v0.48.1 deaab59

double_escape.go RawHistoryFolder

1package modes
2
3import (
4	"context"
5	"fmt"
6	"strings"
7	"time"
8
9	"github.com/bnema/zut/packages/provider"
10	"github.com/bnema/zut/packages/tui"
11)
12
13const sessionTreeEscapeWindow = 500 * time.Millisecond
14
15type doubleEscapeTracker struct {
16	last  time.Time
17	armed bool
18}
19
20func (d *doubleEscapeTracker) Arm(now time.Time) {
21	d.last = now
22	d.armed = true
23}
24
25// Consume reports whether now is the second tap of a valid gesture. A clock
26// that moves backwards is treated as a reset rather than as a valid tap.
27func (d *doubleEscapeTracker) Consume(now time.Time) bool {
28	last := d.last
29	armed := d.armed
30	d.last = time.Time{}
31	d.armed = false
32	if !armed {
33		return false
34	}
35	elapsed := now.Sub(last)
36	return elapsed >= 0 && elapsed <= sessionTreeEscapeWindow
37}
38
39func (d *doubleEscapeTracker) Reset() {
40	d.last = time.Time{}
41	d.armed = false
42}
43
44func isUnmodifiedEscape(k tui.Key) bool {
45	return k.Kind == tui.KeyEsc && !k.Ctrl && !k.Alt && !k.Shift && !k.Super
46}
47
48func (i *Interactive) sessionTreeEscapeNow() time.Time {
49	if i.clock != nil {
50		return i.clock()
51	}
52	return time.Now()
53}
54
55// currentSessionPath is the nil-safe session callback shared by slash
56// commands and tree operations. Running without persistence (for example
57// --no-session) is a supported mode, so callers must treat a missing
58// callback exactly like an empty path rather than invoking it blindly.
59func (i *Interactive) currentSessionPath() string {
60	if i == nil || i.cfg.CurrentSessionPath == nil {
61		return ""
62	}
63	return i.cfg.CurrentSessionPath()
64}
65
66// sessionTreeEscapeBlocked reports interactions that must retain precedence
67// over the gesture. It is intentionally broader than the overlay switch in
68// handleKey: notes and suggestions also own Escape even though they are not
69// all rendered as dialogs.
70func (i *Interactive) sessionTreeEscapeBlocked() bool {
71	if i == nil {
72		return true
73	}
74	if i.ed == nil {
75		return true
76	}
77	if i.dialog != nil && i.dialog.Active() ||
78		i.modelDialog != nil && i.modelDialog.Active() ||
79		i.llamaDialog != nil && i.llamaDialog.Active() ||
80		i.rescueDialog != nil && i.rescueDialog.Active() ||
81		i.sessionDialog != nil && i.sessionDialog.Active() ||
82		i.residentSubagentsDialog != nil && i.residentSubagentsDialog.Active() ||
83		i.residentChildSession != nil ||
84		i.jumpDialog != nil && i.jumpDialog.Active() ||
85		i.btwDialog != nil && i.btwDialog.Active() ||
86		i.skillsDialog != nil && i.skillsDialog.Active() ||
87		i.changelogDialog != nil && i.changelogDialog.Active() ||
88		i.logoutDialog != nil && i.logoutDialog.Active() ||
89		i.telegramDialog != nil && i.telegramDialog.Active() ||
90		i.settingsDialog != nil && i.settingsDialog.Active() ||
91		i.sessionOpsDialog != nil && i.sessionOpsDialog.Active() ||
92		i.sessionTreeDialog != nil && i.sessionTreeDialog.Active() ||
93		i.timeline != nil && i.timeline.Active() ||
94		i.extPanel != nil && i.extPanel.Active() ||
95		i.confirmDialog != nil && i.confirmDialog.Active() {
96		return true
97	}
98	if i.suggest != nil && i.suggest.Active(i.ed.Value()) ||
99		i.fileSuggest != nil && i.fileSuggest.Active(i.ed.Value()) {
100		return true
101	}
102	i.mu.Lock()
103	blocked := len(i.helpBlock) > 0 || len(i.extNotes) > 0
104	i.mu.Unlock()
105	return blocked
106}
107
108// canArmSessionTreeEscape checks only the cheap, local eligibility rules for
109// the first tap. The complete family read belongs to canOpenSessionTree on
110// the second tap; otherwise a malformed descendant would prevent arming and
111// the user would never receive the gate's status error.
112func (i *Interactive) canArmSessionTreeEscape() bool {
113	if i == nil || i.ed == nil || i.cfg.CWD == "" || i.sessionsRoot() == "" ||
114		i.cfg.CurrentSessionPath == nil || i.cfg.LoadSession == nil {
115		return false
116	}
117	if !i.ed.IsEmpty() || len(i.clipboardImages) != 0 || i.sessionTreeEscapeBlocked() {
118		return false
119	}
120	i.mu.Lock()
121	busy := i.busy || i.stream.Active() || i.shellRunning || i.compacting || i.autoCompacting || i.awaitingStartupPre || i.sessionLoading || i.modelRefreshing
122	queued := len(i.queued) != 0
123	ag := i.agent
124	pendingFork := i.pendingFork
125	i.mu.Unlock()
126	if busy || queued || pendingFork || ag == nil || ag.QueuedMessageCount() != 0 {
127		return false
128	}
129	return i.currentSessionPath() != ""
130}
131
132// canOpenSessionTree is the shared, fail-closed precondition for both the
133// /session tree command and the bare-Escape gesture. It intentionally avoids
134// filesystem work so a slow or large session family cannot stall input; the
135// asynchronous dialog loader validates the family after the overlay opens.
