v0.3.60 bfc7b11

swarm.go RawHistoryFolder

1// Package swarm implements zot's multi-agent supervisor.
2//
3// A Swarm manages a set of headless zot subprocesses ("agents")
4// that share the host's working directory. The interactive TUI
5// exposes the supervisor through the /swarm slash command and a
6// dashboard dialog; non-TUI code can drive it directly through
7// this package.
8//
9// Every agent runs with cwd == the parent zot's RepoRoot — the
10// same files the user sees, the same files the main agent edits.
11// There is no git worktree, no per-agent branch, no isolation. If
12// you want parallel edits on a separate branch, use normal git
13// tooling (a real worktree, a different terminal) yourself.
14//
15// Each Agent has:
16//   - a unique id (short slug + nanoseconds)
17//   - a Runner (the thing that actually executes the task)
18//   - a Status string + Activity string that the dashboard reads
19//
20// The Runner abstraction means tests can swap a fake in instead of
21// really spawning a subprocess; the production Runner shells out to
22// `zot --swarm-agent ...` so we reuse zot's own model resolution
23// and tooling without re-implementing the agent loop.
24package swarm
25
26import (
27	"context"
28	"errors"
29	"fmt"
30	"os"
31	"path/filepath"
32	"sort"
33	"strings"
34	"sync"
35	"time"
36)
37
38// Status is the high-level lifecycle state of an Agent.
39type Status string
40
41const (
42	StatusPending  Status = "pending"  // created, not started yet
43	StatusRunning  Status = "running"  // Runner.Run is in flight
44	StatusDone     Status = "done"     // Runner.Run returned nil
45	StatusFailed   Status = "failed"   // Runner.Run returned an error
46	StatusKilled   Status = "killed"   // Stop() called before completion
47	StatusDetached Status = "detached" // reloaded from disk; no live runner
48)
49
50// Config configures a Swarm.
51type Config struct {
52	// Root is the directory under which per-agent state files live.
53	// Typically <ZotHome>/swarm, but tests pass a tempdir.
54	Root string
55
56	// RepoRoot is the working directory every spawned agent runs
57	// in — the same cwd the parent zot is using. There is no
58	// per-agent isolation: agents edit the host's files directly.
59	RepoRoot string
60
61	// NewRunner produces the Runner for an Agent. If nil, the default
62	// `zot --swarm-agent ...` exec runner is used. Tests inject a fake
63	// here.
64	NewRunner func(a *Agent) Runner
65
66	// ResolveCredential resolves the credential inherited by a child
67	// process. The default runner transfers it over the child's stdin,
68	// keeping command-backed credentials out of argv and the environment.
69	ResolveCredential func(ctx context.Context, provider string) (Credential, error)
70
71	// Now is a clock seam for tests; defaults to time.Now.
72	Now func() time.Time
73}
74
75// Credential is the resolved authentication state inherited by a swarm child.
76type Credential struct {
77	Value     string `json:"value"`
78	Method    string `json:"method"`
79	AccountID string `json:"account_id,omitempty"`
80}
81
82// Runner executes one agent task. Run blocks until the task finishes,
83// is cancelled via ctx, or hits an unrecoverable error.
84//
85// Run should report progress by writing short human-readable strings
86// to the activity channel and final transcript text to transcript.
87// Both channels are non-blocking sinks owned by the Swarm; if the
88// dashboard isn't reading, sends are dropped.
89type Runner interface {
90	Run(ctx context.Context, sink Sink) error
91}
92
93// Sink is how a Runner reports activity and transcript back to the
94// supervisor. All methods are safe to call from any goroutine and
95// never block.
96type Sink interface {
97	// Activity sets the one-line "what is this agent doing right now"
98	// string shown in the dashboard.
99	Activity(msg string)
100	// Transcript appends a chunk of agent output (typically a final
101	// assistant message) to the agent's running transcript.
102	Transcript(chunk string)
103}
104
105// Swarm supervises a set of Agents.
