and leave the remainder for session rows. Minimum of 3
686		// rows so even a very small terminal shows something.
687		_, rows := i.cfg.Terminal.Size()
688		avail := rows - 12
689		if avail < 3 {
690			avail = 3
691		}
692		i.sessionDialog.MaxRows = avail
693		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
694	case i.jumpDialog.Active():
695		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
696	case i.btwDialog.Active():
697		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
698	case i.skillsDialog.Active():
699		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
700	case i.changelogDialog.Active():
701		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
702	case i.confirmDialog.Active():
703		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
704	case i.logoutDialog.Active():
705		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
706	case i.telegramDialog.Active():
707		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
708	case i.sessionOpsDialog.Active():
709		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
710	case i.sessionTreeDialog.Active():
711		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
712	case i.extPanel.Active():
713		dialog = i.extPanel.Render(i.cfg.Theme, cols)
714	}
715
716	// Slash-command autocomplete: popup above the status line, only
717	// when the editor starts with "/" and no dialog is already open.
718	// Feed extension-registered commands into the suggester first so
719	// they show up in tab-complete + the popup alongside the built-ins.
720	if i.cfg.Extensions != nil {
721		catalog := i.cfg.Extensions.Commands()
722		extra := make([]slashCommand, 0, len(catalog))
723		for _, c := range catalog {
724			// The popup renders extension commands under a dedicated
725			// "── extensions ───" divider, so the description doesn't
726			// need to repeat the source. If the description is empty,
727			// fall back to the extension name so the row isn't blank.
728			desc := c.Description
729			if strings.TrimSpace(desc) == "" {
730				desc = "(" + c.Extension + ")"
731			}
732			extra = append(extra, slashCommand{
733				Name: "/" + c.Name,
734				Desc: desc,
735			})
736		}
737		i.suggest.SetExtra(extra)
738	}
739	var suggest []string
740	currentInput := i.ed.Value()
741	// Slash popup renders even while the agent is busy so the user
742	// can queue a destructive command (/clear, /compact, /logout,
743	// /model) or a read-only one (/help, /jump, /sessions, etc.)
744	// without waiting for the current turn to finish. The dispatcher
745	// in runSlash already handles the busy case per-command: safe
746	// ones run immediately, destructive ones cancel the turn first.
747	i.fileSuggest.SetCWD(i.cfg.CWD)
748	if len(dialog) == 0 && i.suggest.Active(currentInput) {
749		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
750	} else if len(dialog) == 0 && i.fileSuggest.Active(currentInput) {
751		suggest = i.fileSuggest.Render(currentInput, i.cfg.Theme, cols)
752	}
753
754	// Busy prefix shown at the far left of the status bar. The
755	// spinner glyph and its funny-line message share the `zot`
756	// label colour (Theme.Assistant) so the whole "who's working"
757	// band reads at a glance. Elapsed time stays muted because it
758	// drifts every second and shouldn't grab focus.
759	var busyPrefix string
760	if i.busy {
761		busyPrefix = fmt.Sprintf("%s %s %s %s",
762			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
763			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
764			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
765			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
766		)
767	}
768
769	ctxMax := 0
770	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
771		ctxMax = m.ContextWindow
772	}
773	statusLines := tui.StatusBar(tui.StatusBarParams{
774		Theme:          i.cfg.Theme,
775		Provider:       i.cfg.Provider,
776		Model:          i.cfg.Model,
777		Busy:           i.busy,
778		BusyPrefix:     busyPrefix,
779		CWD:            i.cfg.CWD,
780		Locked:         i.cfg.Sandbox.Locked(),
781		Usage:          i.cumUsage,
782		Subscription:   i.cfg.AuthMethod == "oauth",
783		ContextUsed:    i.lastCtxInput,
784		ContextMax:     ctxMax,
785		AutoCompacting: i.autoCompacting,
786		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
787		Cols:           cols,
788	})
789	edLines, curR, curC := i.ed.Render(cols)
790
791	// "Sliding in" chips for messages the user typed while a turn is
792	// in flight. Shown directly above the status bar so they're close
793	// to the editor but don't push the chat around.
794	var queue []string
795	if len(i.queued) > 0 {
796		for _, q := range i.queued {
797			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "  sliding in: ")
798			text := truncateLine(q, cols-17)
799			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
800		}
801		queue = append(queue, "")
802	}
803
804	// Bottom-sticky sections (always visible, never scroll).
805	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
806	bottom = append(bottom, dialog...)
807	bottom = append(bottom, suggest...)
808	bottom = append(bottom, queue...)
809	bottom = append(bottom, statusLines...)
810	bottom = append(bottom, edLines...)
811
812	_, rows := i.cfg.Terminal.Size()
813	chatRows := rows - len(bottom)
814	if chatRows < 1 {
815		chatRows = 1
816	}
817
818	// Apply scroll offset to the chat slice.
819	maxOffset := len(chat) - chatRows
820	if maxOffset < 0 {
821		maxOffset = 0
822	}
823	if i.scrollOffset > maxOffset {
824		i.scrollOffset = maxOffset
825	}
826	if i.scrollOffset < 0 {
827		i.scrollOffset = 0
828	}
829
830	var visibleChat []string
831	if len(chat) <= chatRows {
832		visibleChat = chat
833	} else {
834		end := len(chat) - i.scrollOffset
835		rawStart := end - chatRows
836		if rawStart < 0 {
837			rawStart = 0
838		}
839		start := snapViewportStartToImageBlock(chat, rawStart)
840		// If the snap pulled start upward (an image-block was atomic) while
841		// the user is scrolling downward, the viewport would sit on the same
842		// image until the user mashes down past every reserved row. Bump
843		// scrollOffset past the image so one keypress always clears it.
844		if start < rawStart && i.scrollOffset < i.prevScrollOffset {
845			jump := rawStart - start
846			i.scrollOffset -= jump
847			if i.scrollOffset < 0 {
848				i.scrollOffset = 0
849			}
850			end = len(chat) - i.scrollOffset
851			rawStart = end - chatRows
852			if rawStart < 0 {
853				rawStart = 0
854			}
855			start = snapViewportStartToImageBlock(chat, rawStart)
856		}
857		end = start + chatRows
858		if end > len(chat) {
859			end = len(chat)
860			start = end - chatRows
861			if start < 0 {
862				start = 0
863			}
864		}
865		visibleChat = chat[start:end]
866	}
867	i.prevScrollOffset = i.scrollOffset
868	visibleChat = clipBottomClippedImages(visibleChat)
869
870	// A tiny "scrolled up" indicator in the top-right of the chat pane
871	// so you know you're not at the bottom. When the viewport was
872	// parked by /jump we include the turn number so the user remembers
873	// they're reading history rather than the live conversation.
874	if i.scrollOffset > 0 && len(visibleChat) > 0 {
875		var text string
876		if i.parkedTurn > 0 && i.parkedTotal > 0 {
877			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
878				i.parkedTurn, i.parkedTotal, i.scrollOffset)
879		} else {
880			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
881		}
882		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
883		visibleChat = append([]string{note}, visibleChat...)
884		if len(visibleChat) > chatRows {
885			visibleChat = visibleChat[:chatRows]
886		}
887	}
888
889	frame := make([]string, 0, len(visibleChat)+len(bottom))
890	frame = append(frame, visibleChat...)
891	frame = append(frame, bottom...)
892
893	// Default: the real terminal cursor sits on the main editor's
894	// input position. When an overlay dialog has its own input
895	// field (today just /btw), route the cursor there instead so
896	// the blinking cursor shows where the user is actually typing.
897	// Dialogs without a cursor (model picker, /help, /login, etc.)
898	// return -1 and the main editor keeps the cursor.
899	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
900	cursorCol := curC
901	if i.btwDialog.Active() {
902		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
903			cursorRow = len(visibleChat) + r
904			cursorCol = c
905		}
906	}
907	if i.dialog.Active() {
908		if r, c := i.dialog.CursorPos(cols); r >= 0 {
909			cursorRow = len(visibleChat) + r
910			cursorCol = c
911		}
912	}
913	if i.sessionDialog.Active() {
914		if r, c := i.sessionDialog.CursorPos(); r >= 0 {
915			cursorRow = len(visibleChat) + r
916			cursorCol = c
917		}
918	}
919	if i.extPanel.Active() {
920		cursorRow = -1
921		cursorCol = 0
922	}
923	i.rend.Draw(frame, cursorRow, cursorCol)
924}
925
926func hasImageEscape(line string) bool {
927	return strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G")
928}
929
930// snapViewportStartToImageBlock treats inline images as atomic blocks for
931// scrolling. Terminal image protocols draw from a single escape row into a
932// separate graphics layer; the following blank rows are only zot's reserved
933// footprint. If the viewport starts on one of those blank rows, there is no
934// correct partial-image state to render. Snap back to the escape row instead
935// so the image is either shown from its beginning or skipped entirely.
936func snapViewportStartToImageBlock(chat []string, start int) int {
937	if start <= 0 || start >= len(chat) {
938		return start
939	}
940	if hasImageEscape(chat[start]) || strings.TrimSpace(chat[start]) != "" {
941		return start
942	}
943	for k := start - 1; k >= 0; k-- {
944		line := chat[k]
945		if hasImageEscape(line) {
946			return k
947		}
948		if strings.TrimSpace(line) != "" {
949			break
950		}
951	}
952	return start
953}
954
955const hiddenOpenAIImageMirrorPrefix = "Tool output included the following image content:"
956
957func filterHiddenTranscriptMessages(msgs []provider.Message) []provider.Message {
958	if len(msgs) == 0 {
959		return nil
960	}
961	out := make([]provider.Message, 0, len(msgs))
962	for _, m := range msgs {
963		if isHiddenTranscriptMessage(m) {
964			continue
965		}
966		out = append(out, m)
967	}
968	return out
969}
970
971func isHiddenTranscriptMessage(m provider.Message) bool {
972	if m.Role != provider.RoleUser || len(m.Content) == 0 {
973		return false
974	}
975	tb, ok := m.Content[0].(provider.TextBlock)
976	if !ok {
977		return false
978	}
979	return strings.TrimSpace(tb.Text) == hiddenOpenAIImageMirrorPrefix
980}
981
982func clipBottomClippedImages(lines []string) []string {
983	if len(lines) == 0 {
984		return lines
985	}
986	out := append([]string(nil), lines...)
987	for i, line := range out {
988		if !hasImageEscape(line) {
989			continue
990		}
991		// Image blocks render as: image escape, zero or more blank
992		// reservation rows, then the muted "image - ..." info line,
993		// then one trailing blank. If the info line isn't visible in
994		// the current chat slice, the image would paint down into the
995		// fixed status bar area. Suppress that image for this frame.
996		foundInfo := false
997		for j := i + 1; j < len(out); j++ {
998			if strings.Contains(out[j], "image - ") {
999				foundInfo = true
1000				break
1001			}
1002			if strings.TrimSpace(out[j]) != "" {
1003				break
1004			}
1005		}
1006		if !foundInfo {
1007			out[i] = ""
1008		}
1009	}
1010	return out
1011}
1012
1013// truncateLine shortens s so it fits within n display cells, with an
1014// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
1015// novel doesn't blow past the status line.
1016func panelKeyName(k tui.Key) string {
1017	switch k.Kind {
1018	case tui.KeyUp:
1019		return "up"
1020	case tui.KeyDown:
1021		return "down"
1022	case tui.KeyLeft:
1023		return "left"
1024	case tui.KeyRight:
1025		return "right"
1026	case tui.KeyEnter:
1027		return "enter"
1028	case tui.KeyEsc:
1029		return "esc"
1030	case tui.KeyTab:
1031		return "tab"
1032	case tui.KeyBackspace:
1033		return "backspace"
1034	case tui.KeyDelete:
1035		return "delete"
1036	case tui.KeyHome:
1037		return "home"
1038	case tui.KeyEnd:
1039		return "end"
1040	case tui.KeyPageUp:
1041		return "pageup"
1042	case tui.KeyPageDown:
1043		return "pagedown"
1044	case tui.KeyRune:
1045		return "rune"
1046	default:
1047		return "unknown"
1048	}
1049}
1050
1051func panelKeyText(k tui.Key) string {
1052	if k.Kind == tui.KeyRune {
1053		return string(k.Rune)
1054	}
1055	return ""
1056}
1057
1058func truncateLine(s string, n int) string {
1059	if n <= 0 {
1060		return ""
1061	}
1062	// Collapse newlines — chips are single line.