136func (i *Interactive) canOpenSessionTree() bool {
137	if i == nil || i.ed == nil || i.cfg.CWD == "" || i.sessionsRoot() == "" ||
138		i.cfg.CurrentSessionPath == nil || i.cfg.LoadSession == nil {
139		return false
140	}
141	if !i.ed.IsEmpty() || len(i.clipboardImages) != 0 || i.sessionTreeEscapeBlocked() {
142		return false
143	}
144
145	i.mu.Lock()
146	busy := i.busy || i.stream.Active() || i.shellRunning || i.compacting || i.autoCompacting || i.awaitingStartupPre || i.sessionLoading || i.modelRefreshing
147	queued := len(i.queued) != 0
148	ag := i.agent
149	pendingFork := i.pendingFork
150	i.mu.Unlock()
151	if busy || queued || pendingFork || ag == nil {
152		return false
153	}
154	if ag.QueuedMessageCount() != 0 {
155		return false
156	}
157
158	return i.currentSessionPath() != ""
159}
160
161// canCommitSessionTreeSelection is the open-gate subset used after the tree
162// already owns the keyboard. It deliberately permits the active tree dialog;
163// reusing canOpenSessionTree here would reject every Enter selection because
164// the dialog is itself an overlay.
165func (i *Interactive) canCommitSessionTreeSelection() bool {
166	if i == nil || i.cfg.CurrentSessionPath == nil || i.cfg.LoadSession == nil || i.sessionsRoot() == "" || i.cfg.CWD == "" {
167		return false
168	}
169	i.mu.Lock()
170	busy := i.busy || i.stream.Active() || i.shellRunning || i.compacting || i.autoCompacting || i.awaitingStartupPre || i.sessionLoading || i.modelRefreshing
171	queued := len(i.queued) != 0
172	ag := i.agent
173	i.mu.Unlock()
174	if busy || queued || ag == nil || ag.QueuedMessageCount() != 0 {
175		return false
176	}
177	return i.currentSessionPath() != ""
178}
179
180func (i *Interactive) setSessionTreeError(message string) {
181	if i.sessionTreeDialog != nil {
182		i.sessionTreeDialog.Close()
183	}
184	i.mu.Lock()
185	i.statusErr = message
186	i.statusOK = ""
187	i.mu.Unlock()
188	i.invalidate()
189}
190
191// openSessionTree is the only path that activates the session-tree overlay.
192// It queues the family read rather than performing it on the input goroutine;
193// a failed asynchronous read closes the overlay and reports the usual error.
194func (i *Interactive) openSessionTree() bool {
195	if !i.canOpenSessionTree() {
196		i.setSessionTreeError("tree: session tree is unavailable")
197		return false
198	}
199	current := i.currentSessionPath()
200	if current == "" {
201		i.setSessionTreeError("tree: no session is active")
202		return false
203	}
204	if i.sessionTreeDialog == nil {
205		i.setSessionTreeError("tree: session tree is unavailable")
206		return false
207	}
208	i.mu.Lock()
209	loadCtx := i.runCtx
210	i.mu.Unlock()
211	if loadCtx == nil {
212		loadCtx = context.Background()
213	}
214	i.sessionTreeLoads = i.sessionTreeDialog.OpenSessionFamilyAsync(loadCtx, i.sessionsRoot(), i.cfg.CWD, current, i.cfg.FlushSession)
215	i.mu.Lock()
216	i.statusErr = ""
217	i.statusOK = ""
218	i.mu.Unlock()
219	i.invalidate()
220	return true
221}
222
223type sessionTreeSelectionResult struct {
224	upTo         int
225	restoreDraft bool
226	draftText    string
227	images       []clipboardImageAttachment
228}
229
230// sessionTreeSelection turns a structured dialog target into a branch
231// boundary. User rows are boundaries before that message and restore the
232// full editable draft; assistant/tool rows include the selected completed
233// exchange. Empty and detached rows are already safe message-count
234// boundaries. A tool call and its result rows are never split.
