v0.1.27 4b2bce3

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/extproto"
18	"github.com/patriceckhart/zot/internal/provider"
19	"github.com/patriceckhart/zot/internal/skills"
20	"github.com/patriceckhart/zot/internal/tui"
21)
22
23// InteractiveConfig configures the interactive loop.
24type InteractiveConfig struct {
25	Terminal     tui.Terminal
26	Theme        tui.Theme
27	Model        string
28	Provider     string
29	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
30	BaseURL      string
31	Reasoning    string
32	SystemPrompt string
33	Tools        core.Registry
34	MaxSteps     int
35	CWD          string
36
37	// Agent is optional. If nil, zot opens without credentials; the
38	// user must /login before they can prompt.
39	Agent *core.Agent
40
41	InitialInput string
42
43	// Auth is required. When the user runs /login, Interactive talks to
44	// AuthManager to open a browser and wait for the callback.
45	AuthManager *auth.Manager
46	// BuildAgent is called after a successful login to (re)construct the
47	// agent with the fresh credential. It returns the new agent and
48	// the concrete provider/model in use.
49	BuildAgent func() (*core.Agent, string, string, error)
50
51	// BuildAgentFor rebuilds the agent with an explicit provider/model
52	// override (used by the /model picker when switching providers).
53	// If providerOverride is empty, the current provider is kept.
54	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
55
56	// LoggedInProviders returns the list of provider names that
57	// currently have credentials. Used by /model to filter the
58	// picker to only show reachable models.
59	LoggedInProviders func() []string
60
61	// ZotHome is the root directory for sessions/, used by /sessions
62	// and the update-check cache.
63	ZotHome string
64
65	// Version is the binary's current version (from main.version).
66	// Used only for display; the update check itself is done outside
67	// this package to avoid an import cycle.
68	Version string
69
70	// UpdateInfoChan is an optional channel that delivers the result
71	// of the github-release update check. Interactive reads at most
72	// one value, drops it if the check reported nothing, and otherwise
73	// surfaces a yellow "update available" banner at the top of the
74	// chat. Nil channel = no banner, no startup cost.
75	UpdateInfoChan <-chan UpdateInfo
76
77	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
78	Sandbox *tools.Sandbox
79
80	// LoadSession swaps the current session for the one at path. The
81	// callback returns the new agent message slice so the TUI can invalidate.
82	LoadSession func(path string) error
83
84	// CurrentSessionPath returns the path of the live session file
85	// on disk (the one every AppendMessage writes to). Used by
86	// /session export so the exporter ships the exact bytes on
87	// disk. Returns an empty string when --no-session is set or
88	// no session is open.
89	CurrentSessionPath func() string
90
91	// FlushSession writes any in-memory agent messages to the
92	// session file that haven't been persisted yet. Called by
93	// /session export right before reading the file so the
94	// exported bytes reflect the full current conversation, not
95	// just the rows the agent happened to write synchronously.
96	// The default WriteNewTranscript-at-exit strategy means most
97	// of a running session lives only in memory until the tui
98	// closes; without a flush hook, /session export writes a
99	// file that only has the meta row.
100	FlushSession func()
101
102	// PersistModel is called whenever the user switches model or provider.
103	// It should update config.json and (if there's an active session)
104	// write a new meta row so resume picks up the same model.
105	PersistModel func(providerName, model string)
106
107	OnAssistant  func(m provider.Message)
108	OnToolResult func(id string, r core.ToolResult)
109
110	// Extensions, if non-nil, lets users invoke extension-registered
111	// slash commands. Commands declared by extensions are looked up
112	// AFTER the built-in catalog so a built-in name always wins.
113	Extensions *extensions.Manager
114
115	// SkillSnapshot, if non-nil, returns the current list of
116	// discovered SKILL.md files. Re-invoked each time /skills opens
117	// so the picker reflects edits made during the session.
118	SkillSnapshot func() []*skills.Skill
119
120	// ChangelogChan, if non-nil, delivers release-notes for the
121	// current binary version once at startup. Interactive opens a
122	// dismissible overlay when the channel produces a non-empty
123	// body. Receiver fires at most once.
124	ChangelogChan <-chan ChangelogPayload
125
126	// OnChangelogDismiss, if non-nil, is called once the user
127	// closes the changelog overlay. The cli wires this to a
128	// MarkChangelogShown call so the same version doesn't show
129	// again on the next launch.
130	OnChangelogDismiss func()
131
132	// NoYolo is true when --no-yolo was passed. Interactive opens
133	// a confirmation dialog before every tool call and blocks the
134	// tool until the user picks yes / always-this-tool /
135	// always-all / no. When false (default), tools run freely.
136	NoYolo bool
137
138	// ConfirmGate is the session-scoped gate wrapping this
139	// interactive's Confirmer. When non-nil, /yolo can call
140	// AllowAll() on it to disable confirmation for the rest of the
141	// session. When nil (yolo mode), /yolo reports that there's
142	// nothing to disable.
143	ConfirmGate *core.ConfirmGate
144}
145
146// ChangelogPayload mirrors agent.ChangelogInfo without the import
147// cycle. The cli builds one from the http response, the tui opens
148// the overlay when one arrives.
149type ChangelogPayload struct {
150	Version string
151	Body    string
152	URL     string
153}
154
155// Interactive is the TUI chat loop.
156type Interactive struct {
157	cfg  InteractiveConfig
158	view *tui.View
159	ed   *tui.Editor
160	rend *tui.Renderer
161
162	mu        sync.Mutex
163	agent     *core.Agent
164	streaming strings.Builder // what's currently painted on screen
165	streamOn  bool
166
167	// streamPending is the runes buffered after each EvTextDelta that
168	// haven't yet been promoted into `streaming` for rendering. It
169	// exists because some provider paths (notably Anthropic via the
170	// oauth/subscription channel) coalesce the model's output into a
171	// few fat chunks instead of drip-streaming. Painting those fat
172	// chunks verbatim looks like the summary "just appears". The
173	// paintPace goroutine drains a handful of runes per tick from
174	// this buffer into `streaming`, giving every path the same
175	// typewriter feel regardless of upstream chunk size.
176	streamPending []rune
177	// streamFlushPending is set when EvAssistantMessage fires while
178	// streamPending still has unrendered runes. The ticker flushes
179	// them, then closes out the stream (clearing flags, resetting
180	// buffers) so the final paint matches the on-disk message.
181	streamFlushPending bool
182	toolCalls          map[string]*tui.ToolCallView
183	toolOrder          []string
184	statusErr          string
185	statusOK           string
186	helpBlock          []string // rendered above the chat when /help was typed
187	cumUsage           provider.Usage
188	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
189	busy               bool
190	dirty              chan struct{}
191	cancelTurn         context.CancelFunc
192	scrollOffset       int // rows from the bottom; 0 = pinned to latest
193	prevScrollOffset   int // last value redraw snapped against; tracks intent
194
195	// prevChatLen and prevChatCols track the chat buffer's size at the
196	// last redraw so that when content grows below the user's viewport
197	// while they're scrolled up reading history, we can bump
198	// scrollOffset by exactly the growth and keep the visible content
199	// pinned. Without this, every streamed line shifts the visible
200	// window down through the buffer (because scrollOffset is measured
201	// from the bottom) and the user's reading position drifts upward
202	// and off the top.
203	prevChatLen  int
204	prevChatCols int
205
206	// Messages typed while a turn is in flight. Each is delivered as
207	// its own follow-up turn once the current one finishes. Rendered
208	// above the status bar as "sliding in: ..." chips.
209	queued []string
210
211	// runCtx is the top-level context passed to Run(). Follow-up turns
212	// drained from `queued` are started against this context so they
213	// survive past the ctx of the key event that enqueued them.
214	runCtx context.Context
215
216	// autoCompacting is true while a model-triggered compaction is in
217	// flight. Surfaced in the status bar so the user can tell a
218	// condense pass from a regular assistant turn.
219	autoCompacting bool
220
221	// updateInfo is the result of the async update check. Zero value
222	// while the check hasn't completed or nothing is available.
223	updateInfo UpdateInfo
224
225	dialog            *loginDialog
226	modelDialog       *modelDialog
227	sessionDialog     *sessionDialog
228	jumpDialog        *jumpDialog
229	btwDialog         *btwDialog
230	skillsDialog      *skillsDialog
231	changelogDialog   *changelogDialog
232	confirmDialog     *confirmDialog
233	logoutDialog      *logoutDialog
234	telegramDialog    *telegramDialog
235	telegramBridge    *telegram.Bridge
236	sessionOpsDialog  *sessionOpsDialog
237	sessionTreeDialog *sessionTreeDialog
238	extPanel          *extPanelDialog
239
240	// pendingFork is true when the user ran /session fork: the next
241	// jump-picker selection should branch off that message instead
242	// of scrolling. Flag resets after the action fires or the dialog
243	// is dismissed, so repeated /jump calls don't turn into forks.
244	pendingFork bool
245	suggest     *slashSuggester
246	fileSuggest *fileSuggester
247	spin        *spinner
248
249	// parkedTurn is the 1-based turn number the viewport is currently
250	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
251	// Rendered as a muted footer at the bottom of the chat so users
252	// don't forget they're looking at history.
253	parkedTurn  int
254	parkedTotal int
255
256	// lastCtrlC is when the user last pressed ctrl+c. The first press
257	// clears the editor / cancels a turn / shows a hint; a second press
258	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
259	lastCtrlC time.Time
260
261	// welcomeStart is when the interactive run began. The welcome
262	// banner shows the binary version for welcomeVersionDuration
263	// after this point and reverts to plain text after.
264	welcomeStart time.Time
265
266	// extNotes are one-shot styled lines pushed by extensions via
267	// Notify / Display. They live above the editor (just below the
268	// transcript) until cleared by /clear or another reset.
269	extNotes []string
270}
271
272// welcomeVersionDuration is how long the welcome banner shows the
273// version suffix before reverting to the plain headline. 1.5s is
274// enough to read at a glance and keeps the splash short.
275const welcomeVersionDuration = 1500 * time.Millisecond
276
277// NewInteractive constructs an Interactive from cfg.
278func NewInteractive(cfg InteractiveConfig) *Interactive {
279	i := &Interactive{
280		cfg: cfg,
281		view: &tui.View{
282			Theme:      cfg.Theme,
283			ImageProto: tui.DetectImageProtocol(),
284		},
285		ed:                tui.NewEditor(cfg.Theme.FG256(cfg.Theme.Accent, "▌ ")),
286		rend:              tui.NewRenderer(cfg.Terminal),
287		toolCalls:         map[string]*tui.ToolCallView{},
288		dirty:             make(chan struct{}, 8),
289		dialog:            newLoginDialog(),
290		modelDialog:       newModelDialog(),
291		sessionDialog:     newSessionDialog(),
292		jumpDialog:        newJumpDialog(),
293		btwDialog:         newBtwDialog(),
294		skillsDialog:      newSkillsDialog(),
295		changelogDialog:   newChangelogDialog(),
296		confirmDialog:     newConfirmDialog(),
297		logoutDialog:      newLogoutDialog(),
298		telegramDialog:    newTelegramDialog(),
299		sessionOpsDialog:  newSessionOpsDialog(),
300		sessionTreeDialog: newSessionTreeDialog(),
301		extPanel:          newExtPanelDialog(),
302		suggest:           newSlashSuggester(),
303		fileSuggest:       newFileSuggester(),
304		spin:              newSpinner(),
305	}
306	if cfg.Agent != nil {
307		i.agent = cfg.Agent
308		i.view.Messages = cfg.Agent.Messages()
309	}
310	return i
311}
312
313// Run blocks until the user quits.
314func (i *Interactive) Run(ctx context.Context) error {
315	i.runCtx = ctx
316	term := i.cfg.Terminal
317	restore, err := term.EnterRaw()
318	if err != nil {
319		return err
320	}
321	defer restore()
322	defer func() {
323		if i.telegramBridge != nil {
324			i.telegramBridge.Stop()
325		}
326	}()
327
328	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
329	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
330	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
331
332	// Streaming pacer: drains buffered text deltas at a steady rate
333	// so typewriter feel is identical across providers regardless of
334	// upstream chunk size. Starts here so it lives for the whole
335	// session and exits with ctx.
336	go i.runStreamPacer(ctx)
337
338	cols, rows := term.Size()
339	i.rend.Resize(cols, rows)
340	term.OnResize(func() {
341		c, r := term.Size()
342		i.rend.Resize(c, r)
343		// Force an immediate redraw on resize. The throttled invalidate
344		// path is fine for animation, but a window resize is a discrete
345		// user action where any visible delay (or stale frame) reads as
346		// brokenness. redraw() is mutex-safe; the worst that happens is
347		// a duplicate paint if the throttler is mid-flight, which is
348		// invisible.
349		i.redraw()
350	})
351
352	if i.cfg.InitialInput != "" {
353		i.ed.SetValue(i.cfg.InitialInput)
354	}
355
356	// Stamp the welcome time and schedule a one-shot redraw at the
357	// expiry so the version suffix disappears on its own even if the
358	// user hasn't typed anything yet.
359	i.welcomeStart = time.Now()
360	time.AfterFunc(welcomeVersionDuration, i.invalidate)
361
362	// If the agent was constructed with a pre-loaded transcript
363	// (--continue, --resume, --session) park the viewport on the
364	// most recent turn so the user lands looking at where the
365	// previous session left off rather than at the bottom of an
366	// already-rendered final reply.
367	if i.agent != nil {
368		if msgs := i.agent.Messages(); len(msgs) > 0 {
369			i.scrollToLastTurn(msgs)
370		}
371	}
372
373	// No credential at startup? Auto-open the login dialog, and mark
374	// the status line. The user can Esc out of the dialog if they
375	// want to dismiss it (e.g. to check /help or /exit first).
376	if i.agent == nil {
377		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
378		i.dialog.Open(i.cfg.ZotHome)
379	}
380
381	// Input goroutine.
382	keys := make(chan tui.Key, 8)
383	go func() {
384		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
385		for {
386			k, err := reader.Read()
387			if err != nil {
388				return
389			}
390			keys <- k
391		}
392	}()
393
394	// Subscribe to auth events.
395	var authEvents <-chan auth.Event
396	if i.cfg.AuthManager != nil {
397		authEvents = i.cfg.AuthManager.Events()
398	}
399
400	// Animation ticker: drives spinner and dialog-related redraws when
401	// nothing else changed. 120ms is slow enough that highlighting a huge
402	// transcript doesn't spin the cpu.
403	tick := time.NewTicker(120 * time.Millisecond)
404	defer tick.Stop()
405
406	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
407	// at most once every redrawMinInterval. Huge tool-result dumps can
408	// fire hundreds of invalidations while the user is typing; without
409	// this, the input goroutine never gets CPU and keystrokes lag.
410	const redrawMinInterval = 16 * time.Millisecond
411	var lastRedraw time.Time
412	var pendingRedraw bool
413	var pendingTimer *time.Timer
414
415	drainPending := func() {
416		if pendingTimer != nil {
417			pendingTimer.Stop()
418			pendingTimer = nil
419		}
420		if pendingRedraw {
421			pendingRedraw = false
422			lastRedraw = time.Now()
423			i.redraw()
424		}
425	}
426
427	requestRedraw := func() {
428		since := time.Since(lastRedraw)
429		if since >= redrawMinInterval {
430			// Redrawing right now subsumes any pending redraw, so clear
431			// the throttle state. Without this, a pending flag stays
432			// stuck at true and subsequent invalidate() calls within
433			// redrawMinInterval get dropped — which is exactly how the
434			// final "turn finished" frame went missing until the user
435			// nudged the ui by typing or scrolling.