1063	s = strings.ReplaceAll(s, "\n", " ↩ ")
1064	runes := []rune(s)
1065	if len(runes) <= n {
1066		return s
1067	}
1068	if n <= 1 {
1069		return "…"
1070	}
1071	return string(runes[:n-1]) + "…"
1072}
1073
1074// ctrlCExitWindow is how long after a ctrl+c press a *second* press
1075// will exit instead of just clearing input. Long enough to be
1076// deliberate (rules out accidental key chord), short enough that the
1077// hint stays meaningful.
1078const ctrlCExitWindow = 2 * time.Second
1079
1080// armCtrlCExit records the timestamp of the current ctrl+c so the next
1081// one within ctrlCExitWindow exits.
1082func (i *Interactive) armCtrlCExit() {
1083	i.mu.Lock()
1084	i.lastCtrlC = time.Now()
1085	i.mu.Unlock()
1086}
1087
1088// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
1089// that another press should now exit.
1090func (i *Interactive) ctrlCExitArmed() bool {
1091	i.mu.Lock()
1092	t := i.lastCtrlC
1093	i.mu.Unlock()
1094	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
1095}
1096
1097func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
1098	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
1099	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
1100	// unexpectedly. The hint message also goes stale; clear it.
1101	if k.Kind != tui.KeyCtrlC {
1102		i.mu.Lock()
1103		if !i.lastCtrlC.IsZero() {
1104			i.lastCtrlC = time.Time{}
1105			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
1106				i.statusOK = ""
1107			}
1108		}
1109		i.mu.Unlock()
1110	}
1111
1112	// Dialogs consume keys while open (except ctrl+c, which always closes them).
1113
1114	// Confirm dialog has highest priority: the agent goroutine is
1115	// blocked waiting for an answer, so we must not let keys leak
1116	// anywhere else while it's up.
1117	if i.confirmDialog.Active() {
1118		i.confirmDialog.HandleKey(k)
1119		i.invalidate()
1120		return false
1121	}
1122	if i.dialog.Active() {
1123		if k.Kind == tui.KeyCtrlC {
1124			i.dialog.Close()
1125			if i.cfg.AuthManager != nil {
1126				i.cfg.AuthManager.CancelOAuth()
1127			}
1128			return false
1129		}
1130		act := i.dialog.HandleKey(k)
1131		if act.StartAPIKey {
1132			i.startAPIKeyFlow(act.Provider)
1133		}
1134		if act.StartOAuth {
1135			i.startOAuthFlow(act.Provider)
1136		}
1137		if act.StartManual {
1138			i.startManualOAuthFlow(act.Provider)
1139		}
1140		if act.SubmitCode != "" {
1141			i.submitManualOAuthCode(act.SubmitCode)
1142		}
1143		return false
1144	}
1145	if i.modelDialog.Active() {
1146		if k.Kind == tui.KeyCtrlC {
1147			i.modelDialog.Close()
1148			return false
1149		}
1150		act := i.modelDialog.HandleKey(k)
1151		if act.Select {
1152			i.applyModelSelection(act.Provider, act.Model)
1153		}
1154		return false
1155	}
1156	if i.sessionDialog.Active() {
1157		if k.Kind == tui.KeyCtrlC {
1158			i.sessionDialog.Close()
1159			return false
1160		}
1161		act := i.sessionDialog.HandleKey(k)
1162		if act.Select {
1163			i.applySessionSelection(act.Path)
1164		}
1165		return false
1166	}
1167	if i.logoutDialog.Active() {
1168		if k.Kind == tui.KeyCtrlC {
1169			i.logoutDialog.Close()
1170			i.invalidate()
1171			return false
1172		}
1173		act := i.logoutDialog.HandleKey(k)
1174		if act.Select {
1175			i.doLogout(act.Target)
1176		}
1177		i.invalidate()
1178		return false
1179	}
1180	if i.telegramDialog.Active() {
1181		if k.Kind == tui.KeyCtrlC {
1182			i.telegramDialog.Close()
1183			i.invalidate()
1184			return false
1185		}
1186		act := i.telegramDialog.HandleKey(k)
1187		if act.Select {
1188			i.doTelegram(act.Action)
1189		}
1190		i.invalidate()
1191		return false
1192	}
1193	if i.sessionOpsDialog.Active() {
1194		if k.Kind == tui.KeyCtrlC {
1195			i.sessionOpsDialog.Close()
1196			i.invalidate()
1197			return false
1198		}
1199		act := i.sessionOpsDialog.HandleKey(k)
1200		if act.Select {
1201			i.doSessionOp(act.Action, "")
1202		}
1203		i.invalidate()
1204		return false
1205	}
1206	if i.sessionTreeDialog.Active() {
1207		if k.Kind == tui.KeyCtrlC {
1208			i.sessionTreeDialog.Close()
1209			i.invalidate()
1210			return false
1211		}
1212		act := i.sessionTreeDialog.HandleKey(k)
1213		if act.Select {
1214			i.applySessionTreeSelection(act.Path)
1215		}
1216		i.invalidate()
1217		return false
1218	}
1219	if i.extPanel.Active() {
1220		if k.Kind == tui.KeyCtrlC || k.Kind == tui.KeyEsc {
1221			if i.cfg.Extensions != nil {
1222				_ = i.cfg.Extensions.SendPanelClose(i.extPanel.ext, i.extPanel.id)
1223			}
1224			i.extPanel.Close()
1225			i.invalidate()
1226			return false
1227		}
1228		if i.cfg.Extensions != nil {
1229			_ = i.cfg.Extensions.SendPanelKey(i.extPanel.ext, i.extPanel.id, panelKeyName(k), panelKeyText(k))
1230		}
1231		return false
1232	}
1233	if i.jumpDialog.Active() {
1234		if k.Kind == tui.KeyCtrlC {
1235			i.jumpDialog.Close()
1236			i.pendingFork = false
1237			return false
1238		}
1239		act := i.jumpDialog.HandleKey(k)
1240		if act.Select {
1241			if i.pendingFork {
1242				i.applyForkSelection(act.MessageIdx)
1243			} else {
1244				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1245			}
1246		}
1247		// If the user dismissed the dialog without selecting, also
1248		// clear the pending-fork flag so a later plain /jump isn't
1249		// hijacked.
1250		if act.Close {
1251			i.pendingFork = false
1252		}
1253		return false
1254	}
1255	if i.btwDialog.Active() {
1256		if k.Kind == tui.KeyCtrlC {
1257			i.btwDialog.Close()
1258			i.invalidate()
1259			return false
1260		}
1261		i.btwDialog.HandleKey(k, i.invalidate)
1262		return false
1263	}
1264	if i.skillsDialog.Active() {
1265		if k.Kind == tui.KeyCtrlC {
1266			i.skillsDialog.Close()
1267			i.invalidate()
1268			return false
1269		}
1270		i.skillsDialog.HandleKey(k)
1271		i.invalidate()
1272		return false
1273	}
1274	if i.changelogDialog.Active() {
1275		if closed := i.changelogDialog.HandleKey(k); closed {
1276			// User dismissed; let the parent persist the
1277			// LastChangelogShown marker via the close callback.
1278			if i.cfg.OnChangelogDismiss != nil {
1279				i.cfg.OnChangelogDismiss()
1280			}
1281		}
1282		i.invalidate()
1283		return false
1284	}
1285
1286	// Global keys.
1287	switch k.Kind {
1288	case tui.KeyCtrlC:
1289		// While busy: do NOT cancel the turn. ctrl+c during a
1290		// running turn is almost always reflex muscle memory
1291		// ("be quiet" in a shell) rather than a deliberate
1292		// decision to kill a multi-minute model call that's
1293		// already cost tokens. Use esc to interrupt a turn; use
1294		// a deliberate double-ctrl+c to exit zot entirely. First
1295		// press arms the exit hint, second press within
1296		// ctrlCExitWindow quits.
1297		if i.busy {
1298			if i.ctrlCExitArmed() {
1299				return true
1300			}
1301			i.mu.Lock()
1302			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1303			i.statusErr = ""
1304			i.mu.Unlock()
1305			i.armCtrlCExit()
1306			return false
1307		}
1308		// Idle: first press clears the editor (and any queued
1309		// follow-up messages); a second press within ctrlCExitWindow
1310		// exits. With both an empty editor and no queue the first
1311		// press still just arms — require a deliberate double-tap.
1312		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1313		if hadInput {
1314			i.ed.Clear()
1315			i.suggest.Reset()
1316			i.mu.Lock()
1317			i.queued = nil
1318			i.statusOK = "input cleared"
1319			i.statusErr = ""
1320			i.mu.Unlock()
1321			i.armCtrlCExit()
1322			return false
1323		}
1324		if i.ctrlCExitArmed() {
1325			return true
1326		}
1327		i.mu.Lock()
1328		i.statusOK = "press ctrl+c again to exit"
1329		i.statusErr = ""
1330		i.mu.Unlock()
1331		i.armCtrlCExit()
1332		return false
1333	case tui.KeyEsc:
1334		// Esc interrupts a running turn — but only when nothing
1335		// else on screen wants to consume the key first. The slash
1336		// popup has its own Esc behaviour (close + clear editor),
1337		// and transient overlays like the /help block and extension
1338		// notes should dismiss on Esc before we even consider the
1339		// turn. Without these guards, a casual Esc press after
1340		// running /help on a busy turn rips the turn away.
1341		if i.suggest.Active(i.ed.Value()) || i.fileSuggest.Active(i.ed.Value()) {
1342			break
1343		}
1344		i.mu.Lock()
1345		hadHelp := len(i.helpBlock) > 0
1346		hadNotes := len(i.extNotes) > 0
1347		if hadHelp {
1348			i.helpBlock = nil
1349		}
1350		if hadNotes {
1351			i.extNotes = nil
1352		}
1353		i.mu.Unlock()
1354		if hadHelp || hadNotes {
1355			i.invalidate()
1356			return false
1357		}
1358		if i.busy && i.cancelTurn != nil {
1359			i.cancelTurn()
1360			// If a confirm dialog is pending, refuse it so the agent
1361			// goroutine unblocks and the context cancellation can
1362			// actually take effect.
1363			i.confirmDialog.CancelAll("turn cancelled")
1364			return false
1365		}
1366	case tui.KeyCtrlD:
1367		if i.ed.IsEmpty() && !i.busy {
1368			return true
1369		}
1370	case tui.KeyCtrlL:
1371		i.rend.Clear()
1372		i.invalidate()
1373		return false
1374	case tui.KeyCtrlO:
1375		// Toggle expansion of collapsed tool results. Affects every tool
1376		// call in the transcript — press again to re-collapse.
1377		i.mu.Lock()
1378		i.view.ExpandAll = !i.view.ExpandAll
1379		i.mu.Unlock()
1380		i.invalidate()
1381		return false
1382	case tui.KeyPageUp:
1383		i.scrollBy(+i.chatPage())
1384		return false
1385	case tui.KeyPageDown:
1386		i.scrollBy(-i.chatPage())
1387		return false
1388	case tui.KeyUp:
1389		// Always use up/down for chat scrolling, even when the editor
1390		// contains text. This makes keyboard scrolling consistent with
1391		// a draft present at the cost of disabling vertical cursor
1392		// motion inside the multi-line editor. Keep slash-popup
1393		// navigation working by letting it intercept later when active.
1394		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1395			i.scrollBy(+3)
1396			return false
1397		}
1398	case tui.KeyDown:
1399		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1400			if i.scrollOffset > 0 {
1401				i.scrollBy(-3)
1402			}
1403			return false
1404		}
1405	}
1406
1407	// Note: we intentionally do NOT gate the editor on i.busy here.
1408	// Typing while the agent is working is supported — submitted
1409	// messages are queued and delivered as follow-up turns when the
1410	// current turn ends. See the submit handler below.
