v0.1.38 d3a4767

interactive.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"os"
7	"path/filepath"
8	"strings"
9	"sync"
10	"time"
11
12	"github.com/patriceckhart/zot/internal/agent/extensions"
13	"github.com/patriceckhart/zot/internal/agent/modes/telegram"
14	"github.com/patriceckhart/zot/internal/agent/tools"
15	"github.com/patriceckhart/zot/internal/auth"
16	"github.com/patriceckhart/zot/internal/core"
17	"github.com/patriceckhart/zot/internal/extproto"
18	"github.com/patriceckhart/zot/internal/provider"
19	"github.com/patriceckhart/zot/internal/skills"
20	"github.com/patriceckhart/zot/internal/tui"
21)
22
23// InteractiveConfig configures the interactive loop.
24type InteractiveConfig struct {
25	Terminal     tui.Terminal
26	Theme        tui.Theme
27	Model        string
28	Provider     string
29	AuthMethod   string // "apikey" | "oauth" — used to tag cost as (sub) in status bar
30	BaseURL      string
31	Reasoning    string
32	SystemPrompt string
33	Tools        core.Registry
34	MaxSteps     int
35	CWD          string
36
37	// Agent is optional. If nil, zot opens without credentials; the
38	// user must /login before they can prompt.
39	Agent *core.Agent
40
41	InitialInput string
42
43	// Auth is required. When the user runs /login, Interactive talks to
44	// AuthManager to open a browser and wait for the callback.
45	AuthManager *auth.Manager
46	// BuildAgent is called after a successful login to (re)construct the
47	// agent with the fresh credential. It returns the new agent and
48	// the concrete provider/model in use.
49	BuildAgent func() (*core.Agent, string, string, error)
50
51	// BuildAgentFor rebuilds the agent with an explicit provider/model
52	// override (used by the /model picker when switching providers).
53	// If providerOverride is empty, the current provider is kept.
54	BuildAgentFor func(providerOverride, modelOverride string) (*core.Agent, string, string, error)
55
56	// LoggedInProviders returns the list of provider names that
57	// currently have credentials. Used by /model to filter the
58	// picker to only show reachable models.
59	LoggedInProviders func() []string
60
61	// ZotHome is the root directory for sessions/, used by /sessions
62	// and the update-check cache.
63	ZotHome string
64
65	// Version is the binary's current version (from main.version).
66	// Used only for display; the update check itself is done outside
67	// this package to avoid an import cycle.
68	Version string
69
70	// UpdateInfoChan is an optional channel that delivers the result
71	// of the github-release update check. Interactive reads at most
72	// one value, drops it if the check reported nothing, and otherwise
73	// surfaces a yellow "update available" banner at the top of the
74	// chat. Nil channel = no banner, no startup cost.
75	UpdateInfoChan <-chan UpdateInfo
76
77	// Sandbox is the shared sandbox pointer. Toggled by /jail and /unjail.
78	Sandbox *tools.Sandbox
79
80	// LoadSession swaps the current session for the one at path. The
81	// callback returns the new agent message slice so the TUI can invalidate.
82	LoadSession func(path string) error
83
84	// CurrentSessionPath returns the path of the live session file
85	// on disk (the one every AppendMessage writes to). Used by
86	// /session export so the exporter ships the exact bytes on
87	// disk. Returns an empty string when --no-session is set or
88	// no session is open.
89	CurrentSessionPath func() string
90
91	// FlushSession writes any in-memory agent messages to the
92	// session file that haven't been persisted yet. Called by
93	// /session export right before reading the file so the
94	// exported bytes reflect the full current conversation, not
95	// just the rows the agent happened to write synchronously.
96	// The default WriteNewTranscript-at-exit strategy means most
97	// of a running session lives only in memory until the tui
98	// closes; without a flush hook, /session export writes a
99	// file that only has the meta row.
100	FlushSession func()
101
102	// PersistModel is called whenever the user switches model or provider.
103	// It should update config.json and (if there's an active session)
104	// write a new meta row so resume picks up the same model.
105	PersistModel func(providerName, model string)
106
107	OnAssistant  func(m provider.Message)
108	OnToolResult func(id string, r core.ToolResult)
109
110	// Extensions, if non-nil, lets users invoke extension-registered
111	// slash commands. Commands declared by extensions are looked up
112	// AFTER the built-in catalog so a built-in name always wins.
113	Extensions *extensions.Manager
114
115	// SkillSnapshot, if non-nil, returns the current list of
116	// discovered SKILL.md files. Re-invoked each time /skills opens
117	// so the picker reflects edits made during the session.
118	SkillSnapshot func() []*skills.Skill
119
120	// ChangelogChan, if non-nil, delivers release-notes for the
121	// current binary version once at startup. Interactive opens a
122	// dismissible overlay when the channel produces a non-empty
123	// body. Receiver fires at most once.
124	ChangelogChan <-chan ChangelogPayload
125
126	// OnChangelogDismiss, if non-nil, is called once the user
127	// closes the changelog overlay. The cli wires this to a
128	// MarkChangelogShown call so the same version doesn't show
129	// again on the next launch.
130	OnChangelogDismiss func()
131
132	// NoYolo is true when --no-yolo was passed. Interactive opens
133	// a confirmation dialog before every tool call and blocks the
134	// tool until the user picks yes / always-this-tool /
135	// always-all / no. When false (default), tools run freely.
136	NoYolo bool
137
138	// ConfirmGate is the session-scoped gate wrapping this
139	// interactive's Confirmer. When non-nil, /yolo can call
140	// AllowAll() on it to disable confirmation for the rest of the
141	// session. When nil (yolo mode), /yolo reports that there's
142	// nothing to disable.
143	ConfirmGate *core.ConfirmGate
144}
145
146// ChangelogPayload mirrors agent.ChangelogInfo without the import
147// cycle. The cli builds one from the http response, the tui opens
148// the overlay when one arrives.
149type ChangelogPayload struct {
150	Version string
151	Body    string
152	URL     string
153}
154
155// Interactive is the TUI chat loop.
156type Interactive struct {
157	cfg  InteractiveConfig
158	view *tui.View
159	ed   *tui.Editor
160	rend *tui.Renderer
161
162	mu        sync.Mutex
163	agent     *core.Agent
164	streaming strings.Builder // what's currently painted on screen
165	streamOn  bool
166
167	// streamPending is the runes buffered after each EvTextDelta that
168	// haven't yet been promoted into `streaming` for rendering. It
169	// exists because some provider paths (notably Anthropic via the
170	// oauth/subscription channel) coalesce the model's output into a
171	// few fat chunks instead of drip-streaming. Painting those fat
172	// chunks verbatim looks like the summary "just appears". The
173	// paintPace goroutine drains a handful of runes per tick from
174	// this buffer into `streaming`, giving every path the same
175	// typewriter feel regardless of upstream chunk size.
176	streamPending []rune
177	// streamFlushPending is set when EvAssistantMessage fires while
178	// streamPending still has unrendered runes. The ticker flushes
179	// them, then closes out the stream (clearing flags, resetting
180	// buffers) so the final paint matches the on-disk message.
181	streamFlushPending bool
182	toolCalls          map[string]*tui.ToolCallView
183	toolOrder          []string
184	statusErr          string
185	statusOK           string
186	helpBlock          []string // rendered above the chat when /help was typed
187	cumUsage           provider.Usage
188	lastCtxInput       int // input_tokens of the most recent turn — approximates current context size
189	busy               bool
190	dirty              chan struct{}
191	cancelTurn         context.CancelFunc
192	scrollOffset       int // rows from the bottom; 0 = pinned to latest
193	prevScrollOffset   int // last value redraw snapped against; tracks intent
194
195	// prevChatLen and prevChatCols track the chat buffer's size at the
196	// last redraw so that when content grows below the user's viewport
197	// while they're scrolled up reading history, we can bump
198	// scrollOffset by exactly the growth and keep the visible content
199	// pinned. Without this, every streamed line shifts the visible
200	// window down through the buffer (because scrollOffset is measured
201	// from the bottom) and the user's reading position drifts upward
202	// and off the top.
203	prevChatLen  int
204	prevChatCols int
205
206	// Messages typed while a turn is in flight. Each is delivered as
207	// its own follow-up turn once the current one finishes. Rendered
208	// above the status bar as "sliding in: ..." chips.
209	queued []string
210
211	// runCtx is the top-level context passed to Run(). Follow-up turns
212	// drained from `queued` are started against this context so they
213	// survive past the ctx of the key event that enqueued them.
214	runCtx context.Context
215
216	// autoCompacting is true while a model-triggered compaction is in
217	// flight. Surfaced in the status bar so the user can tell a
218	// condense pass from a regular assistant turn.
219	autoCompacting bool
220
221	// updateInfo is the result of the async update check. Zero value
222	// while the check hasn't completed or nothing is available.
223	updateInfo UpdateInfo
224
225	dialog            *loginDialog
226	modelDialog       *modelDialog
227	sessionDialog     *sessionDialog
228	jumpDialog        *jumpDialog
229	btwDialog         *btwDialog
230	skillsDialog      *skillsDialog
231	changelogDialog   *changelogDialog
232	confirmDialog     *confirmDialog
233	logoutDialog      *logoutDialog
234	telegramDialog    *telegramDialog
235	telegramBridge    *telegram.Bridge
236	sessionOpsDialog  *sessionOpsDialog
237	sessionTreeDialog *sessionTreeDialog
238	extPanel          *extPanelDialog
239
240	// pendingFork is true when the user ran /session fork: the next
241	// jump-picker selection should branch off that message instead
242	// of scrolling. Flag resets after the action fires or the dialog
243	// is dismissed, so repeated /jump calls don't turn into forks.
244	pendingFork bool
245	suggest     *slashSuggester
246	fileSuggest *fileSuggester
247	spin        *spinner
248
249	// parkedTurn is the 1-based turn number the viewport is currently
250	// scrolled to by /jump. 0 = not parked, showing the tail as usual.
251	// Rendered as a muted footer at the bottom of the chat so users
252	// don't forget they're looking at history.
253	parkedTurn  int
254	parkedTotal int
255
256	// lastCtrlC is when the user last pressed ctrl+c. The first press
257	// clears the editor / cancels a turn / shows a hint; a second press
258	// within ctrlCExitWindow exits. Mirrors the python-repl convention.
259	lastCtrlC time.Time
260
261	// welcomeStart is when the interactive run began. The welcome
262	// banner shows the binary version for welcomeVersionDuration
263	// after this point and reverts to plain text after.
264	welcomeStart time.Time
265
266	// extNotes are one-shot styled lines pushed by extensions via
267	// Notify / Display. They live above the editor (just below the
268	// transcript) until cleared by /clear or another reset.
269	extNotes []string
270}
271
272// welcomeVersionDuration is how long the welcome banner shows the
273// version suffix before reverting to the plain headline. 1.5s is
274// enough to read at a glance and keeps the splash short.
275const welcomeVersionDuration = 1500 * time.Millisecond
276
277// NewInteractive constructs an Interactive from cfg.
278func NewInteractive(cfg InteractiveConfig) *Interactive {
279	i := &Interactive{
280		cfg: cfg,
281		view: &tui.View{
282			Theme:      cfg.Theme,
283			ImageProto: tui.DetectImageProtocol(),
284		},
285		// Prompt is the standard half-block accent bar used by chat
286		// speaker labels too, so the input gutter matches the rest
287		// of the UI.
288		ed:                tui.NewEditor(cfg.Theme.AccentBar(cfg.Theme.Accent)),
289		rend:              tui.NewRenderer(cfg.Terminal),
290		toolCalls:         map[string]*tui.ToolCallView{},
291		dirty:             make(chan struct{}, 8),
292		dialog:            newLoginDialog(),
293		modelDialog:       newModelDialog(),
294		sessionDialog:     newSessionDialog(),
295		jumpDialog:        newJumpDialog(),
296		btwDialog:         newBtwDialog(),
297		skillsDialog:      newSkillsDialog(),
298		changelogDialog:   newChangelogDialog(),
299		confirmDialog:     newConfirmDialog(),
300		logoutDialog:      newLogoutDialog(),
301		telegramDialog:    newTelegramDialog(),
302		sessionOpsDialog:  newSessionOpsDialog(),
303		sessionTreeDialog: newSessionTreeDialog(),
304		extPanel:          newExtPanelDialog(),
305		suggest:           newSlashSuggester(),
306		fileSuggest:       newFileSuggester(),
307		spin:              newSpinner(),
308	}
309	if cfg.Agent != nil {
310		i.agent = cfg.Agent
311		i.view.Messages = cfg.Agent.Messages()
312		i.cumUsage = cfg.Agent.Cost()
313	}
314	return i
315}
316
317// Run blocks until the user quits.
318func (i *Interactive) Run(ctx context.Context) error {
319	i.runCtx = ctx
320	term := i.cfg.Terminal
321	restore, err := term.EnterRaw()
322	if err != nil {
323		return err
324	}
325	defer restore()
326	defer func() {
327		if i.telegramBridge != nil {
328			i.telegramBridge.Stop()
329		}
330	}()
331
332	_, _ = term.Write([]byte(tui.SeqBracketedPasteOn))
333	_, _ = term.Write([]byte(tui.SeqAltScreenOn))
334	defer term.Write([]byte(tui.SeqAltScreenOff + tui.SeqBracketedPasteOff + tui.SeqShowCursor))
335
336	// Streaming pacer: drains buffered text deltas at a steady rate
337	// so typewriter feel is identical across providers regardless of
338	// upstream chunk size. Starts here so it lives for the whole
339	// session and exits with ctx.
340	go i.runStreamPacer(ctx)
341
342	cols, rows := term.Size()
343	i.rend.Resize(cols, rows)
344	term.OnResize(func() {
345		c, r := term.Size()
346		i.rend.Resize(c, r)
347		// Force an immediate redraw on resize. The throttled invalidate
348		// path is fine for animation, but a window resize is a discrete
349		// user action where any visible delay (or stale frame) reads as
350		// brokenness. redraw() is mutex-safe; the worst that happens is
351		// a duplicate paint if the throttler is mid-flight, which is
352		// invisible.
353		i.redraw()
354	})
355
356	if i.cfg.InitialInput != "" {
357		i.ed.SetValue(i.cfg.InitialInput)
358	}
359
360	// Stamp the welcome time and schedule a one-shot redraw at the
361	// expiry so the version suffix disappears on its own even if the
362	// user hasn't typed anything yet.
363	i.welcomeStart = time.Now()
364	time.AfterFunc(welcomeVersionDuration, i.invalidate)
365
366	// If the agent was constructed with a pre-loaded transcript
367	// (--continue, --resume, --session) park the viewport on the
368	// most recent turn so the user lands looking at where the
369	// previous session left off rather than at the bottom of an
370	// already-rendered final reply.
371	if i.agent != nil {
372		if msgs := i.agent.Messages(); len(msgs) > 0 {
373			i.scrollToLastTurn(msgs)
374		}
375	}
376
377	// No credential at startup? Auto-open the login dialog, and mark
378	// the status line. The user can Esc out of the dialog if they
379	// want to dismiss it (e.g. to check /help or /exit first).
380	if i.agent == nil {
381		i.statusErr = "not logged in. pick a login method below or press esc to dismiss."
382		i.dialog.Open(i.cfg.ZotHome)
383	}
384
385	// Input goroutine. Buffered generously so a drag-drop that the
386	// terminal delivers as a burst of single-character key events
387	// (no bracketed paste) can be drained in one main-loop pass
388	// instead of triggering a redraw per character.
389	keys := make(chan tui.Key, 256)
390	go func() {
391		reader := tui.NewReaderWithPeek(term.ReadByte, term.PeekByteTimeout)
392		for {
393			k, err := reader.Read()
394			if err != nil {
395				return
396			}
397			keys <- k
398		}
399	}()
400
401	// Subscribe to auth events.
402	var authEvents <-chan auth.Event
403	if i.cfg.AuthManager != nil {
404		authEvents = i.cfg.AuthManager.Events()
405	}
406
407	// Animation ticker: drives spinner and dialog-related redraws when
408	// nothing else changed. 120ms is slow enough that highlighting a huge
409	// transcript doesn't spin the cpu.
410	tick := time.NewTicker(120 * time.Millisecond)
411	defer tick.Stop()
412
413	// Redraw throttle: coalesce bursts of invalidate() calls so we paint
414	// at most once every redrawMinInterval. Huge tool-result dumps can
415	// fire hundreds of invalidations while the user is typing; without
416	// this, the input goroutine never gets CPU and keystrokes lag.
417	const redrawMinInterval = 16 * time.Millisecond
418	var lastRedraw time.Time
419	var pendingRedraw bool
420	var pendingTimer *time.Timer
421
422	drainPending := func() {
423		if pendingTimer != nil {
424			pendingTimer.Stop()
425			pendingTimer = nil
426		}
427		if pendingRedraw {
428			pendingRedraw = false
429			lastRedraw = time.Now()
430			i.redraw()
431		}
432	}
433
434	requestRedraw := func() {
435		since := time.Since(lastRedraw)
436		if since >= redrawMinInterval {
437			// Redrawing right now subsumes any pending redraw, so clear
438			// the throttle state. Without this, a pending flag stays
439			// stuck at true and subsequent invalidate() calls within
440			// redrawMinInterval get dropped — which is exactly how the
441			// final "turn finished" frame went missing until the user
442			// nudged the ui by typing or scrolling.