436			if pendingTimer != nil {
437				pendingTimer.Stop()
438			}
439			pendingRedraw = false
440			lastRedraw = time.Now()
441			i.redraw()
442			return
443		}
444		if pendingRedraw {
445			return // already scheduled
446		}
447		pendingRedraw = true
448		wait := redrawMinInterval - since
449		if pendingTimer == nil {
450			pendingTimer = time.AfterFunc(wait, func() {
451				// Poke the dirty channel so the main loop wakes and
452				// drains the pending redraw on its own goroutine. We
453				// can't call drainPending here directly — it touches
454				// closure state shared with the main loop.
455				i.invalidate()
456			})
457		} else {
458			pendingTimer.Reset(wait)
459		}
460	}
461
462	i.invalidate()
463
464	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
465	changelog := i.cfg.ChangelogChan // single-shot, see case below
466
467	for {
468		select {
469		case <-ctx.Done():
470			return ctx.Err()
471		case k := <-keys:
472			if done := i.handleKey(ctx, k); done {
473				return nil
474			}
475			i.invalidate()
476		case ev := <-authEvents:
477			i.handleAuthEvent(ev)
478			i.invalidate()
479		case info, ok := <-updates:
480			if ok && info.Available {
481				i.mu.Lock()
482				i.updateInfo = info
483				i.mu.Unlock()
484				i.invalidate()
485			}
486			updates = nil // single-shot; subsequent iterations skip this case
487		case cl, ok := <-changelog:
488			if ok && cl.Body != "" {
489				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
490				i.invalidate()
491			}
492			changelog = nil // single-shot
493		case <-i.dirty:
494			requestRedraw()
495		case <-tick.C:
496			// Always drain a pending redraw on the tick. This is the
497			// safety net that catches the case where the dirty channel
498			// was saturated when the final "turn finished" invalidate
499			// fired, or where the throttle scheduled a deferred redraw
500			// and the AfterFunc-driven invalidate got dropped on a
501			// full channel.
502			drainPending()
503			// Only force a periodic redraw when something is actually
504			// animating (the main spinner during a busy turn, or the
505			// btw side-chat spinner while it's awaiting a response).
506			// Static pickers (model, session, jump, etc.) don't need
507			// the tick and firing it cancels the terminal's cursor
508			// blink inside dialogs that host their own editor (btw),
509			// because each frame re-emits hide-cursor + show-cursor.
510			if i.busy || i.btwDialog.Loading() {
511				requestRedraw()
512			}
513		}
514	}
515}
516
517func (i *Interactive) invalidate() {
518	select {
519	case i.dirty <- struct{}{}:
520	default:
521	}
522}
523
524// lastCols returns the current terminal width in columns.
525func (i *Interactive) lastCols() int {
526	cols, _ := i.cfg.Terminal.Size()
527	return cols
528}
529
530// chatPage returns the number of chat rows currently visible, used
531// as the page size for PageUp/PageDown.
532func (i *Interactive) chatPage() int {
533	_, rows := i.cfg.Terminal.Size()
534	p := rows - 6 // rough reservation for status + editor + a dialog line
535	if p < 4 {
536		p = 4
537	}
538	return p
539}
540
541// scrollBy adjusts the scroll offset. Positive = up (into history).
542// Clearing the parked-turn label when we're back at the bottom means
543// the "viewing turn N" footer goes away automatically as soon as you
544// scroll back to the live tail.
545func (i *Interactive) scrollBy(delta int) {
546	i.mu.Lock()
547	i.scrollOffset += delta
548	if i.scrollOffset < 0 {
549		i.scrollOffset = 0
550	}
551	if i.scrollOffset == 0 {
552		i.parkedTurn = 0
553		i.parkedTotal = 0
554	}
555	if i.rend != nil {
556		// VS Code's terminal is especially prone to leaving stray
557		// wrapped-character fragments behind during scroll-driven
558		// viewport changes. Force a full repaint on scroll, but
559		// avoid a whole-screen clear because that visibly flickers.
560		i.rend.Invalidate()
561	}
562	i.mu.Unlock()
563	i.invalidate()
564}
565
566// scrollToBottom pins the view to the latest content.
567func (i *Interactive) scrollToBottom() {
568	i.mu.Lock()
569	i.scrollOffset = 0
570	i.parkedTurn = 0
571	i.parkedTotal = 0
572	if i.rend != nil {
573		i.rend.Invalidate()
574	}
575	i.mu.Unlock()
576	i.invalidate()
577}
578
579func (i *Interactive) redraw() {
580	i.mu.Lock()
581	defer i.mu.Unlock()
582
583	cols, _ := i.cfg.Terminal.Size()
584	if i.agent != nil {
585		i.view.Messages = filterHiddenTranscriptMessages(i.agent.Messages())
586	} else {
587		i.view.Messages = nil
588	}
589	// Pacer flush: while the streaming pacer is still draining the
590	// buffer (i.e. EvAssistantMessage already fired but more runes
591	// are queued), the final assistant message is already in
592	// i.agent.Messages() in full. Painting it in the transcript
593	// AND the streaming block at the same time shows the user the
594	// complete text immediately — which defeats the whole pacer.
595	// Hide the last message until the pacer catches up; once the
596	// flush-pending latch clears, the message is revealed (the
597	// streaming block disappears the same frame because streamOn
598	// flips off, so the transition is seamless).
599	if i.streamFlushPending && len(i.view.Messages) > 0 {
600		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
601	}
602	i.view.Streaming = i.streaming.String()
603	i.view.StreamingActive = i.streamOn
604	// Guard against the narrow race where EvAssistantMessage has
605	// just promoted a streaming reply into the transcript but a
606	// render tick hasn't flipped streamOn off yet. Without the
607	// guard, the same text would appear twice (once as the
608	// in-flight streaming block, once as the last transcript
609	// message). We detect the duplicate strictly: the last
610	// assistant message's visible text must equal the streaming
611	// buffer. Just matching on role is too broad — it also hides
612	// the next round's typewriter streaming after a tool turn,
613	// because the last transcript message is always assistant
614	// (the tool-use block) until the follow-up summary lands.
615	if i.streamOn && i.streaming.Len() > 0 {
616		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
617			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
618				i.view.StreamingActive = false
619			}
620		}
621	}
622	// Live tool-call view: only shown while a turn is in flight. Once
623	// the agent is idle, every tool call has already been folded into
624	// the transcript (as assistant.ToolCallBlock + a tool-role message),
625	// so showing v.ToolCalls a second time would duplicate them below
626	// the final assistant text — which looks like the summary came
627	// "before" the tools.
628	i.view.ToolCalls = i.view.ToolCalls[:0]
629	if i.busy {
630		for _, id := range i.toolOrder {
631			if tc, ok := i.toolCalls[id]; ok {
632				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
633			}
634		}
635	}
636	i.view.Err = i.statusErr
637
638	chat := i.view.Build(cols)
639
640	// Welcome banner: shown at the top of the chat area when there is
641	// no transcript yet. Disappears after the first message is sent.
642	// The version suffix is shown for welcomeVersionDuration after
643	// startup, then drops off automatically.
644	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
645		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
646		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
647	}
648
649	// Update-available banner: prepended above everything else so it's
650	// the first thing the user sees when opening a new zot session.
651	// Once rendered, it stays until the user updates to a newer
652	// version — we don't persist a "dismissed" flag because this is
653	// cheap and re-showing it is how most users remember to update.
654	if i.updateInfo.Available {
655		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
656		chat = append(banner, chat...)
657	}
658
659	// /help block: appended to the transcript so it appears at the
660	// bottom of the chat area (right above the status bar / editor).
661	// Prepending it would push long conversations off the top of the
662	// viewport, which users would miss entirely.
663	if len(i.helpBlock) > 0 {
664		chat = append(chat, i.helpBlock...)
665	}
666
667	if i.statusOK != "" {
668		// Hard-truncate the OK line to the visible width so a long
669		// session path ("resumed session: /Users/.../sessions/...")
670		// doesn't overflow past the right edge and look broken on a
671		// narrow terminal.
672		line := "✓ " + i.statusOK
673		if cols > 4 && len(line) > cols {
674			line = line[:cols-1] + "…"
675		}
676		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
677	}
678
679	// Extension notes (notify / display) live just under the
680	// transcript, above the dialog/editor band. Cleared by /clear.
681	if len(i.extNotes) > 0 {
682		chat = append(chat, i.extNotes...)
683		chat = append(chat, "")
684	}
685
686	// Dialogs (login or model picker) render between chat and the editor.
687	var dialog []string
688	switch {
689	case i.dialog.Active():
690		dialog = i.dialog.Render(i.cfg.Theme, cols)
691	case i.modelDialog.Active():
692		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
693	case i.sessionDialog.Active():
694		// Reserve rows for the editor (~3), status line (1-2),
695		// dialog chrome (header + hint + rule + indicators, ~5),
696		// and leave the remainder for session rows. Minimum of 3
697		// rows so even a very small terminal shows something.
698		_, rows := i.cfg.Terminal.Size()
699		avail := rows - 12
700		if avail < 3 {
701			avail = 3
702		}
703		i.sessionDialog.MaxRows = avail
704		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
705	case i.jumpDialog.Active():
706		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
707	case i.btwDialog.Active():
708		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
709	case i.skillsDialog.Active():
710		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
711	case i.changelogDialog.Active():
712		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
713	case i.confirmDialog.Active():
714		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
715	case i.logoutDialog.Active():
716		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
717	case i.telegramDialog.Active():
718		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
719	case i.sessionOpsDialog.Active():
720		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
721	case i.sessionTreeDialog.Active():
722		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
723	case i.extPanel.Active():
724		dialog = i.extPanel.Render(i.cfg.Theme, cols)
725	}
726
727	// Slash-command autocomplete: popup above the status line, only
728	// when the editor starts with "/" and no dialog is already open.
729	// Feed extension-registered commands into the suggester first so
730	// they show up in tab-complete + the popup alongside the built-ins.
731	if i.cfg.Extensions != nil {
732		catalog := i.cfg.Extensions.Commands()
733		extra := make([]slashCommand, 0, len(catalog))
734		for _, c := range catalog {
735			// The popup renders extension commands under a dedicated
736			// "── extensions ───" divider, so the description doesn't
737			// need to repeat the source. If the description is empty,
738			// fall back to the extension name so the row isn't blank.
739			desc := c.Description
740			if strings.TrimSpace(desc) == "" {
741				desc = "(" + c.Extension + ")"
742			}
743			extra = append(extra, slashCommand{
744				Name: "/" + c.Name,
745				Desc: desc,
746			})
747		}
748		i.suggest.SetExtra(extra)
749	}
750	var suggest []string
751	currentInput := i.ed.Value()
752	// Slash popup renders even while the agent is busy so the user
753	// can queue a destructive command (/clear, /compact, /logout,
754	// /model) or a read-only one (/help, /jump, /sessions, etc.)
755	// without waiting for the current turn to finish. The dispatcher
756	// in runSlash already handles the busy case per-command: safe
757	// ones run immediately, destructive ones cancel the turn first.
758	i.fileSuggest.SetCWD(i.cfg.CWD)
759	if len(dialog) == 0 && i.suggest.Active(currentInput) {
760		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
761	} else if len(dialog) == 0 && i.fileSuggest.Active(currentInput) {
762		suggest = i.fileSuggest.Render(currentInput, i.cfg.Theme, cols)
763	}
764
765	// Busy prefix shown at the far left of the status bar. The
766	// spinner glyph and its funny-line message share the `zot`
767	// label colour (Theme.Assistant) so the whole "who's working"
768	// band reads at a glance. Elapsed time stays muted because it
769	// drifts every second and shouldn't grab focus.
770	var busyPrefix string
771	if i.busy {
772		busyPrefix = fmt.Sprintf("%s %s %s %s",
773			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
774			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
775			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
776			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
777		)
778	}
779
780	ctxMax := 0
781	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
782		ctxMax = m.ContextWindow
783	}
784	statusLines := tui.StatusBar(tui.StatusBarParams{
785		Theme:          i.cfg.Theme,
786		Provider:       i.cfg.Provider,
787		Model:          i.cfg.Model,
788		Busy:           i.busy,
789		BusyPrefix:     busyPrefix,
790		CWD:            i.cfg.CWD,
791		Locked:         i.cfg.Sandbox.Locked(),
792		Usage:          i.cumUsage,
793		Subscription:   i.cfg.AuthMethod == "oauth",
794		ContextUsed:    i.lastCtxInput,
795		ContextMax:     ctxMax,
796		AutoCompacting: i.autoCompacting,
797		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
798		Cols:           cols,
799	})
800	edLines, curR, curC := i.ed.Render(cols)
801
802	// "Sliding in" chips for messages the user typed while a turn is
803	// in flight. Shown directly above the status bar so they're close
804	// to the editor but don't push the chat around.
805	var queue []string
806	if len(i.queued) > 0 {
807		for _, q := range i.queued {
808			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "  sliding in: ")
809			text := truncateLine(q, cols-17)
810			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
811		}
812		queue = append(queue, "")
813	}
814
815	// Bottom-sticky sections (always visible, never scroll).
816	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+1)
817	bottom = append(bottom, dialog...)
818	bottom = append(bottom, suggest...)
819	bottom = append(bottom, queue...)
820	bottom = append(bottom, statusLines...)
821	bottom = append(bottom, edLines...)
822
823	_, rows := i.cfg.Terminal.Size()
824	chatRows := rows - len(bottom)
825	if chatRows < 1 {
826		chatRows = 1
827	}
828
829	// Auto-follow guard: when the user has scrolled up (scrollOffset
830	// > 0) and the agent appends new content below the viewport while
831	// they're reading, compensate so the visible content stays
832	// anchored. scrollOffset is measured from the bottom of `chat`,
833	// so without compensation a growing buffer pushes the window
834	// downward through the content and the lines the user was
835	// reading scroll off the top.
836	//
837	// Skip compensation when the terminal width changed (a resize
838	// reflows the whole buffer and the line-count delta no longer
839	// corresponds to appended content) and when scrollOffset is 0
840	// (the user is following the tail and wants new content to push
841	// the view down as usual).
842	if i.scrollOffset > 0 && i.prevChatCols == cols && i.prevChatLen > 0 {
843		if delta := len(chat) - i.prevChatLen; delta != 0 {
844			i.scrollOffset += delta
845			if i.scrollOffset < 0 {
846				i.scrollOffset = 0
847			}
848		}
849	}
850	i.prevChatLen = len(chat)
851	i.prevChatCols = cols
852
853	// Apply scroll offset to the chat slice.