1411
1412	if k.Kind == tui.KeyEnter && k.Alt {
1413		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1414		return false
1415	}
1416
1417	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1418	if i.suggest.Active(i.ed.Value()) {
1419		switch k.Kind {
1420		case tui.KeyUp:
1421			i.suggest.Up()
1422			return false
1423		case tui.KeyDown:
1424			i.suggest.Down()
1425			return false
1426		case tui.KeyTab:
1427			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1428				i.ed.SetValue(name)
1429				i.suggest.Reset()
1430			}
1431			return false
1432		case tui.KeyEnter:
1433			// Enter on an ambiguous or partial slash prefix: complete to the
1434			// currently highlighted command and run it. That way typing
1435			// "/lo" + enter picks whichever of /login or /logout is selected
1436			// in the popup instead of submitting "/lo" as unknown. Also
1437			// clear the editor so the command doesn't linger after the
1438			// dialog opens/closes.
1439			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1440				i.ed.Clear()
1441				i.suggest.Reset()
1442				return i.runSlash(ctx, name)
1443			}
1444		case tui.KeyEsc:
1445			i.ed.Clear()
1446			i.suggest.Reset()
1447			return false
1448		}
1449	}
1450
1451	// File suggestions: intercept up/down/tab/enter when the @-popup is visible.
1452	if i.fileSuggest.Active(i.ed.Value()) {
1453		switch k.Kind {
1454		case tui.KeyUp:
1455			i.fileSuggest.Up()
1456			return false
1457		case tui.KeyDown:
1458			i.fileSuggest.Down()
1459			return false
1460		case tui.KeyRight:
1461			// Open selected directory.
1462			i.fileSuggest.Right()
1463			return false
1464		case tui.KeyLeft:
1465			// Go back to parent directory.
1466			i.fileSuggest.Left()
1467			return false
1468		case tui.KeyEnter:
1469			if entry, ok := i.fileSuggest.SelectedEntry(i.ed.Value()); ok {
1470				var chip string
1471				if entry.isDir {
1472					chip = "[dir:" + entry.rel + "/]"
1473				} else {
1474					chip = "[file:" + entry.rel + "]"
1475				}
1476				val := i.ed.Value()
1477				if idx := strings.LastIndex(val, "@"); idx >= 0 {
1478					val = val[:idx]
1479				}
1480				i.ed.SetValue(val + chip + " ")
1481				i.fileSuggest.Reset()
1482			}
1483			return false
1484		case tui.KeyEsc:
1485			val := i.ed.Value()
1486			if idx := strings.LastIndex(val, "@"); idx >= 0 {
1487				i.ed.SetValue(val[:idx])
1488			}
1489			i.fileSuggest.Reset()
1490			return false
1491		}
1492	}
1493
1494	if submit := i.ed.HandleKey(k); submit {
1495		// SubmitValue() expands any [pasted text #N +L lines]
1496		// placeholders back into their bodies; the raw Value()
1497		// is only what the user sees on screen.
1498		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1499		// Expand [file:name] and [dir:name/] chips to full paths.
1500		text = expandFileChips(text, i.cfg.CWD)
1501		if text == "" {
1502			return false
1503		}
1504		i.ed.Clear()
1505		i.suggest.Reset()
1506		i.fileSuggest.Reset()
1507
1508		if looksLikeSlashCommand(text) {
1509			head := text
1510			rest := ""
1511			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1512				head = text[:idx]
1513				rest = strings.TrimSpace(text[idx:])
1514			}
1515			if !isKnownSlashCommand(text) {
1516				// Try extensions before giving up. Extensions register
1517				// commands by bare name (no leading slash); strip it here.
1518				extName := strings.TrimPrefix(head, "/")
1519				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1520					go i.invokeExtensionCommand(ctx, extName, rest)
1521					return false
1522				}
1523				i.mu.Lock()
1524				i.statusErr = "unknown command " + head + " — type /help to see the list"
1525				i.statusOK = ""
1526				i.mu.Unlock()
1527				return false
1528			}
1529			// Slash commands run regardless of busy state. Commands that
1530			// would mutate the transcript or replace the agent (/clear,
1531			// /compact, /logout, /login, /model) cancel the active turn
1532			// first and wait for the goroutine to wind down so they don't
1533			// race with a streaming response. Safe commands (/help,
1534			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1535			// without disturbing the active turn.
1536			if slashCancelsTurn(head) {
1537				i.cancelAndWaitForIdle()
1538			}
1539			return i.runSlash(ctx, text)
1540		}
1541
1542		if i.agent == nil {
1543			i.mu.Lock()
1544			i.statusErr = "not logged in. type /login first."
1545			i.mu.Unlock()
1546			return false
1547		}
1548		// Mirror the user's typed prompt into the paired Telegram
1549		// chat (when the bridge is active) so the Telegram thread
1550		// stays a complete record of the session, not just the half
1551		// that originated on the phone. On a goroutine so the
1552		// network write doesn't delay the local turn.
1553		if i.telegramBridge != nil && i.telegramBridge.Active() {
1554			go i.telegramBridge.OnUserTyped(text)
1555		}
1556		// If a turn is already in flight, queue this prompt instead of
1557		// starting a second one. The drain loop at the end of startTurn
1558		// will pick it up when the current turn finishes.
1559		i.mu.Lock()
1560		if i.busy {
1561			i.queued = append(i.queued, text)
1562			i.mu.Unlock()
1563			i.invalidate()
1564			return false
1565		}
1566		i.mu.Unlock()
1567		i.startTurn(ctx, text)
1568	}
1569	return false
1570}
1571
1572// invokeExtensionCommand fires an extension-registered slash command
1573// in a background goroutine, awaits the response, and applies the
1574// requested action (prompt / insert / display / noop). Errors and
1575// timeouts surface as a status_err line.
1576func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1577	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1578	if err != nil {
1579		i.mu.Lock()
1580		i.statusErr = "extension /" + name + ": " + err.Error()
1581		i.statusOK = ""
1582		i.mu.Unlock()
1583		i.invalidate()
1584		return
1585	}
1586	if resp.Error != "" {
1587		i.mu.Lock()
1588		i.statusErr = "extension /" + name + ": " + resp.Error
1589		i.statusOK = ""
1590		i.mu.Unlock()
1591		i.invalidate()
1592		return
1593	}
1594	switch resp.Action {
1595	case "open_panel":
1596		if resp.OpenPanel != nil {
1597			extName := name
1598			if i.cfg.Extensions != nil {
1599				if owner := i.cfg.Extensions.CommandOwner(name); owner != "" {
1600					extName = owner
1601				}
1602			}
1603			i.OpenPanel(extName, *resp.OpenPanel)
1604		}
1605	case "prompt":
1606		if strings.TrimSpace(resp.Prompt) == "" {
1607			return
1608		}
1609		i.startTurn(i.runCtx, resp.Prompt)
1610	case "insert":
1611		i.ed.Insert(resp.Insert)
1612		i.invalidate()
1613	case "display":
1614		i.appendExtensionNote(name, resp.Display, "info")
1615	case "noop", "":
1616		// nothing
1617	default:
1618		i.mu.Lock()
1619		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1620		i.mu.Unlock()
1621		i.invalidate()
1622	}
1623}
1624
1625// appendExtensionNote renders an extension-originated note in the
1626// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1627// "success" (tool/ok green).
1628func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1629	if msg == "" {
1630		return
1631	}
1632	i.mu.Lock()
1633	defer i.mu.Unlock()
1634	color := i.cfg.Theme.Muted
1635	switch level {
1636	case "warn":
1637		color = i.cfg.Theme.Warning
1638	case "error":
1639		color = i.cfg.Theme.Error
1640	case "success":
1641		color = i.cfg.Theme.Tool
1642	}
1643	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1644	for _, line := range strings.Split(msg, "\n") {
1645		i.statusOK = "" // clear any stale ok
1646		i.statusErr = ""
1647		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1648	}
1649}
1650
1651// HostHooks implementation for the extension manager. The manager
1652// holds an interface, not a concrete *Interactive, so these methods
1653// are the only thing the manager sees.
1654
1655// Notify is the manager's NotifyFromExt entry point.
1656func (i *Interactive) Notify(extName, level, message string) {
1657	i.appendExtensionNote(extName, message, level)
1658	i.invalidate()
1659}
1660
1661// Submit feeds text through the agent loop as if the user had typed it.
1662func (i *Interactive) Submit(text string) {
1663	i.startTurn(i.runCtx, text)
1664}
1665
1666// SubmitOrQueue runs text immediately if the agent is idle, or
1667// appends it to the pending queue if a turn is already in flight.
1668// Used by the telegram bridge (and by the editor submit path) so
1669// both input sources share the same "queue behind an active turn"
1670// semantics. Images are ignored for now — only the text prompt is
1671// forwarded — because the queued-prompt path is text-only; a
1672// follow-up can expand the queue entry to carry images.
1673func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1674	_ = images // reserved for future queued-with-images support
1675	i.mu.Lock()
1676	if i.agent == nil {
1677		i.statusErr = "not logged in. type /login first."
1678		i.mu.Unlock()
1679		i.invalidate()
1680		return
1681	}
1682	if i.busy {
1683		i.queued = append(i.queued, text)
1684		i.mu.Unlock()
1685		i.invalidate()
1686		return
1687	}
1688	i.mu.Unlock()
1689	i.startTurn(i.runCtx, text)
1690}
1691
1692// CancelTurn aborts the active turn if one is running. Used by the
1693// telegram bridge when the paired user sends /stop.
1694// ChangelogVersion returns the version string of the changelog
1695// currently shown (or last shown). Used by the dismiss callback
1696// to store the correct version for dev builds.
1697func (i *Interactive) ChangelogVersion() string {
1698	if i.changelogDialog != nil {
1699		return i.changelogDialog.version
1700	}
1701	return ""
1702}
1703
1704func (i *Interactive) CancelTurn() {
1705	i.mu.Lock()
1706	cancel := i.cancelTurn
1707	i.mu.Unlock()
1708	if cancel != nil {
1709		cancel()
1710	}
1711}
1712
1713// Insert places text at the cursor in the editor.
1714func (i *Interactive) Insert(text string) {
1715	i.ed.Insert(text)
1716	i.invalidate()
1717}
1718
1719// Display appends a styled note from extName to the chat without a
1720// model call.
1721func (i *Interactive) Display(extName, text string) {
1722	i.appendExtensionNote(extName, text, "info")
1723	i.invalidate()
1724}
1725
1726func (i *Interactive) OpenPanel(extName string, spec extproto.PanelSpec) {
1727	i.mu.Lock()
1728	defer i.mu.Unlock()
1729	i.extPanel.Open(extName, spec.ID, spec.Title, spec.Lines, spec.Footer)
1730	if i.cfg.Extensions != nil {
1731		cols, rows := i.cfg.Terminal.Size()
1732		_ = cols
1733		_ = rows
1734	}
1735	i.invalidate()
1736}
1737
1738func (i *Interactive) UpdatePanel(extName, panelID, title string, lines []string, footer string) {
1739	i.mu.Lock()
1740	defer i.mu.Unlock()
1741	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1742		i.extPanel.Update(title, lines, footer)
1743		i.invalidate()
1744	}
1745}
1746
1747func (i *Interactive) ClosePanel(extName, panelID string) {
1748	i.mu.Lock()
1749	defer i.mu.Unlock()
1750	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1751		i.extPanel.Close()
1752		i.invalidate()
1753	}
1754}
1755
1756func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1757	parts := strings.Fields(cmd)
1758	switch parts[0] {
1759	case "/exit":
1760		return true
1761	case "/clear":
1762		if i.agent != nil {
1763			i.agent.SetMessages(nil)
1764		}
1765		i.mu.Lock()
1766		i.toolCalls = map[string]*tui.ToolCallView{}
1767		i.toolOrder = nil
1768		i.statusErr = ""
1769		i.statusOK = ""
1770		i.helpBlock = nil
1771		i.parkedTurn = 0
1772		i.parkedTotal = 0
1773		i.scrollOffset = 0
1774		i.extNotes = nil
1775		i.view.InvalidateRenderCache()
1776		i.mu.Unlock()
1777	case "/help":
1778		i.mu.Lock()
1779		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1780		i.statusErr = ""
1781		i.statusOK = ""
1782		// Pin the viewport to the newest content so the help block,
1783		// which we just appended to the end of the transcript, is
1784		// what the user actually sees.