235func sessionTreeSelection(msgs []provider.Message, target sessionTreeTarget) (sessionTreeSelectionResult, error) {
236	if target.IsBoundary() {
237		upTo := target.SelectionBoundary
238		if upTo < 0 || upTo > len(msgs) || !safeSessionToolBoundary(msgs[:upTo]) {
239			return sessionTreeSelectionResult{}, fmt.Errorf("selection splits a tool exchange")
240		}
241		return sessionTreeSelectionResult{upTo: upTo}, nil
242	}
243	msgIdx := target.EffectiveIndex
244	if msgIdx < 0 || msgIdx >= len(msgs) {
245		return sessionTreeSelectionResult{}, fmt.Errorf("selection is outside the session")
246	}
247	selected := msgs[msgIdx]
248	if selected.Role == provider.RoleUser {
249		upTo := target.SelectionBoundary
250		if upTo < 0 || upTo > len(msgs) || !safeSessionToolBoundary(msgs[:upTo]) {
251			return sessionTreeSelectionResult{}, fmt.Errorf("selection splits a tool exchange")
252		}
253		text, images := sessionTreeDraft(selected, target.UserDraft)
254		return sessionTreeSelectionResult{
255			upTo:         upTo,
256			restoreDraft: true,
257			draftText:    text,
258			images:       images,
259		}, nil
260	}
261
262	upTo := target.SelectionBoundary
263	if upTo < msgIdx+1 || upTo > len(msgs) {
264		return sessionTreeSelectionResult{}, fmt.Errorf("selection is outside the session")
265	}
266	if selected.Role == provider.RoleAssistant && messageHasToolCall(selected) || selected.Role == provider.RoleTool {
267		// A provider tool exchange may occupy one assistant row followed by
268		// one or more tool rows. Extend a selected row to the end of that
269		// contiguous exchange before checking the boundary.
270		for upTo < len(msgs) && msgs[upTo].Role == provider.RoleTool {
271			upTo++
272		}
273	}
274	if !safeSessionToolBoundary(msgs[:upTo]) {
275		return sessionTreeSelectionResult{}, fmt.Errorf("selection splits a tool exchange")
276	}
277	return sessionTreeSelectionResult{upTo: upTo}, nil
278}
279
280func messageHasToolCall(msg provider.Message) bool {
281	for _, content := range msg.Content {
282		if _, ok := content.(provider.ToolCallBlock); ok {
283			return true
284		}
285	}
286	return false
287}
288
289// safeSessionToolBoundary checks the provider's structural invariant at a
290// message cut: every tool call in the prefix has its matching result in the
291// immediately following tool row, and no result is orphaned.
292func safeSessionToolBoundary(msgs []provider.Message) bool {
293	pending := map[string]bool{}
294	for _, msg := range msgs {
295		if len(pending) > 0 && msg.Role != provider.RoleTool {
296			return false
297		}
298		switch msg.Role {
299		case provider.RoleAssistant:
300			if len(pending) != 0 {
301				return false
302			}
303			for _, content := range msg.Content {
304				if call, ok := content.(provider.ToolCallBlock); ok {
305					if call.ID == "" || pending[call.ID] {
306						return false
307					}
308					pending[call.ID] = true
309				}
310			}
311		case provider.RoleTool:
312			if len(pending) == 0 {
313				if len(msg.AddedToolNames) > 0 {
314					// Deferred-tool activation rows intentionally carry
315					// provider-local state without a preceding tool call.
316					continue
317				}
318				return false
319			}
320			for _, content := range msg.Content {
321				result, ok := content.(provider.ToolResultBlock)
322				if !ok || !pending[result.CallID] {
323					return false
324				}
325				delete(pending, result.CallID)
326			}
327		}
328	}
329	return len(pending) == 0
330}
331
332func sessionTreeDraft(msg provider.Message, fallback string) (string, []clipboardImageAttachment) {
333	// Agent.Prompt stores the text first and appends image blocks after it,
334	// even when an older transcript contains several text blocks. Rebuild
335	// that same editor representation: join every text block, then place
336	// image markers after the complete text so submitting the restored draft
337	// recreates the original text/images pair without losing any text.
338	var textBlocks []string
339	var imageBlocks []provider.ImageBlock
340	for _, content := range msg.Content {
341		switch block := content.(type) {
342		case provider.TextBlock:
343			textBlocks = append(textBlocks, block.Text)
344		case provider.ImageBlock:
345			imageBlocks = append(imageBlocks, block)
346		}
347	}
348	var text strings.Builder
349	if len(textBlocks) > 0 {
350		text.WriteString(strings.Join(textBlocks, "\n"))
351	} else {
352		text.WriteString(fallback)
353	}
354	images := make([]clipboardImageAttachment, 0, len(imageBlocks))
355	for _, block := range imageBlocks {
356		if text.Len() > 0 {
357			last := text.String()
358			if len(last) > 0 && last[len(last)-1] != ' ' && last[len(last)-1] != '\n' && last[len(last)-1] != '\t' {
359				text.WriteByte(' ')
360			}
361		}
362		marker := fmt.Sprintf("[clipboard image #%d]", len(images)+1)
363		text.WriteString(marker)
364		text.WriteByte(' ')
365		images = append(images, clipboardImageAttachment{
366			Marker: marker,
367			Image: provider.ImageBlock{
368				MimeType:         block.MimeType,
369				Data:             append([]byte(nil), block.Data...),
370				ThoughtSignature: block.ThoughtSignature,
371			},
372		})
373	}
374	return text.String(), images
375}

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