854	maxOffset := len(chat) - chatRows
855	if maxOffset < 0 {
856		maxOffset = 0
857	}
858	if i.scrollOffset > maxOffset {
859		i.scrollOffset = maxOffset
860	}
861	if i.scrollOffset < 0 {
862		i.scrollOffset = 0
863	}
864
865	var visibleChat []string
866	if len(chat) <= chatRows {
867		visibleChat = chat
868	} else {
869		end := len(chat) - i.scrollOffset
870		rawStart := end - chatRows
871		if rawStart < 0 {
872			rawStart = 0
873		}
874		start := snapViewportStartToImageBlock(chat, rawStart)
875		// If the snap pulled start upward (an image-block was atomic) while
876		// the user is scrolling downward, the viewport would sit on the same
877		// image until the user mashes down past every reserved row. Bump
878		// scrollOffset past the image so one keypress always clears it.
879		if start < rawStart && i.scrollOffset < i.prevScrollOffset {
880			jump := rawStart - start
881			i.scrollOffset -= jump
882			if i.scrollOffset < 0 {
883				i.scrollOffset = 0
884			}
885			end = len(chat) - i.scrollOffset
886			rawStart = end - chatRows
887			if rawStart < 0 {
888				rawStart = 0
889			}
890			start = snapViewportStartToImageBlock(chat, rawStart)
891		}
892		end = start + chatRows
893		if end > len(chat) {
894			end = len(chat)
895			start = end - chatRows
896			if start < 0 {
897				start = 0
898			}
899		}
900		visibleChat = chat[start:end]
901	}
902	i.prevScrollOffset = i.scrollOffset
903	visibleChat = clipBottomClippedImages(visibleChat)
904
905	// A tiny "scrolled up" indicator in the top-right of the chat pane
906	// so you know you're not at the bottom. When the viewport was
907	// parked by /jump we include the turn number so the user remembers
908	// they're reading history rather than the live conversation.
909	if i.scrollOffset > 0 && len(visibleChat) > 0 {
910		var text string
911		if i.parkedTurn > 0 && i.parkedTotal > 0 {
912			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
913				i.parkedTurn, i.parkedTotal, i.scrollOffset)
914		} else {
915			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
916		}
917		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
918		visibleChat = append([]string{note}, visibleChat...)
919		if len(visibleChat) > chatRows {
920			visibleChat = visibleChat[:chatRows]
921		}
922	}
923
924	frame := make([]string, 0, len(visibleChat)+len(bottom))
925	frame = append(frame, visibleChat...)
926	frame = append(frame, bottom...)
927
928	// Default: the real terminal cursor sits on the main editor's
929	// input position. When an overlay dialog has its own input
930	// field (today just /btw), route the cursor there instead so
931	// the blinking cursor shows where the user is actually typing.
932	// Dialogs without a cursor (model picker, /help, /login, etc.)
933	// return -1 and the main editor keeps the cursor.
934	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + len(statusLines) + curR
935	cursorCol := curC
936	if i.btwDialog.Active() {
937		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
938			cursorRow = len(visibleChat) + r
939			cursorCol = c
940		}
941	}
942	if i.dialog.Active() {
943		if r, c := i.dialog.CursorPos(cols); r >= 0 {
944			cursorRow = len(visibleChat) + r
945			cursorCol = c
946		}
947	}
948	if i.sessionDialog.Active() {
949		if r, c := i.sessionDialog.CursorPos(); r >= 0 {
950			cursorRow = len(visibleChat) + r
951			cursorCol = c
952		}
953	}
954	if i.extPanel.Active() {
955		cursorRow = -1
956		cursorCol = 0
957	}
958	i.rend.Draw(frame, cursorRow, cursorCol)
959}
960
961func hasImageEscape(line string) bool {
962	return strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G")
963}
964
965// snapViewportStartToImageBlock treats inline images as atomic blocks for
966// scrolling. Terminal image protocols draw from a single escape row into a
967// separate graphics layer; the following blank rows are only zot's reserved
968// footprint. If the viewport starts on one of those blank rows, there is no
969// correct partial-image state to render. Snap back to the escape row instead
970// so the image is either shown from its beginning or skipped entirely.
971func snapViewportStartToImageBlock(chat []string, start int) int {
972	if start <= 0 || start >= len(chat) {
973		return start
974	}
975	if hasImageEscape(chat[start]) || strings.TrimSpace(chat[start]) != "" {
976		return start
977	}
978	for k := start - 1; k >= 0; k-- {
979		line := chat[k]
980		if hasImageEscape(line) {
981			return k
982		}
983		if strings.TrimSpace(line) != "" {
984			break
985		}
986	}
987	return start
988}
989
990const hiddenOpenAIImageMirrorPrefix = "Tool output included the following image content:"
991
992func filterHiddenTranscriptMessages(msgs []provider.Message) []provider.Message {
993	if len(msgs) == 0 {
994		return nil
995	}
996	out := make([]provider.Message, 0, len(msgs))
997	for _, m := range msgs {
998		if isHiddenTranscriptMessage(m) {
999			continue
1000		}
1001		out = append(out, m)
1002	}
1003	return out
1004}
1005
1006func isHiddenTranscriptMessage(m provider.Message) bool {
1007	if m.Role != provider.RoleUser || len(m.Content) == 0 {
1008		return false
1009	}
1010	tb, ok := m.Content[0].(provider.TextBlock)
1011	if !ok {
1012		return false
1013	}
1014	return strings.TrimSpace(tb.Text) == hiddenOpenAIImageMirrorPrefix
1015}
1016
1017func clipBottomClippedImages(lines []string) []string {
1018	if len(lines) == 0 {
1019		return lines
1020	}
1021	out := append([]string(nil), lines...)
1022	for i, line := range out {
1023		if !hasImageEscape(line) {
1024			continue
1025		}
1026		// Image blocks render as: image escape, zero or more blank
1027		// reservation rows, then the muted "image - ..." info line,
1028		// then one trailing blank. If the info line isn't visible in
1029		// the current chat slice, the image would paint down into the
1030		// fixed status bar area. Suppress that image for this frame.
1031		foundInfo := false
1032		for j := i + 1; j < len(out); j++ {
1033			if strings.Contains(out[j], "image - ") {
1034				foundInfo = true
1035				break
1036			}
1037			if strings.TrimSpace(out[j]) != "" {
1038				break
1039			}
1040		}
1041		if !foundInfo {
1042			out[i] = ""
1043		}
1044	}
1045	return out
1046}
1047
1048// truncateLine shortens s so it fits within n display cells, with an
1049// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
1050// novel doesn't blow past the status line.
1051func panelKeyName(k tui.Key) string {
1052	switch k.Kind {
1053	case tui.KeyUp:
1054		return "up"
1055	case tui.KeyDown:
1056		return "down"
1057	case tui.KeyLeft:
1058		return "left"
1059	case tui.KeyRight:
1060		return "right"
1061	case tui.KeyEnter:
1062		return "enter"
1063	case tui.KeyEsc:
1064		return "esc"
1065	case tui.KeyTab:
1066		return "tab"
1067	case tui.KeyBackspace:
1068		return "backspace"
1069	case tui.KeyDelete:
1070		return "delete"
1071	case tui.KeyHome:
1072		return "home"
1073	case tui.KeyEnd:
1074		return "end"
1075	case tui.KeyPageUp:
1076		return "pageup"
1077	case tui.KeyPageDown:
1078		return "pagedown"
1079	case tui.KeyRune:
1080		return "rune"
1081	default:
1082		return "unknown"
1083	}
1084}
1085
1086func panelKeyText(k tui.Key) string {
1087	if k.Kind == tui.KeyRune {
1088		return string(k.Rune)
1089	}
1090	return ""
1091}
1092
1093func truncateLine(s string, n int) string {
1094	if n <= 0 {
1095		return ""
1096	}
1097	// Collapse newlines — chips are single line.
1098	s = strings.ReplaceAll(s, "\n", " ↩ ")
1099	runes := []rune(s)
1100	if len(runes) <= n {
1101		return s
1102	}
1103	if n <= 1 {
1104		return "…"
1105	}
1106	return string(runes[:n-1]) + "…"
1107}
1108
1109// ctrlCExitWindow is how long after a ctrl+c press a *second* press
1110// will exit instead of just clearing input. Long enough to be
1111// deliberate (rules out accidental key chord), short enough that the
1112// hint stays meaningful.
1113const ctrlCExitWindow = 2 * time.Second
1114
1115// armCtrlCExit records the timestamp of the current ctrl+c so the next
1116// one within ctrlCExitWindow exits.
1117func (i *Interactive) armCtrlCExit() {
1118	i.mu.Lock()
1119	i.lastCtrlC = time.Now()
1120	i.mu.Unlock()
1121}
1122
1123// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
1124// that another press should now exit.
1125func (i *Interactive) ctrlCExitArmed() bool {
1126	i.mu.Lock()
1127	t := i.lastCtrlC
1128	i.mu.Unlock()
1129	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
1130}
1131
1132func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
1133	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
1134	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
1135	// unexpectedly. The hint message also goes stale; clear it.
1136	if k.Kind != tui.KeyCtrlC {
1137		i.mu.Lock()
1138		if !i.lastCtrlC.IsZero() {
1139			i.lastCtrlC = time.Time{}
1140			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
1141				i.statusOK = ""
1142			}
1143		}
1144		i.mu.Unlock()
1145	}
1146
1147	// Dialogs consume keys while open (except ctrl+c, which always closes them).
1148
1149	// Confirm dialog has highest priority: the agent goroutine is
1150	// blocked waiting for an answer, so we must not let keys leak
1151	// anywhere else while it's up.
1152	if i.confirmDialog.Active() {
1153		i.confirmDialog.HandleKey(k)
1154		i.invalidate()
1155		return false
1156	}
1157	if i.dialog.Active() {
1158		if k.Kind == tui.KeyCtrlC {
1159			i.dialog.Close()
1160			if i.cfg.AuthManager != nil {
1161				i.cfg.AuthManager.CancelOAuth()
1162			}
1163			return false
1164		}
1165		act := i.dialog.HandleKey(k)
1166		if act.StartAPIKey {
1167			i.startAPIKeyFlow(act.Provider)
1168		}
1169		if act.StartOAuth {
1170			i.startOAuthFlow(act.Provider)
1171		}
1172		if act.StartManual {
1173			i.startManualOAuthFlow(act.Provider)
1174		}
1175		if act.SubmitCode != "" {
1176			i.submitManualOAuthCode(act.SubmitCode)
1177		}
1178		return false
1179	}
1180	if i.modelDialog.Active() {
1181		if k.Kind == tui.KeyCtrlC {
1182			i.modelDialog.Close()
1183			return false
1184		}
1185		act := i.modelDialog.HandleKey(k)
1186		if act.Select {
1187			i.applyModelSelection(act.Provider, act.Model)
1188		}
1189		return false
1190	}
1191	if i.sessionDialog.Active() {
1192		if k.Kind == tui.KeyCtrlC {
1193			i.sessionDialog.Close()
1194			return false
1195		}
1196		act := i.sessionDialog.HandleKey(k)
1197		if act.Select {
1198			i.applySessionSelection(act.Path)
1199		}
1200		return false
1201	}
1202	if i.logoutDialog.Active() {
1203		if k.Kind == tui.KeyCtrlC {
1204			i.logoutDialog.Close()
1205			i.invalidate()
1206			return false
1207		}
1208		act := i.logoutDialog.HandleKey(k)
1209		if act.Select {
1210			i.doLogout(act.Target)
1211		}
1212		i.invalidate()
1213		return false
1214	}
1215	if i.telegramDialog.Active() {
1216		if k.Kind == tui.KeyCtrlC {
1217			i.telegramDialog.Close()
1218			i.invalidate()
1219			return false
1220		}
1221		act := i.telegramDialog.HandleKey(k)
1222		if act.Select {
1223			i.doTelegram(act.Action)
1224		}
1225		i.invalidate()
1226		return false
1227	}
1228	if i.sessionOpsDialog.Active() {
1229		if k.Kind == tui.KeyCtrlC {
1230			i.sessionOpsDialog.Close()
1231			i.invalidate()
1232			return false
1233		}
1234		act := i.sessionOpsDialog.HandleKey(k)
1235		if act.Select {
1236			i.doSessionOp(act.Action, "")
1237		}
1238		i.invalidate()
1239		return false
1240	}
1241	if i.sessionTreeDialog.Active() {
1242		if k.Kind == tui.KeyCtrlC {
1243			i.sessionTreeDialog.Close()
1244			i.invalidate()
1245			return false
1246		}
1247		act := i.sessionTreeDialog.HandleKey(k)
1248		if act.Select {
1249			i.applySessionTreeSelection(act.Path)
1250		}
1251		i.invalidate()
1252		return false
1253	}
1254	if i.extPanel.Active() {
1255		if k.Kind == tui.KeyCtrlC || k.Kind == tui.KeyEsc {
1256			if i.cfg.Extensions != nil {
1257				_ = i.cfg.Extensions.SendPanelClose(i.extPanel.ext, i.extPanel.id)
1258			}
1259			i.extPanel.Close()
1260			i.invalidate()
1261			return false
1262		}
1263		if i.cfg.Extensions != nil {
1264			_ = i.cfg.Extensions.SendPanelKey(i.extPanel.ext, i.extPanel.id, panelKeyName(k), panelKeyText(k))
1265		}
1266		return false
1267	}
1268	if i.jumpDialog.Active() {
1269		if k.Kind == tui.KeyCtrlC {
1270			i.jumpDialog.Close()
1271			i.pendingFork = false
1272			return false
1273		}
1274		act := i.jumpDialog.HandleKey(k)
1275		if act.Select {
1276			if i.pendingFork {
1277				i.applyForkSelection(act.MessageIdx)
1278			} else {
1279				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1280			}
1281		}
1282		// If the user dismissed the dialog without selecting, also
1283		// clear the pending-fork flag so a later plain /jump isn't
1284		// hijacked.
1285		if act.Close {
1286			i.pendingFork = false
1287		}
1288		return false
1289	}
1290	if i.btwDialog.Active() {
1291		if k.Kind == tui.KeyCtrlC {
1292			i.btwDialog.Close()
1293			i.invalidate()
1294			return false
1295		}
1296		i.btwDialog.HandleKey(k, i.invalidate)
1297		return false
1298	}
1299	if i.skillsDialog.Active() {
1300		if k.Kind == tui.KeyCtrlC {
1301			i.skillsDialog.Close()
1302			i.invalidate()
1303			return false
1304		}
1305		i.skillsDialog.HandleKey(k)
1306		i.invalidate()
1307		return false
1308	}
1309	if i.changelogDialog.Active() {
1310		if closed := i.changelogDialog.HandleKey(k); closed {
1311			// User dismissed; let the parent persist the
1312			// LastChangelogShown marker via the close callback.
1313			if i.cfg.OnChangelogDismiss != nil {
1314				i.cfg.OnChangelogDismiss()
1315			}
1316		}
1317		i.invalidate()
1318		return false
1319	}
1320
1321	// Global keys.
1322	switch k.Kind {
1323	case tui.KeyCtrlC:
1324		// While busy: do NOT cancel the turn. ctrl+c during a
1325		// running turn is almost always reflex muscle memory
1326		// ("be quiet" in a shell) rather than a deliberate
1327		// decision to kill a multi-minute model call that's
1328		// already cost tokens. Use esc to interrupt a turn; use
1329		// a deliberate double-ctrl+c to exit zot entirely. First
1330		// press arms the exit hint, second press within
1331		// ctrlCExitWindow quits.