1785		i.scrollOffset = 0
1786		i.mu.Unlock()
1787	case "/login":
1788		i.dialog.Open(i.cfg.ZotHome)
1789	case "/logout":
1790		if len(parts) >= 2 {
1791			// Explicit target: /logout anthropic | openai | all
1792			i.doLogout(parts[1])
1793			break
1794		}
1795		// No arg: open the picker over whichever providers are
1796		// currently logged in. If nothing's logged in, bail with a
1797		// status line.
1798		i.openLogoutDialog()
1799	case "/model":
1800		if len(parts) >= 2 {
1801			i.applyModelSelection("", parts[1])
1802		} else {
1803			var loggedIn []string
1804			if i.cfg.LoggedInProviders != nil {
1805				loggedIn = i.cfg.LoggedInProviders()
1806			}
1807			i.modelDialog.Open(i.cfg.Model, loggedIn)
1808		}
1809	case "/sessions":
1810		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1811	case "/jump":
1812		i.openJumpDialog(parts[1:])
1813	case "/btw":
1814		i.openBtwDialog(parts[1:])
1815	case "/skills":
1816		i.openSkillsDialog()
1817	case "/compact":
1818		i.runCompact(ctx, false)
1819	case "/study":
1820		// Canned prompt that tells the agent to read every file
1821		// in the current directory so its later turns have the
1822		// whole project in context. Dispatched through the normal
1823		// queue-or-start path so it behaves identically to
1824		// typing the prompt by hand.
1825		const studyPrompt = "Read and understand everything in the current directory."
1826		i.mu.Lock()
1827		if i.busy {
1828			i.queued = append(i.queued, studyPrompt)
1829			i.mu.Unlock()
1830			i.invalidate()
1831			break
1832		}
1833		i.mu.Unlock()
1834		i.startTurn(ctx, studyPrompt)
1835	case "/jail":
1836		if i.cfg.Sandbox == nil {
1837			i.mu.Lock()
1838			i.statusErr = "sandbox not available in this build"
1839			i.mu.Unlock()
1840			break
1841		}
1842		i.cfg.Sandbox.Lock()
1843		i.mu.Lock()
1844		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1845		i.statusErr = ""
1846		i.mu.Unlock()
1847	case "/unjail":
1848		if i.cfg.Sandbox == nil {
1849			i.mu.Lock()
1850			i.statusErr = "sandbox not available in this build"
1851			i.mu.Unlock()
1852			break
1853		}
1854		i.cfg.Sandbox.Unlock()
1855		i.mu.Lock()
1856		i.statusOK = "unjailed"
1857		i.statusErr = ""
1858		i.mu.Unlock()
1859	case "/reload-ext":
1860		i.runReloadExt(ctx)
1861	case "/yolo":
1862		i.runYoloOn()
1863	case "/telegram", "/tg":
1864		if len(parts) >= 2 {
1865			i.doTelegram(parts[1])
1866			break
1867		}
1868		i.openTelegramDialog()
1869	case "/session":
1870		if len(parts) >= 2 {
1871			action := parts[1]
1872			arg := ""
1873			if len(parts) >= 3 {
1874				arg = strings.Join(parts[2:], " ")
1875			}
1876			i.doSessionOp(action, arg)
1877			break
1878		}
1879		i.openSessionOpsDialog()
1880	default:
1881		// Last-resort fallback: try the extension manager. Built-in
1882		// cases above always win; this branch only fires for slash
1883		// commands the extension manager registered. Same routing as
1884		// the editor's submit-handler dispatch path so the autocomplete
1885		// "enter on highlighted suggestion" flow also works.
1886		extName := strings.TrimPrefix(parts[0], "/")
1887		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1888			rest := ""
1889			if len(parts) > 1 {
1890				rest = strings.Join(parts[1:], " ")
1891			}
1892			go i.invokeExtensionCommand(ctx, extName, rest)
1893			return false
1894		}
1895		i.mu.Lock()
1896		i.statusErr = "unknown command: " + parts[0]
1897		i.mu.Unlock()
1898	}
1899	return false
1900}
1901
1902// openLogoutDialog shows the provider picker for `/logout` with no
1903// argument. Only providers the user is currently logged into are
1904// listed, plus an "all" entry when more than one is present. If
1905// nothing's logged in, writes a status line instead of opening an
1906// empty dialog.
1907func (i *Interactive) openLogoutDialog() {
1908	if i.cfg.AuthManager == nil {
1909		i.mu.Lock()
1910		i.statusErr = "no auth manager configured"
1911		i.mu.Unlock()
1912		i.invalidate()
1913		return
1914	}
1915	store := i.cfg.AuthManager.Store()
1916	if store == nil {
1917		i.mu.Lock()
1918		i.statusErr = "auth store is not available"
1919		i.mu.Unlock()
1920		i.invalidate()
1921		return
1922	}
1923	creds, err := store.Load()
1924	if err != nil {
1925		i.mu.Lock()
1926		i.statusErr = "read auth store: " + err.Error()
1927		i.mu.Unlock()
1928		i.invalidate()
1929		return
1930	}
1931
1932	var items []logoutItem
1933	for _, p := range []string{"anthropic", "openai"} {
1934		if creds.Has(p) {
1935			method := creds.Method(p)
1936			if method == "oauth" {
1937				method = "subscription"
1938			}
1939			items = append(items, logoutItem{
1940				label:  providerLabel(p),
1941				target: p,
1942				method: method,
1943			})
1944		}
1945	}
1946	if len(items) == 0 {
1947		i.mu.Lock()
1948		i.statusOK = "no credentials stored; already logged out"
1949		i.statusErr = ""
1950		i.mu.Unlock()
1951		i.invalidate()
1952		return
1953	}
1954	if len(items) > 1 {
1955		items = append(items, logoutItem{label: "all", target: "all"})
1956	}
1957
1958	i.logoutDialog.Open(items)
1959	i.invalidate()
1960}
1961
1962// doLogout clears credentials for the given provider (or all providers)
1963// from auth.json. If the active agent was using those credentials, it
1964// is torn down so the user is forced through /login before their next
1965// prompt.
1966//
1967// target: "anthropic" | "openai" | "all"
1968func (i *Interactive) doLogout(target string) {
1969	if i.cfg.AuthManager == nil {
1970		i.mu.Lock()
1971		i.statusErr = "no auth manager configured"
1972		i.mu.Unlock()
1973		return
1974	}
1975	store := i.cfg.AuthManager.Store()
1976	if store == nil {
1977		i.mu.Lock()
1978		i.statusErr = "auth store is not available"
1979		i.mu.Unlock()
1980		return
1981	}
1982
1983	var providers []string
1984	switch target {
1985	case "", "all":
1986		providers = []string{"anthropic", "openai"}
1987	case "anthropic", "openai":
1988		providers = []string{target}
1989	default:
1990		i.mu.Lock()
1991		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
1992		i.mu.Unlock()
1993		return
1994	}
1995
1996	var errs []string
1997	clearedCurrent := false
1998	for _, p := range providers {
1999		if err := store.Clear(p); err != nil {
2000			errs = append(errs, p+": "+err.Error())
2001			continue
2002		}
2003		if p == i.cfg.Provider {
2004			clearedCurrent = true
2005		}
2006	}
2007
2008	i.mu.Lock()
2009	defer i.mu.Unlock()
2010	if len(errs) > 0 {
2011		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
2012		return
2013	}
2014	i.statusErr = ""
2015	if clearedCurrent {
2016		// The running agent was using a credential we just wiped. Drop
2017		// it so prompts can't go out with the stale client, and hint at
2018		// /login.
2019		i.agent = nil
2020		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
2021	} else {
2022		i.statusOK = "logged out of " + strings.Join(providers, ", ")
2023	}
2024}
2025
2026func (i *Interactive) startAPIKeyFlow(provider string) {
2027	url, err := i.cfg.AuthManager.StartAPIKey(provider)
2028	if err != nil {
2029		i.dialog.ShowResult(false, err.Error())
2030		return
2031	}
2032	i.dialog.ShowWaiting(url)
2033}
2034
2035func (i *Interactive) startOAuthFlow(provider string) {
2036	// Always run the manual/copy-code flow in parallel with the local
2037	// callback server so headless environments (docker, SSH) can paste
2038	// the authorization code directly without first pressing 'p'.
2039	_, err := i.cfg.AuthManager.StartOAuth(provider)
2040	if err != nil {
2041		i.dialog.ShowResult(false, err.Error())
2042		return
2043	}
2044	manualURL, mErr := i.cfg.AuthManager.StartManualOAuth(provider)
2045	if mErr == nil {
2046		i.dialog.ShowWaiting(manualURL)
2047	} else {
2048		i.dialog.ShowResult(false, mErr.Error())
2049	}
2050}
2051
2052func (i *Interactive) startManualOAuthFlow(provider string) {
2053	if i.cfg.AuthManager == nil {
2054		return
2055	}
2056	i.cfg.AuthManager.CancelOAuth()
2057	url, err := i.cfg.AuthManager.StartManualOAuth(provider)
2058	if err != nil {
2059		i.dialog.ShowResult(false, err.Error())
2060		return
2061	}
2062	i.dialog.url = url
2063	i.invalidate()
2064}
2065
2066func (i *Interactive) submitManualOAuthCode(code string) {
2067	if i.cfg.AuthManager == nil {
2068		return
2069	}
2070	go func() {
2071		if err := i.cfg.AuthManager.CompleteManualOAuth(i.runCtx, code); err != nil {
2072			i.dialog.ShowResult(false, err.Error())
2073			i.invalidate()
2074		}
2075	}()
2076}
2077
2078// applyModelSelection switches the active model (and provider, if the
2079// new model belongs to a different one). It rebuilds the underlying
2080// client when needed so the provider wire-protocol matches.
2081// cancelAndWaitForIdle cancels the active turn (if any) and blocks
2082// briefly until the turn goroutine has updated i.busy = false. Used
2083// before destructive slash commands so transcript-mutating work
2084// (/clear, /compact, /logout, /login completion, cross-provider
2085// /model swap) doesn't race with the still-running stream.
2086//
2087// The wait is bounded; if the turn doesn't release within the timeout
2088// we proceed anyway. Worst case is a brief overlap that the agent's
2089// own mutex protects against.
2090func (i *Interactive) cancelAndWaitForIdle() {
2091	i.mu.Lock()
2092	busy := i.busy
2093	cancel := i.cancelTurn
2094	i.mu.Unlock()
2095	if !busy {
2096		return
2097	}
2098	if cancel != nil {
2099		cancel()
2100	}
2101	deadline := time.Now().Add(2 * time.Second)
2102	for time.Now().Before(deadline) {
2103		i.mu.Lock()
2104		done := !i.busy
2105		i.mu.Unlock()
2106		if done {
2107			return
2108		}
2109		time.Sleep(10 * time.Millisecond)
2110	}
2111}
2112
2113// openBtwDialog opens the side-chat overlay with a frozen snapshot
2114// of the current main session. The optional argument is auto-
2115// submitted as the first question, so '/btw does X work?' fires the
2116// model call immediately instead of just opening an empty dialog.
2117func (i *Interactive) openBtwDialog(args []string) {
2118	if i.agent == nil {
2119		i.mu.Lock()
2120		i.statusErr = "not logged in. type /login first."
2121		i.mu.Unlock()
2122		return
2123	}
2124	seed := strings.TrimSpace(strings.Join(args, " "))
2125	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
2126	i.invalidate()
2127}
2128
2129// openSkillsDialog opens the skill inspector. The picker reflects
2130// whatever SkillSnapshot returns at call time, so edits to a
2131// SKILL.md made during a session show up on the next /skills.
2132func (i *Interactive) openSkillsDialog() {
2133	var list []*skills.Skill
2134	if i.cfg.SkillSnapshot != nil {
2135		list = i.cfg.SkillSnapshot()
2136	}
2137	i.skillsDialog.Open(list)
2138	i.invalidate()
2139}
2140
2141// openJumpDialog builds a /jump picker from the current transcript.
2142// If the user typed "/jump foo" with a filter and it matches exactly
2143// one turn, jump there directly without showing the dialog.