443			if pendingTimer != nil {
444				pendingTimer.Stop()
445			}
446			pendingRedraw = false
447			lastRedraw = time.Now()
448			i.redraw()
449			return
450		}
451		if pendingRedraw {
452			return // already scheduled
453		}
454		pendingRedraw = true
455		wait := redrawMinInterval - since
456		if pendingTimer == nil {
457			pendingTimer = time.AfterFunc(wait, func() {
458				// Poke the dirty channel so the main loop wakes and
459				// drains the pending redraw on its own goroutine. We
460				// can't call drainPending here directly — it touches
461				// closure state shared with the main loop.
462				i.invalidate()
463			})
464		} else {
465			pendingTimer.Reset(wait)
466		}
467	}
468
469	i.invalidate()
470
471	updates := i.cfg.UpdateInfoChan  // nil-safe; nil channel blocks forever in select
472	changelog := i.cfg.ChangelogChan // single-shot, see case below
473
474	for {
475		select {
476		case <-ctx.Done():
477			return ctx.Err()
478		case k := <-keys:
479			if done := i.handleKey(ctx, k); done {
480				return nil
481			}
482			// Drain any keystrokes that arrived during this iteration.
483			// VS Code (and other terminals that don't bracket drops as
484			// paste) deliver a path one rune at a time — without this
485			// loop the editor would render between every rune and a
486			// long path on a heavy transcript would visibly type in.
487		drain:
488			for {
489				select {
490				case k2 := <-keys:
491					if done := i.handleKey(ctx, k2); done {
492						return nil
493					}
494				default:
495					break drain
496				}
497			}
498			i.invalidate()
499		case ev := <-authEvents:
500			i.handleAuthEvent(ev)
501			i.invalidate()
502		case info, ok := <-updates:
503			if ok && info.Available {
504				i.mu.Lock()
505				i.updateInfo = info
506				i.mu.Unlock()
507				i.invalidate()
508			}
509			updates = nil // single-shot; subsequent iterations skip this case
510		case cl, ok := <-changelog:
511			if ok && cl.Body != "" {
512				i.changelogDialog.Open(cl.Version, cl.URL, cl.Body)
513				i.invalidate()
514			}
515			changelog = nil // single-shot
516		case <-i.dirty:
517			requestRedraw()
518		case <-tick.C:
519			// Always drain a pending redraw on the tick. This is the
520			// safety net that catches the case where the dirty channel
521			// was saturated when the final "turn finished" invalidate
522			// fired, or where the throttle scheduled a deferred redraw
523			// and the AfterFunc-driven invalidate got dropped on a
524			// full channel.
525			drainPending()
526			// Only force a periodic redraw when something is actually
527			// animating (the main spinner during a busy turn, or the
528			// btw side-chat spinner while it's awaiting a response).
529			// Static pickers (model, session, jump, etc.) don't need
530			// the tick and firing it cancels the terminal's cursor
531			// blink inside dialogs that host their own editor (btw),
532			// because each frame re-emits hide-cursor + show-cursor.
533			if i.busy || i.btwDialog.Loading() {
534				requestRedraw()
535			}
536		}
537	}
538}
539
540func (i *Interactive) invalidate() {
541	select {
542	case i.dirty <- struct{}{}:
543	default:
544	}
545}
546
547// lastCols returns the current terminal width in columns.
548func (i *Interactive) lastCols() int {
549	cols, _ := i.cfg.Terminal.Size()
550	return cols
551}
552
553// chatPage returns the number of chat rows currently visible, used
554// as the page size for PageUp/PageDown.
555func (i *Interactive) chatPage() int {
556	_, rows := i.cfg.Terminal.Size()
557	p := rows - 6 // rough reservation for status + editor + a dialog line
558	if p < 4 {
559		p = 4
560	}
561	return p
562}
563
564// scrollBy adjusts the scroll offset. Positive = up (into history).
565// Clearing the parked-turn label when we're back at the bottom means
566// the "viewing turn N" footer goes away automatically as soon as you
567// scroll back to the live tail.
568func (i *Interactive) scrollBy(delta int) {
569	i.mu.Lock()
570	i.scrollOffset += delta
571	if i.scrollOffset < 0 {
572		i.scrollOffset = 0
573	}
574	if i.scrollOffset == 0 {
575		i.parkedTurn = 0
576		i.parkedTotal = 0
577	}
578	if i.rend != nil {
579		// VS Code's terminal is especially prone to leaving stray
580		// wrapped-character fragments behind during scroll-driven
581		// viewport changes. Force a full repaint on scroll, but
582		// avoid a whole-screen clear because that visibly flickers.
583		i.rend.Invalidate()
584	}
585	i.mu.Unlock()
586	i.invalidate()
587}
588
589// scrollToBottom pins the view to the latest content.
590func (i *Interactive) scrollToBottom() {
591	i.mu.Lock()
592	i.scrollOffset = 0
593	i.parkedTurn = 0
594	i.parkedTotal = 0
595	if i.rend != nil {
596		i.rend.Invalidate()
597	}
598	i.mu.Unlock()
599	i.invalidate()
600}
601
602func (i *Interactive) redraw() {
603	i.mu.Lock()
604	defer i.mu.Unlock()
605
606	cols, _ := i.cfg.Terminal.Size()
607	if i.agent != nil {
608		i.view.Messages = filterHiddenTranscriptMessages(i.agent.Messages())
609	} else {
610		i.view.Messages = nil
611	}
612	// Pacer flush: while the streaming pacer is still draining the
613	// buffer (i.e. EvAssistantMessage already fired but more runes
614	// are queued), the final assistant message is already in
615	// i.agent.Messages() in full. Painting it in the transcript
616	// AND the streaming block at the same time shows the user the
617	// complete text immediately — which defeats the whole pacer.
618	// Hide the last message until the pacer catches up; once the
619	// flush-pending latch clears, the message is revealed (the
620	// streaming block disappears the same frame because streamOn
621	// flips off, so the transition is seamless).
622	if i.streamFlushPending && len(i.view.Messages) > 0 {
623		i.view.Messages = i.view.Messages[:len(i.view.Messages)-1]
624	}
625	i.view.Streaming = i.streaming.String()
626	i.view.StreamingActive = i.streamOn
627	// Guard against the narrow race where EvAssistantMessage has
628	// just promoted a streaming reply into the transcript but a
629	// render tick hasn't flipped streamOn off yet. Without the
630	// guard, the same text would appear twice (once as the
631	// in-flight streaming block, once as the last transcript
632	// message). We detect the duplicate strictly: the last
633	// assistant message's visible text must equal the streaming
634	// buffer. Just matching on role is too broad — it also hides
635	// the next round's typewriter streaming after a tool turn,
636	// because the last transcript message is always assistant
637	// (the tool-use block) until the follow-up summary lands.
638	if i.streamOn && i.streaming.Len() > 0 {
639		if n := len(i.view.Messages); n > 0 && i.view.Messages[n-1].Role == provider.RoleAssistant {
640			if assistantText(i.view.Messages[n-1]) == i.streaming.String() {
641				i.view.StreamingActive = false
642			}
643		}
644	}
645	// Live tool-call view: only shown while a turn is in flight. Once
646	// the agent is idle, every tool call has already been folded into
647	// the transcript (as assistant.ToolCallBlock + a tool-role message),
648	// so showing v.ToolCalls a second time would duplicate them below
649	// the final assistant text — which looks like the summary came
650	// "before" the tools.
651	i.view.ToolCalls = i.view.ToolCalls[:0]
652	if i.busy {
653		for _, id := range i.toolOrder {
654			if tc, ok := i.toolCalls[id]; ok {
655				i.view.ToolCalls = append(i.view.ToolCalls, *tc)
656			}
657		}
658	}
659	i.view.Err = i.statusErr
660
661	chat := i.view.Build(cols)
662
663	// Welcome banner: shown at the top of the chat area when there is
664	// no transcript yet. Disappears after the first message is sent.
665	// The version suffix is shown for welcomeVersionDuration after
666	// startup, then drops off automatically.
667	if len(i.view.Messages) == 0 && !i.streamOn && len(i.toolOrder) == 0 {
668		showVer := !i.welcomeStart.IsZero() && time.Since(i.welcomeStart) < welcomeVersionDuration
669		chat = append(welcomeBanner(i.cfg.Theme, i.cfg.Version, showVer), chat...)
670	}
671
672	// Update-available banner: prepended above everything else so it's
673	// the first thing the user sees when opening a new zot session.
674	// Once rendered, it stays until the user updates to a newer
675	// version — we don't persist a "dismissed" flag because this is
676	// cheap and re-showing it is how most users remember to update.
677	if i.updateInfo.Available {
678		banner := renderUpdateBanner(i.cfg.Theme, i.updateInfo, cols)
679		chat = append(banner, chat...)
680	}
681
682	// /help block: appended to the transcript so it appears at the
683	// bottom of the chat area (right above the status bar / editor).
684	// Prepending it would push long conversations off the top of the
685	// viewport, which users would miss entirely.
686	if len(i.helpBlock) > 0 {
687		chat = append(chat, i.helpBlock...)
688	}
689
690	if i.statusOK != "" {
691		// Hard-truncate the OK line to the visible width so a long
692		// session path ("resumed session: /Users/.../sessions/...")
693		// doesn't overflow past the right edge and look broken on a
694		// narrow terminal.
695		line := "✓ " + i.statusOK
696		if cols > 4 && len(line) > cols {
697			line = line[:cols-1] + "…"
698		}
699		chat = append(chat, i.cfg.Theme.FG256(i.cfg.Theme.Tool, line), "")
700	}
701
702	// Extension notes (notify / display) live just under the
703	// transcript, above the dialog/editor band. Cleared by /clear.
704	if len(i.extNotes) > 0 {
705		chat = append(chat, i.extNotes...)
706		chat = append(chat, "")
707	}
708
709	// Strip trailing blank rows so the chat content sits flush
710	// against the new "blank above status bar" row added by the
711	// bottom-region assembly. Build() ends every message with a
712	// blank separator; without this trim, the final message in
713	// the transcript would have its own trailing blank plus the
714	// status block's leading blank, doubling the gap.
715	for len(chat) > 0 && strings.TrimSpace(chat[len(chat)-1]) == "" {
716		chat = chat[:len(chat)-1]
717	}
718
719	// Dialogs (login or model picker) render between chat and the editor.
720	var dialog []string
721	switch {
722	case i.dialog.Active():
723		dialog = i.dialog.Render(i.cfg.Theme, cols)
724	case i.modelDialog.Active():
725		dialog = i.modelDialog.Render(i.cfg.Theme, cols)
726	case i.sessionDialog.Active():
727		// Reserve rows for the editor (~3), status line (1-2),
728		// dialog chrome (header + hint + rule + indicators, ~5),
729		// and leave the remainder for session rows. Minimum of 3
730		// rows so even a very small terminal shows something.
731		_, rows := i.cfg.Terminal.Size()
732		avail := rows - 12
733		if avail < 3 {
734			avail = 3
735		}
736		i.sessionDialog.MaxRows = avail
737		dialog = i.sessionDialog.Render(i.cfg.Theme, cols)
738	case i.jumpDialog.Active():
739		dialog = i.jumpDialog.Render(i.cfg.Theme, cols)
740	case i.btwDialog.Active():
741		dialog = i.btwDialog.Render(i.cfg.Theme, cols)
742	case i.skillsDialog.Active():
743		dialog = i.skillsDialog.Render(i.cfg.Theme, cols)
744	case i.changelogDialog.Active():
745		dialog = i.changelogDialog.Render(i.cfg.Theme, cols)
746	case i.confirmDialog.Active():
747		dialog = i.confirmDialog.Render(i.cfg.Theme, cols)
748	case i.logoutDialog.Active():
749		dialog = i.logoutDialog.Render(i.cfg.Theme, cols)
750	case i.telegramDialog.Active():
751		dialog = i.telegramDialog.Render(i.cfg.Theme, cols)
752	case i.sessionOpsDialog.Active():
753		dialog = i.sessionOpsDialog.Render(i.cfg.Theme, cols)
754	case i.sessionTreeDialog.Active():
755		dialog = i.sessionTreeDialog.Render(i.cfg.Theme, cols)
756	case i.extPanel.Active():
757		dialog = i.extPanel.Render(i.cfg.Theme, cols)
758	}
759
760	// Slash-command autocomplete: popup above the status line, only
761	// when the editor starts with "/" and no dialog is already open.
762	// Feed extension-registered commands into the suggester first so
763	// they show up in tab-complete + the popup alongside the built-ins.
764	if i.cfg.Extensions != nil {
765		catalog := i.cfg.Extensions.Commands()
766		extra := make([]slashCommand, 0, len(catalog))
767		for _, c := range catalog {
768			// The popup renders extension commands under a dedicated
769			// "── extensions ───" divider, so the description doesn't
770			// need to repeat the source. If the description is empty,
771			// fall back to the extension name so the row isn't blank.
772			desc := c.Description
773			if strings.TrimSpace(desc) == "" {
774				desc = "(" + c.Extension + ")"
775			}
776			extra = append(extra, slashCommand{
777				Name: "/" + c.Name,
778				Desc: desc,
779			})
780		}
781		i.suggest.SetExtra(extra)
782	}
783	var suggest []string
784	currentInput := i.ed.Value()
785	// Slash popup renders even while the agent is busy so the user
786	// can queue a destructive command (/clear, /compact, /logout,
787	// /model) or a read-only one (/help, /jump, /sessions, etc.)
788	// without waiting for the current turn to finish. The dispatcher
789	// in runSlash already handles the busy case per-command: safe
790	// ones run immediately, destructive ones cancel the turn first.
791	i.fileSuggest.SetCWD(i.cfg.CWD)
792	if len(dialog) == 0 && i.suggest.Active(currentInput) {
793		suggest = i.suggest.Render(currentInput, i.cfg.Theme, cols)
794	} else if len(dialog) == 0 && i.fileSuggest.Active(currentInput) {
795		suggest = i.fileSuggest.Render(currentInput, i.cfg.Theme, cols)
796	}
797
798	// Busy prefix shown at the far left of the status bar. The
799	// spinner glyph and its funny-line message share the `zot`
800	// label colour (Theme.Assistant) so the whole "who's working"
801	// band reads at a glance. Elapsed time stays muted because it
802	// drifts every second and shouldn't grab focus.
803	var busyPrefix string
804	if i.busy {
805		busyPrefix = fmt.Sprintf("%s %s %s %s",
806			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Frame()),
807			i.cfg.Theme.FG256(i.cfg.Theme.Assistant, i.spin.Message()),
808			i.cfg.Theme.FG256(i.cfg.Theme.Muted, "-"),
809			i.cfg.Theme.FG256(i.cfg.Theme.Muted, i.spin.Elapsed().String()),
810		)
811	}
812
813	ctxMax := 0
814	if m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model); err == nil {
815		ctxMax = m.ContextWindow
816	}
817	statusLines := tui.StatusBar(tui.StatusBarParams{
818		Theme:          i.cfg.Theme,
819		Provider:       i.cfg.Provider,
820		Model:          i.cfg.Model,
821		Busy:           i.busy,
822		BusyPrefix:     busyPrefix,
823		CWD:            i.cfg.CWD,
824		Locked:         i.cfg.Sandbox.Locked(),
825		Usage:          i.cumUsage,
826		Subscription:   i.cfg.AuthMethod == "oauth",
827		ContextUsed:    i.lastCtxInput,
828		ContextMax:     ctxMax,
829		AutoCompacting: i.autoCompacting,
830		Telegram:       i.telegramBridge != nil && i.telegramBridge.Active(),
831		Cols:           cols,
832	})
833	edLines, curR, curC := i.ed.Render(cols)
834
835	// "Sliding in" chips for messages the user typed while a turn is
836	// in flight. Shown directly above the status bar so they're close
837	// to the editor but don't push the chat around.
838	var queue []string
839	if len(i.queued) > 0 {
840		for _, q := range i.queued {
841			label := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "  sliding in: ")
842			text := truncateLine(q, cols-17)
843			queue = append(queue, label+i.cfg.Theme.FG256(i.cfg.Theme.Muted, text))
844		}
845		queue = append(queue, "")
846	}
847
848	// Bottom-sticky sections (always visible, never scroll). One
849	// blank row above statusLines so the spinner / model / cwd
850	// block doesn't sit flush against the chat content above it,
851	// one blank between status bar and editor for input breathing
852	// room, and one trailing blank at the very bottom so the
853	// editor isn't flush against the terminal edge.
854	bottom := make([]string, 0, len(dialog)+len(suggest)+len(queue)+len(edLines)+4)
855	bottom = append(bottom, dialog...)
856	bottom = append(bottom, suggest...)
857	bottom = append(bottom, queue...)
858	bottom = append(bottom, "")
859	bottom = append(bottom, statusLines...)
860	bottom = append(bottom, "")
861	bottom = append(bottom, edLines...)
862	bottom = append(bottom, "")
863
864	_, rows := i.cfg.Terminal.Size()
865	chatRows := rows - len(bottom)
866	if chatRows < 1 {
867		chatRows = 1
868	}
869
870	// Auto-follow guard: when the user has scrolled up (scrollOffset
871	// > 0) and the agent appends new content below the viewport while
872	// they're reading, compensate so the visible content stays
873	// anchored. scrollOffset is measured from the bottom of `chat`,
874	// so without compensation a growing buffer pushes the window
875	// downward through the content and the lines the user was
876	// reading scroll off the top.
877	//
878	// Skip compensation when the terminal width changed (a resize
879	// reflows the whole buffer and the line-count delta no longer
880	// corresponds to appended content) and when scrollOffset is 0
881	// (the user is following the tail and wants new content to push
882	// the view down as usual).