1332		if i.busy {
1333			if i.ctrlCExitArmed() {
1334				return true
1335			}
1336			i.mu.Lock()
1337			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1338			i.statusErr = ""
1339			i.mu.Unlock()
1340			i.armCtrlCExit()
1341			return false
1342		}
1343		// Idle: first press clears the editor (and any queued
1344		// follow-up messages); a second press within ctrlCExitWindow
1345		// exits. With both an empty editor and no queue the first
1346		// press still just arms — require a deliberate double-tap.
1347		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1348		if hadInput {
1349			i.ed.Clear()
1350			i.suggest.Reset()
1351			i.mu.Lock()
1352			i.queued = nil
1353			i.statusOK = "input cleared"
1354			i.statusErr = ""
1355			i.mu.Unlock()
1356			i.armCtrlCExit()
1357			return false
1358		}
1359		if i.ctrlCExitArmed() {
1360			return true
1361		}
1362		i.mu.Lock()
1363		i.statusOK = "press ctrl+c again to exit"
1364		i.statusErr = ""
1365		i.mu.Unlock()
1366		i.armCtrlCExit()
1367		return false
1368	case tui.KeyEsc:
1369		// Esc interrupts a running turn — but only when nothing
1370		// else on screen wants to consume the key first. The slash
1371		// popup has its own Esc behaviour (close + clear editor),
1372		// and transient overlays like the /help block and extension
1373		// notes should dismiss on Esc before we even consider the
1374		// turn. Without these guards, a casual Esc press after
1375		// running /help on a busy turn rips the turn away.
1376		if i.suggest.Active(i.ed.Value()) || i.fileSuggest.Active(i.ed.Value()) {
1377			break
1378		}
1379		i.mu.Lock()
1380		hadHelp := len(i.helpBlock) > 0
1381		hadNotes := len(i.extNotes) > 0
1382		if hadHelp {
1383			i.helpBlock = nil
1384		}
1385		if hadNotes {
1386			i.extNotes = nil
1387		}
1388		i.mu.Unlock()
1389		if hadHelp || hadNotes {
1390			i.invalidate()
1391			return false
1392		}
1393		if i.busy && i.cancelTurn != nil {
1394			i.cancelTurn()
1395			// If a confirm dialog is pending, refuse it so the agent
1396			// goroutine unblocks and the context cancellation can
1397			// actually take effect.
1398			i.confirmDialog.CancelAll("turn cancelled")
1399			return false
1400		}
1401	case tui.KeyCtrlD:
1402		if i.ed.IsEmpty() && !i.busy {
1403			return true
1404		}
1405	case tui.KeyCtrlL:
1406		i.rend.Clear()
1407		i.invalidate()
1408		return false
1409	case tui.KeyCtrlO:
1410		// Toggle expansion of collapsed tool results. Affects every tool
1411		// call in the transcript — press again to re-collapse.
1412		i.mu.Lock()
1413		i.view.ExpandAll = !i.view.ExpandAll
1414		i.mu.Unlock()
1415		i.invalidate()
1416		return false
1417	case tui.KeyPageUp:
1418		i.scrollBy(+i.chatPage())
1419		return false
1420	case tui.KeyPageDown:
1421		i.scrollBy(-i.chatPage())
1422		return false
1423	case tui.KeyUp:
1424		// Always use up/down for chat scrolling, even when the editor
1425		// contains text. This makes keyboard scrolling consistent with
1426		// a draft present at the cost of disabling vertical cursor
1427		// motion inside the multi-line editor. Keep slash-popup
1428		// navigation working by letting it intercept later when active.
1429		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1430			i.scrollBy(+3)
1431			return false
1432		}
1433	case tui.KeyDown:
1434		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1435			if i.scrollOffset > 0 {
1436				i.scrollBy(-3)
1437			}
1438			return false
1439		}
1440	}
1441
1442	// Note: we intentionally do NOT gate the editor on i.busy here.
1443	// Typing while the agent is working is supported — submitted
1444	// messages are queued and delivered as follow-up turns when the
1445	// current turn ends. See the submit handler below.
1446
1447	if k.Kind == tui.KeyEnter && k.Alt {
1448		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1449		return false
1450	}
1451
1452	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1453	if i.suggest.Active(i.ed.Value()) {
1454		switch k.Kind {
1455		case tui.KeyUp:
1456			i.suggest.Up()
1457			return false
1458		case tui.KeyDown:
1459			i.suggest.Down()
1460			return false
1461		case tui.KeyTab:
1462			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1463				i.ed.SetValue(name)
1464				i.suggest.Reset()
1465			}
1466			return false
1467		case tui.KeyEnter:
1468			// Enter on an ambiguous or partial slash prefix: complete to the
1469			// currently highlighted command and run it. That way typing
1470			// "/lo" + enter picks whichever of /login or /logout is selected
1471			// in the popup instead of submitting "/lo" as unknown. Also
1472			// clear the editor so the command doesn't linger after the
1473			// dialog opens/closes.
1474			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1475				i.ed.Clear()
1476				i.suggest.Reset()
1477				return i.runSlash(ctx, name)
1478			}
1479		case tui.KeyEsc:
1480			i.ed.Clear()
1481			i.suggest.Reset()
1482			return false
1483		}
1484	}
1485
1486	// File suggestions: intercept up/down/tab/enter when the @-popup is visible.
1487	if i.fileSuggest.Active(i.ed.Value()) {
1488		switch k.Kind {
1489		case tui.KeyUp:
1490			i.fileSuggest.Up()
1491			return false
1492		case tui.KeyDown:
1493			i.fileSuggest.Down()
1494			return false
1495		case tui.KeyRight:
1496			// Open selected directory.
1497			i.fileSuggest.Right()
1498			return false
1499		case tui.KeyLeft:
1500			// Go back to parent directory.
1501			i.fileSuggest.Left()
1502			return false
1503		case tui.KeyEnter:
1504			if entry, ok := i.fileSuggest.SelectedEntry(i.ed.Value()); ok {
1505				var chip string
1506				if entry.isDir {
1507					chip = "[dir:" + entry.rel + "/]"
1508				} else {
1509					chip = "[file:" + entry.rel + "]"
1510				}
1511				val := i.ed.Value()
1512				if idx := strings.LastIndex(val, "@"); idx >= 0 {
1513					val = val[:idx]
1514				}
1515				i.ed.SetValue(val + chip + " ")
1516				i.fileSuggest.Reset()
1517			}
1518			return false
1519		case tui.KeyEsc:
1520			val := i.ed.Value()
1521			if idx := strings.LastIndex(val, "@"); idx >= 0 {
1522				i.ed.SetValue(val[:idx])
1523			}
1524			i.fileSuggest.Reset()
1525			return false
1526		}
1527	}
1528
1529	if submit := i.ed.HandleKey(k); submit {
1530		// SubmitValue() expands any [pasted text #N +L lines]
1531		// placeholders back into their bodies; the raw Value()
1532		// is only what the user sees on screen.
1533		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1534		// Expand [file:name] and [dir:name/] chips to full paths.
1535		text = expandFileChips(text, i.cfg.CWD)
1536		if text == "" {
1537			return false
1538		}
1539		i.ed.Clear()
1540		i.suggest.Reset()
1541		i.fileSuggest.Reset()
1542
1543		if looksLikeSlashCommand(text) {
1544			head := text
1545			rest := ""
1546			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1547				head = text[:idx]
1548				rest = strings.TrimSpace(text[idx:])
1549			}
1550			if !isKnownSlashCommand(text) {
1551				// Try extensions before giving up. Extensions register
1552				// commands by bare name (no leading slash); strip it here.
1553				extName := strings.TrimPrefix(head, "/")
1554				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1555					go i.invokeExtensionCommand(ctx, extName, rest)
1556					return false
1557				}
1558				i.mu.Lock()
1559				i.statusErr = "unknown command " + head + " — type /help to see the list"
1560				i.statusOK = ""
1561				i.mu.Unlock()
1562				return false
1563			}
1564			// Slash commands run regardless of busy state. Commands that
1565			// would mutate the transcript or replace the agent (/clear,
1566			// /compact, /logout, /login, /model) cancel the active turn
1567			// first and wait for the goroutine to wind down so they don't
1568			// race with a streaming response. Safe commands (/help,
1569			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1570			// without disturbing the active turn.
1571			if slashCancelsTurn(head) {
1572				i.cancelAndWaitForIdle()
1573			}
1574			return i.runSlash(ctx, text)
1575		}
1576
1577		if i.agent == nil {
1578			i.mu.Lock()
1579			i.statusErr = "not logged in. type /login first."
1580			i.mu.Unlock()
1581			return false
1582		}
1583		// Mirror the user's typed prompt into the paired Telegram
1584		// chat (when the bridge is active) so the Telegram thread
1585		// stays a complete record of the session, not just the half
1586		// that originated on the phone. On a goroutine so the
1587		// network write doesn't delay the local turn.
1588		if i.telegramBridge != nil && i.telegramBridge.Active() {
1589			go i.telegramBridge.OnUserTyped(text)
1590		}
1591		// If a turn is already in flight, queue this prompt instead of
1592		// starting a second one. The drain loop at the end of startTurn
1593		// will pick it up when the current turn finishes.
1594		i.mu.Lock()
1595		if i.busy {
1596			i.queued = append(i.queued, text)
1597			i.mu.Unlock()
1598			i.invalidate()
1599			return false
1600		}
1601		i.mu.Unlock()
1602		i.startTurn(ctx, text)
1603	}
1604	return false
1605}
1606
1607// invokeExtensionCommand fires an extension-registered slash command
1608// in a background goroutine, awaits the response, and applies the
1609// requested action (prompt / insert / display / noop). Errors and
1610// timeouts surface as a status_err line.
1611func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1612	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1613	if err != nil {
1614		i.mu.Lock()
1615		i.statusErr = "extension /" + name + ": " + err.Error()
1616		i.statusOK = ""
1617		i.mu.Unlock()
1618		i.invalidate()
1619		return
1620	}
1621	if resp.Error != "" {
1622		i.mu.Lock()
1623		i.statusErr = "extension /" + name + ": " + resp.Error
1624		i.statusOK = ""
1625		i.mu.Unlock()
1626		i.invalidate()
1627		return
1628	}
1629	switch resp.Action {
1630	case "open_panel":
1631		if resp.OpenPanel != nil {
1632			extName := name
1633			if i.cfg.Extensions != nil {
1634				if owner := i.cfg.Extensions.CommandOwner(name); owner != "" {
1635					extName = owner
1636				}
1637			}
1638			i.OpenPanel(extName, *resp.OpenPanel)
1639		}
1640	case "prompt":
1641		if strings.TrimSpace(resp.Prompt) == "" {
1642			return
1643		}
1644		i.startTurn(i.runCtx, resp.Prompt)
1645	case "insert":
1646		i.ed.Insert(resp.Insert)
1647		i.invalidate()
1648	case "display":
1649		i.appendExtensionNote(name, resp.Display, "info")
1650	case "noop", "":
1651		// nothing
1652	default:
1653		i.mu.Lock()
1654		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1655		i.mu.Unlock()
1656		i.invalidate()
1657	}
1658}
1659
1660// appendExtensionNote renders an extension-originated note in the
1661// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1662// "success" (tool/ok green).
1663func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1664	if msg == "" {
1665		return
1666	}
1667	i.mu.Lock()
1668	defer i.mu.Unlock()
1669	color := i.cfg.Theme.Muted
1670	switch level {
1671	case "warn":
1672		color = i.cfg.Theme.Warning
1673	case "error":
1674		color = i.cfg.Theme.Error
1675	case "success":
1676		color = i.cfg.Theme.Tool
1677	}
1678	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1679	for _, line := range strings.Split(msg, "\n") {
1680		i.statusOK = "" // clear any stale ok
1681		i.statusErr = ""
1682		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1683	}
1684}
1685
1686// HostHooks implementation for the extension manager. The manager
1687// holds an interface, not a concrete *Interactive, so these methods
1688// are the only thing the manager sees.
1689
1690// Notify is the manager's NotifyFromExt entry point.
1691func (i *Interactive) Notify(extName, level, message string) {
1692	i.appendExtensionNote(extName, message, level)
1693	i.invalidate()
1694}
1695
1696// Submit feeds text through the agent loop as if the user had typed it.
1697func (i *Interactive) Submit(text string) {
1698	i.startTurn(i.runCtx, text)
1699}
1700
1701// SubmitOrQueue runs text immediately if the agent is idle, or
1702// appends it to the pending queue if a turn is already in flight.
1703// Used by the telegram bridge (and by the editor submit path) so
1704// both input sources share the same "queue behind an active turn"
1705// semantics. Images are ignored for now — only the text prompt is
1706// forwarded — because the queued-prompt path is text-only; a
1707// follow-up can expand the queue entry to carry images.
1708func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1709	i.mu.Lock()
1710	if i.agent == nil {
1711		i.statusErr = "not logged in. type /login first."
1712		i.mu.Unlock()
1713		i.invalidate()
1714		return
1715	}
1716	if i.busy {
1717		// Queue text only; images are dropped for queued prompts.
1718		i.queued = append(i.queued, text)
1719		i.mu.Unlock()
1720		i.invalidate()
1721		return
1722	}
1723	i.mu.Unlock()
1724	i.startTurnWithImages(i.runCtx, text, images)
1725}
1726
1727// CancelTurn aborts the active turn if one is running. Used by the
1728// telegram bridge when the paired user sends /stop.
1729// ChangelogVersion returns the version string of the changelog
1730// currently shown (or last shown). Used by the dismiss callback
1731// to store the correct version for dev builds.
1732func (i *Interactive) ChangelogVersion() string {
1733	if i.changelogDialog != nil {
1734		return i.changelogDialog.version
1735	}
1736	return ""
1737}
1738
1739func (i *Interactive) CancelTurn() {
1740	i.mu.Lock()
1741	cancel := i.cancelTurn
1742	i.mu.Unlock()
1743	if cancel != nil {
1744		cancel()
1745	}
1746}
1747
1748// Insert places text at the cursor in the editor.
1749func (i *Interactive) Insert(text string) {
1750	i.ed.Insert(text)
1751	i.invalidate()
1752}
1753
1754// Display appends a styled note from extName to the chat without a
1755// model call.
1756func (i *Interactive) Display(extName, text string) {
1757	i.appendExtensionNote(extName, text, "info")
1758	i.invalidate()
1759}
1760
1761func (i *Interactive) OpenPanel(extName string, spec extproto.PanelSpec) {
1762	i.mu.Lock()
1763	defer i.mu.Unlock()
1764	i.extPanel.Open(extName, spec.ID, spec.Title, spec.Lines, spec.Footer)
1765	if i.cfg.Extensions != nil {
1766		cols, rows := i.cfg.Terminal.Size()
1767		_ = cols
1768		_ = rows
1769	}
1770	i.invalidate()
1771}
1772
1773func (i *Interactive) UpdatePanel(extName, panelID, title string, lines []string, footer string) {
1774	i.mu.Lock()
1775	defer i.mu.Unlock()
1776	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1777		i.extPanel.Update(title, lines, footer)
1778		i.invalidate()
1779	}
1780}
1781
1782func (i *Interactive) ClosePanel(extName, panelID string) {
1783	i.mu.Lock()
1784	defer i.mu.Unlock()
1785	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1786		i.extPanel.Close()
1787		i.invalidate()
1788	}
1789}
1790
1791func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1792	parts := strings.Fields(cmd)
1793	switch parts[0] {
1794	case "/exit":
1795		return true
1796	case "/clear":
1797		if i.agent != nil {
1798			i.agent.SetMessages(nil)
1799		}
1800		i.mu.Lock()
1801		i.toolCalls = map[string]*tui.ToolCallView{}
1802		i.toolOrder = nil
1803		i.statusErr = ""
1804		i.statusOK = ""
1805		i.helpBlock = nil
1806		i.parkedTurn = 0
1807		i.parkedTotal = 0
1808		i.scrollOffset = 0
1809		i.extNotes = nil
1810		i.view.InvalidateRenderCache()
1811		i.mu.Unlock()
1812	case "/help":
1813		i.mu.Lock()
1814		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1815		i.statusErr = ""
1816		i.statusOK = ""
1817		// Pin the viewport to the newest content so the help block,
1818		// which we just appended to the end of the transcript, is
1819		// what the user actually sees.