2144func (i *Interactive) openJumpDialog(args []string) {
2145	if i.view == nil || len(i.view.Messages) == 0 {
2146		i.mu.Lock()
2147		i.statusErr = "nothing to jump to \u2014 the session is empty"
2148		i.mu.Unlock()
2149		return
2150	}
2151	filter := strings.TrimSpace(strings.Join(args, " "))
2152	i.jumpDialog.Open(i.view.Messages, filter)
2153	// Shortcut: with a filter argument that matches exactly one turn,
2154	// jump immediately and skip the picker.
2155	if filter != "" {
2156		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
2157			t := tgts[0]
2158			i.jumpDialog.Close()
2159			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
2160		}
2161	}
2162}
2163
2164// applyJumpSelection scrolls the chat viewport so the user message at
2165// msgIdx is visible at (or near) the top of the chat area. Uses the
2166// anchor slice returned by view.BuildWithAnchors so the mapping from
2167// message index to row is exact, regardless of variable-height tool
2168// blocks above the target.
2169func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
2170	cols := i.lastCols()
2171	chat, anchors := i.view.BuildWithAnchors(cols)
2172	var row int
2173	found := false
2174	for _, a := range anchors {
2175		if a.MessageIdx == msgIdx {
2176			row = a.Row
2177			found = true
2178			break
2179		}
2180	}
2181	if !found {
2182		i.mu.Lock()
2183		i.statusErr = "could not resolve jump target"
2184		i.mu.Unlock()
2185		return
2186	}
2187
2188	chatLen := len(chat)
2189	page := i.chatPage()
2190	if page < 1 {
2191		page = 1
2192	}
2193	// scrollOffset is measured from the bottom of the chat slice, so
2194	// to place `row` at the top of the viewport we want:
2195	//     chatLen - scrollOffset - page == row
2196	// Solve for scrollOffset and clamp to [0, chatLen-page].
2197	offset := chatLen - (row + page)
2198	if offset < 0 {
2199		offset = 0
2200	}
2201	maxOffset := chatLen - page
2202	if maxOffset < 0 {
2203		maxOffset = 0
2204	}
2205	if offset > maxOffset {
2206		offset = maxOffset
2207	}
2208
2209	i.mu.Lock()
2210	i.scrollOffset = offset
2211	i.parkedTurn = turnNo
2212	i.parkedTotal = totalTurnsLocked(i.view.Messages)
2213	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
2214	i.statusErr = ""
2215	i.mu.Unlock()
2216}
2217
2218// totalTurnsLocked counts user messages in the transcript. Caller is
2219// assumed to hold i.mu (the name is a mild reminder; this function
2220// itself doesn't touch shared state beyond the slice it's handed).
2221func totalTurnsLocked(msgs []provider.Message) int {
2222	n := 0
2223	for _, m := range msgs {
2224		if m.Role == provider.RoleUser {
2225			n++
2226		}
2227	}
2228	return n
2229}
2230
2231// applySessionSelection loads the given session via the cli-provided
2232// callback and parks the viewport on the last turn so the user lands
2233// looking at where the conversation left off (their last prompt at the
2234// top of the chat, the assistant's last reply right below). Older
2235// history is one scroll up; pgdn or end snaps to the current tail.
2236//
2237// Without this, scrollOffset stayed at 0 (pinned to the live tail),
2238// which on a long resumed session showed only the last few rows of
2239// the final assistant message — the user read that as "only one liner
2240// happened, the resume didn't work".
2241func (i *Interactive) applySessionSelection(path string) {
2242	if i.cfg.LoadSession == nil {
2243		i.mu.Lock()
2244		i.statusErr = "session loading is not wired in this build"
2245		i.mu.Unlock()
2246		return
2247	}
2248	if err := i.cfg.LoadSession(path); err != nil {
2249		i.mu.Lock()
2250		i.statusErr = err.Error()
2251		i.mu.Unlock()
2252		return
2253	}
2254
2255	i.mu.Lock()
2256	i.statusOK = "resumed session: " + path
2257	i.statusErr = ""
2258	i.parkedTurn = 0
2259	i.parkedTotal = 0
2260	i.view.InvalidateRenderCache()
2261	// Pull the freshly-loaded transcript into the view so the anchor
2262	// math below sees the post-resume messages, not the empty pre-load
2263	// state. redraw() does the same on its next pass; we just front-run
2264	// it here to compute the scroll target.
2265	if i.agent != nil {
2266		i.view.Messages = i.agent.Messages()
2267	}
2268	msgs := i.view.Messages
2269	i.mu.Unlock()
2270
2271	i.scrollToLastTurn(msgs)
2272}
2273
2274// scrollToLastTurn parks the viewport at the most recent user turn,
2275// or at the top if the transcript has no user messages. Used after
2276// resume so the user lands looking at where they left off.
2277func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
2278	if len(msgs) == 0 {
2279		i.mu.Lock()
2280		i.scrollOffset = 0
2281		i.mu.Unlock()
2282		return
2283	}
2284	// Find the last user message index.
2285	lastUser := -1
2286	turnNo, totalTurns := 0, 0
2287	for idx, m := range msgs {
2288		if m.Role == provider.RoleUser {
2289			totalTurns++
2290			lastUser = idx
2291		}
2292	}
2293	if lastUser < 0 {
2294		i.mu.Lock()
2295		i.scrollOffset = 0
2296		i.mu.Unlock()
2297		return
2298	}
2299	turnNo = totalTurns
2300
2301	cols := i.lastCols()
2302	chat, anchors := i.view.BuildWithAnchors(cols)
2303	var row int
2304	found := false
2305	for _, a := range anchors {
2306		if a.MessageIdx == lastUser {
2307			row = a.Row
2308			found = true
2309			break
2310		}
2311	}
2312	if !found {
2313		i.mu.Lock()
2314		i.scrollOffset = 0
2315		i.mu.Unlock()
2316		return
2317	}
2318
2319	chatLen := len(chat)
2320	page := i.chatPage()
2321	if page < 1 {
2322		page = 1
2323	}
2324	offset := chatLen - (row + page)
2325	if offset < 0 {
2326		offset = 0
2327	}
2328	maxOffset := chatLen - page
2329	if maxOffset < 0 {
2330		maxOffset = 0
2331	}
2332	if offset > maxOffset {
2333		offset = maxOffset
2334	}
2335
2336	i.mu.Lock()
2337	i.scrollOffset = offset
2338	// Mark the parked-turn footer so the user sees "viewing turn N of
2339	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2340	// a glance that they're looking at history, not the live tail.
2341	if offset > 0 {
2342		i.parkedTurn = turnNo
2343		i.parkedTotal = totalTurns
2344	}
2345	i.mu.Unlock()
2346	i.invalidate()
2347}
2348
2349func (i *Interactive) applyModelSelection(prov, model string) {
2350	if model == "" {
2351		return
2352	}
2353	m, err := provider.FindModel(prov, model)
2354	if err != nil {
2355		i.mu.Lock()
2356		i.statusErr = err.Error()
2357		i.mu.Unlock()
2358		return
2359	}
2360	// Same provider? Just swap the model on the existing agent.
2361	if i.agent != nil && m.Provider == i.cfg.Provider {
2362		i.mu.Lock()
2363		i.cfg.Model = m.ID
2364		i.agent.Model = m.ID
2365		i.statusOK = "model: " + m.ID
2366		i.statusErr = ""
2367		i.mu.Unlock()
2368		if i.cfg.PersistModel != nil {
2369			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2370		}
2371		return
2372	}
2373	// Different provider: rebuild agent (needs credentials for target provider).
2374	if i.cfg.BuildAgentFor == nil {
2375		i.mu.Lock()
2376		i.statusErr = "cannot switch provider: no builder configured"
2377		i.mu.Unlock()
2378		return
2379	}
2380	// Snapshot the current transcript and cumulative usage BEFORE we
2381	// build the replacement agent so we can hand them off. Without
2382	// this the user perceives the entire session as wiped on a
2383	// cross-provider /model swap.
2384	var carryMsgs []provider.Message
2385	var carryCost provider.Usage
2386	if i.agent != nil {
2387		carryMsgs = i.agent.Messages()
2388		carryCost = i.agent.Cost()
2389	}
2390
2391	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2392	if err != nil {
2393		i.mu.Lock()
2394		i.statusErr = err.Error()
2395		i.mu.Unlock()
2396		return
2397	}
2398
2399	// Replay the transcript and seed the cost on the freshly-built
2400	// agent. Messages travel cleanly between providers because they
2401	// use the same provider.Message shape; tool-call ids are local
2402	// to a turn so cross-provider continuation never confuses the
2403	// new model (it just sees the assistant's reply, no orphan
2404	// tool_use blocks because /model swaps are gated to idle state).
2405	if len(carryMsgs) > 0 {
2406		ag.SetMessages(carryMsgs)
2407	}
2408	ag.SeedCost(carryCost)
2409
2410	i.mu.Lock()
2411	i.agent = ag
2412	i.cfg.Provider = p
2413	i.cfg.Model = md
2414	i.statusOK = "switched to " + p + " / " + md
2415	i.statusErr = ""
2416	// Render cache keys are width+content based, so the new agent's
2417	// identical messages will reuse the existing entries. Nothing
2418	// to invalidate.
2419	i.mu.Unlock()
2420	if i.cfg.PersistModel != nil {
2421		i.cfg.PersistModel(p, md)
2422	}
2423}
2424
2425func (i *Interactive) handleAuthEvent(ev auth.Event) {
2426	switch ev.Kind {
2427	case "started":
2428		i.dialog.ShowWaiting(ev.URL)
2429	case "browser_open":
2430		// no-op
2431	case "error":
2432		i.dialog.ShowResult(false, ev.Message)
2433	case "success":
2434		// Rebuild the agent with the fresh credential.
2435		ag, prov, model, err := i.cfg.BuildAgent()
2436		if err != nil {
2437			i.dialog.ShowResult(false, err.Error())
2438			return
2439		}
2440		i.mu.Lock()
2441		i.agent = ag
2442		i.cfg.Provider = prov
2443		i.cfg.Model = model
2444		i.statusErr = ""
2445		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2446		i.mu.Unlock()
2447		i.dialog.ShowResult(true, "")
2448	}
2449}
2450
2451// runCompact invokes core.Agent.Compact and reflects the progress in
2452// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2453// cancel via the same cancelTurn channel used for normal turns.
2454//
2455// When auto is true the spinner message is pinned to "condensing
2456// history" and the status bar surfaces "(auto)" next to the context
2457// percentage so it's obvious the system triggered this, not the user.
2458func (i *Interactive) runCompact(parent context.Context, auto bool) {
2459	if i.agent == nil {
2460		i.mu.Lock()
2461		i.statusErr = "not logged in. type /login first."
2462		i.mu.Unlock()
2463		return
2464	}
2465	ctx, cancel := context.WithCancel(parent)
2466	i.mu.Lock()
2467	i.busy = true
2468	if auto {
2469		i.spin.StartFixed("condensing history")
2470		i.autoCompacting = true
2471	} else {
2472		i.spin.StartFixed("compacting")
2473	}
2474	i.cancelTurn = cancel
2475	i.statusErr = ""
2476	i.statusOK = ""
2477	// Do NOT set streamOn: the summary text should not be visible
2478	// in the chat while compacting. The user just sees the spinner
2479	// and can keep typing / queue prompts.
2480	i.scrollOffset = 0
2481	i.helpBlock = nil
2482	i.mu.Unlock()
2483	i.invalidate()
2484
2485	go func() {
2486		// Sink discards deltas — we don't stream the summary to the UI.
2487		sink := func(delta string) {}
2488		summary, err := i.agent.Compact(ctx, 4, sink)
2489		_ = summary
2490		i.mu.Lock()
2491		i.busy = false
2492		i.resetStreamingStateLocked()
2493		i.cancelTurn = nil
2494		i.autoCompacting = false
2495
2496		// Drain the queue: if the user typed a prompt while compacting,
2497		// fire it now that the transcript is clean.
