v0.3.3 2d8ec25

btw_dialog.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"strings"
7	"sync"
8
9	"github.com/patriceckhart/zot/packages/core"
10	"github.com/patriceckhart/zot/packages/provider"
11	"github.com/patriceckhart/zot/packages/tui"
12)
13
14// btwTurn is one user/assistant pair within a side chat. Kept
15// separate from the main transcript so closing the dialog leaves
16// the main session untouched.
17type btwTurn struct {
18	User      string
19	Assistant string
20	Tools     []tui.ToolCallView
21	Err       string
22}
23
24// btwDialog is the side-chat overlay opened by /btw. It shows the
25// user's question, runs an isolated agent turn against the live
26// snapshot of the main session plus any prior side-chat turns,
27// renders the assistant reply through the markdown pipeline, and
28// keeps the main transcript completely untouched.
29//
30// Cancellation: esc cancels an in-flight call when one is running,
31// otherwise closes the dialog.
32type btwDialog struct {
33	mu          sync.Mutex
34	active      bool
35	turns       []btwTurn
36	editor      *tui.Editor
37	loading     bool
38	compactMode bool
39	lineInput   bool
40	cancel      context.CancelFunc
41
42	// spin drives the same braille animation + rotating funny-line
43	// shown in the main status bar. Owned by the dialog so its clock
44	// is independent of the main spinner (so re-opening the dialog
45	// always starts fresh and the message doesn't carry over from a
46	// completed main turn).
47	spin *spinner
48
49	// sideAgent owns an isolated transcript seeded from the main
50	// conversation. It uses the same tools and runtime hooks as the
51	// main agent, but has no persistence callbacks.
52	sideAgent *core.Agent
53
54	// Theme and toolView are cached so render() uses the same tool-call
55	// presentation and collapse behavior as the main transcript.
56	theme    tui.Theme
57	toolView *tui.View
58
59	// cwd is the working directory used to resolve relative paths
60	// when the user presses Tab on a path-like token in the side-
61	// chat editor. Set by Open() from the host's cwd so the same
62	// path-completion that works in the main editor also works
63	// here.
64	cwd string
65}
66
67func newBtwDialog() *btwDialog {
68	return &btwDialog{}
69}
70
71// Active reports whether the dialog is visible and consuming keys.
72func (d *btwDialog) Active() bool {
73	if d == nil {
74		return false
75	}
76	d.mu.Lock()
77	defer d.mu.Unlock()
78	return d.active
79}
80
81// Loading reports whether the dialog is currently awaiting a
82// model response (and therefore rendering an animated spinner).
83// Used by the host to decide whether a periodic redraw is worth
84// triggering; when false and the user is just typing, we can
85// skip the tick and let the terminal drive the cursor blink.
86func (d *btwDialog) Loading() bool {
87	if d == nil {
88		return false
89	}
90	d.mu.Lock()
91	defer d.mu.Unlock()
92	return d.active && d.loading
93}
94
95// SetToolPreview attaches the side-effect-free confirmation preview to the
96// matching side-chat tool box before execution begins.
97func (d *btwDialog) SetToolPreview(id, summary, content string) {
98	if d == nil || id == "" {
99		return
100	}
101	d.mu.Lock()
102	defer d.mu.Unlock()
103	for turnIdx := range d.turns {
104		if tool := findBtwTool(&d.turns[turnIdx], id); tool != nil {
105			tool.Args = summary
106			tool.Preview = content
107			return
108		}
109	}
110}
111
112// ToggleToolExpansion expands or collapses long tool results in the side chat.
113func (d *btwDialog) ToggleToolExpansion() {
114	if d == nil {
115		return
116	}
117	d.mu.Lock()
118	defer d.mu.Unlock()
119	if d.toolView != nil {
120		d.toolView.ExpandAll = !d.toolView.ExpandAll
121	}
122}
123
124// Open enters the side chat. agent supplies the live transcript and
125// system prompt, plus the underlying provider client to use for the
126// one-off completion. seed is an optional first question that gets
127// auto-submitted (so /btw <text> starts a conversation right away).