1820		i.scrollOffset = 0
1821		i.mu.Unlock()
1822	case "/login":
1823		i.dialog.Open(i.cfg.ZotHome)
1824	case "/logout":
1825		if len(parts) >= 2 {
1826			// Explicit target: /logout anthropic | openai | all
1827			i.doLogout(parts[1])
1828			break
1829		}
1830		// No arg: open the picker over whichever providers are
1831		// currently logged in. If nothing's logged in, bail with a
1832		// status line.
1833		i.openLogoutDialog()
1834	case "/model":
1835		if len(parts) >= 2 {
1836			i.applyModelSelection("", parts[1])
1837		} else {
1838			var loggedIn []string
1839			if i.cfg.LoggedInProviders != nil {
1840				loggedIn = i.cfg.LoggedInProviders()
1841			}
1842			i.modelDialog.Open(i.cfg.Model, loggedIn)
1843		}
1844	case "/sessions":
1845		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1846	case "/jump":
1847		i.openJumpDialog(parts[1:])
1848	case "/btw":
1849		i.openBtwDialog(parts[1:])
1850	case "/skills":
1851		i.openSkillsDialog()
1852	case "/compact":
1853		i.runCompact(ctx, false)
1854	case "/study":
1855		// Canned prompt that tells the agent to read every file
1856		// in the current directory so its later turns have the
1857		// whole project in context. Dispatched through the normal
1858		// queue-or-start path so it behaves identically to
1859		// typing the prompt by hand.
1860		const studyPrompt = "Read and understand everything in the current directory."
1861		i.mu.Lock()
1862		if i.busy {
1863			i.queued = append(i.queued, studyPrompt)
1864			i.mu.Unlock()
1865			i.invalidate()
1866			break
1867		}
1868		i.mu.Unlock()
1869		i.startTurn(ctx, studyPrompt)
1870	case "/jail":
1871		if i.cfg.Sandbox == nil {
1872			i.mu.Lock()
1873			i.statusErr = "sandbox not available in this build"
1874			i.mu.Unlock()
1875			break
1876		}
1877		i.cfg.Sandbox.Lock()
1878		i.mu.Lock()
1879		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1880		i.statusErr = ""
1881		i.mu.Unlock()
1882	case "/unjail":
1883		if i.cfg.Sandbox == nil {
1884			i.mu.Lock()
1885			i.statusErr = "sandbox not available in this build"
1886			i.mu.Unlock()
1887			break
1888		}
1889		i.cfg.Sandbox.Unlock()
1890		i.mu.Lock()
1891		i.statusOK = "unjailed"
1892		i.statusErr = ""
1893		i.mu.Unlock()
1894	case "/reload-ext":
1895		i.runReloadExt(ctx)
1896	case "/yolo":
1897		i.runYoloOn()
1898	case "/telegram", "/tg":
1899		if len(parts) >= 2 {
1900			i.doTelegram(parts[1])
1901			break
1902		}
1903		i.openTelegramDialog()
1904	case "/session":
1905		if len(parts) >= 2 {
1906			action := parts[1]
1907			arg := ""
1908			if len(parts) >= 3 {
1909				arg = strings.Join(parts[2:], " ")
1910			}
1911			i.doSessionOp(action, arg)
1912			break
1913		}
1914		i.openSessionOpsDialog()
1915	default:
1916		// Last-resort fallback: try the extension manager. Built-in
1917		// cases above always win; this branch only fires for slash
1918		// commands the extension manager registered. Same routing as
1919		// the editor's submit-handler dispatch path so the autocomplete
1920		// "enter on highlighted suggestion" flow also works.
1921		extName := strings.TrimPrefix(parts[0], "/")
1922		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1923			rest := ""
1924			if len(parts) > 1 {
1925				rest = strings.Join(parts[1:], " ")
1926			}
1927			go i.invokeExtensionCommand(ctx, extName, rest)
1928			return false
1929		}
1930		i.mu.Lock()
1931		i.statusErr = "unknown command: " + parts[0]
1932		i.mu.Unlock()
1933	}
1934	return false
1935}
1936
1937// openLogoutDialog shows the provider picker for `/logout` with no
1938// argument. Only providers the user is currently logged into are
1939// listed, plus an "all" entry when more than one is present. If
1940// nothing's logged in, writes a status line instead of opening an
1941// empty dialog.
1942func (i *Interactive) openLogoutDialog() {
1943	if i.cfg.AuthManager == nil {
1944		i.mu.Lock()
1945		i.statusErr = "no auth manager configured"
1946		i.mu.Unlock()
1947		i.invalidate()
1948		return
1949	}
1950	store := i.cfg.AuthManager.Store()
1951	if store == nil {
1952		i.mu.Lock()
1953		i.statusErr = "auth store is not available"
1954		i.mu.Unlock()
1955		i.invalidate()
1956		return
1957	}
1958	creds, err := store.Load()
1959	if err != nil {
1960		i.mu.Lock()
1961		i.statusErr = "read auth store: " + err.Error()
1962		i.mu.Unlock()
1963		i.invalidate()
1964		return
1965	}
1966
1967	var items []logoutItem
1968	for _, p := range []string{"anthropic", "openai"} {
1969		if creds.Has(p) {
1970			method := creds.Method(p)
1971			if method == "oauth" {
1972				method = "subscription"
1973			}
1974			items = append(items, logoutItem{
1975				label:  providerLabel(p),
1976				target: p,
1977				method: method,
1978			})
1979		}
1980	}
1981	if len(items) == 0 {
1982		i.mu.Lock()
1983		i.statusOK = "no credentials stored; already logged out"
1984		i.statusErr = ""
1985		i.mu.Unlock()
1986		i.invalidate()
1987		return
1988	}
1989	if len(items) > 1 {
1990		items = append(items, logoutItem{label: "all", target: "all"})
1991	}
1992
1993	i.logoutDialog.Open(items)
1994	i.invalidate()
1995}
1996
1997// doLogout clears credentials for the given provider (or all providers)
1998// from auth.json. If the active agent was using those credentials, it
1999// is torn down so the user is forced through /login before their next
2000// prompt.
2001//
2002// target: "anthropic" | "openai" | "all"
2003func (i *Interactive) doLogout(target string) {
2004	if i.cfg.AuthManager == nil {
2005		i.mu.Lock()
2006		i.statusErr = "no auth manager configured"
2007		i.mu.Unlock()
2008		return
2009	}
2010	store := i.cfg.AuthManager.Store()
2011	if store == nil {
2012		i.mu.Lock()
2013		i.statusErr = "auth store is not available"
2014		i.mu.Unlock()
2015		return
2016	}
2017
2018	var providers []string
2019	switch target {
2020	case "", "all":
2021		providers = []string{"anthropic", "openai"}
2022	case "anthropic", "openai":
2023		providers = []string{target}
2024	default:
2025		i.mu.Lock()
2026		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
2027		i.mu.Unlock()
2028		return
2029	}
2030
2031	var errs []string
2032	clearedCurrent := false
2033	for _, p := range providers {
2034		if err := store.Clear(p); err != nil {
2035			errs = append(errs, p+": "+err.Error())
2036			continue
2037		}
2038		if p == i.cfg.Provider {
2039			clearedCurrent = true
2040		}
2041	}
2042
2043	i.mu.Lock()
2044	defer i.mu.Unlock()
2045	if len(errs) > 0 {
2046		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
2047		return
2048	}
2049	i.statusErr = ""
2050	if clearedCurrent {
2051		// The running agent was using a credential we just wiped. Drop
2052		// it so prompts can't go out with the stale client, and hint at
2053		// /login.
2054		i.agent = nil
2055		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
2056	} else {
2057		i.statusOK = "logged out of " + strings.Join(providers, ", ")
2058	}
2059}
2060
2061func (i *Interactive) startAPIKeyFlow(provider string) {
2062	url, err := i.cfg.AuthManager.StartAPIKey(provider)
2063	if err != nil {
2064		i.dialog.ShowResult(false, err.Error())
2065		return
2066	}
2067	i.dialog.ShowWaiting(url)
2068}
2069
2070func (i *Interactive) startOAuthFlow(provider string) {
2071	// Always run the manual/copy-code flow in parallel with the local
2072	// callback server so headless environments (docker, SSH) can paste
2073	// the authorization code directly without first pressing 'p'.
2074	_, err := i.cfg.AuthManager.StartOAuth(provider)
2075	if err != nil {
2076		i.dialog.ShowResult(false, err.Error())
2077		return
2078	}
2079	manualURL, mErr := i.cfg.AuthManager.StartManualOAuth(provider)
2080	if mErr == nil {
2081		i.dialog.ShowWaiting(manualURL)
2082	} else {
2083		i.dialog.ShowResult(false, mErr.Error())
2084	}
2085}
2086
2087func (i *Interactive) startManualOAuthFlow(provider string) {
2088	if i.cfg.AuthManager == nil {
2089		return
2090	}
2091	i.cfg.AuthManager.CancelOAuth()
2092	url, err := i.cfg.AuthManager.StartManualOAuth(provider)
2093	if err != nil {
2094		i.dialog.ShowResult(false, err.Error())
2095		return
2096	}
2097	i.dialog.url = url
2098	i.invalidate()
2099}
2100
2101func (i *Interactive) submitManualOAuthCode(code string) {
2102	if i.cfg.AuthManager == nil {
2103		return
2104	}
2105	go func() {
2106		if err := i.cfg.AuthManager.CompleteManualOAuth(i.runCtx, code); err != nil {
2107			i.dialog.ShowResult(false, err.Error())
2108			i.invalidate()
2109		}
2110	}()
2111}
2112
2113// applyModelSelection switches the active model (and provider, if the
2114// new model belongs to a different one). It rebuilds the underlying
2115// client when needed so the provider wire-protocol matches.
2116// cancelAndWaitForIdle cancels the active turn (if any) and blocks
2117// briefly until the turn goroutine has updated i.busy = false. Used
2118// before destructive slash commands so transcript-mutating work
2119// (/clear, /compact, /logout, /login completion, cross-provider
2120// /model swap) doesn't race with the still-running stream.
2121//
2122// The wait is bounded; if the turn doesn't release within the timeout
2123// we proceed anyway. Worst case is a brief overlap that the agent's
2124// own mutex protects against.
2125func (i *Interactive) cancelAndWaitForIdle() {
2126	i.mu.Lock()
2127	busy := i.busy
2128	cancel := i.cancelTurn
2129	i.mu.Unlock()
2130	if !busy {
2131		return
2132	}
2133	if cancel != nil {
2134		cancel()
2135	}
2136	deadline := time.Now().Add(2 * time.Second)
2137	for time.Now().Before(deadline) {
2138		i.mu.Lock()
2139		done := !i.busy
2140		i.mu.Unlock()
2141		if done {
2142			return
2143		}
2144		time.Sleep(10 * time.Millisecond)
2145	}
2146}
2147
2148// openBtwDialog opens the side-chat overlay with a frozen snapshot
2149// of the current main session. The optional argument is auto-
2150// submitted as the first question, so '/btw does X work?' fires the
2151// model call immediately instead of just opening an empty dialog.
2152func (i *Interactive) openBtwDialog(args []string) {
2153	if i.agent == nil {
2154		i.mu.Lock()
2155		i.statusErr = "not logged in. type /login first."
2156		i.mu.Unlock()
2157		return
2158	}
2159	seed := strings.TrimSpace(strings.Join(args, " "))
2160	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
2161	i.invalidate()
2162}
2163
2164// openSkillsDialog opens the skill inspector. The picker reflects
2165// whatever SkillSnapshot returns at call time, so edits to a
2166// SKILL.md made during a session show up on the next /skills.
2167func (i *Interactive) openSkillsDialog() {
2168	var list []*skills.Skill
2169	if i.cfg.SkillSnapshot != nil {
2170		list = i.cfg.SkillSnapshot()
2171	}
2172	i.skillsDialog.Open(list)
2173	i.invalidate()
2174}
2175
2176// openJumpDialog builds a /jump picker from the current transcript.
2177// If the user typed "/jump foo" with a filter and it matches exactly
2178// one turn, jump there directly without showing the dialog.
2179func (i *Interactive) openJumpDialog(args []string) {
2180	if i.view == nil || len(i.view.Messages) == 0 {
2181		i.mu.Lock()
2182		i.statusErr = "nothing to jump to \u2014 the session is empty"
2183		i.mu.Unlock()
2184		return
2185	}
2186	filter := strings.TrimSpace(strings.Join(args, " "))
2187	i.jumpDialog.Open(i.view.Messages, filter)
2188	// Shortcut: with a filter argument that matches exactly one turn,
2189	// jump immediately and skip the picker.
2190	if filter != "" {
2191		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
2192			t := tgts[0]
2193			i.jumpDialog.Close()
2194			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
2195		}
2196	}
2197}
2198
2199// applyJumpSelection scrolls the chat viewport so the user message at
2200// msgIdx is visible at (or near) the top of the chat area. Uses the
2201// anchor slice returned by view.BuildWithAnchors so the mapping from
2202// message index to row is exact, regardless of variable-height tool
2203// blocks above the target.
2204func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
2205	cols := i.lastCols()
2206	chat, anchors := i.view.BuildWithAnchors(cols)
2207	var row int
2208	found := false
2209	for _, a := range anchors {
2210		if a.MessageIdx == msgIdx {
2211			row = a.Row
2212			found = true
2213			break
2214		}
2215	}
2216	if !found {
2217		i.mu.Lock()
2218		i.statusErr = "could not resolve jump target"
2219		i.mu.Unlock()
2220		return
2221	}
2222
2223	chatLen := len(chat)
2224	page := i.chatPage()
2225	if page < 1 {
2226		page = 1
2227	}
2228	// scrollOffset is measured from the bottom of the chat slice, so
2229	// to place `row` at the top of the viewport we want:
2230	//     chatLen - scrollOffset - page == row
2231	// Solve for scrollOffset and clamp to [0, chatLen-page].
2232	offset := chatLen - (row + page)
2233	if offset < 0 {
2234		offset = 0
2235	}
2236	maxOffset := chatLen - page
2237	if maxOffset < 0 {
2238		maxOffset = 0
2239	}
2240	if offset > maxOffset {
2241		offset = maxOffset
2242	}
2243
2244	i.mu.Lock()
2245	i.scrollOffset = offset
2246	i.parkedTurn = turnNo
2247	i.parkedTotal = totalTurnsLocked(i.view.Messages)
2248	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
2249	i.statusErr = ""
2250	i.mu.Unlock()
2251}
2252
2253// totalTurnsLocked counts user messages in the transcript. Caller is
2254// assumed to hold i.mu (the name is a mild reminder; this function
2255// itself doesn't touch shared state beyond the slice it's handed).