883	if i.scrollOffset > 0 && i.prevChatCols == cols && i.prevChatLen > 0 {
884		if delta := len(chat) - i.prevChatLen; delta != 0 {
885			i.scrollOffset += delta
886			if i.scrollOffset < 0 {
887				i.scrollOffset = 0
888			}
889		}
890	}
891	i.prevChatLen = len(chat)
892	i.prevChatCols = cols
893
894	// Apply scroll offset to the chat slice.
895	maxOffset := len(chat) - chatRows
896	if maxOffset < 0 {
897		maxOffset = 0
898	}
899	if i.scrollOffset > maxOffset {
900		i.scrollOffset = maxOffset
901	}
902	if i.scrollOffset < 0 {
903		i.scrollOffset = 0
904	}
905
906	var visibleChat []string
907	if len(chat) <= chatRows {
908		visibleChat = chat
909	} else {
910		end := len(chat) - i.scrollOffset
911		rawStart := end - chatRows
912		if rawStart < 0 {
913			rawStart = 0
914		}
915		start := snapViewportStartToImageBlock(chat, rawStart)
916		// If the snap pulled start upward (an image-block was atomic) while
917		// the user is scrolling downward, the viewport would sit on the same
918		// image until the user mashes down past every reserved row. Bump
919		// scrollOffset past the image so one keypress always clears it.
920		if start < rawStart && i.scrollOffset < i.prevScrollOffset {
921			jump := rawStart - start
922			i.scrollOffset -= jump
923			if i.scrollOffset < 0 {
924				i.scrollOffset = 0
925			}
926			end = len(chat) - i.scrollOffset
927			rawStart = end - chatRows
928			if rawStart < 0 {
929				rawStart = 0
930			}
931			start = snapViewportStartToImageBlock(chat, rawStart)
932		}
933		end = start + chatRows
934		if end > len(chat) {
935			end = len(chat)
936			start = end - chatRows
937			if start < 0 {
938				start = 0
939			}
940		}
941		visibleChat = chat[start:end]
942	}
943	i.prevScrollOffset = i.scrollOffset
944	visibleChat = clipBottomClippedImages(visibleChat)
945
946	// A tiny "scrolled up" indicator in the top-right of the chat pane
947	// so you know you're not at the bottom. When the viewport was
948	// parked by /jump we include the turn number so the user remembers
949	// they're reading history rather than the live conversation.
950	if i.scrollOffset > 0 && len(visibleChat) > 0 {
951		var text string
952		if i.parkedTurn > 0 && i.parkedTotal > 0 {
953			text = fmt.Sprintf("  ↑ viewing turn %d of %d - %d lines more below (pgdn / end)",
954				i.parkedTurn, i.parkedTotal, i.scrollOffset)
955		} else {
956			text = fmt.Sprintf("  ↑ %d lines more below (end to jump)", i.scrollOffset)
957		}
958		note := i.cfg.Theme.FG256(i.cfg.Theme.Muted, text)
959		visibleChat = append([]string{note}, visibleChat...)
960		if len(visibleChat) > chatRows {
961			visibleChat = visibleChat[:chatRows]
962		}
963	}
964
965	frame := make([]string, 0, len(visibleChat)+len(bottom))
966	frame = append(frame, visibleChat...)
967	frame = append(frame, bottom...)
968
969	// Default: the real terminal cursor sits on the main editor's
970	// input position. When an overlay dialog has its own input
971	// field (today just /btw), route the cursor there instead so
972	// the blinking cursor shows where the user is actually typing.
973	// Dialogs without a cursor (model picker, /help, /login, etc.)
974	// return -1 and the main editor keeps the cursor.
975	// +2 accounts for the blank row above statusLines (so the
976	// status block has air above it) and the blank row between
977	// statusLines and edLines (input breathing room). Without
978	// these the rendered cursor would land on a blank instead of
979	// inside the editor row.
980	cursorRow := len(visibleChat) + len(dialog) + len(suggest) + len(queue) + 1 + len(statusLines) + 1 + curR
981	cursorCol := curC
982	if i.btwDialog.Active() {
983		if r, c := i.btwDialog.CursorPos(cols); r >= 0 {
984			cursorRow = len(visibleChat) + r
985			cursorCol = c
986		}
987	}
988	if i.dialog.Active() {
989		if r, c := i.dialog.CursorPos(cols); r >= 0 {
990			cursorRow = len(visibleChat) + r
991			cursorCol = c
992		}
993	}
994	if i.sessionDialog.Active() {
995		if r, c := i.sessionDialog.CursorPos(); r >= 0 {
996			cursorRow = len(visibleChat) + r
997			cursorCol = c
998		}
999	}
1000	if i.extPanel.Active() {
1001		cursorRow = -1
1002		cursorCol = 0
1003	}
1004	i.rend.Draw(frame, cursorRow, cursorCol)
1005}
1006
1007func hasImageEscape(line string) bool {
1008	return strings.Contains(line, "\x1b]1337;File=") || strings.Contains(line, "\x1b_G")
1009}
1010
1011// snapViewportStartToImageBlock treats inline images as atomic blocks for
1012// scrolling. Terminal image protocols draw from a single escape row into a
1013// separate graphics layer; the following blank rows are only zot's reserved
1014// footprint. If the viewport starts on one of those blank rows, there is no
1015// correct partial-image state to render. Snap back to the escape row instead
1016// so the image is either shown from its beginning or skipped entirely.
1017func snapViewportStartToImageBlock(chat []string, start int) int {
1018	if start <= 0 || start >= len(chat) {
1019		return start
1020	}
1021	if hasImageEscape(chat[start]) || !isBoxBlankLine(chat[start]) {
1022		return start
1023	}
1024	for k := start - 1; k >= 0; k-- {
1025		line := chat[k]
1026		if hasImageEscape(line) {
1027			return k
1028		}
1029		if !isBoxBlankLine(line) {
1030			break
1031		}
1032	}
1033	return start
1034}
1035
1036const hiddenOpenAIImageMirrorPrefix = "Tool output included the following image content:"
1037
1038func filterHiddenTranscriptMessages(msgs []provider.Message) []provider.Message {
1039	if len(msgs) == 0 {
1040		return nil
1041	}
1042	out := make([]provider.Message, 0, len(msgs))
1043	for _, m := range msgs {
1044		if isHiddenTranscriptMessage(m) {
1045			continue
1046		}
1047		out = append(out, m)
1048	}
1049	return out
1050}
1051
1052func isHiddenTranscriptMessage(m provider.Message) bool {
1053	if m.Role != provider.RoleUser || len(m.Content) == 0 {
1054		return false
1055	}
1056	tb, ok := m.Content[0].(provider.TextBlock)
1057	if !ok {
1058		return false
1059	}
1060	return strings.TrimSpace(tb.Text) == hiddenOpenAIImageMirrorPrefix
1061}
1062
1063func clipBottomClippedImages(lines []string) []string {
1064	if len(lines) == 0 {
1065		return lines
1066	}
1067	out := append([]string(nil), lines...)
1068	for i, line := range out {
1069		if !hasImageEscape(line) {
1070			continue
1071		}
1072		// Image blocks render as: image escape, zero or more blank
1073		// reservation rows, then the muted "image - ..." info line,
1074		// then one trailing blank. If the info line isn't visible in
1075		// the current chat slice, the image would paint down into the
1076		// fixed status bar area. Suppress that image for this frame.
1077		//
1078		// When the image lives inside a tool box, the reservation rows
1079		// are wrapped in vertical box edges ("│  …  │"); those rows
1080		// look non-blank under a naive whitespace check but are still
1081		// reservation rows for this scan, so treat them as blank.
1082		foundInfo := false
1083		for j := i + 1; j < len(out); j++ {
1084			if strings.Contains(out[j], "image - ") {
1085				foundInfo = true
1086				break
1087			}
1088			if !isBoxBlankLine(out[j]) {
1089				break
1090			}
1091		}
1092		if !foundInfo {
1093			out[i] = ""
1094		}
1095	}
1096	return out
1097}
1098
1099// isBoxBlankLine reports whether line is visually empty after
1100// stripping ANSI escape sequences, surrounding whitespace, and the
1101// vertical box edges drawn by the tool-box renderer. Used by
1102// clipBottomClippedImages so an image's reservation rows still count
1103// as blank when those rows are wrapped in "│  …  │" inside a tool box.
1104func isBoxBlankLine(line string) bool {
1105	stripped := stripANSIBytes(line)
1106	stripped = strings.TrimSpace(stripped)
1107	stripped = strings.Trim(stripped, "│")
1108	stripped = strings.TrimSpace(stripped)
1109	return stripped == ""
1110}
1111
1112// stripANSIBytes removes ANSI CSI escape sequences (ESC '[' … final
1113// byte) from s without pulling in the regexp package. Mirrors the
1114// internal helper in package tui; the duplicated copy avoids exporting
1115// it just for one caller.
1116func stripANSIBytes(s string) string {
1117	if !strings.Contains(s, "\x1b") {
1118		return s
1119	}
1120	var b strings.Builder
1121	b.Grow(len(s))
1122	i := 0
1123	for i < len(s) {
1124		if s[i] == 0x1b && i+1 < len(s) && s[i+1] == '[' {
1125			end := i + 2
1126			for end < len(s) {
1127				c := s[end]
1128				end++
1129				if c >= 0x40 && c <= 0x7e {
1130					break
1131				}
1132			}
1133			i = end
1134			continue
1135		}
1136		b.WriteByte(s[i])
1137		i++
1138	}
1139	return b.String()
1140}
1141
1142// truncateLine shortens s so it fits within n display cells, with an
1143// ellipsis if trimmed. Used by the "sliding in" chips so a pasted
1144// novel doesn't blow past the status line.
1145func panelKeyName(k tui.Key) string {
1146	switch k.Kind {
1147	case tui.KeyUp:
1148		return "up"
1149	case tui.KeyDown:
1150		return "down"
1151	case tui.KeyLeft:
1152		return "left"
1153	case tui.KeyRight:
1154		return "right"
1155	case tui.KeyEnter:
1156		return "enter"
1157	case tui.KeyEsc:
1158		return "esc"
1159	case tui.KeyTab:
1160		return "tab"
1161	case tui.KeyBackspace:
1162		return "backspace"
1163	case tui.KeyDelete:
1164		return "delete"
1165	case tui.KeyHome:
1166		return "home"
1167	case tui.KeyEnd:
1168		return "end"
1169	case tui.KeyPageUp:
1170		return "pageup"
1171	case tui.KeyPageDown:
1172		return "pagedown"
1173	case tui.KeyRune:
1174		return "rune"
1175	default:
1176		return "unknown"
1177	}
1178}
1179
1180func panelKeyText(k tui.Key) string {
1181	if k.Kind == tui.KeyRune {
1182		return string(k.Rune)
1183	}
1184	return ""
1185}
1186
1187func truncateLine(s string, n int) string {
1188	if n <= 0 {
1189		return ""
1190	}
1191	// Collapse newlines — chips are single line.
1192	s = strings.ReplaceAll(s, "\n", " ↩ ")
1193	runes := []rune(s)
1194	if len(runes) <= n {
1195		return s
1196	}
1197	if n <= 1 {
1198		return "…"
1199	}
1200	return string(runes[:n-1]) + "…"
1201}
1202
1203// ctrlCExitWindow is how long after a ctrl+c press a *second* press
1204// will exit instead of just clearing input. Long enough to be
1205// deliberate (rules out accidental key chord), short enough that the
1206// hint stays meaningful.
1207const ctrlCExitWindow = 2 * time.Second
1208
1209// armCtrlCExit records the timestamp of the current ctrl+c so the next
1210// one within ctrlCExitWindow exits.
1211func (i *Interactive) armCtrlCExit() {
1212	i.mu.Lock()
1213	i.lastCtrlC = time.Now()
1214	i.mu.Unlock()
1215}
1216
1217// ctrlCExitArmed reports whether a previous ctrl+c was recent enough
1218// that another press should now exit.
1219func (i *Interactive) ctrlCExitArmed() bool {
1220	i.mu.Lock()
1221	t := i.lastCtrlC
1222	i.mu.Unlock()
1223	return !t.IsZero() && time.Since(t) <= ctrlCExitWindow
1224}
1225
1226func (i *Interactive) handleKey(ctx context.Context, k tui.Key) (done bool) {
1227	// Any key that isn't ctrl+c invalidates an armed ctrl+c-exit, so
1228	// pressing ctrl+c then typing then ctrl+c much later doesn't quit
1229	// unexpectedly. The hint message also goes stale; clear it.
1230	if k.Kind != tui.KeyCtrlC {
1231		i.mu.Lock()
1232		if !i.lastCtrlC.IsZero() {
1233			i.lastCtrlC = time.Time{}
1234			if strings.HasPrefix(i.statusOK, "input cleared") || strings.HasPrefix(i.statusOK, "press ctrl+c") {
1235				i.statusOK = ""
1236			}
1237		}
1238		i.mu.Unlock()
1239	}
1240
1241	// Dialogs consume keys while open (except ctrl+c, which always closes them).
1242
1243	// Confirm dialog has highest priority: the agent goroutine is
1244	// blocked waiting for an answer, so we must not let keys leak
1245	// anywhere else while it's up.
1246	if i.confirmDialog.Active() {
1247		i.confirmDialog.HandleKey(k)
1248		i.invalidate()
1249		return false
1250	}
1251	if i.dialog.Active() {
1252		if k.Kind == tui.KeyCtrlC {
1253			i.dialog.Close()
1254			if i.cfg.AuthManager != nil {
1255				i.cfg.AuthManager.CancelOAuth()
1256			}
1257			return false
1258		}
1259		act := i.dialog.HandleKey(k)
1260		if act.StartAPIKey {
1261			i.startAPIKeyFlow(act.Provider)
1262		}
1263		if act.StartOAuth {
1264			i.startOAuthFlow(act.Provider)
1265		}
1266		if act.StartManual {
1267			i.startManualOAuthFlow(act.Provider)
1268		}
1269		if act.SubmitCode != "" {
1270			i.submitManualOAuthCode(act.SubmitCode)
1271		}
1272		return false
1273	}
1274	if i.modelDialog.Active() {
1275		if k.Kind == tui.KeyCtrlC {
1276			i.modelDialog.Close()
1277			return false
1278		}
1279		act := i.modelDialog.HandleKey(k)
1280		if act.Select {
1281			i.applyModelSelection(act.Provider, act.Model)
1282		}
1283		return false
1284	}
1285	if i.sessionDialog.Active() {
1286		if k.Kind == tui.KeyCtrlC {
1287			i.sessionDialog.Close()
1288			return false
1289		}
1290		act := i.sessionDialog.HandleKey(k)
1291		if act.Select {
1292			i.applySessionSelection(act.Path)
1293		}
1294		return false
1295	}
1296	if i.logoutDialog.Active() {
1297		if k.Kind == tui.KeyCtrlC {
1298			i.logoutDialog.Close()
1299			i.invalidate()
1300			return false
1301		}
1302		act := i.logoutDialog.HandleKey(k)
1303		if act.Select {
1304			i.doLogout(act.Target)
1305		}
1306		i.invalidate()
1307		return false
1308	}
1309	if i.telegramDialog.Active() {
1310		if k.Kind == tui.KeyCtrlC {
1311			i.telegramDialog.Close()
1312			i.invalidate()
1313			return false
1314		}
1315		act := i.telegramDialog.HandleKey(k)
1316		if act.Select {
1317			i.doTelegram(act.Action)
1318		}
1319		i.invalidate()
1320		return false
1321	}
1322	if i.sessionOpsDialog.Active() {
1323		if k.Kind == tui.KeyCtrlC {
1324			i.sessionOpsDialog.Close()
1325			i.invalidate()
1326			return false
1327		}
1328		act := i.sessionOpsDialog.HandleKey(k)
1329		if act.Select {
1330			i.doSessionOp(act.Action, "")
1331		}
1332		i.invalidate()
1333		return false
1334	}
1335	if i.sessionTreeDialog.Active() {
1336		if k.Kind == tui.KeyCtrlC {
1337			i.sessionTreeDialog.Close()
1338			i.invalidate()
1339			return false
1340		}
1341		act := i.sessionTreeDialog.HandleKey(k)
1342		if act.Select {
1343			i.applySessionTreeSelection(act.Path)
1344		}
1345		i.invalidate()
1346		return false
1347	}
1348	if i.extPanel.Active() {
1349		if k.Kind == tui.KeyCtrlC || k.Kind == tui.KeyEsc {
1350			if i.cfg.Extensions != nil {
1351				_ = i.cfg.Extensions.SendPanelClose(i.extPanel.ext, i.extPanel.id)
1352			}
1353			i.extPanel.Close()
1354			i.invalidate()
1355			return false
1356		}
1357		if i.cfg.Extensions != nil {
1358			_ = i.cfg.Extensions.SendPanelKey(i.extPanel.ext, i.extPanel.id, panelKeyName(k), panelKeyText(k))
1359		}
1360		return false
1361	}
1362	if i.jumpDialog.Active() {
1363		if k.Kind == tui.KeyCtrlC {
1364			i.jumpDialog.Close()
1365			i.pendingFork = false
1366			return false
1367		}
1368		act := i.jumpDialog.HandleKey(k)
1369		if act.Select {
1370			if i.pendingFork {
1371				i.applyForkSelection(act.MessageIdx)
1372			} else {
1373				i.applyJumpSelection(act.MessageIdx, act.TurnNo)
1374			}
1375		}
1376		// If the user dismissed the dialog without selecting, also
1377		// clear the pending-fork flag so a later plain /jump isn't
1378		// hijacked.