106type Swarm struct {
107	cfg Config
108
109	mu     sync.Mutex
110	agents map[string]*Agent
111	order  []string // creation order for stable listing
112
113	// activeSession is the host session id the dashboard is
114	// currently scoped to. When non-empty, SnapshotAll filters out
115	// agents whose SessionID doesn't match (legacy / unscoped
116	// agents with SessionID == "" are always shown). Spawn stamps
117	// new agents with this value so they appear only in the session
118	// that created them. When empty (the default), the historical
119	// "show everything" behaviour is preserved — important for
120	// tests and any scripted use of the Swarm that doesn't bother
121	// with sessions.
122	activeSession string
123}
124
125// New constructs a Swarm from cfg. Missing config fields are filled
126// with defaults.
127func New(cfg Config) *Swarm {
128	if cfg.Now == nil {
129		cfg.Now = time.Now
130	}
131	if cfg.NewRunner == nil {
132		cfg.NewRunner = func(a *Agent) Runner {
133			return &execRunner{agent: a, resolveCredential: cfg.ResolveCredential}
134		}
135	}
136	return &Swarm{
137		cfg:    cfg,
138		agents: map[string]*Agent{},
139	}
140}
141
142// SetActiveSession scopes the dashboard view (and Spawn stamping)
143// to a particular host zot session id. Pass empty to clear the
144// scope and revert to "show every agent" (the original behaviour).
145//
146// Existing in-memory agents keep their SessionID; only the filter
147// applied at snapshot time changes. So swapping the active session
148// with /sessions instantly re-narrows the dashboard without
149// touching any agent state.
150func (f *Swarm) SetActiveSession(id string) {
151	f.mu.Lock()
152	defer f.mu.Unlock()
153	f.activeSession = id
154}
155
156// ActiveSession returns the current scope, mostly for tests and
157// diagnostics. Empty means "no scope; show everything".
158func (f *Swarm) ActiveSession() string {
159	f.mu.Lock()
160	defer f.mu.Unlock()
161	return f.activeSession
162}
163
164// agentStateDir is the per-agent state directory laid out as:
165//
166//	<root>/agents/<id>/
167//	  events.jsonl   durable event log (runner-owned)
168//	  session.json   persistent agent session (child-owned)
169//	  meta.json      static metadata (id, task)
170//
171// The transient unix socket inbox lives in a probed runtime directory,
172// which may be on a different filesystem from this durable state.
173func (f *Swarm) agentStateDir(id string) string {
174	return filepath.Join(f.cfg.Root, "agents", id)
175}
176
177// SpawnRequest configures a Spawn. Only Task is required; the rest
178// are optional. Model + Provider, when set, get baked into the
179// child argv as --model / --provider so the agent runs against the
180// chosen model regardless of the parent's current selection.
181type SpawnRequest struct {
182	Task     string
183	Model    string // optional override; child resolves default if empty
184	Provider string // optional override; usually paired with Model
185}
186
187// Spawn creates a new Agent for the given task, allocates its
188// on-disk state directory (events log, inbox socket path, session
189// file path), and starts the Runner on a background goroutine. The
190// returned Agent is already in StatusRunning (or StatusFailed if
191// state setup failed before the goroutine started). This is the
192// historical signature; callers that want to override the child's
193// model use SpawnReq instead.
194func (f *Swarm) Spawn(ctx context.Context, task string) (*Agent, error) {
195	return f.SpawnReq(ctx, SpawnRequest{Task: task})
196}
197
198// SpawnReq is the full-fat variant of Spawn that accepts a
199// SpawnRequest. Existing callers can keep using Spawn; new code that
200// wants to pin the child's model uses this.
201//
202// Every spawned agent runs with cwd == cfg.RepoRoot — the same
203// working directory as the host. No per-agent worktree, no branch,
204// no isolation. The user explicitly opted out of the worktree flow.