2256func totalTurnsLocked(msgs []provider.Message) int {
2257	n := 0
2258	for _, m := range msgs {
2259		if m.Role == provider.RoleUser {
2260			n++
2261		}
2262	}
2263	return n
2264}
2265
2266// applySessionSelection loads the given session via the cli-provided
2267// callback and snaps the viewport to the bottom (the latest message)
2268// so the user lands at the live tail of the resumed conversation.
2269func (i *Interactive) applySessionSelection(path string) {
2270	if i.cfg.LoadSession == nil {
2271		i.mu.Lock()
2272		i.statusErr = "session loading is not wired in this build"
2273		i.mu.Unlock()
2274		return
2275	}
2276	if err := i.cfg.LoadSession(path); err != nil {
2277		i.mu.Lock()
2278		i.statusErr = err.Error()
2279		i.mu.Unlock()
2280		return
2281	}
2282
2283	i.mu.Lock()
2284	i.statusOK = "resumed session: " + path
2285	i.statusErr = ""
2286	i.parkedTurn = 0
2287	i.parkedTotal = 0
2288	i.view.InvalidateRenderCache()
2289	if i.agent != nil {
2290		i.view.Messages = i.agent.Messages()
2291	}
2292	i.mu.Unlock()
2293
2294	i.scrollToBottom()
2295}
2296
2297// scrollToLastTurn parks the viewport at the most recent user turn,
2298// or at the top if the transcript has no user messages. Used after
2299// resume so the user lands looking at where they left off.
2300func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
2301	if len(msgs) == 0 {
2302		i.mu.Lock()
2303		i.scrollOffset = 0
2304		i.mu.Unlock()
2305		return
2306	}
2307	// Find the last user message index.
2308	lastUser := -1
2309	turnNo, totalTurns := 0, 0
2310	for idx, m := range msgs {
2311		if m.Role == provider.RoleUser {
2312			totalTurns++
2313			lastUser = idx
2314		}
2315	}
2316	if lastUser < 0 {
2317		i.mu.Lock()
2318		i.scrollOffset = 0
2319		i.mu.Unlock()
2320		return
2321	}
2322	turnNo = totalTurns
2323
2324	cols := i.lastCols()
2325	chat, anchors := i.view.BuildWithAnchors(cols)
2326	var row int
2327	found := false
2328	for _, a := range anchors {
2329		if a.MessageIdx == lastUser {
2330			row = a.Row
2331			found = true
2332			break
2333		}
2334	}
2335	if !found {
2336		i.mu.Lock()
2337		i.scrollOffset = 0
2338		i.mu.Unlock()
2339		return
2340	}
2341
2342	chatLen := len(chat)
2343	page := i.chatPage()
2344	if page < 1 {
2345		page = 1
2346	}
2347	offset := chatLen - (row + page)
2348	if offset < 0 {
2349		offset = 0
2350	}
2351	maxOffset := chatLen - page
2352	if maxOffset < 0 {
2353		maxOffset = 0
2354	}
2355	if offset > maxOffset {
2356		offset = maxOffset
2357	}
2358
2359	i.mu.Lock()
2360	i.scrollOffset = offset
2361	// Mark the parked-turn footer so the user sees "viewing turn N of
2362	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2363	// a glance that they're looking at history, not the live tail.
2364	if offset > 0 {
2365		i.parkedTurn = turnNo
2366		i.parkedTotal = totalTurns
2367	}
2368	i.mu.Unlock()
2369	i.invalidate()
2370}
2371
2372func (i *Interactive) applyModelSelection(prov, model string) {
2373	if model == "" {
2374		return
2375	}
2376	m, err := provider.FindModel(prov, model)
2377	if err != nil {
2378		i.mu.Lock()
2379		i.statusErr = err.Error()
2380		i.mu.Unlock()
2381		return
2382	}
2383	// Same provider? Just swap the model on the existing agent.
2384	if i.agent != nil && m.Provider == i.cfg.Provider {
2385		i.mu.Lock()
2386		i.cfg.Model = m.ID
2387		i.agent.Model = m.ID
2388		i.statusOK = "model: " + m.ID
2389		i.statusErr = ""
2390		i.mu.Unlock()
2391		if i.cfg.PersistModel != nil {
2392			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2393		}
2394		return
2395	}
2396	// Different provider: rebuild agent (needs credentials for target provider).
2397	if i.cfg.BuildAgentFor == nil {
2398		i.mu.Lock()
2399		i.statusErr = "cannot switch provider: no builder configured"
2400		i.mu.Unlock()
2401		return
2402	}
2403	// Snapshot the current transcript and cumulative usage BEFORE we
2404	// build the replacement agent so we can hand them off. Without
2405	// this the user perceives the entire session as wiped on a
2406	// cross-provider /model swap.
2407	var carryMsgs []provider.Message
2408	var carryCost provider.Usage
2409	if i.agent != nil {
2410		carryMsgs = i.agent.Messages()
2411		carryCost = i.agent.Cost()
2412	}
2413
2414	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2415	if err != nil {
2416		i.mu.Lock()
2417		i.statusErr = err.Error()
2418		i.mu.Unlock()
2419		return
2420	}
2421
2422	// Replay the transcript and seed the cost on the freshly-built
2423	// agent. Messages travel cleanly between providers because they
2424	// use the same provider.Message shape; tool-call ids are local
2425	// to a turn so cross-provider continuation never confuses the
2426	// new model (it just sees the assistant's reply, no orphan
2427	// tool_use blocks because /model swaps are gated to idle state).
2428	if len(carryMsgs) > 0 {
2429		ag.SetMessages(carryMsgs)
2430	}
2431	ag.SeedCost(carryCost)
2432
2433	i.mu.Lock()
2434	i.agent = ag
2435	i.cfg.Provider = p
2436	i.cfg.Model = md
2437	i.statusOK = "switched to " + p + " / " + md
2438	i.statusErr = ""
2439	// Render cache keys are width+content based, so the new agent's
2440	// identical messages will reuse the existing entries. Nothing
2441	// to invalidate.
2442	i.mu.Unlock()
2443	if i.cfg.PersistModel != nil {
2444		i.cfg.PersistModel(p, md)
2445	}
2446}
2447
2448func (i *Interactive) handleAuthEvent(ev auth.Event) {
2449	switch ev.Kind {
2450	case "started":
2451		i.dialog.ShowWaiting(ev.URL)
2452	case "browser_open":
2453		// no-op
2454	case "error":
2455		i.dialog.ShowResult(false, ev.Message)
2456	case "success":
2457		// Rebuild the agent with the fresh credential.
2458		ag, prov, model, err := i.cfg.BuildAgent()
2459		if err != nil {
2460			i.dialog.ShowResult(false, err.Error())
2461			return
2462		}
2463		i.mu.Lock()
2464		i.agent = ag
2465		i.cfg.Provider = prov
2466		i.cfg.Model = model
2467		i.statusErr = ""
2468		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2469		i.mu.Unlock()
2470		i.dialog.ShowResult(true, "")
2471	}
2472}
2473
2474// runCompact invokes core.Agent.Compact and reflects the progress in
2475// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2476// cancel via the same cancelTurn channel used for normal turns.
2477//
2478// When auto is true the spinner message is pinned to "condensing
2479// history" and the status bar surfaces "(auto)" next to the context
2480// percentage so it's obvious the system triggered this, not the user.
2481func (i *Interactive) runCompact(parent context.Context, auto bool) {
2482	if i.agent == nil {
2483		i.mu.Lock()
2484		i.statusErr = "not logged in. type /login first."
2485		i.mu.Unlock()
2486		return
2487	}
2488	ctx, cancel := context.WithCancel(parent)
2489	i.mu.Lock()
2490	i.busy = true
2491	if auto {
2492		i.spin.StartFixed("condensing history")
2493		i.autoCompacting = true
2494	} else {
2495		i.spin.StartFixed("compacting")
2496	}
2497	i.cancelTurn = cancel
2498	i.statusErr = ""
2499	i.statusOK = ""
2500	// Do NOT set streamOn: the summary text should not be visible
2501	// in the chat while compacting. The user just sees the spinner
2502	// and can keep typing / queue prompts.
2503	i.scrollOffset = 0
2504	i.helpBlock = nil
2505	i.mu.Unlock()
2506	i.invalidate()
2507
2508	go func() {
2509		// Sink discards deltas — we don't stream the summary to the UI.
2510		sink := func(delta string) {}
2511		summary, err := i.agent.Compact(ctx, 4, sink)
2512		_ = summary
2513		i.mu.Lock()
2514		i.busy = false
2515		i.resetStreamingStateLocked()
2516		i.cancelTurn = nil
2517		i.autoCompacting = false
2518
2519		// Drain the queue: if the user typed a prompt while compacting,
2520		// fire it now that the transcript is clean.
2521		var next string
2522		var hasNext bool
2523
2524		switch {
2525		case err != nil && ctx.Err() != nil:
2526			i.statusErr = ""
2527			if auto {
2528				i.statusOK = "auto-condense cancelled"
2529			} else {
2530				i.statusOK = "compaction cancelled"
2531			}
2532			i.queued = nil // drop queue on cancel
2533		case err != nil:
2534			i.statusErr = "compaction failed: " + err.Error()
2535			i.statusOK = ""
2536			i.queued = nil // drop queue on error
2537		default:
2538			i.statusErr = ""
2539			// Read token count from the compaction message meta.
2540			tokens := ""
2541			msgs := i.agent.Messages()
2542			if len(msgs) > 0 && msgs[0].Meta["compaction"] == "true" {
2543				tokens = msgs[0].Meta["tokens_before"]
2544			}
2545			if tokens != "" {
2546				i.statusOK = fmt.Sprintf("compacted from ~%s tokens (ctrl+o to expand)", tokens)
2547			} else {
2548				i.statusOK = "compacted (ctrl+o to expand)"
2549			}
2550			i.lastCtxInput = 0
2551			i.toolCalls = map[string]*tui.ToolCallView{}
2552			i.toolOrder = nil
2553			i.view.InvalidateRenderCache()
2554			// Pop queued prompt if any.
2555			if len(i.queued) > 0 {
2556				next, i.queued = i.queued[0], i.queued[1:]
2557				hasNext = true
2558			}
2559		}
2560		i.mu.Unlock()
2561		i.invalidate()
2562
2563		if hasNext {
2564			p := i.runCtx
2565			if p == nil {
2566				p = context.Background()
2567			}
2568			i.startTurn(p, next)
2569		}
2570	}()
2571}
2572
2573func (i *Interactive) startTurn(parent context.Context, prompt string) {
2574	i.startTurnWithImages(parent, prompt, nil)
2575}
2576
2577func (i *Interactive) startTurnWithImages(parent context.Context, prompt string, images []provider.ImageBlock) {
2578	if i.agent == nil {
2579		return
2580	}
2581	ctx, cancel := context.WithCancel(parent)
2582	i.mu.Lock()
2583	i.busy = true
2584	i.spin.Start()
2585	i.cancelTurn = cancel
2586	i.statusErr = ""
2587	i.statusOK = ""
2588	i.streaming.Reset()
2589	i.streamOn = true
2590	i.toolCalls = map[string]*tui.ToolCallView{}
2591	i.toolOrder = nil
2592	i.scrollOffset = 0 // jump back to the bottom on new turn
2593	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2594	i.parkedTotal = 0
2595	i.helpBlock = nil // hide the help block once the user asks something
2596	i.mu.Unlock()
2597	i.invalidate()
2598
2599	sink := func(ev core.AgentEvent) {
2600		i.handleEvent(ev)
2601		i.invalidate()
2602	}
2603
2604	go func() {
2605		err := i.agent.Prompt(ctx, prompt, images, sink)
2606		i.mu.Lock()
2607		i.busy = false
2608		// Don't touch streamPending / streamFlushPending here — the
2609		// pacer may still be draining the final deltas and needs to
2610		// paint them even though Prompt has returned. It will reset
2611		// streamOn on its own once the buffer empties.
2612		if len(i.streamPending) == 0 {
2613			i.streamOn = false
2614		}
2615		i.cancelTurn = nil
2616		if err != nil && ctx.Err() == nil {
2617			i.statusErr = err.Error()
2618		}
2619		// Persist the assistant's reply (and every tool row before
2620		// it) to the session file while the turn memory is hot.
2621		// Without this, WriteNewTranscript only fires at zot exit,
2622		// meaning a crash or ungraceful kill drops the whole
2623		// conversation. FlushSession is idempotent (it advances the
2624		// baseline so subsequent flushes only write new rows).
2625		flush := i.cfg.FlushSession
2626		i.mu.Unlock()
2627		if flush != nil {
2628			flush()
2629		}
2630		i.mu.Lock()
2631		// Pop the next queued message, if any, and relaunch.
2632		var next string
2633		var hasNext bool
2634		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2635			next, i.queued = i.queued[0], i.queued[1:]
2636			hasNext = true
2637		}
2638		// If the turn was cancelled or errored, drop the queue so the
2639		// user isn't bombarded with stale messages after an interrupt.
2640		if ctx.Err() != nil || err != nil {
2641			i.queued = nil
2642		}
2643		// Decide whether the next thing to do is an auto-compaction.
2644		// Only fires when the turn completed cleanly AND the queue is
2645		// empty (otherwise a queued message would race the condense).
2646		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2647		i.mu.Unlock()
2648		i.invalidate()
2649		parent := i.runCtx
2650		if parent == nil {
2651			parent = context.Background()
2652		}
2653		switch {
2654		case hasNext:
2655			i.startTurn(parent, next)
2656		case shouldAutoCompact:
2657			i.runCompact(parent, true)
2658		}
2659	}()
2660}
2661
2662// autoCompactThreshold is the context-window fraction at which the
2663// agent will auto-compact after a turn ends. 0.85 leaves enough
2664// headroom for one more user prompt + response before we bump the
2665// hard limit.
2666const autoCompactThreshold = 0.85
2667
2668// shouldAutoCompactLocked reports whether the last turn pushed context
2669// usage past the auto-compact threshold. Must be called with i.mu
2670// held; it reads lastCtxInput and the current model's context window.
2671func (i *Interactive) shouldAutoCompactLocked() bool {
2672	if i.agent == nil {
2673		return false
2674	}
2675	if i.autoCompacting {
2676		return false
2677	}
2678	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2679	if err != nil || m.ContextWindow <= 0 {
2680		return false
2681	}
2682	if i.lastCtxInput <= 0 {
2683		return false
2684	}
2685	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2686}
2687
2688func (i *Interactive) handleEvent(ev core.AgentEvent) {
2689	i.mu.Lock()
2690	defer i.mu.Unlock()
2691	switch e := ev.(type) {
2692	case core.EvAssistantStart:
2693		// Fires at the top of every oneTurn, including follow-up
2694		// turns after tool use. Without this, the streaming buffer
2695		// is still marked off from the previous assistant message
2696		// and the final summary text pops in all at once instead
2697		// of typewriter-streaming delta by delta.