2498		var next string
2499		var hasNext bool
2500
2501		switch {
2502		case err != nil && ctx.Err() != nil:
2503			i.statusErr = ""
2504			if auto {
2505				i.statusOK = "auto-condense cancelled"
2506			} else {
2507				i.statusOK = "compaction cancelled"
2508			}
2509			i.queued = nil // drop queue on cancel
2510		case err != nil:
2511			i.statusErr = "compaction failed: " + err.Error()
2512			i.statusOK = ""
2513			i.queued = nil // drop queue on error
2514		default:
2515			i.statusErr = ""
2516			// Read token count from the compaction message meta.
2517			tokens := ""
2518			msgs := i.agent.Messages()
2519			if len(msgs) > 0 && msgs[0].Meta["compaction"] == "true" {
2520				tokens = msgs[0].Meta["tokens_before"]
2521			}
2522			if tokens != "" {
2523				i.statusOK = fmt.Sprintf("compacted from ~%s tokens (ctrl+o to expand)", tokens)
2524			} else {
2525				i.statusOK = "compacted (ctrl+o to expand)"
2526			}
2527			i.lastCtxInput = 0
2528			i.toolCalls = map[string]*tui.ToolCallView{}
2529			i.toolOrder = nil
2530			i.view.InvalidateRenderCache()
2531			// Pop queued prompt if any.
2532			if len(i.queued) > 0 {
2533				next, i.queued = i.queued[0], i.queued[1:]
2534				hasNext = true
2535			}
2536		}
2537		i.mu.Unlock()
2538		i.invalidate()
2539
2540		if hasNext {
2541			p := i.runCtx
2542			if p == nil {
2543				p = context.Background()
2544			}
2545			i.startTurn(p, next)
2546		}
2547	}()
2548}
2549
2550func (i *Interactive) startTurn(parent context.Context, prompt string) {
2551	if i.agent == nil {
2552		return
2553	}
2554	ctx, cancel := context.WithCancel(parent)
2555	i.mu.Lock()
2556	i.busy = true
2557	i.spin.Start()
2558	i.cancelTurn = cancel
2559	i.statusErr = ""
2560	i.statusOK = ""
2561	i.streaming.Reset()
2562	i.streamOn = true
2563	i.toolCalls = map[string]*tui.ToolCallView{}
2564	i.toolOrder = nil
2565	i.scrollOffset = 0 // jump back to the bottom on new turn
2566	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2567	i.parkedTotal = 0
2568	i.helpBlock = nil // hide the help block once the user asks something
2569	i.mu.Unlock()
2570	i.invalidate()
2571
2572	sink := func(ev core.AgentEvent) {
2573		i.handleEvent(ev)
2574		i.invalidate()
2575	}
2576
2577	go func() {
2578		err := i.agent.Prompt(ctx, prompt, nil, sink)
2579		i.mu.Lock()
2580		i.busy = false
2581		// Don't touch streamPending / streamFlushPending here — the
2582		// pacer may still be draining the final deltas and needs to
2583		// paint them even though Prompt has returned. It will reset
2584		// streamOn on its own once the buffer empties.
2585		if len(i.streamPending) == 0 {
2586			i.streamOn = false
2587		}
2588		i.cancelTurn = nil
2589		if err != nil && ctx.Err() == nil {
2590			i.statusErr = err.Error()
2591		}
2592		// Persist the assistant's reply (and every tool row before
2593		// it) to the session file while the turn memory is hot.
2594		// Without this, WriteNewTranscript only fires at zot exit,
2595		// meaning a crash or ungraceful kill drops the whole
2596		// conversation. FlushSession is idempotent (it advances the
2597		// baseline so subsequent flushes only write new rows).
2598		flush := i.cfg.FlushSession
2599		i.mu.Unlock()
2600		if flush != nil {
2601			flush()
2602		}
2603		i.mu.Lock()
2604		// Pop the next queued message, if any, and relaunch.
2605		var next string
2606		var hasNext bool
2607		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2608			next, i.queued = i.queued[0], i.queued[1:]
2609			hasNext = true
2610		}
2611		// If the turn was cancelled or errored, drop the queue so the
2612		// user isn't bombarded with stale messages after an interrupt.
2613		if ctx.Err() != nil || err != nil {
2614			i.queued = nil
2615		}
2616		// Decide whether the next thing to do is an auto-compaction.
2617		// Only fires when the turn completed cleanly AND the queue is
2618		// empty (otherwise a queued message would race the condense).
2619		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2620		i.mu.Unlock()
2621		i.invalidate()
2622		parent := i.runCtx
2623		if parent == nil {
2624			parent = context.Background()
2625		}
2626		switch {
2627		case hasNext:
2628			i.startTurn(parent, next)
2629		case shouldAutoCompact:
2630			i.runCompact(parent, true)
2631		}
2632	}()
2633}
2634
2635// autoCompactThreshold is the context-window fraction at which the
2636// agent will auto-compact after a turn ends. 0.85 leaves enough
2637// headroom for one more user prompt + response before we bump the
2638// hard limit.
2639const autoCompactThreshold = 0.85
2640
2641// shouldAutoCompactLocked reports whether the last turn pushed context
2642// usage past the auto-compact threshold. Must be called with i.mu
2643// held; it reads lastCtxInput and the current model's context window.
2644func (i *Interactive) shouldAutoCompactLocked() bool {
2645	if i.agent == nil {
2646		return false
2647	}
2648	if i.autoCompacting {
2649		return false
2650	}
2651	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2652	if err != nil || m.ContextWindow <= 0 {
2653		return false
2654	}
2655	if i.lastCtxInput <= 0 {
2656		return false
2657	}
2658	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2659}
2660
2661func (i *Interactive) handleEvent(ev core.AgentEvent) {
2662	i.mu.Lock()
2663	defer i.mu.Unlock()
2664	switch e := ev.(type) {
2665	case core.EvAssistantStart:
2666		// Fires at the top of every oneTurn, including follow-up
2667		// turns after tool use. Without this, the streaming buffer
2668		// is still marked off from the previous assistant message
2669		// and the final summary text pops in all at once instead
2670		// of typewriter-streaming delta by delta.
2671		i.streaming.Reset()
2672		i.streamPending = i.streamPending[:0]
2673		i.streamFlushPending = false
2674		i.streamOn = true
2675		// Clear the live tool-call overlay. Any tools from the
2676		// previous round are now fully folded into the transcript
2677		// (assistant tool_use block + tool role message with the
2678		// result), so keeping them in the overlay would duplicate
2679		// them in the view — once inside the finalised transcript
2680		// and once below the streaming block, with the streaming
2681		// summary sandwiched in between. The next EvToolUseStart
2682		// will populate fresh entries for this turn's tools.
2683		i.toolCalls = map[string]*tui.ToolCallView{}
2684		i.toolOrder = nil
2685	case core.EvTextDelta:
2686		// Buffer into streamPending; the paintPace ticker drains
2687		// it into i.streaming a few runes at a time for a smooth
2688		// typewriter effect independent of upstream chunk size.
2689		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2690		i.streamOn = true
2691	case core.EvAssistantMessage:
2692		// OnAssistant + telegram mirroring always fire on message
2693		// arrival — they read the FINAL message content, which is
2694		// complete regardless of what's still in the pacer.
2695		i.assistantMessageSideEffects(e.Message)
2696		// If the pacer still has characters to drain, keep streamOn
2697		// true and mark flush pending; the paintPace ticker will
2698		// drain the remainder and reset streaming state when done.
2699		// Otherwise (rare: full-replay sessions, abort paths) clear
2700		// synchronously so a later render doesn't show stale text.
2701		if len(i.streamPending) > 0 {
2702			i.streamFlushPending = true
2703			return
2704		}
2705		i.resetStreamingStateLocked()
2706		// Force full repaint: assistant text committed, layout shifts.
2707		if i.rend != nil {
2708			i.rend.Invalidate()
2709		}
2710	case core.EvToolUseStart:
2711		// Live streaming: pre-create the view so the user sees the
2712		// tool call being composed in real time. Any subsequent
2713		// EvToolCall for the same ID updates the same struct (the
2714		// final parsed args + name are already known here).
2715		if _, exists := i.toolCalls[e.ID]; !exists {
2716			i.toolCalls[e.ID] = &tui.ToolCallView{
2717				ID:        e.ID,
2718				Name:      e.Name,
2719				Streaming: true,
2720			}
2721			i.toolOrder = append(i.toolOrder, e.ID)
2722		}
2723	case core.EvToolUseArgs:
2724		if tc, ok := i.toolCalls[e.ID]; ok {
2725			tc.RawJSONBuf += e.Delta
2726			// Refresh the live path as soon as it parses; used in
2727			// the header (write /Users/pat/Desktop/demo.ts)
2728			// while the content is still streaming.
2729			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2730				tc.LivePath = p
2731			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2732				tc.LivePath = p
2733			}
2734		}
2735	case core.EvToolUseEnd:
2736		if tc, ok := i.toolCalls[e.ID]; ok {
2737			tc.Streaming = false
2738		}
2739	case core.EvToolCall:
2740		// If we already pre-created the view during streaming, just
2741		// refresh the final Args summary. Otherwise create a new one
2742		// (non-streaming providers or legacy paths).
2743		if tc, ok := i.toolCalls[e.ID]; ok {
2744			tc.Args = tui.ShortArgs(e.Name, e.Args)
2745			tc.Streaming = false
2746		} else {
2747			i.toolCalls[e.ID] = &tui.ToolCallView{
2748				ID:   e.ID,
2749				Name: e.Name,
2750				Args: tui.ShortArgs(e.Name, e.Args),
2751			}
2752			i.toolOrder = append(i.toolOrder, e.ID)
2753		}
2754	case core.EvToolResult:
2755		if tc, ok := i.toolCalls[e.ID]; ok {
2756			tc.Done = true
2757			tc.Error = e.Result.IsError
2758			var text strings.Builder
2759			for _, c := range e.Result.Content {
2760				if tb, ok := c.(provider.TextBlock); ok {
2761					if text.Len() > 0 {
2762						text.WriteString("\n")
2763					}
2764					text.WriteString(tb.Text)
2765				}
2766			}
2767			tc.Result = text.String()
2768		}
2769		// Force full repaint: tool completion shifts the layout
2770		// (collapsed body replaces streaming) and the diff renderer
2771		// may leave stale code fragments on status bar rows.
2772		if i.rend != nil {
2773			i.rend.Invalidate()
2774		}
2775		if i.cfg.OnToolResult != nil {
2776			i.cfg.OnToolResult(e.ID, e.Result)
2777		}
2778	case core.EvUsage:
2779		i.cumUsage = e.Cumulative
2780		if e.Usage.InputTokens > 0 {
2781			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2782		}
2783	case core.EvTurnEnd:
2784		// Force full repaint: the turn ending shifts layout (streaming
2785		// buffer flushed, status bar updates) and the diff renderer
2786		// may leave stale content on reused rows.
2787		if i.rend != nil {
2788			i.rend.Invalidate()
2789		}
2790		if e.Stop == provider.StopAborted {
2791			i.resetStreamingStateLocked()
2792			i.statusErr = ""
2793			i.statusOK = "cancelled"
2794			return
2795		}
2796		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2797			i.statusErr = e.Err.Error()
2798		}
2799	}
2800}
2801
2802// Agent returns the current agent, if any. Used by cli.go to flush the
2803// final transcript to the session file.
2804func (i *Interactive) Agent() *core.Agent {
2805	i.mu.Lock()
2806	defer i.mu.Unlock()
2807	return i.agent
2808}
2809
2810// silence unused import in some build configs
2811var _ = fmt.Sprintf
2812
2813// runReloadExt triggers a live reload of every extension (discovered
2814// + explicit). Runs on a goroutine so the TUI stays responsive; the
2815// Manager.Reload takes a couple of hundred ms to shut down subprocs
2816// and respawn them. Shows a status line throughout.
2817func (i *Interactive) runReloadExt(ctx context.Context) {
2818	if i.cfg.Extensions == nil {
2819		i.mu.Lock()
2820		i.statusErr = "no extension manager in this build"
2821		i.mu.Unlock()
2822		i.invalidate()
2823		return
2824	}
2825	i.mu.Lock()
2826	i.statusOK = "reloading extensions…"
2827	i.statusErr = ""
2828	i.mu.Unlock()
2829	i.invalidate()
2830
2831	go func() {
2832		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2833		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2834		if len(stats.Errors) > 0 {
2835			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2836		}
2837		i.mu.Lock()
2838		i.statusOK = msg
2839		i.statusErr = ""
2840		i.mu.Unlock()
2841		i.invalidate()
2842	}()
2843}
2844
2845// Confirm implements core.Confirmer. The agent goroutine calls
2846// this synchronously before every tool invocation when --no-yolo is
2847// active. We push the request onto the confirmDialog queue, trigger
2848// a redraw, and block the caller until the user answers.