205func (f *Swarm) SpawnReq(ctx context.Context, req SpawnRequest) (*Agent, error) {
206	task := strings.TrimSpace(req.Task)
207	if task == "" {
208		return nil, errors.New("swarm: empty task")
209	}
210	id := newAgentID(task, f.cfg.Now())
211	dir := f.cfg.RepoRoot
212
213	stateDir := f.agentStateDir(id)
214	if err := os.MkdirAll(stateDir, 0o755); err != nil {
215		return nil, fmt.Errorf("swarm state dir: %w", err)
216	}
217	logPath := filepath.Join(stateDir, "events.jsonl")
218	sessionPath := filepath.Join(stateDir, "session.json")
219	// Keep the transient unix socket outside the durable state root.
220	// ZOT_HOME may live on a shared or network filesystem that supports
221	// regular state files but cannot host unix socket nodes.
222	inboxPath, err := inboxSocketPath(f.cfg.Root, id)
223	if err != nil {
224		return nil, fmt.Errorf("swarm inbox path: %w", err)
225	}
226
227	// Snapshot activeSession under the lock; we use it twice (struct
228	// init below + persistence). Reading it without the lock would
229	// race a concurrent SetActiveSession call.
230	f.mu.Lock()
231	sessionID := f.activeSession
232	f.mu.Unlock()
233
234	a := &Agent{
235		ID:           id,
236		Task:         task,
237		Dir:          dir,
238		Started:      f.cfg.Now(),
239		Model:        strings.TrimSpace(req.Model),
240		Provider:     strings.TrimSpace(req.Provider),
241		SessionID:    sessionID,
242		InboxPath:    inboxPath,
243		EventLogPath: logPath,
244		SessionPath:  sessionPath,
245		inbox:        NewInbox(inboxPath),
246		status:       StatusPending,
247		activity:     "queued",
248		done:         make(chan struct{}),
249	}
250	a.ctx, a.cancel = context.WithCancel(ctx)
251	a.runner = f.cfg.NewRunner(a)
252
253	f.mu.Lock()
254	f.agents[id] = a
255	f.order = append(f.order, id)
256	f.mu.Unlock()
257
258	// Persist the agent's identity so a later `zot` invocation can
259	// reload it from disk via Swarm.Reload. Best-effort: if the disk
260	// is read-only we still let the runner start, the user just won't
261	// see this agent on the next launch.
262	_ = writeAgentMeta(stateDir, a)
263
264	go f.run(a)
265	return a, nil
266}
267
268// SendInput delivers msg to the agent's inbox. msg should already
269// include the leading kind ("user " + text, "cancel", "shutdown").
270// Returns an error wrapping ErrNotReady if the child hasn't opened
271// its listener yet; the caller can retry or surface the wait.
272func (f *Swarm) SendInput(id, msg string) error {
273	a := f.Get(id)
274	if a == nil {
275		return fmt.Errorf("no such agent %q", id)
276	}
277	if a.inbox == nil {
278		return fmt.Errorf("agent %s has no inbox", a.ID)
279	}
280	return a.inbox.SendInput(msg)
281}
282
283// SendUserTurn is sugar for the common "send the next user turn"
284// case. It quotes nothing and forwards verbatim; callers are
285// expected to have already trimmed and expanded the text.
286func (f *Swarm) SendUserTurn(id, text string) error {
287	return f.SendInput(id, "user "+text)
288}
289
290func (f *Swarm) run(a *Agent) {
291	a.setStatus(StatusRunning)
292	a.setActivity("starting")
293	err := a.runner.Run(a.ctx, agentSink{a: a})
294	a.mu.Lock()
295	a.finished = f.cfg.Now()
296	switch {
297	case a.status == StatusKilled:
298		// Already finalised by Stop.
299	case errors.Is(err, context.Canceled):
300		a.status = StatusKilled
301		a.activity = "cancelled"
302	case err != nil:
303		a.status = StatusFailed
304		a.activity = "error: " + truncate(err.Error(), 120)
305		a.lastErr = err
306	default:
307		a.status = StatusDone
308		a.activity = "done"
309	}
310	a.mu.Unlock()
311	close(a.done)
312}
313
314// List returns a snapshot of every agent in creation order. The
315// returned slice is a copy; callers may iterate without holding the
316// swarm lock. Agent fields are read under their own mutex during
317// formatting in Snapshot.