128// invalidate, if non-nil, is called after each state change so the
129// host redraw loop can pick up the update without polling.
130func (d *btwDialog) Open(th tui.Theme, agent *core.Agent, system, model, cwd, seed string, compactMode, flatTools bool, lineInput bool, invalidate func()) {
131	d.mu.Lock()
132	d.active = true
133	d.theme = th
134	d.compactMode = compactMode
135	d.lineInput = lineInput
136	d.toolView = &tui.View{Theme: th, CompactMode: compactMode, FlatTools: flatTools}
137	d.turns = nil
138	d.loading = false
139	d.cancel = nil
140	prompt := th.AccentBar(th.Accent)
141	if lineInput {
142		prompt = ""
143	}
144	d.editor = tui.NewEditor(prompt)
145	d.sideAgent = newBtwAgent(agent, system, model)
146	d.cwd = cwd
147	d.mu.Unlock()
148
149	if seed = strings.TrimSpace(seed); seed != "" {
150		d.editor.SetValue(seed)
151		d.submit(invalidate)
152	}
153}
154
155// Close hides the dialog. Cancels any in-flight request.
156func (d *btwDialog) Close() {
157	d.mu.Lock()
158	d.active = false
159	d.turns = nil
160	d.editor = nil
161	d.loading = false
162	cancel := d.cancel
163	d.cancel = nil
164	d.sideAgent = nil
165	d.toolView = nil
166	d.mu.Unlock()
167	if cancel != nil {
168		cancel()
169	}
170}
171
172// HandleKey routes a keypress to the dialog. Returns true if the
173// dialog wants the event consumed (always true while active, except
174// for the special closing case where the caller may want to signal
175// the parent).
176func (d *btwDialog) HandleKey(k tui.Key, invalidate func()) (closed bool) {
177	if !d.Active() {
178		return false
179	}
180	switch k.Kind {
181	case tui.KeyEsc:
182		// First esc: cancel an in-flight call. Subsequent esc closes.
183		d.mu.Lock()
184		busy := d.loading
185		cancel := d.cancel
186		d.mu.Unlock()
187		if busy && cancel != nil {
188			cancel()
189			return false
190		}
191		d.Close()
192		invalidate()
193		return true
194	}
195
196	d.mu.Lock()
197	editor := d.editor
198	loading := d.loading
199	cwd := d.cwd
200	d.mu.Unlock()
201	if editor == nil {
202		return false
203	}
204	// Tab-complete a path-like token before the editor sees the key,
205	// matching the main editor's behaviour.
206	if k.Kind == tui.KeyTab {
207		if tryPathTabCompleteEditor(editor, cwd) {
208			invalidate()
209			return false
210		}
211	}
212	// Don't accept new submissions while a call is in flight; arrow
213	// keys / scrolling still flow through to the editor for caret
214	// movement and history.
215	submitted := editor.HandleKey(k)
216	invalidate()
217	if submitted && !loading {
218		d.submit(invalidate)
219	}
220	return false
221}
222
223// submit fires the LLM call for the current input and, on success,
224// appends a new turn to d.turns. invalidate is called every time
225// the turn's visible state changes (text delta, error, complete)
226// so the host redraw loop picks up the update without relying on
227// a periodic tick.