2849//
2850// If the session is cancelled or the TUI exits mid-prompt, any
2851// pending request is refused via CancelAll so the agent doesn't
2852// deadlock.
2853func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2854	resp := make(chan core.ConfirmDecision, 1)
2855	i.confirmDialog.Enqueue(&confirmRequest{
2856		toolName: toolName,
2857		preview:  preview,
2858		resp:     resp,
2859	})
2860	i.invalidate()
2861	return <-resp
2862}
2863
2864// runYoloOn disables --no-yolo for the rest of the session. Tool
2865// calls run without prompting after this; there's intentionally no
2866// way to re-enable gating mid-session, if the user wants that back
2867// they can exit and restart with --no-yolo.
2868func (i *Interactive) runYoloOn() {
2869	if i.cfg.ConfirmGate == nil {
2870		i.mu.Lock()
2871		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2872		i.statusErr = ""
2873		i.mu.Unlock()
2874		i.invalidate()
2875		return
2876	}
2877	i.cfg.ConfirmGate.AllowAll()
2878	// Also auto-allow any currently pending confirmation so the
2879	// agent doesn't deadlock if /yolo is typed while a prompt is
2880	// open.
2881	i.confirmDialog.AllowAllPending()
2882	i.mu.Lock()
2883	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2884	i.statusErr = ""
2885	i.mu.Unlock()
2886	i.invalidate()
2887}
2888
2889// openTelegramDialog shows the picker for `/telegram` with no arg.
2890// Items depend on current state: disconnect + status when running,
2891// connect + status when stopped.
2892func (i *Interactive) openTelegramDialog() {
2893	items := i.telegramMenuItems()
2894	if len(items) == 0 {
2895		i.mu.Lock()
2896		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2897		i.mu.Unlock()
2898		i.invalidate()
2899		return
2900	}
2901	i.telegramDialog.Open(items)
2902	i.invalidate()
2903}
2904
2905// telegramMenuItems builds the dialog entries for the current
2906// bridge state. Returns empty when no bot.json exists so the
2907// caller can show a helpful status line instead of an empty menu.
2908func (i *Interactive) telegramMenuItems() []telegramItem {
2909	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2910	if err != nil || cfg.BotToken == "" {
2911		return nil
2912	}
2913	var items []telegramItem
2914	if i.telegramBridge != nil && i.telegramBridge.Active() {
2915		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2916		st := i.telegramBridge.State()
2917		hint := "active"
2918		if st.Username != "" {
2919			hint += " as @" + st.Username
2920		}
2921		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2922	} else {
2923		label := "connect"
2924		hint := "start mirroring dms into this session"
2925		if cfg.AllowedUserID == 0 {
2926			hint = "awaiting pairing (send /start to the bot once connected)"
2927		}
2928		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2929		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2930	}
2931	return items
2932}
2933
2934// doTelegram dispatches one of the three explicit actions. Called
2935// from /telegram <action> or after the picker selects a row.
2936func (i *Interactive) doTelegram(action string) {
2937	switch action {
2938	case "connect":
2939		i.telegramConnect()
2940	case "disconnect":
2941		i.telegramDisconnect()
2942	case "status":
2943		i.telegramStatus()
2944	default:
2945		i.mu.Lock()
2946		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2947		i.mu.Unlock()
2948		i.invalidate()
2949	}
2950}
2951
2952// telegramConnect starts the bridge. Refuses if it's already
2953// running or if the on-disk bot.json is missing a token.
2954func (i *Interactive) telegramConnect() {
2955	if i.telegramBridge != nil && i.telegramBridge.Active() {
2956		i.mu.Lock()
2957		i.statusOK = "telegram already connected"
2958		i.statusErr = ""
2959		i.mu.Unlock()
2960		i.invalidate()
2961		return
2962	}
2963	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2964	if err != nil {
2965		i.mu.Lock()
2966		i.statusErr = "telegram: " + err.Error()
2967		i.mu.Unlock()
2968		i.invalidate()
2969		return
2970	}
2971	if cfg.BotToken == "" {
2972		i.mu.Lock()
2973		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
2974		i.mu.Unlock()
2975		i.invalidate()
2976		return
2977	}
2978	// Refuse to start when a background daemon is already polling
2979	// the same bot. Two concurrent long-poll consumers race each
2980	// update and one always loses, so DMs get half-delivered. The
2981	// user can `zot telegram-bot stop` first, then /telegram connect.
2982	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
2983		i.mu.Lock()
2984		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
2985		i.mu.Unlock()
2986		i.invalidate()
2987		return
2988	}
2989	i.telegramBridge = &telegram.Bridge{
2990		Client: telegram.NewClient(cfg.BotToken),
2991		Config: cfg,
2992		Save: func(next telegram.Config) error {
2993			return telegram.SaveConfig(i.cfg.ZotHome, next)
2994		},
2995		Host: &telegramHost{iv: i},
2996	}
2997	if err := i.telegramBridge.Start(i.runCtx); err != nil {
2998		i.telegramBridge = nil
2999		i.mu.Lock()
3000		i.statusErr = "telegram connect failed: " + err.Error()
3001		i.mu.Unlock()
3002		i.invalidate()
3003		return
3004	}
3005	state := i.telegramBridge.State()
3006	label := "telegram connected"
3007	if state.Username != "" {
3008		label += " as @" + state.Username
3009	}
3010	if state.PairedID == 0 {
3011		label += " — send /start to the bot from your phone to claim it"
3012	}
3013	i.mu.Lock()
3014	i.statusOK = label
3015	i.statusErr = ""
3016	i.mu.Unlock()
3017	i.invalidate()
3018}
3019
3020// telegramDisconnect stops the bridge. No-op when already stopped.
3021func (i *Interactive) telegramDisconnect() {
3022	if i.telegramBridge == nil || !i.telegramBridge.Active() {
3023		i.mu.Lock()
3024		i.statusOK = "telegram already disconnected"
3025		i.statusErr = ""
3026		i.mu.Unlock()
3027		i.invalidate()
3028		return
3029	}
3030	i.telegramBridge.Stop()
3031	i.mu.Lock()
3032	i.statusOK = "telegram disconnected"
3033	i.statusErr = ""
3034	i.mu.Unlock()
3035	i.invalidate()
3036}
3037
3038// telegramStatus writes a one-liner describing the bridge state.
3039// Reports on both the in-tui bridge and the background daemon so
3040// the user isn't confused when the daemon owns the poll loop.
3041func (i *Interactive) telegramStatus() {
3042	var msg string
3043	if i.telegramBridge != nil && i.telegramBridge.Active() {
3044		s := i.telegramBridge.State()
3045		msg = "telegram: connected (tui bridge)"
3046		if s.Username != "" {
3047			msg += " as @" + s.Username
3048		}
3049		if s.PairedID != 0 {
3050			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
3051		} else {
3052			msg += " - awaiting pairing"
3053		}
3054	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3055		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
3056	} else {
3057		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
3058		if cfg.BotToken == "" {
3059			msg = "telegram: not configured. run `zot telegram-bot setup` first."
3060		} else {
3061			msg = "telegram: disconnected"
3062			if cfg.BotUsername != "" {
3063				msg += " (@" + cfg.BotUsername + " ready to connect)"
3064			}
3065		}
3066	}
3067	i.mu.Lock()
3068	i.statusOK = msg
3069	i.statusErr = ""
3070	i.mu.Unlock()
3071	i.invalidate()
3072}
3073
3074// telegramHost adapts *Interactive to telegram.Host so the bridge
3075// can call back into the TUI without importing modes directly.
3076type telegramHost struct{ iv *Interactive }
3077
3078func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
3079	h.iv.SubmitOrQueue(prompt, images)
3080}
3081
3082func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
3083
3084func (h *telegramHost) Notify(level, message string) {
3085	h.iv.mu.Lock()
3086	switch level {
3087	case "error", "warn":
3088		h.iv.statusErr = message
3089		h.iv.statusOK = ""
3090	default:
3091		h.iv.statusOK = message
3092		h.iv.statusErr = ""
3093	}
3094	h.iv.mu.Unlock()
3095	h.iv.invalidate()
3096}
3097
3098// openSessionOpsDialog shows the picker for `/session` with no arg.
3099// Always offers export, import, fork, tree; the handlers bail with
3100// a clear status message when the precondition isn't met (empty
3101// transcript on fork; no parent/siblings on tree).
3102func (i *Interactive) openSessionOpsDialog() {
3103	items := []sessionOpsItem{
3104		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
3105		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
3106		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
3107		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
3108	}
3109	i.sessionOpsDialog.Open(items)
3110	i.invalidate()
3111}
3112
3113// doSessionOp dispatches export, import, fork, or tree. arg is the
3114// optional positional argument from e.g. /session export <path>
3115// or /session import <path>; fork and tree ignore it.
3116func (i *Interactive) doSessionOp(action, arg string) {
3117	switch action {
3118	case "export":
3119		i.doSessionExport(arg)
3120	case "import":
3121		i.doSessionImport(arg)
3122	case "fork":
3123		i.doSessionFork()
3124	case "tree":
3125		i.doSessionTree()
3126	default:
3127		i.mu.Lock()
3128		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
3129		i.mu.Unlock()
3130		i.invalidate()
3131	}
3132}
3133
3134// doSessionExport writes the live session file to destination path
3135// dst. When dst is empty we default to ~/Downloads (falling back to
3136// the user's home directory if it doesn't exist). The helper
3137// expands a leading `~` and creates any missing parent directories.
3138func (i *Interactive) doSessionExport(dst string) {
3139	if i.cfg.CurrentSessionPath == nil {
3140		i.mu.Lock()
3141		i.statusErr = "export: no session is active (running with --no-session?)"
3142		i.mu.Unlock()
3143		i.invalidate()
3144		return
3145	}
3146	src := i.cfg.CurrentSessionPath()
3147	if src == "" {
3148		i.mu.Lock()
3149		i.statusErr = "export: no session is active (running with --no-session?)"
3150		i.mu.Unlock()
3151		i.invalidate()
3152		return
3153	}
3154	// Persist any in-memory agent messages to the session file so
3155	// the export carries the full conversation. Without this, the
3156	// default lazy-flush-at-exit strategy leaves most of a running
3157	// session unwritten and the export ends up with only the meta.
3158	if i.cfg.FlushSession != nil {
3159		i.cfg.FlushSession()
3160	}
3161	dst = unquotePath(dst)
3162	if dst == "" {
3163		dst = defaultExportDir()
3164	} else {
3165		dst = expandTilde(dst)
3166	}
3167	out, err := core.ExportSession(src, dst)
3168	if err != nil {
3169		i.mu.Lock()
3170		i.statusErr = "export: " + err.Error()
3171		i.mu.Unlock()
3172		i.invalidate()
3173		return
3174	}
3175	i.mu.Lock()
3176	i.statusOK = "exported session to " + friendlyPath(out)
3177	i.statusErr = ""
3178	i.mu.Unlock()
3179	i.invalidate()
3180}
3181
3182// doSessionImport copies the .zotsession file at src into the
3183// running cwd's sessions directory and loads it as the active
3184// session, same as `/sessions` -> pick. When src is empty we ask
3185// the user to pass a path (no usable default here).