1379		if act.Close {
1380			i.pendingFork = false
1381		}
1382		return false
1383	}
1384	if i.btwDialog.Active() {
1385		if k.Kind == tui.KeyCtrlC {
1386			i.btwDialog.Close()
1387			i.invalidate()
1388			return false
1389		}
1390		i.btwDialog.HandleKey(k, i.invalidate)
1391		return false
1392	}
1393	if i.skillsDialog.Active() {
1394		if k.Kind == tui.KeyCtrlC {
1395			i.skillsDialog.Close()
1396			i.invalidate()
1397			return false
1398		}
1399		i.skillsDialog.HandleKey(k)
1400		i.invalidate()
1401		return false
1402	}
1403	if i.changelogDialog.Active() {
1404		if closed := i.changelogDialog.HandleKey(k); closed {
1405			// User dismissed; let the parent persist the
1406			// LastChangelogShown marker via the close callback.
1407			if i.cfg.OnChangelogDismiss != nil {
1408				i.cfg.OnChangelogDismiss()
1409			}
1410		}
1411		i.invalidate()
1412		return false
1413	}
1414
1415	// Global keys.
1416	switch k.Kind {
1417	case tui.KeyCtrlC:
1418		// While busy: do NOT cancel the turn. ctrl+c during a
1419		// running turn is almost always reflex muscle memory
1420		// ("be quiet" in a shell) rather than a deliberate
1421		// decision to kill a multi-minute model call that's
1422		// already cost tokens. Use esc to interrupt a turn; use
1423		// a deliberate double-ctrl+c to exit zot entirely. First
1424		// press arms the exit hint, second press within
1425		// ctrlCExitWindow quits.
1426		if i.busy {
1427			if i.ctrlCExitArmed() {
1428				return true
1429			}
1430			i.mu.Lock()
1431			i.statusOK = "press ctrl+c again to exit, esc to cancel the turn"
1432			i.statusErr = ""
1433			i.mu.Unlock()
1434			i.armCtrlCExit()
1435			return false
1436		}
1437		// Idle: first press clears the editor (and any queued
1438		// follow-up messages); a second press within ctrlCExitWindow
1439		// exits. With both an empty editor and no queue the first
1440		// press still just arms — require a deliberate double-tap.
1441		hadInput := !i.ed.IsEmpty() || len(i.queued) > 0
1442		if hadInput {
1443			i.ed.Clear()
1444			i.suggest.Reset()
1445			i.mu.Lock()
1446			i.queued = nil
1447			i.statusOK = "input cleared"
1448			i.statusErr = ""
1449			i.mu.Unlock()
1450			i.armCtrlCExit()
1451			return false
1452		}
1453		if i.ctrlCExitArmed() {
1454			return true
1455		}
1456		i.mu.Lock()
1457		i.statusOK = "press ctrl+c again to exit"
1458		i.statusErr = ""
1459		i.mu.Unlock()
1460		i.armCtrlCExit()
1461		return false
1462	case tui.KeyEsc:
1463		// Esc interrupts a running turn — but only when nothing
1464		// else on screen wants to consume the key first. The slash
1465		// popup has its own Esc behaviour (close + clear editor),
1466		// and transient overlays like the /help block and extension
1467		// notes should dismiss on Esc before we even consider the
1468		// turn. Without these guards, a casual Esc press after
1469		// running /help on a busy turn rips the turn away.
1470		if i.suggest.Active(i.ed.Value()) || i.fileSuggest.Active(i.ed.Value()) {
1471			break
1472		}
1473		i.mu.Lock()
1474		hadHelp := len(i.helpBlock) > 0
1475		hadNotes := len(i.extNotes) > 0
1476		if hadHelp {
1477			i.helpBlock = nil
1478		}
1479		if hadNotes {
1480			i.extNotes = nil
1481		}
1482		i.mu.Unlock()
1483		if hadHelp || hadNotes {
1484			i.invalidate()
1485			return false
1486		}
1487		if i.busy && i.cancelTurn != nil {
1488			i.cancelTurn()
1489			// If a confirm dialog is pending, refuse it so the agent
1490			// goroutine unblocks and the context cancellation can
1491			// actually take effect.
1492			i.confirmDialog.CancelAll("turn cancelled")
1493			return false
1494		}
1495	case tui.KeyCtrlD:
1496		if i.ed.IsEmpty() && !i.busy {
1497			return true
1498		}
1499	case tui.KeyCtrlL:
1500		i.rend.Clear()
1501		i.invalidate()
1502		return false
1503	case tui.KeyCtrlO:
1504		// Toggle expansion of collapsed tool results. Affects every tool
1505		// call in the transcript — press again to re-collapse.
1506		i.mu.Lock()
1507		i.view.ExpandAll = !i.view.ExpandAll
1508		i.mu.Unlock()
1509		i.invalidate()
1510		return false
1511	case tui.KeyPageUp:
1512		i.scrollBy(+i.chatPage())
1513		return false
1514	case tui.KeyPageDown:
1515		i.scrollBy(-i.chatPage())
1516		return false
1517	case tui.KeyUp:
1518		// Always use up/down for chat scrolling, even when the editor
1519		// contains text. This makes keyboard scrolling consistent with
1520		// a draft present at the cost of disabling vertical cursor
1521		// motion inside the multi-line editor. Keep slash-popup
1522		// navigation working by letting it intercept later when active.
1523		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1524			i.scrollBy(+3)
1525			return false
1526		}
1527	case tui.KeyDown:
1528		if !i.suggest.Active(i.ed.Value()) && !i.fileSuggest.Active(i.ed.Value()) {
1529			if i.scrollOffset > 0 {
1530				i.scrollBy(-3)
1531			}
1532			return false
1533		}
1534	}
1535
1536	// Note: we intentionally do NOT gate the editor on i.busy here.
1537	// Typing while the agent is working is supported — submitted
1538	// messages are queued and delivered as follow-up turns when the
1539	// current turn ends. See the submit handler below.
1540
1541	if k.Kind == tui.KeyEnter && k.Alt {
1542		i.ed.HandleKey(tui.Key{Kind: tui.KeyRune, Rune: '\n', Alt: true})
1543		return false
1544	}
1545
1546	// Slash suggestions: intercept up/down/tab/enter when the popup is visible.
1547	if i.suggest.Active(i.ed.Value()) {
1548		switch k.Kind {
1549		case tui.KeyUp:
1550			i.suggest.Up()
1551			return false
1552		case tui.KeyDown:
1553			i.suggest.Down()
1554			return false
1555		case tui.KeyTab:
1556			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1557				i.ed.SetValue(name)
1558				i.suggest.Reset()
1559			}
1560			return false
1561		case tui.KeyEnter:
1562			// Enter on an ambiguous or partial slash prefix: complete to the
1563			// currently highlighted command and run it. That way typing
1564			// "/lo" + enter picks whichever of /login or /logout is selected
1565			// in the popup instead of submitting "/lo" as unknown. Also
1566			// clear the editor so the command doesn't linger after the
1567			// dialog opens/closes.
1568			if name := i.suggest.Selection(i.ed.Value()); name != "" {
1569				i.ed.Clear()
1570				i.suggest.Reset()
1571				return i.runSlash(ctx, name)
1572			}
1573		case tui.KeyEsc:
1574			i.ed.Clear()
1575			i.suggest.Reset()
1576			return false
1577		}
1578	}
1579
1580	// File suggestions: intercept up/down/tab/enter when the @-popup is visible.
1581	if i.fileSuggest.Active(i.ed.Value()) {
1582		switch k.Kind {
1583		case tui.KeyUp:
1584			i.fileSuggest.Up()
1585			return false
1586		case tui.KeyDown:
1587			i.fileSuggest.Down()
1588			return false
1589		case tui.KeyRight:
1590			// Open selected directory.
1591			i.fileSuggest.Right()
1592			return false
1593		case tui.KeyLeft:
1594			// Go back to parent directory.
1595			i.fileSuggest.Left()
1596			return false
1597		case tui.KeyEnter:
1598			if entry, ok := i.fileSuggest.SelectedEntry(i.ed.Value()); ok {
1599				var chip string
1600				if entry.isDir {
1601					chip = "[dir:" + entry.rel + "/]"
1602				} else {
1603					chip = "[file:" + entry.rel + "]"
1604				}
1605				val := i.ed.Value()
1606				if idx := strings.LastIndex(val, "@"); idx >= 0 {
1607					val = val[:idx]
1608				}
1609				i.ed.SetValue(val + chip + " ")
1610				i.fileSuggest.Reset()
1611			}
1612			return false
1613		case tui.KeyEsc:
1614			val := i.ed.Value()
1615			if idx := strings.LastIndex(val, "@"); idx >= 0 {
1616				i.ed.SetValue(val[:idx])
1617			}
1618			i.fileSuggest.Reset()
1619			return false
1620		}
1621	}
1622
1623	if submit := i.ed.HandleKey(k); submit {
1624		// SubmitValue() expands any [pasted text #N +L lines]
1625		// placeholders back into their bodies; the raw Value()
1626		// is only what the user sees on screen.
1627		text := strings.TrimRight(i.ed.SubmitValue(), "\n")
1628		// Expand [file:name] and [dir:name/] chips to full paths.
1629		text = expandFileChips(text, i.cfg.CWD)
1630		if text == "" {
1631			return false
1632		}
1633		i.ed.Clear()
1634		i.suggest.Reset()
1635		i.fileSuggest.Reset()
1636
1637		if looksLikeSlashCommand(text) {
1638			head := text
1639			rest := ""
1640			if idx := strings.IndexAny(text, " \t"); idx >= 0 {
1641				head = text[:idx]
1642				rest = strings.TrimSpace(text[idx:])
1643			}
1644			if !isKnownSlashCommand(text) {
1645				// Try extensions before giving up. Extensions register
1646				// commands by bare name (no leading slash); strip it here.
1647				extName := strings.TrimPrefix(head, "/")
1648				if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
1649					go i.invokeExtensionCommand(ctx, extName, rest)
1650					return false
1651				}
1652				i.mu.Lock()
1653				i.statusErr = "unknown command " + head + " — type /help to see the list"
1654				i.statusOK = ""
1655				i.mu.Unlock()
1656				return false
1657			}
1658			// Slash commands run regardless of busy state. Commands that
1659			// would mutate the transcript or replace the agent (/clear,
1660			// /compact, /logout, /login, /model) cancel the active turn
1661			// first and wait for the goroutine to wind down so they don't
1662			// race with a streaming response. Safe commands (/help,
1663			// /jump, /sessions, /jail, /unjail, /exit) run immediately
1664			// without disturbing the active turn.
1665			if slashCancelsTurn(head) {
1666				i.cancelAndWaitForIdle()
1667			}
1668			return i.runSlash(ctx, text)
1669		}
1670
1671		if i.agent == nil {
1672			i.mu.Lock()
1673			i.statusErr = "not logged in. type /login first."
1674			i.mu.Unlock()
1675			return false
1676		}
1677		// Mirror the user's typed prompt into the paired Telegram
1678		// chat (when the bridge is active) so the Telegram thread
1679		// stays a complete record of the session, not just the half
1680		// that originated on the phone. On a goroutine so the
1681		// network write doesn't delay the local turn.
1682		if i.telegramBridge != nil && i.telegramBridge.Active() {
1683			go i.telegramBridge.OnUserTyped(text)
1684		}
1685		// If a turn is already in flight, queue this prompt instead of
1686		// starting a second one. The drain loop at the end of startTurn
1687		// will pick it up when the current turn finishes.
1688		i.mu.Lock()
1689		if i.busy {
1690			i.queued = append(i.queued, text)
1691			i.mu.Unlock()
1692			i.invalidate()
1693			return false
1694		}
1695		i.mu.Unlock()
1696		i.startTurn(ctx, text)
1697	}
1698	return false
1699}
1700
1701// invokeExtensionCommand fires an extension-registered slash command
1702// in a background goroutine, awaits the response, and applies the
1703// requested action (prompt / insert / display / noop). Errors and
1704// timeouts surface as a status_err line.
1705func (i *Interactive) invokeExtensionCommand(ctx context.Context, name, args string) {
1706	resp, err := i.cfg.Extensions.Invoke(ctx, name, args, 30*time.Second)
1707	if err != nil {
1708		i.mu.Lock()
1709		i.statusErr = "extension /" + name + ": " + err.Error()
1710		i.statusOK = ""
1711		i.mu.Unlock()
1712		i.invalidate()
1713		return
1714	}
1715	if resp.Error != "" {
1716		i.mu.Lock()
1717		i.statusErr = "extension /" + name + ": " + resp.Error
1718		i.statusOK = ""
1719		i.mu.Unlock()
1720		i.invalidate()
1721		return
1722	}
1723	switch resp.Action {
1724	case "open_panel":
1725		if resp.OpenPanel != nil {
1726			extName := name
1727			if i.cfg.Extensions != nil {
1728				if owner := i.cfg.Extensions.CommandOwner(name); owner != "" {
1729					extName = owner
1730				}
1731			}
1732			i.OpenPanel(extName, *resp.OpenPanel)
1733		}
1734	case "prompt":
1735		if strings.TrimSpace(resp.Prompt) == "" {
1736			return
1737		}
1738		i.startTurn(i.runCtx, resp.Prompt)
1739	case "insert":
1740		i.ed.Insert(resp.Insert)
1741		i.invalidate()
1742	case "display":
1743		i.appendExtensionNote(name, resp.Display, "info")
1744	case "noop", "":
1745		// nothing
1746	default:
1747		i.mu.Lock()
1748		i.statusErr = "extension /" + name + ": unknown action " + resp.Action
1749		i.mu.Unlock()
1750		i.invalidate()
1751	}
1752}
1753
1754// appendExtensionNote renders an extension-originated note in the
1755// chat. Levels: "info" (muted), "warn" (warning), "error" (error),
1756// "success" (tool/ok green).
1757func (i *Interactive) appendExtensionNote(extName, msg, level string) {
1758	if msg == "" {
1759		return
1760	}
1761	i.mu.Lock()
1762	defer i.mu.Unlock()
1763	color := i.cfg.Theme.Muted
1764	switch level {
1765	case "warn":
1766		color = i.cfg.Theme.Warning
1767	case "error":
1768		color = i.cfg.Theme.Error
1769	case "success":
1770		color = i.cfg.Theme.Tool
1771	}
1772	prefix := i.cfg.Theme.FG256(i.cfg.Theme.Accent, "["+extName+"] ")
1773	for _, line := range strings.Split(msg, "\n") {
1774		i.statusOK = "" // clear any stale ok
1775		i.statusErr = ""
1776		i.extNotes = append(i.extNotes, prefix+i.cfg.Theme.FG256(color, line))
1777	}
1778}
1779
1780// HostHooks implementation for the extension manager. The manager
1781// holds an interface, not a concrete *Interactive, so these methods
1782// are the only thing the manager sees.
1783
1784// Notify is the manager's NotifyFromExt entry point.
1785func (i *Interactive) Notify(extName, level, message string) {
1786	i.appendExtensionNote(extName, message, level)
1787	i.invalidate()
1788}
1789
1790// Submit feeds text through the agent loop as if the user had typed it.
1791func (i *Interactive) Submit(text string) {
1792	i.startTurn(i.runCtx, text)
1793}
1794
1795// SubmitOrQueue runs text immediately if the agent is idle, or
1796// appends it to the pending queue if a turn is already in flight.
1797// Used by the telegram bridge (and by the editor submit path) so
1798// both input sources share the same "queue behind an active turn"
1799// semantics. Images are ignored for now — only the text prompt is
1800// forwarded — because the queued-prompt path is text-only; a
1801// follow-up can expand the queue entry to carry images.
1802func (i *Interactive) SubmitOrQueue(text string, images []provider.ImageBlock) {
1803	i.mu.Lock()
1804	if i.agent == nil {
1805		i.statusErr = "not logged in. type /login first."
1806		i.mu.Unlock()
1807		i.invalidate()
1808		return
1809	}
1810	if i.busy {
1811		// Queue text only; images are dropped for queued prompts.
1812		i.queued = append(i.queued, text)
1813		i.mu.Unlock()
1814		i.invalidate()
1815		return
1816	}
1817	i.mu.Unlock()
1818	i.startTurnWithImages(i.runCtx, text, images)
1819}
1820
1821// CancelTurn aborts the active turn if one is running. Used by the
1822// telegram bridge when the paired user sends /stop.
1823// ChangelogVersion returns the version string of the changelog
1824// currently shown (or last shown). Used by the dismiss callback
1825// to store the correct version for dev builds.
1826func (i *Interactive) ChangelogVersion() string {
1827	if i.changelogDialog != nil {
1828		return i.changelogDialog.version
1829	}
1830	return ""
1831}
1832
1833func (i *Interactive) CancelTurn() {
1834	i.mu.Lock()
1835	cancel := i.cancelTurn
1836	i.mu.Unlock()
1837	if cancel != nil {
1838		cancel()
1839	}
1840}
1841
1842// Insert places text at the cursor in the editor.
1843func (i *Interactive) Insert(text string) {
1844	i.ed.Insert(text)
1845	i.invalidate()
1846}
1847
1848// Display appends a styled note from extName to the chat without a
1849// model call.