228func (d *btwDialog) submit(invalidate func()) {
229	d.mu.Lock()
230	if d.editor == nil || d.loading {
231		d.mu.Unlock()
232		return
233	}
234	question := strings.TrimSpace(d.editor.Value())
235	if question == "" {
236		d.mu.Unlock()
237		return
238	}
239	d.editor.Clear()
240	d.loading = true
241	if d.spin == nil {
242		d.spin = newSpinner(d.theme)
243	} else {
244		d.spin.Configure(d.theme)
245	}
246	d.spin.Start()
247	d.turns = append(d.turns, btwTurn{User: question})
248	turnIdx := len(d.turns) - 1
249
250	ctx, cancel := context.WithCancel(context.Background())
251	d.cancel = cancel
252	agent := d.sideAgent
253	d.mu.Unlock()
254
255	go func() {
256		err := agent.Prompt(ctx, question, nil, func(ev core.AgentEvent) {
257			d.handleAgentEvent(turnIdx, ev)
258			if invalidate != nil {
259				invalidate()
260			}
261		})
262		errMsg := ""
263		if err != nil && ctx.Err() == nil {
264			errMsg = err.Error()
265		}
266		d.completeTurn(turnIdx, errMsg)
267		if invalidate != nil {
268			invalidate()
269		}
270	}()
271}
272
273func newBtwAgent(main *core.Agent, system, model string) *core.Agent {
274	agent := core.NewAgent(main.Client, model, system, main.Tools)
275	agent.MaxSteps = main.MaxSteps
276	agent.Reasoning = main.Reasoning
277	agent.Temperature = main.Temperature
278	agent.MaxTokens = main.MaxTokens
279	agent.BeforeToolExecute = main.BeforeToolExecute
280	agent.BeforeTurn = main.BeforeTurn
281	agent.BeforeAssistantMessage = main.BeforeAssistantMessage
282	agent.MaxRetries = main.MaxRetries
283	agent.RetryBaseDelay = main.RetryBaseDelay
284	agent.OnEvent = main.OnEvent
285	agent.SetMessages(main.Messages())
286	return agent
287}
288
289func (d *btwDialog) handleAgentEvent(turnIdx int, ev core.AgentEvent) {
290	d.mu.Lock()
291	defer d.mu.Unlock()
292	if turnIdx < 0 || turnIdx >= len(d.turns) {
293		return
294	}
295	turn := &d.turns[turnIdx]
296	switch e := ev.(type) {
297	case core.EvTextDelta:
298		turn.Assistant += e.Delta
299	case core.EvToolUseStart:
300		turn.Tools = append(turn.Tools, tui.ToolCallView{ID: e.ID, Name: e.Name, Streaming: true})
301	case core.EvToolUseArgs:
302		if tool := findBtwTool(turn, e.ID); tool != nil {
303			tool.RawJSONBuf += e.Delta
304			if path, ok, _ := tui.ExtractPartialStringField(tool.RawJSONBuf, "path"); ok {
305				tool.LivePath = path
306			} else if path, ok, _ := tui.ExtractPartialStringField(tool.RawJSONBuf, "file_path"); ok {
307				tool.LivePath = path
308			}
309		}
310	case core.EvToolUseEnd:
311		if tool := findBtwTool(turn, e.ID); tool != nil {
312			tool.Streaming = false
313		}
314	case core.EvToolCall:
315		tool := findBtwTool(turn, e.ID)
316		if tool == nil {
317			turn.Tools = append(turn.Tools, tui.ToolCallView{ID: e.ID, Name: e.Name})
318			tool = &turn.Tools[len(turn.Tools)-1]
319		}
320		tool.Name = e.Name
321		tool.Args = tui.ShortArgs(e.Name, e.Args)
322		if tool.RawJSONBuf == "" {
323			tool.RawJSONBuf = string(e.Args)
324		}
325		tool.Streaming = false
326	case core.EvToolResult:
327		if tool := findBtwTool(turn, e.ID); tool != nil {
328			tool.Done = true
329			tool.Error = e.Result.IsError
330			var text strings.Builder
331			for _, content := range e.Result.Content {
332				if block, ok := content.(provider.TextBlock); ok {
333					if text.Len() > 0 {
334						text.WriteString("\n")
335					}
336					text.WriteString(block.Text)
337				}
338			}
339			tool.Result = text.String()
340		}
341	}
342}
343
344func findBtwTool(turn *btwTurn, id string) *tui.ToolCallView {
345	for j := range turn.Tools {
346		if turn.Tools[j].ID == id {
347			return &turn.Tools[j]
348		}
349	}
350	return nil
351}
352
353// completeTurn records an error, if any, and clears the loading state.