2698		i.streaming.Reset()
2699		i.streamPending = i.streamPending[:0]
2700		i.streamFlushPending = false
2701		i.streamOn = true
2702		// Clear the live tool-call overlay. Any tools from the
2703		// previous round are now fully folded into the transcript
2704		// (assistant tool_use block + tool role message with the
2705		// result), so keeping them in the overlay would duplicate
2706		// them in the view — once inside the finalised transcript
2707		// and once below the streaming block, with the streaming
2708		// summary sandwiched in between. The next EvToolUseStart
2709		// will populate fresh entries for this turn's tools.
2710		i.toolCalls = map[string]*tui.ToolCallView{}
2711		i.toolOrder = nil
2712	case core.EvTextDelta:
2713		// Buffer into streamPending; the paintPace ticker drains
2714		// it into i.streaming a few runes at a time for a smooth
2715		// typewriter effect independent of upstream chunk size.
2716		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2717		i.streamOn = true
2718	case core.EvAssistantMessage:
2719		// OnAssistant + telegram mirroring always fire on message
2720		// arrival — they read the FINAL message content, which is
2721		// complete regardless of what's still in the pacer.
2722		i.assistantMessageSideEffects(e.Message)
2723		// If the pacer still has characters to drain, keep streamOn
2724		// true and mark flush pending; the paintPace ticker will
2725		// drain the remainder and reset streaming state when done.
2726		// Otherwise (rare: full-replay sessions, abort paths) clear
2727		// synchronously so a later render doesn't show stale text.
2728		if len(i.streamPending) > 0 {
2729			i.streamFlushPending = true
2730			return
2731		}
2732		i.resetStreamingStateLocked()
2733		// Force full repaint: assistant text committed, layout shifts.
2734		if i.rend != nil {
2735			i.rend.Invalidate()
2736		}
2737	case core.EvToolUseStart:
2738		// Live streaming: pre-create the view so the user sees the
2739		// tool call being composed in real time. Any subsequent
2740		// EvToolCall for the same ID updates the same struct (the
2741		// final parsed args + name are already known here).
2742		if _, exists := i.toolCalls[e.ID]; !exists {
2743			i.toolCalls[e.ID] = &tui.ToolCallView{
2744				ID:        e.ID,
2745				Name:      e.Name,
2746				Streaming: true,
2747			}
2748			i.toolOrder = append(i.toolOrder, e.ID)
2749		}
2750	case core.EvToolUseArgs:
2751		if tc, ok := i.toolCalls[e.ID]; ok {
2752			tc.RawJSONBuf += e.Delta
2753			// Refresh the live path as soon as it parses; used in
2754			// the header (write /Users/pat/Desktop/demo.ts)
2755			// while the content is still streaming.
2756			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2757				tc.LivePath = p
2758			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2759				tc.LivePath = p
2760			}
2761		}
2762	case core.EvToolUseEnd:
2763		if tc, ok := i.toolCalls[e.ID]; ok {
2764			tc.Streaming = false
2765		}
2766	case core.EvToolCall:
2767		// If we already pre-created the view during streaming, just
2768		// refresh the final Args summary. Otherwise create a new one
2769		// (non-streaming providers or legacy paths).
2770		if tc, ok := i.toolCalls[e.ID]; ok {
2771			tc.Args = tui.ShortArgs(e.Name, e.Args)
2772			tc.Streaming = false
2773		} else {
2774			i.toolCalls[e.ID] = &tui.ToolCallView{
2775				ID:   e.ID,
2776				Name: e.Name,
2777				Args: tui.ShortArgs(e.Name, e.Args),
2778			}
2779			i.toolOrder = append(i.toolOrder, e.ID)
2780		}
2781	case core.EvToolResult:
2782		if tc, ok := i.toolCalls[e.ID]; ok {
2783			tc.Done = true
2784			tc.Error = e.Result.IsError
2785			var text strings.Builder
2786			for _, c := range e.Result.Content {
2787				if tb, ok := c.(provider.TextBlock); ok {
2788					if text.Len() > 0 {
2789						text.WriteString("\n")
2790					}
2791					text.WriteString(tb.Text)
2792				}
2793			}
2794			tc.Result = text.String()
2795		}
2796		// Force full repaint: tool completion shifts the layout
2797		// (collapsed body replaces streaming) and the diff renderer
2798		// may leave stale code fragments on status bar rows.
2799		if i.rend != nil {
2800			i.rend.Invalidate()
2801		}
2802		if i.cfg.OnToolResult != nil {
2803			i.cfg.OnToolResult(e.ID, e.Result)
2804		}
2805	case core.EvUsage:
2806		i.cumUsage = e.Cumulative
2807		if e.Usage.InputTokens > 0 {
2808			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2809		}
2810	case core.EvTurnEnd:
2811		// Force full repaint: the turn ending shifts layout (streaming
2812		// buffer flushed, status bar updates) and the diff renderer
2813		// may leave stale content on reused rows.
2814		if i.rend != nil {
2815			i.rend.Invalidate()
2816		}
2817		if e.Stop == provider.StopAborted {
2818			i.resetStreamingStateLocked()
2819			i.statusErr = ""
2820			i.statusOK = "cancelled"
2821			return
2822		}
2823		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2824			i.statusErr = e.Err.Error()
2825		}
2826	}
2827}
2828
2829// Agent returns the current agent, if any. Used by cli.go to flush the
2830// final transcript to the session file.
2831func (i *Interactive) Agent() *core.Agent {
2832	i.mu.Lock()
2833	defer i.mu.Unlock()
2834	return i.agent
2835}
2836
2837// silence unused import in some build configs
2838var _ = fmt.Sprintf
2839
2840// runReloadExt triggers a live reload of every extension (discovered
2841// + explicit). Runs on a goroutine so the TUI stays responsive; the
2842// Manager.Reload takes a couple of hundred ms to shut down subprocs
2843// and respawn them. Shows a status line throughout.
2844func (i *Interactive) runReloadExt(ctx context.Context) {
2845	if i.cfg.Extensions == nil {
2846		i.mu.Lock()
2847		i.statusErr = "no extension manager in this build"
2848		i.mu.Unlock()
2849		i.invalidate()
2850		return
2851	}
2852	i.mu.Lock()
2853	i.statusOK = "reloading extensions…"
2854	i.statusErr = ""
2855	i.mu.Unlock()
2856	i.invalidate()
2857
2858	go func() {
2859		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2860		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2861		if len(stats.Errors) > 0 {
2862			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2863		}
2864		i.mu.Lock()
2865		i.statusOK = msg
2866		i.statusErr = ""
2867		i.mu.Unlock()
2868		i.invalidate()
2869	}()
2870}
2871
2872// Confirm implements core.Confirmer. The agent goroutine calls
2873// this synchronously before every tool invocation when --no-yolo is
2874// active. We push the request onto the confirmDialog queue, trigger
2875// a redraw, and block the caller until the user answers.
2876//
2877// If the session is cancelled or the TUI exits mid-prompt, any
2878// pending request is refused via CancelAll so the agent doesn't
2879// deadlock.
2880func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2881	resp := make(chan core.ConfirmDecision, 1)
2882	i.confirmDialog.Enqueue(&confirmRequest{
2883		toolName: toolName,
2884		preview:  preview,
2885		resp:     resp,
2886	})
2887	i.invalidate()
2888	return <-resp
2889}
2890
2891// runYoloOn disables --no-yolo for the rest of the session. Tool
2892// calls run without prompting after this; there's intentionally no
2893// way to re-enable gating mid-session, if the user wants that back
2894// they can exit and restart with --no-yolo.
2895func (i *Interactive) runYoloOn() {
2896	if i.cfg.ConfirmGate == nil {
2897		i.mu.Lock()
2898		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
2899		i.statusErr = ""
2900		i.mu.Unlock()
2901		i.invalidate()
2902		return
2903	}
2904	i.cfg.ConfirmGate.AllowAll()
2905	// Also auto-allow any currently pending confirmation so the
2906	// agent doesn't deadlock if /yolo is typed while a prompt is
2907	// open.
2908	i.confirmDialog.AllowAllPending()
2909	i.mu.Lock()
2910	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
2911	i.statusErr = ""
2912	i.mu.Unlock()
2913	i.invalidate()
2914}
2915
2916// openTelegramDialog shows the picker for `/telegram` with no arg.
2917// Items depend on current state: disconnect + status when running,
2918// connect + status when stopped.
2919func (i *Interactive) openTelegramDialog() {
2920	items := i.telegramMenuItems()
2921	if len(items) == 0 {
2922		i.mu.Lock()
2923		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
2924		i.mu.Unlock()
2925		i.invalidate()
2926		return
2927	}
2928	i.telegramDialog.Open(items)
2929	i.invalidate()
2930}
2931
2932// telegramMenuItems builds the dialog entries for the current
2933// bridge state. Returns empty when no bot.json exists so the
2934// caller can show a helpful status line instead of an empty menu.
2935func (i *Interactive) telegramMenuItems() []telegramItem {
2936	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2937	if err != nil || cfg.BotToken == "" {
2938		return nil
2939	}
2940	var items []telegramItem
2941	if i.telegramBridge != nil && i.telegramBridge.Active() {
2942		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
2943		st := i.telegramBridge.State()
2944		hint := "active"
2945		if st.Username != "" {
2946			hint += " as @" + st.Username
2947		}
2948		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
2949	} else {
2950		label := "connect"
2951		hint := "start mirroring dms into this session"
2952		if cfg.AllowedUserID == 0 {
2953			hint = "awaiting pairing (send /start to the bot once connected)"
2954		}
2955		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
2956		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
2957	}
2958	return items
2959}
2960
2961// doTelegram dispatches one of the three explicit actions. Called
2962// from /telegram <action> or after the picker selects a row.
2963func (i *Interactive) doTelegram(action string) {
2964	switch action {
2965	case "connect":
2966		i.telegramConnect()
2967	case "disconnect":
2968		i.telegramDisconnect()
2969	case "status":
2970		i.telegramStatus()
2971	default:
2972		i.mu.Lock()
2973		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
2974		i.mu.Unlock()
2975		i.invalidate()
2976	}
2977}
2978
2979// telegramConnect starts the bridge. Refuses if it's already
2980// running or if the on-disk bot.json is missing a token.
2981func (i *Interactive) telegramConnect() {
2982	if i.telegramBridge != nil && i.telegramBridge.Active() {
2983		i.mu.Lock()
2984		i.statusOK = "telegram already connected"
2985		i.statusErr = ""
2986		i.mu.Unlock()
2987		i.invalidate()
2988		return
2989	}
2990	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
2991	if err != nil {
2992		i.mu.Lock()
2993		i.statusErr = "telegram: " + err.Error()
2994		i.mu.Unlock()
2995		i.invalidate()
2996		return
2997	}
2998	if cfg.BotToken == "" {
2999		i.mu.Lock()
3000		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
3001		i.mu.Unlock()
3002		i.invalidate()
3003		return
3004	}
3005	// Refuse to start when a background daemon is already polling
3006	// the same bot. Two concurrent long-poll consumers race each
3007	// update and one always loses, so DMs get half-delivered. The
3008	// user can `zot telegram-bot stop` first, then /telegram connect.
3009	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3010		i.mu.Lock()
3011		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
3012		i.mu.Unlock()
3013		i.invalidate()
3014		return
3015	}
3016	i.telegramBridge = &telegram.Bridge{
3017		Client: telegram.NewClient(cfg.BotToken),
3018		Config: cfg,
3019		Save: func(next telegram.Config) error {
3020			return telegram.SaveConfig(i.cfg.ZotHome, next)
3021		},
3022		Host: &telegramHost{iv: i},
3023	}
3024	if err := i.telegramBridge.Start(i.runCtx); err != nil {
3025		i.telegramBridge = nil
3026		i.mu.Lock()
3027		i.statusErr = "telegram connect failed: " + err.Error()
3028		i.mu.Unlock()
3029		i.invalidate()
3030		return
3031	}
3032	state := i.telegramBridge.State()
3033	label := "telegram connected"
3034	if state.Username != "" {
3035		label += " as @" + state.Username
3036	}
3037	if state.PairedID == 0 {
3038		label += " — send /start to the bot from your phone to claim it"
3039	}
3040	i.mu.Lock()
3041	i.statusOK = label
3042	i.statusErr = ""
3043	i.mu.Unlock()
3044	i.invalidate()
3045}
3046
3047// telegramDisconnect stops the bridge. No-op when already stopped.
3048func (i *Interactive) telegramDisconnect() {
3049	if i.telegramBridge == nil || !i.telegramBridge.Active() {
3050		i.mu.Lock()
3051		i.statusOK = "telegram already disconnected"
3052		i.statusErr = ""
3053		i.mu.Unlock()
3054		i.invalidate()
3055		return
3056	}
3057	i.telegramBridge.Stop()
3058	i.mu.Lock()
3059	i.statusOK = "telegram disconnected"
3060	i.statusErr = ""
3061	i.mu.Unlock()
3062	i.invalidate()
3063}
3064
3065// telegramStatus writes a one-liner describing the bridge state.
3066// Reports on both the in-tui bridge and the background daemon so
3067// the user isn't confused when the daemon owns the poll loop.
3068func (i *Interactive) telegramStatus() {
3069	var msg string
3070	if i.telegramBridge != nil && i.telegramBridge.Active() {
3071		s := i.telegramBridge.State()
3072		msg = "telegram: connected (tui bridge)"
3073		if s.Username != "" {
3074			msg += " as @" + s.Username
3075		}
3076		if s.PairedID != 0 {
3077			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
3078		} else {
3079			msg += " - awaiting pairing"
3080		}
3081	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3082		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
3083	} else {
3084		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
3085		if cfg.BotToken == "" {
3086			msg = "telegram: not configured. run `zot telegram-bot setup` first."
3087		} else {
3088			msg = "telegram: disconnected"
3089			if cfg.BotUsername != "" {
3090				msg += " (@" + cfg.BotUsername + " ready to connect)"
3091			}
3092		}
3093	}
3094	i.mu.Lock()
3095	i.statusOK = msg
3096	i.statusErr = ""
3097	i.mu.Unlock()
3098	i.invalidate()
3099}
3100
3101// telegramHost adapts *Interactive to telegram.Host so the bridge
3102// can call back into the TUI without importing modes directly.
3103type telegramHost struct{ iv *Interactive }
3104
3105func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
3106	h.iv.SubmitOrQueue(prompt, images)
3107}
3108
3109func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
3110
3111func (h *telegramHost) Notify(level, message string) {
3112	h.iv.mu.Lock()
3113	switch level {
3114	case "error", "warn":
3115		h.iv.statusErr = message
3116		h.iv.statusOK = ""
3117	default:
3118		h.iv.statusOK = message
3119		h.iv.statusErr = ""
3120	}
3121	h.iv.mu.Unlock()
3122	h.iv.invalidate()
3123}
3124
3125// openSessionOpsDialog shows the picker for `/session` with no arg.
3126// Always offers export, import, fork, tree; the handlers bail with
3127// a clear status message when the precondition isn't met (empty
3128// transcript on fork; no parent/siblings on tree).
3129func (i *Interactive) openSessionOpsDialog() {
3130	items := []sessionOpsItem{
3131		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
3132		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
3133		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
3134		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
3135	}
3136	i.sessionOpsDialog.Open(items)
3137	i.invalidate()
3138}
3139
3140// doSessionOp dispatches export, import, fork, or tree. arg is the
3141// optional positional argument from e.g. /session export <path>
3142// or /session import <path>; fork and tree ignore it.