1850func (i *Interactive) Display(extName, text string) {
1851	i.appendExtensionNote(extName, text, "info")
1852	i.invalidate()
1853}
1854
1855func (i *Interactive) OpenPanel(extName string, spec extproto.PanelSpec) {
1856	i.mu.Lock()
1857	defer i.mu.Unlock()
1858	i.extPanel.Open(extName, spec.ID, spec.Title, spec.Lines, spec.Footer)
1859	if i.cfg.Extensions != nil {
1860		cols, rows := i.cfg.Terminal.Size()
1861		_ = cols
1862		_ = rows
1863	}
1864	i.invalidate()
1865}
1866
1867func (i *Interactive) UpdatePanel(extName, panelID, title string, lines []string, footer string) {
1868	i.mu.Lock()
1869	defer i.mu.Unlock()
1870	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1871		i.extPanel.Update(title, lines, footer)
1872		i.invalidate()
1873	}
1874}
1875
1876func (i *Interactive) ClosePanel(extName, panelID string) {
1877	i.mu.Lock()
1878	defer i.mu.Unlock()
1879	if i.extPanel.Active() && i.extPanel.ext == extName && i.extPanel.id == panelID {
1880		i.extPanel.Close()
1881		i.invalidate()
1882	}
1883}
1884
1885func (i *Interactive) runSlash(ctx context.Context, cmd string) (done bool) {
1886	parts := strings.Fields(cmd)
1887	switch parts[0] {
1888	case "/exit":
1889		return true
1890	case "/clear":
1891		if i.agent != nil {
1892			i.agent.SetMessages(nil)
1893		}
1894		i.mu.Lock()
1895		i.toolCalls = map[string]*tui.ToolCallView{}
1896		i.toolOrder = nil
1897		i.statusErr = ""
1898		i.statusOK = ""
1899		i.helpBlock = nil
1900		i.parkedTurn = 0
1901		i.parkedTotal = 0
1902		i.scrollOffset = 0
1903		i.extNotes = nil
1904		i.view.InvalidateRenderCache()
1905		i.mu.Unlock()
1906	case "/help":
1907		i.mu.Lock()
1908		i.helpBlock = renderHelpBlock(i.cfg.Theme, i.lastCols())
1909		i.statusErr = ""
1910		i.statusOK = ""
1911		// Pin the viewport to the newest content so the help block,
1912		// which we just appended to the end of the transcript, is
1913		// what the user actually sees.
1914		i.scrollOffset = 0
1915		i.mu.Unlock()
1916	case "/login":
1917		i.dialog.Open(i.cfg.ZotHome)
1918	case "/logout":
1919		if len(parts) >= 2 {
1920			// Explicit target: /logout anthropic | openai | all
1921			i.doLogout(parts[1])
1922			break
1923		}
1924		// No arg: open the picker over whichever providers are
1925		// currently logged in. If nothing's logged in, bail with a
1926		// status line.
1927		i.openLogoutDialog()
1928	case "/model":
1929		if len(parts) >= 2 {
1930			i.applyModelSelection("", parts[1])
1931		} else {
1932			var loggedIn []string
1933			if i.cfg.LoggedInProviders != nil {
1934				loggedIn = i.cfg.LoggedInProviders()
1935			}
1936			i.modelDialog.Open(i.cfg.Model, loggedIn)
1937		}
1938	case "/sessions":
1939		i.sessionDialog.Open(i.cfg.ZotHome, i.cfg.CWD)
1940	case "/jump":
1941		i.openJumpDialog(parts[1:])
1942	case "/btw":
1943		i.openBtwDialog(parts[1:])
1944	case "/skills":
1945		i.openSkillsDialog()
1946	case "/compact":
1947		i.runCompact(ctx, false)
1948	case "/study":
1949		// Canned prompt that tells the agent to read every file
1950		// in the current directory so its later turns have the
1951		// whole project in context. Dispatched through the normal
1952		// queue-or-start path so it behaves identically to
1953		// typing the prompt by hand.
1954		const studyPrompt = "Read and understand everything in the current directory."
1955		i.mu.Lock()
1956		if i.busy {
1957			i.queued = append(i.queued, studyPrompt)
1958			i.mu.Unlock()
1959			i.invalidate()
1960			break
1961		}
1962		i.mu.Unlock()
1963		i.startTurn(ctx, studyPrompt)
1964	case "/jail":
1965		if i.cfg.Sandbox == nil {
1966			i.mu.Lock()
1967			i.statusErr = "sandbox not available in this build"
1968			i.mu.Unlock()
1969			break
1970		}
1971		i.cfg.Sandbox.Lock()
1972		i.mu.Lock()
1973		i.statusOK = "jailed to " + i.cfg.CWD + " (tools cannot touch paths outside this directory)"
1974		i.statusErr = ""
1975		i.mu.Unlock()
1976	case "/unjail":
1977		if i.cfg.Sandbox == nil {
1978			i.mu.Lock()
1979			i.statusErr = "sandbox not available in this build"
1980			i.mu.Unlock()
1981			break
1982		}
1983		i.cfg.Sandbox.Unlock()
1984		i.mu.Lock()
1985		i.statusOK = "unjailed"
1986		i.statusErr = ""
1987		i.mu.Unlock()
1988	case "/reload-ext":
1989		i.runReloadExt(ctx)
1990	case "/yolo":
1991		i.runYoloOn()
1992	case "/telegram", "/tg":
1993		if len(parts) >= 2 {
1994			i.doTelegram(parts[1])
1995			break
1996		}
1997		i.openTelegramDialog()
1998	case "/session":
1999		if len(parts) >= 2 {
2000			action := parts[1]
2001			arg := ""
2002			if len(parts) >= 3 {
2003				arg = strings.Join(parts[2:], " ")
2004			}
2005			i.doSessionOp(action, arg)
2006			break
2007		}
2008		i.openSessionOpsDialog()
2009	default:
2010		// Last-resort fallback: try the extension manager. Built-in
2011		// cases above always win; this branch only fires for slash
2012		// commands the extension manager registered. Same routing as
2013		// the editor's submit-handler dispatch path so the autocomplete
2014		// "enter on highlighted suggestion" flow also works.
2015		extName := strings.TrimPrefix(parts[0], "/")
2016		if i.cfg.Extensions != nil && i.cfg.Extensions.HasCommand(extName) {
2017			rest := ""
2018			if len(parts) > 1 {
2019				rest = strings.Join(parts[1:], " ")
2020			}
2021			go i.invokeExtensionCommand(ctx, extName, rest)
2022			return false
2023		}
2024		i.mu.Lock()
2025		i.statusErr = "unknown command: " + parts[0]
2026		i.mu.Unlock()
2027	}
2028	return false
2029}
2030
2031// openLogoutDialog shows the provider picker for `/logout` with no
2032// argument. Only providers the user is currently logged into are
2033// listed, plus an "all" entry when more than one is present. If
2034// nothing's logged in, writes a status line instead of opening an
2035// empty dialog.
2036func (i *Interactive) openLogoutDialog() {
2037	if i.cfg.AuthManager == nil {
2038		i.mu.Lock()
2039		i.statusErr = "no auth manager configured"
2040		i.mu.Unlock()
2041		i.invalidate()
2042		return
2043	}
2044	store := i.cfg.AuthManager.Store()
2045	if store == nil {
2046		i.mu.Lock()
2047		i.statusErr = "auth store is not available"
2048		i.mu.Unlock()
2049		i.invalidate()
2050		return
2051	}
2052	creds, err := store.Load()
2053	if err != nil {
2054		i.mu.Lock()
2055		i.statusErr = "read auth store: " + err.Error()
2056		i.mu.Unlock()
2057		i.invalidate()
2058		return
2059	}
2060
2061	var items []logoutItem
2062	for _, p := range []string{"anthropic", "openai"} {
2063		if creds.Has(p) {
2064			method := creds.Method(p)
2065			if method == "oauth" {
2066				method = "subscription"
2067			}
2068			items = append(items, logoutItem{
2069				label:  providerLabel(p),
2070				target: p,
2071				method: method,
2072			})
2073		}
2074	}
2075	if len(items) == 0 {
2076		i.mu.Lock()
2077		i.statusOK = "no credentials stored; already logged out"
2078		i.statusErr = ""
2079		i.mu.Unlock()
2080		i.invalidate()
2081		return
2082	}
2083	if len(items) > 1 {
2084		items = append(items, logoutItem{label: "all", target: "all"})
2085	}
2086
2087	i.logoutDialog.Open(items)
2088	i.invalidate()
2089}
2090
2091// doLogout clears credentials for the given provider (or all providers)
2092// from auth.json. If the active agent was using those credentials, it
2093// is torn down so the user is forced through /login before their next
2094// prompt.
2095//
2096// target: "anthropic" | "openai" | "all"
2097func (i *Interactive) doLogout(target string) {
2098	if i.cfg.AuthManager == nil {
2099		i.mu.Lock()
2100		i.statusErr = "no auth manager configured"
2101		i.mu.Unlock()
2102		return
2103	}
2104	store := i.cfg.AuthManager.Store()
2105	if store == nil {
2106		i.mu.Lock()
2107		i.statusErr = "auth store is not available"
2108		i.mu.Unlock()
2109		return
2110	}
2111
2112	var providers []string
2113	switch target {
2114	case "", "all":
2115		providers = []string{"anthropic", "openai"}
2116	case "anthropic", "openai":
2117		providers = []string{target}
2118	default:
2119		i.mu.Lock()
2120		i.statusErr = "unknown provider: " + target + " (use anthropic, openai, or all)"
2121		i.mu.Unlock()
2122		return
2123	}
2124
2125	var errs []string
2126	clearedCurrent := false
2127	for _, p := range providers {
2128		if err := store.Clear(p); err != nil {
2129			errs = append(errs, p+": "+err.Error())
2130			continue
2131		}
2132		if p == i.cfg.Provider {
2133			clearedCurrent = true
2134		}
2135	}
2136
2137	i.mu.Lock()
2138	defer i.mu.Unlock()
2139	if len(errs) > 0 {
2140		i.statusErr = "logout errors: " + strings.Join(errs, "; ")
2141		return
2142	}
2143	i.statusErr = ""
2144	if clearedCurrent {
2145		// The running agent was using a credential we just wiped. Drop
2146		// it so prompts can't go out with the stale client, and hint at
2147		// /login.
2148		i.agent = nil
2149		i.statusOK = "logged out of " + strings.Join(providers, ", ") + ". type /login to sign back in."
2150	} else {
2151		i.statusOK = "logged out of " + strings.Join(providers, ", ")
2152	}
2153}
2154
2155func (i *Interactive) startAPIKeyFlow(provider string) {
2156	url, err := i.cfg.AuthManager.StartAPIKey(provider)
2157	if err != nil {
2158		i.dialog.ShowResult(false, err.Error())
2159		return
2160	}
2161	i.dialog.ShowWaiting(url)
2162}
2163
2164func (i *Interactive) startOAuthFlow(provider string) {
2165	// Always run the manual/copy-code flow in parallel with the local
2166	// callback server so headless environments (docker, SSH) can paste
2167	// the authorization code directly without first pressing 'p'.
2168	_, err := i.cfg.AuthManager.StartOAuth(provider)
2169	if err != nil {
2170		i.dialog.ShowResult(false, err.Error())
2171		return
2172	}
2173	manualURL, mErr := i.cfg.AuthManager.StartManualOAuth(provider)
2174	if mErr == nil {
2175		i.dialog.ShowWaiting(manualURL)
2176	} else {
2177		i.dialog.ShowResult(false, mErr.Error())
2178	}
2179}
2180
2181func (i *Interactive) startManualOAuthFlow(provider string) {
2182	if i.cfg.AuthManager == nil {
2183		return
2184	}
2185	i.cfg.AuthManager.CancelOAuth()
2186	url, err := i.cfg.AuthManager.StartManualOAuth(provider)
2187	if err != nil {
2188		i.dialog.ShowResult(false, err.Error())
2189		return
2190	}
2191	i.dialog.url = url
2192	i.invalidate()
2193}
2194
2195func (i *Interactive) submitManualOAuthCode(code string) {
2196	if i.cfg.AuthManager == nil {
2197		return
2198	}
2199	go func() {
2200		if err := i.cfg.AuthManager.CompleteManualOAuth(i.runCtx, code); err != nil {
2201			i.dialog.ShowResult(false, err.Error())
2202			i.invalidate()
2203		}
2204	}()
2205}
2206
2207// applyModelSelection switches the active model (and provider, if the
2208// new model belongs to a different one). It rebuilds the underlying
2209// client when needed so the provider wire-protocol matches.
2210// cancelAndWaitForIdle cancels the active turn (if any) and blocks
2211// briefly until the turn goroutine has updated i.busy = false. Used
2212// before destructive slash commands so transcript-mutating work
2213// (/clear, /compact, /logout, /login completion, cross-provider
2214// /model swap) doesn't race with the still-running stream.
2215//
2216// The wait is bounded; if the turn doesn't release within the timeout
2217// we proceed anyway. Worst case is a brief overlap that the agent's
2218// own mutex protects against.
2219func (i *Interactive) cancelAndWaitForIdle() {
2220	i.mu.Lock()
2221	busy := i.busy
2222	cancel := i.cancelTurn
2223	i.mu.Unlock()
2224	if !busy {
2225		return
2226	}
2227	if cancel != nil {
2228		cancel()
2229	}
2230	deadline := time.Now().Add(2 * time.Second)
2231	for time.Now().Before(deadline) {
2232		i.mu.Lock()
2233		done := !i.busy
2234		i.mu.Unlock()
2235		if done {
2236			return
2237		}
2238		time.Sleep(10 * time.Millisecond)
2239	}
2240}
2241
2242// openBtwDialog opens the side-chat overlay with a frozen snapshot
2243// of the current main session. The optional argument is auto-
2244// submitted as the first question, so '/btw does X work?' fires the
2245// model call immediately instead of just opening an empty dialog.
2246func (i *Interactive) openBtwDialog(args []string) {
2247	if i.agent == nil {
2248		i.mu.Lock()
2249		i.statusErr = "not logged in. type /login first."
2250		i.mu.Unlock()
2251		return
2252	}
2253	seed := strings.TrimSpace(strings.Join(args, " "))
2254	i.btwDialog.Open(i.cfg.Theme, i.agent, i.agent.System, i.cfg.Model, seed, i.invalidate)
2255	i.invalidate()
2256}
2257
2258// openSkillsDialog opens the skill inspector. The picker reflects
2259// whatever SkillSnapshot returns at call time, so edits to a
2260// SKILL.md made during a session show up on the next /skills.
2261func (i *Interactive) openSkillsDialog() {
2262	var list []*skills.Skill
2263	if i.cfg.SkillSnapshot != nil {
2264		list = i.cfg.SkillSnapshot()
2265	}
2266	i.skillsDialog.Open(list)
2267	i.invalidate()
2268}
2269
2270// openJumpDialog builds a /jump picker from the current transcript.
2271// If the user typed "/jump foo" with a filter and it matches exactly
2272// one turn, jump there directly without showing the dialog.
2273func (i *Interactive) openJumpDialog(args []string) {
2274	if i.view == nil || len(i.view.Messages) == 0 {
2275		i.mu.Lock()
2276		i.statusErr = "nothing to jump to \u2014 the session is empty"
2277		i.mu.Unlock()
2278		return
2279	}
2280	filter := strings.TrimSpace(strings.Join(args, " "))
2281	i.jumpDialog.Open(i.view.Messages, filter)
2282	// Shortcut: with a filter argument that matches exactly one turn,
2283	// jump immediately and skip the picker.
2284	if filter != "" {
2285		if tgts := i.jumpDialog.Targets(); len(tgts) == 1 {
2286			t := tgts[0]
2287			i.jumpDialog.Close()
2288			i.applyJumpSelection(t.MessageIdx, t.TurnNo)
2289		}
2290	}
2291}
2292
2293// applyJumpSelection scrolls the chat viewport so the user message at
2294// msgIdx is visible at (or near) the top of the chat area. Uses the
2295// anchor slice returned by view.BuildWithAnchors so the mapping from
2296// message index to row is exact, regardless of variable-height tool
2297// blocks above the target.
2298func (i *Interactive) applyJumpSelection(msgIdx, turnNo int) {
2299	cols := i.lastCols()
2300	chat, anchors := i.view.BuildWithAnchors(cols)
2301	var row int
2302	found := false
2303	for _, a := range anchors {
2304		if a.MessageIdx == msgIdx {
2305			row = a.Row
2306			found = true
2307			break
2308		}
2309	}
2310	if !found {
2311		i.mu.Lock()
2312		i.statusErr = "could not resolve jump target"
2313		i.mu.Unlock()
2314		return
2315	}
2316
2317	chatLen := len(chat)
2318	page := i.chatPage()
2319	if page < 1 {
2320		page = 1
2321	}
2322	// scrollOffset is measured from the bottom of the chat slice, so
2323	// to place `row` at the top of the viewport we want:
2324	//     chatLen - scrollOffset - page == row
2325	// Solve for scrollOffset and clamp to [0, chatLen-page].
2326	offset := chatLen - (row + page)
2327	if offset < 0 {
2328		offset = 0
2329	}
2330	maxOffset := chatLen - page
2331	if maxOffset < 0 {
2332		maxOffset = 0
2333	}
2334	if offset > maxOffset {
2335		offset = maxOffset
2336	}
2337
2338	i.mu.Lock()
2339	i.scrollOffset = offset
2340	i.parkedTurn = turnNo
2341	i.parkedTotal = totalTurnsLocked(i.view.Messages)
2342	i.statusOK = fmt.Sprintf("jumped to turn %d", turnNo)
2343	i.statusErr = ""
2344	i.mu.Unlock()
2345}
2346
2347// totalTurnsLocked counts user messages in the transcript. Caller is
2348// assumed to hold i.mu (the name is a mild reminder; this function
2349// itself doesn't touch shared state beyond the slice it's handed).
2350func totalTurnsLocked(msgs []provider.Message) int {
2351	n := 0
2352	for _, m := range msgs {
2353		if m.Role == provider.RoleUser {
2354			n++
2355		}
2356	}
2357	return n
2358}
2359
2360// applySessionSelection loads the given session via the cli-provided
2361// callback and snaps the viewport to the bottom (the latest message)
2362// so the user lands at the live tail of the resumed conversation.