354func (d *btwDialog) completeTurn(idx int, errMsg string) {
355	d.mu.Lock()
356	defer d.mu.Unlock()
357	if idx < 0 || idx >= len(d.turns) {
358		return
359	}
360	d.turns[idx].Err = errMsg
361	d.loading = false
362	d.cancel = nil
363}
364
365func renderBtwConfirmation(th tui.Theme, width int, btw *btwDialog, confirm *confirmDialog) []string {
366	rows := padDialogFrame(btw.Render(th, width))
367	rows = append(rows, "")
368	return append(rows, padDialogFrame(confirm.Render(th, width))...)
369}
370
371// Render returns the side-chat panel lines. Called every frame
372// while active.
373func (d *btwDialog) Render(th tui.Theme, width int) []string {
374	d.mu.Lock()
375	defer d.mu.Unlock()
376	if !d.active {
377		return nil
378	}
379
380	var out []string
381	out = append(out, frameHeaderColor(th, "btw - side chat (esc closes; nothing is added to the main thread)", width, th.Accent))
382
383	if len(d.turns) == 0 && !d.loading {
384		out = append(out, "  "+th.FG256(th.Muted, "ask anything; replies stay private to this side chat."))
385	}
386
387	for _, t := range d.turns {
388		out = append(out, "")
389		out = append(out, btwUserBubbleRows(th, t.User, width-2, d.compactMode)...)
390		if len(t.Tools) > 0 {
391			// Match the main transcript's inter-message separator between
392			// the user bubble and the first tool box.
393			out = append(out, "")
394		}
395		for _, tool := range t.Tools {
396			out = append(out, d.toolView.RenderToolCall(tool, width)...)
397		}
398		if t.Assistant != "" {
399			out = append(out, "")
400			out = append(out, renderDialogMarkdownRows(t.Assistant, th, width)...)
401		}
402		if t.Err != "" {
403			out = append(out, wrapDialogTextRows(th.FG256(th.Error, "✖ "+t.Err), width)...)
404		}
405	}
406
407	if d.loading && d.spin != nil {
408		out = append(out, "")
409		// Match the main chat busy prefix shape: spinner glyph,
410		// rotating funny-line, elapsed seconds, then a muted hint
411		// that esc cancels.
412		prefix := fmt.Sprintf("%s %s - %s",
413			th.FG256(th.Assistant, d.spin.Frame()),
414			th.FG256(th.Assistant, d.spin.Message()),
415			th.FG256(th.Muted, d.spin.Elapsed().String()),
416		)
417		out = append(out, "  "+prefix+"  "+th.FG256(th.Muted, "(esc cancels)"))
418	}
419
420	out = append(out, "")
421	if d.editor != nil {
422		// Render at width-2 to match the two-cell left indent applied
423		// below. CursorPos uses the same width so the reported cursor
424		// column matches the wrapped layout shown on screen.
425		d.editor.Prompt = th.AccentBar(th.Accent)
426		if d.lineInput {
427			d.editor.Prompt = ""
428		}
429		edLines, _, _ := d.editor.Render(width - 2)
430		for _, l := range edLines {
431			// Indent the editor body so it lines up with the side-chat
432			// content column. Editor's prompt already includes a left
433			// marker, so just two cells of pad.
434			out = append(out, "  "+l)
435		}
436		out = append(out, "") // breathing room between editor and frame rule
437	}
438	out = append(out, frameRuleColor(th, width, th.Accent))
439	return out
440}
441
442// CursorRow / CursorCol report where the dialog wants the terminal
443// cursor placed within its render output, so the parent can position
444// the actual terminal cursor on the editor input. Returns (-1, -1)
445// when the dialog isn't active or has no editor.