3186func (i *Interactive) doSessionImport(src string) {
3187	src = unquotePath(src)
3188	if src == "" {
3189		i.mu.Lock()
3190		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
3191		i.mu.Unlock()
3192		i.invalidate()
3193		return
3194	}
3195	src = expandTilde(src)
3196	if _, err := os.Stat(src); err != nil {
3197		i.mu.Lock()
3198		i.statusErr = "import: " + err.Error()
3199		i.mu.Unlock()
3200		i.invalidate()
3201		return
3202	}
3203	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
3204	if err != nil {
3205		i.mu.Lock()
3206		i.statusErr = "import: " + err.Error()
3207		i.mu.Unlock()
3208		i.invalidate()
3209		return
3210	}
3211	if i.cfg.LoadSession == nil {
3212		i.mu.Lock()
3213		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
3214		i.statusErr = ""
3215		i.mu.Unlock()
3216		i.invalidate()
3217		return
3218	}
3219	if err := i.cfg.LoadSession(newPath); err != nil {
3220		i.mu.Lock()
3221		i.statusErr = "import: load failed: " + err.Error()
3222		i.mu.Unlock()
3223		i.invalidate()
3224		return
3225	}
3226	i.mu.Lock()
3227	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
3228	i.statusErr = ""
3229	i.mu.Unlock()
3230	i.invalidate()
3231}
3232
3233// defaultExportDir returns ~/Downloads when it exists, or ~ as a
3234// fallback, or /tmp on exotic machines with no home dir.
3235func defaultExportDir() string {
3236	home, err := os.UserHomeDir()
3237	if err != nil || home == "" {
3238		return os.TempDir()
3239	}
3240	downloads := filepath.Join(home, "Downloads")
3241	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
3242		return downloads
3243	}
3244	return home
3245}
3246
3247// expandTilde turns a leading ~ into the user's home directory.
3248// Returns the input unchanged when there's no tilde or no home.
3249func expandTilde(p string) string {
3250	if p == "" || p[0] != '~' {
3251		return p
3252	}
3253	home, err := os.UserHomeDir()
3254	if err != nil || home == "" {
3255		return p
3256	}
3257	if len(p) == 1 {
3258		return home
3259	}
3260	if p[1] == '/' || p[1] == filepath.Separator {
3261		return filepath.Join(home, p[2:])
3262	}
3263	return p
3264}
3265
3266// unquotePath strips a matching pair of surrounding single or
3267// double quotes. Drag-drop paste in the tui auto-quotes dropped
3268// file paths so the shell-like `/session import 'foo bar.zs'`
3269// stays well-formed; when the TUI's own slash handler consumes
3270// the arg, we want the raw path back.
3271func unquotePath(p string) string {
3272	p = strings.TrimSpace(p)
3273	if len(p) >= 2 {
3274		first := p[0]
3275		last := p[len(p)-1]
3276		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
3277			p = p[1 : len(p)-1]
3278		}
3279	}
3280	return p
3281}
3282
3283// friendlyPath collapses the user's home directory to a leading ~
3284// so status messages read cleanly. Falls back to the raw path when
3285// the home dir is unknown.
3286func friendlyPath(p string) string {
3287	home, err := os.UserHomeDir()
3288	if err != nil || home == "" {
3289		return p
3290	}
3291	if strings.HasPrefix(p, home+string(filepath.Separator)) {
3292		return "~" + p[len(home):]
3293	}
3294	return p
3295}
3296
3297// doSessionFork opens the /jump turn picker in "fork mode". The
3298// next selection branches the current session at that user turn
3299// instead of scrolling the viewport to it.
3300func (i *Interactive) doSessionFork() {
3301	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
3302		i.mu.Lock()
3303		i.statusErr = "fork: no session is active (running with --no-session?)"
3304		i.mu.Unlock()
3305		i.invalidate()
3306		return
3307	}
3308	msgs := []provider.Message{}
3309	if i.agent != nil {
3310		msgs = i.agent.Messages()
3311	}
3312	if len(msgs) == 0 {
3313		i.mu.Lock()
3314		i.statusErr = "fork: transcript is empty; nothing to fork from"
3315		i.mu.Unlock()
3316		i.invalidate()
3317		return
3318	}
3319	i.pendingFork = true
3320	i.jumpDialog.Open(msgs, "")
3321	i.invalidate()
3322}
3323
3324// doSessionTree shows the branch topology picker for this cwd.
3325// Pick an entry to switch into it (same semantics as /sessions
3326// picking a past session, but with the parent/child indentation).
3327func (i *Interactive) doSessionTree() {
3328	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
3329		i.mu.Lock()
3330		i.statusErr = "tree: session storage not configured"
3331		i.mu.Unlock()
3332		i.invalidate()
3333		return
3334	}
3335	// Flush the running agent's transcript first so its message
3336	// count + latest preview are accurate in the tree.
3337	if i.cfg.FlushSession != nil {
3338		i.cfg.FlushSession()
3339	}
3340	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
3341	if len(roots) == 0 {
3342		i.mu.Lock()
3343		i.statusErr = "tree: no sessions in this directory yet"
3344		i.mu.Unlock()
3345		i.invalidate()
3346		return
3347	}
3348	current := ""
3349	if i.cfg.CurrentSessionPath != nil {
3350		current = i.cfg.CurrentSessionPath()
3351	}
3352	if !i.sessionTreeDialog.Open(roots, current) {
3353		i.mu.Lock()
3354		i.statusErr = "tree: no branches to show"
3355		i.mu.Unlock()
3356	}
3357	i.invalidate()
3358}
3359
3360// applySessionTreeSelection switches the running agent to the
3361// session file at path. Thin wrapper around LoadSession that also
3362// writes a status line.
3363func (i *Interactive) applySessionTreeSelection(path string) {
3364	if i.cfg.LoadSession == nil {
3365		i.mu.Lock()
3366		i.statusErr = "tree: session swap not available in this build"
3367		i.mu.Unlock()
3368		i.invalidate()
3369		return
3370	}
3371	if err := i.cfg.LoadSession(path); err != nil {
3372		i.mu.Lock()
3373		i.statusErr = "tree: load failed: " + err.Error()
3374		i.mu.Unlock()
3375		i.invalidate()
3376		return
3377	}
3378	i.mu.Lock()
3379	i.statusOK = "switched to branch " + friendlyPath(path)
3380	i.statusErr = ""
3381	i.mu.Unlock()
3382	i.invalidate()
3383}
3384
3385// applyForkSelection branches the current session at msgIdx+1 (so
3386// the selected user message and everything before it is included
3387// in the new branch), then switches the running agent to the new
3388// file. Called from the jump-dialog handler when pendingFork=true.
3389func (i *Interactive) applyForkSelection(msgIdx int) {
3390	i.pendingFork = false
3391	if i.cfg.CurrentSessionPath == nil {
3392		i.mu.Lock()
3393		i.statusErr = "fork: no session is active"
3394		i.mu.Unlock()
3395		i.invalidate()
3396		return
3397	}
3398	src := i.cfg.CurrentSessionPath()
3399	if src == "" {
3400		i.mu.Lock()
3401		i.statusErr = "fork: no session is active"
3402		i.mu.Unlock()
3403		i.invalidate()
3404		return
3405	}
3406	if i.cfg.FlushSession != nil {
3407		i.cfg.FlushSession()
3408	}
3409	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3410	// the selected user message is included.
3411	upTo := msgIdx + 1
3412	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3413	if err != nil {
3414		i.mu.Lock()
3415		i.statusErr = "fork: " + err.Error()
3416		i.mu.Unlock()
3417		i.invalidate()
3418		return
3419	}
3420	if i.cfg.LoadSession == nil {
3421		i.mu.Lock()
3422		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3423		i.statusErr = ""
3424		i.mu.Unlock()
3425		i.invalidate()
3426		return
3427	}
3428	if err := i.cfg.LoadSession(newPath); err != nil {
3429		i.mu.Lock()
3430		i.statusErr = "fork: switch failed: " + err.Error()
3431		i.mu.Unlock()
3432		i.invalidate()
3433		return
3434	}
3435	i.mu.Lock()
3436	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3437	i.statusErr = ""
3438	i.mu.Unlock()
3439	i.invalidate()
3440}
3441
3442// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3443// from needing a strconv import just for one call.
3444func formatInt(n int) string {
3445	return fmt.Sprintf("%d", n)
3446}
3447
3448// assistantText returns the concatenated text of every TextBlock in
3449// m. Used by the streaming-view dedupe guard to tell when a live
3450// streamed reply has already been promoted into the transcript.
3451func assistantText(m provider.Message) string {
3452	var sb strings.Builder
3453	for _, c := range m.Content {
3454		if tb, ok := c.(provider.TextBlock); ok {
3455			if sb.Len() > 0 {
3456				sb.WriteByte('\n')
3457			}
3458			sb.WriteString(tb.Text)
3459		}
3460	}
3461	return sb.String()
3462}
3463
3464// resetStreamingStateLocked clears every piece of streaming state
3465// in one shot. Used by abort paths (turn cancel, compact finish,
3466// queue drain) so the pacer doesn't keep draining stale runes from
3467// a prior turn. Must be called with i.mu held.
3468func (i *Interactive) resetStreamingStateLocked() {
3469	i.streaming.Reset()
3470	i.streamPending = i.streamPending[:0]
3471	i.streamFlushPending = false
3472	i.streamOn = false
3473}
3474
3475// assistantMessageSideEffects runs the non-visual hooks attached to
3476// EvAssistantMessage: the host-provided OnAssistant callback and the
3477// telegram-bridge mirror. Called with i.mu held.
3478//
3479// Factored out of handleEvent because the streaming pacer may defer
3480// visual reset until after the last buffered rune has painted, but
3481// the callbacks themselves must fire on message arrival so
3482// downstream observers (session persistence, telegram, cost panels)
3483// don't wait on a UI animation to catch up.
3484func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3485	if i.cfg.OnAssistant != nil {
3486		i.cfg.OnAssistant(m)
3487	}
3488	if i.telegramBridge != nil && i.telegramBridge.Active() {
3489		var sb strings.Builder
3490		for _, c := range m.Content {
3491			if tb, ok := c.(provider.TextBlock); ok {
3492				if sb.Len() > 0 {
3493					sb.WriteString("\n")
3494				}
3495				sb.WriteString(tb.Text)
3496			}
3497		}
3498		if text := sb.String(); strings.TrimSpace(text) != "" {
3499			go i.telegramBridge.OnAssistantText(text)
3500		}
3501	}
3502}
3503
3504// paintPaceRate is how many runes the streaming pacer releases per
3505// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3506// that a 500-rune summary finishes in ~1.3s, slow enough to look
3507// like a human typing. Empirically matches the feel of provider
3508// paths that already drip-stream natively.
3509const paintPaceRate = 6
3510
3511// paintPaceInterval is the tick interval for the streaming pacer.
3512// 16ms lines up with the redraw throttle so we never paint faster
3513// than the terminal can keep up.
3514const paintPaceInterval = 16 * time.Millisecond
3515
3516// runStreamPacer drains buffered deltas from streamPending into
3517// streaming a small batch per tick, invalidating after each move.
3518// It stops when the context cancels (tui shutdown).
3519//
3520// Why a pacer: providers differ wildly in how they chunk their
3521// text_delta events. The API-key path on Anthropic emits ~30 drips
3522// for a 400-token summary; the OAuth path can coalesce the same
3523// summary into 3 fat chunks, visually indistinguishable from "the
3524// whole reply just appeared". The pacer normalizes that so every
3525// path looks the same on screen.
3526func (i *Interactive) runStreamPacer(ctx context.Context) {
3527	t := time.NewTicker(paintPaceInterval)
3528	defer t.Stop()
3529	for {
3530		select {
3531		case <-ctx.Done():
3532			return
3533		case <-t.C:
3534			i.mu.Lock()
3535			if len(i.streamPending) == 0 {
3536				// EvAssistantMessage already fired but the pacer
3537				// was still draining a tick ago. Everything is now
3538				// painted; clear the streaming flags so the next
3539				// redraw shows the finalised transcript message
3540				// and hides the streaming overlay.
3541				if i.streamFlushPending {
3542					i.streamFlushPending = false
3543					i.streaming.Reset()
3544					i.streamOn = false
3545					i.mu.Unlock()
3546					i.invalidate()
3547					continue
3548				}
3549				i.mu.Unlock()
3550				continue
3551			}
3552			n := paintPaceRate
3553			if n > len(i.streamPending) {
3554				n = len(i.streamPending)
3555			}
3556			i.streaming.WriteString(string(i.streamPending[:n]))
3557			i.streamPending = i.streamPending[n:]
3558			i.mu.Unlock()
3559			i.invalidate()
3560		}
3561	}
3562}

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