2363func (i *Interactive) applySessionSelection(path string) {
2364	if i.cfg.LoadSession == nil {
2365		i.mu.Lock()
2366		i.statusErr = "session loading is not wired in this build"
2367		i.mu.Unlock()
2368		return
2369	}
2370	if err := i.cfg.LoadSession(path); err != nil {
2371		i.mu.Lock()
2372		i.statusErr = err.Error()
2373		i.mu.Unlock()
2374		return
2375	}
2376
2377	i.mu.Lock()
2378	i.statusOK = "resumed session: " + path
2379	i.statusErr = ""
2380	i.parkedTurn = 0
2381	i.parkedTotal = 0
2382	i.view.InvalidateRenderCache()
2383	if i.agent != nil {
2384		i.view.Messages = i.agent.Messages()
2385		i.cumUsage = i.agent.Cost()
2386	}
2387	i.mu.Unlock()
2388
2389	i.scrollToBottom()
2390}
2391
2392// scrollToLastTurn parks the viewport at the most recent user turn,
2393// or at the top if the transcript has no user messages. Used after
2394// resume so the user lands looking at where they left off.
2395func (i *Interactive) scrollToLastTurn(msgs []provider.Message) {
2396	if len(msgs) == 0 {
2397		i.mu.Lock()
2398		i.scrollOffset = 0
2399		i.mu.Unlock()
2400		return
2401	}
2402	// Find the last user message index.
2403	lastUser := -1
2404	turnNo, totalTurns := 0, 0
2405	for idx, m := range msgs {
2406		if m.Role == provider.RoleUser {
2407			totalTurns++
2408			lastUser = idx
2409		}
2410	}
2411	if lastUser < 0 {
2412		i.mu.Lock()
2413		i.scrollOffset = 0
2414		i.mu.Unlock()
2415		return
2416	}
2417	turnNo = totalTurns
2418
2419	cols := i.lastCols()
2420	chat, anchors := i.view.BuildWithAnchors(cols)
2421	var row int
2422	found := false
2423	for _, a := range anchors {
2424		if a.MessageIdx == lastUser {
2425			row = a.Row
2426			found = true
2427			break
2428		}
2429	}
2430	if !found {
2431		i.mu.Lock()
2432		i.scrollOffset = 0
2433		i.mu.Unlock()
2434		return
2435	}
2436
2437	chatLen := len(chat)
2438	page := i.chatPage()
2439	if page < 1 {
2440		page = 1
2441	}
2442	offset := chatLen - (row + page)
2443	if offset < 0 {
2444		offset = 0
2445	}
2446	maxOffset := chatLen - page
2447	if maxOffset < 0 {
2448		maxOffset = 0
2449	}
2450	if offset > maxOffset {
2451		offset = maxOffset
2452	}
2453
2454	i.mu.Lock()
2455	i.scrollOffset = offset
2456	// Mark the parked-turn footer so the user sees "viewing turn N of
2457	// M - pgdn to catch up" — same affordance as /jump. Tells them at
2458	// a glance that they're looking at history, not the live tail.
2459	if offset > 0 {
2460		i.parkedTurn = turnNo
2461		i.parkedTotal = totalTurns
2462	}
2463	i.mu.Unlock()
2464	i.invalidate()
2465}
2466
2467func (i *Interactive) applyModelSelection(prov, model string) {
2468	if model == "" {
2469		return
2470	}
2471	m, err := provider.FindModel(prov, model)
2472	if err != nil {
2473		i.mu.Lock()
2474		i.statusErr = err.Error()
2475		i.mu.Unlock()
2476		return
2477	}
2478	// Same provider? Just swap the model on the existing agent.
2479	if i.agent != nil && m.Provider == i.cfg.Provider {
2480		i.mu.Lock()
2481		i.cfg.Model = m.ID
2482		i.agent.Model = m.ID
2483		i.statusOK = "model: " + m.ID
2484		i.statusErr = ""
2485		i.mu.Unlock()
2486		if i.cfg.PersistModel != nil {
2487			i.cfg.PersistModel(i.cfg.Provider, m.ID)
2488		}
2489		return
2490	}
2491	// Different provider: rebuild agent (needs credentials for target provider).
2492	if i.cfg.BuildAgentFor == nil {
2493		i.mu.Lock()
2494		i.statusErr = "cannot switch provider: no builder configured"
2495		i.mu.Unlock()
2496		return
2497	}
2498	// Snapshot the current transcript and cumulative usage BEFORE we
2499	// build the replacement agent so we can hand them off. Without
2500	// this the user perceives the entire session as wiped on a
2501	// cross-provider /model swap.
2502	var carryMsgs []provider.Message
2503	var carryCost provider.Usage
2504	if i.agent != nil {
2505		carryMsgs = i.agent.Messages()
2506		carryCost = i.agent.Cost()
2507	}
2508
2509	ag, p, md, err := i.cfg.BuildAgentFor(m.Provider, m.ID)
2510	if err != nil {
2511		i.mu.Lock()
2512		i.statusErr = err.Error()
2513		i.mu.Unlock()
2514		return
2515	}
2516
2517	// Replay the transcript and seed the cost on the freshly-built
2518	// agent. Messages travel cleanly between providers because they
2519	// use the same provider.Message shape; tool-call ids are local
2520	// to a turn so cross-provider continuation never confuses the
2521	// new model (it just sees the assistant's reply, no orphan
2522	// tool_use blocks because /model swaps are gated to idle state).
2523	if len(carryMsgs) > 0 {
2524		ag.SetMessages(carryMsgs)
2525	}
2526	ag.SeedCost(carryCost)
2527
2528	i.mu.Lock()
2529	i.agent = ag
2530	i.cfg.Provider = p
2531	i.cfg.Model = md
2532	i.statusOK = "switched to " + p + " / " + md
2533	i.statusErr = ""
2534	// Render cache keys are width+content based, so the new agent's
2535	// identical messages will reuse the existing entries. Nothing
2536	// to invalidate.
2537	i.mu.Unlock()
2538	// The new agent was built off the base tool registry, so any
2539	// dynamically-registered tools (telegram_send_*) need to be
2540	// reattached. applyTelegramTools is a no-op when the bridge is
2541	// idle so the cross-provider path still works on a vanilla setup.
2542	i.applyTelegramTools(i.telegramBridge != nil && i.telegramBridge.Active())
2543	if i.cfg.PersistModel != nil {
2544		i.cfg.PersistModel(p, md)
2545	}
2546}
2547
2548func (i *Interactive) handleAuthEvent(ev auth.Event) {
2549	switch ev.Kind {
2550	case "started":
2551		i.dialog.ShowWaiting(ev.URL)
2552	case "browser_open":
2553		// no-op
2554	case "error":
2555		i.dialog.ShowResult(false, ev.Message)
2556	case "success":
2557		// Rebuild the agent with the fresh credential.
2558		ag, prov, model, err := i.cfg.BuildAgent()
2559		if err != nil {
2560			i.dialog.ShowResult(false, err.Error())
2561			return
2562		}
2563		i.mu.Lock()
2564		i.agent = ag
2565		i.cfg.Provider = prov
2566		i.cfg.Model = model
2567		i.statusErr = ""
2568		i.statusOK = "logged in to " + ev.Provider + " via " + ev.Method
2569		i.mu.Unlock()
2570		i.applyTelegramTools(i.telegramBridge != nil && i.telegramBridge.Active())
2571		i.dialog.ShowResult(true, "")
2572	}
2573}
2574
2575// runCompact invokes core.Agent.Compact and reflects the progress in
2576// the tui. It runs in a goroutine so the ui stays responsive; esc/ctrl+c
2577// cancel via the same cancelTurn channel used for normal turns.
2578//
2579// When auto is true the spinner message is pinned to "condensing
2580// history" and the status bar surfaces "(auto)" next to the context
2581// percentage so it's obvious the system triggered this, not the user.
2582func (i *Interactive) runCompact(parent context.Context, auto bool) {
2583	if i.agent == nil {
2584		i.mu.Lock()
2585		i.statusErr = "not logged in. type /login first."
2586		i.mu.Unlock()
2587		return
2588	}
2589	ctx, cancel := context.WithCancel(parent)
2590	i.mu.Lock()
2591	i.busy = true
2592	if auto {
2593		i.spin.StartFixed("condensing history")
2594		i.autoCompacting = true
2595	} else {
2596		i.spin.StartFixed("compacting")
2597	}
2598	i.cancelTurn = cancel
2599	i.statusErr = ""
2600	i.statusOK = ""
2601	// Do NOT set streamOn: the summary text should not be visible
2602	// in the chat while compacting. The user just sees the spinner
2603	// and can keep typing / queue prompts.
2604	i.scrollOffset = 0
2605	i.helpBlock = nil
2606	i.mu.Unlock()
2607	i.invalidate()
2608
2609	go func() {
2610		// Sink discards deltas — we don't stream the summary to the UI.
2611		sink := func(delta string) {}
2612		summary, err := i.agent.Compact(ctx, 4, sink)
2613		_ = summary
2614		i.mu.Lock()
2615		i.busy = false
2616		i.resetStreamingStateLocked()
2617		i.cancelTurn = nil
2618		i.autoCompacting = false
2619
2620		// Drain the queue: if the user typed a prompt while compacting,
2621		// fire it now that the transcript is clean.
2622		var next string
2623		var hasNext bool
2624
2625		switch {
2626		case err != nil && ctx.Err() != nil:
2627			i.statusErr = ""
2628			if auto {
2629				i.statusOK = "auto-condense cancelled"
2630			} else {
2631				i.statusOK = "compaction cancelled"
2632			}
2633			i.queued = nil // drop queue on cancel
2634		case err != nil:
2635			i.statusErr = "compaction failed: " + err.Error()
2636			i.statusOK = ""
2637			i.queued = nil // drop queue on error
2638		default:
2639			i.statusErr = ""
2640			// Read token count from the compaction message meta.
2641			tokens := ""
2642			msgs := i.agent.Messages()
2643			if len(msgs) > 0 && msgs[0].Meta["compaction"] == "true" {
2644				tokens = msgs[0].Meta["tokens_before"]
2645			}
2646			if tokens != "" {
2647				i.statusOK = fmt.Sprintf("compacted from ~%s tokens (ctrl+o to expand)", tokens)
2648			} else {
2649				i.statusOK = "compacted (ctrl+o to expand)"
2650			}
2651			i.lastCtxInput = 0
2652			i.toolCalls = map[string]*tui.ToolCallView{}
2653			i.toolOrder = nil
2654			i.view.InvalidateRenderCache()
2655			// Pop queued prompt if any.
2656			if len(i.queued) > 0 {
2657				next, i.queued = i.queued[0], i.queued[1:]
2658				hasNext = true
2659			}
2660		}
2661		i.mu.Unlock()
2662		i.invalidate()
2663
2664		if hasNext {
2665			p := i.runCtx
2666			if p == nil {
2667				p = context.Background()
2668			}
2669			i.startTurn(p, next)
2670		}
2671	}()
2672}
2673
2674func (i *Interactive) startTurn(parent context.Context, prompt string) {
2675	i.startTurnWithImages(parent, prompt, nil)
2676}
2677
2678func (i *Interactive) startTurnWithImages(parent context.Context, prompt string, images []provider.ImageBlock) {
2679	if i.agent == nil {
2680		return
2681	}
2682	ctx, cancel := context.WithCancel(parent)
2683	i.mu.Lock()
2684	i.busy = true
2685	i.spin.Start()
2686	i.cancelTurn = cancel
2687	i.statusErr = ""
2688	i.statusOK = ""
2689	i.streaming.Reset()
2690	i.streamOn = true
2691	i.toolCalls = map[string]*tui.ToolCallView{}
2692	i.toolOrder = nil
2693	i.scrollOffset = 0 // jump back to the bottom on new turn
2694	i.parkedTurn = 0   // starting a turn clears the /jump parked state
2695	i.parkedTotal = 0
2696	i.helpBlock = nil // hide the help block once the user asks something
2697	i.mu.Unlock()
2698	i.invalidate()
2699
2700	sink := func(ev core.AgentEvent) {
2701		i.handleEvent(ev)
2702		i.invalidate()
2703	}
2704
2705	go func() {
2706		err := i.agent.Prompt(ctx, prompt, images, sink)
2707		i.mu.Lock()
2708		i.busy = false
2709		// Don't touch streamPending / streamFlushPending here — the
2710		// pacer may still be draining the final deltas and needs to
2711		// paint them even though Prompt has returned. It will reset
2712		// streamOn on its own once the buffer empties.
2713		if len(i.streamPending) == 0 {
2714			i.streamOn = false
2715		}
2716		i.cancelTurn = nil
2717		if err != nil && ctx.Err() == nil {
2718			i.statusErr = err.Error()
2719		}
2720		// Persist the assistant's reply (and every tool row before
2721		// it) to the session file while the turn memory is hot.
2722		// Without this, WriteNewTranscript only fires at zot exit,
2723		// meaning a crash or ungraceful kill drops the whole
2724		// conversation. FlushSession is idempotent (it advances the
2725		// baseline so subsequent flushes only write new rows).
2726		flush := i.cfg.FlushSession
2727		i.mu.Unlock()
2728		if flush != nil {
2729			flush()
2730		}
2731		i.mu.Lock()
2732		// Pop the next queued message, if any, and relaunch.
2733		var next string
2734		var hasNext bool
2735		if len(i.queued) > 0 && ctx.Err() == nil && err == nil {
2736			next, i.queued = i.queued[0], i.queued[1:]
2737			hasNext = true
2738		}
2739		// If the turn was cancelled or errored, drop the queue so the
2740		// user isn't bombarded with stale messages after an interrupt.
2741		if ctx.Err() != nil || err != nil {
2742			i.queued = nil
2743		}
2744		// Decide whether the next thing to do is an auto-compaction.
2745		// Only fires when the turn completed cleanly AND the queue is
2746		// empty (otherwise a queued message would race the condense).
2747		shouldAutoCompact := !hasNext && err == nil && ctx.Err() == nil && i.shouldAutoCompactLocked()
2748		i.mu.Unlock()
2749		i.invalidate()
2750		parent := i.runCtx
2751		if parent == nil {
2752			parent = context.Background()
2753		}
2754		switch {
2755		case hasNext:
2756			i.startTurn(parent, next)
2757		case shouldAutoCompact:
2758			i.runCompact(parent, true)
2759		}
2760	}()
2761}
2762
2763// autoCompactThreshold is the context-window fraction at which the
2764// agent will auto-compact after a turn ends. 0.85 leaves enough
2765// headroom for one more user prompt + response before we bump the
2766// hard limit.
2767const autoCompactThreshold = 0.85
2768
2769// shouldAutoCompactLocked reports whether the last turn pushed context
2770// usage past the auto-compact threshold. Must be called with i.mu
2771// held; it reads lastCtxInput and the current model's context window.
2772func (i *Interactive) shouldAutoCompactLocked() bool {
2773	if i.agent == nil {
2774		return false
2775	}
2776	if i.autoCompacting {
2777		return false
2778	}
2779	m, err := provider.FindModel(i.cfg.Provider, i.cfg.Model)
2780	if err != nil || m.ContextWindow <= 0 {
2781		return false
2782	}
2783	if i.lastCtxInput <= 0 {
2784		return false
2785	}
2786	return float64(i.lastCtxInput)/float64(m.ContextWindow) >= autoCompactThreshold
2787}
2788
2789func (i *Interactive) handleEvent(ev core.AgentEvent) {
2790	i.mu.Lock()
2791	defer i.mu.Unlock()
2792	switch e := ev.(type) {
2793	case core.EvAssistantStart:
2794		// Fires at the top of every oneTurn, including follow-up
2795		// turns after tool use. Without this, the streaming buffer
2796		// is still marked off from the previous assistant message
2797		// and the final summary text pops in all at once instead
2798		// of typewriter-streaming delta by delta.
2799		i.streaming.Reset()
2800		i.streamPending = i.streamPending[:0]
2801		i.streamFlushPending = false
2802		i.streamOn = true
2803		// Clear the live tool-call overlay. Any tools from the
2804		// previous round are now fully folded into the transcript
2805		// (assistant tool_use block + tool role message with the
2806		// result), so keeping them in the overlay would duplicate
2807		// them in the view — once inside the finalised transcript
2808		// and once below the streaming block, with the streaming
2809		// summary sandwiched in between. The next EvToolUseStart
2810		// will populate fresh entries for this turn's tools.
2811		i.toolCalls = map[string]*tui.ToolCallView{}
2812		i.toolOrder = nil
2813	case core.EvTextDelta:
2814		// Buffer into streamPending; the paintPace ticker drains
2815		// it into i.streaming a few runes at a time for a smooth
2816		// typewriter effect independent of upstream chunk size.
2817		i.streamPending = append(i.streamPending, []rune(e.Delta)...)
2818		i.streamOn = true
2819	case core.EvAssistantMessage:
2820		// OnAssistant + telegram mirroring always fire on message
2821		// arrival — they read the FINAL message content, which is
2822		// complete regardless of what's still in the pacer.
2823		i.assistantMessageSideEffects(e.Message)
2824		// If the pacer still has characters to drain, keep streamOn
2825		// true and mark flush pending; the paintPace ticker will
2826		// drain the remainder and reset streaming state when done.
2827		// Otherwise (rare: full-replay sessions, abort paths) clear
2828		// synchronously so a later render doesn't show stale text.