318func (f *Swarm) List() []*Agent {
319	f.mu.Lock()
320	defer f.mu.Unlock()
321	out := make([]*Agent, 0, len(f.order))
322	for _, id := range f.order {
323		out = append(out, f.agents[id])
324	}
325	return out
326}
327
328// Get returns the agent with the given (possibly truncated) id, or
329// nil. Matching is prefix-based so the user can type the first few
330// characters of a long id.
331func (f *Swarm) Get(id string) *Agent {
332	f.mu.Lock()
333	defer f.mu.Unlock()
334	if a, ok := f.agents[id]; ok {
335		return a
336	}
337	// Prefix match.
338	var hits []*Agent
339	for k, a := range f.agents {
340		if strings.HasPrefix(k, id) {
341			hits = append(hits, a)
342		}
343	}
344	if len(hits) == 1 {
345		return hits[0]
346	}
347	return nil
348}
349
350// Stop cancels the agent's context. The Runner should observe the
351// cancellation and return promptly; the goroutine then finalises the
352// agent in StatusKilled. Also closes the supervisor-side inbox handle
353// so any pending SendInput retries fail fast instead of dialing a
354// socket about to be unlinked.
355//
356// Stop is a no-op for any agent that's not in a live runnable state
357// — Done / Failed / Killed (already finalised) and Detached (no
358// in-process runner; reloaded from disk). Calling Stop on a detached
359// agent must not crash: buildDetachedAgent doesn't allocate a
360// context/cancel pair because there's nothing to cancel.
361func (f *Swarm) Stop(id string) error {
362	a := f.Get(id)
363	if a == nil {
364		return fmt.Errorf("no such agent %q", id)
365	}
366	a.mu.Lock()
367	switch a.status {
368	case StatusDone, StatusFailed, StatusKilled, StatusDetached:
369		a.mu.Unlock()
370		return nil
371	}
372	a.status = StatusKilled
373	a.activity = "stopped"
374	a.mu.Unlock()
375	// Belt-and-braces guard against the cancel-less case (detached
376	// agents skip this branch above, but a future code path that
377	// builds an Agent without a runner shouldn't crash the
378	// supervisor).
379	if a.cancel != nil {
380		a.cancel()
381	}
382	if a.inbox != nil {
383		_ = a.inbox.Close()
384	}
385	return nil
386}
387
388// StopAll cancels every running agent. Used on shutdown.
389func (f *Swarm) StopAll() {
390	for _, a := range f.List() {
391		_ = f.Stop(a.ID)
392	}
393}
394
395// Remove tears down the per-agent state for a terminated agent. It
396// is an error to remove an agent that's still running; call Stop
397// first and wait for the status to settle. Detached agents
398// (reloaded from disk) remove cleanly because they have no live
399// runner racing for the same files.
400//
401// Agents share the host's working tree, so Remove never touches
402// any source file — it only deletes the agent's state directory
403// under <root>/agents/<id>/.
404func (f *Swarm) Remove(id string) error {
405	a := f.Get(id)
406	if a == nil {
407		return fmt.Errorf("no such agent %q", id)
408	}
409	a.mu.Lock()
410	st := a.status
411	a.mu.Unlock()
412	if st == StatusRunning || st == StatusPending {
413		return fmt.Errorf("agent %s still %s", a.ID, st)
414	}
415	// Best-effort cleanup of the per-agent state directory
416	// (meta.json, events.jsonl, session.json). Failing here would leave
417	// the user with no recourse,
418	// so swallow the error.
419	_ = os.RemoveAll(f.agentStateDir(a.ID))
420	f.mu.Lock()
421	delete(f.agents, a.ID)
422	for i, k := range f.order {
423		if k == a.ID {
424			f.order = append(f.order[:i], f.order[i+1:]...)
425			break
426		}
427	}
428	f.mu.Unlock()
429	return nil
430}
431
432// Snapshot returns a read-only view of one agent. Safe for the TUI
433// goroutine to call repeatedly; never blocks on the Runner.