446func (d *btwDialog) CursorPos(width int) (row, col int) {
447	d.mu.Lock()
448	defer d.mu.Unlock()
449	if !d.active || d.editor == nil {
450		return -1, -1
451	}
452	// Reproduce render's structure to find where the editor sits.
453	// Note: the parent (interactive.go) wraps every dialog with
454	// padDialogFrame. It only injects a blank row after the frame
455	// header when Render did not already put one there. With existing
456	// turns or a loading spinner, Render's first body row is already
457	// blank, so counting an extra pad row would place the cursor one
458	// row too low.
459	editorOffset := 1 // header
460	if len(d.turns) == 0 && !d.loading {
461		editorOffset++ // padDialogFrame's post-header blank
462		editorOffset++ // muted "ask anything..." line
463	}
464	for _, t := range d.turns {
465		editorOffset++ // blank
466		editorOffset += len(btwUserBubbleRows(d.theme, t.User, width-2, d.compactMode))
467		if len(t.Tools) > 0 {
468			editorOffset++ // main transcript's user-to-tool separator
469		}
470		for _, tool := range t.Tools {
471			editorOffset += len(d.toolView.RenderToolCall(tool, width))
472		}
473		if t.Assistant != "" {
474			editorOffset++ // blank
475			editorOffset += len(renderDialogMarkdownRows(t.Assistant, d.theme, width))
476		}
477		if t.Err != "" {
478			editorOffset += len(wrapDialogTextRows(d.theme.FG256(d.theme.Error, "✖ "+t.Err), width))
479		}
480	}
481	if d.loading {
482		editorOffset++ // blank
483		editorOffset++ // spinner line
484	}
485	editorOffset++ // pre-editor blank
486	d.editor.Prompt = d.theme.AccentBar(d.theme.Accent)
487	if d.lineInput {
488		d.editor.Prompt = ""
489	}
490	_, eRow, eCol := d.editor.Render(width - 2)
491	return editorOffset + eRow, eCol + 2 /* matches render indent */
492}
493
494// btwUserBubbleRows renders a user message inside the /btw dialog
495// using the same bubble layout the main chat uses (full-width tinted
496// panel, left-edge ▌ bar, padding rows above and below). The frame
497// padding is the caller's job; bubbleWidth is the available row
498// width inside the frame.
499func btwUserBubbleRows(th tui.Theme, text string, bubbleWidth int, compactMode bool) []string {
500	const leftGutter = 0
501	const rightGutter = 2
502	innerWidth := bubbleWidth - 2 - leftGutter - rightGutter // 2 = bar's two cells
503	if innerWidth < 1 {
504		innerWidth = 1
505	}
506	bar := th.BG(th.UserBubbleBG, th.FG256(th.Accent, "▌ "))
507	row := func(content string) string {
508		inner := strings.Repeat(" ", leftGutter) + content
509		return "  " + bar + th.UserBubble(inner, bubbleWidth-2)
510	}
511	if compactMode {
512		innerWidth = bubbleWidth - 2
513		if innerWidth < 1 {
514			innerWidth = 1
515		}
516		row = func(content string) string {
517			return "  " + th.FG256(th.Accent, "▌ ") + th.FG256(th.Muted, content)
518		}
519	}
520	var bubble []string
521	for _, l := range strings.Split(text, "\n") {
522		for _, w := range tui.WrapANSILine(l, innerWidth) {
523			bubble = append(bubble, row(w))
524		}
525	}
526	if len(bubble) == 0 {
527		return nil
528	}
529	if compactMode {
530		return bubble
531	}
532	out := make([]string, 0, len(bubble)+2)
533	out = append(out, row(""))
534	out = append(out, bubble...)
535	out = append(out, row(""))
536	return out
537}
538
539// errMessage is a tiny helper for the future when we want to surface
540// retryable failures in a styled way.
541func errMessage(err error) string {
542	if err == nil {
543		return ""
544	}
545	return fmt.Sprintf("error: %s", err.Error())
546}

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