2829		if len(i.streamPending) > 0 {
2830			i.streamFlushPending = true
2831			return
2832		}
2833		i.resetStreamingStateLocked()
2834		// Force full repaint: assistant text committed, layout shifts.
2835		if i.rend != nil {
2836			i.rend.Invalidate()
2837		}
2838	case core.EvToolUseStart:
2839		// Live streaming: pre-create the view so the user sees the
2840		// tool call being composed in real time. Any subsequent
2841		// EvToolCall for the same ID updates the same struct (the
2842		// final parsed args + name are already known here).
2843		if _, exists := i.toolCalls[e.ID]; !exists {
2844			i.toolCalls[e.ID] = &tui.ToolCallView{
2845				ID:        e.ID,
2846				Name:      e.Name,
2847				Streaming: true,
2848			}
2849			i.toolOrder = append(i.toolOrder, e.ID)
2850		}
2851	case core.EvToolUseArgs:
2852		if tc, ok := i.toolCalls[e.ID]; ok {
2853			tc.RawJSONBuf += e.Delta
2854			// Refresh the live path as soon as it parses; used in
2855			// the header (write /Users/pat/Desktop/demo.ts)
2856			// while the content is still streaming.
2857			if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "path"); pok {
2858				tc.LivePath = p
2859			} else if p, pok, _ := tui.ExtractPartialStringField(tc.RawJSONBuf, "file_path"); pok {
2860				tc.LivePath = p
2861			}
2862		}
2863	case core.EvToolUseEnd:
2864		if tc, ok := i.toolCalls[e.ID]; ok {
2865			tc.Streaming = false
2866		}
2867	case core.EvToolCall:
2868		// If we already pre-created the view during streaming, just
2869		// refresh the final Args summary. Otherwise create a new one
2870		// (non-streaming providers or legacy paths).
2871		if tc, ok := i.toolCalls[e.ID]; ok {
2872			tc.Args = tui.ShortArgs(e.Name, e.Args)
2873			tc.Streaming = false
2874		} else {
2875			i.toolCalls[e.ID] = &tui.ToolCallView{
2876				ID:   e.ID,
2877				Name: e.Name,
2878				Args: tui.ShortArgs(e.Name, e.Args),
2879			}
2880			i.toolOrder = append(i.toolOrder, e.ID)
2881		}
2882	case core.EvToolResult:
2883		if tc, ok := i.toolCalls[e.ID]; ok {
2884			tc.Done = true
2885			tc.Error = e.Result.IsError
2886			var text strings.Builder
2887			for _, c := range e.Result.Content {
2888				if tb, ok := c.(provider.TextBlock); ok {
2889					if text.Len() > 0 {
2890						text.WriteString("\n")
2891					}
2892					text.WriteString(tb.Text)
2893				}
2894			}
2895			tc.Result = text.String()
2896		}
2897		// Force full repaint: tool completion shifts the layout
2898		// (collapsed body replaces streaming) and the diff renderer
2899		// may leave stale code fragments on status bar rows.
2900		if i.rend != nil {
2901			i.rend.Invalidate()
2902		}
2903		if i.cfg.OnToolResult != nil {
2904			i.cfg.OnToolResult(e.ID, e.Result)
2905		}
2906	case core.EvUsage:
2907		i.cumUsage = e.Cumulative
2908		if e.Usage.InputTokens > 0 {
2909			i.lastCtxInput = e.Usage.InputTokens + e.Usage.CacheReadTokens + e.Usage.CacheWriteTokens
2910		}
2911	case core.EvTurnEnd:
2912		// Force full repaint: the turn ending shifts layout (streaming
2913		// buffer flushed, status bar updates) and the diff renderer
2914		// may leave stale content on reused rows.
2915		if i.rend != nil {
2916			i.rend.Invalidate()
2917		}
2918		if e.Stop == provider.StopAborted {
2919			i.resetStreamingStateLocked()
2920			i.statusErr = ""
2921			i.statusOK = "cancelled"
2922			return
2923		}
2924		if e.Err != nil && !strings.Contains(e.Err.Error(), "context canceled") {
2925			i.statusErr = e.Err.Error()
2926		}
2927	}
2928}
2929
2930// Agent returns the current agent, if any. Used by cli.go to flush the
2931// final transcript to the session file.
2932func (i *Interactive) Agent() *core.Agent {
2933	i.mu.Lock()
2934	defer i.mu.Unlock()
2935	return i.agent
2936}
2937
2938// silence unused import in some build configs
2939var _ = fmt.Sprintf
2940
2941// runReloadExt triggers a live reload of every extension (discovered
2942// + explicit). Runs on a goroutine so the TUI stays responsive; the
2943// Manager.Reload takes a couple of hundred ms to shut down subprocs
2944// and respawn them. Shows a status line throughout.
2945func (i *Interactive) runReloadExt(ctx context.Context) {
2946	if i.cfg.Extensions == nil {
2947		i.mu.Lock()
2948		i.statusErr = "no extension manager in this build"
2949		i.mu.Unlock()
2950		i.invalidate()
2951		return
2952	}
2953	i.mu.Lock()
2954	i.statusOK = "reloading extensions…"
2955	i.statusErr = ""
2956	i.mu.Unlock()
2957	i.invalidate()
2958
2959	go func() {
2960		stats := i.cfg.Extensions.Reload(ctx, 2*time.Second)
2961		msg := fmt.Sprintf("reloaded: %d stopped, %d loaded (%d ready)", stats.Stopped, stats.Loaded, stats.Ready)
2962		if len(stats.Errors) > 0 {
2963			msg += fmt.Sprintf(", %d error(s)", len(stats.Errors))
2964		}
2965		i.mu.Lock()
2966		i.statusOK = msg
2967		i.statusErr = ""
2968		i.mu.Unlock()
2969		i.invalidate()
2970	}()
2971}
2972
2973// Confirm implements core.Confirmer. The agent goroutine calls
2974// this synchronously before every tool invocation when --no-yolo is
2975// active. We push the request onto the confirmDialog queue, trigger
2976// a redraw, and block the caller until the user answers.
2977//
2978// If the session is cancelled or the TUI exits mid-prompt, any
2979// pending request is refused via CancelAll so the agent doesn't
2980// deadlock.
2981func (i *Interactive) Confirm(toolName string, preview string) core.ConfirmDecision {
2982	resp := make(chan core.ConfirmDecision, 1)
2983	i.confirmDialog.Enqueue(&confirmRequest{
2984		toolName: toolName,
2985		preview:  preview,
2986		resp:     resp,
2987	})
2988	i.invalidate()
2989	return <-resp
2990}
2991
2992// runYoloOn disables --no-yolo for the rest of the session. Tool
2993// calls run without prompting after this; there's intentionally no
2994// way to re-enable gating mid-session, if the user wants that back
2995// they can exit and restart with --no-yolo.
2996func (i *Interactive) runYoloOn() {
2997	if i.cfg.ConfirmGate == nil {
2998		i.mu.Lock()
2999		i.statusOK = "yolo mode is already on (no --no-yolo in this session)"
3000		i.statusErr = ""
3001		i.mu.Unlock()
3002		i.invalidate()
3003		return
3004	}
3005	i.cfg.ConfirmGate.AllowAll()
3006	// Also auto-allow any currently pending confirmation so the
3007	// agent doesn't deadlock if /yolo is typed while a prompt is
3008	// open.
3009	i.confirmDialog.AllowAllPending()
3010	i.mu.Lock()
3011	i.statusOK = "yolo engaged: no more tool-call confirmations this session"
3012	i.statusErr = ""
3013	i.mu.Unlock()
3014	i.invalidate()
3015}
3016
3017// openTelegramDialog shows the picker for `/telegram` with no arg.
3018// Items depend on current state: disconnect + status when running,
3019// connect + status when stopped.
3020func (i *Interactive) openTelegramDialog() {
3021	items := i.telegramMenuItems()
3022	if len(items) == 0 {
3023		i.mu.Lock()
3024		i.statusErr = "telegram not configured. run `zot telegram-bot setup` first."
3025		i.mu.Unlock()
3026		i.invalidate()
3027		return
3028	}
3029	i.telegramDialog.Open(items)
3030	i.invalidate()
3031}
3032
3033// telegramMenuItems builds the dialog entries for the current
3034// bridge state. Returns empty when no bot.json exists so the
3035// caller can show a helpful status line instead of an empty menu.
3036func (i *Interactive) telegramMenuItems() []telegramItem {
3037	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
3038	if err != nil || cfg.BotToken == "" {
3039		return nil
3040	}
3041	var items []telegramItem
3042	if i.telegramBridge != nil && i.telegramBridge.Active() {
3043		items = append(items, telegramItem{label: "disconnect", action: "disconnect", hint: "stop mirroring"})
3044		st := i.telegramBridge.State()
3045		hint := "active"
3046		if st.Username != "" {
3047			hint += " as @" + st.Username
3048		}
3049		items = append(items, telegramItem{label: "status", action: "status", hint: hint})
3050	} else {
3051		label := "connect"
3052		hint := "start mirroring dms into this session"
3053		if cfg.AllowedUserID == 0 {
3054			hint = "awaiting pairing (send /start to the bot once connected)"
3055		}
3056		items = append(items, telegramItem{label: label, action: "connect", hint: hint})
3057		items = append(items, telegramItem{label: "status", action: "status", hint: "disconnected"})
3058	}
3059	return items
3060}
3061
3062// doTelegram dispatches one of the three explicit actions. Called
3063// from /telegram <action> or after the picker selects a row.
3064func (i *Interactive) doTelegram(action string) {
3065	switch action {
3066	case "connect":
3067		i.telegramConnect()
3068	case "disconnect":
3069		i.telegramDisconnect()
3070	case "status":
3071		i.telegramStatus()
3072	default:
3073		i.mu.Lock()
3074		i.statusErr = "unknown telegram action: " + action + " (use connect, disconnect, or status)"
3075		i.mu.Unlock()
3076		i.invalidate()
3077	}
3078}
3079
3080// telegramConnect starts the bridge. Refuses if it's already
3081// running or if the on-disk bot.json is missing a token.
3082func (i *Interactive) telegramConnect() {
3083	if i.telegramBridge != nil && i.telegramBridge.Active() {
3084		i.mu.Lock()
3085		i.statusOK = "telegram already connected"
3086		i.statusErr = ""
3087		i.mu.Unlock()
3088		i.invalidate()
3089		return
3090	}
3091	cfg, err := telegram.LoadConfig(i.cfg.ZotHome)
3092	if err != nil {
3093		i.mu.Lock()
3094		i.statusErr = "telegram: " + err.Error()
3095		i.mu.Unlock()
3096		i.invalidate()
3097		return
3098	}
3099	if cfg.BotToken == "" {
3100		i.mu.Lock()
3101		i.statusErr = "telegram: no bot token configured. run `zot telegram-bot setup` first."
3102		i.mu.Unlock()
3103		i.invalidate()
3104		return
3105	}
3106	// Refuse to start when a background daemon is already polling
3107	// the same bot. Two concurrent long-poll consumers race each
3108	// update and one always loses, so DMs get half-delivered. The
3109	// user can `zot telegram-bot stop` first, then /telegram connect.
3110	if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3111		i.mu.Lock()
3112		i.statusErr = fmt.Sprintf("telegram: bot daemon already running (pid %d). stop it with `zot telegram-bot stop` first.", pid)
3113		i.mu.Unlock()
3114		i.invalidate()
3115		return
3116	}
3117	i.telegramBridge = &telegram.Bridge{
3118		Client: telegram.NewClient(cfg.BotToken),
3119		Config: cfg,
3120		Save: func(next telegram.Config) error {
3121			return telegram.SaveConfig(i.cfg.ZotHome, next)
3122		},
3123		Host: &telegramHost{iv: i},
3124	}
3125	if err := i.telegramBridge.Start(i.runCtx); err != nil {
3126		i.telegramBridge = nil
3127		i.mu.Lock()
3128		i.statusErr = "telegram connect failed: " + err.Error()
3129		i.mu.Unlock()
3130		i.invalidate()
3131		return
3132	}
3133	i.applyTelegramTools(true)
3134	state := i.telegramBridge.State()
3135	label := "telegram connected"
3136	if state.Username != "" {
3137		label += " as @" + state.Username
3138	}
3139	if state.PairedID == 0 {
3140		label += " — send /start to the bot from your phone to claim it"
3141	}
3142	i.mu.Lock()
3143	i.statusOK = label
3144	i.statusErr = ""
3145	i.mu.Unlock()
3146	i.invalidate()
3147}
3148
3149// telegramDisconnect stops the bridge. No-op when already stopped.
3150func (i *Interactive) telegramDisconnect() {
3151	if i.telegramBridge == nil || !i.telegramBridge.Active() {
3152		i.mu.Lock()
3153		i.statusOK = "telegram already disconnected"
3154		i.statusErr = ""
3155		i.mu.Unlock()
3156		i.invalidate()
3157		return
3158	}
3159	i.telegramBridge.Stop()
3160	i.applyTelegramTools(false)
3161	i.mu.Lock()
3162	i.statusOK = "telegram disconnected"
3163	i.statusErr = ""
3164	i.mu.Unlock()
3165	i.invalidate()
3166}
3167
3168// telegramSenderAdapter wraps the bridge so the tools package can
3169// drive it without importing telegram directly. The Active() check
3170// is forwarded to the bridge so the tool can fail clearly with a
3171// model-readable error when the user disconnected mid-turn.
3172type telegramSenderAdapter struct {
3173	bridge *telegram.Bridge
3174}
3175
3176func (a telegramSenderAdapter) SendImage(ctx context.Context, path, caption string) error {
3177	if a.bridge == nil {
3178		return fmt.Errorf("telegram bridge is not connected")
3179	}
3180	return a.bridge.SendImage(ctx, path, caption)
3181}
3182
3183func (a telegramSenderAdapter) SendDocument(ctx context.Context, path, caption string) error {
3184	if a.bridge == nil {
3185		return fmt.Errorf("telegram bridge is not connected")
3186	}
3187	return a.bridge.SendDocument(ctx, path, caption)
3188}
3189
3190func (a telegramSenderAdapter) Active() bool {
3191	return a.bridge != nil && a.bridge.Active()
3192}
3193
3194// applyTelegramTools registers (active=true) or removes (active=false)
3195// the telegram_send_image and telegram_send_file tools on the running
3196// agent so the model only sees them while the bridge is connected.
3197// Snapshots and mutates the live tool registry so any extension or
3198// /reload-ext additions made while Telegram is connected survive a
3199// later /telegram disconnect (we only add or strip the two telegram
3200// entries, never the rest).
3201func (i *Interactive) applyTelegramTools(active bool) {
3202	if i.agent == nil {
3203		return
3204	}
3205	current := i.agent.Tools
3206	next := core.Registry{}
3207	for name, t := range current {
3208		if name == "telegram_send_image" || name == "telegram_send_file" {
3209			continue
3210		}
3211		next[name] = t
3212	}
3213	if active {
3214		sender := telegramSenderAdapter{bridge: i.telegramBridge}
3215		next["telegram_send_image"] = &tools.TelegramSendImageTool{
3216			CWD: i.cfg.CWD, Sandbox: i.cfg.Sandbox, Sender: sender,
3217		}
3218		next["telegram_send_file"] = &tools.TelegramSendFileTool{
3219			CWD: i.cfg.CWD, Sandbox: i.cfg.Sandbox, Sender: sender,
3220		}
3221	}
3222	i.agent.SetTools(next)
3223}
3224
3225// telegramStatus writes a one-liner describing the bridge state.
3226// Reports on both the in-tui bridge and the background daemon so
3227// the user isn't confused when the daemon owns the poll loop.
3228func (i *Interactive) telegramStatus() {
3229	var msg string
3230	if i.telegramBridge != nil && i.telegramBridge.Active() {
3231		s := i.telegramBridge.State()
3232		msg = "telegram: connected (tui bridge)"
3233		if s.Username != "" {
3234			msg += " as @" + s.Username
3235		}
3236		if s.PairedID != 0 {
3237			msg += fmt.Sprintf(" - paired with user %d", s.PairedID)
3238		} else {
3239			msg += " - awaiting pairing"
3240		}
3241	} else if pid, alive, _ := telegram.IsRunning(i.cfg.ZotHome); alive && pid > 0 {
3242		msg = fmt.Sprintf("telegram: background daemon running (pid %d) - /telegram connect won't work until you stop it", pid)
3243	} else {
3244		cfg, _ := telegram.LoadConfig(i.cfg.ZotHome)
3245		if cfg.BotToken == "" {
3246			msg = "telegram: not configured. run `zot telegram-bot setup` first."
3247		} else {
3248			msg = "telegram: disconnected"
3249			if cfg.BotUsername != "" {
3250				msg += " (@" + cfg.BotUsername + " ready to connect)"
3251			}
3252		}
3253	}
3254	i.mu.Lock()
3255	i.statusOK = msg
3256	i.statusErr = ""
3257	i.mu.Unlock()
3258	i.invalidate()
3259}
3260
3261// telegramHost adapts *Interactive to telegram.Host so the bridge
3262// can call back into the TUI without importing modes directly.
3263type telegramHost struct{ iv *Interactive }
3264
3265func (h *telegramHost) SubmitOrQueue(prompt string, images []provider.ImageBlock) {
3266	h.iv.SubmitOrQueue(prompt, images)
3267}
3268
3269func (h *telegramHost) CancelTurn() { h.iv.CancelTurn() }
3270
3271func (h *telegramHost) Notify(level, message string) {
3272	h.iv.mu.Lock()
3273	switch level {
3274	case "error", "warn":
3275		h.iv.statusErr = message
3276		h.iv.statusOK = ""
3277	default:
3278		h.iv.statusOK = message
3279		h.iv.statusErr = ""
3280	}
3281	h.iv.mu.Unlock()
3282	h.iv.invalidate()
3283}
3284
3285// openSessionOpsDialog shows the picker for `/session` with no arg.