434type AgentSnapshot struct {
435	ID            string
436	Task          string
437	Dir           string
438	Status        Status
439	Activity      string
440	Started       time.Time
441	Finished      time.Time
442	Err           string
443	Tail          string   // last few transcript lines, joined with "\n"
444	Lines         []string // full transcript (already capped by Agent.appendTranscript)
445	LastAssistant string   // complete final assistant message, without role formatting
446
447	// Model and Provider expose the per-agent overrides set at
448	// Spawn time (empty when the agent inherits the child's default
449	// resolution). The dashboard surfaces these so the user can
450	// confirm which model an agent is running against.
451	Model    string
452	Provider string
453
454	// Paths to the agent's durable state. Surface them in the
455	// snapshot so the dashboard / /swarm open can read events.jsonl
456	// or resume the session without going back through the Agent.
457	InboxPath    string
458	EventLogPath string
459	SessionPath  string
460}
461
462// Snapshot copies the live agent state into a value the caller can
463// inspect at leisure.
464func (a *Agent) Snapshot() AgentSnapshot {
465	a.mu.Lock()
466	defer a.mu.Unlock()
467	tail := strings.Join(lastN(a.transcript, 6), "\n")
468	lines := make([]string, len(a.transcript))
469	copy(lines, a.transcript)
470	errStr := ""
471	if a.lastErr != nil {
472		errStr = a.lastErr.Error()
473	}
474	return AgentSnapshot{
475		ID: a.ID, Task: a.Task, Dir: a.Dir,
476		Status: a.status, Activity: a.activity,
477		Started: a.Started, Finished: a.finished,
478		Err: errStr, Tail: tail, Lines: lines,
479		LastAssistant: a.lastAssistant,
480		Model:         a.Model,
481		Provider:      a.Provider,
482		InboxPath:     a.InboxPath,
483		EventLogPath:  a.EventLogPath,
484		SessionPath:   a.SessionPath,
485	}
486}
487
488// SnapshotAll returns snapshots of every agent in creation order,
489// scoped to the active session when one is set.
490//
491// Scoping rules:
492//   - activeSession == "": no filter, every agent is returned
493//     (historical behaviour; used by tests and scripted callers).
494//   - activeSession != "": include only agents whose SessionID
495//     matches activeSession OR is empty. The empty-id pass-through
496//     keeps pre-upgrade agents (their meta.json was written before
497//     session_id existed) visible from any session so the user
498//     doesn't lose access after the schema bump.
499func (f *Swarm) SnapshotAll() []AgentSnapshot {
500	agents := f.List()
501	f.mu.Lock()
502	active := f.activeSession
503	f.mu.Unlock()
504
505	out := make([]AgentSnapshot, 0, len(agents))
506	for _, a := range agents {
507		if active != "" && a.SessionID != "" && a.SessionID != active {
508			continue
509		}
510		out = append(out, a.Snapshot())
511	}
512	// Sort by start time for a stable, deterministic listing.
513	sort.SliceStable(out, func(i, j int) bool { return out[i].Started.Before(out[j].Started) })
514	return out
515}
516
517// agentSink is the Sink the Swarm hands to each Runner.
518type agentSink struct{ a *Agent }
519
520func (s agentSink) Activity(msg string) { s.a.setActivity(msg) }
521func (s agentSink) Transcript(chunk string) {
522	if strings.HasPrefix(chunk, "stderr: ") || strings.HasPrefix(chunk, "error: ") {
523		s.a.appendTranscript(chunk)
524		return
525	}
526	s.a.appendAssistantMessage(chunk)
527}
528func (s agentSink) userMessage(text string)      { s.a.appendUserMessage(text) }
529func (s agentSink) assistantMessage(text string) { s.a.appendAssistantMessage(text) }
530
531func truncate(s string, n int) string {
532	if len(s) <= n {
533		return s
534	}
535	if n <= 3 {
536		return strings.Repeat(".", n)
537	}
538	return s[:n-3] + "..."
539}
540
541func lastN(lines []string, n int) []string {
542	if len(lines) <= n {
543		return lines
544	}
545	return lines[len(lines)-n:]
546}

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