3143func (i *Interactive) doSessionOp(action, arg string) {
3144	switch action {
3145	case "export":
3146		i.doSessionExport(arg)
3147	case "import":
3148		i.doSessionImport(arg)
3149	case "fork":
3150		i.doSessionFork()
3151	case "tree":
3152		i.doSessionTree()
3153	default:
3154		i.mu.Lock()
3155		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
3156		i.mu.Unlock()
3157		i.invalidate()
3158	}
3159}
3160
3161// doSessionExport writes the live session file to destination path
3162// dst. When dst is empty we default to ~/Downloads (falling back to
3163// the user's home directory if it doesn't exist). The helper
3164// expands a leading `~` and creates any missing parent directories.
3165func (i *Interactive) doSessionExport(dst string) {
3166	if i.cfg.CurrentSessionPath == nil {
3167		i.mu.Lock()
3168		i.statusErr = "export: no session is active (running with --no-session?)"
3169		i.mu.Unlock()
3170		i.invalidate()
3171		return
3172	}
3173	src := i.cfg.CurrentSessionPath()
3174	if src == "" {
3175		i.mu.Lock()
3176		i.statusErr = "export: no session is active (running with --no-session?)"
3177		i.mu.Unlock()
3178		i.invalidate()
3179		return
3180	}
3181	// Persist any in-memory agent messages to the session file so
3182	// the export carries the full conversation. Without this, the
3183	// default lazy-flush-at-exit strategy leaves most of a running
3184	// session unwritten and the export ends up with only the meta.
3185	if i.cfg.FlushSession != nil {
3186		i.cfg.FlushSession()
3187	}
3188	dst = unquotePath(dst)
3189	if dst == "" {
3190		dst = defaultExportDir()
3191	} else {
3192		dst = expandTilde(dst)
3193	}
3194	out, err := core.ExportSession(src, dst)
3195	if err != nil {
3196		i.mu.Lock()
3197		i.statusErr = "export: " + err.Error()
3198		i.mu.Unlock()
3199		i.invalidate()
3200		return
3201	}
3202	i.mu.Lock()
3203	i.statusOK = "exported session to " + friendlyPath(out)
3204	i.statusErr = ""
3205	i.mu.Unlock()
3206	i.invalidate()
3207}
3208
3209// doSessionImport copies the .zotsession file at src into the
3210// running cwd's sessions directory and loads it as the active
3211// session, same as `/sessions` -> pick. When src is empty we ask
3212// the user to pass a path (no usable default here).
3213func (i *Interactive) doSessionImport(src string) {
3214	src = unquotePath(src)
3215	if src == "" {
3216		i.mu.Lock()
3217		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
3218		i.mu.Unlock()
3219		i.invalidate()
3220		return
3221	}
3222	src = expandTilde(src)
3223	if _, err := os.Stat(src); err != nil {
3224		i.mu.Lock()
3225		i.statusErr = "import: " + err.Error()
3226		i.mu.Unlock()
3227		i.invalidate()
3228		return
3229	}
3230	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
3231	if err != nil {
3232		i.mu.Lock()
3233		i.statusErr = "import: " + err.Error()
3234		i.mu.Unlock()
3235		i.invalidate()
3236		return
3237	}
3238	if i.cfg.LoadSession == nil {
3239		i.mu.Lock()
3240		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
3241		i.statusErr = ""
3242		i.mu.Unlock()
3243		i.invalidate()
3244		return
3245	}
3246	if err := i.cfg.LoadSession(newPath); err != nil {
3247		i.mu.Lock()
3248		i.statusErr = "import: load failed: " + err.Error()
3249		i.mu.Unlock()
3250		i.invalidate()
3251		return
3252	}
3253	i.mu.Lock()
3254	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
3255	i.statusErr = ""
3256	i.mu.Unlock()
3257	i.invalidate()
3258}
3259
3260// defaultExportDir returns ~/Downloads when it exists, or ~ as a
3261// fallback, or /tmp on exotic machines with no home dir.
3262func defaultExportDir() string {
3263	home, err := os.UserHomeDir()
3264	if err != nil || home == "" {
3265		return os.TempDir()
3266	}
3267	downloads := filepath.Join(home, "Downloads")
3268	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
3269		return downloads
3270	}
3271	return home
3272}
3273
3274// expandTilde turns a leading ~ into the user's home directory.
3275// Returns the input unchanged when there's no tilde or no home.
3276func expandTilde(p string) string {
3277	if p == "" || p[0] != '~' {
3278		return p
3279	}
3280	home, err := os.UserHomeDir()
3281	if err != nil || home == "" {
3282		return p
3283	}
3284	if len(p) == 1 {
3285		return home
3286	}
3287	if p[1] == '/' || p[1] == filepath.Separator {
3288		return filepath.Join(home, p[2:])
3289	}
3290	return p
3291}
3292
3293// unquotePath strips a matching pair of surrounding single or
3294// double quotes. Drag-drop paste in the tui auto-quotes dropped
3295// file paths so the shell-like `/session import 'foo bar.zs'`
3296// stays well-formed; when the TUI's own slash handler consumes
3297// the arg, we want the raw path back.
3298func unquotePath(p string) string {
3299	p = strings.TrimSpace(p)
3300	if len(p) >= 2 {
3301		first := p[0]
3302		last := p[len(p)-1]
3303		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
3304			p = p[1 : len(p)-1]
3305		}
3306	}
3307	return p
3308}
3309
3310// friendlyPath collapses the user's home directory to a leading ~
3311// so status messages read cleanly. Falls back to the raw path when
3312// the home dir is unknown.
3313func friendlyPath(p string) string {
3314	home, err := os.UserHomeDir()
3315	if err != nil || home == "" {
3316		return p
3317	}
3318	if strings.HasPrefix(p, home+string(filepath.Separator)) {
3319		return "~" + p[len(home):]
3320	}
3321	return p
3322}
3323
3324// doSessionFork opens the /jump turn picker in "fork mode". The
3325// next selection branches the current session at that user turn
3326// instead of scrolling the viewport to it.
3327func (i *Interactive) doSessionFork() {
3328	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
3329		i.mu.Lock()
3330		i.statusErr = "fork: no session is active (running with --no-session?)"
3331		i.mu.Unlock()
3332		i.invalidate()
3333		return
3334	}
3335	msgs := []provider.Message{}
3336	if i.agent != nil {
3337		msgs = i.agent.Messages()
3338	}
3339	if len(msgs) == 0 {
3340		i.mu.Lock()
3341		i.statusErr = "fork: transcript is empty; nothing to fork from"
3342		i.mu.Unlock()
3343		i.invalidate()
3344		return
3345	}
3346	i.pendingFork = true
3347	i.jumpDialog.Open(msgs, "")
3348	i.invalidate()
3349}
3350
3351// doSessionTree shows the branch topology picker for this cwd.
3352// Pick an entry to switch into it (same semantics as /sessions
3353// picking a past session, but with the parent/child indentation).
3354func (i *Interactive) doSessionTree() {
3355	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
3356		i.mu.Lock()
3357		i.statusErr = "tree: session storage not configured"
3358		i.mu.Unlock()
3359		i.invalidate()
3360		return
3361	}
3362	// Flush the running agent's transcript first so its message
3363	// count + latest preview are accurate in the tree.
3364	if i.cfg.FlushSession != nil {
3365		i.cfg.FlushSession()
3366	}
3367	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
3368	if len(roots) == 0 {
3369		i.mu.Lock()
3370		i.statusErr = "tree: no sessions in this directory yet"
3371		i.mu.Unlock()
3372		i.invalidate()
3373		return
3374	}
3375	current := ""
3376	if i.cfg.CurrentSessionPath != nil {
3377		current = i.cfg.CurrentSessionPath()
3378	}
3379	if !i.sessionTreeDialog.Open(roots, current) {
3380		i.mu.Lock()
3381		i.statusErr = "tree: no branches to show"
3382		i.mu.Unlock()
3383	}
3384	i.invalidate()
3385}
3386
3387// applySessionTreeSelection switches the running agent to the
3388// session file at path. Thin wrapper around LoadSession that also
3389// writes a status line.
3390func (i *Interactive) applySessionTreeSelection(path string) {
3391	if i.cfg.LoadSession == nil {
3392		i.mu.Lock()
3393		i.statusErr = "tree: session swap not available in this build"
3394		i.mu.Unlock()
3395		i.invalidate()
3396		return
3397	}
3398	if err := i.cfg.LoadSession(path); err != nil {
3399		i.mu.Lock()
3400		i.statusErr = "tree: load failed: " + err.Error()
3401		i.mu.Unlock()
3402		i.invalidate()
3403		return
3404	}
3405	i.mu.Lock()
3406	i.statusOK = "switched to branch " + friendlyPath(path)
3407	i.statusErr = ""
3408	i.mu.Unlock()
3409	i.invalidate()
3410}
3411
3412// applyForkSelection branches the current session at msgIdx+1 (so
3413// the selected user message and everything before it is included
3414// in the new branch), then switches the running agent to the new
3415// file. Called from the jump-dialog handler when pendingFork=true.
3416func (i *Interactive) applyForkSelection(msgIdx int) {
3417	i.pendingFork = false
3418	if i.cfg.CurrentSessionPath == nil {
3419		i.mu.Lock()
3420		i.statusErr = "fork: no session is active"
3421		i.mu.Unlock()
3422		i.invalidate()
3423		return
3424	}
3425	src := i.cfg.CurrentSessionPath()
3426	if src == "" {
3427		i.mu.Lock()
3428		i.statusErr = "fork: no session is active"
3429		i.mu.Unlock()
3430		i.invalidate()
3431		return
3432	}
3433	if i.cfg.FlushSession != nil {
3434		i.cfg.FlushSession()
3435	}
3436	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3437	// the selected user message is included.
3438	upTo := msgIdx + 1
3439	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3440	if err != nil {
3441		i.mu.Lock()
3442		i.statusErr = "fork: " + err.Error()
3443		i.mu.Unlock()
3444		i.invalidate()
3445		return
3446	}
3447	if i.cfg.LoadSession == nil {
3448		i.mu.Lock()
3449		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3450		i.statusErr = ""
3451		i.mu.Unlock()
3452		i.invalidate()
3453		return
3454	}
3455	if err := i.cfg.LoadSession(newPath); err != nil {
3456		i.mu.Lock()
3457		i.statusErr = "fork: switch failed: " + err.Error()
3458		i.mu.Unlock()
3459		i.invalidate()
3460		return
3461	}
3462	i.mu.Lock()
3463	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3464	i.statusErr = ""
3465	i.mu.Unlock()
3466	i.invalidate()
3467}
3468
3469// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3470// from needing a strconv import just for one call.
3471func formatInt(n int) string {
3472	return fmt.Sprintf("%d", n)
3473}
3474
3475// assistantText returns the concatenated text of every TextBlock in
3476// m. Used by the streaming-view dedupe guard to tell when a live
3477// streamed reply has already been promoted into the transcript.
3478func assistantText(m provider.Message) string {
3479	var sb strings.Builder
3480	for _, c := range m.Content {
3481		if tb, ok := c.(provider.TextBlock); ok {
3482			if sb.Len() > 0 {
3483				sb.WriteByte('\n')
3484			}
3485			sb.WriteString(tb.Text)
3486		}
3487	}
3488	return sb.String()
3489}
3490
3491// resetStreamingStateLocked clears every piece of streaming state
3492// in one shot. Used by abort paths (turn cancel, compact finish,
3493// queue drain) so the pacer doesn't keep draining stale runes from
3494// a prior turn. Must be called with i.mu held.
3495func (i *Interactive) resetStreamingStateLocked() {
3496	i.streaming.Reset()
3497	i.streamPending = i.streamPending[:0]
3498	i.streamFlushPending = false
3499	i.streamOn = false
3500}
3501
3502// assistantMessageSideEffects runs the non-visual hooks attached to
3503// EvAssistantMessage: the host-provided OnAssistant callback and the
3504// telegram-bridge mirror. Called with i.mu held.
3505//
3506// Factored out of handleEvent because the streaming pacer may defer
3507// visual reset until after the last buffered rune has painted, but
3508// the callbacks themselves must fire on message arrival so
3509// downstream observers (session persistence, telegram, cost panels)
3510// don't wait on a UI animation to catch up.
3511func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3512	if i.cfg.OnAssistant != nil {
3513		i.cfg.OnAssistant(m)
3514	}
3515	if i.telegramBridge != nil && i.telegramBridge.Active() {
3516		var sb strings.Builder
3517		for _, c := range m.Content {
3518			if tb, ok := c.(provider.TextBlock); ok {
3519				if sb.Len() > 0 {
3520					sb.WriteString("\n")
3521				}
3522				sb.WriteString(tb.Text)
3523			}
3524		}
3525		if text := sb.String(); strings.TrimSpace(text) != "" {
3526			go i.telegramBridge.OnAssistantText(text)
3527		}
3528	}
3529}
3530
3531// paintPaceRate is how many runes the streaming pacer releases per
3532// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3533// that a 500-rune summary finishes in ~1.3s, slow enough to look
3534// like a human typing. Empirically matches the feel of provider
3535// paths that already drip-stream natively.
3536const paintPaceRate = 6
3537
3538// paintPaceInterval is the tick interval for the streaming pacer.
3539// 16ms lines up with the redraw throttle so we never paint faster
3540// than the terminal can keep up.
3541const paintPaceInterval = 16 * time.Millisecond
3542
3543// runStreamPacer drains buffered deltas from streamPending into
3544// streaming a small batch per tick, invalidating after each move.
3545// It stops when the context cancels (tui shutdown).
3546//
3547// Why a pacer: providers differ wildly in how they chunk their
3548// text_delta events. The API-key path on Anthropic emits ~30 drips
3549// for a 400-token summary; the OAuth path can coalesce the same
3550// summary into 3 fat chunks, visually indistinguishable from "the
3551// whole reply just appeared". The pacer normalizes that so every
3552// path looks the same on screen.
3553func (i *Interactive) runStreamPacer(ctx context.Context) {
3554	t := time.NewTicker(paintPaceInterval)
3555	defer t.Stop()
3556	for {
3557		select {
3558		case <-ctx.Done():
3559			return
3560		case <-t.C:
3561			i.mu.Lock()
3562			if len(i.streamPending) == 0 {
3563				// EvAssistantMessage already fired but the pacer
3564				// was still draining a tick ago. Everything is now
3565				// painted; clear the streaming flags so the next
3566				// redraw shows the finalised transcript message
3567				// and hides the streaming overlay.
3568				if i.streamFlushPending {
3569					i.streamFlushPending = false
3570					i.streaming.Reset()
3571					i.streamOn = false
3572					i.mu.Unlock()
3573					i.invalidate()
3574					continue
3575				}
3576				i.mu.Unlock()
3577				continue
3578			}
3579			n := paintPaceRate
3580			if n > len(i.streamPending) {
3581				n = len(i.streamPending)
3582			}
3583			i.streaming.WriteString(string(i.streamPending[:n]))
3584			i.streamPending = i.streamPending[n:]
3585			i.mu.Unlock()
3586			i.invalidate()
3587		}
3588	}
3589}

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