3286// Always offers export, import, fork, tree; the handlers bail with
3287// a clear status message when the precondition isn't met (empty
3288// transcript on fork; no parent/siblings on tree).
3289func (i *Interactive) openSessionOpsDialog() {
3290	items := []sessionOpsItem{
3291		{label: "export", action: "export", hint: "write the current session to a .zotsession file"},
3292		{label: "import", action: "import", hint: "load a .zotsession file into this directory"},
3293		{label: "fork", action: "fork", hint: "branch from a past user message into a new session"},
3294		{label: "tree", action: "tree", hint: "switch between branches in this directory"},
3295	}
3296	i.sessionOpsDialog.Open(items)
3297	i.invalidate()
3298}
3299
3300// doSessionOp dispatches export, import, fork, or tree. arg is the
3301// optional positional argument from e.g. /session export <path>
3302// or /session import <path>; fork and tree ignore it.
3303func (i *Interactive) doSessionOp(action, arg string) {
3304	switch action {
3305	case "export":
3306		i.doSessionExport(arg)
3307	case "import":
3308		i.doSessionImport(arg)
3309	case "fork":
3310		i.doSessionFork()
3311	case "tree":
3312		i.doSessionTree()
3313	default:
3314		i.mu.Lock()
3315		i.statusErr = "unknown /session action: " + action + " (use export, import, fork, or tree)"
3316		i.mu.Unlock()
3317		i.invalidate()
3318	}
3319}
3320
3321// doSessionExport writes the live session file to destination path
3322// dst. When dst is empty we default to ~/Downloads (falling back to
3323// the user's home directory if it doesn't exist). The helper
3324// expands a leading `~` and creates any missing parent directories.
3325func (i *Interactive) doSessionExport(dst string) {
3326	if i.cfg.CurrentSessionPath == nil {
3327		i.mu.Lock()
3328		i.statusErr = "export: no session is active (running with --no-session?)"
3329		i.mu.Unlock()
3330		i.invalidate()
3331		return
3332	}
3333	src := i.cfg.CurrentSessionPath()
3334	if src == "" {
3335		i.mu.Lock()
3336		i.statusErr = "export: no session is active (running with --no-session?)"
3337		i.mu.Unlock()
3338		i.invalidate()
3339		return
3340	}
3341	// Persist any in-memory agent messages to the session file so
3342	// the export carries the full conversation. Without this, the
3343	// default lazy-flush-at-exit strategy leaves most of a running
3344	// session unwritten and the export ends up with only the meta.
3345	if i.cfg.FlushSession != nil {
3346		i.cfg.FlushSession()
3347	}
3348	dst = unquotePath(dst)
3349	if dst == "" {
3350		dst = defaultExportDir()
3351	} else {
3352		dst = expandTilde(dst)
3353	}
3354	out, err := core.ExportSession(src, dst)
3355	if err != nil {
3356		i.mu.Lock()
3357		i.statusErr = "export: " + err.Error()
3358		i.mu.Unlock()
3359		i.invalidate()
3360		return
3361	}
3362	i.mu.Lock()
3363	i.statusOK = "exported session to " + friendlyPath(out)
3364	i.statusErr = ""
3365	i.mu.Unlock()
3366	i.invalidate()
3367}
3368
3369// doSessionImport copies the .zotsession file at src into the
3370// running cwd's sessions directory and loads it as the active
3371// session, same as `/sessions` -> pick. When src is empty we ask
3372// the user to pass a path (no usable default here).
3373func (i *Interactive) doSessionImport(src string) {
3374	src = unquotePath(src)
3375	if src == "" {
3376		i.mu.Lock()
3377		i.statusErr = "import: pass a path — e.g. /session import ~/Downloads/work.zotsession"
3378		i.mu.Unlock()
3379		i.invalidate()
3380		return
3381	}
3382	src = expandTilde(src)
3383	if _, err := os.Stat(src); err != nil {
3384		i.mu.Lock()
3385		i.statusErr = "import: " + err.Error()
3386		i.mu.Unlock()
3387		i.invalidate()
3388		return
3389	}
3390	newPath, err := core.ImportSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version)
3391	if err != nil {
3392		i.mu.Lock()
3393		i.statusErr = "import: " + err.Error()
3394		i.mu.Unlock()
3395		i.invalidate()
3396		return
3397	}
3398	if i.cfg.LoadSession == nil {
3399		i.mu.Lock()
3400		i.statusOK = "imported session at " + friendlyPath(newPath) + " (run /sessions to resume it)"
3401		i.statusErr = ""
3402		i.mu.Unlock()
3403		i.invalidate()
3404		return
3405	}
3406	if err := i.cfg.LoadSession(newPath); err != nil {
3407		i.mu.Lock()
3408		i.statusErr = "import: load failed: " + err.Error()
3409		i.mu.Unlock()
3410		i.invalidate()
3411		return
3412	}
3413	i.mu.Lock()
3414	i.statusOK = "imported and switched to session " + friendlyPath(newPath)
3415	i.statusErr = ""
3416	i.mu.Unlock()
3417	i.invalidate()
3418}
3419
3420// defaultExportDir returns ~/Downloads when it exists, or ~ as a
3421// fallback, or /tmp on exotic machines with no home dir.
3422func defaultExportDir() string {
3423	home, err := os.UserHomeDir()
3424	if err != nil || home == "" {
3425		return os.TempDir()
3426	}
3427	downloads := filepath.Join(home, "Downloads")
3428	if fi, err := os.Stat(downloads); err == nil && fi.IsDir() {
3429		return downloads
3430	}
3431	return home
3432}
3433
3434// expandTilde turns a leading ~ into the user's home directory.
3435// Returns the input unchanged when there's no tilde or no home.
3436func expandTilde(p string) string {
3437	if p == "" || p[0] != '~' {
3438		return p
3439	}
3440	home, err := os.UserHomeDir()
3441	if err != nil || home == "" {
3442		return p
3443	}
3444	if len(p) == 1 {
3445		return home
3446	}
3447	if p[1] == '/' || p[1] == filepath.Separator {
3448		return filepath.Join(home, p[2:])
3449	}
3450	return p
3451}
3452
3453// unquotePath strips a matching pair of surrounding single or
3454// double quotes. Drag-drop paste in the tui auto-quotes dropped
3455// file paths so the shell-like `/session import 'foo bar.zs'`
3456// stays well-formed; when the TUI's own slash handler consumes
3457// the arg, we want the raw path back.
3458func unquotePath(p string) string {
3459	p = strings.TrimSpace(p)
3460	if len(p) >= 2 {
3461		first := p[0]
3462		last := p[len(p)-1]
3463		if (first == '\'' && last == '\'') || (first == '"' && last == '"') {
3464			p = p[1 : len(p)-1]
3465		}
3466	}
3467	return p
3468}
3469
3470// friendlyPath collapses the user's home directory to a leading ~
3471// so status messages read cleanly. Falls back to the raw path when
3472// the home dir is unknown.
3473func friendlyPath(p string) string {
3474	home, err := os.UserHomeDir()
3475	if err != nil || home == "" {
3476		return p
3477	}
3478	if strings.HasPrefix(p, home+string(filepath.Separator)) {
3479		return "~" + p[len(home):]
3480	}
3481	return p
3482}
3483
3484// doSessionFork opens the /jump turn picker in "fork mode". The
3485// next selection branches the current session at that user turn
3486// instead of scrolling the viewport to it.
3487func (i *Interactive) doSessionFork() {
3488	if i.cfg.CurrentSessionPath == nil || i.cfg.CurrentSessionPath() == "" {
3489		i.mu.Lock()
3490		i.statusErr = "fork: no session is active (running with --no-session?)"
3491		i.mu.Unlock()
3492		i.invalidate()
3493		return
3494	}
3495	msgs := []provider.Message{}
3496	if i.agent != nil {
3497		msgs = i.agent.Messages()
3498	}
3499	if len(msgs) == 0 {
3500		i.mu.Lock()
3501		i.statusErr = "fork: transcript is empty; nothing to fork from"
3502		i.mu.Unlock()
3503		i.invalidate()
3504		return
3505	}
3506	i.pendingFork = true
3507	i.jumpDialog.Open(msgs, "")
3508	i.invalidate()
3509}
3510
3511// doSessionTree shows the branch topology picker for this cwd.
3512// Pick an entry to switch into it (same semantics as /sessions
3513// picking a past session, but with the parent/child indentation).
3514func (i *Interactive) doSessionTree() {
3515	if i.cfg.ZotHome == "" || i.cfg.CWD == "" {
3516		i.mu.Lock()
3517		i.statusErr = "tree: session storage not configured"
3518		i.mu.Unlock()
3519		i.invalidate()
3520		return
3521	}
3522	// Flush the running agent's transcript first so its message
3523	// count + latest preview are accurate in the tree.
3524	if i.cfg.FlushSession != nil {
3525		i.cfg.FlushSession()
3526	}
3527	roots := core.BuildSessionTree(i.cfg.ZotHome, i.cfg.CWD)
3528	if len(roots) == 0 {
3529		i.mu.Lock()
3530		i.statusErr = "tree: no sessions in this directory yet"
3531		i.mu.Unlock()
3532		i.invalidate()
3533		return
3534	}
3535	current := ""
3536	if i.cfg.CurrentSessionPath != nil {
3537		current = i.cfg.CurrentSessionPath()
3538	}
3539	if !i.sessionTreeDialog.Open(roots, current) {
3540		i.mu.Lock()
3541		i.statusErr = "tree: no branches to show"
3542		i.mu.Unlock()
3543	}
3544	i.invalidate()
3545}
3546
3547// applySessionTreeSelection switches the running agent to the
3548// session file at path. Thin wrapper around LoadSession that also
3549// writes a status line.
3550func (i *Interactive) applySessionTreeSelection(path string) {
3551	if i.cfg.LoadSession == nil {
3552		i.mu.Lock()
3553		i.statusErr = "tree: session swap not available in this build"
3554		i.mu.Unlock()
3555		i.invalidate()
3556		return
3557	}
3558	if err := i.cfg.LoadSession(path); err != nil {
3559		i.mu.Lock()
3560		i.statusErr = "tree: load failed: " + err.Error()
3561		i.mu.Unlock()
3562		i.invalidate()
3563		return
3564	}
3565	i.mu.Lock()
3566	i.statusOK = "switched to branch " + friendlyPath(path)
3567	i.statusErr = ""
3568	i.mu.Unlock()
3569	i.invalidate()
3570}
3571
3572// applyForkSelection branches the current session at msgIdx+1 (so
3573// the selected user message and everything before it is included
3574// in the new branch), then switches the running agent to the new
3575// file. Called from the jump-dialog handler when pendingFork=true.
3576func (i *Interactive) applyForkSelection(msgIdx int) {
3577	i.pendingFork = false
3578	if i.cfg.CurrentSessionPath == nil {
3579		i.mu.Lock()
3580		i.statusErr = "fork: no session is active"
3581		i.mu.Unlock()
3582		i.invalidate()
3583		return
3584	}
3585	src := i.cfg.CurrentSessionPath()
3586	if src == "" {
3587		i.mu.Lock()
3588		i.statusErr = "fork: no session is active"
3589		i.mu.Unlock()
3590		i.invalidate()
3591		return
3592	}
3593	if i.cfg.FlushSession != nil {
3594		i.cfg.FlushSession()
3595	}
3596	// msgIdx is 0-indexed message position; copy msgIdx+1 rows so
3597	// the selected user message is included.
3598	upTo := msgIdx + 1
3599	newPath, err := core.BranchSession(src, i.cfg.ZotHome, i.cfg.CWD, i.cfg.Version, upTo)
3600	if err != nil {
3601		i.mu.Lock()
3602		i.statusErr = "fork: " + err.Error()
3603		i.mu.Unlock()
3604		i.invalidate()
3605		return
3606	}
3607	if i.cfg.LoadSession == nil {
3608		i.mu.Lock()
3609		i.statusOK = "forked at message " + formatInt(upTo) + " (run /sessions to resume)"
3610		i.statusErr = ""
3611		i.mu.Unlock()
3612		i.invalidate()
3613		return
3614	}
3615	if err := i.cfg.LoadSession(newPath); err != nil {
3616		i.mu.Lock()
3617		i.statusErr = "fork: switch failed: " + err.Error()
3618		i.mu.Unlock()
3619		i.invalidate()
3620		return
3621	}
3622	i.mu.Lock()
3623	i.statusOK = "forked and switched to new branch at " + friendlyPath(newPath)
3624	i.statusErr = ""
3625	i.mu.Unlock()
3626	i.invalidate()
3627}
3628
3629// formatInt is a tiny strconv.Itoa shim; keeps the handler above
3630// from needing a strconv import just for one call.
3631func formatInt(n int) string {
3632	return fmt.Sprintf("%d", n)
3633}
3634
3635// assistantText returns the concatenated text of every TextBlock in
3636// m. Used by the streaming-view dedupe guard to tell when a live
3637// streamed reply has already been promoted into the transcript.
3638func assistantText(m provider.Message) string {
3639	var sb strings.Builder
3640	for _, c := range m.Content {
3641		if tb, ok := c.(provider.TextBlock); ok {
3642			if sb.Len() > 0 {
3643				sb.WriteByte('\n')
3644			}
3645			sb.WriteString(tb.Text)
3646		}
3647	}
3648	return sb.String()
3649}
3650
3651// resetStreamingStateLocked clears every piece of streaming state
3652// in one shot. Used by abort paths (turn cancel, compact finish,
3653// queue drain) so the pacer doesn't keep draining stale runes from
3654// a prior turn. Must be called with i.mu held.
3655func (i *Interactive) resetStreamingStateLocked() {
3656	i.streaming.Reset()
3657	i.streamPending = i.streamPending[:0]
3658	i.streamFlushPending = false
3659	i.streamOn = false
3660}
3661
3662// assistantMessageSideEffects runs the non-visual hooks attached to
3663// EvAssistantMessage: the host-provided OnAssistant callback and the
3664// telegram-bridge mirror. Called with i.mu held.
3665//
3666// Factored out of handleEvent because the streaming pacer may defer
3667// visual reset until after the last buffered rune has painted, but
3668// the callbacks themselves must fire on message arrival so
3669// downstream observers (session persistence, telegram, cost panels)
3670// don't wait on a UI animation to catch up.
3671func (i *Interactive) assistantMessageSideEffects(m provider.Message) {
3672	if i.cfg.OnAssistant != nil {
3673		i.cfg.OnAssistant(m)
3674	}
3675	if i.telegramBridge != nil && i.telegramBridge.Active() {
3676		var sb strings.Builder
3677		for _, c := range m.Content {
3678			if tb, ok := c.(provider.TextBlock); ok {
3679				if sb.Len() > 0 {
3680					sb.WriteString("\n")
3681				}
3682				sb.WriteString(tb.Text)
3683			}
3684		}
3685		if text := sb.String(); strings.TrimSpace(text) != "" {
3686			go i.telegramBridge.OnAssistantText(text)
3687		}
3688	}
3689}
3690
3691// paintPaceRate is how many runes the streaming pacer releases per
3692// tick. With a 16ms tick, 6 runes/tick is ~375 runes/s — fast enough
3693// that a 500-rune summary finishes in ~1.3s, slow enough to look
3694// like a human typing. Empirically matches the feel of provider
3695// paths that already drip-stream natively.
3696const paintPaceRate = 6
3697
3698// paintPaceInterval is the tick interval for the streaming pacer.
3699// 16ms lines up with the redraw throttle so we never paint faster
3700// than the terminal can keep up.
3701const paintPaceInterval = 16 * time.Millisecond
3702
3703// runStreamPacer drains buffered deltas from streamPending into
3704// streaming a small batch per tick, invalidating after each move.
3705// It stops when the context cancels (tui shutdown).
3706//
3707// Why a pacer: providers differ wildly in how they chunk their
3708// text_delta events. The API-key path on Anthropic emits ~30 drips
3709// for a 400-token summary; the OAuth path can coalesce the same
3710// summary into 3 fat chunks, visually indistinguishable from "the
3711// whole reply just appeared". The pacer normalizes that so every
3712// path looks the same on screen.
3713func (i *Interactive) runStreamPacer(ctx context.Context) {
3714	t := time.NewTicker(paintPaceInterval)
3715	defer t.Stop()
3716	for {
3717		select {
3718		case <-ctx.Done():
3719			return
3720		case <-t.C:
3721			i.mu.Lock()
3722			if len(i.streamPending) == 0 {
3723				// EvAssistantMessage already fired but the pacer
3724				// was still draining a tick ago. Everything is now
3725				// painted; clear the streaming flags so the next
3726				// redraw shows the finalised transcript message
3727				// and hides the streaming overlay.
3728				if i.streamFlushPending {
3729					i.streamFlushPending = false
3730					i.streaming.Reset()
3731					i.streamOn = false
3732					i.mu.Unlock()
3733					i.invalidate()
3734					continue
3735				}
3736				i.mu.Unlock()
3737				continue
3738			}
3739			n := paintPaceRate
3740			if n > len(i.streamPending) {
3741				n = len(i.streamPending)
3742			}
3743			i.streaming.WriteString(string(i.streamPending[:n]))
3744			i.streamPending = i.streamPending[n:]
3745			i.mu.Unlock()
3746			i.invalidate()
3747		}
3748	}
3749}

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